Search Results

Search found 5638 results on 226 pages for 'scheduling algorithm'.

Page 197/226 | < Previous Page | 193 194 195 196 197 198 199 200 201 202 203 204  | Next Page >

  • CloudBerry Online Backup 1.5 for Windows Home Server

    - by The Geek
    Overview CloudBerry Online Backup version 1.5 is a front end application for Amazon S3 storage for backing up your Windows Home Server data. It makes backing up your essential data to Amazon S3 an easy process in the event the disaster strikes. Installation You install the Cloudberry Addin as you do for any addins for Windows Home Server. On a PC on your network, browse to the shared folders on your server and open the Add-Ins folder and copy over WHS_CloudBerryOnlineBackupSetup_v1.5.0.81S3o.msi (link below), then close out of the folder. Next launch the Windows Home Server Console, click Settings, then Add-Ins. Click on the Available tab and click the Install button. It installs very quickly, and when you get the Installation Succeeded dialog click OK. You will lose connection through the Console, just click OK, then reconnect. After reconnecting, you’ll see CloudBerry Backup has been installed, and you can begin using it. You can setup a backup plan right away or find out what’s new with version 1.5. Amazon S3 Account If you don’t already have an Amazon S3 account, you’ll be prompted to create a new one. Click on the Create an account hyperlink, which takes you to the Amazon S3 page where you can sign up. After reviewing the functionality of Amazon S3, click on the Sign Up for Amazon S3 button. Enter in your contact information and accept the Amazon Web Services Customer Agreement. You’re then shown their pricing for storage plans. The amount of storage space you use will depend on your needs. It’s relatively cheap for smaller amounts of data. Just keep in mind the more data you store and download, the more S3 is going to cost. Note: Amazon S3 is introducing Reduced Redundancy Storage which will lower the cost of the data stored on S3. CloudBerry 1.5 will support this new feature. You can find out more about this new pricing structure. Note: Keep in mind that after you first sign up for an Amazon S3 account, it can take up to 24 hours to be authorized. In fact, you may want to sign up for the S3 account before installing the Add-In. After you sign up for your S3 Account, you’ll be given access credentials which you can enter in and create a Storage Bucket name. Features & Use CloudBerry is wizard driven, straight-forward and easy to use. Here we take a look at creating a backup plan. To begin, click on the Setup Backup Plan button to kick off the wizard. Select your backup mode based on the amount of features you want. In our example we’re going to select Advanced Mode as it offers more features than Simple Mode. Select your backup storage account or create a new one. You can select a default account by checking Use currently selected account as default. Now you can go through and select the files and folders you want to backup from your home server. Check the box Show physical drives to get more of a selection of files and folders. This also allows you to backup files from your data drive as well. It has full support for drive extenders so you can backup your shares as well. The cool thing about Cloudberry is it allows you to drill down specific files and folders unlike other WHS backup utilities. Next you can use advanced filters to specify files and/or folders to skip if you want. There are compression and encryption options as well. This will save storage space, bandwidth, and keep your data secure. Purge Options allow you to customize options for getting rid of older files. You can also select the option to delete files from the S3 service that have been deleted locally. Be careful with this option however, as you won’t be able to restore files if you delete them locally. You have some nice scheduling options from running backups manually, specific date and time, or recurring daily, weekly or monthly. Receive email notifications in all cases or when a backup fails. This is a good option so you know if things were successful or something failed, and you need to back it up manually. Email notifications… Give your plan a name… Then if the summary page looks good you can continue, or still go back at this point if something doesn’t look correct and needs adjusting. That’s it! You’re ready to go, and you have an option to start your first backup right away. After you’ve created a backup plan, you can go in and edit, delete, view history, or restore files. Restoring Files using CloudBerry To restore data from your backups kick off the Restore Wizard and select the backup to restore from. You can select the last backup, a specific point in time, or manually browse through the files. Browse through the directory and select the files you need to restore. Choose the destination to restore the files to. You can select from the original location, a specific location, to overwrite existing files, or set the location as the default for future restores. If the files are encrypted, enter in the correct passwords. If the summary looks good, click on Next to start the restore process. You’ll be shown a progress bar at the bottom of the screen while the files are restored. After the process has completed, close out of the Restore Wizard. In this example we restored a couple of music files to the desktop of Windows Home Server… But as shown above you can save them to the original location, other network locations, or WHS shared folders. This can make it a lot easier to keep track of files you’ve restored. You can also access different options for CloudBerry by clicking Settings in WHS Console then CloudBerry Backup. Here you can set up a new storage account, check for updates, app options, Diagnostics, and send feedback. Under Options there are several settings you can tweak to get the best experience for your WHS backups. CloudBerry Web Interface Another nice feature is the CloudBerry Web Interface so you can access your data from anywhere you have an Internet connection. To check it out in WHS Console, click on the Backup Web Interface link…you’ll probably want to bookmark the link in your favorite browser. Note: This feature is still in beta and at the time of this review, the Web Interface wasn’t up and running so we weren’t able to test it out. Performance The Cloudberry app works very well through the Windows Home Server Console. The amount of time it takes to backup or restore your data will depend on the speed of your Internet connection and size of the files. In our tests, backing up 1GB of data to the Amazon S3 account took around an hour, but we were running it on a DSL with limited upload speeds so your mileage will vary. Product Support In our experience, the team at CloudBerry offered great support in a timely manner when contacting them. You can fill out a help request through a form on their website and they also have a community forum. Conclusion We were very pleased with CloudBerry Online Backup for WHS. It’s wizard driven interface makes it extremely easy to use, and offers comprehensive backup choices for your Amazon S3 account. CloudBerry will only backup files that have been modified, so if files haven’t been changed, they won’t be backed up again.They offer a free 15 day trial and is $29.99 after that for a full license. Once you buy the app you own it, and charges to your S3 account will vary depending on the amount of data you upload. If you’re looking for an effective and easy to use front end application to backup your Windows Home Server data to your Amazon S3 account, CloudBerry is a recommended affordable choice. Download CloudBerry for Windows Home Server Sign Up For Amazon S3 Account Rating Installation: 9 Ease of Use: 8 Features: 8 Performance: 8 Product Support: 8 Similar Articles Productive Geek Tips Restore Files from Backups on Windows Home ServerGMedia Blog: Setting Up a Windows Home ServerBackup Windows Home Server Folders to an External Hard DriveBackup Your Windows Home Server Off-Site with Asus WebstorageRemove a Network Computer from Windows Home Server TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 VMware Workstation 7 Acronis Online Backup Sculptris 1.0, 3D Drawing app AceStock, a Tiny Desktop Quote Monitor Gmail Button Addon (Firefox) Hyperwords addon (Firefox) Backup Outlook 2010 Daily Motivator (Firefox)

    Read the article

  • “Query cost (relative to the batch)” <> Query cost relative to batch

    - by Dave Ballantyne
    OK, so that is quite a contradictory title, but unfortunately it is true that a common misconception is that the query with the highest percentage relative to batch is the worst performing.  Simply put, it is a lie, or more accurately we dont understand what these figures mean. Consider the two below simple queries: SELECT * FROM Person.BusinessEntity JOIN Person.BusinessEntityAddress ON Person.BusinessEntity.BusinessEntityID = Person.BusinessEntityAddress.BusinessEntityID go SELECT * FROM Sales.SalesOrderDetail JOIN Sales.SalesOrderHeader ON Sales.SalesOrderDetail.SalesOrderID = Sales.SalesOrderHeader.SalesOrderID After executing these and looking at the plans, I see this : So, a 13% / 87% split ,  but 13% / 87% of WHAT ? CPU ? Duration ? Reads ? Writes ? or some magical weighted algorithm ?  In a Profiler trace of the two we can find the metrics we are interested in. CPU and duration are well out but what about reads (210 and 1935)? To save you doing the maths, though you are more than welcome to, that’s a 90.2% / 9.8% split.  Close, but no cigar. Lets try a different tact.  Looking at the execution plan the “Estimated Subtree cost” of query 1 is 0.29449 and query 2 its 1.96596.  Again to save you the maths that works out to 13.03% and 86.97%, round those and thats the figures we are after.  But, what is the worrying word there ? “Estimated”.  So these are not “actual”  execution costs,  but what’s the problem in comparing the estimated costs to derive a meaning of “Most Costly”.  Well, in the case of simple queries such as the above , probably not a lot.  In more complicated queries , a fair bit. By modifying the second query to also show the total number of lines on each order SELECT *,COUNT(*) OVER (PARTITION BY Sales.SalesOrderDetail.SalesOrderID) FROM Sales.SalesOrderDetail JOIN Sales.SalesOrderHeader ON Sales.SalesOrderDetail.SalesOrderID = Sales.SalesOrderHeader.SalesOrderID The split in percentages is now 6% / 94% and the profiler metrics are : Even more of a discrepancy. Estimates can be out with actuals for a whole host of reasons,  scalar UDF’s are a particular bug bear of mine and in-fact the cost of a udf call is entirely hidden inside the execution plan.  It always estimates to 0 (well, a very small number). Take for instance the following udf Create Function dbo.udfSumSalesForCustomer(@CustomerId integer) returns money as begin Declare @Sum money Select @Sum= SUM(SalesOrderHeader.TotalDue) from Sales.SalesOrderHeader where CustomerID = @CustomerId return @Sum end If we have two statements , one that fires the udf and another that doesn't: Select CustomerID from Sales.Customer order by CustomerID go Select CustomerID,dbo.udfSumSalesForCustomer(Customer.CustomerID) from Sales.Customer order by CustomerID The costs relative to batch is a 50/50 split, but the has to be an actual cost of firing the udf. Indeed profiler shows us : No where even remotely near 50/50!!!! Moving forward to window framing functionality in SQL Server 2012 the optimizer sees ROWS and RANGE ( see here for their functional differences) as the same ‘cost’ too SELECT SalesOrderDetailID,SalesOrderId, SUM(LineTotal) OVER(PARTITION BY salesorderid ORDER BY Salesorderdetailid RANGE unbounded preceding) from Sales.SalesOrderdetail go SELECT SalesOrderDetailID,SalesOrderId, SUM(LineTotal) OVER(PARTITION BY salesorderid ORDER BY Salesorderdetailid Rows unbounded preceding) from Sales.SalesOrderdetail By now it wont be a great display to show you the Profiler trace reads a *tiny* bit different. So moral of the story, Percentage relative to batch can give a rough ‘finger in the air’ measurement, but dont rely on it as fact.

    Read the article

  • How can I split Excel data from one row into multiple rows

    - by Lenny
    Good afternoon, Is there a way to split data from one row and store to separate rows? I have a large file that contains scheduling information and I'm trying to develop a list that comprises each combination of course, day, term and period per line. For example I have a file similiar to this: Crs:Sn Title Tchr TchrName Room Days Terms Periods 7014:01 English I 678 JUNG 300 M,T,W,R,F 3,4 2,3 1034:02 English II 123 MOORE 352 M,T,W,R,F 3 4 7144:02 Algebra 238 VYSOTSKY 352 M,T,W,R,F 3,4 3,4 0180:06 Pub Speaking 23 ROSEN 228 M,T,W,R,F 3,4 5 7200:03 PE I 244 HARILAOU GYM 4 M,T,W,R,F 1,2,3 3 2101:01 Physics/Lab 441 JONES 348 M,T,W,R,F 1,2,3,4 2,3 Should extract to this in an excel file: Crs:Sn Title Tchr# Tchr Room Days Terms Period 7014:01 English I 678 JUNG 300 M 3 2 7014:01 English I 678 JUNG 300 T 3 2 7014:01 English I 678 JUNG 300 W 3 2 7014:01 English I 678 JUNG 300 R 3 2 7014:01 English I 678 JUNG 300 F 3 2 7014:01 English I 678 JUNG 300 M 4 2 7014:01 English I 678 JUNG 300 T 4 2 7014:01 English I 678 JUNG 300 W 4 2 7014:01 English I 678 JUNG 300 R 4 2 7014:01 English I 678 JUNG 300 F 4 2 7014:01 English I 678 JUNG 300 M 3 3 7014:01 English I 678 JUNG 300 T 3 3 7014:01 English I 678 JUNG 300 W 3 3 7014:01 English I 678 JUNG 300 R 3 3 7014:01 English I 678 JUNG 300 F 3 3 7014:01 English I 678 JUNG 300 M 4 3 7014:01 English I 678 JUNG 300 T 4 3 7014:01 English I 678 JUNG 300 W 4 3 7014:01 English I 678 JUNG 300 R 4 3 7014:01 English I 678 JUNG 300 F 4 3 1034:02 English II 123 MOORE 352 M 3 4 1034:02 English II 123 MOORE 352 T 3 4 1034:02 English II 123 MOORE 352 W 3 4 1034:02 English II 123 MOORE 352 R 3 4 1034:02 English II 123 MOORE 352 F 3 4 7144:02 Algebra 238 VYSOTSKY 352 M 3 3 7144:02 Algebra 238 VYSOTSKY 352 T 3 3 7144:02 Algebra 238 VYSOTSKY 352 W 3 3 7144:02 Algebra 238 VYSOTSKY 352 R 3 3 7144:02 Algebra 238 VYSOTSKY 352 F 3 3 7144:02 Algebra 238 VYSOTSKY 352 M 4 3 7144:02 Algebra 238 VYSOTSKY 352 T 4 3 7144:02 Algebra 238 VYSOTSKY 352 W 4 3 7144:02 Algebra 238 VYSOTSKY 352 R 4 3 7144:02 Algebra 238 VYSOTSKY 352 F 4 3 7144:02 Algebra 238 VYSOTSKY 352 M 3 4 7144:02 Algebra 238 VYSOTSKY 352 T 3 4 7144:02 Algebra 238 VYSOTSKY 352 W 3 4 7144:02 Algebra 238 VYSOTSKY 352 R 3 4 7144:02 Algebra 238 VYSOTSKY 352 F 3 4 7144:02 Algebra 238 VYSOTSKY 352 M 4 4 7144:02 Algebra 238 VYSOTSKY 352 T 4 4 7144:02 Algebra 238 VYSOTSKY 352 W 4 4 7144:02 Algebra 238 VYSOTSKY 352 R 4 4 7144:02 Algebra 238 VYSOTSKY 352 F 4 4 0180:06 Pub Speaking 23 ROSEN 228 M 3 5 0180:06 Pub Speaking 23 ROSEN 228 T 3 5 0180:06 Pub Speaking 23 ROSEN 228 W 3 5 0180:06 Pub Speaking 23 ROSEN 228 R 3 5 0180:06 Pub Speaking 23 ROSEN 228 F 3 5 0180:06 Pub Speaking 23 ROSEN 228 M 4 5 0180:06 Pub Speaking 23 ROSEN 228 T 4 5 0180:06 Pub Speaking 23 ROSEN 228 W 4 5 0180:06 Pub Speaking 23 ROSEN 228 R 4 5 0180:06 Pub Speaking 23 ROSEN 228 F 4 5 7200:03 PE I 244 HARILAOU GYM 4 M 1 3 7200:03 PE I 244 HARILAOU GYM 4 M 2 3 7200:03 PE I 244 HARILAOU GYM 4 M 3 3 7200:03 PE I 244 HARILAOU GYM 4 T 1 3 7200:03 PE I 244 HARILAOU GYM 4 T 2 3 7200:03 PE I 244 HARILAOU GYM 4 T 3 3 7200:03 PE I 244 HARILAOU GYM 4 W 1 3 7200:03 PE I 244 HARILAOU GYM 4 W 2 3 7200:03 PE I 244 HARILAOU GYM 4 W 3 3 7200:03 PE I 244 HARILAOU GYM 4 R 1 3 7200:03 PE I 244 HARILAOU GYM 4 R 2 3 7200:03 PE I 244 HARILAOU GYM 4 R 3 3 7200:03 PE I 244 HARILAOU GYM 4 F 1 3 7200:03 PE I 244 HARILAOU GYM 4 F 2 3 7200:03 PE I 244 HARILAOU GYM 4 F 3 3 2101:01 Physics/Lab 441 JONES 348 M 1 2 2101:01 Physics/Lab 441 JONES 348 M 2 2 2101:01 Physics/Lab 441 JONES 348 M 3 2 2101:01 Physics/Lab 441 JONES 348 M 4 2 2101:01 Physics/Lab 441 JONES 348 T 1 2 2101:01 Physics/Lab 441 JONES 348 T 2 2 2101:01 Physics/Lab 441 JONES 348 T 3 2 2101:01 Physics/Lab 441 JONES 348 T 4 2 2101:01 Physics/Lab 441 JONES 348 W 1 2 2101:01 Physics/Lab 441 JONES 348 W 2 2 2101:01 Physics/Lab 441 JONES 348 W 3 2 2101:01 Physics/Lab 441 JONES 348 W 4 2 2101:01 Physics/Lab 441 JONES 348 R 1 2 2101:01 Physics/Lab 441 JONES 348 R 2 2 2101:01 Physics/Lab 441 JONES 348 R 3 2 2101:01 Physics/Lab 441 JONES 348 R 4 2 2101:01 Physics/Lab 441 JONES 348 F 1 2 2101:01 Physics/Lab 441 JONES 348 F 2 2 2101:01 Physics/Lab 441 JONES 348 F 3 2 2101:01 Physics/Lab 441 JONES 348 F 4 2 2101:01 Physics/Lab 441 JONES 348 M 1 3 2101:01 Physics/Lab 441 JONES 348 M 2 3 2101:01 Physics/Lab 441 JONES 348 M 3 3 2101:01 Physics/Lab 441 JONES 348 M 4 3 2101:01 Physics/Lab 441 JONES 348 T 1 3 2101:01 Physics/Lab 441 JONES 348 T 2 3 2101:01 Physics/Lab 441 JONES 348 T 3 3 2101:01 Physics/Lab 441 JONES 348 T 4 3 2101:01 Physics/Lab 441 JONES 348 W 1 3 2101:01 Physics/Lab 441 JONES 348 W 2 3 2101:01 Physics/Lab 441 JONES 348 W 3 3 2101:01 Physics/Lab 441 JONES 348 W 4 3 2101:01 Physics/Lab 441 JONES 348 R 1 3 2101:01 Physics/Lab 441 JONES 348 R 2 3 2101:01 Physics/Lab 441 JONES 348 R 3 3 2101:01 Physics/Lab 441 JONES 348 R 4 3 2101:01 Physics/Lab 441 JONES 348 F 1 3 2101:01 Physics/Lab 441 JONES 348 F 2 3 2101:01 Physics/Lab 441 JONES 348 F 3 3 2101:01 Physics/Lab 441 JONES 348 F 4 3 I'm trying to avoid going line by line separating the data. I'm not well versed on the VBA functionality of Excel, but would like to get started using it. Any help would be greatly appreciated.

    Read the article

  • The dislikes of TDD

    - by andrewstopford
    I enjoy debates about TDD and Brian Harrys blog post is no exception. Brian sounds out what he likes and dislikes about TDD and it's the dislikes I'll focus on. The idea of having unit tests that cover virtually every line of code that I’ve written that I have to refactor every time I refactor my code makes me shudder.  Doing this way makes me take nearly twice as long as it would otherwise take and I don’t feel like I get sufficient benefits from it. Refactoring your tests to match your refactored code sounds like the tests are suffering. Too many hard dependencies with no SOLID concerns are a sure fire reason you would do this. Maybe at the start of a TDD cycle you would need to do this as your design evolves and you remove these dependencies but this should quickly be resolved as you refactor. If you find your self still doing it then stop and look back at your design. Don’t get me wrong, I’m a big fan of unit tests.  I just prefer to write them after the code has stopped shaking a bit.  In fact most of my early testing is “manual”.  Either I write a small UI on top of my service that allows me to plug in values and try it or write some quick API tests that I throw away as soon as I have validated them. The problem with this is that a UI can make assumptions on your code that then just unit test around and very quickly the design becomes bad and you technical debt sweeps in. If you want to blackbox test your code with a UI then do so after your TDD cycles not before. This is probably by biggest issue with a literal TDD interpretation.  TDD says you never write a line of code without a failing test to show you need it.  I find it leads developers down a dangerous path.  Without any help from a methodology, I have met way too many developers in my life that “back into a solution”.  By this, I mean they write something, it mostly works and they discover a new requirement so they tack it on, and another and another and when they are done, they’ve got a monstrosity of special cases each designed to handle one specific scenario.  There’s way more code than there should be and it’s way too complicated to understand. I believe in finding general solutions to problems from which all the special cases naturally derive rather than building a solution of special cases.  In my mind, to do this, you have to start by conceptualizing and coding the framework of the general algorithm.  For me, that’s a relatively monolithic exercise. TDD is an development pratice not a methodology, the danger is that the solution becomes a mass of different things that violate DRY. TDD won't solve these problems, only good communication and practices like pairing will help. Above all else an assumption that TDD replaces a methodology is a mistake, combine it with what ever works for your team\business but only good communication will help. A good naming scheme\structure for folders, files and tests can help you and your team isolate what tests are for what.

    Read the article

  • SQL SERVER – Puzzle – Statistics are not Updated but are Created Once

    - by pinaldave
    After having excellent response to my quiz – Why SELECT * throws an error but SELECT COUNT(*) does not?I have decided to ask another puzzling question to all of you. I am running this test on SQL Server 2008 R2. Here is the quick scenario about my setup. Create Table Insert 1000 Records Check the Statistics Now insert 10 times more 10,000 indexes Check the Statistics – it will be NOT updated Note: Auto Update Statistics and Auto Create Statistics for database is TRUE Expected Result – Statistics should be updated – SQL SERVER – When are Statistics Updated – What triggers Statistics to Update Now the question is why the statistics are not updated? The common answer is – we can update the statistics ourselves using UPDATE STATISTICS TableName WITH FULLSCAN, ALL However, the solution I am looking is where statistics should be updated automatically based on algorithm mentioned here. Now the solution is to ____________________. Vinod Kumar is not allowed to take participate over here as he is the one who has helped me to build this puzzle. I will publish the solution on next week. Please leave a comment and if your comment consist valid answer, I will publish with due credit. Here is the script to reproduce the scenario which I mentioned. -- Execution Plans Difference -- Create Sample Database CREATE DATABASE SampleDB GO USE SampleDB GO -- Create Table CREATE TABLE ExecTable (ID INT, FirstName VARCHAR(100), LastName VARCHAR(100), City VARCHAR(100)) GO -- Insert One Thousand Records -- INSERT 1 INSERT INTO ExecTable (ID,FirstName,LastName,City) SELECT TOP 1000 ROW_NUMBER() OVER (ORDER BY a.name) RowID, 'Bob', CASE WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%2 = 1 THEN 'Smith' ELSE 'Brown' END, CASE WHEN ROW_NUMBER() OVER (ORDER BY a.name)%20 = 1 THEN 'New York' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 5 THEN 'San Marino' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 3 THEN 'Los Angeles' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 7 THEN 'La Cinega' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 13 THEN 'San Diego' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 17 THEN 'Las Vegas' ELSE 'Houston' END FROM sys.all_objects a CROSS JOIN sys.all_objects b GO -- Display statistics of the table - none listed sp_helpstats N'ExecTable', 'ALL' GO -- Select Statement SELECT FirstName, LastName, City FROM ExecTable WHERE City  = 'New York' GO -- Display statistics of the table sp_helpstats N'ExecTable', 'ALL' GO -- Replace your Statistics over here -- NOTE: Replace your _WA_Sys with stats from above query DBCC SHOW_STATISTICS('ExecTable', _WA_Sys_00000004_7D78A4E7); GO -------------------------------------------------------------- -- Round 2 -- Insert Ten Thousand Records -- INSERT 2 INSERT INTO ExecTable (ID,FirstName,LastName,City) SELECT TOP 10000 ROW_NUMBER() OVER (ORDER BY a.name) RowID, 'Bob', CASE WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%2 = 1 THEN 'Smith' ELSE 'Brown' END, CASE WHEN ROW_NUMBER() OVER (ORDER BY a.name)%20 = 1 THEN 'New York' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 5 THEN 'San Marino' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 3 THEN 'Los Angeles' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 7 THEN 'La Cinega' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 13 THEN 'San Diego' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 17 THEN 'Las Vegas' ELSE 'Houston' END FROM sys.all_objects a CROSS JOIN sys.all_objects b GO -- Select Statement SELECT FirstName, LastName, City FROM ExecTable WHERE City  = 'New York' GO -- Display statistics of the table sp_helpstats N'ExecTable', 'ALL' GO -- Replace your Statistics over here -- NOTE: Replace your _WA_Sys with stats from above query DBCC SHOW_STATISTICS('ExecTable', _WA_Sys_00000004_7D78A4E7); GO -- You will notice that Statistics are still updated with 1000 rows -- Clean up Database DROP TABLE ExecTable GO USE MASTER GO ALTER DATABASE SampleDB SET SINGLE_USER WITH ROLLBACK IMMEDIATE; GO DROP DATABASE SampleDB GO Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Index, SQL Performance, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: SQL Statistics, Statistics

    Read the article

  • CodePlex Daily Summary for Wednesday, March 31, 2010

    CodePlex Daily Summary for Wednesday, March 31, 2010New ProjectsBase Class Libraries: The Base Class Libraries site hosts samples, previews, and prototypes from the BCL team. BB Scheduler - BroadBand Scheduler: Broadband Scheduler is highly useful as it helps the user to set the time when the computer will automatically enable the Broadband (Internet) conn...BFBC2 PRoCon: BFBC2 PRoCon makes it easier for Bad Company 2 GSP's and private server owners to administer their BFBC2 servers. It's developed in C# and targete...Business Process Management Virtual Environment (BPMVE): This BPMVE project has been separated into 3 different projects. BPMVE_DataStructure project contains all data structures (classes and attribute...Business Rule Engine BizUnit Test Steps: Business Rule Engine BizUnit Test StepsCint: CintContent Edit Extender for Ajax.Net: The Content Edit Extender is an Ajax.Net control extender that allows in-place editing of a div tag (panel). Double-click to edit, hit enter or tab...COV Game: Cov game is a worms like game made on Silverlight with Python server.Cybera: A continuing development project of the existing but now generally inactive former Cybera project.DotNetCRM Community Edition: DotNetCRM Community Edition is an open source, enterprise class CRM built on the .NET platform. It is designed to be extensible, configurable, data...EAV: A sample EAV pattern for SQL Server with: Tables and indexes Partial referential integrity Partial data typing Updatable views (like normal SQL table)EditRegion.MVC: EditRegion.MVC may be all you want, when you do not want a full CMS. It allows html areas to be edited by nominated users or roles. The API follo...Firestarter Modeller: Firestarter ModellerHabanero.Testability: Habanero.TestabilityProSoft CMS: CMS System - scalable over an undeclared amount of servers - publishing services - version control of sitesPS-Blog.net: This is my first project here on codeplex. I would like to write my own blog software. Any comments or critcs are welcome.ReleaseMe: ReleaseMe is a simple little tool I use to copy websites, and custom Window Services, from my development machine to a specified production machin...SAAS-RD: SAAS-RD: uma ferrameta utilizada para prover integração de SaaS com aplicações externasSample Web Application using Telerik's OpenAccess ORM: Sample Web Site Application Project that uses Telerik's OpenAccess ORM for data access.Sistema Facturacion: En el proyecto de Sistema de Facturacion se desarrollara una aplicacion para el total control de un establecimiento comercial Smooth Habanero: Smooth HabaneroSouthEast Conference 2011: For the Florida Institute of Technology IEEE Chapter regarding the Southeast Hardware Conference held in Nashville, TN 2011.SQL Server Bible Standards: A SQL Server Design and Development standards document. SSAS Profiler Trace Scheduler: AS Profiler Scheduler is a tool that will enable Scheduling of SQL AS Tracing using predefined Profiler Templates. For tracking different issues th...Symbolic Algebra: Another attempt to make an algebric system but to be natively in C# under the .net framework. Theocratic Ministry School System: This is an Open Source Theocratic Ministry School System designed for Jehovah's Witnesses. It will include much of the same features as the TMS ver...Weather Report WebControls: The First Release Version:1.0.10330.2334WPF 3D Labyrinth: A project for "Design and Analysis of Computer Algorithms" subject at Kaunas University of Technology. Building a 3D labyrinth with a figure which ...WPF Zen Garden: This is intended to be a gallery for WPF Style sheets in the form of Css Zen Garden. New ReleasesAPSales CRM - Software as a Service: APSales 0.1.3: This version add some interesting features to the project: Implement "Filter By Additional Fields" in view edit Implement quick create function Im...Base Class Libraries: BigRational: BigRational builds on the BigInteger introduced in .NET Framework 4 to create an arbitrary-precision rational number type. A rational number is a ...Base Class Libraries: Long Path: The long path wrapper provides functionality to make it easier to work with paths that are longer than the current 259 character limit of the Syste...Base Class Libraries: PerfMonitor: PerfMonitor is a command-line tool for profiling the system using Event Tracing for Windows (ETW). PerfMonitor is built on top of the TraceEvent li...Base Class Libraries: TraceEvent: TraceEvent is an experimental library that greatly simplifies reading Event Tracing for Windows (ETW) events. It is used by the PerfMonitor tool. ...BB Scheduler - BroadBand Scheduler: Broadband Scheduler v2.0: - Broadband service has some of the cheap and best monthly plans for the users all over the nation. And some of the plans include unlimited night d...BuildTools - Toolset for automated builds: BuildTools 2.0 Mar 2010 Milestone: The Mar 2010 Milestone release is a contains a bug fixes for projects not explicitly setting the StartingDate property, and no longer breaks when t...Business Rule Engine BizUnit Test Steps: BRE BizUnit Test Steps Ver. 1.0: Version 1.0Claymore MVP: Claymore 1.1.0.0: Changelog Added Compact Framework support Added fluent interface to configure the library.Content Edit Extender for Ajax.Net: ContentEditExtender 1.0 for Ajax.Net: Complete with source control and test/example Website and Web Service. Built with Visual Studio 2008 with the 3.5 BCL. Control requires the AjaxCon...dylan.NET: dylan.NET v. 9.6: This stable version of the compiler for both .NET 3.5 and 4.0 adds the loading of numbers in a bult-in fashion. See code below: #refasm mscorlib...EAV: March 2010: The initial release as demoed at the SSWUG Virtual Conference Spring 2010Fax .NET: Fax .NET 1.0.1: FIX : bugs for x64 and WOW64 architecture. The zip file include : Binary file Demo executable file Help fileFluent Ribbon Control Suite: Fluent Ribbon Control Suite 1.0 for NET 4.0 RC: Includes: Fluent.dll (with .pdb and .xml) compiled with .NET 4.0 RC Test application compiled with .NET 4.0 RC SourcesIceChat: IceChat 2009 Alpha 12.1 Full Install: Build Alpha 12.1 - March 30 2010 Fix Nick Name Change for Tabs/Server List for Queries Fix for running Channel List Multiple Times, clears list n...Import Excel data to SharePoint List: Import Data from Spreadsheet to SP List V1.5 x64: Import from Spreadsheet to a SharePoint List is the missing facet to the WSS 3.0 / MOSS 2007 List features. SharePoint lets a user create a custom...LINQ to Twitter: LINQ to Twitter Beta v2.0.9: New items added since v1.1 include: Support for OAuth (via DotNetOpenAuth), secure communication via https, VB language support, serialization of ...mojoPortal: 2.3.4.1: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2341-released.aspxocculo: test: Release build for testers.PowerShell ToodleDo Module: 0.1: Initial Development Release - Very rough build.Quick Performance Monitor: Version 1.2: Fixed issue where app crash when performance counter disappear or becomes unavailable while the application is running. For now the exception is si...Quick Performance Monitor: Version 1.3: Add 'view last error'Rule 18 - Love your clipboard: Rule 18 (Visual Studio 2010 + .NET 4 RC Version): This is the second public beta for the first version of Rule 18. It has had a extensive private beta and been used in big presentations since the ...Selection Maker: Selection Maker 1.5: New Features:If the source folder does not exist,a dialog box will appear and ask the user if he/she wants to create that folder or if select anoth...sPATCH: sPatch v0.9a: + Fixed: wrong path to elementclient.exeSQL Server Bible Standards: March 2010: Initial release as presented at SSWUG Virtual Conference Spring 2010Survey - web survey & form engine: Source Code Documentation: Documentation.chm file as published with Nsurvey v. 1.9.1 - april 2005 Basic technical documentation and description of source code for developers...Theocratic Ministry School System: Theocratic Ministry School System - TMSS: This is the first release of TMSS. It is far from complete but demonstrates the possiablities of what can be done with Access 2007 using developer ...Weather Report WebControls: WeatherReport Controls: 本下载包含一个已经经过编译的二进制运行库和一个测试的WebApplication项目,是2010年3月30日发布的Most Popular ProjectsRawrWBFS ManagerASP.NET Ajax LibraryMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitAJAX Control ToolkitWindows Presentation Foundation (WPF)LiveUpload to FacebookASP.NETMicrosoft SQL Server Community & SamplesMost Active ProjectsRawrjQuery Library for SharePoint Web ServicesBase Class LibrariesBlogEngine.NETManaged Extensibility FrameworkFarseer Physics EngineGraffiti CMSMicrosoft Biology FoundationLINQ to Twitterpatterns & practices – Enterprise Library

    Read the article

  • Using the Katana Authentication handlers with NancyFx

    - by cibrax
    Once you write an OWIN Middleware service, it can be reused everywhere as long as OWIN is supported. In my last post, I discussed how you could write an Authentication Handler in Katana for Hawk (HMAC Authentication). Good news is NancyFx can be run as an OWIN handler, so you can use many of existing middleware services, including the ones that are ship with Katana. Running NancyFx as a OWIN handler is pretty straightforward, and discussed in detail as part of the NancyFx documentation here. After run the steps described there and you have the application working, only a few more steps are required to register the additional middleware services. The example bellow shows how the Startup class is modified to include Hawk authentication. public class Startup { public void Configuration(IAppBuilder app) { app.UseHawkAuthentication(new HawkAuthenticationOptions { Credentials = (id) => { return new HawkCredential { Id = "dh37fgj492je", Key = "werxhqb98rpaxn39848xrunpaw3489ruxnpa98w4rxn", Algorithm = "hmacsha256", User = "steve" }; } }); app.UseNancy(); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This code registers the Hawk Authentication Handler on top of the OWIN pipeline, so it will try to authenticate the calls before the request messages are passed over to NancyFx. The authentication handlers in Katana set the user principal in the OWIN environment using the key “server.User”. The following code shows how you can get that principal in a NancyFx module, public class HomeModule : NancyModule { public HomeModule() { Get["/"] = x => { var env = (IDictionary<string, object>)Context.Items[NancyOwinHost.RequestEnvironmentKey]; if (!env.ContainsKey("server.User") || env["server.User"] == null) { return HttpStatusCode.Unauthorized; } var identity = (ClaimsPrincipal)env["server.User"]; return "Hello " + identity.Identity.Name; }; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Thanks to OWIN, you don’t know any details of how these cross cutting concerns can be implemented in every possible web application framework.

    Read the article

  • Big Data – Beginning Big Data – Day 1 of 21

    - by Pinal Dave
    What is Big Data? I want to learn Big Data. I have no clue where and how to start learning about it. Does Big Data really means data is big? What are the tools and software I need to know to learn Big Data? I often receive questions which I mentioned above. They are good questions and honestly when we search online, it is hard to find authoritative and authentic answers. I have been working with Big Data and NoSQL for a while and I have decided that I will attempt to discuss this subject over here in the blog. In the next 21 days we will understand what is so big about Big Data. Big Data – Big Thing! Big Data is becoming one of the most talked about technology trends nowadays. The real challenge with the big organization is to get maximum out of the data already available and predict what kind of data to collect in the future. How to take the existing data and make it meaningful that it provides us accurate insight in the past data is one of the key discussion points in many of the executive meetings in organizations. With the explosion of the data the challenge has gone to the next level and now a Big Data is becoming the reality in many organizations. Big Data – A Rubik’s Cube I like to compare big data with the Rubik’s cube. I believe they have many similarities. Just like a Rubik’s cube it has many different solutions. Let us visualize a Rubik’s cube solving challenge where there are many experts participating. If you take five Rubik’s cube and mix up the same way and give it to five different expert to solve it. It is quite possible that all the five people will solve the Rubik’s cube in fractions of the seconds but if you pay attention to the same closely, you will notice that even though the final outcome is the same, the route taken to solve the Rubik’s cube is not the same. Every expert will start at a different place and will try to resolve it with different methods. Some will solve one color first and others will solve another color first. Even though they follow the same kind of algorithm to solve the puzzle they will start and end at a different place and their moves will be different at many occasions. It is  nearly impossible to have a exact same route taken by two experts. Big Market and Multiple Solutions Big Data is exactly like a Rubik’s cube – even though the goal of every organization and expert is same to get maximum out of the data, the route and the starting point are different for each organization and expert. As organizations are evaluating and architecting big data solutions they are also learning the ways and opportunities which are related to Big Data. There is not a single solution to big data as well there is not a single vendor which can claim to know all about Big Data. Honestly, Big Data is too big a concept and there are many players – different architectures, different vendors and different technology. What is Next? In this 31 days series we will be exploring many essential topics related to big data. I do not claim that you will be master of the subject after 31 days but I claim that I will be covering following topics in easy to understand language. Architecture of Big Data Big Data a Management and Implementation Different Technologies – Hadoop, Mapreduce Real World Conversations Best Practices Tomorrow In tomorrow’s blog post we will try to answer one of the very essential questions – What is Big Data? Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Big Data, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

    Read the article

  • Building Simple Workflows in Oozie

    - by dan.mcclary
    Introduction More often than not, data doesn't come packaged exactly as we'd like it for analysis. Transformation, match-merge operations, and a host of data munging tasks are usually needed before we can extract insights from our Big Data sources. Few people find data munging exciting, but it has to be done. Once we've suffered that boredom, we should take steps to automate the process. We want codify our work into repeatable units and create workflows which we can leverage over and over again without having to write new code. In this article, we'll look at how to use Oozie to create a workflow for the parallel machine learning task I described on Cloudera's site. Hive Actions: Prepping for Pig In my parallel machine learning article, I use data from the National Climatic Data Center to build weather models on a state-by-state basis. NCDC makes the data freely available as gzipped files of day-over-day observations stretching from the 1930s to today. In reading that post, one might get the impression that the data came in a handy, ready-to-model files with convenient delimiters. The truth of it is that I need to perform some parsing and projection on the dataset before it can be modeled. If I get more observations, I'll want to retrain and test those models, which will require more parsing and projection. This is a good opportunity to start building up a workflow with Oozie. I store the data from the NCDC in HDFS and create an external Hive table partitioned by year. This gives me flexibility of Hive's query language when I want it, but let's me put the dataset in a directory of my choosing in case I want to treat the same data with Pig or MapReduce code. CREATE EXTERNAL TABLE IF NOT EXISTS historic_weather(column 1, column2) PARTITIONED BY (yr string) STORED AS ... LOCATION '/user/oracle/weather/historic'; As new weather data comes in from NCDC, I'll need to add partitions to my table. That's an action I should put in the workflow. Similarly, the weather data requires parsing in order to be useful as a set of columns. Because of their long history, the weather data is broken up into fields of specific byte lengths: x bytes for the station ID, y bytes for the dew point, and so on. The delimiting is consistent from year to year, so writing SerDe or a parser for transformation is simple. Once that's done, I want to select columns on which to train, classify certain features, and place the training data in an HDFS directory for my Pig script to access. ALTER TABLE historic_weather ADD IF NOT EXISTS PARTITION (yr='2010') LOCATION '/user/oracle/weather/historic/yr=2011'; INSERT OVERWRITE DIRECTORY '/user/oracle/weather/cleaned_history' SELECT w.stn, w.wban, w.weather_year, w.weather_month, w.weather_day, w.temp, w.dewp, w.weather FROM ( FROM historic_weather SELECT TRANSFORM(...) USING '/path/to/hive/filters/ncdc_parser.py' as stn, wban, weather_year, weather_month, weather_day, temp, dewp, weather ) w; Since I'm going to prepare training directories with at least the same frequency that I add partitions, I should also add that to my workflow. Oozie is going to invoke these Hive actions using what's somewhat obviously referred to as a Hive action. Hive actions amount to Oozie running a script file containing our query language statements, so we can place them in a file called weather_train.hql. Starting Our Workflow Oozie offers two types of jobs: workflows and coordinator jobs. Workflows are straightforward: they define a set of actions to perform as a sequence or directed acyclic graph. Coordinator jobs can take all the same actions of Workflow jobs, but they can be automatically started either periodically or when new data arrives in a specified location. To keep things simple we'll make a workflow job; coordinator jobs simply require another XML file for scheduling. The bare minimum for workflow XML defines a name, a starting point, and an end point: <workflow-app name="WeatherMan" xmlns="uri:oozie:workflow:0.1"> <start to="ParseNCDCData"/> <end name="end"/> </workflow-app> To this we need to add an action, and within that we'll specify the hive parameters Also, keep in mind that actions require <ok> and <error> tags to direct the next action on success or failure. <action name="ParseNCDCData"> <hive xmlns="uri:oozie:hive-action:0.2"> <job-tracker>localhost:8021</job-tracker> <name-node>localhost:8020</name-node> <configuration> <property> <name>oozie.hive.defaults</name> <value>/user/oracle/weather_ooze/hive-default.xml</value> </property> </configuration> <script>ncdc_parse.hql</script> </hive> <ok to="WeatherMan"/> <error to="end"/> </action> There are a couple of things to note here: I have to give the FQDN (or IP) and port of my JobTracker and NameNode. I have to include a hive-default.xml file. I have to include a script file. The hive-default.xml and script file must be stored in HDFS That last point is particularly important. Oozie doesn't make assumptions about where a given workflow is being run. You might submit workflows against different clusters, or have different hive-defaults.xml on different clusters (e.g. MySQL or Postgres-backed metastores). A quick way to ensure that all the assets end up in the right place in HDFS is just to make a working directory locally, build your workflow.xml in it, and copy the assets you'll need to it as you add actions to workflow.xml. At this point, our local directory should contain: workflow.xml hive-defaults.xml (make sure this file contains your metastore connection data) ncdc_parse.hql Adding Pig to the Ooze Adding our Pig script as an action is slightly simpler from an XML standpoint. All we do is add an action to workflow.xml as follows: <action name="WeatherMan"> <pig> <job-tracker>localhost:8021</job-tracker> <name-node>localhost:8020</name-node> <script>weather_train.pig</script> </pig> <ok to="end"/> <error to="end"/> </action> Once we've done this, we'll copy weather_train.pig to our working directory. However, there's a bit of a "gotcha" here. My pig script registers the Weka Jar and a chunk of jython. If those aren't also in HDFS, our action will fail from the outset -- but where do we put them? The Jython script goes into the working directory at the same level as the pig script, because pig attempts to load Jython files in the directory from which the script executes. However, that's not where our Weka jar goes. While Oozie doesn't assume much, it does make an assumption about the Pig classpath. Anything under working_directory/lib gets automatically added to the Pig classpath and no longer requires a REGISTER statement in the script. Anything that uses a REGISTER statement cannot be in the working_directory/lib directory. Instead, it needs to be in a different HDFS directory and attached to the pig action with an <archive> tag. Yes, that's as confusing as you think it is. You can get the exact rules for adding Jars to the distributed cache from Oozie's Pig Cookbook. Making the Workflow Work We've got a workflow defined and have collected all the components we'll need to run. But we can't run anything yet, because we still have to define some properties about the job and submit it to Oozie. We need to start with the job properties, as this is essentially the "request" we'll submit to the Oozie server. In the same working directory, we'll make a file called job.properties as follows: nameNode=hdfs://localhost:8020 jobTracker=localhost:8021 queueName=default weatherRoot=weather_ooze mapreduce.jobtracker.kerberos.principal=foo dfs.namenode.kerberos.principal=foo oozie.libpath=${nameNode}/user/oozie/share/lib oozie.wf.application.path=${nameNode}/user/${user.name}/${weatherRoot} outputDir=weather-ooze While some of the pieces of the properties file are familiar (e.g., JobTracker address), others take a bit of explaining. The first is weatherRoot: this is essentially an environment variable for the script (as are jobTracker and queueName). We're simply using them to simplify the directives for the Oozie job. The oozie.libpath pieces is extremely important. This is a directory in HDFS which holds Oozie's shared libraries: a collection of Jars necessary for invoking Hive, Pig, and other actions. It's a good idea to make sure this has been installed and copied up to HDFS. The last two lines are straightforward: run the application defined by workflow.xml at the application path listed and write the output to the output directory. We're finally ready to submit our job! After all that work we only need to do a few more things: Validate our workflow.xml Copy our working directory to HDFS Submit our job to the Oozie server Run our workflow Let's do them in order. First validate the workflow: oozie validate workflow.xml Next, copy the working directory up to HDFS: hadoop fs -put working_dir /user/oracle/working_dir Now we submit the job to the Oozie server. We need to ensure that we've got the correct URL for the Oozie server, and we need to specify our job.properties file as an argument. oozie job -oozie http://url.to.oozie.server:port_number/ -config /path/to/working_dir/job.properties -submit We've submitted the job, but we don't see any activity on the JobTracker? All I got was this funny bit of output: 14-20120525161321-oozie-oracle This is because submitting a job to Oozie creates an entry for the job and places it in PREP status. What we got back, in essence, is a ticket for our workflow to ride the Oozie train. We're responsible for redeeming our ticket and running the job. oozie -oozie http://url.to.oozie.server:port_number/ -start 14-20120525161321-oozie-oracle Of course, if we really want to run the job from the outset, we can change the "-submit" argument above to "-run." This will prep and run the workflow immediately. Takeaway So, there you have it: the somewhat laborious process of building an Oozie workflow. It's a bit tedious the first time out, but it does present a pair of real benefits to those of us who spend a great deal of time data munging. First, when new data arrives that requires the same processing, we already have the workflow defined and ready to run. Second, as we build up a set of useful action definitions over time, creating new workflows becomes quicker and quicker.

    Read the article

  • Is your Credit Card Number valid?

    - by Rekha
    The credit card numbers may look like some random unique 16 digits number but those digits inform more than what we think it could be. The first digit of the card is the Major Industry Identifier: 1 and 2 -  Airlines 3  – Travel and Entertainment 4 and 5 -  Banking and Financial 6 – Merchandizing and Banking 7 – Petroleum 8 – Telecommunications 9 – National assignment The first 6 digits represent the Issuer Identification Number: Visa – 4xxxxx Master Card – 51xxxx & 55xxxx The 7th and following digits, excluding the last digit, are the person’s account number which leads to trillion possible combinations if the maximum of 12 digits is used. Many cards only use 9 digits. The final digit is the checksum or check digit. It is used to validate the card number using Luhn algorithm. How To Validate Credit Card Number? Take any credit card number, for example 5588 3201 2345 6789. Step 1: Double every other digit from the right: 5*2      8*2      3*2      0*2      2*2      4*2      6*2      8*2 ————————————————————————- 10        16        6          0          4          8      12        16 Step 2: Add these new digits to undoubled digits. All double digit numbers are added as a sum of their digits, so 16 becomes 1+6 = 7: Undoubled digits:       5          8          2          1          3          5          7          9 Doubled Digits:          10       16         6          0          4          8         12         16 Sum:  5+1+0+8+1+6+2+6+1+0+3+4+5+8+7+1+2+9+1+6 = 76 If the final sum is divisible by 10, then the Credit Card number is valid, if not, the number is invalid or fake!!! Hence the example is a fake number? via mint  cc and image credit This article titled,Is your Credit Card Number valid?, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

    Read the article

  • Why your Netapp is so slow...

    - by Darius Zanganeh
    Have you ever wondered why your Netapp FAS box is slow and doesn't perform well at large block workloads?  In this blog entry I will give you a little bit of information that will probably help you understand why it’s so slow, why you shouldn't use it for applications that read and write in large blocks like 64k, 128k, 256k ++ etc..  Of course since I work for Oracle at this time, I will show you why the ZS3 storage boxes are excellent choices for these types of workloads. Netapp’s Fundamental Problem The fundamental problem you have running these workloads on Netapp is the backend block size of their WAFL file system.  Every application block on a Netapp FAS ends up in a 4k chunk on a disk. Reference:  Netapp TR-3001 Whitepaper Netapp has proven this lacking large block performance fact in at least two different ways. They have NEVER posted an SPC-2 Benchmark yet they have posted SPC-1 and SPECSFS, both recently. In 2011 they purchased Engenio to try and fill this GAP in their portfolio. Block Size Matters So why does block size matter anyways?  Many applications use large block chunks of data especially in the Big Data movement.  Some examples are SAS Business Analytics, Microsoft SQL, Hadoop HDFS is even 64MB! Now let me boil this down for you.  If an application such MS SQL is writing data in a 64k chunk then before Netapp actually writes it on disk it will have to split it into 16 different 4k writes and 16 different disk IOPS.  When the application later goes to read that 64k chunk the Netapp will have to again do 16 different disk IOPS.  In comparison the ZS3 Storage Appliance can write in variable block sizes ranging from 512b to 1MB.  So if you put the same MSSQL database on a ZS3 you can set the specific LUNs for this database to 64k and then when you do an application read/write it requires only a single disk IO.  That is 16x faster!  But, back to the problem with your Netapp, you will VERY quickly run out of disk IO and hit a wall.  Now all arrays will have some fancy pre fetch algorithm and some nice cache and maybe even flash based cache such as a PAM card in your Netapp but with large block workloads you will usually blow through the cache and still need significant disk IO.  Also because these datasets are usually very large and usually not dedupable they are usually not good candidates for an all flash system.  You can do some simple math in excel and very quickly you will see why it matters.  Here are a couple of READ examples using SAS and MSSQL.  Assume these are the READ IOPS the application needs even after all the fancy cache and algorithms.   Here is an example with 128k blocks.  Notice the numbers of drives on the Netapp! Here is an example with 64k blocks You can easily see that the Oracle ZS3 can do dramatically more work with dramatically less drives.  This doesn't even take into account that the ONTAP system will likely run out of CPU way before you get to these drive numbers so you be buying many more controllers.  So with all that said, lets look at the ZS3 and why you should consider it for any workload your running on Netapp today.  ZS3 World Record Price/Performance in the SPC-2 benchmark ZS3-2 is #1 in Price Performance $12.08ZS3-2 is #3 in Overall Performance 16,212 MBPS Note: The number one overall spot in the world is held by an AFA 33,477 MBPS but at a Price Performance of $29.79.  A customer could purchase 2 x ZS3-2 systems in the benchmark with relatively the same performance and walk away with $600,000 in their pocket.

    Read the article

  • SQL SERVER – Simple Demo of New Cardinality Estimation Features of SQL Server 2014

    - by Pinal Dave
    SQL Server 2014 has new cardinality estimation logic/algorithm. The cardinality estimation logic is responsible for quality of query plans and majorly responsible for improving performance for any query. This logic was not updated for quite a while, but in the latest version of SQL Server 2104 this logic is re-designed. The new logic now incorporates various assumptions and algorithms of OLTP and warehousing workload. Cardinality estimates are a prediction of the number of rows in the query result. The query optimizer uses these estimates to choose a plan for executing the query. The quality of the query plan has a direct impact on improving query performance. ~ Souce MSDN Let us see a quick example of how cardinality improves performance for a query. I will be using the AdventureWorks database for my example. Before we start with this demonstration, remember that even though you have SQL Server 2014 to see the effect of new cardinality estimates, you will need your database compatibility mode set to 120 which is for SQL Server 2014. If your server instance of SQL Server 2014 but you have set up your database compatibility mode to 110 or any other earlier version, you will get performance from your query like older version of SQL Server. Now we will execute following query in two different compatibility mode and see its performance. (Note that my SQL Server instance is of version 2014). USE AdventureWorks2014 GO -- ------------------------------- -- NEW Cardinality Estimation ALTER DATABASE AdventureWorks2014 SET COMPATIBILITY_LEVEL = 120 GO EXEC [dbo].[uspGetManagerEmployees] 44 GO -- ------------------------------- -- Old Cardinality Estimation ALTER DATABASE AdventureWorks2014 SET COMPATIBILITY_LEVEL = 110 GO EXEC [dbo].[uspGetManagerEmployees] 44 GO Result of Statistics IO Compatibility level 120 Table ‘Person’. Scan count 0, logical reads 6, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table ‘Employee’. Scan count 2, logical reads 7, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table ‘Worktable’. Scan count 0, logical reads 0, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table ‘Worktable’. Scan count 2, logical reads 7, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Compatibility level 110 Table ‘Worktable’. Scan count 2, logical reads 7, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table ‘Person’. Scan count 0, logical reads 137, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table ‘Employee’. Scan count 2, logical reads 7, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table ‘Worktable’. Scan count 0, logical reads 0, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. You will notice in the case of compatibility level 110 there 137 logical read from table person where as in the case of compatibility level 120 there are only 6 physical reads from table person. This drastically improves the performance of the query. If we enable execution plan, we can see the same as well. I hope you will find this quick example helpful. You can read more about this in my latest Pluralsight Course. Reference: Pinal Dave (http://blog.SQLAuthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

    Read the article

  • How the "migrations" approach makes database continuous integration possible

    - by David Atkinson
    Testing a database upgrade script as part of a continuous integration process will only work if there is an easy way to automate the generation of the upgrade scripts. There are two common approaches to managing upgrade scripts. The first is to maintain a set of scripts as-you-go-along. Many SQL developers I've encountered will store these in a folder prefixed numerically to ensure they are ordered as they are intended to be run. Occasionally there is an accompanying document or a batch file that ensures that the scripts are run in the defined order. Writing these scripts during the course of development requires discipline. It's all too easy to load up the table designer and to make a change directly to the development database, rather than to save off the ALTER statement that is required when the same change is made to production. This discipline can add considerable overhead to the development process. However, come the end of the project, everything is ready for final testing and deployment. The second development paradigm is to not do the above. Changes are made to the development database without considering the incremental update scripts required to effect the changes. At the end of the project, the SQL developer or DBA, is tasked to work out what changes have been made, and to hand-craft the upgrade scripts retrospectively. The end of the project is the wrong time to be doing this, as the pressure is mounting to ship the product. And where data deployment is involved, it is prudent not to feel rushed. Schema comparison tools such as SQL Compare have made this latter technique more bearable. These tools work by analyzing the before and after states of a database schema, and calculating the SQL required to transition the database. Problem solved? Not entirely. Schema comparison tools are huge time savers, but they have their limitations. There are certain changes that can be made to a database that can't be determined purely from observing the static schema states. If a column is split, how do we determine the algorithm required to copy the data into the new columns? If a NOT NULL column is added without a default, how do we populate the new field for existing records in the target? If we rename a table, how do we know we've done a rename, as we could equally have dropped a table and created a new one? All the above are examples of situations where developer intent is required to supplement the script generation engine. SQL Source Control 3 and SQL Compare 10 introduced a new feature, migration scripts, allowing developers to add custom scripts to replace the default script generation behavior. These scripts are committed to source control alongside the schema changes, and are associated with one or more changesets. Before this capability was introduced, any schema change that required additional developer intent would break any attempt at auto-generation of the upgrade script, rendering deployment testing as part of continuous integration useless. SQL Compare will now generate upgrade scripts not only using its diffing engine, but also using the knowledge supplied by developers in the guise of migration scripts. In future posts I will describe the necessary command line syntax to leverage this feature as part of an automated build process such as continuous integration.

    Read the article

  • How to make the constructor for the following exercise in c++?

    - by user40630
    This is the exercise I?m trying to solve. It's from C++, How to program book from Deitel and it's my homework. (Card Shuffling and Dealing) Create a program to shuffle and deal a deck of cards. The program should consist of class Card, class DeckOfCards and a driver program. Class Card should provide: a) Data members face and suit of type int. b) A constructor that receives two ints representing the face and suit and uses them to initialize the data members. c) Two static arrays of strings representing the faces and suits. d) A toString function that returns the Card as a string in the form “face of suit.” You can use the + operator to concatenate strings. Class DeckOfCards should contain: a) A vector of Cards named deck to store the Cards. b) An integer currentCard representing the next card to deal. c) A default constructor that initializes the Cards in the deck. The constructor should use vector function push_back to add each Card to the end of the vector after the Card is created and initialized. This should be done for each of the 52 Cards in the deck. d) A shuffle function that shuffles the Cards in the deck. The shuffle algorithm should iterate through the vector of Cards. For each Card, randomly select another Card in the deck and swap the two Cards. e) A dealCard function that returns the next Card object from the deck. f) A moreCards function that returns a bool value indicating whether there are more Cards to deal. The driver program should create a DeckOfCards object, shuffle the cards, then deal the 52 cards. The problem I'm facing is that I don't know exactly how to make the constructor for the second class. See description commented in the code bellow. #include <iostream> #include <vector> using namespace std; /* * */ //Class card. No problems here. class Card { public: Card(int, int); string toString(); private: int suit, face; static string faceNames[13]; static string suitNames[4]; }; string Card::faceNames[13] = {"Ace","Two","Three","Four","Five","Six","Seven","Eight","Nine","Ten","Queen","Jack","King"}; string Card::suitNames[4] = {"Diamonds","Clubs","Hearts","Spades"}; string Card::toString() { return faceNames[face]+" of "+suitNames[suit]; } Card::Card(int f, int s) :face(f), suit(s) { } /*The problem begins here. This class should create(when and object for it is created) a copy of the vector deck, right? But how exactly are these vector cards be initialized? I'll explain better in the constructor definition bellow.*/ class DeckOfCards { public: DeckOfCards(); void shuffleCards(); Card dealCard(); bool moreCards(); private: vector<Card> deck(52); int currentCard; }; int main(int argc, char** argv) { return 0; } DeckOfCards::DeckOfCards() { //This is where I'm stuck. I can't figure out how to set each of the 52 cards of the vector deck to have a specific suit and face every one of them, by using only the constructor of the Card class. //What you see bellow was one of my attempts to solve this problem but I blocked pretty soon in the middle of it. for(int i=0; i<deck.size(); i++) { deck[i]//....There is no function to set them. They must be set when initialized. But how?? } } For easier reading: http://pastebin.com/pJeXMH0f

    Read the article

  • Help finding time of collision

    - by WannaBe
    I am making a simple game right now and am struggling with collision response. My goal is to someday be able to turn it into a 2D platformer but I have a long way to go. I am currently making this in JavaScript and using the canvas element so (0,0) is in the top left and positive X is to the right and positive Y is down. I read a helpful post on StackExchange that got me started on this but I can't seem to get the algorithm 100% correct. How to deal with corner collisions in 2D? I can detect the collision fine but I can't seem to get the response right. The goal is to detect which side the player hit first since minimum displacement doesn't always work. The X response seems to work fine but the Y only works when I am far from the corners. Here is a picture showing what happens Here is the code var bx = box.x; var by = box.y; var bw = box.width; var bh = box.height; var boxCenterX = bx + (bw/2); var boxCenterY = by + (bh/2); var playerCenterX = player.x + player.xvel + (player.width/2); var playerCenterY = player.y + player.yvel + (player.height/2); //left = negative and right = positve, 0 = middle var distanceXin = playerCenterX - boxCenterX; var distanceYin = playerCenterY - boxCenterY; var distanceWidth = Math.abs(distanceXin); var distanceHeight = Math.abs(distanceYin); var halfWidths = (bw/2) + (player.width/2); var halfHeights = (bh/2) + (player.height/2); if(distanceWidth < halfWidths){ //xcollision if(distanceHeight < halfHeights){ //ycollision if(player.xvel == 0){ //adjust y if(distanceYin > 0){ //bottom player.y = by + bh; player.yvel = 0; }else{ player.y = by - player.height; player.yvel = 0; } }else if(player.yvel == 0){ //adjust x if(distanceXin > 0){ //right player.x = bx + bw; player.xvel = 0; }else{ //left player.x = bx - player.width; player.xvel = 0; } }else{ var yTime = distanceYin / player.yvel; var xTime = distanceXin / player.xvel; if(xTime < yTime){ //adjust the x it collided first if(distanceXin > 0){ //right player.x = bx + bw; player.xvel = 0; }else{ //left player.x = bx - player.width; player.xvel = 0; } }else{ //adjust the y it collided first if(distanceYin > 0){ //bottom player.y = by + bh; player.yvel = 0; }else{ player.y = by - player.height; player.yvel = 0; } } } } } And here is a JSFiddle if you would like to see the problem yourself. http://jsfiddle.net/dMumU/ To recreate this move the player to here And press up and left at the same time. The player will jump to the right for some reason. Any advice? I know I am close but I can't seem to get xTime and yTime to equal what I want every time.

    Read the article

  • Is this simple XOR encrypted communication absolutely secure?

    - by user3123061
    Say Alice have 4GB USB flash memory and Peter also have 4GB USB flash memory. They once meet and save on both of memories two files named alice_to_peter.key (2GB) and peter_to_alice.key (2GB) which is randomly generated bits. Then they never meet again and communicate electronicaly. Alice also maintains variable called alice_pointer and Peter maintains variable called peter_pointer which is both initially set to zero. Then when Alice needs to send message to Peter they do: encrypted_message_to_peter[n] = message_to_peter[n] XOR alice_to_peter.key[alice_pointer + n] Where n i n-th byte of message. Then alice_pointer is attached at begining of the encrypted message and (alice_pointer + encrypted message) is sent to Peter and then alice_pointer is incremented by length of message (and for maximum security can be used part of key erased) Peter receives encrypted_message, reads alice_pointer stored at beginning of message and do this: message_to_peter[n] = encrypted_message_to_peter[n] XOR alice_to_peter.key[alice_pointer + n] And for maximum security after reading of message also erases used part of key. - EDIT: In fact this step with this simple algorithm (without integrity check and authentication) decreases security, see Paulo Ebermann post below. When Peter needs to send message to Alice they do analogical steps with peter_to_alice.key and with peter_pointer. With this trivial schema they can send for next 50 years each day 2GB / (50 * 365) = cca 115kB of encrypted data in both directions. If they need more data to send, they simple use larger memory for keys for example with today 2TB harddiscs (1TB keys) is possible to exchange next 50years 60MB/day ! (thats practicaly lots of data for example with using compression its more than hour of high quality voice communication) It Seems to me there is no way for attacker to read encrypted message without keys even if they have infinitely fast computer. because even with infinitely fast computer with brute force they get ever possible message that can fit to length of message, but this is astronomical amount of messages and attacker dont know which of them is actual message. I am right? Is this communication schema really absolutely secure? And if its secure, has this communication method its own name? (I mean XOR encryption is well-known, but whats name of this concrete practical application with use large memories at both communication sides for keys? I am humbly expecting that this application has been invented someone before me :-) ) Note: If its absolutely secure then its amazing because with today low cost large memories it is practicaly much cheeper way of secure communication than expensive quantum cryptography and with equivalent security! EDIT: I think it will be more and more practical in future with lower a lower cost of memories. It can solve secure communication forever. Today you have no certainty if someone succesfuly atack to existing ciphers one year later and make its often expensive implementations unsecure. In many cases before comunication exist step where communicating sides meets personaly, thats time to generate large keys. I think its perfect for military communication for example for communication with submarines which can have installed harddrive with large keys and military central can have harddrive for each submarine they have. It can be also practical in everyday life for example for control your bank account because when you create your account you meet with bank etc.

    Read the article

  • Implementing features in an Entity System

    - by Bane
    After asking two questions on Entity Systems (1, 2), and reading some articles on them, I think that I understand them much better than before. But, I still have some uncertainties, and mainly they are about building a Particle Emitter, an Input system, and a Camera. I obviously still have some problems understanding Entity Systems, and they might apply to a whole other range of objects, but I chose these three because they are very different concepts and should cover a pretty big ground, and help me understand Entity Systems and how to handle problems like these myself, as they come along. I am building an engine in Javascript, and I've implemented most of the core features, which include: input handling, flexible animation system, particle emitter, math classes and functions, scene handling, a camera and a render, and a whole bunch of other things that engines usually support. Then, I read Byte56's answer that got me interested into making the engine into an Entity System one. It would still remain an HTML5 game engine with the basic Scene philosophy, but it should support dynamic creation of entities from components. These are some of the definitions from the previous questions, updated: An Entity is an identifier. It doesn't have any data, it's not an object, it's a simple id that represents an index in the Scene's list of all entities (which I actually plan to implement as a component matrix). A Component is a data holder, but with methods that can operate on that data. The best example is a Vector2D, or a "Position" component. It has data: x and y, but also some methods that make operating on the data a bit easier: add(), normalize(), and so on. A System is something that can operate on a set of entities that meet the certain requirements, usually they (the entities) need to have a specified (by the system itself) set of components to be operated upon. The system is the "logic" part, the "algorithm" part, all the functionality supplied by components is purely for easier data management. The problem that I have now is fitting my old engine concept into this new programming paradigm. Lets start with the simplest one, a Camera. The camera has a position property (Vector2D), a rotation property and some methods for centering it around a point. Each frame, it is fed to a renderer, along with a scene, and all the objects are translated according to it's position. Then the scene is rendered. How could I represent this kind of an object in an Entity System? Would the camera be an entity or simply a component? A combination (see my answer)? Another issues that is bothering me is implementing a Particle Emitter. For what exactly I mean by that, you can check out my video of it: http://youtu.be/BObargIMQsE. The problem I have with this is, again, what should be what. I'm pretty sure that particles themselves shouldn't be entities, as I want to support 10k+ of them, and creating that much entities would be a heavy blow on my performance, I believe. Or maybe not? Depends on the implementation, but anyone with experience: please, do answer. The last bit I wan't to talk about, which is also bugging me the most, is how input should be handled. In my current version of the engine, there is a class called Input. It's a handler that subscribes to browser's events, such as keypresses, and mouse position changes, and also it maintains an internal state. Then, the player class has a react() method, which accepts an input object as an argument. The advantage of this is that the input object could be serialized into JSON and then shared over the network, allowing for smooth multiplayer simulations. But how does this translate into an Entity System?

    Read the article

  • Give a session on C++ AMP – here is how

    - by Daniel Moth
    Ever since presenting on C++ AMP at the AMD Fusion conference in June, then the Gamefest conference in August, and the BUILD conference in September, I've had numerous requests about my material from folks that want to re-deliver the same session. The C++ AMP session I put together has evolved over the 3 presentations to its final form that I used at BUILD, so that is the one I recommend you base yours on. Please get the slides and the recording from channel9 (I'll refer to slide numbers below). This is how I've been presenting the C++ AMP session: Context (slide 3, 04:18-08:18) Start with a demo, on my dual-GPU machine. I've been using the N-Body sample (for VS 11 Developer Preview). (slide 4) Use an nvidia slide that has additional examples of performance improvements that customers enjoy with heterogeneous computing. (slide 5) Talk a bit about the differences today between CPU and GPU hardware, leading to the fact that these will continue to co-exist and that GPUs are great for data parallel algorithms, but not much else today. One is a jack of all trades and the other is a number cruncher. (slide 6) Use the APU example from amd, as one indication that the hardware space is still in motion, emphasizing that the C++ AMP solution is a data parallel API, not a GPU API. It has a future proof design for hardware we have yet to see. (slide 7) Provide more meta-data, as blogged about when I first introduced C++ AMP. Code (slide 9-11) Introduce C++ AMP coding with a simplistic array-addition algorithm – the slides speak for themselves. (slide 12-13) index<N>, extent<N>, and grid<N>. (Slide 14-16) array<T,N>, array_view<T,N> and comparison between them. (Slide 17) parallel_for_each. (slide 18, 21) restrict. (slide 19-20) actual restrictions of restrict(direct3d) – the slides speak for themselves. (slide 22) bring it altogether with a matrix multiplication example. (slide 23-24) accelerator, and accelerator_view. (slide 26-29) Introduce tiling incl. tiled matrix multiplication [tiling probably deserves a whole session instead of 6 minutes!]. IDE (slide 34,37) Briefly touch on the concurrency visualizer. It supports GPU profiling, but enhancements specific to C++ AMP we hope will come at the Beta timeframe, which is when I'll be spending more time talking about it. (slide 35-36, 51:54-59:16) Demonstrate the GPU debugging experience in VS 11. Summary (slide 39) Re-iterate some of the points of slide 7, and add the point that the C++ AMP spec will be open for other compiler vendors to implement, even on other platforms (in fact, Microsoft is actively working on that). (slide 40) Links to content – see slide – including where all your questions should go: http://social.msdn.microsoft.com/Forums/en/parallelcppnative/threads.   "But I don't have time for a full blown session, I only need 2 (or just 1, or 3) C++ AMP slides to use in my session on related topic X" If all you want is a small number of slides, you can take some from the session above and customize them. But because I am so nice, I have created some slides for you, including talking points in the notes section. Download them here. Comments about this post by Daniel Moth welcome at the original blog.

    Read the article

  • php crashes with no core file and this message : apc_mmap failed

    - by greg0ire
    Description of the problem Regularly, cron php processes crash on our production server, which result in mails with the following body : PHP Fatal error: PHP Startup: apc_mmap: mmap failed: in Unknown on line 0 Segmentation fault (core dumped) I think the Segmentation fault (core dumped) should result in core files being handled by apport and then written in /var/crashes, but the files I can see there are there since yesterday, although the last crash occured today : -rw-r----- 1 root whoopsie 1138528 mai 22 04:09 _usr_bin_php5.0.crash -rw-r----- 1 frontoffice whoopsie 1166373 mai 20 18:00 _usr_bin_php5.1005.crash -rw-r----- 1 frontoffice whoopsie 81622658 mai 22 00:05 _usr_sbin_php5-fpm.1005.crash I tried to download the last one anyway, and ran gdb /usr/sbin/php5-fpm /tmp/_usr_sbin_php5-fpm.1005.crash, only to be told that the file is not a core file (its format was not recognized). Here is the server's apc configuration : cat /etc/php5/cli/conf.d/20-apc.ini extension=apc.so apc.shm_size=512M apc.ttl=3600 apc.user_ttl=3600 apc.enable_cli=1 I'm mostly worried about the apc.shm_size… isn't it too high or too low ? I understand it has to do with the size of memory segments. Question(s) What could be the problem ? How can I troubleshoot it (how can I get a valid core file ?) ? System information free total used free shared buffers cached Mem: 5081296 4354684 726612 0 374744 959968 -/+ buffers/cache: 3019972 2061324 Swap: 522236 516888 5348 cat /etc/lsb-release DISTRIB_ID=Ubuntu DISTRIB_RELEASE=12.04 DISTRIB_CODENAME=precise DISTRIB_DESCRIPTION="Ubuntu 12.04.2 LTS" php -v PHP 5.4.17-1~precise+1 (cli) (built: Jul 17 2013 18:14:06) Copyright (c) 1997-2013 The PHP Group Zend Engine v2.4.0, Copyright (c) 1998-2013 Zend Technologies php -i excerpt : Configuration apc APC Support => enabled Version => 3.1.13 APC Debugging => Disabled MMAP Support => Enabled MMAP File Mask => Locking type => pthread mutex Locks Serialization Support => php Revision => $Revision: 327136 $ Build Date => Nov 20 2012 18:41:36 Directive => Local Value => Master Value apc.cache_by_default => On => On apc.canonicalize => On => On apc.coredump_unmap => Off => Off apc.enable_cli => On => On apc.enabled => On => On apc.file_md5 => Off => Off apc.file_update_protection => 2 => 2 apc.filters => no value => no value apc.gc_ttl => 3600 => 3600 apc.include_once_override => Off => Off apc.lazy_classes => Off => Off apc.lazy_functions => Off => Off apc.max_file_size => 1M => 1M apc.mmap_file_mask => no value => no value apc.num_files_hint => 1000 => 1000 apc.preload_path => no value => no value apc.report_autofilter => Off => Off apc.rfc1867 => Off => Off apc.rfc1867_freq => 0 => 0 apc.rfc1867_name => APC_UPLOAD_PROGRESS => APC_UPLOAD_PROGRESS apc.rfc1867_prefix => upload_ => upload_ apc.rfc1867_ttl => 3600 => 3600 apc.serializer => default => default apc.shm_segments => 1 => 1 apc.shm_size => 512M => 512M apc.shm_strings_buffer => 4M => 4M apc.slam_defense => On => On apc.stat => On => On apc.stat_ctime => Off => Off apc.ttl => 3600 => 3600 apc.use_request_time => On => On apc.user_entries_hint => 4096 => 4096 apc.user_ttl => 3600 => 3600 apc.write_lock => On => On php -m [PHP Modules] apc bcmath bz2 calendar Core ctype curl date dba dom ereg exif fileinfo filter ftp gd gettext hash iconv imagick intl json ldap libxml mbstring memcache memcached mhash mysql mysqli openssl pcntl pcre PDO pdo_mysql pdo_pgsql pdo_sqlite pgsql Phar posix Reflection session shmop SimpleXML soap sockets SPL sqlite3 standard sysvmsg sysvsem sysvshm tidy tokenizer wddx xml xmlreader xmlwriter zip zlib [Zend Modules] ulimit -a core file size (blocks, -c) 0 data seg size (kbytes, -d) unlimited scheduling priority (-e) 0 file size (blocks, -f) unlimited pending signals (-i) 39531 max locked memory (kbytes, -l) 64 max memory size (kbytes, -m) unlimited open files (-n) 1024 pipe size (512 bytes, -p) 8 POSIX message queues (bytes, -q) 819200 real-time priority (-r) 0 stack size (kbytes, -s) 8192 cpu time (seconds, -t) unlimited max user processes (-u) 39531 virtual memory (kbytes, -v) unlimited file locks (-x) unlimited

    Read the article

  • CodePlex Daily Summary for Sunday, March 25, 2012

    CodePlex Daily Summary for Sunday, March 25, 2012Popular ReleasesAsp.NET Url Router: v1.0: build for .net 2.0 and .net 4.0menu4web: menu4web 0.0.3: menu4web 0.0.3Craig's Utility Library: Craig's Utility Library 3.1: This update adds about 60 new extension methods, a couple of new classes, and a number of fixes including: Additions Added DateSpan class Added GenericDelimited class Random additions Added static thread friendly version of Random.Next called ThreadSafeNext. AOP Manager additions Added Destroy function to AOPManager (clears out all data so system can be recreated. Really only useful for testing...) ORM additions Added PagedCommand and PageCount functions to ObjectBaseClass (same as M...MemoryLifter: MemoryLifter 2.4.1: KNOWN ISSUE: Sometime the automatic installation of SQL Compact Edition dependency does not work, when you are behind a proxy server. To solve that problem install SQL CE 3.5 SP2 manually from the following link: http://www.microsoft.com/download/en/details.aspx?id=5783SQL Monitor - managing sql server performance: SQLMon 4.2 alpha 14: 1. improved accuracy of logic fault checking in analysisDotSpatial: DotSpatial 1.1: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components are available as NuGet pa...Microsoft All-In-One Code Framework - a centralized code sample library: C++, .NET Coding Guideline: Microsoft All-In-One Code Framework Coding Guideline This document describes the coding style guideline for native C++ and .NET (C# and VB.NET) programming used by the Microsoft All-In-One Code Framework project team.WebDAV for WHS: Version 1.0.67: - Added: Check whether the Remote Web Access is turned on or not; - Added: Check for Add-In updates;Phalanger - The PHP Language Compiler for the .NET Framework: 3.0 (March 2012) for .NET 4.0: March release of Phalanger 3.0 significantly enhances performance, adds new features and fixes many issues. See following for the list of main improvements: New features: Phalanger Tools installable for Visual Studio 2011 Beta "filter" extension with several most used filters implemented DomDocument HTML parser, loadHTML() method mail() PHP compatible function PHP 5.4 T_CALLABLE token PHP 5.4 "callable" type hint PCRE: UTF32 characters in range support configuration supports <c...Nearforums - ASP.NET MVC forum engine: Nearforums v8.0: Version 8.0 of Nearforums, the ASP.NET MVC Forum Engine, containing new features: Internationalization Custom authentication provider Access control list for forums and threads Webdeploy package checksum: abc62990189cf0d488ef915d4a55e4b14169bc01 Visit Roadmap for more details.BIDS Helper: BIDS Helper 1.6: This beta release is the first to support SQL Server 2012 (in addition to SQL Server 2005, 2008, and 2008 R2). Since it is marked as a beta release, we are looking for bug reports in the next few months as you use BIDS Helper on real projects. In addition to getting all existing BIDS Helper functionality working appropriately in SQL Server 2012 (SSDT), the following features are new... Analysis Services Tabular Smart Diff Tabular Actions Editor Tabular HideMemberIf Tabular Pre-Build ...Json.NET: Json.NET 4.5 Release 1: New feature - Windows 8 Metro build New feature - JsonTextReader automatically reads ISO strings as dates New feature - Added DateFormatHandling to control whether dates are written in the MS format or ISO format, with ISO as the default New feature - Added DateTimeZoneHandling to control reading and writing DateTime time zone details New feature - Added async serialize/deserialize methods to JsonConvert New feature - Added Path to JsonReader/JsonWriter/ErrorContext and exceptions w...SCCM Client Actions Tool: SCCM Client Actions Tool v1.11: SCCM Client Actions Tool v1.11 is the latest version. It comes with following changes since last version: Fixed a bug when ping and cmd.exe kept running in endless loop after action progress was finished. Fixed update checking from Codeplex RSS feed. The tool is downloadable as a ZIP file that contains four files: ClientActionsTool.hta – The tool itself. Cmdkey.exe – command line tool for managing cached credentials. This is needed for alternate credentials feature when running the HTA...WebSocket4Net: WebSocket4Net 0.5: Changes in this release fixed the wss's default port bug improved JsonWebSocket supported set client access policy protocol for silverlight fixed a handshake issue in Silverlight fixed a bug that "Host" field in handshake hadn't contained port if the port is not default supported passing in Origin parameter for handshaking supported reacting pings from server side fixed a bug in data sending fixed the bug sending a closing handshake with no message which would cause an excepti...SuperWebSocket, a .NET WebSocket Server: SuperWebSocket 0.5: Changes included in this release: supported closing handshake queue checking improved JSON subprotocol supported sending ping from server to client fixed a bug about sending a closing handshake with no message refactored the code to improve protocol compatibility fixed a bug about sub protocol configuration loading in Mono improved BasicSubProtocol added JsonWebSocketSessionUltra Presenter Desktop: UltraPresenter Desktop Version 2012.03.18: New release with new interface design.LoU: LoU.Dungeons V0: LoU.Dungeons V0SSIS GoogleAnalyticsSource: Version 1.0.3 x64: Now it's possible to select 225 metrics and 93 dimensions and I have modified almost all of the data types.HTML to docx Converter: htmltodocx_0.5.1_alpha: Improved UTF-8 support. Please note, for proper UTF-8 support, there appears to be an issue with PHPWord that needs to be addressed. See: http://phpword.codeplex.com/discussions/261365 for a discussion.Daun Management Studio: Daun Management Studio 0.1 (Alpha Version): These are these the alpha application packages for Daun Management Studio to manage MongoDB Server. Please visit our official website http://www.daun-project.comNew ProjectsBundle Transformer: Bundle Transformer - a modular extension for System.Web.Optimization. Classes CssTransformer and JsTransformer, included in the core of Bundle Transformer, implement interface IBundleTransform. They are intended to replace the standard classes CssMinify and JsMinify.Catel fody plugin: Catel plugin for Fody. For more information about Fody, see http://code.google.com/p/fody/.CharsetConverter: CharsetConverter makes it easier to convert a bunch of files from one charset to another. Files are backuped and recoded. You will no longer need to convert one file after another. It's developed in VB.NET.FNSYS: ??GM Spriter: GM Spriter creates copy rectangle and scaling data for sprites that can drawn in pieces. Supporting a more advanced, optimized, and less resource intensive method.htty: htty is the HTTP TTY, a console application for interacting with web servers.menu4web: menu4web is lightweight javascript code for creating dynamic menus on web sites.mvcpractice2: mvcpractice2National Transportation Information Control Protocol Suite: A Standards Compliant Extensible NTCIP Software Solution. It is utilized in all federally funded projects in the world over. It contains utilities for encoding, decoding in various layer formats such as HDLC, PMPP, SNMP (BER, PER Etc.) There are also some proprietary features. This software was developed in my Free Time because the software in use by my organization was severely lacking and always required some type of major change for the smallest thing. After implementation and...OpenEMR: OpenEMR is an open source medical practice management application (EHR EMR PMS) featuring fully integrated electronic health records, scheduling, electronic billing, internationalization, free support, a vibrant community, and a whole lot more. Mirror of Sourceforge OpenEMR project.Opera Extension Creator: The program helps create extensions for Opera. You can write code in another editor (program can automatically checks for changes on the disk) and only one click to create .oex file and install it in Opera. It's developed in (V)C# 2005 and .NET 2.0. PADNUG Site Redesign: Bringing the PADNUG web site up to current technologies and giving it a facelift.Practico1: ejercicios de practico 1Roslyn and C#-Derived Languages: Roslyn and C#-Derived Languages(for example: Axum)Series Organiser: An app that organises tv series episodes based on the file name into a series folder structure.Silverlight socket component: Beetle.SL?????Silverlight socket?????,???????????,??????????tcp??;?????????????.Skylark: Skylark is an n-tier application to test drive different .NET technologies across various domain problems. It's developed in .NET C#

    Read the article

  • Replacing ASP.NET Forms Authentication with WIF Session Authentication (for the better)

    - by Your DisplayName here!
    ASP.NET Forms Authentication and WIF Session Authentication (which has *nothing* to do with ASP.NET sessions) are very similar. Both inspect incoming requests for a special cookie that contains identity information, if that cookie is present it gets validated and if that is successful, the identity information is made available to the application via HttpContext.User/Thread.CurrentPrincipal. The main difference between the two is the identity to cookie serialization engine that sits below. Whereas ForsmAuth can only store the name of the user and an additional UserData string. It is limited to a single cookie and hardcoded to protection via the machine key. WIF session authentication in turn has these additional features: Can serialize a complete ClaimsPrincipal (including claims) to the cookie(s). Has a cookie overflow mechanism when data gets too big. In total it can create up to 8 cookies (á 4 KB) per domain (not that I would recommend round tripping that much data). Supports server side caching (which is an extensible mechanism). Has an extensible mechanism for protection (DPAPI by default, RSA as an option for web farms, and machine key based protection is coming in .NET 4.5) So in other words – session authentication is the superior technology, and if done cleverly enough you can replace FormsAuth without any changes to your application code. The only features missing is the redirect mechanism to a login page and an easy to use API to set authentication cookies. But that’s easy to add ;) FormsSessionAuthenticationModule This module is a sub class of the standard WIF session module, adding the following features: Handling EndRequest to do the redirect on 401s to the login page configured for FormsAuth. Reads the FormsAuth cookie name, cookie domain, timeout and require SSL settings to configure the module accordingly. Implements sliding expiration if configured for FormsAuth. It also uses the same algorithm as FormsAuth to calculate when the cookie needs renewal. Implements caching of the principal on the server side (aka session mode) if configured in an AppSetting. Supports claims transformation via a ClaimsAuthenticationManager. As you can see, the whole module is designed to easily replace the FormsAuth mechanism. Simply set the authentication mode to None and register the module. In the spirit of the FormsAuthentication class, there is also now a SessionAuthentication class with the same methods and signatures (e.g. SetAuthCookie and SignOut). The rest of your application code should not be affected. In addition the session module looks for a HttpContext item called “NoRedirect”. If that exists, the redirect to the login page will *not* happen, instead the 401 is passed back to the client. Very useful if you are implementing services or web APIs where you want the actual status code to be preserved. A corresponding UnauthorizedResult is provided that gives you easy access to the context item. The download contains a sample app, the module and an inspector for session cookies and tokens. Let’s hope that in .NET 4.5 such a module comes out of the box. HTH

    Read the article

  • Recent improvements in Console Performance

    - by loren.konkus
    Recently, the WebLogic Server development and support organizations have worked with a number of customers to quantify and improve the performance of the Administration Console in large, distributed configurations where there is significant latency in the communications between the administration server and managed servers. These improvements fall into two categories: Constraining the amount of time that the Console stalls waiting for communication Reducing and streamlining the amount of data required for an update A few releases ago, we added support for a configurable domain-wide mbean "Invocation Timeout" value on the Console's configuration: general, advanced section for a domain. The default value for this setting is 0, which means wait indefinitely and was chosen for compatibility with the behavior of previous releases. This configuration setting applies to all mbean communications between the admin server and managed servers, and is the first line of defense against being blocked by a stalled or completely overloaded managed server. Each site should choose an appropriate timeout value for their environment and network latency. In the next release of WebLogic Server, we've added an additional console preference, "Management Operation Timeout", to the Console's shared preference page. This setting further constrains how long certain console pages will wait for slowly responding servers before returning partial results. While not all Console pages support this yet, key pages such as the Servers Configuration and Control table pages and the Deployments Control pages have been updated to support this. For example, if a user requests a Servers Table page and a Management Operation Timeout occurs, the table is displayed with both local configuration and remote runtime information from the responding managed servers and only local configuration information for servers that did not yet respond. This means that a troublesome managed server does not impede your ability to manage your domain using the Console. To support these changes, these Console pages have been re-written to use the Work Management feature of WebLogic Server to interact with each server or deployment concurrently, which further improves the responsiveness of these pages. The basic algorithm for these pages is: For each configuration mbean (ie, Servers) populate rows with configuration attributes from the fast, local mbean server Find a WorkManager For each server, Create a Work instance to obtain runtime mbean attributes for the server Schedule Work instance in the WorkManager Call WorkManager.waitForAll to wait WorkItems to finish, constrained by Management Operation Timeout For each WorkItem, if the runtime information obtained was not complete, add a message indicating which server has incomplete data Display collected data in table In addition to these changes to constrain how long the console waits for communication, a number of other changes have been made to reduce the amount and scope of managed server interactions for key pages. For example, in previous releases the Deployments Control table looked at the status of a deployment on every managed server, even those servers that the deployment was not currently targeted on. (This was done to handle an edge case where a deployment's target configuration was changed while it remained running on previously targeted servers.) We decided supporting that edge case did not warrant the performance impact for all, and instead only look at the status of a deployment on the servers it is targeted to. Comprehensive status continues to be available if a user clicks on the 'status' field for a deployment. Finally, changes have been made to the System Status portlet to reduce its impact on Console page display times. Obtaining health information for this display requires several mbean interactions with managed servers. In previous releases, this mbean interaction occurred with every display, and any delay or impediment in these interactions was reflected in the display time for every page. To reduce this impact, we've made several changes in this portlet: Using Work Management to obtain health concurrently Applying the operation timeout configuration to constrain how long we will wait Caching health information to reduce the cost during rapid navigation from page to page and only obtaining new health information if the previous information is over 30 seconds old. Eliminating heath collection if this portlet is minimized. Together, these Console changes have resulted in significant performance improvements for the customers with large configurations and high latency that we have worked with during their development, and some lesser performance improvements for those with small configurations and very fast networks. These changes will be included in the 11g Rel 1 patch set 2 (10.3.3.0) release of WebLogic Server.

    Read the article

  • Why would Copying a Large Image to the Clipboard Freeze a Computer?

    - by Akemi Iwaya
    Sometimes, something really odd happens when using our computers that makes no sense at all…such as copying a simple image to the clipboard and the computer freezing up because of it. An image is an image, right? Today’s SuperUser post has the answer to a puzzled reader’s dilemna. Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-driven grouping of Q&A web sites. Original image courtesy of Wikimedia. The Question SuperUser reader Joban Dhillon wants to know why copying an image to the clipboard on his computer freezes it up: I was messing around with some height map images and found this one: (http://upload.wikimedia.org/wikipedia/commons/1/15/Srtm_ramp2.world.21600×10800.jpg) The image is 21,600*10,800 pixels in size. When I right click and select “Copy Image” in my browser (I am using Google Chrome), it slows down my computer until it freezes. After that I must restart. I am curious about why this happens. I presume it is the size of the image, although it is only about 6 MB when saved to my computer. I am also using Windows 8.1 Why would a simple image freeze Joban’s computer up after copying it to the clipboard? The Answer SuperUser contributor Mokubai has the answer for us: “Copy Image” is copying the raw image data, rather than the image file itself, to your clipboard. The raw image data will be 21,600 x 10,800 x 3 (24 bit image) = 699,840,000 bytes of data. That is approximately 700 MB of data your browser is trying to copy to the clipboard. JPEG compresses the raw data using a lossy algorithm and can get pretty good compression. Hence the compressed file is only 6 MB. The reason it makes your computer slow is that it is probably filling your memory up with at least the 700 MB of image data that your browser is using to show you the image, another 700 MB (along with whatever overhead the clipboard incurs) to store it on the clipboard, and a not insignificant amount of processing power to convert the image into a format that can be stored on the clipboard. Chances are that if you have less than 4 GB of physical RAM, then those copies of the image data are forcing your computer to page memory out to the swap file in an attempt to fulfil both memory demands at the same time. This will cause programs and disk access to be sluggish as they use the disk and try to use the data that may have just been paged out. In short: Do not use the clipboard for huge images unless you have a lot of memory and a bit of time to spare. Like pretty graphs? This is what happens when I load that image in Google Chrome, then copy it to the clipboard on my machine with 12 GB of RAM: It starts off at the lower point using 2.8 GB of RAM, loading the image punches it up to 3.6 GB (approximately the 700 MB), then copying it to the clipboard spikes way up there at 6.3 GB of RAM before settling back down at the 4.5-ish you would expect to see for a program and two copies of a rather large image. That is a whopping 3.7 GB of image data being worked on at the peak, which is probably the initial image, a reserved quantity for the clipboard, and perhaps a couple of conversion buffers. That is enough to bring any machine with less than 8 GB of RAM to its knees. Strangely, doing the same thing in Firefox just copies the image file rather than the image data (without the scary memory surge). Have something to add to the explanation? Sound off in the comments. Want to read more answers from other tech-savvy Stack Exchange users? Check out the full discussion thread here.

    Read the article

  • Problems implementing a screen space shadow ray tracing shader

    - by Grieverheart
    Here I previously asked for the possibility of ray tracing shadows in screen space in a deferred shader. Several problems were pointed out. One of the most important problem is that only visible objects can cast shadows and objects between the camera and the shadow caster can interfere. Still I thought it'd be a fun experiment. The idea is to calculate the view coordinates of pixels and cast a ray to the light. The ray is then traced pixel by pixel to the light and its depth is compared with the depth at the pixel. If a pixel is in front of the ray, a shadow is casted at the original pixel. At first I thought that I could use the DDA algorithm in 2D to calculate the distance 't' (in p = o + t d, where o origin, d direction) to the next pixel and use it in the 3D ray equation to find the ray's z coordinate at that pixel's position. For the 2D ray, I would use the projected and biased 3D ray direction and origin. The idea was that 't' would be the same in both 2D and 3D equations. Unfortunately, this is not the case since the projection matrix is 4D. Thus, some tweak needs to be done to make this work this way. I would like to ask if someone knows of a way to do what I described above, i.e. from a 2D ray in texture coordinate space to get the 3D ray in screen space. I did implement a simple version of the idea which you can see in the following video: video here Shadows may seem a bit pixelated, but that's mostly because of the size of the step in 't' I chose. And here is the shader: #version 330 core uniform sampler2D DepthMap; uniform vec2 projAB; uniform mat4 projectionMatrix; const vec3 light_p = vec3(-30.0, 30.0, -10.0); noperspective in vec2 pass_TexCoord; smooth in vec3 viewRay; layout(location = 0) out float out_AO; vec3 CalcPosition(void){ float depth = texture(DepthMap, pass_TexCoord).r; float linearDepth = projAB.y / (depth - projAB.x); vec3 ray = normalize(viewRay); ray = ray / ray.z; return linearDepth * ray; } void main(void){ vec3 origin = CalcPosition(); if(origin.z < -60) discard; vec2 pixOrigin = pass_TexCoord; //tex coords vec3 dir = normalize(light_p - origin); vec2 texel_size = vec2(1.0 / 600.0); float t = 0.1; ivec2 pixIndex = ivec2(pixOrigin / texel_size); out_AO = 1.0; while(true){ vec3 ray = origin + t * dir; vec4 temp = projectionMatrix * vec4(ray, 1.0); vec2 texCoord = (temp.xy / temp.w) * 0.5 + 0.5; ivec2 newIndex = ivec2(texCoord / texel_size); if(newIndex != pixIndex){ float depth = texture(DepthMap, texCoord).r; float linearDepth = projAB.y / (depth - projAB.x); if(linearDepth > ray.z + 0.1){ out_AO = 0.2; break; } pixIndex = newIndex; } t += 0.5; if(texCoord.x < 0 || texCoord.x > 1.0 || texCoord.y < 0 || texCoord.y > 1.0) break; } } As you can see, here I just increment 't' by some arbitrary factor, calculate the 3D ray and project it to get the pixel coordinates, which is not really optimal. Hopefully, I would like to optimize the code as much as possible and compare it with shadow mapping and how it scales with the number of lights. PS: Keep in mind that I reconstruct position from depth by interpolating rays through a full screen quad.

    Read the article

  • CodePlex Daily Summary for Thursday, June 21, 2012

    CodePlex Daily Summary for Thursday, June 21, 2012Popular ReleasesuComponents: uComponents v3.1.1: Continuing on from 84817, we are proud to announce our 3.1.1 release! The following issues have been resolved: 14640 14696 14704 14724 Please note: This release is not to be confused with the upcoming 80410 (which will support .NET 4.0)MVVM Light Toolkit: V4RTM (binaries only) including Windows 8 RP: This package contains all the latest DLLs for MVVM Light V4 RTM. It includes the DLLs for Windows 8 Release Preview. An updated Nuget package is also available at http://nuget.org/packages/MvvmLightLibs An installer with binaries, snippets and templates will follow ASAP.Weapsy - ASP.NET MVC CMS: 1.0.0: - Some changes to Layout and CSS - Changed version number to 1.0.0.0 - Solved Cache and Session items handler error in IIS 7 - Created the Modules, Plugins and Widgets Areas - Replaced CKEditor with TinyMCE - Created the System Info page - Minor changesAuto Proxy Configuration: Windows Proxy Setup V1.2: Bug FixesXDA ROM Hub: XDA ROM HUB v0.5: Added XRH Backup -- Backup & restore data, system and cache USE AT YOUR OWN RISK! - USE ONLY IN RECOVERY!AcDown????? - AcDown Downloader Framework: AcDown????? v3.11.7: ?? ●AcDown??????????、??、??????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ...Apex: Apex 1.4: Apex 1.4Apex 1.4 provides a framework for rapid MVVM development. Download Apex 1.4 to get the core binaries, Visual Studio Extensions, Project Templates, Samples and Documentation. The 1.4 Release provides a vast number of enhancements via the Apex Broker. The Apex Broker is an object that can be used to retrieve models, get the view for a view model and more, much like an IoC container. The new Zune Style application templates for WPF and Silverlight give a great starting point for makin...NShader - HLSL - GLSL - CG - Shader Syntax Highlighter AddIn for Visual Studio: NShader 1.3 - VS2010 + VS2012: This is a small maintenance release to support new VS2012 as well as VS2010. This release is also fixing the issue The "Comment Selection" include the first line after the selection If the new NShader version doesn't highlight your shader, you can try to: Remove the registry entry: HKEY_CURRENT_USER\Software\Microsoft\VisualStudio\11.0\FontAndColors\Cache Remove all lines using "fx" or "hlsl" in file C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE\CommonExtensions\Micr...JSON Toolkit: JSON Toolkit 4.0: Up to 2.5x performance improvement in stringify operations Up to 1.7x performance improvement in parse operations Improved error messages when parsing invalid JSON strings Extended support to .Net 2.0, .Net 3.5, .Net 4.0, Silverlight 4, Windows Phone, Windows 8 metro apps and Xbox JSON namespace changed to ComputerBeacon.Json namespaceXenta Framework - extensible enterprise n-tier application framework: Xenta Framework 1.8.0: System Requirements OS Windows 7 Windows Vista Windows Server 2008 Windows Server 2008 R2 Web Server Internet Information Service 7.0 or above .NET Framework .NET Framework 4.0 WCF Activation feature HTTP Activation Non-HTTP Activation for net.pipe/net.tcp WCF bindings ASP.NET MVC ASP.NET MVC 3.0 Database Microsoft SQL Server 2005 Microsoft SQL Server 2008 Microsoft SQL Server 2008 R2 Additional Deployment Configuration Started Windows Process Activation service Start...ASP.NET REST Services Framework: Release 1.3 - Standard version: The REST-services Framework v1.3 has important functional changes allowing to use complex data types as service call parameters. Such can be mapped to form or query string variables or the HTTP Message Body. This is especially useful when REST-style service URLs with POST or PUT HTTP method is used. Beginning from v1.1 the REST-services Framework is compatible with ASP.NET Routing model as well with CRUD (Create, Read, Update, and Delete) principle. These two are often important when buildin...NanoMVVM: a lightweight wpf MVVM framework: v0.10 stable beta: v0.10 Minor fixes to ui and code, added error example to async commands, separated project into various releases (mainly into logical wholes), removed expression blend satellite assembliesMFCMAPI: June 2012 Release: Build: 15.0.0.1034 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeMonoGame - Write Once, Play Everywhere: MonoGame 2.5.1: Release Notes The MonoGame team are pleased to announce that MonoGame v2.5.1 has been released. This release contains important bug fixes and minor updates. Recent additions include project templates for iOS and MacOS. The MonoDevelop.MonoGame AddIn also works on Linux. We have removed the dependency on the thirdparty GamePad library to allow MonoGame to be included in the debian/ubuntu repositories. There have been a major bug fix to ensure textures are disposed of correctly as well as some ...????: ????2.0.2: 1、???????????。 2、DJ???????10?,?????????10?。 3、??.NET 4.5(Windows 8)????????????。 4、???????????。 5、??????????????。 6、???Windows 8????。 7、?????2.0.1???????????????。 8、??DJ?????????。Azure Storage Explorer: Azure Storage Explorer 5 Preview 1 (6.17.2012): Azure Storage Explorer verison 5 is in development, and Preview 1 provides an early look at the new user interface and some of the new features. Here's what's new in v5 Preview 1: New UI, similar to the new Windows Azure HTML5 portal Support for configuring and viewing storage account logging Support for configuring and viewing storage account monitoring Uses the Windows Azure 1.7 SDK libraries Bug fixesCodename 'Chrometro': Developer Preview: Welcome to the Codename 'Chrometro' Developer Preview! This is the very first public preview of the app. Please note that this is a highly primitive build and the app is not even half of what it is meant to be. The Developer Preview sports the following: 1) An easy to use application setup. 2) The Assistant which simplifies your task of customization. 3) The partially complete Metro UI. 4) A variety of settings 5) A partially complete web browsing experience To get started, download the Ins...KangaModeling: Kanga Modeling 1.0: This is the public release 1.0 of Kanga Modeling. -Cosmos (C# Open Source Managed Operating System): Release 92560: Prerequisites Visual Studio 2010 - Any version including Express. Express users must also install Visual Studio 2010 Integrated Shell runtime VMWare - Cosmos can run on real hardware as well as other virtualization environments but our default debug setup is configured for VMWare. VMWare Player (Free). or Workstation VMWare VIX API 1.11AutoUpdaterdotNET : Autoupdate for VB.NET and C# Developer: AutoUpdater.NET 1.1: Release Notes New feature added that allows user to select remind later interval.New Projects.NET Heatmap: This is a simple project using C#, JQuery, and heatmap.js that allows you to create a heatmap for a web page using static data from a SQL database.Advanced Data Server: Advanced Data Server (ADS) is a library that enables you to create powerful server applications with little code.ARPAMISproject: This is an ambitious project that aims to provide an extensive business solution to schools, universities or any academic institutions alike. ArraySegments (by Stephen Cleary): Lightweight extension methods for ArraySegment<T>, particularly useful for byte arrays.Auto Proxy Configuration: This Tool sets proxy server automatically according to the DNSDomain.Bongiozzo Photosite: Simple photo site written using ASP.NET MVC 4.0 over Flickr API and Galleria image gallery framework. Cloud Media SharePoint Extension: With this extensions you can easily add media from the cloud like YouTube or Vimeo. Metadata from Vimeo or YouTube are also .and will be added tooContent Organizer Rule Manager SharePoint 2010: Create and manage content organizer rules faster for SharePoint 2010.Crm Customization Manager: Crm Customization Manager (CCM) by N.JL helps Dynamics CRM System Adiminstrators to easly Import Customisations and Treanslations with scheduling possibilitydemoHello: asp.net Ghost Puzzle: Protect your files with Ghost Puzzle.IonoWumpus: A simple Hunt the Wumpus implementation.LargeSky Personal Project: This a personal project, just for code place.Maze Game: Maze Game is a game for children/ computer beginners to practice the mouse movement with fun.NASM Develop IDE (The Open Source NASM Development Environment For Windows): A simple, light weight, all one in application that can help developers develop NASM applications in Windows without the need of remember fancy commands.Navigational: Gator brings navigation to projects built around life situations.Real Folders for Visual Studio: Real Folders for Visual Studio is a free plugin which makes Solution Folders map to real file system folders. With Real Folders you have the opportunity to organize your files in a simpler way than standard Visual Studio Solution Folders behave (completely uncommited to any folder on your file system). SaltFx: SaltFx is an N-Layered Domain Driven Design (DDD) framework for .NET development.SharePoint Location-Based Weather Webpart: Uses UPS information to display local weather for the user via the Yahoo Weather service.SharePoint Publishing: The Project is aimed at supplying Publishers with tools & design elements to provide a means of publishing through SharePoint.SpellLight - Lightweight Silverlight Spell Checker Library: SpellLight is a lightweight Silverlight Spell Check librarySUDOKU APP: NoneTrainer: This is an application used for logging runs, nutrition, weight, and other goals.weibospace: An ios projecct

    Read the article

< Previous Page | 193 194 195 196 197 198 199 200 201 202 203 204  | Next Page >