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  • No value given for one or more required parameters in connection initialisation

    - by DarkJaff
    Hi everyone, I have an C# form application that use an access database. This application works perfectly in debug and release. It works on all version of Windows. But it crash on one computer with Windows 7. The message I got is: System.Data.OleDb.OleDbException: No value given for one or more required parameters. The function that is supposely not working is this: public void InitConnection(string strFile) { string strConnection = String.Format("Provider=Microsoft.Jet.OLEDB.4.0;Data Source={0};User Id=admin;Password=;", strFile); m_conn = new OleDbConnection(strConnection); try { //On vérifie si la connexion n'est pas ouverte if (m_conn.State != ConnectionState.Open) { m_conn.Open(); m_VCoeffModele = GetModeleCoeff(); } } catch (Exception err) { throw err; } } I think it's something related to the connection string but why only on that computer. Thanks for your help! DarkJaff EDIT Here is the complete error message: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ***** Exception Text ******* System.Data.OleDb.OleDbException: No value given for one or more required parameters. at System.Data.OleDb.OleDbCommand.ExecuteCommandTextErrorHandling(OleDbHResult hr) at System.Data.OleDb.OleDbCommand.ExecuteCommandTextForSingleResult(tagDBPARAMS dbParams, Object& executeResult) at System.Data.OleDb.OleDbCommand.ExecuteCommandText(Object& executeResult) at System.Data.OleDb.OleDbCommand.ExecuteCommand(CommandBehavior behavior, Object& executeResult) at System.Data.OleDb.OleDbCommand.ExecuteReaderInternal(CommandBehavior behavior, String method) at System.Data.OleDb.OleDbCommand.ExecuteReader(CommandBehavior behavior) at System.Data.OleDb.OleDbCommand.ExecuteReader() at DatabaseLayer.DatabaseFacade.GetModeleCoeff() at DatabaseLayer.DatabaseFacade.InitConnection(String strFile) at CalculatriceCHW.ListeMesure.OuvrirFichier(String strFichier) at CalculatriceCHW.ListeMesure.nouveauFichierMenu_Click(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

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  • .NET 2.0 Process Elevation for App Installation

    - by Brian Gillespie
    We have an application written in both C++ and .NET that installs for all users in the Program Files folder. This application downloads new versions of itself (as MSI installers) and spawns the new installer process to replace itself. The install process as it exists today: Copy an install manager app (C#, .NET 2.0) to the temp directory. Call this 'Manager' Manager is executed with elevated privs per this article. The original application exits. Manager spawns the MSI installer (with elevated privs, since the copy is elevated) Manager spawns the new version of the app. The bug: The newly installed app is running in an elevated state. This causes problems I won't enumerate here. Ideally, the launch of the newly installed app would be run with the permissions of the original user. I can't figure out how to demote the app back to being the standard user after elevation. An inelegant hack: (yeah, yeah, this whole process is inelegant anyway) Copy the install manager to the temp directory Run the install manager with standard user privs. Lets call this instance 'LowlyManager'. Original application exits. LowlyManager spawns the app again, this time with elevated privs. Let's name this instance 'UpperManagement' UpperManagement spawns the installer UpperManagement exits gracefully, returning the exit code of the installer. LowlyManager interprets the error code from UpperManagement, and spawns the newly installed application. This time as the original invoker. Is there a better way to do this? (I've left out a bunch of other details before and after these steps that make the process smoother for the user, but this should be enough to understand the core of the problem I'm trying to solve.) Other requirements: We can't install as a per-user app The user shouldn't be presented with an authentication dialog box if UAC would have simply asked "are you sure you want to allow this?". I think this might kill a solution using WindowsImpersonationContext, but I'm not sure. The system needs to work on XP, Vista, and Windows 7 (even if there is a separate process for XP).

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  • ProgressDialog does not display until after AsyncTask completes

    - by tedwards
    I am trying to display an indefinite ProgressDialog, while an AsyncTask binds to a RemoteService. The RemoteService builds a list of the users contacts when the service is first created. For a long list of contacts this may take 5~10 seconds. The problem I am having, is that the ProgressDialog does not display until after the RemoteService has built it's list of contacts. I even tried putting a Thread.sleep in to give the ProgressDialog time to show up. With the sleep statement the ProgressDialog loads and starts spinning, but then locks up as soon as the RemoteService starts doing it's work. If I just turn the AsyncTask into dummy code, and just let it sleep for a while, everything works fine. But when the task has to do actual work, it is like the UI just sits and waits. Any ideas on what Im doing wrong ? @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Log.d(IM,"Start Me UP!!"); setContentView(R.layout.main); Log.d(IM, "Building List View for Contacts"); restoreMe(); if (myContacts==null){ myContacts = new ArrayList<Contact>(); this.contactAdapter = new ContactAdapter(this, R.layout.contactlist, myContacts); setListAdapter(this.contactAdapter); new BindAsync().execute(); } else{ this.contactAdapter = new ContactAdapter(this, R.layout.contactlist, myContacts); setListAdapter(this.contactAdapter); } } private class BindAsync extends AsyncTask<Void, Void, RemoteServiceConnection>{ @Override protected void onPreExecute(){ super.onPreExecute(); Log.d(IM,"Showing Dialog"); showDialog(DIALOG_CONTACTS); } @Override protected RemoteServiceConnection doInBackground(Void... v) { Log.d(IM,"Binding to service in BindAsync"); try{ Thread.sleep(2000); } catch (InterruptedException e){ } RemoteServiceConnection myCon; myCon = new RemoteServiceConnection(); Intent i = new Intent(imandroid.this,MyRemoteService.class); bindService(i, myCon, Context.BIND_AUTO_CREATE); startService(i); Log.d(IM,"Bound to remote service"); return myCon; } @Override protected void onPostExecute(RemoteServiceConnection newConn){ super.onPostExecute(newConn); Log.d(IM,"Storing remote connection"); conn=newConn; } };

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  • Jquery: How do i not select a specific colum

    - by Poku
    Hey I have a table, where i have a click event on the tr: <tr id="<%= candidate.AnsogerID %>" class="newCandidatesTableTr"> , this click event: $(".newCandidatesTableTr").click(function(e) { works just fine, but in the row i also have a click event on a td: $(".insertCandidate").live("click", (function(e) { and this conflicts eachother. I want to do one thing if the tr is clicked and other when this specific td in the tr is clicked. So how do i in my tr.click() event defined that the event shall not happend when i click the specific td? Here is the code: // Lists a table with old candidates who migth be the same person as the new candidate $(".newCandidatesTableTr").click(function(e) { alert(this.id); GetCandidateName(this.id); }); // Show insert candidate dialog $(".insertCandidate").live("click", (function(e) { var tempCanName = $(".suggentionCandidatesTableTitle").text(); var tempCanNameSub = tempCanName.substr(0, tempCanName.length - 1); var canName = $(".suggentionCandidateName_" + canID + "").text(); $("#mergeCandidateDialog").empty(); $.blockUI({ message: $("#mergeCandidateDialog").append( "<div>" + tempCanNameSub + "'s ansøgning vil blive lagt under den eksiterende ansøger " + canName + "'s data.<br /><br /> Ønsker du at fortsætte?<br /><br /></div>" + "<div id=\"content\">" + "<input type=\"button\" id=\"" + this.id + "\" class=\"insertCandidateYes\" value=\"Ja\" />" + "<input type=\"button\" id=\"insertCandidateNo\" value=\"Nej\" /></div>"), css: { cursor: 'default', fontWeight: 'normal', padding: '7px', textAlign: 'left' } }); })); <% foreach (var candidate in Model.Ansogninger) { %> <tr id="<%= candidate.AnsogerID %>" class="newCandidatesTableTr"> <td><div id="candidateID""><label title="<%= candidate.Navn %>"><%= candidate.AnsogerID %></label></div></td> <td><div id="<%= "candidateName_" + candidate.AnsogerID %>" class="candidateNameTD"><%= candidate.Navn %></div></td> <td><div id="candidateEmail"><%= candidate.Email %></div></td> <td><div id="candidateRundeName"><%= Model.RundeName %></div></td> <td id="testTD"> <div id="<%= "acceptCandidateButton_" + candidate.AnsogerID %>" class="acceptb">Godkend</div> </td> </tr> <% } %> /Thanks

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  • "Emulating" Application.Run using Application.DoEvents

    - by Luca
    I'm getting in trouble. I'm trying to emulate the call Application.Run using Application.DoEvents... this sounds bad, and then I accept also alternative solutions to my question... I have to handle a message pump like Application.Run does, but I need to execute code before and after the message handling. Here is the main significant snippet of code. // Create barrier (multiple kernels synchronization) sKernelBarrier = new KernelBarrier(sKernels.Count); foreach (RenderKernel k in sKernels) { // Create rendering contexts (one for each kernel) k.CreateRenderContext(); // Start render kernel kernels k.mThread = new Thread(RenderKernelMain); k.mThread.Start(k); } while (sKernelBarrier.KernelCount > 0) { // Wait untill all kernel loops has finished sKernelBarrier.WaitKernelBarrier(); // Do application events Application.DoEvents(); // Execute shared context services foreach (RenderKernelContextService s in sContextServices) s.Execute(sSharedContext); // Next kernel render loop sKernelBarrier.ReleaseKernelBarrier(); } This snippet of code is execute by the Main routine. Pratically I have a list of Kernel classes, which runs in separate threads, these threads handle a Form for rendering in OpenGL. I need to synchronize all the Kernel threads using a barrier, and this work perfectly. Of course, I need to handle Form messages in the main thread (Main routine), for every Form created, and indeed I call Application.DoEvents() to do the job. Now I have to modify the snippet above to have a common Form (simple dialog box) without consuming the 100% of CPU calling Application.DoEvents(), as Application.Run does. The goal should be to have the snippet above handle messages when arrives, and issue a rendering (releasing the barrier) only when necessary, without trying to get the maximum FPS; there should be the possibility to switch to a strict loop to render as much as possible. How could it be possible? Note: the snippet above must be executed in the Main routine, since the OpenGL context is created on the main thread. Moving the snippet in a separated thread and calling Application.Run is quite unstable and buggy...

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  • Structuring Win32 GUI code

    - by kraf
    I wish to improve my code and file structure in larger Win32 projects with plenty of windows and controls. Currently, I tend to have one header and one source file for the entire implementation of a window or dialog. This works fine for small projects, but now it has come to the point where these implementations are starting to reach 1000-2000 lines, which is tedious to browse. A typical source file of mine looks like this: static LRESULT CALLBACK on_create(const HWND hwnd, WPARAM wp, LPARAM lp) { setup_menu(hwnd); setup_list(hwnd); setup_context_menu(hwnd); /* clip */ return 0; } static LRESULT CALLBACK on_notify(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp) { const NMHDR* header = (const NMHDR*)lp; /* At this point I feel that the control's event handlers doesn't * necessarily belong in the same source file. Perhaps I could move * each control's creation code and event handlers into a separate * source file? Good practice or cause of confusion? */ switch (header->idFrom) { case IDC_WINDOW_LIST: switch (header->code) { case NM_RCLICK: return on_window_list_right_click(hwnd, wp, lp); /* clip */ } } } static LRESULT CALLBACK wndmain_proc(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp) { switch (msg) { case WM_CREATE: return on_create(hwnd, wp, lp); case WM_CLOSE: return on_close(hwnd, wp, lp); case WM_NOTIFY: return on_notify(hwnd, wp, lp); /* It doesn't matter much how the window proc looks as it just forwards * events to the appropriate handler. */ /* clip */ default: return DefWindowProc(hwnd, msg, wp, lp); } } But now as the window has a lot more controls, and these controls in turn have their own message handlers, and then there's the menu click handlers, and so on... I'm getting lost, and I really need advice on how to structure this mess up in a good and sensible way. I have tried to find good open source examples of structuring Win32 code, but I just get more confused since there are hundreds of files, and within each of these files that seem GUI related, the Win32 GUI code seems so far encapsulated away. And when I finally find a CreateWindowEx statement, the window proc is nowhere to be found. Any advice on how to structure all the code while remaining sane would be greatly appreciated. Thanks! I don't wish to use any libraries or frameworks as I find the Win32 API interesting and valuable for learning. Any insight into how you structure your own GUI code could perhaps serve as inspiration.

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  • Printing gives unhandled exception. Access Denied

    - by Smoka
    Im newish to coding, currently on a Windows Forms App using CLI in VS10 Everything seems to work, my document shows fine in the Preview dialog but then crash's. Heres only the code that seems relevant private: System::Drawing::Printing::PrintDocument^ docPrint; private: System::Windows::Forms::PrintDialog^ dlgPrint; private: System::Windows::Forms::PrintPreviewDialog^ dlgPrintPreview; this->button2 = (gcnew System::Windows::Forms::Button()); this->docPrint = (gcnew System::Drawing::Printing::PrintDocument()); this->dlgPrint = (gcnew System::Windows::Forms::PrintDialog()); this->dlgPrintPreview = (gcnew System::Windows::Forms::PrintPreviewDialog()); this->button2->Location = System::Drawing::Point(152, 355); this->button2->Name = L"button2"; this->button2->Size = System::Drawing::Size(75, 23); this->button2->TabIndex = 53; this->button2->Text = L"Print"; this->button2->UseVisualStyleBackColor = true; this->button2->Click += gcnew System::EventHandler(this, &Form1::button2_Click_1); // // docPrint // this->docPrint->DocumentName = L"ResultsPage"; this->docPrint->PrintPage += gcnew System::Drawing::Printing::PrintPageEventHandler(this, &Form1::docPrint_PrintPage); // // dlgPrint // this->dlgPrint->Document = this->docPrint; this->dlgPrint->UseEXDialog = true; // // dlgPrintPreview // this->dlgPrintPreview->AutoScrollMargin = System::Drawing::Size(0, 0); this->dlgPrintPreview->AutoScrollMinSize = System::Drawing::Size(0, 0); this->dlgPrintPreview->ClientSize = System::Drawing::Size(400, 300); this->dlgPrintPreview->Document = this->docPrint; this->dlgPrintPreview->Enabled = true; this->dlgPrintPreview->Icon = (cli::safe_cast<System::Drawing::Icon^ >(resources->GetObject(L"dlgPrintPreview.Icon"))); this->dlgPrintPreview->Name = L"dlgPrintPreview"; this->dlgPrintPreview->Visible = false; this->dlgPrintPreview->Load += gcnew System::EventHandler(this, &Form1::dlgPrintPreview_Load); private: System::Void docPrint_PrintPage(System::Object^ sender, System::Drawing::Printing::PrintPageEventArgs^ e) { String ^ strDisplay = L"A Axis Rotations"; String ^ strDisplay2 = L"Centerline of Y" + CL_Y->Text + " + Z" + CL_Z->Text; String ^ strDisplay3 = L"Initial Position Y" + G54_Y->Text + " + Z" + G54_Z->Text; System::Drawing::Font ^ fntString = gcnew System::Drawing::Font(L"Times New Roman", 38, FontStyle::Bold); e->Graphics->DrawString(strDisplay, fntString, Brushes::Black, 200,20); e->Graphics->DrawString(strDisplay2, fntString, Brushes::Black, 80,150); e->Graphics->DrawString(strDisplay3, fntString, Brushes::Black, 80,220); e->Graphics->DrawString(Results->Text, fntString,Brushes::Black, 50,400); } private: System::Void button2_Click_1(System::Object^ sender, System::EventArgs^ e) { // docPrint->Print; dlgPrintPreview->ShowDialog(); } private: System::Void dlgPrintPreview_Load(System::Object^ sender, System::EventArgs^ e) { } Sorry if the formatting is ugly here.

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  • Android Facebook SDK : post message without showing facebook page

    - by someone_ smiley
    I am trying to integrate Facebook to my Android app for social post. I have downloaded latest Facebook sdk from here and apply all setup require to post to facebook. Now i can post to facebook. But problem is that, when i run sample program from facebook sdk, a browser like page is open and user have to enter message himself there. but i dont want this page to showed up. i want a fixed message to post directly without opening facebook dialog box. But if there is noway to avoid this, please tell me how can i fixed certain part of message so that user can't modified it. Thanks in Advance Edit: this is message i got after using this project 04-10 11:44:34.691: I/dalvikvm(719): Failed resolving Lnet/xeomax/TestRocket/TestRocket; interface 22 'Lnet/xeomax/FBRocket/LoginListener;' 04-10 11:44:34.691: W/dalvikvm(719): Link of class 'Lnet/xeomax/TestRocket/TestRocket;' failed 04-10 11:44:34.691: D/AndroidRuntime(719): Shutting down VM 04-10 11:44:34.701: W/dalvikvm(719): threadid=1: thread exiting with uncaught exception (group=0x40015560) 04-10 11:44:34.781: E/AndroidRuntime(719): FATAL EXCEPTION: main 04-10 11:44:34.781: E/AndroidRuntime(719): java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{net.xeomax.TestRocket/net.xeomax.TestRocket.TestRocket}: java.lang.ClassNotFoundException: net.xeomax.TestRocket.TestRocket in loader dalvik.system.PathClassLoader[/data/app/net.xeomax.TestRocket-1.apk] 04-10 11:44:34.781: E/AndroidRuntime(719): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1569) 04-10 11:44:34.781: E/AndroidRuntime(719): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1663) 04-10 11:44:34.781: E/AndroidRuntime(719): at android.app.ActivityThread.access$1500(ActivityThread.java:117) 04-10 11:44:34.781: E/AndroidRuntime(719): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:931) 04-10 11:44:34.781: E/AndroidRuntime(719): at android.os.Handler.dispatchMessage(Handler.java:99) 04-10 11:44:34.781: E/AndroidRuntime(719): at android.os.Looper.loop(Looper.java:130) 04-10 11:44:34.781: E/AndroidRuntime(719): at android.app.ActivityThread.main(ActivityThread.java:3683) 04-10 11:44:34.781: E/AndroidRuntime(719): at java.lang.reflect.Method.invokeNative(Native Method) 04-10 11:44:34.781: E/AndroidRuntime(719): at java.lang.reflect.Method.invoke(Method.java:507) 04-10 11:44:34.781: E/AndroidRuntime(719): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 04-10 11:44:34.781: E/AndroidRuntime(719): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 04-10 11:44:34.781: E/AndroidRuntime(719): at dalvik.system.NativeStart.main(Native Method) 04-10 11:44:34.781: E/AndroidRuntime(719): Caused by: java.lang.ClassNotFoundException: net.xeomax.TestRocket.TestRocket in loader dalvik.system.PathClassLoader[/data/app/net.xeomax.TestRocket-1.apk] 04-10 11:44:34.781: E/AndroidRuntime(719): at dalvik.system.PathClassLoader.findClass(PathClassLoader.java:240) 04-10 11:44:34.781: E/AndroidRuntime(719): at java.lang.ClassLoader.loadClass(ClassLoader.java:551) 04-10 11:44:34.781: E/AndroidRuntime(719): at java.lang.ClassLoader.loadClass(ClassLoader.java:511) 04-10 11:44:34.781: E/AndroidRuntime(719): at android.app.Instrumentation.newActivity(Instrumentation.java:1021) 04-10 11:44:34.781: E/AndroidRuntime(719): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1561) 04-10 11:44:34.781: E/AndroidRuntime(719): ... 11 more

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  • JPanel components paint-time problem

    - by Tom Brito
    I'm having a problem that when my frame is shown (after a login dialog) the buttons are not on correct position, then in some miliseconds they go to the right position (the center of the panel with border layout). When I make a SSCCE, it works correct, but when I run my whole code I have this fast-miliseconds delay to the buttons to go to the correct place. Unfortunately, I can't post the whole code, but the method that shows the frame is: public void login(JComponent userView) { centerPanel.removeAll(); centerPanel.add(userView); centerPanel.revalidate(); centerPanel.repaint(); frame.setVisible(true); } What would cause this delay to the panel layout? (I'm running everything in the EDT) -- update In my machine, this SSCCE shows the layout problem in 2 of 10 times I run it: import java.awt.BorderLayout; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.SwingUtilities; public class TEST { public static void main(String[] args) throws Exception { SwingUtilities.invokeAndWait(new Runnable() { @Override public void run() { System.out.println("Debug test..."); JPanel btnPnl = new JPanel(); btnPnl.add(new JButton("TEST")); JFrame f = new JFrame("TEST"); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.getContentPane().setLayout(new BorderLayout()); f.getContentPane().add(btnPnl); f.pack(); f.setSize(800, 600); f.setVisible(true); System.out.println("End debug test!"); } }); } } The button first appers in the up-left, and then it goes to the center. Please, note that I'm understand, not just correct. Is it a java bug? --update OK, so the SSCCE don't show the problem with you that tried till now. Maybe it's my computer performance problem. But this don't answer the question, I still think Java Swing is creating new threads for make the layout behind the scenes.

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  • Any tips on reducing wxWidgets application code size?

    - by Billy ONeal
    I have written a minimal wxWidgets application: stdafx.h #define wxNO_REGEX_LIB #define wxNO_XML_LIB #define wxNO_NET_LIB #define wxNO_EXPAT_LIB #define wxNO_JPEG_LIB #define wxNO_PNG_LIB #define wxNO_TIFF_LIB #define wxNO_ZLIB_LIB #define wxNO_ADV_LIB #define wxNO_HTML_LIB #define wxNO_GL_LIB #define wxNO_QA_LIB #define wxNO_XRC_LIB #define wxNO_AUI_LIB #define wxNO_PROPGRID_LIB #define wxNO_RIBBON_LIB #define wxNO_RICHTEXT_LIB #define wxNO_MEDIA_LIB #define wxNO_STC_LIB #include <wx/wxprec.h> Minimal.cpp #include "stdafx.h" #include <memory> #include <wx/wx.h> class Minimal : public wxApp { public: virtual bool OnInit(); }; IMPLEMENT_APP(Minimal) DECLARE_APP(Minimal) class MinimalFrame : public wxFrame { DECLARE_EVENT_TABLE() public: MinimalFrame(const wxString& title); void OnQuit(wxCommandEvent& e); void OnAbout(wxCommandEvent& e); }; BEGIN_EVENT_TABLE(MinimalFrame, wxFrame) EVT_MENU(wxID_ABOUT, MinimalFrame::OnAbout) EVT_MENU(wxID_EXIT, MinimalFrame::OnQuit) END_EVENT_TABLE() MinimalFrame::MinimalFrame(const wxString& title) : wxFrame(0, wxID_ANY, title) { std::auto_ptr<wxMenu> fileMenu(new wxMenu); fileMenu->Append(wxID_EXIT, L"E&xit\tAlt-X", L"Terminate the Minimal Example."); std::auto_ptr<wxMenu> helpMenu(new wxMenu); helpMenu->Append(wxID_ABOUT, L"&About\tF1", L"Show the about dialog box."); std::auto_ptr<wxMenuBar> bar(new wxMenuBar); bar->Append(fileMenu.get(), L"&File"); fileMenu.release(); bar->Append(helpMenu.get(), L"&Help"); helpMenu.release(); SetMenuBar(bar.get()); bar.release(); CreateStatusBar(2); SetStatusText(L"Welcome to wxWidgets!"); } void MinimalFrame::OnAbout(wxCommandEvent& e) { wxMessageBox(L"Some text about me!", L"About", wxOK, this); } void MinimalFrame::OnQuit(wxCommandEvent& e) { Close(); } bool Minimal::OnInit() { std::auto_ptr<MinimalFrame> mainFrame( new MinimalFrame(L"Minimal wxWidgets Application")); mainFrame->Show(); mainFrame.release(); return true; } This minimal program weighs in at 2.4MB! (Executable compression drops this to half a MB or so but that's still HUGE!) (I must statically link because this application needs to be single-binary-xcopy-deployed, so both the C runtime and wxWidgets itself are set for static linking) Any tips on cutting this down? (I'm using Microsoft Visual Studio 2010)

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  • How to customize android analog clock widget through configuration screen

    - by michJ
    I'm trying to develop my own analog clock widget on the home screen. It's based on the stock ICS analog clock widget, but when added to the homescreen, my widget opens a configuration screen first. On this screen you can choose the color you want the clock to be (through a colorpicker dialog). You also see a preview of the clock in the chosen color on this screen. (See picture). My problem is changing the color of the widget on the home screen to the chosen color (when you hit the apply button). I have three .png files that I use for the dial, hour hand and minute hand. I color them using this code in my widgetconfig class: Drawable dial = getResources().getDrawable(R.drawable.clockbackground); dial.setColorFilter(color, PorterDuff.Mode.MULTIPLY); //hour Drawable hour = getResources().getDrawable(R.drawable.hourhand); hour.setColorFilter(color, PorterDuff.Mode.MULTIPLY); //minute Drawable min = getResources().getDrawable(R.drawable.minutehand); min.setColorFilter(color, PorterDuff.Mode.MULTIPLY); // clock AnalogClock clockpreview = (AnalogClock) findViewById(R.id.ACconfig); clockpreview.setBackgroundDrawable(dial); This works fine because I can find the AnalogClock since it's in the layout xml file of the configuration screen, which I set in the OnCreate() through setContentView(). The problem is that for the clock widget on my screen I have to use RemoteViews. So I tried setting the new background of the clock widget through RemoteViews. But RemoteViews seems too limited to do this. I need something like setTextViewText() but then for the background of my analog clock widget, like for example: RemoteViews views = new RemoteViews(context.getPackageName(), R.layout.clockwidget); views.setAnalogClockBackgroundDrawable(dial); The clock widget background seems sort of unchangeable. How can I recolor my clockwidget on homescreen in widgetconfig class? There must be a way because it seems so easy to do at first... My project consists of the widget config class and clockwidget class, widgetconfig.xml, clockwidget.xml, and widget_info.xml (for appwidgetprovider).

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  • ASP.NET MVC CRUD PartialView Popup Issue

    - by Smiley Face
    I am creating an MVC website which makes use of Partial Views on Popups to handle all my CRUD transactions. Please note that my application can already handle these CRUD operations perfectly (LINQ-To-Entity). However, I have a problem with my popup forms. Below is the code from my _Add.cshtml: @model MyStore.Models.MyModels.ProductsModel @{ Layout = null; } @using (Ajax.BeginForm("_Add", "Products", new AjaxOptions { InsertionMode = InsertionMode.Replace, HttpMethod = "POST", OnSuccess = "addSuccess" }, new { @id = "addForm" })) { @Html.ValidationSummary(true) <div id="add-message" class="error invisible"></div> <fieldset> <legend>Products</legend> @Html.HiddenFor(m => Model.ProductCode) <div class="editor-label"> @Html.LabelFor(model => model.ProductName) </div> <div class="editor-field"> @Html.EditorFor(model => model.ProductName) @Html.ValidationMessageFor(model => model.ProductName) </div> <div class="editor-label"> @Html.LabelFor(model => model.Price) </div> <div class="editor-field"> @Html.TextBoxFor(model => model.Price) @Html.ValidationMessageFor(model => model.Price) </div> </fieldset> } Below is the code from my Controller: [HttpGet] public ActionResult _Add(string productCode) { ProductsModel model = newProductsModel(); model.ProductCode = ProductCode ; return PartialView(model); } [HttpPost] public JsonResult _Add(ProductsModel model) { if (ModelState.IsValid) { ProductsManager prod = new ProductsManager(); Products pa = new Products(); pa.ProductCode = model.ProductCode; pa.ProductName = model.ProductName; pa.Price = model.Price; prod.AddProduct(pa); return Json(HelperClass.SuccessResponse(pa), JsonRequestBehavior.AllowGet); } else { return Json(HelperClass.ErrorResponse("Please review your form"), JsonRequestBehavior.DenyGet); } } Please note that the _Add.cshtml is a partial view which is being rendered through a Popup.js which I found on the internet. It is rendered through this code: @Html.ActionLink("[Add Product]", "_Add", new { ProductCode = @ViewData["ProductCode"] }, new { @class = "editLink" }) This works okay. I mean it adds product to my database. But my problem is upon clicking the Proceed button, I get this pop-up download dialog from the page: Can somebody please help me with this? I have a hunch it's because of the HttpMethod i'm using (POST, PUT, GET, DELETE) but i'm not really sure which one is right to use or if it really is the problem in the first place. Any help would be greatly appreciated! PS. Sorry for the long post.

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  • Android Bluetooth Fails to Pair

    - by CaseyB
    I am having a problem getting my devices to pair in Android. If I go into the settings and pair them manually I can get them to connect using the following code: Server // Make sure the device it discoverable mServerSocket = mAdapter.listenUsingRfcommWithServiceRecord("Moo Productions Bluetooth Server", mUUID); mState = State.ACCEPTING; BluetoothSocket socket = mServerSocket.accept(); mServerSocket.close(); connected(socket); Client Set<BluetoothDevice> pairedDevices = mAdapter.getBondedDevices(); BluetoothSocket socket = null; // Search the list of paired devices for the right one for(BluetoothDevice device : pairedDevices) { try { mState = State.SEARCHING; socket = device.createRfcommSocketToServiceRecord(mUUID); mState = State.CONNECTING; socket.connect(); connected(socket); break; } catch (IOException e) { socket = null; continue; } } But if the devices hadn't already been paired it gets out of the foreach without connecting to a valid socket. In that case I start discovering. // If that didn't work, discover if(socket == null) { mState = State.SEARCHING; mReceiver = new SocketReceiver(); mContext.registerReceiver(mReceiver, new IntentFilter(BluetoothDevice.ACTION_FOUND)); mAdapter.startDiscovery(); } // ... Later ... private class SocketReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { if(BluetoothDevice.ACTION_FOUND.equals(intent.getAction())) { try { // Get the device and try to open a socket BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE); BluetoothSocket socket = device.createRfcommSocketToServiceRecord(mUUID); mState = State.CONNECTING; socket.connect(); // This is our boy, so stop looking mAdapter.cancelDiscovery(); mContext.unregisterReceiver(mReceiver); connected(socket); } catch (IOException ioe) { ioe.printStackTrace(); } } } } But it will never find the other device. I never get a pairing dialog and when I step through I see that it discovers the correct device, but it fails to connect with this exception java.io.IOException: Service discovery failed. Any ideas as to what I'm missing?

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  • How to return the date value from DatePickerDialog in Android?

    - by user1855222
    I am new to android . I ve created a Date picker in android using following guide .http://developer.android.com/guide/topics/ui/controls/pickers.html public class DatePickerFragment extends DialogFragment implements DatePickerDialog.OnDateSetListener { StringBuilder sb = new StringBuilder(); public static String date; @Override public Dialog onCreateDialog(Bundle savedInstanceState) { // Use the current date as the default date in the picker final Calendar c = Calendar.getInstance(); int year = c.get(Calendar.YEAR); int month = c.get(Calendar.MONTH); int day = c.get(Calendar.DAY_OF_MONTH); // Create a new instance of DatePickerDialog and return it return new DatePickerDialog(getActivity(), this, year, month, day); } public void onDateSet(DatePicker view, int year, int month, int day) { // Do something with the date chosen by the user sb.append(year); sb.append('-'); sb.append(month+1); sb.append('-'); sb.append(day); date = sb.toString(); System.out.println("The date is "+date); } I need to return this date value (date = sb.toString()) to my MainActivity . Since the onDateSet method is void what should I do ? Additional Information - DatePickerDialog Triggers at the MainActivity class ,But not with single button click . There are several processes happens in side a single button , Date picker will triggers only when certain condition is met . I do not want to display the date value either . Just want it returned for further processing. Appreciate any kind of guidance Changed onDataset method and justshow() public void onDateSet(DatePicker view, int year, int month, int day) { // Do something with the date chosen by the user sb.append(year); sb.append('-'); sb.append(month+1); sb.append('-'); sb.append(day); date = sb.toString(); MainActivity.newdate=sb.toString(); System.out.println("The date is "+MainActivity.newdate); } public void justShow(){ System.out.println("The date is "+MainActivity.newdate); } This is the relevant Part From Main(After making changes suggested in first reply ) DateToken mydate=new DateToken(); String test=dayvals.get(0); DialogFragment df=new DatePickerFragment(); if(test.equalsIgnoreCase("day")){ df.show(getSupportFragmentManager(), "DatePik"); } System.out.println("Date is on Main"+newdate); DatePickerFragment dpf=new DatePickerFragment(); dpf.justShow(); newdate is the static String , but still outputs null. In both MainActivity and justShow methods . But in onDataSet method date outputs correctly

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  • Using empty row as default in a ComboBox with Style "DropDownList"?

    - by Pesche Helfer
    Hi board I am trying to write a method, that takes a ComboBox, a DataTable and a TextBox as arguments. The purpose of it is to filter the members displayed in the ComboBox according to the TextBox.Text. The DataTable contains the entire list of possible entries that will then be filtered. For filtering, I create a DataView of the DataTable, add a RowFilter and then bind this View to the ComboBox as DataSource. To prevent the user from typing into the ComboBox, I choose the DropDownStyle DropDownList. That’s working fine so far, except that the user should also be able to choose nothing / empty line. In fact, this should be the default member to be displayed (to prevent choosing a wrong member by accident, if the user clicks through the dialog too fast). I tried to solve this problem by adding a new Row to the view. While this works for some cases, the main issue here is that any DataTable can be passed to the method. If the DataTable contains columns that cannot be null and don’t contain a default value, I suppose I will raise an error by adding an empty row. A possibility would be to create a view that contains only the column that is defined as DisplayMember, and the one that is defined as ValueMember. Alas, this can’t be done with a view in C#. I would like to avoid creating a true copy of the DataTable at all cost, since who knows how big it will get with time. Do you have any suggestions how to get around this problem? Instead of a view, could I create an object containing two members and assign the DisplayMember and the ValueMember to these members? Would the members be passed as reference (what I hope) or would true copied be created (in which case it would not be a solution)? Thank you very much for your help! Best regards public static void ComboFilter(ComboBox cb, DataTable dtSource, TextBox filterTextBox) { cb.DropDownStyle = ComboBoxStyle.DropDownList; string displayMember = cb.DisplayMember; DataView filterView = new DataView(dtSource); filterView.AddNew(); filterView.RowFilter = displayMember + " LIKE '%" + filterTextBox.Text + "%'"; cb.DataSource = filterView; }

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  • Passing objects to a UITypeEditor

    - by Kath
    I am currently hoping to use a PropertyGrid to allow users to edit some of my classes, however I've hit a wall with passing objects to the UITypeEditor(s) they use. When the user presses the drop down I want to show a listbox of already loaded textures to choose from, if they want to use a texture the application hasn't loaded yet they can click a button to choose one from a file dialog. In case I make no sense here a mock of the form: . My problem: To fill the listbox I need access to the class that manages the list of resources from the UITypeEditor. Now I've solved this problem for my own classes by giving them a reference on creation to their managing object. In the UITypeEditor I then use that reference to access what I need. However I can't do this for classes I haven't written, such as the XNA Texture2D class. Here are what the classes I'm using look like: class StaticGeometryChunk { // Geometry data to draw with. Contains a reference to its managing // class for use in its UITypeEditor. public GeometryData { get; set; } .... } class Material { // These are XNA classes. I can't just add a reference to its managing // class (I think?). public Texture2D Texture1 { get; set; } public Texture2D Texture2 { get; set; } .... } I've been looking at my options and they seem to be: Make the managing classes static. I don't really want to do this. There are several managing classes as each resource is loaded differently. There are also classes that need to be created before these and are passed in. Make the managing classes singletons. I don't really want to do this either. It seems like a quick and dirty way to "hide" the problem instead of "solve" it. I also might want the option of having several managing classes in the future which the singletons eliminate. Create a wrapper class which holds the reference to a managing class and its target (such as the XNA Texture2D). This is currently what I'm thinking of doing. Its would be quite simple and quick to do but something about it nags me but I don't know what. Any thoughts on the above or other methods to pass what I need into the UITypeEditor? Thank you for reading.

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  • Facebook Like box and Like buttons return Error

    - by spartan
    I'm integrating FB social plugins - Like box and Like buttons (as iframes) - on a web page, but they don't work. When I click on Like in "Like box", I get "Error" text with link, which displays a message dialog "The page at https://www.facebook.com/provocateur.eu could not be reached.". JSON response is: for (;;);{"__ar":1,"payload":{"requires_login":false,"success":false,"already_connected":false,"is_admin":false,"show_error":true,"error_info":{"brief":"Website Inaccessible","full":"The page at https:\/\/www.facebook.com\/provocateur.eu could not be reached.","errorUri":"\/connect\/connect_to_node_error.php?title=Website+Inaccessible&body=The+page+at+https\u00253A\u00252F\u00252Fwww.facebook.com\u00252Fprovocateur.eu+could+not+be+reached.&hash=AQARp73z7huT0Eiu"}}} When I click on the Like button, the JSON response is: for (;;);{"__ar":1,"payload":{"requires_login":false,"success":false,"already_connected":false,"is_admin":false,"show_error":true,"error_info":{"brief":"An error occurred.","full":"There was an error liking the page. If you are the page owner, please try running your page through the linter on the Facebook devsite (https:\/\/developers.facebook.com\/tools\/lint\/) and fixing any errors.","errorUri":"\/connect\/connect_to_node_error.php?title=An+error+occurred.&body=There+was+an+error+liking+the+page.+If+you+are+the+page+owner\u00252C+please+try+running+your+page+through+the+linter+on+the+Facebook+devsite+\u002528https\u00253A\u00252F\u00252Fdevelopers.facebook.com\u00252Ftools\u00252Flint\u00252F\u002529+and+fixing+any+errors.&hash=AQAFI_8ieMUGPPxS"}}} This is the "Like box" iframe code: <iframe frameborder="0" scrolling="no" style="border:none; overflow:hidden; width:240px; height:70px;" src="//www.facebook.com/plugins/likebox.php?href=http%3A%2F%2Fwww.facebook.com%2Fprovocateur.eu&width=240&height=70&colorscheme=dark&show_faces=false&border_color&stream=false&header=true&appId=283499041689204"></iframe> and this is the "Like button" iframe code: <iframe frameborder="0" scrolling="no" style="border:none; overflow:hidden; width:203px; height:21px;" src="//www.facebook.com/plugins/like.php?href&amp;send=false&amp;layout=button_count&amp;width=203&amp;show_faces=false&amp;action=like&amp;colorscheme=light&amp;font=arial&amp;height=21&amp;appId=283499041689204"></iframe> The behaviour is the same for admin and non-admin visitors and for any browser. I created application with the same name as FB page with appId 283499041689204. Web page is XHTML transitional valid, and it contains no errors according FB debugger/linter. Formely there was age restriction (17+), but I removed it and for the moment it is accessible for anyone (13+). URL of web page: http://provocateur.eu/ URL of FB page: in the first error message Any help appriciated. Thanks in advance.

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  • Web SITE publishing, dynamic compilation, smoke & mirrors

    - by tbehunin
    When you publish a web SITE in Visual Studio, in the dialog box that follows, you are given an option to "Allow this precompiled site to be updatable". According to MSDN, checking this option "specifies that all program code is compiled into assemblies, but that .aspx files (including single-file ASP.NET Web pages) are copied as-is to the target folder". With this option checked, you can update existing .aspx files as well as add new ones without any issue. When a page, that has either been updated or newly created, is requested, the page gets dynamically compiled at run-time and is then processed and returned to the user. If, on the other hand, you didn't check that checkbox during the publish phase, the .aspx files get compiled, along with the code-behind and App_Code files in separate assemblies. The .aspx files are then completely overwritten with a line of text that says: This is a marker file generated by the precompilation tool, and should not be deleted! You obviously can't edit an existing page in this scenario. If you were to ADD a new .aspx file to this site, you would get a .Net run-time error saying that the file hasn't been precompiled. With that background, my questions are these: Something must be able to determine that this website was published to be updatable (allow dynamic compilation) or not. If it was published as updatable, it must also be able to determine whether a file was changed or added, so it can do a dynamic compile. Who makes those determinations? IIS? ASP.NET worker process? HOW does it make those determinations? If I had the same website published in both of those scenarios, could I make a visual determination that one is updatable and the other is not? Is there some bit I can look at in the assemblies using Reflector to make that determination myself? In addition to answering those questions, what also might be helpful would be information on the process flow from when a resource is requested to when it starts being processed, not necessarily the ASP.NET Page Lifecycle, but what happens BEFORE ASP.Net worker process starts processing the page and firing off events. The dynamic compilation appears to be smoke and mirrors. Can someone demystify this for me?

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  • Radio button inside anchor element is reset after jQuery click handler

    - by GrievousAngel
    I have a situation where an element, of type radio, is contained in an element. The anchor element has a href but I want to override that behaviour by adding a jQuery 'click' handler to the element. The click handler makes the radio button inside it the selected one within the group. This all works when the anchor is clicked, however, when the radio button is clicked it appears that jQuery resets the selected radio to the previously selected one! Here is a the simplified page that duplicates the issue: <html> <head> <script src="https://ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js"></script> <script type="text/javascript"> $(document).ready(function() { $("#a1").click(function(event) { anchorClicked("a1"); return false; }); $("#a2").click(function(event) { anchorClicked("a2"); return false; }); }); function anchorClicked(anchorId) { $('#' + anchorId + ' input:radio').attr("checked", true); alert("Look at what is selected and what happens after the event when this dialog is closed!"); } </script> </head> <body> <form> <ul> <li id="li1"> <a id="a1" href="javascript:alert('default functionality')"> <input value="1" name="rb" type="radio" id="rb1"> <span>Details 1</span> </a> </li> <li id="li2"> <a id="a2" href="javascript:alert('default functionality')"> <input value="2" name="rb" type="radio" id="rb2"> <span>Details 2</span> </a> </li> </ul> </form> </body> Does anyone have any idea how I can prevent jQuery for resetting the radio button?

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  • shipping and handling fee calculation

    - by Newb
    Here is the question: Many companies normally charge a shipping and handling fee for purchases. Create a Web page that allows a user to enter a purchase price into a text box - include a JavaScript function that calculates shipping and handling. Add functionality to the script that adds a minimum shipping and handling fee of $1.50 for any purchase that is less than or equal to $25.00. For any orders over $25.00, add 10% to the total purchase price for shipping and handling, but do not include the $1.50 minimum shipping and handling fee. After you determine the total cost of the order (purchase plus shipping and handling), display it in an alert dialog box. I am beginner at JavaScript and struggling to get my code to work. It does display an alert box with the value entered by the user but doesn't add anything. Although, I don't know why the formula doesn't work. Please help. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Calculating Shipping & Handling</title> <script type="text/javascript"> /* <![CDATA[ */ var price=[]; var shipping=[]; var total=price+shipping; function calculateShipping(){ if (price <= 25){ shipping = (price + 1.5); } else { shipping = (price * 10 / 100); } window.alert("The purchase price with shipping is " + document.calculate.ent.value); } /* ]]> */ </script> </head> <body> <form name ="calculate" action="" > <p>Enter Purchase Price</p> <input type="text" name="ent" > <input type="button" name="button" value="Submit" onClick="calculateShipping()" /> </form> </body> </html>

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  • Click on notification starts activity twice

    - by Karussell
    I'm creating a notification from a service with the following code: NotificationManager notificationManager = (NotificationManager) ctx .getSystemService(Context.NOTIFICATION_SERVICE); CharSequence tickerText = "bla ..."; long when = System.currentTimeMillis(); Notification notification = new Notification(R.drawable.icon, tickerText, when); Intent notificationIntent = new Intent(ctx, SearchActivity.class). putExtra(SearchActivity.INTENT_SOURCE, MyNotificationService.class.getSimpleName()); PendingIntent contentIntent = PendingIntent.getActivity(ctx, 0, notificationIntent, 0); notification.setLatestEventInfo(ctx, ctx.getString(R.string.app_name), tickerText, contentIntent); notification.flags |= Notification.FLAG_AUTO_CANCEL; notificationManager.notify(1, notification); The logs clearly says that the the method startActivity is called twice times: 04-02 23:48:06.923: INFO/ActivityManager(2466): Starting activity: Intent { act=android.intent.action.SEARCH cmp=com.xy/.SearchActivity bnds=[0,520][480,616] (has extras) } 04-02 23:48:06.923: WARN/ActivityManager(2466): startActivity called from non-Activity context; forcing Intent.FLAG_ACTIVITY_NEW_TASK for: Intent { act=android.intent.action.SEARCH cmp=com.xy/.SearchActivity bnds=[0,520][480,616] (has extras) } 04-02 23:48:06.958: INFO/ActivityManager(2466): Starting activity: Intent { act=android.intent.action.SEARCH cmp=com.xy/.SearchActivity bnds=[0,0][480,96] (has extras) } 04-02 23:48:06.958: WARN/ActivityManager(2466): startActivity called from non-Activity context; forcing Intent.FLAG_ACTIVITY_NEW_TASK for: Intent { act=android.intent.action.SEARCH cmp=com.xy/.SearchActivity bnds=[0,0][480,96] (has extras) } 04-02 23:48:07.087: INFO/notification(5028): onStartCmd: received start id 2: Intent { cmp=com.xy/.NotificationService } 04-02 23:48:07.310: INFO/notification(5028): onStartCmd: received start id 3: Intent { cmp=com.xy/.NotificationService } 04-02 23:48:07.392: INFO/ActivityManager(2466): Displayed activity com.xy/.SearchActivity: 462 ms (total 462 ms) 04-02 23:48:07.392: INFO/ActivityManager(2466): Displayed activity com.xy/.SearchActivity: 318 ms (total 318 ms) Why are they started twice? There are two identical questions on stackoverflow: here and here. But they do not explain what the initial issue could be and they do not work for me. E.g. changing to launchMode singleTop is not appropriated for me and it should work without changing launchMode according to the official docs (see Invoking the search dialog). Nevertheless I also tried to add the following flags to notificationIntent Intent.FLAG_ACTIVITY_CLEAR_TOP | PendingIntent.FLAG_UPDATE_CURRENT but the problem remains the same.

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  • What is the wrong of this converted code?

    - by Gum Slashy
    I'm developing shape identification project using javacv and I have found some opencv code to identify U shapes in particular image and I have try to convert it in to javacv but it doesn't provide same out put. Can you please help me to convert this opencv code into javacv? This is Opencv code import cv2 import numpy as np img = cv2.imread('sofud.jpg') gray = cv2.cvtColor(img,cv2.COLOR_BGR2GRAY) ret,thresh = cv2.threshold(gray,127,255,1) contours,hierarchy = cv2.findContours(thresh,cv2.RETR_LIST,cv2.CHAIN_APPROX_SIMPLE) for cnt in contours: x,y,w,h = cv2.boundingRect(cnt) if 10 < w/float(h) or w/float(h) < 0.1: cv2.rectangle(img,(x,y),(x+w,y+h),(0,0,255),2) cv2.imshow('res',img) cv2.waitKey(0) cv2.destroyAllWindows() This is the expected output This is the code that I have converted import com.googlecode.javacpp.Loader; import com.googlecode.javacv.CanvasFrame; import static com.googlecode.javacpp.Loader.*; import static com.googlecode.javacv.cpp.opencv_core.*; import static com.googlecode.javacv.cpp.opencv_imgproc.*; import static com.googlecode.javacv.cpp.opencv_highgui.*; import java.io.File; import javax.swing.JFileChooser; public class TestBeam { public static void main(String[] args) { CvMemStorage storage=CvMemStorage.create(); CvSeq squares = new CvContour(); squares = cvCreateSeq(0, sizeof(CvContour.class), sizeof(CvSeq.class), storage); JFileChooser f=new JFileChooser(); int result=f.showOpenDialog(f);//show dialog box to choose files File myfile=null; String path=""; if(result==0){ myfile=f.getSelectedFile();//selected file taken to myfile path=myfile.getAbsolutePath();//get the path of the file } IplImage src = cvLoadImage(path);//hear path is actual path to image IplImage grayImage = IplImage.create(src.width(), src.height(), IPL_DEPTH_8U, 1); cvCvtColor(src, grayImage, CV_RGB2GRAY); cvThreshold(grayImage, grayImage, 127, 255, CV_THRESH_BINARY); CvSeq cvSeq=new CvSeq(); CvMemStorage memory=CvMemStorage.create(); cvFindContours(grayImage, memory, cvSeq, Loader.sizeof(CvContour.class), CV_RETR_CCOMP, CV_CHAIN_APPROX_SIMPLE); System.out.println(cvSeq.total()); for (int i = 0; i < cvSeq.total(); i++) { CvRect rect=cvBoundingRect(cvSeq, i); int x=rect.x(),y=rect.y(),h=rect.height(),w=rect.width(); if (10 < (w/h) || (w/h) < 0.1){ cvRectangle(src, cvPoint(x, y), cvPoint(x+w, y+h), CvScalar.RED, 1, CV_AA, 0); //cvSeqPush(squares, rect); } } CanvasFrame cnvs=new CanvasFrame("Beam"); cnvs.setDefaultCloseOperation(javax.swing.JFrame.EXIT_ON_CLOSE); cnvs.showImage(src); //cvShowImage("Final ", src); } } This is the out put that I got please can some one help me to solve this problem ?

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  • JComobox is not showing in the JDialog

    - by Pujan Srivastava
    I have 2 classes. when I put bold 3 lines in the method addCourses() the dialog does not show combobox in the Panel but when I remove from addCourses and put those bold lines in the constructor, JComboBox are shown in the Panel. But data will not show because data items updates to ComboBox will happen after Constructor is created. How can I solve this problem. this.mainPanel.add(courseCombo, BorderLayout.NORTH); this.mainPanel.add(sessionCombo, BorderLayout.CENTER); this.mainPanel.add(courseButton, BorderLayout.SOUTH); public class Updator { CourseListFrame clf = new CourseListFrame(); for(...){ clf.addContentsToBox(displayName, className); } clf.addCourses(); } and second class is public class CourseListFrame extends JDialog implements ActionListener { public JPanel mainPanel = new JPanel(new BorderLayout(2, 2)); public JButton courseButton = new JButton(("Submit")); public JComboBox courseCombo; public JComboBox sessionCombo; public Multimap<String, String> map; // = HashMultimap.create(); public static CourseListFrame courseListDialog; public CourseListFrame() { super(this.getMainFrame()); this.getContentPane().add(mainPanel); map = HashMultimap.create(); courseCombo = new JComboBox(); courseCombo.addItem("Select Courses"); courseCombo.addActionListener(this); sessionCombo = new JComboBox(); } public void addContentsToBox(String course, String session) { map.put(course, session); courseCombo.addItem(course); } public void actionPerformed(ActionEvent e) { JComboBox cb = (JComboBox) e.getSource(); String str = (String) cb.getSelectedItem(); setSessionCombo(str); } public void setSessionCombo(String course) { if (map.containsKey(course)) { sessionCombo.removeAllItems(); Iterator it = map.get(course).iterator(); while (it.hasNext()) { sessionCombo.addItem(it.next()); } } } public void addCourses() { this.mainPanel.add(courseCombo, BorderLayout.NORTH); this.mainPanel.add(sessionCombo, BorderLayout.CENTER); this.mainPanel.add(courseButton, BorderLayout.SOUTH); } public static void showCourseListDialog() { if (courseListDialog == null) { courseListDialog = new CourseListFrame(); } courseListDialog.pack(); courseListDialog.setVisible(true); courseListDialog.setSize(260, 180); } }

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  • How to perform gui operation in doInBackground method?

    - by jM2.me
    My application reads a user selected file which contains addresses and then displays on mapview when done geocoding. To avoid hanging app the importing and geocoding is done in AsyncTask. public class LoadOverlayAsync extends AsyncTask<Uri, Integer, StopsOverlay> { Context context; MapView mapView; Drawable drawable; public LoadOverlayAsync(Context con, MapView mv, Drawable dw) { context = con; mapView = mv; drawable = dw; } protected StopsOverlay doInBackground(Uri... uris) { StringBuilder text = new StringBuilder(); StopsOverlay stopsOverlay = new StopsOverlay(drawable, context); Geocoder geo = new Geocoder(context, Locale.US); try { File file = new File(new URI(uris[0].toString())); BufferedReader br = new BufferedReader(new FileReader(file)); String line; while ((line = br.readLine()) != null) { StopOverlay stopOverlay = null; String[] tempLine = line.split("~"); List<Address> results = geo.getFromLocationName(tempLine[4] + " " + tempLine[5] + " " + tempLine[7] + " " + tempLine[8], 10); if (results.size() > 0) { Toast progressToast = Toast.makeText(context, "More than one yo", 1000); progressToast.show(); } else if (results.size() == 1) { Address addr = results.get(0); GeoPoint mPoint = new GeoPoint((int)(addr.getLatitude() * 1E6), (int)(addr.getLongitude() * 1E6)); stopOverlay = new StopOverlay(mPoint, tempLine); } if (stopOverlay != null) { stopsOverlay.addOverlay(stopOverlay); } //List<Address> results = geo.getFromLocationName(locationName, maxResults) } } catch (URISyntaxException e) { showErrorToast(e.toString()); //e.printStackTrace(); } catch (FileNotFoundException e) { showErrorToast(e.toString()); //e.printStackTrace(); } catch (IOException e) { showErrorToast(e.toString()); //e.printStackTrace(); } return stopsOverlay; } protected void onProgressUpdate(Integer... progress) { Toast progressToast = Toast.makeText(context, "Loaded " + progress.toString(), 1000); progressToast.show(); } protected void onPostExecute(StopsOverlay so) { //mapView.getOverlays().add(so); Toast progressToast = Toast.makeText(context, "Done geocoding", 1000); progressToast.show(); } protected void showErrorToast(String msg) { Toast Newtoast = Toast.makeText(context, msg, 10000); Newtoast.show(); } } But if geocode fails, I want a dialog popup to let user edit the address. That would require calling on gui method while in doInBackground. What would be a good workaround this?

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  • How do I Print a dynamically created Flex component/chart that is not being displayed on the screen?

    - by Adam Jones
    I have a several chart components that I have created in Flex. Basically I have set up a special UI that allows the user to select which of these charts they want to print. When they press the print button each of the selected charts is created dynamically then added to a container. Then I send this container off to FlexPrintJob. i.e. private function prePrint():void { var printSelection:Box = new Box(); printSelection.percentHeight = 100; printSelection.percentWidth = 100; printSelection.visible = true; if (this.chkMyChart1.selected) { var rptMyChart1:Chart1Panel = new Chart1Panel(); rptMyChart1.percentHeight = 100; rptMyChart1.percentWidth = 100; rptMyChart1.visible = true; printSelection.addChild(rptMyChart1); } print(printSelection); } private function print(container:Box):void { var job:FlexPrintJob; job = new FlexPrintJob(); if (job.start()) { job.addObject(container, FlexPrintJobScaleType.MATCH_WIDTH); job.send(); } } This code works fine if the chart is actually displayed somewhere on the page but adding it dynamically as shown above does not. The print dialog will appear but nothing happens when I press OK. So I really have two questions: Is it possible to print flex components/charts when they are not visible on the screen? If so, how do I do it / what am I doing wrong? UPDATE: Well, at least one thing wrong is my use of the percentages in the width and height. Using percentages doesn't really make sense when the Box is not contained in another object. Changing the height and width to fixed values actually allows the printing to progress and solves my initial problem. printSelection.height = 100; printSelection.width = 100; But a new problem arises in that instead of seeing my chart, I see a black box instead. I have previously resolved this issue by setting the background colour of the chart to #FFFFFF but this doesn't seem to be working this time. UPDATE 2: I have seen some examples on the adobe site that add the container to the application but don't include it in the layout. This looks like the way to go. i.e. printSelection.includeInLayout = false; addChild(printSelection);

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