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  • Dynamic Post-build event in Visual Studio

    - by SSumner
    I am building a video server application that has multiple projects in Visual Studio. One project, the video server project, needs to call a shell script to generate documentation. This works fine when you build the video server project, because the script is simply cd "$(SolutionDir)" start documentationgenerator However, there is also an SDK project that, when built, also builds the video server project. However, when it does this, it does not know where the shell script is, since it tries to use the SDK Project's Solution Directory. SDK Project Video Server Project shell script So the question is: how do I make the SDK Project find the Video Server Project? I checked the MSBuild properties and there are no properties that seem to deal with 'nested' projects.

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  • How To Install Windows Azure

    This tutorial assumes that you are familiar with the offerings that both Windows Azure and SQL Azure have to offer. If that is not the case, I recommend you visit the products features page located at: http://www.microsoft.com/windowsazure/features/. To begin, go to www.microsoft.com/windowsazure/sdk and click on the Get Tools amp; SDK button, shown below: Alternatively, you could choose to download the Standalone Windows Azure SDK or the Windows Azure AppFabric SDK, but that is beyond the scope of this article. Basically you would choose this option if you did not want to install the other ...

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  • xcode linker error on iPhone app (Only on simulator)

    - by RexOnRoids
    Im getting this linker error that won't let me compile. It only happens on the simulator. KEY POINTS: - Happens only in simulator - Similar to THIS question, but found no FRAMEWORK_SEARCH_PATHS in my .pbxproj file - Though my OS is 10.6.2, I had to build target 1.5 to avoid other linker errors - libxml2.dylib IS required and is in my Frameworks group - The other cited libraries I have never heard of. - Tried bringing in those other Libs under frameworks, didn't solve. Build SpaceTweet of project SpaceTweet with configuration Debug Ld build/Debug-iphonesimulator/SpaceTweet.app/SpaceTweet normal i386 cd "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)" setenv MACOSX_DEPLOYMENT_TARGET 10.5 setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk "-L/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator" -L/Users/Scott/Desktop "-L/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/../../libYAJLIPhone-0" -L/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib -L/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk/usr/lib -L/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.0.sdk/usr/lib "-F/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator" -filelist "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/SpaceTweet.build/Debug-iphonesimulator/SpaceTweet.build/Objects-normal/i386/SpaceTweet.LinkFileList" -mmacosx-version-min=10.5 -framework Foundation -framework UIKit -framework CoreGraphics -framework AVFoundation -framework MessageUI -lYAJLIPhone -lxml2 -o "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator/SpaceTweet.app/SpaceTweet" ld: warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libxml2.dylib, missing required architecture i386 in file ld: warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libSystem.dylib, missing required architecture i386 in file ld: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libobjc.A.dylib, missing required architecture i386 in file collect2: ld returned 1 exit status Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1 CLUE: Again, MY question is very similar to THIS SOLVED QUESTION except that in my case I did NOT find a FRAMEWORK_SEARCH_PATHS entry in the .pbxproj file in my project bundle and thus could not solve in the manner in which that question was solved.

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  • iPhone app linker error on Snow Leopard (Only on simulator)

    - by RexOnRoids
    Im getting this linker error that won't let me compile. It only happens on the simulator. NOTE: - OSX 10.6.2 but had to use 10.5 as build target to avoid other linker errors - libxml2.dylib IS required and is in my Frameworks group - The other cited libraries I have never heard of. - Tried bringing in those other Libs under frameworks, didn't solve. Build SpaceTweet of project SpaceTweet with configuration Debug Ld build/Debug-iphonesimulator/SpaceTweet.app/SpaceTweet normal i386 cd "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)" setenv MACOSX_DEPLOYMENT_TARGET 10.5 setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk "-L/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator" -L/Users/Scott/Desktop "-L/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/../../libYAJLIPhone-0" -L/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib -L/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk/usr/lib -L/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.0.sdk/usr/lib "-F/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator" -filelist "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/SpaceTweet.build/Debug-iphonesimulator/SpaceTweet.build/Objects-normal/i386/SpaceTweet.LinkFileList" -mmacosx-version-min=10.5 -framework Foundation -framework UIKit -framework CoreGraphics -framework AVFoundation -framework MessageUI -lYAJLIPhone -lxml2 -o "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator/SpaceTweet.app/SpaceTweet" ld: warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libxml2.dylib, missing required architecture i386 in file ld: warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libSystem.dylib, missing required architecture i386 in file ld: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libobjc.A.dylib, missing required architecture i386 in file collect2: ld returned 1 exit status Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1

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  • Making OpenSSL work on PHP Windows 2008 server with FastCGI

    - by KacieHouser
    I have been researching all day. Here is what I have done: In C:/PHP/php.ini and C:/PHP/php-cgi-fcgi.ini I have made the extension_dir = "C:/PHP/ext" I uncommented extension=php_openssl.dll I went to http://windows.php.net/download/ and got the thread safe version with the PHP 5.4 (5.4.8) version of DLL's In C:/PHP/ext I replaced the php_openssl.dll with the one I downloaded In System32 and SysWOW64 I added the following DLL's ssleay.dll libeay.dll I restarted the IIS server in the Server Manager under Web Server and stopped and started the World Wide Web Publishing Service That didn't work, so I tried same thing with the unthreaded versions. I still get: Fatal error: Call to undefined function ftp_ssl_connect() in C:\inetpub\wwwroot\REMOVED_dev\save_data.php on line 5 Here are related things from phpinfo(): System Windows NT DEV-WEB1 6.1 build 7601 (Windows Server 2008 R2 Standard Edition Service Pack 1) i586 Compiler MSVC9 (Visual C++ 2008) Architecture x86 Configure Command cscript /nologo configure.js "--enable-snapshot-build" "--enable-debug-pack" "--disable-zts" "--disable-isapi" "--disable-nsapi" "--without-mssql" "--without-pdo-mssql" "--without-pi3web" "--with-pdo-oci=C:\php-sdk\oracle\instantclient10\sdk,shared" "--with-oci8=C:\php-sdk\oracle\instantclient10\sdk,shared" "--with-oci8-11g=C:\php-sdk\oracle\instantclient11\sdk,shared" "--with-enchant=shared" "--enable-object-out-dir=../obj/" "--enable-com-dotnet" "--with-mcrypt=static" "--disable-static-analyze" "--with-pgo" Server API CGI/FastCGI Configuration File (php.ini) Path C:\Windows Loaded Configuration File C:\PHP\php-cgi-fcgi.ini Scan this dir for additional .ini files (none) Additional .ini files parsed (none) Registered PHP Streams php, file, glob, data, http, ftp, zip, compress.zlib, compress.bzip2, https, ftps, sqlsrv, phar Registered Stream Socket Transports tcp, udp, ssl, sslv3, sslv2, tls FTP support enabled Protocols dict, file, ftp, ftps, gopher, http, https, imap, imaps, ldap, pop3, pop3s, rtsp, scp, sftp, smtp, smtps, telnet, tftp openssl OpenSSL support enabled OpenSSL Library Version OpenSSL 0.9.8t 18 Jan 2012 OpenSSL Header Version OpenSSL 0.9.8x 10 May 2012 What am I missing here?

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  • How to upload a file from iPhone SDK to an ASP.NET vb.net web form using ASIFormDataRequest

    - by user289348
    Download http://allseeing-i.com/ASIHTTPRequest/. This works like a charm and is a good wrapper and handles things nicely. The make the request this way to the asp.net code listed below. Create a asp.net webpage that has a file control. IPHONE CODE: NSURL *url = [NSURL URLWithString:@"http://YourWebSite/Upload.aspx"]; ASIFormDataRequest *request = [ASIFormDataRequest requestWithURL:url]; //These two must be added. ASP.NET Looks for them, if //they are not there in the request, the file will not upload [request setPostValue:@"" forKey:@"__VIEWSTATE"]; [request setPostValue:@"" forKey:@"__EVENTVALIDATION"]; [request setFile:@"PATH_TO_Local_File_on_Iphone/file/jpg" forKey:@"fu"]; [request startSynchronous]; This is the website code <%@ Page Language="VB" AutoEventWireup="false" CodeFile="Upload.aspx.vb" Inherits="Upload" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title>Untitled Page</title> </head> <body> <form id="form1" runat="server"> <div> <asp:FileUpload ID="fu" runat="server" EnableViewState="False" /> </div> <asp:Button ID="Submit" runat="server" Text="Submit" /> </form> </body> </html> //Code behind page Partial Class Upload Inherits System.Web.UI.Page Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load Dim tMarker As New EventMarkers If fu.HasFile = True Then 'fu.PostedFile fu.SaveAs("E:\InetPub\UploadedImage\" & fu.FileName) End If End Sub End Class

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  • iPhone SDK: How do I create an overlay drop-down menu?

    - by arooaroo
    Hi, I have a UIViewController containing its UIView which occupies the available screen (inbetween the tabbar and nav bar). I'd now like to add a simple toolbar which is situated at the top of the UIView which will contain some buttons. One of the buttons should display a drop down menu which is displayed as an overlay over the UIView. I'd quite like this menu to be a UITable as it could contain many items. The problem I'm having is I can't see the best way to go about this. I'm wondering whether there's a simple strategy. Here's an example of the type of feature I'm looking for... Menu hidden: http://www.flickr.com/photos/peterevers/3147678219/in/photostream/ Menu displayed: http://www.flickr.com/photos/peterevers/3148550320/ I expect the above example is emulated in UIWebView using HTML/CSS. Is there a "proper" way? TIA

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  • Why the CLLocationManager delegate is not getting called in iPhone SDK 4.0 ???

    - by Biranchi
    Hi, This is the code that I have in my AppDelegate Class - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { CLLocationManager *locationManager = [[CLLocationManager alloc] init]; locationManager.delegate = self; locationManager.distanceFilter = 1000; // 1 Km locationManager.desiredAccuracy = kCLLocationAccuracyKilometer; [locationManager startUpdatingLocation]; } And this is the delegate method i have in my AppDelegate Class //This is the delegate method for CoreLocation - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { //printf("AppDelegate latitude %+.6f, longitude %+.6f\n", newLocation.coordinate.latitude, newLocation.coordinate.longitude); } Its working in 3.0, 3.1, 3.1.3 , but its not working in 4.0 simulator and device both. What is the reason ?? I am getting frustrated ...... Thanks....

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  • How to save image to iphone's AddressBook using SDK API ?

    - by apple.dev
    My purpose is to process one image from image library, and save this image directly to one person record (i,e, "Tom" ), which is selected from AddressBook, I can see the new image replace Tom's previous image, but I can not save it to AddressBook. I implemented delegate ABPeoplePickerNavigationControllerDelegate, and using following logics, but whatever I tried, modified records can not be saved to address books. Any clues or suggest ? Thanks ABAddressBookRef addressBook= ABAddressBookCreate(); CFErrorRef error = NULL; BOOL wantToSaveChanges = YES; ABRecordSetValue(person, kABPersonFirstNameProperty, @"Shi", &error);//, &error) NSData * dataRef = UIImagePNGRepresentation(cellImage); ABPersonSetImageData(person, dataRef, &error); if (ABAddressBookHasUnsavedChanges(addressBook)) {\ NSLog(@"need to save "); if (wantToSaveChanges) { ABAddressBookSave(addressBook, &error); } else { ABAddressBookRevert(addressBook); } }else { NSLog(@"no changes"); } if (error != NULL) {/*... Handle error. ...*/ NSLog(@"error happened here " ); } CFRelease(addressBook);

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  • .net framework sdk version(csc.exe) using vcbuild.exe on the command line.

    - by r9r9r9
    I create a c# class library project named: testVcBuild, then use vcbuild.exe to build the project in the command line like: C:\Program Files\Microsoft Visual Studio 9.0\VC\vcpackages>vcbuild testVcBuild.csproj "Debug|Win32" the out put shows: Microsoft (R) Visual C++ Project Builder - Command Line Version 9.00.21022 Copyright (C) Microsoft Corporation. All rights reserved. Microsoft (R) Build Engine Version 2.0.50727.4927 [Microsoft .NET Framework, Version 2.0.50727.4927] Copyright (C) Microsoft Corporation 2005. All rights reserved. I found that the vcbuild.exe always call the "C:\Windows\Microsoft.NET\Framework\v2.0.50727\Csc.exe /noconfig .." the problem is how can I change the Framework version to v3.5? I found my project works fine with the v3.5 but it's broken in the v2.0.50727. I try to use msbuild.exe instead of vcbuild.exe, everything goes well, I just don't understand how can I make it with the vcbuild.exe? win7+vs2005+vs2008 installed.

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  • How can I get the new Facebook Javascript SDK to work in IE8?

    - by archbishop
    I've boiled down my page to the simplest possible thing, and it still doesn't work in IE8. Here's the entire html page: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml" xml:lang="en" lang="en"> <head></head> <body> <div id="fb-root"></div> <fb:login-button></fb:login-button> <script src="http://connect.facebook.net/en_US/all.js"></script> <script> FB.init({appId: 'd663755ef4dd07c246e047ea97b44d6a', status: true, cookie: true, xfbml: true}); FB.Event.subscribe('auth.sessionChange', function(response) { alert(JSON.stringify(response)); }); FB.getLoginStatus(function (response) { alert(JSON.stringify(response)); }); </script> </body> </html> In firefox, safari, and chrome (on a mac), I get the behavior I expect: if I am not logged into Facebook, I get a dialog on page load with an empty session. When I click the Login button and log in, I get a second dialog with a session. If I am logged into Facebook, I get two dialogs with sessions: one from the getLoginStatus call, and another from the event. In IE8, I get no dialogs when I load the page. The getLoginStatus callback is not invoked. When I click the Login button, I get a dialog, but it has a very strange error in it: Invalid Argument The Facebook Connect cross-domain receiver URL (http://static.ak.fbcdn.net/connect/xd_proxy.php#?=&cb=f3e91da434653f2&origin=http%3A%2F%2Fsword.sqprod.com%2Ff210cba91f2a6d4&relation=opener&transport=flash&frame=f27aa957225164&result=xxRESULTTOKENxx) must have the application's Connect URL (http://mysiteurl.com/) as a prefix. You can configure the Connect URL in the Application Settings Editor. I've sanitized the Connect URL above, but it is correct. The dialog does have username/password fields. If I log in, the dialog box gets redirected to my Connect URL, but there's no fb cookie, so of course nothing works. What am I doing wrong here?

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  • How to load local images in webview in Iphone sdk?

    - by monish
    Hi guys, Here I am getting a problem when I am loading local Image in the webview using html code my image was not diplaying in my webview here is my code for Loading the local image in webview: htmlString = [htmlString stringByAppendingString:@"<table width=85% cellpadding=3 cellspacing=0 border=0> "]; htmlString = [htmlString stringByAppendingString:@"<tr>"]; htmlString = [htmlString stringByAppendingString:@"<td >"]; htmlString = [htmlString stringByAppendingString:@"<div align='Right'><a href='/reviews/"]; htmlString = [htmlString stringByAppendingString:@"'>"]; htmlString = [htmlString stringByAppendingString:@"<img src ='reviews1.jpg' BORDER=0 HEIGHT=148 WIDTH=110/>"]; htmlString = [htmlString stringByAppendingString:@"</a>"]; - (BOOL)webView:(UIWebView*)webView2 shouldStartLoadWithRequest:(NSURLRequest*)request navigationType:(UIWebViewNavigationType)navigationType { //CAPTURE USER LINK-CLICK. if (navigationType == UIWebViewNavigationTypeLinkClicked) { NSURL *aURL = [request URL]; NSString* aurlString = [aURL absoluteString]; if ( [aurlString rangeOfString:@"/reviews/"].location != NSNotFound) { [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; ReviewWebViewController* viewController = [[ReviewWebViewController alloc] init]; viewController.loadUrl=[techProducts techProductReviewUrl]; [self.navigationController pushViewController:viewController animated:YES]; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; [viewController release]; return NO; } } } Here no image was displaying only ?mark is displaying . guys pls help me to get out of dis prb. Thank you, Monish.

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  • iPhone SDK. How to assign NSString to UILabel text ?

    - by Del
    If I have a class/object like this #import <Foundation/Foundation.h> @interface anObject : NSObject { NSString *aProp; } @property NSString aProp; @end and in the cellForRowAtIndexPath method i want to assign one of the string values from its properties to a uilabel of a tableviewcell, how do i do it? I've tried this but it doesn't work [[cell topLabel] setText:(NSString *)anObject.aProp]; Putting a breakpoint on the above line and inspecting it, the debugger says "variable is not a CFString Casting the property to a CFString doesnt work Modifying the class and declaring the property as a CFStringRef doesnt work either

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  • How to send sms and receive sms in Iphone sdk?

    - by monish
    Hi Guys, I need a help from ur side.Here I want to implement the sms functionality in my application.Is there anyway to or any documentation to implement this functionality. can anyone having sample code regarding to this? Anyone's help will be much appreciated. Thank you, Monish.

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  • [C#] How can we differentiate between SDK class objects and custom class objects?

    - by Nayan
    To give an idea of my requirement, consider these classes - class A { } class B { string m_sName; public string Name { get { return m_sName; } set { m_sName = value; } } int m_iVal; public int Val { get { return m_iVal; } set { m_iVal = value; } } A m_objA; public A AObject { get { return m_objA; } set { m_objA = value; } } } Now, I need to identify the classes of the objects passed to a function void MyFunc(object obj) { Type type = obj.GetType(); foreach (PropertyInfo pi in type.GetProperties()) { if (pi.PropertyType.IsClass) { //I need objects only if (!type.IsGenericType && type.FullName.ToLower() == "system.string") { object _obj = pi.GetValue(obj, null); //do something } } } } I don't like this piece of code - if (!type.IsGenericType && type.FullName.ToLower() == "system.string") { because then i have to filter out classes like, System.Int16, System.Int32, System.Boolean and so on. Is there an elegant way through which I can find out if the object is of a class defined by me and not of system provided basic classes?

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  • Opengl Iphone SDK: How to tell if you're touching an object on screen?

    - by TheGambler
    First is my touchesBegan function and then the struct that stores the values for my object. I have an array of these objects and I'm trying to figure out when I touch the screen if I'm touching an object on the screen. I don't know if I need to do this by iterating through all my objects and figure out if I'm touching an object that way or maybe there is an easier more efficient way. How is this usually handled? -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ [super touchesEnded:touches withEvent:event]; UITouch* touch = ([touches count] == 1 ? [touches anyObject] : nil); CGRect bounds = [self bounds]; CGPoint location = [touch locationInView:self]; location.y = bounds.size.height - location.y; float xTouched = location.x/20 - 8 + ((int)location.x % 20)/20; float yTouched = location.y/20 - 12 + ((int)location.y % 20)/20; } typedef struct object_tag // Create A Structure Called Object { int tex; // Integer Used To Select Our Texture float x; // X Position float y; // Y Position float z; // Z Position float yi; // Y Increase Speed (Fall Speed) float spinz; // Z Axis Spin float spinzi; // Z Axis Spin Speed float flap; // Flapping Triangles :) float fi; // Flap Direction (Increase Value) } object;

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  • Is there an API or SDK for TomTom satellite navigation devices that would let me access them from Wi

    - by jammycakes
    I was given a TomTom satellite navigation device (XL 30) for Christmas and I've been wondering recently if it is possible to use it as a location sensor for my own programs on my (Windows 7) laptop. Does anyone know if there is a published API which would allow me to do this? More specifically, how can I query it for my current location (latitude, longitude, and, if possible, altitude?)

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  • Qt SDk 4.6.2 on mac os x: invoke ffmpeg ??

    - by varunmagical
    Hello, I am writing an FFmpeg frontend in Qt & testing it on linux, windows & Mac. (FFmpeg is a popular command line tool for video operations) My project is working well on Linux & windows but I cannot invoke FFmpeg on Mac! I have compiled it from svn source on Mac & I have ensured that it is working properly by running it in Mac terminal. In my project, I have created a widget that shows FFmpeg output during conversion, but on mac, It always stays blank. Need help!

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