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  • How to properly logout of facebook

    - by Gublooo
    hey guys This is a repeated question and I have followed both the suggestions provided in these links: http://stackoverflow.com/questions/1386557/how-to-log-out-users-using-facebook-connect-in-php-and-zend/1386749#1386749 http://stackoverflow.com/questions/1546277/trouble-logging-out-of-a-facebook-connect-site-and-destroying-sessions The issue is - the code works 90% of the time. Thats the weird part. Out of the 100 times I've logged in and out - I've experienced this problem 5-6 times and 2 of my beta test users have reported the same issue. So when it works- if u click the logout link - u get the facebook popup saying - you being logged out - when it does'nt work - absolutely nothing happens - the page does not refresh - it just sits on that page doing nothing. This is the javascript code that gets called on clicking logout function logout() { FB.Connect.get_status().waitUntilReady(function(status) { switch(status) { case FB.ConnectState.connected: FB.Connect.logoutAndRedirect("http://www.example.com/login/logout"); break; case FB.ConnectState.userNotLoggedIn: window.location = "http://www.example.com/login/logout"; break; } }); return false; } This is the php code: $this-_auth-clearIdentity(); $face = Zend_Registry::get('facebook'); $fb = new Facebook($face['appapikey'], $face['appsecret']); //$fb-clear_cookie_state(); $fb-expire_session(); Anyone experienced such sporadic issues. Thanks

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  • Pong: How does the paddle know where the ball will hit?

    - by Roflcoptr
    After implementing Pacman and Snake I'm implementing the next very very classic game: Pong. The implementation is really simple, but I just have one little problem remaining. When one of the paddle (I'm not sure if it is called paddle) is controlled by the computer, I have trouble to position it at the correct position. The ball has a current position, a speed (which for now is constant) and a direction angle. So I could calculate the position where it will hit the side of the computer controlled paddle. And so Icould position the paddle right there. But however in the real game, there is a probability that the computer's paddle will miss the ball. How can I implement this probability? If I only use a probability of lets say 0.5 that the computer's paddle will hit the ball, the problem is solved, but I think it isn't that simple. From the original game I think the probability depends on the distance between the current paddle position and the position the ball will hit the border. Does anybody have any hints how exactly this is calculated?

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  • How to create a Binary Tree from a General Tree?

    - by mno4k
    I have to solve the following constructor for a BinaryTree class in java: BinaryTree(GeneralTree<T> aTree) This method should create a BinaryTree (bt) from a General Tree (gt) as follows: Every Vertex from gt will be represented as a leaf in bt. If gt is a leaf, then bt will be a leaf with the same value as gt If gt is not a leaf, then bt will be constructed as an empty root, a left subTree (lt) and a right subTree (lr). Lt is a stric binary tree created from the oldest subtree of gt (the left-most subtree) and lr is a stric binary tree created from gt without its left-most subtree. The frist part is trivial enough, but the second one is giving me some trouble. I've gotten this far: public BinaryTree(GeneralTree<T> aTree){ if (aTree.isLeaf()){ root= new BinaryNode<T>(aTree.getRootData()); }else{ root= new BinaryNode<T>(null); // empty root LinkedList<GeneralTree<T>> childs = aTree.getChilds(); // Childs of the GT are implemented as a LinkedList of SubTrees child.begin(); //start iteration trough list BinaryTree<T> lt = new BinaryTree<T>(childs.element(0)); // first element = left-most child this.addLeftChild(lt); aTree.DeleteChild(hijos.elemento(0)); BinaryTree<T> lr = new BinaryTree<T>(aTree); this.addRightChild(lr); } } Is this the right way? If not, can you think of a better way to solve this? Thank you!

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  • NTLM Authentication fails when behind Proxy server

    - by Jan Petersen
    Hi All, I've seen a number of post about consuming Web Services from behind a proxy server, but none that seams to address this problem. I'm building a desktop application, using Java, JAX-WS in NetBeans. I have a working prototype, that can query the server for authentication mode, successfully authenticate and retrieve a list of web site. However, if I run the same app from a network that is behind a proxy server (the proxy does not require authentication), then I'm running into trouble. I have sniffed the traffic, and noticed the following: Behind Proxy # Result Protocol Host URL 1 200 HTTP host.domain.com /_vti_bin/Authentication.asmx 2 401 HTTP host.domain.com /_vti_bin/Webs.asmx 3 401 HTTP host.domain.com /_vti_bin/Webs.asmx 4 401 HTTP host.domain.com /_vti_bin/Webs.asmx 5 401 HTTP host.domain.com /_vti_bin/Webs.asmx Without Proxy # Result Protocol Host URL 1 200 HTTP host.domain.com /_vti_bin/Authentication.asmx 2 401 HTTP host.domain.com /_vti_bin/Webs.asmx 3 401 HTTP host.domain.com /_vti_bin/Webs.asmx 4 401 HTTP host.domain.com /_vti_bin/Webs.asmx 5 401 HTTP host.domain.com /_vti_bin/Webs.asmx 6 200 HTTP host.domain.com /_vti_bin/Webs.asmx When running the code from a network without a proxy server, I successfully Authentication with the server, but when I'm behind the proxy server, the traffic is cut-off at the 5th message, and thus don't succeed. I know from the Java docs that On Microsoft Windows platforms, NTLM authentication attempts to acquire the user credentials from the system without prompting the user's authenticator object. If these credentials are not accepted by the server then the user's authenticator will be called. Given that my Authentication code is called only ones, and only as the 5th attempt, it appears as if the connection is dropped when behind the proxy server before my Authentication object is used. Is there any way I can control the behavior of Authentication module, to not have it use the system credentials? I have put the source text java class files of a demo app up, showing the issue at the following urls (it's a bit to long even in the short demo form to post here). link text Br Jan

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  • ASP.NET NamingContainer naming convention

    - by EOLeary
    The Background Hello! I'm working on a project in which the client has required a lot of things to happen on a single page, and this has resulted in a rather large blob of HTML being rendered out to the client browser. The main issue is with input tags (where runat="server" attribute is set), these tend to cause a drastic increase in markup size due to validation, updatepanel triggers, viewstate, and the control markup itself. I've done what I can to reduce the amount of triggers I'm using, I'm compressing the viewstate (to something like 8% of the original viewstate size), I've gotten rid of a lot of ASP.NET Validators and rolled my own, and and I've been using ClientIdMode to reduce the length of the ID attributes of many asp.net elements. All of these combined significantly reduces the amount of HTML being sent to the client, (for example going from 2 megabytes for a request down to 500-600 kb - these are HUGE pages, mind you). The Issue One area which I've been having trouble reducing is simply the auto-generated 'name' attribute of input elements. <input name="ctl00$ctl00$ctl00$_main$_main$_bodyMatterPhase$_phaseTree$ctl00$_taskTree$ctl00$_taskDetails$_detailList$ctrl0$_row$_descriptionText" type="text" value="Investigation Week 1" maxlength="100" id="_taskTree_0__taskDetails_0__detailList_0__row_0__descriptionText_0" style="width:170px;"> As you can see above, the name attribute is 139 out of 297 characters, that's almost 50% of the tag markup taken up by that HUGE name. Does anyone have any ideas on how to stick a hook in somewhere in ASP.NET where I can somehow translate these or generate them differently; say instead of ctl00$ctl00$ctl00$_main$_main$_bodyMatterPhase$_phaseTree$ctl00$_taskTree$ctl00$_taskDetails$_detailList$ctrl0$_row$_descriptionText, it could be a GUID like 0x0AEED4B6445A11E08F873606E0D72085, which is 105 characters shorter. Any help would be greatly appreciated!

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  • org.hibernate.NonUniqueObjectException Within GWT application using hibernate through gilead

    - by molleman
    Hello Guys, i am working on a project for college that uses GWT,Hibernate and Gilead. Basically for the moment users should be able to add friends and remove them. also a user can see if his or her friends are online or not. my trouble is that when i add a friend that is already related to another friend i get this error org.hibernate.NonUniqueObjectException: a different object with the same identifier value was already associated with the session: [com.example.client.YFUser#4] i have a service class public class TestServiceImpl extends PersistentRemoteService implements TestService { this is my service class for my gwt application. my toruble is here with my implmentation class of my serivce in this method that is called when a user presses add friend button on the client-side public void addYFUserFriend(String userName){ //this retrieves the current user YFUser user = (YFUser)getSession().getAttribute(SESSION_USER); Session session = com.example.server.HibernateUtil.getSessionFactory().getCurrentSession(); session.beginTransaction(); YFUser friend = (YFUser) session.createQuery("select u FROM YFUser u where u.username = :username").setParameter("username", userName).uniqueResult(); System.out.println("user " + friend.getUsername() + " Found"); user.getFriends().add(friend); friend.getBefriended().add(user); session.update(user); session.update(friend); session.getTransaction().commit(); } a scenerio : user1 adds user2 as a friend. this works fine. then user3 adds user2 and the exeception is thrown. any ideas why and where my logic is going wrong Ok so i have changed my code, and i have removed all the getCurrentASession() calls and replaced with openSession() call which are closed at the appropiate point, now the error i am getting is com.google.gwt.user.server.rpc.UnexpectedException: Service method 'public abstract void com.example.client.TestService.addYFUserFriend(java.lang.String)' threw an unexpected exception: org.hibernate.NonUniqueResultException: query did not return a unique result: 3

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  • CSS Hover on parent list Item only

    - by Daniel O'Connor
    Hey Everyone, So I have some nested lists (only one level deep) and I'm running into trouble with the CSS :hover feature. I only want the hover to apply to the parent class, but I can't figure that one out. Here's my CSS <style type="text/css" media="screen"> .listblock li img { visibility: hidden; } .listblock li:hover img { visibility: visible; } </style> And here is a sample of one of the lists. <ul> <li>One <a href="#"><img src="img/basket.png" height="16" width="16" alt="Buy" class="buy" onClick="pageTracker._trackEvent('Outbound Links', 'Amazon');"/></a></li> <li>Two <a href="#"><img src="img/basket.png" height="16" width="16" class="buy" /></a> <ul> <li>Uno<a href="#"><img src="img/basket.png" height="16" width="16" class="buy" /></a></li> <li>Dos <a href="#"><img src="img/basket.png" height="16" width="16" class="buy" /></a></li> </ul> </li> <li>Three <a href="#"><img src="img/basket.png" height="16" width="16" alt="Buy" class="buy" onClick="pageTracker._trackEvent('Outbound Links', 'Amazon');"/></a></li> </ul> The problem is that the image in the Uno and Dos list items also hovers. :( Help please! Thanks a lot

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  • Placement/Positioning/Alignment of UIScrollView w.r.t. length of Title NSString

    - by Shoaibi
    I have a scenario where i show stuff like: ----------------------------------- titleview (UITextView) ______________ tArea (UIScrollView) ttextview (UITextView) ----------------------------------- Now here is the condition: Length of titleview's text is dynamic, varies based on user input. Because of the condition I have trouble placing tArea e.g. UIScrollView on the screen, it either appears way too below than the titleview, or overlaps it. Previously what i did: Count the number of characters in titleview.text.length and divide them by 27 (e.g. characters in one line when using boldSystemFontOfSize:20) and multiply by 10 to get the starting X of tArea e.g. UIScrollView. But that sucked. Because i had to duplicate code for rotation to landscape. What do i have now? : CGSize titlesize = [title sizeWithFont:[UIFont systemFontOfSize:20] constrainedToSize:CGSizeMake(5, 90) lineBreakMode:UILineBreakModeWordWrap]; ttitleview = [[UITextView alloc] initWithFrame:CGRectMake(5, 5, 310,titlesize.height)]; ttitleview.text = title; ttitleview.font = [UIFont boldSystemFontOfSize:20]; ttitleview.backgroundColor = [UIColor clearColor]; ttitleview.editable = NO; [self.view addSubview:ttitleview]; CGSize textsize = [ttext sizeWithFont:[UIFont systemFontOfSize:20] constrainedToSize:CGSizeMake(5, 350) lineBreakMode:UILineBreakModeWordWrap]; tArea = [[UIScrollView alloc] initWithFrame:CGRectMake(5, titlesize.height, 310, 230)]; tArea.contentSize = CGSizeMake(310, textsize.height+20); tArea.pagingEnabled = FALSE; tArea.scrollEnabled = TRUE; tArea.backgroundColor = [UIColor clearColor]; [self.view addSubview:tArea]; ttextview = [[UITextView alloc] initWithFrame:CGRectMake(0, 0, 310, textsize.height + 20)]; ttextview.text = ttext; ttextview.font = [UIFont systemFontOfSize:20]; ttextview.backgroundColor = [UIColor clearColor]; ttextview.editable = NO; [tArea addSubview:ttextview]; But its no use. Looking for an elegant solution than this.

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  • Malloc inside another function (ANSI C)

    - by Casper
    Hi I'll go straight to it. I'm working on an assignment, where I suddenly ran into trouble. I have to allocate a struct from within another function, obviously using pointers. I've been staring at this problem for hours and tried in a million different ways to solve it. This is some sample code (very simplified): ... some_struct s; printf("Before: %d\n", &s"); allocate(&s); printf("After: %d\n", &s"); ... /* The allocation function */ int allocate(some_struct *arg) { arg = malloc(sizeof(some_struct)); printf("In function: %d\n", &arg"); return 0; } This does give me the same address before and after the allocate-call: Before: -1079752900 In function: -1079752928 After: -1079752900 I know it's probably because it makes a copy in the function, but I don't know how to actually work on the pointer I gave as argument. I tried defining some_struct *s instead of some_struct s, but no luck. I tried with: int allocate(some_struct **arg) which works just fine (the allocate-function needs to be changed as well), BUT according to the assignment I may NOT change the declaration, and it HAS to be *arg.. And it would be most correct if I just have to declare some_struct s.. Not some_struct *s. I hope I make sense and some of you out there can help me :P Thanks in advice

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  • How to scan convert right edges and slopes less than one?

    - by Zachary
    I'm writing a program which will use scan conversion on triangles to fill in the pixels contained within the triangle. One thing that has me confused is how to determine the x increment for the right edge of the triangle, or for slopes less than or equal to one. Here is the code I have to handle left edges with a slope greater than one (obtained from Computer Graphics: Principles and Practice second edition): for(y=ymin;y<=ymax;y++) { edge.increment+=edge.numerator; if(edge.increment>edge.denominator) { edge.x++; edge.increment -= edge.denominator; } } The numerator is set from (xMax-xMin), and the denominator is set from (yMax-yMin)...which makes sense as it represents the slope of the line. As you move up the scan lines (represented by the y values). X is incremented by 1/(denomniator/numerator) ...which results in x having a whole part and a fractional part. If the fractional part is greater than one, then the x value has to be incremented by 1 (as shown in edge.incrementedge.denominator). This works fine for any left handed lines with a slope greater than one, but I'm having trouble generalizing it for any edge, and google-ing has proved fruitless. Does anyone know the algorithm for that?

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  • Strcpy and malloc issues

    - by mrblippy
    Hi, i am having trouble getting a method relating to a linked list working, i get the errors: assignment makes pointer from integer without a cast and passing argument 1 of âstrcpyâ makes pointer from integer without a cast. i have tried to include all the relevant code, but let me know if you need more info. thanks. struct unit { char code[5]; char *name; node_ptr students; }; typedef struct node *node_ptr; struct node { int student_id; char *studentname; node_ptr next; }; void enrol_student(struct unit u[], int n) { int i, p; int student_id = 0; char code_to_enrol[7]; char buffer[100]; node_ptr studentslist; scanf("%s\n", code_to_enrol); for(i=0; i <= n; i++) { studentslist = u[i].students; if(strcmp(u[i].code ,code_to_enrol)<=0) { scanf("enter student details %d %s\n", &studentID, buffer); p = (char *) malloc (strlen(buffer)+1); strcpy(p, buffer); insert_in_order(student_id, buffer, studentslist); } } } void insert_in_order(int n, char *i, node_ptr list) { node_ptr before = list; node_ptr students = (node_ptr) malloc(sizeof(struct node)); students->ID = n; students->name = *i; while(before->next && (before->next->ID < n)) { before = before->next; } students->next = before->next; before->next = students; }

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  • How can I use a class with the same name from another namespace in my class?

    - by Beau Simensen
    I have two classes with the same name in different namespaces. I want one of these classes to reference the other class. The reason is that I am migrating to some newer code and I want to update the old code to simply pass through to the newer code. Here is a super basic example: namespace project { namespace legacy { class Content { public: Content(const string& url) : url_(url) { } string url() { return url_; } private: string url_; }; }} // namespace project::legacy; namespace project { namespace current { class Content { public: Content(const string& url) : url_(url) {} string url() { return url_; } private: string url_; }} // namespace project::current; I expected to be able to do the following to project::legacy::Content, but I am having trouble with some linker issues. Is this an issue with how I'm trying to do this, or do I need to look more closely at my project files to see if I have some sort of weird dependency issues? #include "project/current/Content.h" namespace project { namespace legacy { class Content { public: Content(const string& url) : actualContent_(url) { } string url() { return actualContent_.url(); } private: project::current::Content actualContent_; }; }} // namespace project::legacy; The test application compiles fine if I try to reference an instance of project::current::Content but if I try to reference project::current::Content from project::legacy::Content I get an: undefined reference to `project::current::Content::Content(...)` UPDATE As it turns out, this was a GNU Autotoolset issue and was unrelated to the actual topic. Thanks to everyone for their help and suggestions!

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  • Beyond the @Produces annotation, how does Jersey (JAX-RS) know to treat a POJO as a specific mime ty

    - by hal10001
    I see a lot of examples for Jersey that look something like this: public class ItemResource { @GET @Path("/items") @Produces({"text/xml", "application/json"}) public List<Item> getItems() { List<Item> items = new ArrayList<Item>(); Item item = new Item(); item.setItemName("My Item Name!"); items.add(item); return items; } } But then I have trouble dissecting Item, and how Jersey knows how to translate an Item to either XML or JSON. I've seen very basic examples that just return a String of constructed HTML or XML, which makes more sense to me, but I'm missing the next step. I looked at the samples, and one of them stood out (the json-from-jaxb sample), since the object was marked with these types of annotations: @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "", propOrder = { "flight" }) @XmlRootElement(name = "flights") I'm looking for tutorials that cover this "translation" step-by-step, or an explanation here of how to translate a POJO to output as a specific mime type. Thanks!

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  • Creating a single CRM plugin DLL to store in the CRM database

    - by Shaamaan
    Since the suggested way of storing plugins in MS CRM is via the CRM database, I figured it's about time to do something about the method I'm currently using, which is storing the DLLs on the disk. The trouble however is that I don't know how to embed all the other various bits that are needed by the DLL: the localization resource files (which are kept in another folder) and some referenced DLLs from the latest SDK (which had to be manually placed in the bin\assembly folder). At this point, I'm not even entirely sure this is possible. So far I've tried to solve the localization problem by changing the build action on the resource files to "Content" or "Resource" and tested this solution (still keeping the location on-disk, but without the added localization folder). This didn't work: when I purposely generated a validation error in one of the plugins, I got the default language message (English) despite having a different language selected in the CRM. I've faced a similar problem when trying to add some of the referenced DLL files (namely the new SDK DLLs: xrm.portal, xrm.portal.files and xrm.client). When I tried to store the plugin in the database (skipping for a moment the localization issue), I got a CRM error saying it cannot find the XRM.Client assembly or one of it's dependencies. I know I could use ILMerge to put the whole thing together, but I've got a gut feeling telling me this isn't really a good idea. Any hints or suggestions on this issue would be great.

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  • malloc works, cudaHostAlloc segfaults?

    - by Mikhail
    I am new to CUDA and I want to use cudaHostAlloc. I was able to isolate my problem to this following code. Using malloc for host allocation works, using cudaHostAlloc results in a segfault, possibly because the area allocated is invalid? When I dump the pointer in both cases it is not null, so cudaHostAlloc returns something... works in_h = (int*) malloc(length*sizeof(int)); //works for (int i = 0;i<length;i++) in_h[i]=2; doesn't work cudaHostAlloc((void**)&in_h,length*sizeof(int),cudaHostAllocDefault); for (int i = 0;i<length;i++) in_h[i]=2; //segfaults Standalone Code #include <stdio.h> void checkDevice() { cudaDeviceProp info; int deviceName; cudaGetDevice(&deviceName); cudaGetDeviceProperties(&info,deviceName); if (!info.deviceOverlap) { printf("Compute device can't use streams and should be discared."); exit(EXIT_FAILURE); } } int main() { checkDevice(); int *in_h; const int length = 10000; cudaHostAlloc((void**)&in_h,length*sizeof(int),cudaHostAllocDefault); printf("segfault comming %d\n",in_h); for (int i = 0;i<length;i++) { in_h[i]=2; } free(in_h); return EXIT_SUCCESS; } ~ Invocation [id129]$ nvcc fun.cu [id129]$ ./a.out segfault comming 327641824 Segmentation fault (core dumped) Details Program is run in interactive mode on a cluster. I was told that an invocation of the program from the compute node pushes it to the cluster. Have not had any trouble with other home made toy cuda codes.

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  • Purge complete Python installation on OS X

    - by Konrad Rudolph
    I’m working on a recently-upgraded OS X Snow Leopard and MacPorts and I’m running into problems at every corner. The first problem is the sheer number of installed Python versions: altogether, there are four: 2.5, 2.6 and 3.0 in /Library/Frameworks/Python.framework 2.6 in /opt/local/Library/Frameworks/Python.framework/ (MacPorts installation) So there are at least two useless/redundant versions: 2.5 and the redundant 2.6. Additionally, the pre-installed Python is giving me severe problems because some of the pre-installed libraries (in particular, scipy, numpy and matplotlib) don’t work properly. I am sorely tempted to purge the complete /Library/Frameworks/Python.framework path, as well as the MacPorts Python installation. After that, I’ll start from a clean slate by installing a properly configured Python, e.g. that from Enthought. Am I running headlong into trouble? Or is this a sane undertaking? (In particular, I need a working Python in the next few days and if I end up with a non-working Python this would be a catastrophe of medium proportions. On the other hand, some features I need from matplotlib aren’t working now.)

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  • global variables in php not working as expected

    - by Josh Smeaton
    I'm having trouble with global variables in php. I have a $screen var set in one file, which requires another file that calls an initSession() defined in yet another file. The initSession() declares "global $screen" and then processes $screen further down using the value set in the very first script. How is this possible? To make things more confusing, if you try to set $screen again then call the initSession(), it uses the value first used once again. The following code will describe the process. Could someone have a go at explaining this? $screen = "list1.inc"; // From model.php require "controller.php"; // From model.php initSession(); // From controller.php global $screen; // From Include.Session.inc echo $screen; // prints "list1.inc" // From anywhere $screen = "delete1.inc"; // From model2.php require "controller2.php" initSession(); global $screen; echo $screen; // prints "list1.inc" Update: If I declare $screen global again just before requiring the second model, $screen is updated properly for the initSession() method. Strange.

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  • Passing youtube video id from video feed to flash

    - by Grant Anderson
    I'm working on a flash web application (Actionscript 2.0) for my honours project but am having trouble embedding youtube videos. Basically the user selects symbols which queries the youtube api with certain tags depending on the symbols chosenand a random video is then picked from the first 30 videos. I have this working using the following code: on (release) { url="http://gdata.youtube.com/feeds/api/videos?q=danger+passion&orderby=published&start-index="+random(30)+"&max-results=1&v=2" getURL(url); } but this just displays a webpage with a link to the youtube video. This is the code I'll be using as the foundations for the player: // create a MovieClip to load the player into var ytplayer:MovieClip = _root.createEmptyMovieClip("ytplayer", 1); // create a listener object for the MovieClipLoader to use var ytPlayerLoaderListener:Object = { onLoadInit: function() { // When the player clip first loads, we start an interval to // check for when the player is ready loadInterval = setInterval(checkPlayerLoaded, 250); } }; var loadInterval:Number; function checkPlayerLoaded():Void { // once the player is ready, we can subscribe to events, or in the case of // the chromeless player, we could load videos if (ytplayer.isPlayerLoaded()) { ytplayer.addEventListener("onStateChange", onPlayerStateChange); ytplayer.addEventListener("onError", onPlayerError); clearInterval(loadInterval); } } function onPlayerStateChange(newState:Number) { trace("New player state: "+ newState); } function onPlayerError(errorCode:Number) { trace("An error occurred: "+ errorCode); } // create a MovieClipLoader to handle the loading of the player var ytPlayerLoader:MovieClipLoader = new MovieClipLoader(); ytPlayerLoader.addListener(ytPlayerLoaderListener); // load the player ytPlayerLoader.loadClip("http://www.youtube.com/v/pv5zWaTEVkI", ytplayer); can anyone help me on how to get the id of the video (for example: pv5zWaTEVkI) from the feed? Or how to send a query from flash which will return the video url/id as opposed to the url of a feed. Any help would be much appreciated as my hand in rather soon. Thanks

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  • Binary Search Tree - Postorder logic

    - by daveb
    I am looking at implementing code to work out binary search tree. Before I do this I was wanting to verify my input data in postorder and preorder. I am having trouble working out what the following numbers would be in postorder and preorder I have the following numbers 4, 3, 14 ,8 ,1, 15, 9, 5, 13, 10, 2, 7, 6, 12, 11, that I am intending to put into an empty binary tree in that order. The order I arrived at for the numbers in POSTORDER is 2, 1, 6, 3, 7, 11, 12, 10, 9, 8, 13, 15, 14, 4. Have I got this right? I was wondering if anyone here would be able to kindly verify if the postorder sequence I came up with is indeed the correct sequence for my input i.e doing left subtree, right subtree and then root. The order I got for pre order (Visit root, do left subtree, do right subtree) is 4, 3, 1, 2, 5, 6, 14 , 8, 7, 9, 10, 12, 11, 15, 13. I can't be certain I got this right. Very grateful for any verification. Many Thanks

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  • Reading a large file into Perl array of arrays and manipulating the output for different purposes

    - by Brian D.
    Hello, I am relatively new to Perl and have only used it for converting small files into different formats and feeding data between programs. Now, I need to step it up a little. I have a file of DNA data that is 5,905 lines long, with 32 fields per line. The fields are not delimited by anything and vary in length within the line, but each field is the same size on all 5905 lines. I need each line fed into a separate array from the file, and each field within the line stored as its own variable. I am having no problems storing one line, but I am having difficulties storing each line successively through the entire file. This is how I separate the first line of the full array into individual variables: my $SampleID = substr("@HorseArray", 0, 7); my $PopulationID = substr("@HorseArray", 9, 4); my $Allele1A = substr("@HorseArray", 14, 3); my $Allele1B = substr("@HorseArray", 17, 3); my $Allele2A = substr("@HorseArray", 21, 3); my $Allele2B = substr("@HorseArray", 24, 3); ...etc. My issues are: 1) I need to store each of the 5905 lines as a separate array. 2) I need to be able to reference each line based on the sample ID, or a group of lines based on population ID and sort them. I can sort and manipulate the data fine once it is defined in variables, I am just having trouble constructing a multidimensional array with each of these fields so I can reference each line at will. Any help or direction is much appreciated. I've poured over the Q&A sections on here, but have not found the answer to my questions yet. Thanks!! -Brian

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  • Convert a Relative URL to an Absolute URL in Actionscript / Flex

    - by Bear
    I am working with Flex, and I need to take a relative URL source property and convert it to an absolute URL before loading it. The specific case I am working with involves tweaking SoundEffect's load method. I need to determine if a file will be loaded from the local file system or over the network from looking at the source property, and the easiest way I've found to do this is to generate the absolute URL. I'm having trouble generating the absolute URL for sound effect in particular. Here were my initial thoughts, which haven't worked. Look for the DisplayObject that the Sound Effect targets, and use its loaderInfo property. The target is null when the SoundEffect loads, so this doesn't work. Look at FlexGlobals.topLevelApplication, at the url or loaderInfo properties. Neither of these are set, however. Look at the FlexGlobals.topLevelApplication.systemManager.loaderInfo. This was also not set. The SoundEffect.as code basically boils down to var url:String = "mySound.mp3"; /*>> I'd like to convert the URL to absolute form here and tweak it as necessary <<*/ var req:URLRequest = new URLRequest(url); var loader:Loader = new Loader(); loader.load(req); Does anyone know how to do this? Any help clarifying the rules of how relative urls are resolved for URLRequests in ActionScript would also be much appreciated. edit I would also be perfectly satisfied with some way to tell whether the url will be loaded from the local file system or over the network. Looking at an absolute URL it would just be easy to look at the prefix, like file:// or http://.

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  • Modify shell script to monitor/ping multiple ip addresses

    - by Alex
    Alright so I need to constantly monitor multiple routers and computers, to make sure they remain online. I have found a great script here that will notify me via growl(so i can get instant notifications on my phone) if a single ip cannot be pinged. I have been attempting to modify the script to ping multiple addresses, with little luck. I'm having trouble trying to figure out how to ping a down server while the script keeps watching the online servers. any help would be greatly appreciated. I haven't done much shell scripting so this is quite new to me. Thanks #!/bin/sh #Growl my Router alive! #2010 by zionthelion73 [at] gmail . com #use it for free #redistribute or modify but keep these comments #not for commercial purposes iconpath="/path/to/router/icon/file/internet.png" # path must be absolute or in "./path" form but relative to growlnotify position # document icon is used, not document content # Put the IP address of your router here localip=192.168.1.1 clear echo 'Router avaiability notification with Growl' #variable avaiable=false com="################" #comment prefix for logging porpouse while true; do if $avaiable then echo "$com 1) $localip avaiable $com" echo "1" while ping -c 1 -t 2 $localip do sleep 5 done growlnotify -s -I $iconpath -m "$localip is offline" avaiable=false else echo "$com 2) $localip not avaiable $com" #try to ping the router untill it come back and notify it while !(ping -c 1 -t 2 $localip) do echo "$com trying.... $com" sleep 5 done echo "$com found $localip $com" growlnotify -s -I $iconpath -m "$localip is online" avaiable=true fi sleep 5 done

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  • C# compiler error CS0006: metadata file is not found

    - by Rob
    I've built a c# compiler using the tutorial on MSDN and a few other resources including here, and I've gotten it to work until I add additional reference assemblies. My errors stem from adding "System.dll" and "System.Windows.Forms.dll" to the ReferenceAssemblies list. here's my code: private void SetUpCompilingParameters() { string ver = string.Format("{0}.{1}.{2}", Environment.Version.Major, Environment.Version.MajorRevision, Environment.Version.Build); string libDir = string.Format(@"{0}", Environment.CurrentDirectory); string raDir = @"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0"; string exWpfDir = string.Format(@"C:\WINDOWS\Microsoft.NET\Framework\v{0}\WPF", ver); string exDir = string.Format(@"C:\WINDOWS\Microsoft.NET\Framework\v{0}", ver); MyCompiler = new CSharpCodeProvider(); CompilingParam = new CompilerParameters(); CompilingParam.GenerateExecutable = false; CompilingParam.GenerateInMemory = true; CompilingParam.IncludeDebugInformation = false; CompilingParam.TreatWarningsAsErrors = false; CompilingParam.CompilerOptions = string.Format("/lib:{0}", libDir); CompilingParam.CompilerOptions = string.Format("/lib:{0}", raDir); CompilingParam.CompilerOptions = string.Format("/lib:{0}", exDir); //CompilingParam.CompilerOptions = string.Format("/lib:{0}", exWpfDir); CompilingParam.ReferencedAssemblies.Add("System.dll"); CompilingParam.ReferencedAssemblies.Add("System.Windows.Forms.dll"); } As you can see, I've explicitly referenced directories in CompilerOptions but its not helping. I'd like to test the solution on here on stackoverflow that utilizes: CompilingParam.ReferencedAssemblies.Add(typeof(System.Xml.Linq.Extensions).Assembly.Location); but I'm having trouble using it for the general System.dll etc...

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  • Get available screen area in autohotkey

    - by Herms
    I'm trying to write a few simple AutoHotkey scripts for moving windows around, and I'm having trouble getting the correct screen size values. I'm trying to get the size of the usable area on the screen (generally the full screen resolution minus the taskbar, and maybe any other docked windows like the sidebar in Vista). Neither of the methods I've found for getting the screen width seems to work. None of the 3 methods I found to get the screen size are giving me the right values. Here's the test script I'm using (running on XP with the taskbar on the bottom at its default size): #7:: WinMove A,,0,0,A_ScreenWidth,A_ScreenHeight return #8:: ;SM_CXMAXIMIZED and SM_CYMAXIMIZED SysGet, ScreenWidth, 61 SysGet, ScreenHeight, 62 WinMove A,,0,0,ScreenWidth,ScreenHeight return #9:: ;SM_CXFULLSCREEN and SM_CYFULLSCREEN SysGet, ScreenWidth, 16 SysGet, ScreenHeight, 17 WinMove A,,0,0,ScreenWidth,ScreenHeight return #7 causes the window to take up the entire resolution, so it overlaps the taskbar. #8 causes the width to be larger than the resolution (I see the window's right edge show up on my secondary monitor) and the height is slightly too large, so the window partially overlaps the taskbar area. Looks like this is correct except for not taking into account the window decorations at the edges. #9 seems to have the correct width, but the height is too short. It looks like it's subtracting the taskbar's height from the resolution's height, but then subtracting another 30 pixels from it. I could just use what I have in #9 and add 30 to the height I get, but that feels too much like a hack that would break in other configurations. It seems like there has to be a way to get the available screen size properly, but I can't find it in AutoHotkey. For reference, this seems to give me what I need in Java: Toolkit.getDefaultToolkit().getScreenSize();

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  • Correct use of setEmtpyView in AdapterView

    - by Sebi
    I'm really having trouble using the setEmptyView method. I tried it to implement it in GridView and ListView, but both of them didnt work. Here a sample codeblock: networkGames = (GridView) baseLayer.findViewById(R.id.all_game_grid_network); networkGames.setBackgroundResource(R.drawable.game_border); networkGames.setSelector(R.drawable.game_active_border); networkGames.setOnItemClickListener(new NetworkGameListener()); networkGames.setEmptyView(View.inflate(baseLayer, R.drawable.no_network_games, null)); networkGames.setAdapter(new NetworkAdapter()); The network adapter contains no items: private class NetworkAdapter extends BaseAdapter { /* (non-Javadoc) * @see android.widget.Adapter#getCount() */ @Override public int getCount() { return 0; } /* (non-Javadoc) * @see android.widget.Adapter#getItem(int) */ @Override public Object getItem(int position) { return null; } /* (non-Javadoc) * @see android.widget.Adapter#getItemId(int) */ @Override public long getItemId(int position) { return 0; } /* (non-Javadoc) * @see android.widget.Adapter#getView(int, android.view.View, android.view.ViewGroup) */ @Override public View getView(int position, View convertView, ViewGroup parent) { return null; } } I also tried to call networkGames.setAdapter(null), but this doesnt work either. My emtpyView looks like this: <LinearLayout android:id="@+id/LinearLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> <TextView android:text="There are currently no network games available. Start a new one." android:id="@+id/TextView01" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="center"> </TextView> </LinearLayout> I really don't know what I'm doing wrong. I also read various tutorials, but none of them metnioned any problems.

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