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  • HTTP compression - can I configure a client to compress the data sent to a server?

    - by lgomide
    Hello, I'm using IIS 7 as web server for my application. If I enable dynamic content compression in the server, will this also enable clients to send compressed data to the server, if they can? I mean, my application uses SOAP webservices, and clients usually send large chunks of data to the server. The clients are written in C#/.NET. Is there any kind of configuration I can do in a web reference / serice reference in order to tell them to compress the content before they send it to IIS? And do I have to do any kind of configuration in IIS in order for this to work? Thanks in advance

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  • asp.net session error

    - by umeshchaurasia
    HI all, I am working with asp.net with c#.net Here i am using session state to pass the value from one page to another. i have two pages, in first page i am calculating the value and passing the value to second page using session and in second page i am displaying the message through the value. I am using these two pages for facebook application. I uploaded my two pages then i am checking with facebook by opening through internet explorer and its giving below error. Object reference not set to an instance of an object. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.NullReferenceException: Object reference not set to an instance of an object. But when i open my application using firefox the pages are working fine. please help me...

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  • Passing parameters to a delphi TFrame

    - by ajob
    To avoid singletons and global variables I'd like to be able to pass parameters to a TFrame component. However since a TFrame normally is included on form at design time it is only possible to use the default constructor. The parent form can of course set some properties in the OnCreate callback after the TFrame has been created. However this does not ensure that a property is not forgotten, and the dependencies are not as clear as using a constructor. A nice way would be if it was possible to register a factory for creating components while the dfm file is being read. Then the required parameters could be passed to the TFrame constructor when created by the factory. Is there a way of accomplishing this? Or does anyone have a better solution on how to pass parameters to a TFrame?

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  • super() in Python 2.x without args

    - by Slava Vishnyakov
    Trying to convert super(B, self).method() into a simple nice bubble() call. Did it, see below! Is it possible to get reference to class B in this example? class A(object): pass class B(A): def test(self): test2() class C(B): pass import inspect def test2(): frame = inspect.currentframe().f_back cls = frame.[?something here?] # cls here should == B (class) c = C() c.test() Basically, C is child of B, B is child of A. Then we create c of type C. Then the call to c.test() actually calls B.test() (via inheritance), which calls to test2(). test2() can get the parent frame frame; code reference to method via frame.f_code; self via frame.f_locals['self']; but type(frame.f_locals['self']) is C (of course), but not B, where method is defined. Any way to get B?

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  • Passing parameters into ViewModels (Prism)

    - by vXtreme
    Hi I can't figure out how to pass parameters to my viewmodels from other views or viewmodels. For instance, I have a View called Customers. There is a grid inside, and if you double-click the grid, a new view is supposed to come up and allow you to edit that customer's data. But how will the View(Model) responsible for editing data know which customer it's supposed to open if I can't pass any parameters inside? EventAggregator is out of the question because I obviously can't create hundreds of eventargs, each for one view. And besides, it's a lousy solution. So far I was able to come up with: CustomerDataView custView = new CustomerDataView(customerId, currentContext); manager.Regions[RegionNames.Sidebar].AddAndActivate(custView); What do you think about this particular solution? Is this the way it's normally done? What I don't like about this is the fact that I lose out on automatic dependency injection by Unity.

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  • Property in a Windows Forms form class only accessable after Load event

    - by Spooky2010
    I'm instantiating and calling Form B from Form A. FormB has some custom properties, to allow me to pass it things like sqlAdaptors and dataset instances. When i instantiate and show Form B from Form A as a dialog form with a Using statement, it all works fine, but i find the properties i pass are not available in Form B until after the form_load event has fired. I was under the impression the properties when passed to a instantiated class should be available from a constructor, but this is not the case. If it try to access the properties before the form load event i get a null reference exception. Is this correct behavior ?

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  • Python module seeing a full list as empty in another module

    - by Nick
    I'm working on a pygame project and have the main engine layed out. The problem is I hit a bug that I just can not seem to figure out. What happens is one module can't read a variable from another module. It's not that the variable can't be read, it just sees an empty list instead of what it really is. Instead of posting the entire source code I reproduced the bug in two small snippets that hopefully a skillful python-ist can interpret in his\her head. Code: main.py (This is the file that gets run) import screen screens = [] #A stack for all the game screens def current_screen(): #return a reference to the current screen return screens[-1] def play(): print'play called' current_screen().update() if __name__=='__main__': screens.append(screen.Screen()) play() screen.py import main class Screen: def __init__(self): print'screen made' def update(self): print main.screens #Should have a reference to itself in there Thanks!

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  • Recreating Cookies on another Domain

    - by Bill
    Hi, I have a site on A.com and an iframe on B.com which reads info from A.com. I realize that there is some problems with third party cookies, iframes and P3P - particularly in Safari [my problem] Is it possible to instead, use AJAX or a hidden iFrame to pass the cookie information from A.com to B.com which will then "recreate" another cookie with the same information on the iframe in B.com. I am trying to do this for authenication - i.e. a user is logged in on A.com and then goes to b.com and the iframe is also logged in ? I was hoping to perhaps pass the data in a hidden iframe and "recreate" the cookie in the iframe on B.com using JavaScript?

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  • SQLAlchemy declarative syntax with autoload in Pylons

    - by Juliusz Gonera
    I would like to use autoload to use an existings database. I know how to do it without declarative syntax (model/_init_.py): def init_model(engine): """Call me before using any of the tables or classes in the model""" t_events = Table('events', Base.metadata, schema='events', autoload=True, autoload_with=engine) orm.mapper(Event, t_events) Session.configure(bind=engine) class Event(object): pass This works fine, but I would like to use declarative syntax: class Event(Base): __tablename__ = 'events' __table_args__ = {'schema': 'events', 'autoload': True} Unfortunately, this way I get: sqlalchemy.exc.UnboundExecutionError: No engine is bound to this Table's MetaData. Pass an engine to the Table via autoload_with=<someengine>, or associate the MetaData with an engine via metadata.bind=<someengine> The problem here is that I don't know where to get the engine from (to use it in autoload_with) at the stage of importing the model (it's available in init_model()). I tried adding meta.Base.metadata.bind(engine) to environment.py but it doesn't work. Anyone has found some elegant solution?

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  • Copy constructor with more than one parameter

    - by Ravi Gupta
    I am learning C++ and was reading copy constructor from the C++: The Complete Reference. The books says that It is permissible for a copy constructor to have additional parameters as long as they have default arguments defined for them. However, in all cases the first parameter must be a reference to the object doing the initializing. But I am confused that how we are going to pass those additional parameters? I am sure there should be some way which is not given in the book and which I am unable to figure out. Can anyone help me out? EDIT: Also is it possible to pass these extra parameters in all three cases i.e. ¦ When one object explicitly initializes another, such as in a declaration ¦ When a copy of an object is made to be passed to a function ¦ When a temporary object is generated (most commonly, as a return value)

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  • Correct way to give users access to additional schemas in Oracle

    - by Jacob
    I have two users Bob and Alice in Oracle, both created by running the following commands as sysdba from sqlplus: create user $blah identified by $password; grant resource, connect, create view to $blah; I want Bob to have complete access to Alice's schema (that is, all tables), but I'm not sure what grant to run, and whether to run it as sysdba or as Alice. Happy to hear about any good pointers to reference material as well -- don't seem to be able to get a good answer to this from either the Internet or "Oracle Database 10g The Complete Reference", which is sitting on my desk.

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  • google account security ?

    - by Chez
    I want to write a web-app which would ask the user to pass their google account (user and pwd) so that it can access their google data. I understand google supports alternative ways to do this, such as AuthSub and OathAuthSub. Also google discourages apparently clientLogin (which would be my approach) for web apps. My question is: if I were asking the user to register to my app by passing me a 'read only' google account ? so effectively I don't ask them to pass me their account but to create another account which is readonly. does anybody see anything wrong with this ? am I missing something ? Since their google account continues to be the admin they don't risk (in terms of security) anything. Any help would be welcome ? Thanks

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  • Lexing newlines in scala StdLexical?

    - by Nick Fortescue
    I'm trying to lex (then parse) a C like language. In C there are preprocessor directives where line breaks are significant, then the actual code where they are just whitespace. One way of doing this would be do a two pass process like early C compilers - have a separate preprocessor for the # directives, then lex the output of that. However, I wondered if it was possible to do it in a single lexer. I'm pretty happy with writing the scala parser-combinator code, but I'm not so sure of how StdLexical handles whitespace. Could someone write some simple sample code which say could lex a #include line (using the newline) and some trivial code (ignoring the newline)? Or is this not possible, and it is better to go with the 2-pass appproach?

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  • Consuming WCF from BizTalk 2006r1

    - by Rob Bowman
    Hi I need to create an Orchestration in BizTalk 2006r1 that will consume a WCF basicHTTP web service. Does anyone have a pointers on how to do this please? The WCF service has been created by another team but I am able to request that they create an additional endpoint with binding configuration set to make calling from BizTalk SOAP adapter possible. I just created a simple test basicHTTP service that runs fine when tested from a command line client. When I got to BizTalk add web reference I am able to browse to the service but then get a message "Failed to add web reference" and it bombs out! Any help gratefully received. Thanks Rob.

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  • Simple XNA 2D demo: why is my F# version slower than C# version?

    - by Den
    When running this XNA application it should display a rotated rectangle that moves from top-left corner to bottom-right corner. It looks like my F# version is noticeably much slower. It seems that the Draw method skips a lot of frames. I am using VS 2012 RC, XNA 4.0, .NET 4.5, F# 3.0. I am trying to make it as functional as possible. What could be the reason for poor performance? C#: class Program { static void Main(string[] args) { using (var game = new FlockGame()) { game.Run(); } } } public class FlockGame : Game { private GraphicsDeviceManager graphics; private DrawingManager drawingManager; private Vector2 position = Vector2.Zero; public FlockGame() { graphics = new GraphicsDeviceManager(this); } protected override void Initialize() { drawingManager = new DrawingManager(graphics.GraphicsDevice); this.IsFixedTimeStep = false; } protected override void Update(GameTime gameTime) { position = new Vector2(position.X + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { //this.GraphicsDevice.Clear(Color.Lavender) drawingManager.DrawRectangle(position, new Vector2(100.0f, 100.0f), 0.7845f, Color.Red); base.Draw(gameTime); } } public class DrawingManager { private GraphicsDevice GraphicsDevice; private Effect Effect; public DrawingManager(GraphicsDevice graphicsDevice) { GraphicsDevice = graphicsDevice; this.Effect = new BasicEffect(this.GraphicsDevice) { VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, this.GraphicsDevice.Viewport.Width, this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f) }; } private VertexPositionColor[] GetRectangleVertices (Vector2 center, Vector2 size, float radians, Color color) { var halfSize = size/2.0f; var topLeft = -halfSize; var bottomRight = halfSize; var topRight = new Vector2(bottomRight.X, topLeft.Y); var bottomLeft = new Vector2(topLeft.X, bottomRight.Y); topLeft = Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center; topRight = Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center; bottomRight = Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center; bottomLeft = Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center; return new VertexPositionColor[] { new VertexPositionColor(new Vector3(topLeft, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(topLeft, 0.0f), color) }; } public void DrawRectangle(Vector2 center, Vector2 size, float radians, Color color) { var vertices = GetRectangleVertices(center, size, radians, color); foreach (var pass in this.Effect.CurrentTechnique.Passes) { pass.Apply(); this.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2); } } } F#: namespace Flocking module FlockingProgram = open System open Flocking [<STAThread>] [<EntryPoint>] let Main _ = use g = new FlockGame() g.Run() 0 //------------------------------------------------------------------------------ namespace Flocking open System open System.Diagnostics open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input type public FlockGame() as this = inherit Game() let mutable graphics = new GraphicsDeviceManager(this) let mutable drawingManager = null let mutable position = Vector2.Zero override Game.LoadContent() = drawingManager <- new Rendering.DrawingManager(graphics.GraphicsDevice) this.IsFixedTimeStep <- false override Game.Update gameTime = position <- Vector2(position.X + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds) base.Update gameTime override Game.Draw gameTime = //this.GraphicsDevice.Clear(Color.Lavender) Rendering.DrawRectangle(drawingManager, position, Vector2(100.0f, 100.0f), 0.7845f, Color.Red) base.Draw gameTime //------------------------------------------------------------------------------ namespace Flocking open System open System.Collections.Generic open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input module Rendering = [<AllowNullLiteral>] type DrawingManager (graphicsDevice : GraphicsDevice) = member this.GraphicsDevice = graphicsDevice member this.Effect = new BasicEffect(this.GraphicsDevice, VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, float32 this.GraphicsDevice.Viewport.Width, float32 this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f)) let private GetRectangleVertices (center:Vector2, size:Vector2, radians:float32, color:Color) = let halfSize = size / 2.0f let mutable topLeft = -halfSize let mutable bottomRight = halfSize let mutable topRight = new Vector2(bottomRight.X, topLeft.Y) let mutable bottomLeft = new Vector2(topLeft.X, bottomRight.Y) topLeft <- Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center topRight <- Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center bottomRight <- Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center bottomLeft <- Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center [| new VertexPositionColor(new Vector3(topLeft, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(topLeft, 0.0f), color) |] let DrawRectangle (drawingManager:DrawingManager, center:Vector2, size:Vector2, radians:float32, color:Color) = let vertices = GetRectangleVertices(center, size, radians, color) for pass in drawingManager.Effect.CurrentTechnique.Passes do pass.Apply() drawingManager.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2)

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  • How can I dispose of an object (say a Bitmap) when it becomes orphaned ?

    - by Jelly Amma
    I have a class A providing Bitmaps to other classes B, C, etc. Now class A holds its bitmaps in a ring queue so after a while it will lose reference to the bitmap. While it's still in the queue, the same Bitmap can be checked out by several classes so that, say, B and C can both hold a reference to this same Bitmap. But it can also happen that only one of them checked out the Bitmap or even none of them. I would like to dispose of the bitmap when it's not being needed any more by either A, B or C. I suppose I have to make B and C responsible for somehow signaling when they're finished using it but I'm not sure about the overall logic. Should it be a call to something like DisposeIfNowOrphan() that would be called : 1 - when the Bitmap gets kicked out of the queue in class A 2 - when B is finished with it 3 - when C is finished with it If that's the best strategy, how can I evaluate the orphan state ? Any advice would be most welcome.

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  • problems with extended classes and overwrite with methods

    - by Marco
    I have a .net website written in C# and will make functionalities that other developers can use. So i will make some default implementation and a developer can overwrite some methods Example: i have a class ShoppingCart and a class Product the class product haves a method getProductPrice the shoppingcart will call the method getProductPrice for calculating the total price of cart The Shoppingcart and Product are in the same project and i will give the developers the .dll so they can't change the source code so we can update the assembly later So they need to make a other project and extend the product class and overwrite the method getProductPrice so they can implement there own logic The problem is that the shoppingcart will not call the extended method but the original If we make already a extended project for the developers and the shoppingcart will call the extended method then we have a circular reference because the extended product needs a reference to product and the shopping cart to the extended product partial classes also don't works because we only can use partials within the same assembly anyone a suggestion ? thanks in advance

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  • Python 2.6, 3 abstract base class misunderstanding

    - by Aaron
    I'm not seeing what I expect when I use ABCMeta and abstractmethod. This works fine in python3: from abc import ABCMeta, abstractmethod class Super(metaclass=ABCMeta): @abstractmethod def method(self): pass a = Super() TypeError: Can't instantiate abstract class Super ... And in 2.6: class Super(): __metaclass__ = ABCMeta @abstractmethod def method(self): pass a = Super() TypeError: Can't instantiate abstract class Super ... They both also work fine (I get the expected exception) if I derive Super from object, in addition to ABCMeta. They both "fail" (no exception raised) if I derive Super from list. I want an abstract base class to be a list but abstract, and concrete in sub classes. Am I doing it wrong, or should I not want this in python?

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  • PHP - database not selected. What is wrong with my code?

    - by Petr
    Hi, I am learning PHP and tried to connect to MySQL. Altough I am using select DB, is still reports "No database selected". What is wrong, please? Thanks. <?php $user="test"; $pass="aaa"; ConnectToDb(); function ConnectToDb() { $pripojeni=mysql_connect('localhost',$user,$pass); $selectedDB=mysql_select_db('1a'); if($query=mysql_query('select * from project')) { while($d=mysql_fetch_array($query)) { echo "TEST"; } } else echo mysql_error($pripojeni); } ?>

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  • different small js files per page VS. 1x site-wide js file?

    - by Haroldo
    Different pages of my site have different js needs (plugins mainly), some need a lightbox, some dont, some need a carousel, some dont etc. With regards to pageloading speed should i option 1 - reference each js file when it is needed: so one page might have: <script type="text/javascript" src="js/carousel/scrollable.js"></script> <script type="text/javascript" src="js/jquery.easydrag.js"></script> <script type="text/javascript" src="js/colorbox/jquery.colorbox-min.js"></script> and another have: <script type="text/javascript" src="st_wd_assets/js/carousel/scrollable.js"></script> <script type="text/javascript" src="st_wd_assets/js/typewatch.js"></script> option 2 - combine and compress into one site_wide.js file: so each page would reference: <script type="text/javascript" src="js/site_wide.js"></script> there would be unused selectors/event listeners though, how bad is this? I would include any plugin notes/accreditations at the top of the site_wide.js file

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  • book with good examples for each implementation?

    - by ajsie
    i've read about design patterns and it seems that there are a lot of different design patterns to use. i wonder if there are some books that acts like a reference. "you want to build a framework, then consider this, this and this pattern". also giving some examples. then jumps to another implementation eg. search engine and gives some patterns and concrete examples to use. in this way you learn about the weakness and strength about each pattern and where they will fit, instead of just reading about every design pattern decoupled from each other. are there good "reference sheets" or other tutorials good for a beginner at this? thanks

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  • How to Embed Image in Outlook Signature?

    - by BlackMael
    Is it possible to create an HTML email signature for Outlook 2003 or above that doesn't reference external images? That is, using those special "cid" reference but embed the image itself in the signature and not on the file system or network. This is for an web application that generates a "standard" email signature based on various input from a user. It has worked fine so far with a single "embedded" image. But a new feature is going to require the possible addition of multiple tiny images. Getting to user to save one email signature template and one image to the user's machine is about the limit of what I'd like to require of the user. But forcing the user to save multiple images seem to be pushing things a little to far in my opinion. So my problem is trying to embed the images into without having to inconvenience the user with multiple downloads first.

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  • How Do I get the current instance from an AppDomain?

    - by Spanners
    Hi, I use the default appdomain (AD) which I use to create new appdomains (AD1) when required for running plugins in isolation. When creating the new domain I also wire up the AppDomainUnload event to allow me to call clean up code etc. The issue I seem to have is: 1) Create AD1 from AD 2) Run code in AD1 3) Call AD.Unload(AD1) The code switches to AD1 and calls the unloading event passing in a reference to the current AppDomain (AD1). At this point I'd like to get a reference to the current instance running in AD1 to call a shutdown method however there is no GetInstance on the AppDomain class. Any ideas how I can go about getting it?

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  • Python: User-Defined Exception That Proves The Rule

    - by bandana
    Python documentations states: Exceptions should typically be derived from the Exception class, either directly or indirectly. the word 'typically' leaves me in an ambiguous state. consider the code: class good(Exception): pass class bad(object): pass Heaven = good() Hell = bad() >>> raise Heaven Traceback (most recent call last): File "<pyshell#163>", line 1, in <module> raise Heaven good >>> raise Hell Traceback (most recent call last): File "<pyshell#171>", line 1, in <module> raise Hell TypeError: exceptions must be classes or instances, not bad so when reading the python docs, should i change 'typically' with ''? what if i have a class hierarchy that has nothing to do with the Exception class, and i want to 'raise' objects belonging to the hierarchy? i can always raise an exception with an argument: raise Exception, Hell This seems slightly awkward to me What's so special about the Exception class, that only its family members can be raised?

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