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  • Warning: control reaches end of non-valid function - iPhone

    - by Dave
    I keep getting 'warning: control reaches end of non-void function' with this code: - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if (section ==0) { return [comparativeList count]; } if (section==1) { return [generalList count]; } if (section==2) { return [contactList count]; How can I get rid of this warning? Thanks.

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  • How to break up HTML documents into pages for ebook?

    - by radnoise
    For an iPhone ebook application I need to break arbitrarily long HTML documents up into pages which fit exactly on one screen. If I simply use UIWebView for this, the bottom-most lines tend to get displayed only partly: the rest disappears off the edge of the view. So I assume I would need to know how many complete lines (or characters) would be displayed by the UIWebView, given the source HTML, and then feed it exactly the right amount of data. This probably involves lots of calculation, and the user also needs to be able to change fonts and sizes. I have no idea if this is even possible, although apps like Stanza take HTML (epub) files and paginate them nicely. It's a long time since I looked at JavaScript, would that be an option worth looking at? Any suggestions very much appreciated!

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  • Removing object from NSMutableArray

    - by Ben Packard
    Just a small query... I stumbled across the following shortcut in setting up a for loop (shortcut compared to the textbook examples I have been using): for (Item *i in items){ ... } As opposed to the longer format: for (NSInteger i = 0; i < [items count]; i++){ ... } //think that's right If I'm using the shorter version, is there a way to remove the item currently being iterated over (ie 'i')? Or do I need to use the longer format?

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  • Problem with parsing XML with iPhone app

    - by zp26
    Hi, I have a problem with a xml parsing. I have create a class for parsing. The xmlURL is correct (testing it from debug) but when i call the method parse the variable success become FALSE and a errorParsing is "NSXMLParserErrorDomain". Can you help me? My code is below. #import "xmlParser.h" #import"Posizione.h" @implementation xmlParser @synthesize arrayPosizioniXML; NSString *tempString; Posizione *posizioneRilevata; - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if([tempString isEqualToString:@"name"]) posizioneRilevata.nome = string; else if([tempString isEqualToString:@"x"]) posizioneRilevata.valueX = [string floatValue]; else if([tempString isEqualToString:@"y"]) posizioneRilevata.valueY = [string floatValue]; else if([tempString isEqualToString:@"z"]) posizioneRilevata.valueZ = [string floatValue]; else if([tempString isEqualToString:@"/posizione"]) [arrayPosizioniXML addObject:posizioneRilevata]; } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { //[textArea setText:[[NSString alloc] initWithFormat:@"%@\nFine elemento: %@",textArea.text,elementName]]; } - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qualifiedName attributes:(NSDictionary *)attributeDict { if ([elementName isEqualToString:@"name"]){ tempString = @"name"; NSLog(@"ok"); } else if([elementName isEqualToString:@"x"]){ tempString = @"x"; } else if([elementName isEqualToString:@"y"]) { tempString = @"y"; } else if([elementName isEqualToString:@"z"]) { tempString = @"z"; } else if([elementName isEqualToString:@"/posizione"]) { tempString = @"/posizione"; } } -(BOOL)avviaParsing{ //Bisogna convertire il file in una NSURL altrimenti non funziona NSLog(@"zp26 %@",path); NSURL *xmlURL = [NSURL fileURLWithPath:path]; // Creiamo il parser NSXMLParser *parser = [[ NSXMLParser alloc] initWithContentsOfURL:xmlURL]; // Il delegato del parser e' la classe stessa (self) [parser setDelegate:self]; //Effettuiamo il parser BOOL success = [parser parse]; //controlliamo come è andata l'operazione if(success == YES){ //parsing corretto return TRUE; } else { NSError *errorParsing = [[NSError alloc]init]; errorParsing = [parser parserError]; //c'è stato qualche errore... return FALSE; } // Rilasciamo l'oggetto NSXMLParser [parser release]; } -(id)init { self = [super init]; if (self != nil) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectoryPath = [paths objectAtIndex:0]; path = [documentsDirectoryPath stringByAppendingPathComponent:@"filePosizioni.xml"]; posizioneRilevata = [[Posizione alloc]init]; tempString = [[NSString alloc]init]; } return self; } @end @implementation AccelerometroViewController -(BOOL)caricamentoXML{ xmlParser *parser; parser = [[xmlParser alloc]init]; if([parser avviaParsing]){ [arrayPosizioni addObjectsFromArray:parser.arrayPosizioniXML]; return TRUE; } else return FALSE; } - (void)viewDidLoad { [super viewDidLoad]; if([self caricamentoXML]){ UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Caricamento Posizioni da Xml" message:@"Posizione caricata con successo" delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:nil]; [alert show]; [alert release]; } else{ UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Caricamento Posizioni da Xml" message:@"Posizione non caricate" delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:nil]; [alert show]; [alert release]; } } @end

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  • iPhone NSMutableDictionary setObject forKey after initWithContentsOfFile

    - by andrew
    so here's my function + (void) AddAddress:(NSString*)ip:(NSString*)mac { NSMutableDictionary* currentAddresses = [[NSMutableDictionary alloc] initWithContentsOfFile:[self filePath:ADDRESSES_FILE]]; [currentAddresses setObject:mac forKey:ip]; [Configuration Write:currentAddresses]; [currentAddresses release]; } [self filePath:ADDRESSES_FILE] returns a string containing the full path of a file (ADDRESSES_FILE) located in the Documents. The file may not exist, in this case I want to just write an object to the dictionary and then write it down the problem is that when i do setObject forKey it doesn't add anything to the dict (if i just do alloc init to the dict, it works fine, but i want to read the records from the file, if there are any, and replace/add a record by using the AddAddress function)

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  • UIActionSheet Cancel button keeps crashing my app

    - by user337174
    I am really puzzeled by this one. I have set up two UIActionSheets in my application. They work perfectly fine until you use the cancel button in the UIActionSheets. When i navigate away from the page the UIAactionSheet returns too it crashes my app. Does anyone have any ideas as too why? -(IBAction) phoneButtonClicked:(id)sender { // open a dialog with just an OK button phoneActionSheet = [[UIActionSheet alloc] initWithTitle:nil delegate:self cancelButtonTitle:@"Cancel" destructiveButtonTitle:nil otherButtonTitles:[NSString stringWithFormat:@"Phone: %@",phone],nil]; phoneActionSheet.actionSheetStyle = UIActionSheetStyleDefault; [phoneActionSheet showInView:self.view]; // show from our table view (pops up in the middle of the table) [phoneActionSheet release]; } -(void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { if (actionSheet == phoneActionSheet) { if(buttonIndex == 0){ NSString *callPhone = [NSString stringWithFormat:@"tel:%@",phone]; NSLog(@"Calling: %@", callPhone); [[UIApplication sharedApplication] openURL:[NSURL URLWithString:callPhone]]; } } }

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  • Get highlighted state for NSButtonCell

    - by dvg
    I have a NSTableView that contains a NSButtonCell in one of the columns. To draw a custom background in neighbor cells (based on NSTextFieldCell) I use isHighlighted method: - (void)drawWithFrame:(NSRect)cellFrame inView:(NSView *)controlView { if ([self isHighlighted]) { //here I draw the cell background But for NSButtonCell isHighlighted shows only the button pressed state. How to determine when the NSButtonCell is selected, i.e. when it's highlighted in the row?

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  • Why does this TableView code work?

    - by nevan
    I made a typo when creating a UITableViewCell with this code: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"CellIdentifier"; UITableViewCell *cell = [self.tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { NSLog(@"Creating cell"); cell = [[[UITableViewCell alloc] initWithStyle:UITableViewStylePlain reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text = @"Hello"; return cell; } The typo is in using UITableViewStylePlain instead of UITableViewCellStyleDefault. The code worked fine, creating new cells. Why?

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  • Core Data and iTunes File Sharing - Move/hide the .sqlite file on app update?

    - by Eric
    I have an iPad app that uses Core Data for data storage. I would like to enable file sharing in iTunes and I don't really want the users to be able to delete or modify the .sqlite file. Can I move the file to a different, hidden directory? Alternatively, could the file be made read-only? I wouldn't mind users having access to the file as long as it couldn't be changed. I suspect there is a trivial solution that is escaping me at the moment.

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  • Best practice? - Array/Dictionary as a Core Data Entity Attribute

    - by Run Loop
    I am new to Core Data. I have noticed that collection types are not available as attribute types and would like to know what the most efficient way is of storing array/dictionary type data as an attribute (e.g. the elements that make up an address like street, city, etc. does not require a separate entity and is more conveniently stored as a dictionary/array than separate attributes/fields). Thank you.

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  • How to unit tests functions which return results asyncronously in XCode?

    - by DevDevDev
    I have something like - (void)getData:(SomeParameter*)param { // Remotely call out for data returned asynchronously // returns data via a delegate method } - (void)handleDataDelegateMethod:(NSData*)data { // Handle returned data } I want to write a unit test for this, how can I do something better than NSData* returnedData = nil; - (void)handleDataDelegateMethod:(NSData*)data { returnedData = data; } - (void)test { [obj getData:param]; while (!returnedData) { [NSThread sleep:1]; } // Make tests on returnedData }

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  • iPhone Tab Bar application crash

    - by Mark Szymanski
    I have an application that uses a tab bar and whenever it launches it crashes and gives me the following error and stack trace: 2010-04-22 16:15:03.390 iCrushCans[59858:207] *** Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[<UIWindow 0x3e051a0> setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key rootViewController.' 2010-04-22 16:15:03.392 iCrushCans[59858:207] Stack: ( 29680731, 2425423113, 29839809, 305768, 304309, 2957847, 4641908, 29583663, 4636459, 4644727, 2805842, 2844630, 2833204, 2815615, 2842721, 37776729, 29465472, 29461576, 2809365, 2846639 ) Thanks in advance!

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  • Count down timer

    - by Ohmnastrum
    I have a timer set up and it gets called when ever the player is in their turn phase. I also have a multiplier that decrements slowly while the player is committing actions. for some odd reason my mult variable is returning garbage values I initialized it to 1 in the onLoad statement but it still seems to have trouble. -(void) Timerbar:(NSTimer *)barTimer { if(!waitForPlayer) { [barTimer invalidate]; } if(mult > 0.0) { mult -= 0.01; if(mult < 0) { mult = 0; } } power = (mult * 10) / pwrBarMaxWidth; pwrBarWidth = (int)power % limit; NSLog(@"%d", mult); } Do I have a syntax error somewhere?

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  • Unexpected key-value behavior in a Core Data Context

    - by ????
    If I create an array of strings (via key-value coding) containing the names of a Managed Object entity's attributes which are stored in the App Delegate the first time, I get an array of NSStrings without any problems. If I subsequently make the same call later from the same entry point in code, that same collection becomes an array of NULL objects- even though nothing in the Core Data Context has changed. One unappealing work-around involves re-creating the string array every time, but I'm wondering if anyone has a guess as to what's happening behind the scenes. // Return an array of strings with the names of attributes the Activity entity - (NSArray *)activityAttributeNames { #pragma mark ALWAYS REFRESH THE ENTITY NAMES? //if (activityAttributeNames == nil) { // Create an entity pointer for Activity NSEntityDescription *entity = [NSEntityDescription entityForName:@"Activity" inManagedObjectContext:managedObjectContext]; NSArray *entityAttributeArray = [[NSArray alloc] initWithArray:[[entity attributesByName] allValues]]; // Extract the names of the attributes with Key-Value Coding activityAttributeNames = [entityAttributeArray valueForKeyPath:@"name"]; [entityAttributeArray release]; //} return activityAttributeNames; }

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  • CGAffineTransformMakeRotation goes the other way after 180 degrees (-3.14)

    - by TheKillerDev
    So, i am trying to do a very simple disc rotation (2d), according to the user touch on it, just like a DJ or something. It is working, but there is a problem, after certain amount of rotation, it starts going backwards, this amount is after 180 degrees or as i saw in while logging the angle, -3.14 (pi). I was wondering, how can i achieve a infinite loop, i mean, the user can keep rotating and rotating to any side, just sliding his finger? Also a second question is, is there any way to speed up the rotation? Here is my code right now: #import <UIKit/UIKit.h> @interface Draggable : UIImageView { CGPoint firstLoc; UILabel * fred; double angle; } @property (assign) CGPoint firstLoc; @property (retain) UILabel * fred; @end @implementation Draggable @synthesize fred, firstLoc; - (id)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; angle = 0; if (self) { // Initialization code } return self; } -(void)handleObject:(NSSet *)touches withEvent:(UIEvent *)event isLast:(BOOL)lst { UITouch *touch =[[[event allTouches] allObjects] lastObject]; CGPoint curLoc = [touch locationInView:self]; float fromAngle = atan2( firstLoc.y-self.center.y, firstLoc.x-self.center.x ); float toAngle = atan2( curLoc.y-(self.center.y+10), curLoc.x-(self.center.x+10)); float newAngle = angle + (toAngle - fromAngle); NSLog(@"%f",newAngle); CGAffineTransform cgaRotate = CGAffineTransformMakeRotation(newAngle); self.transform = cgaRotate; if (lst) angle = newAngle; } -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch =[[[event allTouches] allObjects] lastObject]; firstLoc = [touch locationInView:self]; }; -(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [self handleObject:touches withEvent:event isLast:NO]; }; -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [self handleObject:touches withEvent:event isLast:YES]; } @end And in the ViewController: UIImage *tmpImage = [UIImage imageNamed:@"theDisc.png"]; CGRect cellRectangle; cellRectangle = CGRectMake(-1,self.view.frame.size.height,tmpImage.size.width ,tmpImage.size.height ); dragger = [[Draggable alloc] initWithFrame:cellRectangle]; [dragger setImage:tmpImage]; [dragger setUserInteractionEnabled:YES]; dragger.layer.anchorPoint = CGPointMake(.5,.5); [self.view addSubview:dragger]; I am open to new/cleaner/more correct ways of doing this too. Thanks in advance.

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  • Unable to call storyboard from xib

    - by Shruti Kapoor
    I am new to iOS development. I am trying to connect to a storyboard from xib file. My xib View Controller has a "Login" which if successful should connect to storyboard. I have googled and searched on stackoverflow for a solution and I am using this code that is given everywhere: UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard" bundle:nil]; YourViewController * yourView = (YourViewController *)[storyboard instantiateViewControllerWithIdentifier:@"identifier ID"]; I have created an identifier for my storyboard as well. However, I am not being redirected to the storyboard no matter what I try. When the login finishes, I go back to my main View Controller (xib). I should be instead redirected to the storyboard. Here is what my code looks like in a file called ProfileTabView.m: -(void) loginViewDidFinish:(NSNotification*)notification { [[NSNotificationCenter defaultCenter] removeObserver:self]; UIStoryboard* storyboard = [UIStoryboard storyboardWithName:@"Storyboard" bundle:nil]; ProfileTabView * yourView = (ProfileTabView *)[storyboard instantiateViewControllerWithIdentifier:@"myID"]; } I have implemeted this code in the function that gets called once the login is successful. However, the storyboard "Storyboard" never gets called. Am i doing this right? Am I supposed to be writing this code anywhere else? Thanks a lot for any help :)

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  • EXC_MEMORY_ACCESS when trying to delete from Core Data ($cash solution)

    - by llloydxmas
    I have an application that downloads an xml file, parses the file, and creates core data objects while doing so. In the parse code I have a function called 'emptydatacontext' that removes all items from Core Data before creating replacements items from the xml data. This method looks like this: -(void) emptyDataContext { NSFetchRequest * allCon = [[NSFetchRequest alloc] init]; [allCon setEntity:[NSEntityDescription entityForName:@"Condition" inManagedObjectContext:managedObjectContext]]; NSError * error = nil; NSArray * conditions = [managedObjectContext executeFetchRequest:allCon error:&error]; DebugLog(@"ERROR: %@",error); DebugLog(@"RETRIEVED: %@", conditions); [allCon release]; for (NSManagedObject * condition in conditions) { [managedObjectContext deleteObject:condition]; } // Update the data model effectivly removing the objects we removed above. //NSError *error; if (![managedObjectContext save:&error]) { DebugLog(@"%@", [error domain]); } } The first time this runs it deletes all objects and functions as it should - creating new objects from the xml file. I created a 'update' button that starts the exact same process of retrieving the file the proceeding with the parse & build. All is well until its time to delete the core data objects. This 'deleteObject' call creates a "EXC_BAD_ACCESS" error each time. This only happens on the second time through. Captured errors return null. If I log the 'conditions' array I get a list of NSManagedObjects on the first run. On the second this log request causes a crash exactly as the deleteObject call does. I have a feeling it is something very simple I'm missing or not doing correctly to cause this behavior. The data works great on my tableviews - its only when trying to update I get the crashes. I have spent days & days on this trying numerous alternative methods. Whats left of my hair is falling out. I'd be willing to ante up some cash for anyone willing to look at my code and see what I'm doing wrong. Just need to get past this hurdle. Thanks in advance for the help!

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  • How do I make an About window the front-most window in a Cocoa application with no UI?

    - by mipadi
    I'm building a Cocoa application that runs as an item in the status bar. This application has an About window and an item to activate that about window, using the standard Cocoa mechanism for doing so (-[NSApplication orderFrontStandardAboutPanel:]). Naturally this is all hooked up automagically. It works great except for one thing: unlike most About windows, it shows up underneath all other windows, rather than on top. I believe this is because the application does not have a UI, so all its windows are automatically beneath other windows. Is there a way I can hook into the NSApplication mechanism for displaying the About window so I can send it to the front? I've poked around in the docs for NSApplication, but there's no way to get a reference to the About window that I can see so that I can make it appear on top.

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  • How to find the only UILabel in a view and hide it?

    - by tarnfeld
    I am adding a UILabel as a subview to a UIView and sometime later I want to hide it. It is assigned to a variable but I don't think setting the variables property Hidden after it's been added to the view will work (well it doesn't seem to anyway). Is there a way to loop through the subviews in a view and then find the one that has a specific tag or is of type UILabel that I could then remove?

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