Search Results

Search found 7500 results on 300 pages for 'mojo sdk'.

Page 197/300 | < Previous Page | 193 194 195 196 197 198 199 200 201 202 203 204  | Next Page >

  • aapt not found when building new Android app in NetBeans

    - by Oz
    I just installed NetBeans and the Android SDK following the instructions here. I am running Ubuntu 9.10 (Karmic). NetBeans is 6.7.1. The Android SDK is version 7. When I try to compile a new project it gives me the following error: Execute failed: java.io.IOException: Cannot run program "/home/oz/android-sdk/platforms/android-7/tools/aapt" (in directory "/home/oz/projects/ArmyBuilder/android"): java.io.IOException: error=2, No such file or directory When I go into that directory, I see that the file does exist and it has proper permissions to be executable by anyone, yet even bash can't find it! oz@Ivory-Coast:~/android-sdk/platforms/android-7/tools$ pwd /home/oz/android-sdk/platforms/android-7/tools oz@Ivory-Coast:~/android-sdk/platforms/android-7/tools$ ls -l total 4652 -rwxrwxrwx 1 oz oz 3472784 2010-04-20 18:16 aapt -rwxrwxrwx 1 oz oz 1050336 2010-04-20 18:16 aidl -rwxrwxrwx 1 oz oz 213698 2010-04-20 18:16 dexdump -rwxrwxrwx 1 oz oz 2497 2010-04-20 18:16 dx drwxr-xr-x 2 oz oz 4096 2010-04-20 18:16 lib -rw-r--r-- 1 oz oz 10800 2010-04-20 18:16 NOTICE.txt oz@Ivory-Coast:~/android-sdk/platforms/android-7/tools$ ./aapt bash: ./aapt: No such file or directory oz@Ivory-Coast:~/android-sdk/platforms/android-7/tools$ Googling for this error turns up a few other people having this same issue (ht tp://www.mentby.com/erisa/aapt-not-found.html, ht tp://www.helloandroid.com/content/file-not-found-hello-world-application) both with no responses.

    Read the article

  • Windows Azure Evolution &ndash; Welcome to VS2012

    - by Shaun
    When the Microsoft released the first preview version of Windows 8 and Visual Studio, many people in the community were asking if the windows azure tool is available to it. The answer was “NO”. Microsoft promised that the windows azure tool will only support the Visual Studio 2010 but when the 2012 was final released, windows azure tool should be work. But now alone with the new windows azure platform was published we got the latest Windows Azure SDK 1.7, which is compatible to the Visual Studio 2012 RC.   You can retrieve the latest version of the Windows Azure SDK through Web Platform Installer, which I think it’s the easiest and simplest way to download and install, since besides the SDK itself it also needs some other components. To download the latest windows azure SDK from Web Platform Installer, just go to the windows azure website and clicked the Develop, .NET and click the blue “install” button. Then you need to select which version of Visual Studio you want to use, Visual Studio 2010 or Visual Studio 2012 RC. After selected the current version you will download an EXE file. This file will lead you to install the Web Platform Installer 4.0 (if you haven’t installed) and the latest windows azure SDK. You can see the version name is June 2012, 1.7. Finally the WebPI will detect the dependent components you need to download and begin to install. But if you want to challenge yourself you can download the components and install them manually. The standalone installations are listed in this page with the instruction on how to install them with necessary pre-requirements.   Once you finished the installation you can open the Visual Studio 2012 RC and as usual, it need to be run as administrator. If you clicked the New Project link from the start page, navigated to Cloud category you will find that there no project template available. Is there anything wrong? So, if you changed the target framework from the default .NET 4.5 to .NET 4 you will see the azure project template. This is because, currently the windows azure instance does not support .NET 4.5. After clicked OK you will see the role creation window, which is similar as what you have seen before. But there are some new role templates in this SDK. Firstly you will have ASP.NET MVC 4 web role available, which means you can create ASP.NET MVC 4 applications for internet, intranet, mobile and WebAPI on the cloud. Then there are two new worker role templates, “Cache Worker Role” and “Worker Role with Service Bus Queue”. “Worker Role with Service Bus Queue” is a worker role which had added necessary references to access the Windows Azure Service Bus Queue. It also have some basic sample code in the worker role class which could read messages from the queue when started. The “Cache Worker Role” is a worker role which has the in-memory distributed cache feature enabled by default. This feature is different than the Windows Azure Caching. It allows the role instance to use its memory as a in-memory distributed cache clusters. By using this feature you can have one or more worker roles as some dedicate cache clusters. Alternatively, you can make part of your web role and worker role’s memory as the cache clusters as well. Let’s just create an ASP.NET MVC 4 Web Role, and click F5 to run it under the local emulator. If you have been working with azure for a while you should know that I need to setup the local storage emulator before running locally if it’s a fresh azure SDK installation. But in this version when we started our azure project the Visual Studio will check if the storage emulator had been initialized. If not, it will run the initializer automatically. And as you can see, in this version the storage emulator relies on the SQL Server 2012 Local DB feature. It will create the emulator database and tables in the default local database. You can set the storage emulator to use a standard SQL Server default instance by using the command “dsinit /instance:.”. The “dsinit” tool now is located at %PROGRAM FILES%\Microsoft SDKs\Windows Azure\Emulator\devstore After the Visual Studio complied and deployed the package our website should be shown in the browser. This is the MVC 4 Web Role home page on my Windows 8 machine in IE10. Another thing you might notice is that, in this version the compute emulator utilizes IIS Express to host the web roles instead of the full IIS. You can add breakpoint in the code and debug, and you can use the local storage emulator to test your code for accessing the storage service. All of them are same as what your are doing now on SDK 1.6. You can switch to use IIS to run your web role in local emulator. Just open the windows azure porject property windows, in the Web page select “Use IIS Web Server”. For more information about this please have a look on Nuno’s blog post. In the role property page in Visual Studio there’s no massive changes. You can configure your role settings such as the endpoints, certificates and local storage, etc.. One thing was added is the Caching tab. Here you can specify enable the caching feature or not, and how much memory you want to use as the cache cluster. I will introduce more details about it in the future posts. The publish and package feature are also no change. You can publish your project to azure directly through Visual Studio 2012, while you can create the package and upload manually. Below is the SDK version of my deployment which is 1.7.30602.1703 in the developer portal.   Summary In this post I introduced about the new Windows Azure SDK 1.7 especially on how it works on the latest Visual Studio 2012 RC. There’s no significant changes in the visual studio tool in this version but some small enhancement such as ASP.NET MVC 4, Cache Worker Role, using SQL 2012 Local DB and IIS Express, etc..   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

    Read the article

  • Couldn't Make It to Oracle OpenWorld? Fear Not! Upcoming: Using the Oracle E-Business Suite SDK for Java in ADF Applications Webcast

    - by Juan Camilo Ruiz
    For those of you who didn't make it at Oracle OpenWorld, we have good news. The ADF and E-Business Suite teams are well aware that various ADF and Oracle E-Business Suite customers are looking for guidance on how to work with the Oracle E-Business Suite SDK for Java in ADF applications: its capabilities, limitations, etc. As some of you might know, Sara Woodhull from the Applications Technology Group (ATG) in Oracle E-Business Suite and I delivered a session on the topic at Oracle OpenWorld last week. The good news is that we are already planning to deliver this session again as a webcast, tentatively scheduled for Nov. 2, 2012.  Stay tuned to this and the Oracle E-Business Suite Technology Stack blog for upcoming information about the webcast.

    Read the article

  • JSON and WebOS simple example?

    - by user558361
    I have been following this tutorial http://tinyurl.com/327p325 which has been GREAT up until this point where I can't get his code to work. I get the list working with static items but I can't get it to work with the json items. I've tried to simplify it with what I really want it to do to try and debug what is wrong (also if someone could please tell me how to view the Mojo log that would be awesome) In the tutorial he has to use the yahoo service to convert the site into json data, while the site I want to interact with already has json data generated so this is what I have PageAssistant.prototype.setup = function() { this.myListModel = { items : [] }; this.myListAttr = { itemTemplate: "page/itemTemplate", renderLimit: 20, }; this.controller.setupWidget("MyList",this.myListAttr,this.myListModel); this.controller.setupWidget("search_divSpinner", { spinnerSize : "large" }, { spinning: true } ); }; PageAssistant.prototype.activate = function(event) { this.getData(); }; PageAssistant.prototype.getData = function () { // the spinner doesn't show up at all $("search_divScrim").show(); var url = "http://www.website.com/.json"; var request = new Ajax.Request(url, { method: 'get', asynchronous: true, evalJSON: "false", onSuccess: this.parseResult.bind(this), on0: function (ajaxResponse) { // connection failed, typically because the server is overloaded or has gone down since the page loaded Mojo.Log.error("Connection failed"); }, onFailure: function(response) { // Request failed (404, that sort of thing) Mojo.Log.error("Request failed"); }, onException: function(request, ex) { // An exception was thrown Mojo.Log.error("Exception"); }, }); } PageAssistant.prototype.parseResult = function (transport){ var newData = []; var theStuff=transport.responseText; try { var json = theStuff.evalJSON(); } catch(e) { Mojo.Log.error(e); } // this is where I believe I am wrong for (j=0;j < json.data.count;j++) { var thread=json.data.children[j]; newData[j] = { title: thread.data.author }; } this.myListModel["items"] = newData; this.controller.modelChanged(this.myListModel , this); $("search_divScrim").hide(); } So where I commented that I believe I am wrong I am just trying to get the title out of this json data { kind: Listing data: { children: [ { kind: food data: { author: Foodmaster hidden: false title: You should eat this } }, // then it repeats with the kind: and data Anyone see where I went wrong? I would like to know how to view the log as I have log events but can't figure out where to look to see if any of them are being thrown.

    Read the article

  • Why does by iPhone App cannot load NSURL when linked against iPhone OS SDK 4.0 and run on iPhone OS

    - by Tichel
    I have an iPhone App linked against iPhone SDK 4.0 but as deployment target I selected OS 3.1. When I start the application on my iPod touch running 3.1.3 I get an error that the class NSURL cannot be found: dyld: Symbol not found: _OBJC_CLASS_$_NSURL Referenced from: /var/mobile/Applications/21ECAA8E-8777-4020-82F5-56C510D0AEAE/myTracks4iPhoneOS.app/myTracks4iPhoneOS Expected in: /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation in /var/mobile/Applications/21ECAA8E-8777-4020-82F5-56C510D0AEAE/myTracks4iPhoneOS.app/myTracks4iPhoneOS Data Formatters temporarily unavailable, will re-try after a 'continue'. (Not safe to call dlopen at this time.) mi_cmd_stack_list_frames: Not enough frames in stack. mi_cmd_stack_list_frames: Not enough frames in stack. When I declare CoreFoundation as weak framework then I am able to start the App. But the class NSURL itself does not work. Any idea? Thanks, Dirk

    Read the article

  • Has NSXMLParser become more strict in iPhone SDK 3.x?

    - by D Carney
    I recently migrated an iPhone project from the 2.2.1 SDK to 3.1.x and, to my surprise, an XML feed that was (and still is with the published app) being parsed by the 2.2.1 NSXMLParser is now causing NSXMLParser to return errors. The XML document in question doesn't meet the W3C standard, but the 2.2.1 parser is able to handle this. I'm curious if anyone knows what changed and, more importantly, if there's a way to "relax" the 3.1.x parser. I don't have much control over the XML document, unfortunately, so I might have to get creative if I can't rely on the NSXMLParser to handle things as it did before.

    Read the article

  • What happens when I release a upgrade with higher targeted sdk as previous version?

    - by Peterdk
    SoundPool has a serious bug in it in Android 1.5. I fixed it with a workaround, but since it really limits my app, I want to target 1.6+ for the next version of it. I am wondering: What happens when I release a upgrade that has a higher target SDK version then the previous version of my app? Will only 1.6+ users be able to upgrade their app? Or will also the 1.5 users be able to upgrade since they have the program already installed? Anybody experience with this?

    Read the article

  • How do I package an SDK (static lib + xibs) for the iPhone?

    - by twhipple
    I am creating an SDK for a client that includes predefined view controllers. What is the recommended way to package everything (static lib, .xib(s), and .png(s)) for easy use? SDKs that I've used (e.g. Pinch Media) do a good job of just providing a .h and .a file that expose only user accessible functionality and hiding everything else. As I read Apple's documentation, a framework would be ideal but is not permitted on iPhoneOS. Some key requirements: Don't expose source or object internals. Be easy to use & set up. Work on both the device and simulator. Thanks!

    Read the article

  • Changing in pavucontrols tab "Recording" via command line

    - by Mojo
    I'm using pavucontrol to make changes in the "Recording". I'm changing the source (??) of a Loopback to Null-Output from "Internes Audio Analog Stereo" to "Monitor of Internes Audio Analog Stereo" see the screenshot http://picpaste.de/Bildschirmfoto_vom_2013-10-26_11_32_03-z0KwnFDE.png I'm now looking for a possibility to do this via command line. So far I've done the following: pactl load-module module-null-sink ? creates a new sink pactl load-module module-loopback ? creates a new sink input pactl load-module module-loopback ? creates another sink input pacmd move-sink-input 0 1 ? changes the sink of the sink-input (to Null-Output); this is like changing manually in the pacucontrol tab "Playback". It's just the last part (making the change like shown in the screenshot) via command line that I'm not able to do. I'd be very happy for any advice or suggestions. Thanks already!

    Read the article

  • error executing aapt, all of the sudden

    - by pjv
    I know there are a lot of these topics around but none seem to help in my case, nor describe it exactly. The best similar one is aapt not found under the right path. My problem is that I can be using Eclipse for a whole evening programming, compiling and using my device, and then suddenly I get "error executing aapt" for my current project and ofcourse R.java isn't (properly) generated anymore. I then restart Eclipse and everything goes away. I'm seeing this once a day on average however. I've recently switched to amd64 and installed the latest Android-2.3 SDK and matching tools. I know that there is now a platform-tools folder that has an aapt version that should work SDK version independently. At first I had added this directory to my PATH, as instructed on the SDK website. I've also tried not adding it to my path and making a link platforms/android-9/tools so that every SDK version might use it's own old copy. Needless to say, platform-tools/aapt is there and has the right permissions, and I have been able to execute it on the command-line at any time. When I do write a faulty xml file or sorts, and appropriately get an error, I see an extra line that says "aapt: /lib32/libz.so.1: no version information available". I'm running a recent Gentoo linux system. I have everything installed to support x86 on amd64, but have re-emerged emul-linux-x86-baselibs and zlib just to be sure. The problem persists. I do see some pages that spell horror over some zlib bugs, but I'm not sure if that's related. I realize I'm not on the reference Ubuntu platform, but surely the difference cannot be that great? It might very well be a bug in aapt or the tools itself. Why would it suddenly stop working? I also experience that the ids in R.java were incorrect, namely that simple findViewById() code would give ClassCastExceptions because of mixed ids the one time, and then work perfectly without any changes bu only a "clean project", in the aftermath of a failing aapt. Finally, I've run a few commands on aapt, that don't seem to add any extra information: #ldd aapt ./aapt: /lib32/libz.so.1: no version information available (required by ./aapt) linux-gate.so.1 => (0xffffe000) librt.so.1 => /lib32/librt.so.1 (0x4f864000) libpthread.so.0 => /lib32/libpthread.so.0 (0x4f849000) libz.so.1 => /lib32/libz.so.1 (0xf7707000) libstdc++.so.6 => /usr/lib/gcc/x86_64-pc-linux-gnu/4.4.4/32/libstdc++.so.6 (0x415e9000) libm.so.6 => /lib32/libm.so.6 (0x4f876000) libgcc_s.so.1 => /lib32/libgcc_s.so.1 (0x4fac6000) libc.so.6 => /lib32/libc.so.6 (0x4f5ed000) /lib/ld-linux.so.2 (0x4f5ca000) #file aapt aapt: ELF 32-bit LSB executable, Intel 80386, version 1 (SYSV), dynamically linked (uses shared libs), for GNU/Linux 2.6.15, not stripped Can anybody tell anything wrong with my configuration? Does it smell like a bug perhaps (otherwise let's report it (again))? Update 2010-01-06: I've gained some more knowledge. When I recently was trying to export a signed apk, I ran into another error message (full details from the Eclipse error view) regarding aapt I hadn't seen before. Note here too, that I can just restart Eclipse and can export apks again without problems, at least for a little while. I'm starting to think it is related to lack of memory on my system. The message "onvoldoende geheugen beschikbaar" means "insufficient memory available". I have also been seeing insufficient memory errors in DDMS when I'm dumping HPROF files. Here is the error log (shortened): !ENTRY com.android.ide.eclipse.adt 4 0 2011-01-05 23:11:16.097 !MESSAGE Export Wizard Error !STACK 1 org.eclipse.core.runtime.CoreException: Failed to export application at com.android.ide.eclipse.adt.internal.project.ExportHelper.exportReleaseApk(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard.doExport(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard.access$0(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard$1.run(Unknown Source) at org.eclipse.jface.operation.ModalContext$ModalContextThread.run(ModalContext.java:121) Caused by: com.android.ide.eclipse.adt.internal.build.AaptExecException: Error executing aapt. Please check aapt is present at /opt/android-sdk/android-sdk-linux_x86-1.6_r1/platform-tools/aapt at com.android.ide.eclipse.adt.internal.build.BuildHelper.executeAapt(Unknown Source) at com.android.ide.eclipse.adt.internal.build.BuildHelper.packageResources(Unknown Source) ... 5 more Caused by: java.io.IOException: Cannot run program "/opt/android-sdk/android-sdk-linux_x86-1.6_r1/platform-tools/aapt": java.io.IOException: error=12, Onvoldoende geheugen beschikbaar ... Caused by: java.io.IOException: java.io.IOException: error=12, Onvoldoende geheugen beschikbaar ... !SUBENTRY 1 com.android.ide.eclipse.adt 4 0 2011-01-05 23:11:16.098 !MESSAGE Failed to export application !STACK 0 com.android.ide.eclipse.adt.internal.build.AaptExecException: Error executing aapt. Please check aapt is present at /opt/android-sdk/android-sdk-linux_x86-1.6_r1/platform-tools/aapt at com.android.ide.eclipse.adt.internal.build.BuildHelper.executeAapt(Unknown Source) at com.android.ide.eclipse.adt.internal.build.BuildHelper.packageResources(Unknown Source) at com.android.ide.eclipse.adt.internal.project.ExportHelper.exportReleaseApk(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard.doExport(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard.access$0(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard$1.run(Unknown Source) at org.eclipse.jface.operation.ModalContext$ModalContextThread.run(ModalContext.java:121) Caused by: java.io.IOException: Cannot run program "/opt/android-sdk/android-sdk-linux_x86-1.6_r1/platform-tools/aapt": java.io.IOException: error=12, Onvoldoende geheugen beschikbaar ... Caused by: java.io.IOException: java.io.IOException: error=12, Onvoldoende geheugen beschikbaar

    Read the article

  • How do I set the ItemsSource of a DataGrid in XAML?

    - by Ben McCormack
    I'm trying to set the ItemsSource property of a DataGrid named dgIssueSummary to be an ObservableCollection named IssueSummaryList. Currently, everything is working when I set the ItemsSource property in my code-behind: public partial class MainPage : UserControl { private ObservableCollection<IssueSummary> IssueSummaryList = new ObservableCollection<IssueSummary> public MainPage() { InitializeComponent(); dgIssueSummary.ItemsSource = IssueSummaryList } } However, I'd rather set the ItemsSource property in XAML, but I can't get it to work. Here's the XAML code I have: <sdk:DataGrid x:Name="dgIssueSummary" AutoGenerateColumns="False" ItemsSource="{Binding IssueSummaryList}" > <sdk:DataGrid.Columns> <sdk:DataGridTextColumn Binding="{Binding ProblemType}" Header="Problem Type"/> <sdk:DataGridTextColumn Binding="{Binding Count}" Header="Count"/> </sdk:DataGrid.Columns> </sdk:DataGrid> What do I need to do to set the ItemsSource property to be the IssueSummaryList in XAML rather than C#?

    Read the article

  • Foundation framework. No NSString.h file

    - by pawelini1
    Hello I'm getting a few errors just after I updated my working copy via SVN. /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSCharacterSet.h:8:0 /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSCharacterSet.h:8:32: error: Foundation/NSString.h: No such file or directory /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSCharacterSet.h:45:0 /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSCharacterSet.h:45: error: expected ')' before 'unichar' /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSPathUtilities.h:10:0 /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSPathUtilities.h:10: error: cannot find interface declaration for 'NSString' All that errors tell that compiler is unable to find NSString.h file in Foundation framework and I have opened the Foundation framework in Xcode/Frameworks/Foundation.framework/Headers and noticed that there is no NSString header file there. Could anyone tell me what happened? I tried to delete the framework and add it again but it failed to. Still I don't have NSString header file.

    Read the article

  • Programming on Leopard for iPhone OS 3.1.3

    - by Blank6
    Hey, I got Leopard with XCode 3.1 and SDK 3.0, when opening the organizer and trying to debug on my ipod I received "The version of iPhone OS on "..." does not match any of the versions of iPhone OS supported for development with this copy of xCode...". It tells me with my xCode I can only develop for iPhone OS 3.0 or less, so I downloaded the new xCode + SDK installation bundle, knowing the SDK can't be installed on Leopard. In the installation it tells me "If you don't want to install the SDK, press disagree", and so I did, but in the next screen he forces me to choose a drive for the SDK, and then says "you can't install the SDK on leopard system", and I can't pass this screen. My question is: is it even possible to program on Leopard for iPhone OS 3.1.3? I really want to debug my apps on my iPod (framework 3.1.3, 3G) Thanks ahead!! By the way: I can't so simply upgrade to snow leopard because it's a hackintosh, so I prefer a different way..

    Read the article

  • ADT will not allow creation of Android Activity

    - by NewShelbyWoo
    I installed the ADT bundle from http://developer.android.com/sdk/index.html yesterday, and I was following a basic Hello World tutorial. I created a new Android Application Project with a Blank Activity named MainActivity. The resulting project has an empty src folder and empty res\layout folder. There is a R.java file in the gen folder but it has no reference to MainActivity. This is what the SDK manager says I have installed Android SDK Tools v 22.6 Android SDK Platform-tools v 19.0.1 Android SDK Build-tools v 19 SDK Platform v 3 ARM EABI v7a System Image v 2 Android Support Library v 19.0.1 Google USB Driver v 9 I also tried manually creating an activity by right clicking the src folder and going to Android Activity, but when I hit Finish on the creation wizard, nothing happens. Does anyone have any clues as to what's going on? Did I miss a key component to install or something?

    Read the article

  • Check to see if CallResponder is processing

    - by Travesty3
    I'm using Flash Builder 4.6. As a simple example, say I have the following application: <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:sdk="services.sdk.*"> <fx:Script> <![CDATA[ private function btnGetValue_clickHandler():void { getValueResult.token = sdk.getValue(); } private function getValueResultHandler():void { // ... } ]]> </fx:Script> <fx:Declarations> <sdk:SDK id="sdk" fault="{Alert.show(event.fault.faultString +'\n\n'+ event.fault.faultDetail, 'SDK ERROR');}" showBusyCursor="false"/> <s:CallResponder id="getValueResult" result="getValueResultHandler()"/> </fx:Declarations> <s:Button id="btnGetValue" click="btnGetValue_clickHandler()" label="Get Value" /> </s:Application> So when you click on the button, it calls a PHP file and when it gets a result, it calls getValueResultHandler(). Easy enough. But what if the response from the PHP file takes a second or two and the user clicks the button rapidly? Then the result handler function may not get called every time, since the call responder gets a new token before it received the last response. Is there a standard way of resolving this issue? I came up with the following workaround, and it works fine, but it seems like this issue would be common enough to have a more built-in solution. My workaround is: var getValueResultProcessing:Boolean = false; private function btnGetValue_clickHandler():void { var interval:uint = setInterval(function():void { if (!getValueResultProcessing) { getValueResultProcessing = true; getValueResult.token = sdk.getValue(); clearInterval(interval); } }, 100); getValueResult.token = sdk.getValue(); } private function getValueResultHandler():void { getValueResultProcessing = false; // ... } Any better way of resolving this issue?

    Read the article

  • Trying to 'Make' CUDA SDK, ld cannot find library, ldconfig says it can.

    - by Andrew Bolster
    I know there are many other questions similar to this one, but none of the solutions posited there are working for me Basically, making the SDK sample files, i get /usr/bin/ld: cannot find -lcuda which would be an easy enough 'find the library and throw it to ldconfig', except ldconfig already says it has it... $ sudo ldconfig -v | grep cuda /usr/local/cuda/lib64: libcudartemu.so.3 -> libcudartemu.so.3.0.14 libcudart.so.3 -> libcudart.so.3.0.14 /usr/local/cuda/lib: libcudartemu.so.3 -> libcudartemu.so.3.0.14 libcudart.so.3 -> libcudart.so.3.0.14 libcuda.so.1 -> libcuda.so.195.36.15 libcuda.so.1 -> libcuda.so.195.36.15 libicudata.so.42 -> libicudata.so.42.1 And I checked, there is a symlink libcuda.so -> libcuda.so.1 but I'm still confused as to why libcuda.so -> ... doesnt show up I must be missing something really obvious. Any ideas?

    Read the article

  • Getting a variable into another class through properties or button tags with Iphone SDK?

    - by MarcZero
    Hello. I have been pounding my head against a wall trying to figure out what I think is a simple thing to do, but I have, so far, been unable to figure it out with the iPhone SDK. I have a view with 4 buttons. When I push the buttons, I have another view called and come up to take over the screen. I want to have a simple variable passed from the old view to the new view. The purpose of this is to know what button was pressed out of the four identical ones. (trying to get an int value of 1 through 4) Here is what I have tried so far: I initially tried to call the variable from the class itself. My understanding was that my new view was only sitting on top of the old view, so it should not have been released. I could not get access to the variable as the variable was said to not be declared. I then tried to create a method that would return the int value. Again, the view class was not seen and was being declared as a "first use" of it. I then attempted to follow another similar post on here that suggested to try and send the button tag number to some part of the new view. I attempted to do this by setting the new views button title but I still cannot figure out a way to code it without coming up with errors. I am just looking for what method would be the best for me to pursue. I have no problem going back and reading the books on Objective-C, but I'm just trying to figure out which way I should concentrate on. Thank you for any insight.

    Read the article

  • How do I use the 7-zip LZMA SDK 9.x to self-extract?

    - by Christopher
    I am writing a SFX for an installer. I have a number of good reasons for doing this, primarily: The installer is actually a large Python program which uses plugins. Using py2exe or pyinstaller makes doing plugins annoyingly complicated. I want to be able to pass command-line options directly to the Python installer script, as if it were getting run directly. Using the existing 7-zip SFX modules is clunky because I cannot pass command-line options directly into the processes I want to start. I need more flexibility than any of the existing SFX modules I have seen provide. I have already tried using the SDK to open the file, seek to the 7z archive signature, and run the decompression from there. That fails because the SzArEx_Open() call appears to assume that you are starting at a 0 offset in the file. I am using the File_Seek() call to perform the seeking. It seems like there must be a way to do this, since the 7z archive format itself supports multiple embedded streams. Any pointers to examples would be awesome, but narrative explanation is also quite welcome!

    Read the article

  • iphone how to determine and code according to base sdk version?

    - by Nareshkumar
    I have a code for UIImage picker photoImagePicker=[[UIImagePickerController alloc]init]; photoImagePicker.delegate=self; photoImagePicker.sourceType=UIImagePickerControllerSourceTypeCamera; photoImagePicker.mediaTypes=[UIImagePickerController availableMediaTypesForSourceType:photoImagePicker.sourceType]; [self presentModalViewController:photoImagePicker animated:YES]; photoImagePicker.showsCameraControls = YES; //Doesnot work on 3.0 photoImagePicker.navigationBarHidden = YES; photoImagePicker.toolbarHidden = YES; photoImagePicker.allowsEditing=YES; //Doesnt work on 3.0 Now everything works fine when the sdk is 3.1 or higher but when i put the os version as 3.0, the code starts showing errors. Turns out these methods were not present in 3.0 and so errors. I want to keep a mechanism which will enable these for higher versions(3.1) and at the same time work properly for 3.0 version. How do i do it? One solution i have thought of is to verify the version value and then put that code. But i am not sure how this is got. Any help will be appreciated.

    Read the article

  • Updated to Android 2.2 and now my apps input-lines don't show well, do I need to update my SDK?

    - by Allan
    My Android app has a couple input-lines made to receive numbers, it's a calc app. I just updated my Nexus One to Android 2.2 and now my apps input-lines don't respond like the way they should. When I touch the input-line, the Android keyboard used to pop-up just enough to kind of 'lift' the input-line above the keyboard - into the users view. Then when I scrolled down to the next input-line, that input-line used to 'lift-up' into view also. Now, after I updated my N1 to Android 2.2 - the input-lines are not lifting into view all the way. Also, when I scroll down to the next input-line and type in numbers - they don't appear, but when I scroll left...there they are. It's hard to describe my problem but things have definitely changed in the way my apps input-lines respond since the 2.2 update I did. If I try to update my SDk stuff in Eclipse and then recompile my app, might that fix it? Whenever there's an Android update - developers don't always have to recompile all of their apps do they?

    Read the article

  • USB software protection dongle for Java with an SDK which is cross-platform “for real”. Does it exist?

    - by Unai Vivi
    What I'd like to ask is if anybody knows about an hardware USB-dongle for software protection which offers a very complete out-of-the-box API support for cross-platform Java deployments. Its SDK should provide a jar (only one, not one different library per OS & bitness) ready to be added to one's project as a library. The jar should contain all the native stuff for the various OSes and bitnesses From the application's point of view, one should continue to write (api calls) once and run everywhere, without having to care where the end-user will run the software The provided jar should itself deal with loading the appropriate native library Does such a thing exist? With what I've tried so far, you have different APIs and compiled libraries for win32, linux32, win64, linux64, etc (or you even have to compile stuff yourself on the target machine), but hey, we're doing Java here, we don't know (and don't care) where the program will run! And we can't expect the end-user to be a software engineer, tweak (and break!) its linux server, link libraries, mess with gcc, litter the filesystem, etc... In general, Java support (in a transparent cross-platform fashion) is quite bad with the dongle SDKs I've evaluated so far (e.g. KeyLok and SecuTech's UniKey). I even purchased (no free evaluation kit available) SecureMetric SDKs&dongles (they should've been "soooo" straighforward to integrate -- according to marketing material :\ ) and they were the worst ever: SecureDongle X has no 64bit support and SecureDongle SD is not cross-platform at all. So, has anyone out there been through this and found the ultimate Java security usb dongle for cross-platform deployments? Note: software is low-volume, high-value; application is off-line (intranet with no internet access), so no online-activation alternatives and the like. -- EDIT Tried out HASP dongles (used to be called "Aladdin"), and added them to the no-no list: here, too, there is no out-of-the-box (out-of-the-jar) support: e.g. end-linux-user has to manually put the .so library (the specific file for the appropriate bitness) in the right place on his filesystem, and export an env. variable accordingly. -- EDIT 2 I really don't understand all the negativity and all the downvoting: is this a taboo topic? Is it so hard to understand that a freelance developer has to put food on the table everyday to feed its family and pay the bills at the end of the month? Please don't talk about "adding value" as a supplier, because that'd be off-topic. Furthermore I'm not in direct contact with end-customers, but there's an intermediate reselling entity: it's this entity I want to prevent selling copies of the software without sharing the revenue. -- EDIT 3 I'd like to emphasize the fact that the question is looking for a technical answer, not one about opinions concerning business models, philosophical lucubrations on the concept of value, resellers' reliability, etc. I cannot change resellers, because this isn't a "general purpose" kind of sw, but a very vertical one and (for some reasons it's not worth explaining here) I must go through them. I just need to prevent the "we sold 2 copies, here's your share [bwahaha we sold 10]" scenario.

    Read the article

  • Upgrading VSIX extensions from VS2012 to VS2013

    - by Tarun Arora [Microsoft MVP]
    Originally posted on: http://geekswithblogs.net/TarunArora/archive/2013/06/27/upgrading-vsix-extensions-from-vs2012-to-vs2013.aspx  As consumers of your Visual Studio extensions start to move over to VS 2013, you will have to upgrade the Visual Studio extensions you build for Visual Studio 2012 to Visual Studio 2013 and republish to the Visual Studio extension gallery. Failing which, it will not be possible for your consumers to install and use your extensions on Visual Studio 2013.   Objective In this blog post, I’ll show you how simple it is to upgrade your Visual Studio 2012 extension to Visual Studio 2013. There aren’t any reported breaking changes between VS 2012 SDK and VS 2013 SDK, the upgrade usually involves, rebuilding the extension against VS 2013 SDK and updating the vsix manifest file.              Walkthrough Download the Visual Studio 2013 SDK - You will need to download the Visual Studio 2013 SDK in order to open up the Visual Studio extension project in Visual Studio 2013. The SDK can be downloaded from here. Install the SDK before you proceed.                2. Once the VS 2013 SDK has been installed, open up your package project. For the purposes of this blog post, I’ll open up the Avanade Extension – Software Inventory in Visual Studio 2013. You will notice that Visual Studio doesn’t load the project but let’s you know that the project needs to be Migrated.                  3. Right click the project and choose the option ‘Reload Project’ from the Context Menu.                  4. Choosing the Reload Project option brings up an upgrade window, telling you that the upgrade is a one way only upgrade i.e. the project will be changed to work with Visual Studio 2013 and you will not be able to open the project up in Visual Studio 2012. My recommendation would be to create a Visual Studio 2013 branch and upgrading the project in that branch only, so if you need to go back to Visual Studio 2012 project at some point, you have a handy reference in a separate branch.             5. Upon clicking Ok, the project is updated. See below, the following changes are made at the time of upgrade,           - The runtime version is updated in the Resources.Designer.cs file                      - The Minimum version of Visual Studio in the package project file is changed from 11.0 to 12.0                    6. Reference VS 2013 dll’s rather than VS 2012 dll’s. So reference Microsoft.TeamFoundation.Client.dll and Microsoft.TeamFoundation.Controls.dll from C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\IDE\ReferenceAssemblies\v2.0 and C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\IDE\ReferenceAssemblies\v4.5. If you have any other API references, then change the references to point to VS 2013 instead of VS 2012.                          7. Rebuild your solution to ensure there are no breaking changes. Success!                8. Update VSIX Manifest file (the file source.extnsion.vsixmanifest contains the meta data for your VSIX).          - Update the Install Targets from 11.0 to 12.0. This basically enforces that the extension can be installed on Visual Studio 2013 version of Visual Studio.                         - Update the Dependencies from Visual Studio MPF 11.0 to Visual Studio MPF 12.0              9. Rebuild the solution and open up the bin folder for the Package project and look for the file *.vsix file [Microsoft Visual Studio Extension].         - This is basically the installer for your extension.                 - Double click the installer to launch the installer wizard. Viola! You can see the package installation wizard opens up and gives you the option to install the extension for Visual Studio 2013.                    - Click Install to Continue                    - Note – If you run into the exception “23/06/2013 10:42:18 - Install Error : Microsoft.VisualStudio.ExtensionManager.InstallByMsiException: The InstalledByMSI element in extension Avanade Extensions cannot be 'true' when installing an extension through the Extensions and Updates Installer.  The element can only be 'true' when an MSI lays down the extension manifest file.” Ensure you have the option “This VSIX is installed by Windows Installer” unchecked in the Install Targets tab.        10. Verifying that the extension has installed correctly.           - Open Extension Manager and verify that the installed extension shows up in the extension manager “list of installed VSIX”.                      11. First Look at the updated Extension                         - The links have now been moved to the context menu, so to see the navigation links, you’ll have to right click on the icon and select the option from the context menu.                                        Note – The Avanade Extension being used in the demo has been developed by Utkarsh and Tarun. The Software Inventory Extension for Visual Studio 2012…  allows you to see the list of Software installed on the hosted build server right from with in Visual Studio,  the extension also allows you to export this list to excel. More details on how this has been implemented can be found here.   I hope you found this useful. In case you have any questions or feedback, feel free to reach out on Visual Studio extensibility MSDN forums or via Microsoft Visual Studio feedback forum. Thank you for taking the time out and reading this blog post. If you enjoyed the post, remember to subscribe to http://feeds.feedburner.com/TarunArora. Stay tuned!

    Read the article

  • ADF and Oracle E-Business Suite Integration Series Index

    - by Juan Camilo Ruiz
    I'm creating this entry with the purpose of keeping one page that lists all the past and future entries on the series of integration of ADF with Oracle E-Business Suite, you can access all the articles and reference information that resides in other places too. Also this would the one link that I can reference while presenting about this topic. Here is the list of individual entries from the series: ADF and Oracle E-Business Suite Integration Series: Displaying Read-Only EBS data on ADF ADF and Oracle E-Business Suite Integration Series: Displaying Read-Only EBS data on iPad Using the Oracle E-Business Suite SDK for Java on ADF Applications Securing ADF Applications Using the Oracle E-Business Suite SDK JAAS Implementation Debugging ADF Security in JDeveloper 11g Adding a Role to a Responsibility for Use with the Oracle E-Business Suite SDK for Java JAAS Implementation Embedding ADF UI Components into OAF regions Bonus Material: Webcast Replays Using Oracle ADF with Oracle E-Business Suite: The Full Integration View Best Practices for Using Oracle E-Business Suite SDK for Java with Oracle ADF Documents FAQ for Integration of Oracle E-Business Suite and Oracle Application Development Framework (ADF) Applications (Doc ID 1296491.1)

    Read the article

  • Linux Mint something wrong with my .bashrc

    - by user2309862
    The path of my .basrc file is /home/vamsi/.bashrc It is weird that my file has nothing but the path I set. I think I am using a file at the wrong location or that I have lost my .bashrc file as none of the environment variables set here seem to work. #ANDROID_DEV ANDROID_HOME=/opt/android-sdk-linux export ANDROID_HOME PATH= $PATH:$ANDROID_SDK_HOME/tools export PATH PATH=$PATH:$ANDROID_HOME/platform-tools export PATH PATH=$PATH:$ANDROID_HOME/build-tools export PATH #MAVEN-PATH M2_HOME=/opt/apache-maven-3.1.0 export M2_HOME M2=$PATH:$M2_HOME/bin export M2 I was prompted to install maven2 in order to use mvn, but the android command cannot be found. Could you please help me find a solution to this issue. EDIT: Meanwhile,I tried this: export PATH=${PATH}:/opt/android-sdk-linux/platform-tools export PATH=${PATH}:/opt/android-sdk-linux/tools Now,the output of $PATH echoes: bash: /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/opt/android-sdk-linux/platform-tools:/opt/android-sdk-linux/build-tools: No such file or directory

    Read the article

< Previous Page | 193 194 195 196 197 198 199 200 201 202 203 204  | Next Page >