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  • Simple iPhone drawing app with Quartz 2D

    - by Mr guy 4
    I am making a simple iPhone drawing program as a personal side-project. I capture touches event in a subclassed UIView and render the actual stuff to a seperate CGLayer. After each render, I call [self setNeedsLayout] and in the drawRect: method I draw the CGLayer to the screen context. This all works great and performs decently for drawing rectangles. However, I just want a simple "freehand" mode like a lot of other iPhone applications have. The way I thought to do this was to create a CGMutablePath, and simply: CGMutablePathRef path; -(void)touchBegan { path = CGMutablePathCreate(); } -(void)touchMoved { CGPathMoveToPoint(path,NULL,x,y); CGPathAddLineToPoint(path,NULL,x,y); } -(void)drawRect:(CGContextRef)context { CGContextBeginPath(context); CGContextAddPath(context,path); CGContextStrokePath(context); } However, after drawing for more than 1 second, performance degrades miserably. I would just draw each line into the off-screen CGLayer, if it were not for variable opacity! The less-than-100% opacity causes dots to be left on the screen connecting the lines. I have looked at CGContextSetBlendingMode() but alas I cannot find an answer. Can anyone point me in the right direction? Other iPhone apps are able to do this with very good efficiency.

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  • Creating Drill-Down Detail UITableView from JSON NSDictionary

    - by Michael Robinson
    I'm have a load of trouble finding out how to do this, I want to show this in a UITableDetailView (Drill-Down style) with each item in a different cell. All of the things I've read all show how to load a single image on the detail instead of showing as a UITableView. Does the dictionary have to have "children" in order to load correctly? Here is the code for the first view creating *dict from the JSON rowsArray. I guess what I'm looking for is what to put in the FollowingDetailViewController.m to see the rest of *dict contents, so when selecting a row, it loads the rest of the *dict. I have rowsArray coming back as follows: '{ loginName = Johnson; memberid = 39; name = Kris; age = ;}, etc,etc... Thanks, // SET UP TABLE & CELLS - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; } NSDictionary *dict = [rowsArray objectAtIndex: indexPath.row]; cell.textLabel.text = [dict objectForKey:@"name"]; cell.detailTextLabel.text = [dict objectForKey:@"loginName"]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; return cell; } - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; - (void)viewDidLoad { [super viewDidLoad]; //GET JSON FROM WEBSERVICES: NSURL *url = [NSURL URLWithString:@"http://10.0.1.8/~imac/iphone/jsontest.php"]; NSString *jsonreturn = [[NSString alloc] initWithContentsOfURL:url]; NSData *jsonData = [jsonreturn dataUsingEncoding:NSUTF32BigEndianStringEncoding]; NSError *error = nil; NSDictionary * dict = [[CJSONDeserializer deserializer] deserializeAsDictionary:jsonData error:&error]; if (dict) { rowsArray = [dict objectForKey:@"member"]; [rowsArray retain]; } [jsonreturn release]; } //GO TO DETAIL VIEW: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { FollowingDetailViewController *aFollowDetail = [[FollowingDetailViewController alloc] initWithNibName:@"FollowingDetailView" bundle:nil]; [self.navigationController pushViewController:aFollowDetail animated:YES]; }

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  • iPhone crashing when presenting modal view controller

    - by Michael Waterfall
    Hi there, I'm trying to display a modal view straight after another view has been presented modally (the second is a loading view that appears). - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; // Show load LoadViewController *loader = [[LoadViewController alloc] init]; [self presentModalViewController: loader animated:NO]; [loader release]; } But when I do this I get a "Program received signal: "EXC_BAD_ACCESS"." error. The stack trace is: 0 0x30b43234 in -[UIWindowController transitionViewDidComplete:fromView:toView:] 1 0x3095828e in -[UITransitionView notifyDidCompleteTransition:] 2 0x3091af0d in -[UIViewAnimationState sendDelegateAnimationDidStop:finished:] 3 0x3091ad7c in -[UIViewAnimationState animationDidStop:finished:] 4 0x0051e331 in run_animation_callbacks 5 0x0051e109 in CA::timer_callback 6 0x302454a0 in CFRunLoopRunSpecific 7 0x30244628 in CFRunLoopRunInMode 8 0x32044c31 in GSEventRunModal 9 0x32044cf6 in GSEventRun 10 0x309021ee in UIApplicationMain 11 0x00002154 in main at main.m:14 Any ideas? I'm totally stumped! The loading view is empty so there's definitely nothing going on in there that's causing the error. Is it something to do with launching 2 views modally in the same event loop or something? Thanks, Mike Edit: Very strange... I have modified it slightly so that the loading view is shown after a tiny delay, and this works fine! So it appears to be something within the same event loop! - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; // Show load [self performSelector:@selector(doit) withObject:nil afterDelay:0.1]; } - (void)doit { [self presentModalViewController:loader animated:YES]; }

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  • Silverlight ComboBox Attached Behavior

    - by Mark Cooper
    I am trying to create an attached behavior that can be applied to a Silverlight ComboBox. My behavior is this: using System.Windows.Controls; using System.Windows; using System.Windows.Controls.Primitives; namespace AttachedBehaviours { public class ConfirmChangeBehaviour { public static bool GetConfirmChange(Selector cmb) { return (bool)cmb.GetValue(ConfirmChangeProperty); } public static void SetConfirmChange(Selector cmb, bool value) { cmb.SetValue(ConfirmChangeProperty, value); } public static readonly DependencyProperty ConfirmChangeProperty = DependencyProperty.RegisterAttached("ConfirmChange", typeof(bool), typeof(Selector), new PropertyMetadata(true, ConfirmChangeChanged)); public static void ConfirmChangeChanged(DependencyObject d, DependencyPropertyChangedEventArgs args) { Selector instance = d as Selector; if (args.NewValue is bool == false) return; if ((bool)args.NewValue) instance.SelectionChanged += OnSelectorSelectionChanged; else instance.SelectionChanged -= OnSelectorSelectionChanged; } static void OnSelectorSelectionChanged(object sender, RoutedEventArgs e) { Selector item = e.OriginalSource as Selector; MessageBox.Show("Unsaved changes. Are you sure you want to change teams?"); } } } This is used in XAML as this: <UserControl x:Class="AttachedBehaviours.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:this="clr-namespace:AttachedBehaviours" mc:Ignorable="d"> <Grid x:Name="LayoutRoot"> <StackPanel> <ComboBox ItemsSource="{Binding Teams}" this:ConfirmChangeBehaviour.ConfirmChange="true" > </ComboBox> </StackPanel> </Grid> </UserControl> I am getting an error: Unknown attribute ConfirmChangeBehaviour.ConfirmChange on element ComboBox. [Line: 13 Position: 65] Intellisense is picking up the behavior, why is this failing at runtime? Thanks, Mark EDIT: Register() changed to RegisterAttached(). Same error appears.

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  • Problem resolving a generic Repository with Entity Framework and Castle Windsor Container

    - by user368776
    Hi, im working in a generic repository implementarion with EF v4, the repository must be resolved by Windsor Container. First the interface public interface IRepository<T> { void Add(T entity); void Delete(T entity); T Find(int key) } Then a concrete class implements the interface public class Repository<T> : IRepository<T> where T: class { private IObjectSet<T> _objectSet; } So i need _objectSet to do stuff like this in the previous class public void Add(T entity) { _objectSet.AddObject(entity); } And now the problem, as you can see im using a EF interface like IObjectSet to do the work, but this type requires a constraint for the T generic type "where T: class". That constrait is causing an exception when Windsor tries to resolve its concrete type. Windsor configuration look like this. <castle> <components> <component id="LVRepository" service="Repository.Infraestructure.IRepository`1, Repository" type="Repository.Infraestructure.Repository`1, Repository" lifestyle="transient"> </component> </components> The container resolve code IRepository<Product> productsRep =_container.Resolve<IRepository<Product>>(); Now the exception im gettin System.ArgumentException: GenericArguments[0], 'T', on 'Repository.Infraestructure.Repository`1[T]' violates the constraint of type 'T'. ---> System.TypeLoadException: GenericArguments[0], 'T', on 'Repository.Infraestructure.Repository`1[T]' violates the constraint of type parameter 'T'. If i remove the constraint in the concrete class and the depedency on IObjectSet (if i dont do it get a compile error) everything works FINE, so i dont think is a container issue, but IObjectSet is a MUST in the implementation. Some help with this, please.

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  • How do you handle 'SelectedItemChanged' events in a MVVM ViewModel?

    - by Travis
    I have some logic that depends upon two properties being set, as it executes when both properties have a value. For example: private void DoCalc() { if (string.IsNullOrEmpty(Property1) || string.IsNullOrEmpty(Property2)) return; Property3 = Property1 + " " + Property2; } That code would need to be executed every time Property1 or Property2 changed, but I'm having trouble figuring out how to do it in a stylistically acceptable manner. Here are the choices as I see them: 1) Call method from ViewModel I don't have a problem with this conceptually, as the logic is still in the ViewModel - I'm not a 'No code-behind' nazi. However, the 'trigger' logic (when either property changes) is still in the UI layer, which I don't love. The codebehind would look like this: void ComboBox_Property1_SelectedItemChanged(object sender, RoutedEventArgs e) { viewModel.DoCalc(); } 2) Call method from Property Setter This approach seems the most 'pure', but it also seems ugly, as if the logic is hidden. It would look like this: public string Property1 { get {return property1;} set { if (property1 != value) { property1 = value; NotifyPropertyChanged("Property1"); DoCalc(); } } } 3) Hook into the PropertyChanged event I'm now thinking this might be the right approach, but it feels weird to hook into the property changed event in the implementing viewmodel. It would look something like this: public ViewModel() { this.PropertyChanged += new PropertyChangedEventHandler(ViewModel_PropertyChanged); } void ViewModel_PropertyChanged(object sender, PropertyChangedEventArgs e) { if (e.PropertyName == "Property1" || e.PropertyName == "Property2") { DoCalc(); } } So, my question is, if you were browsing through some source code with that requirement, which approach would you prefer to see implemented (and why?). Thanks for any input.

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  • RadAjaxManager - how Exclude Ajaxifing -- UPDATED -- Controls?????

    - by LostLord
    hi my dear friends : my ASPX code is like this : <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="AjaxManager.aspx.cs" Inherits="WebApplication1.AjaxManager" %> <%@ Register Assembly="Telerik.Web.UI" Namespace="Telerik.Web.UI" TagPrefix="telerik" % onselectedindexchanged="RadComboBox1_SelectedIndexChanged" Value="RadComboBoxItem1" / Value="RadComboBoxItem2" / Value="RadComboBoxItem3" / oncheckedchanged="CheckBox1_CheckedChanged" / my c# - code behind code is like this : using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace WebApplication1 { public partial class AjaxManager : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void CheckBox1_CheckedChanged(object sender, EventArgs e) { if (CheckBox1.Checked == true) { Response.Write("Hello Teleik! - This Is True Of CheckBox"); } if (CheckBox1.Checked == false) { Response.Write("Hello Teleik! - This Is false Of CheckBox"); } } protected void RadComboBox1_SelectedIndexChanged(object o, Telerik.Web.UI.RadComboBoxSelectedIndexChangedEventArgs e) { if (RadComboBox1.SelectedIndex == 0) { CheckBox1.Checked = true; } if (RadComboBox1.SelectedIndex == 1) { CheckBox1.Checked = false; } if (RadComboBox1.SelectedIndex == 2) { CheckBox1.Checked = true; } } } } at now my CheckBox1 CheckChanged Not work... when i click on checkbox1 it disappears or nothing happens... how can i Force CheckBox1 CheckChanged To Work? thanks for attention

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  • Saving record in Subsonic 3 using Active Record

    - by singfoom
    I'm having trouble saving a record in Subsonic 3 using Active record. I've generated my objects using the DALs and tts and everything seems fine because the following test passes. I think that my connection string is correct or the generation wouldn't have succeeded. [Test] public void TestSavingAnEmail() { Email testEmail = new Email(); testEmail.EmailAddress = "[email protected]"; testEmail.Subscribed = true; testEmail.Save(); Assert.AreEqual(1, Email.All().Count()); } On the live side, the following code fails: protected void btEmailSubmit_Click(object sender, EventArgs e) { Email email = new Email(); email.EmailAddress = txtEmail.Text; email.Subscribed = chkSubscribe.Checked; email.Save(); } with a message of: Need to specify Values or a Select query to insert - can't go on! at the following line repo.Add(this,provider); line in my ActiveRecord.cs: public void Add(IDataProvider provider){ var key=KeyValue(); if(key==null){ var newKey=_repo.Add(this,provider); this.SetKeyValue(newKey); }else{ _repo.Add(this,provider); } SetIsNew(false); OnSaved(); } Am I doing something horribly wrong here? The save and add methods have parameterless overloads that I thought were safe to use. Do I need to pass a provider? I've googled around for this for a while and was unable to come up with anything specific to my situation. Thanks in advance for any kind of answer.

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  • strange multiple files download - NSURLConnection

    - by Georg
    hi all, I encounter a problem by following your comment. I would like to download different file at same time with different delegate: .h: NSMutableData *fileData; .m: NSString *imgfile = [NSString stringWithFormat:@"http://xxxx/01.jpg"]; NSURL *fileURL1 = [NSURL URLWithString:imgfile]; NSString *audiofile = [NSString stringWithFormat:@"http://xxxx/01.mp3"]; NSURL *fileURL2 = [NSURL URLWithString:audiofile]; NSURLRequest *request1 = [NSURLRequest requestWithURL:fileURL1 cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:10.0 ]; NSURLRequest *request2 = [NSURLRequest requestWithURL:fileURL2 cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:10.0 ]; NSArray *connections = [[NSArray alloc] initWithObjects: [[NSURLConnection alloc] initWithRequest:request1 delegate:self ], [[NSURLConnection alloc] initWithRequest:request2 delegate:self ], nil]; - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { fileData = [[NSMutableData alloc] init]; } - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [fileData appendData:data]; } - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { NSLog(@"Unable to fetch data"); } ok, the download process works, but, the file size of jpg and mp3 are incorrect, the only correct thing is the total file size (jpg+mp3), please could you have a look on the code, what is missing? Another question is, I put the file in a NSMutableArray, my question is, how to check which index of array is the correct file type (jpg and mp3)? because I need to save them to the device folder.

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  • dotRAS Disconnected State not triggered

    - by JD
    Can someone give me a heads up... I'm trying to use the dotRAS .NET control, and this code to change the value of internetConnected (boolean) using an event handler... But it seems that the state RasConnectionState.Disconnected is not triggered by dotRAS hangup().. Any ideas? Am I doing it totally wrong... or have I managed to find a bug? public class USBModem { // private vars private RasDialer dialer = new RasDialer(); private bool internetConnected = false; /// <summary> /// Default constructor for USBModem /// </summary> public USBModem() { // Add Events for dialer dialer.StateChanged += new EventHandler<StateChangedEventArgs>(dialer_StateChanged); } void dialer_StateChanged(object sender, StateChangedEventArgs e) { // Handle state changes here switch (e.State) { case RasConnectionState.Connected: internetConnected = true; Console.WriteLine(e.State.ToString()); break; case RasConnectionState.Disconnected: internetConnected = false; Console.WriteLine(e.State.ToString()); break; default: Console.WriteLine("INFO -> Unhandled state: " + e.State.ToString()); break; } } public void ConnectInternet(string connectionName) { // Dial dialer.PhoneBookPath = RasPhoneBook.GetPhoneBookPath(RasPhoneBookType.AllUsers); dialer.EntryName = connectionName; dialer.DialAsync(); } public void DisconnectInternet() { foreach (RasConnection connection in dialer.GetActiveConnections()) { connection.HangUp(); } } }

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  • Using Audio Queue Services to play PCM data over a socket connection

    - by Rohan
    I'm writing a remote desktop client for the iPhone and I'm trying to implement audio redirection. The client is connected to the server over a socket connection, and the server sends 32K chunks of PCM data at a time. I'm trying to use AQS to play the data and it plays the first two seconds (1 buffer worth). However, since the next chunk of data hasn't come in over the socket yet, the next AudioQueueBuffer is empty. When the data comes in, I fill the next available buffer with the data and enqueue it with AudioQueueEnqueueBuffer. However, it never plays these buffers. Does the queue stop playing if there are no buffers in the queue, even if you later add a buffer? Here's the relevant part of the code: void wave_out_write(STREAM s, uint16 tick, uint8 index) { if(items_in_queue == NUM_BUFFERS){ return; } if(!playState.busy){ OSStatus status; status = AudioQueueNewOutput(&playState.dataFormat, AudioOutputCallback, &playState, CFRunLoopGetCurrent(), NULL, 0, &playState.queue); if(status == 0){ for(int i=0; i<NUM_BUFFERS; i++){ AudioQueueAllocateBuffer(playState.queue, 40000, &playState.buffers[i]); } AudioQueueAddPropertyListener(playState.queue, kAudioQueueProperty_IsRunning, MyAudioQueuePropertyListenerProc, &playState); status = AudioQueueStart(playState.queue, NULL); if(status ==0){ playState.busy = True; } else{ return; } } else{ return; } } playState.buffers[queue_hi]->mAudioDataByteSize = s->size; memcpy(playState.buffers[queue_hi]->mAudioData, s->data, s->size); AudioQueueEnqueueBuffer(playState.queue, playState.buffers[queue_hi], 0, 0); queue_hi++; queue_hi = queue_hi % NUM_BUFFERS; items_in_queue++; } void AudioOutputCallback(void* inUserData, AudioQueueRef outAQ, AudioQueueBufferRef outBuffer) { PlayState *playState = (PlayState *)inUserData; items_in_queue--; } Thanks!

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  • Using events in an external swf to load a new external swf

    - by wdense51
    Hi I'm trying to get an external swf to load when the flv content of another external swf finishes playing. I've only been using actiosncript 3 for about a week and I've got to this point from tutorials, so my knowledge is limited. This is what I've got so far: Code for External swf (with flv content): import fl.video.FLVPlayback; import fl.video.VideoEvent; motionClip.playPauseButton = player; motionClip.seekBar = seeker; motionClip.addEventListener(VideoEvent.COMPLETE, goNext); function goNext(e:VideoEvent):void { nextFrame(); } And this is the code for the main file: var Xpos:Number=110; var Ypos:Number=110; var swf_MC:MovieClip = new MovieClip(); var loader:Loader = new Loader(); var defaultSWF:URLRequest = new URLRequest("arch_reel.swf"); addChild (swf_MC); swf_MC.x=Xpos swf_MC.y=Ypos loader.load(defaultSWF); swf_MC.addChild(loader); //Btns Universal Function function btnClick(event:MouseEvent):void{ SoundMixer.stopAll(); swf_MC.removeChild(loader); var newSWFRequest:URLRequest = new URLRequest("motion.swf"); loader.load(newSWFRequest); swf_MC.addChild(loader); } function returnSWF(event:Event):void{ swf_MC.removeChild(loader); loader.load(defaultSWF); swf_MC.addChild(loader); } //Btn Listeners motion.addEventListener(MouseEvent.CLICK,btnClick); swf_MC.addEventListener(swf_MC.motionClip.Event.COMPLETE,swf_MC.motionClip.eventClip, returnSWF); I'm starting to get an understanding of how all of this works, but it's all to new to me at the moment, so I'm sure I've approached it from the wrong angle. Any help would be fantastic, as I've been trying at this for a few days now. Thanks

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  • Dynamic ASP.NET controls using Infragistics

    - by Emil D
    So, in my asp.net webapp I need to dynamically load a custom control, based on the selected value of a dropdown list.That seems to work at first glance, but for some reason all infragistics controls that I have in my custom control appear, but won't work.I get a "Can't init [controlname]" warning in my browser.If I declare my custom control statically, this problem doesn't apprear Here's my code: Markup: <%@ Control Language="C#" AutoEventWireup="true" CodeBehind="GenericReportGUI.ascx.cs" Inherits="GenericReportGUI" %> <%@ Register assembly="Infragistics35.WebUI.Misc.v8.3, Version=8.3.20083.1009,Culture=neutral, PublicKeyToken=7dd5c3163f2cd0cb" namespace="Infragistics.WebUI.Misc" tagprefix="igmisc" %> <asp:UpdatePanel ID="myUpdatePanel" runat="server" UpdateMode="Conditional"> <ContentTemplate> <igmisc:WebPanel ID="WebPanel1" runat="server"> <Template> <div> <asp:PlaceHolder ID="Placeholder" runat="server"> </asp:PlaceHolder> </div> </Template> </igmisc:WebPanel> </ContentTemplate> </asp:UpdatePanel> Code-behind: public partial class GenericReportGUI : System.Web.UI.UserControl { protected void Page_Load(object sender, EventArgs e) { } protected override void OnPreRender( EventArgs e ) { base.OnPreRender(e); loadCustomControl(); } protected void loadCustomControl() { Placeholder.Controls.Clear(); string controlPath = getPath(); //getPath() returns the path to the .ascx file we need to load, based on the selected value of a dropdownlist try { Control newControl = LoadControl( controlPath ); Placeholder.Controls.Add( newControl ); } catch { //if the desired control cannot be loaded, display nothing } myUpdatePanel.Update();//Update the UpdatePanel that contains the custom control } } I'm a total noob when it comes to asp.net, so any help with this issue would be greatly appreciated.

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  • Source-to-source compiler framework wanted

    - by cheungcc_2000
    Dear all, I used to use OpenC++ (http://opencxx.sourceforge.net/opencxx/html/overview.html) to perform code generation like: Source: class MyKeyword A { public: void myMethod(inarg double x, inarg const std::vector<int>& y, outarg double& z); }; Generated: class A { public: void myMethod(const string& x, double& y); // generated method below: void _myMehtod(const string& serializedInput, string& serializedOutput) { double x; std::vector<int> y; // deserialized x and y from serializedInput double z; myMethod(x, y, z); } }; This kind of code generation directly matches the use case in the tutorial of OpenC++ (http://www.csg.is.titech.ac.jp/~chiba/opencxx/tutorial.pdf) by writing a meta-level program for handling "MyKeyword", "inarg" and "outarg" and performing the code generation. However, OpenC++ is sort of out-of-date and inactive now, and my code generator can only work on g++ 3.2 and it triggers error on parsing header files of g++ of higher version. I have looked at VivaCore, but it does not provide the infra-structure for compiling meta-level program. I'm also looking at LLVM, but I cannot find documentation that tutor me on working out my source-to-source compilation usage. I'm also aware of the ROSE compiler framework, but I'm not sure whether it suits my usage, and whether its proprietary C++ front-end binary can be used in a commercial product, and whether a Windows version is available. Any comments and pointers to specific tutorial/paper/documentation are much appreciated.

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  • iPhone UnitTesting UITextField value and otest error 133

    - by Justin Galzic
    Are UITextFields not meant to be part of the LogicTests and instead part of the ApplicationTest target? I have a factory class that is responsible for creating and returning an (iPhone) UITextField and I'm trying to unit test it. It is part of my Logic Test target and when I try to build and run the tests, I get a build error about: /Developer/Tools/RunPlatformUnitTests.include:451:0 Test rig '/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.2.sdk/ 'Developer/usr/bin/otest' exited abnormally with code 133 (it may have crashed). In the build window, this points to the following line in: "RunPlatformUnitTests.include" RPUTIFail ${LINENO} "Test rig '${TEST_RIG}' exited abnormally with code ${TEST_RIG_RESULT} (it may have crashed)." My unit test looks like this: #import <SenTestingKit/SenTestingKit.h> #import <UIKit/UIKit.h> // Test-subject headers. #import "TextFieldFactory.h" @interface TextFieldFactoryTests : SenTestCase { } @end @implementation TextFieldFactoryTests #pragma mark Test Setup/teardown - (void) setUp { NSLog(@"%@ setUp", self.name); } - (void) tearDown { NSLog(@"%@ tearDown", self.name); } #pragma mark Tests - (void) testUITextField_NotASecureField { NSLog(@"%@ start", self.name); UITextField *textField = [TextFieldFactory createTextField:YES]; NSLog(@"%@ end", self.name); } The class I'm trying to test: // Header file #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> @interface TextFieldFactory : NSObject { } +(UITextField *)createTextField:(BOOL)isSecureField; @end // Implementation file #import "TextFieldFactory.h" @implementation TextFieldFactory +(UITextField *)createTextField:(BOOL)isSecureField { // x,y,z,w are constants declared else where UITextField *textField = [[[UITextField alloc] initWithFrame:CGRectMake(x, y, z, w)] autorelease]; // some initialization code return textField; } @end

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  • Postback problem when using URL Rewrite and 404.aspx

    - by salle55
    I'm using URL rewrite on my site to get URLs like: http://mysite.com/users/john instead of http://mysite.com/index.aspx?user=john To achive this extensionless rewrite with IIS6 and no access to the hosting-server I use the "404-approach". When a request that the server can't find, the mapped 404-page is executed, since this is a aspx-page the rewrite can be performed (I can setup the 404-mapping using the controlpanel on the hosting-service). This is the code in Global.asax: protected void Application_BeginRequest(object sender, EventArgs e) { string url = HttpContext.Current.Request.Url.AbsolutePath; if (url.Contains("404.aspx")) { string[] urlInfo404 = Request.Url.Query.ToString().Split(';'); if (urlInfo404.Length > 1) { string requestURL = urlInfo404[1]; if (requestURL.Contains("/users/")) { HttpContext.Current.RewritePath("~/index.aspx?user=" + GetPageID(requestURL)); StoreRequestURL(requestURL); } else if (requestURL.Contains("/picture/")) { HttpContext.Current.RewritePath("~/showPicture.aspx?pictureID=" + GetPageID(requestURL)); StoreRequestURL(requestURL); } } } } private void StoreRequestURL(string url) { url = url.Replace("http://", ""); url = url.Substring(url.IndexOf("/")); HttpContext.Current.Items["VirtualUrl"] = url; } private string GetPageID(string requestURL) { int idx = requestURL.LastIndexOf("/"); string id = requestURL.Substring(idx + 1); id = id.Replace(".aspx", ""); //Only needed when testing without the 404-approach return id; } And in Page_Load on my masterpage I set the correct URL in the action-attribute on the form-tag. protected void Page_Load(object sender, EventArgs e) { string virtualURL = (string)HttpContext.Current.Items["VirtualUrl"]; if (!String.IsNullOrEmpty(virtualURL)) { form1.Action = virtualURL; } } The rewrite works fine but when I perform a postback on the page the postback isn't executed, can this be solved somehow? The problem seems to be with the 404-approach because when I try without it (and loses the extensionless-feature) the postback works. That is when I request: http://mysite.com/users/john.aspx Can this be solved or is there any other solution that fulfil my requirements (IIS6, no serveraccess/ISAPI-filter and extensionless).

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  • Wake on Lan password.

    - by user18151
    I have a Windows 7 machine, with Intel 82567LM LAN Card. I am trying to enable Wake on Lan with password. Can somebody please tell me how to set the password for Wake on Lan. I shall be grateful for any pointers/links etc. Thanks. PS. Can someone please suggest a small utility for wake on lan, that supports password.

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  • Example usage of a custom delegate in c#

    - by Freakishly
    Hi, I found this question on SO about a tree implementation in C#. I have no idea about delegates and I was wondering how the following code could be used to implement a tree. Also, what would be the most efficient way to keep a track of parent nodes? delegate void TreeVisitor<T>(T nodeData); class NTree<T> { T data; LinkedList<NTree<T>> children; public NTree(T data) { this.data = data; children = new LinkedList<NTree<T>>(); } public void addChild(T data) { children.AddFirst(new NTree<T>(data)); } public NTree<T> getChild(int i) { foreach (NTree<T> n in children) if (--i == 0) return n; return null; } public void traverse(NTree<T> node, TreeVisitor<T> visitor) { visitor(node.data); foreach (NTree<T> kid in node.children) traverse(kid, visitor); } }

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  • Gmail: How to send an email programmatically

    - by Clint
    Possible Exact Duplicate: Sending Email in C#.NET Through Gmail Hi, I'm trying to send an email using gmail: I tried various examples that I found on this site and other sites but I always get the same error: Unable to connect to the remote server -- System.net.Sockets.SocketException: No connection could be made because the target actively refused it 209.85.147.109:587 public static void Attempt1() { var client = new SmtpClient("smtp.gmail.com", 587) { Credentials = new NetworkCredential("[email protected]", "MyPassWord"), EnableSsl = true }; client.Send("[email protected]", "[email protected]", "test", "testbody"); } Any ideas? UPDATE More details. Maybe I should say what other attempts I made that gave me the same error: (Note when i didn't specify a port it tryed port 25) public static void Attempt2() { var fromAddress = new MailAddress("[email protected]", "From Name"); var toAddress = new MailAddress("[email protected]", "To Name"); const string fromPassword = "pass"; const string subject = "Subject"; const string body = "Body"; var smtp = new SmtpClient { Host = "smtp.gmail.com", Port = 587, EnableSsl = true, DeliveryMethod = SmtpDeliveryMethod.Network, UseDefaultCredentials = false, Credentials = new NetworkCredential(fromAddress.Address, fromPassword) }; using (var message = new MailMessage(fromAddress, toAddress) { Subject = subject, Body = body } ) { smtp.Send(message); } } public static void Attempt3() { MailMessage mail = new MailMessage(); mail.To.Add("[email protected]"); mail.From = new MailAddress("[email protected]"); mail.Subject = "Email using Gmail"; string Body = "Hi, this mail is to test sending mail" + "using Gmail in ASP.NET"; mail.Body = Body; mail.IsBodyHtml = true; SmtpClient smtp = new SmtpClient(); smtp.Host = "smtp.gmail.com"; smtp.Credentials = new System.Net.NetworkCredential ("[email protected]", "pass"); smtp.EnableSsl = true; smtp.Send(mail); }

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  • RapidXML, reading and saving values

    - by Layne
    Hello, I've worked myself through the rapidXML sources and managed to read some values. Now I want to change them and save them to my XML file: Parsing file and set a pointer void SettingsHandler::getConfigFile() { pcSourceConfig = parsing->readFileInChar(CONF); cfg.parse<0>(pcSourceConfig); } Reading values from XML void SettingsHandler::getDefinitions() { SettingsHandler::getConfigFile(); stGeneral = cfg.first_node("settings")->value(); /* stGeneral = 60 */ } Changing values and saving to file void SettingsHandler::setDefinitions() { SettingsHandler::getConfigFile(); stGeneral = "10"; cfg.first_node("settings")->value(stGeneral.c_str()); std::stringstream sStream; sStream << *cfg.first_node(); std::ofstream ofFileToWrite; ofFileToWrite.open(CONF, std::ios::trunc); ofFileToWrite << "<?xml version=\"1.0\"?>\n" << sStream.str() << '\0'; ofFileToWrite.close(); } Reading file into buffer char* Parser::readFileInChar(const char* p_pccFile) { char* cpBuffer; size_t sSize; std::ifstream ifFileToRead; ifFileToRead.open(p_pccFile, std::ios::binary); sSize = Parser::getFileLength(&ifFileToRead); cpBuffer = new char[sSize]; ifFileToRead.read( cpBuffer, sSize); ifFileToRead.close(); return cpBuffer; } However, it's not possible to save the new value. My code is just saving the original file with a value of "60" where it should be "10". Rgds Layne

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  • How can I write a clean Repository without exposing IQueryable to the rest of my application?

    - by Simucal
    So, I've read all the Q&A's here on SO regarding the subject of whether or not to expose IQueryable to the rest of your project or not (see here, and here), and I've ultimately decided that I don't want to expose IQueryable to anything but my Model. Because IQueryable is tied to certain persistence implementations I don't like the idea of locking myself into this. Similarly, I'm not sure how good I feel about classes further down the call chain modifying the actual query that aren't in the repository. So, does anyone have any suggestions for how to write a clean and concise Repository without doing this? One problem I see, is my Repository will blow up from a ton of methods for various things I need to filter my query off of. Having a bunch of: IEnumerable GetProductsSinceDate(DateTime date); IEnumberable GetProductsByName(string name); IEnumberable GetProductsByID(int ID); If I was allowing IQueryable to be passed around I could easily have a generic repository that looked like: public interface IRepository<T> where T : class { T GetById(int id); IQueryable<T> GetAll(); void InsertOnSubmit(T entity); void DeleteOnSubmit(T entity); void SubmitChanges(); } However, if you aren't using IQueryable then methods like GetAll() aren't really practical since lazy evaluation won't be taking place down the line. I don't want to return 10,000 records only to use 10 of them later. What is the answer here? In Conery's MVC Storefront he created another layer called the "Service" layer which received IQueryable results from the respository and was responsible for applying various filters. Is this what I should do, or something similar? Have my repository return IQueryable but restrict access to it by hiding it behind a bunch of filter classes like GetProductByName, which will return a concrete type like IList or IEnumerable?

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  • Find, Find Next?

    - by Tanner
    Hello everyone, I am trying to make a find, find next function for my program, which I did manage to do with this code: int findPos = 0; private void button1_Click(object sender, EventArgs e) { try { string s = textBox1.Text; richTextBox1.Focus(); findPos = richTextBox1.Find(s, findPos, RichTextBoxFinds.None); richTextBox1.Select(findPos, s.Length); findPos += textBox1.Text.Length; //i = richTextBox1.Find(s, i + s.Length, RichTextBoxFinds.None); } catch { MessageBox.Show("No Occurences Found"); findPos = 0; } } And it works great in form1 but if I use this code and try to call it from form2 It doesn't do anything: //Form1 public void FindNext() { try { this.Focus(); Form2 frm2 = new Form2(); string s = frm2.textBox1.Text; richTextBox1.Focus(); findPos = richTextBox1.Find(s, findPos, RichTextBoxFinds.None); richTextBox1.Select(findPos + 1, s.Length); findPos += textBox1.Text.Length; } catch { MessageBox.Show("No Occurences Found"); findPos = 0; } } //Form2 private void button1_Click(object sender, EventArgs e) { Form1 frm1 = new Form1(); frm1.FindNext(); } Does any one know why this is? Thanks,Tanner.

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  • Double buffering with C# has negative effect

    - by Roland Illig
    I have written the following simple program, which draws lines on the screen every 100 milliseconds (triggered by timer1). I noticed that the drawing flickers a bit (that is, the window is not always completely blue, but some gray shines through). So my idea was to use double-buffering. But when I did that, it made things even worse. Now the screen was almost always gray, and only occasionally did the blue color come through (demonstrated by timer2, switching the DoubleBuffered property every 2000 milliseconds). What could be an explanation for this? using System; using System.Drawing; using System.Windows.Forms; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void Form1_Paint(object sender, PaintEventArgs e) { Graphics g = CreateGraphics(); Pen pen = new Pen(Color.Blue, 1.0f); Random rnd = new Random(); for (int i = 0; i < Height; i++) g.DrawLine(pen, 0, i, Width, i); } // every 100 ms private void timer1_Tick(object sender, EventArgs e) { Invalidate(); } // every 2000 ms private void timer2_Tick(object sender, EventArgs e) { DoubleBuffered = !DoubleBuffered; this.Text = DoubleBuffered ? "yes" : "no"; } } }

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  • OCUnit & NSBundle

    - by kpower
    I created OCUnit test in concordance with "iPhone Development Guide". Here is the class I want to test: // myClass.h #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> @interface myClass : NSObject { UIImage *image; } @property (readonly) UIImage *image; - (id)initWithIndex:(NSUInteger)aIndex; @end // myClass.m #import "myClass.m" @implementation myClass @synthesize image; - (id)init { return [self initWithIndex:0]; } - (id)initWithIndex:(NSUInteger)aIndex { if ((self = [super init])) { NSString *name = [[NSString alloc] initWithFormat:@"image_%i", aIndex]; NSString *path = [[NSBundle mainBundle] pathForResource:name ofType:@"png"]; image = [[UIImage alloc] initWithContentsOfFile:path]; if (nil == image) { @throw [NSException exceptionWithName:@"imageNotFound" reason:[NSString stringWithFormat:@"Image (%@) with path \"%@\" for current index (%i) wasn't found.", [name autorelease], path, aIndex] userInfo:nil]; } [path release]; } return self; } - (void)dealloc { [image release]; [super dealloc]; } @end And my unit-test (LogicTests target): // myLogic.m #import <SenTestingKit/SenTestingKit.h> #import <UIKit/UIKit.h> #import "myClass.h" @interface myLogic : SenTestCase { } - (void)testTemp; @end @implementation myLogic - (void)testTemp { STAssertNoThrow([[myClass alloc] initWithIndex:0], "myClass initialization error"); } @end All necessary frameworks, "myClass.m" and images added to target. But on build I have an error: [[myClass alloc] initWithIndex:0] raised Image (image_0) with path \"(null)\" for current index (0) wasn't found.. myClass initialization error This code (initialization) works fine in application itself (main target) and later displays correct image. I've also checked my project folder (build/Debug-iphonesimulator/LogicTests.octest/) - there are LogicTests, Info.plist and necessary image files (image_0.png is one of them). What's wrong?

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  • bug with varargs and overloading?

    - by pstanton
    There seems to be a bug in the Java varargs implementation. Java can't distinguish the appropriate type when a method is overloaded with different types of vararg parameters. It gives me an error The method ... is ambiguous for the type ... Consider the following code: public class Test { public static void main(String[] args) throws Throwable { doit(new int[]{1, 2}); // <- no problem doit(new double[]{1.2, 2.2}); // <- no problem doit(1.2f, 2.2f); // <- no problem doit(1.2d, 2.2d); // <- no problem doit(1, 2); // <- The method doit(double[]) is ambiguous for the type Test } public static void doit(double... ds) { System.out.println("doubles"); } public static void doit(int... is) { System.out.println("ints"); } } the docs say: "Generally speaking, you should not overload a varargs method, or it will be difficult for programmers to figure out which overloading gets called." however they don't mention this error, and it's not the programmers that are finding it difficult, it's the compiler. thoughts?

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