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  • Is android's motion event handling accurate??

    - by Peterdk
    Bug I have a weird bug in my piano app. Sometimes keys (and thus notes) hang. I did a lot of debugging and narrowed it down to what looks like androids inaccuracy of motion event handling: DEBUG/(2091): ACTION_DOWN A4 DEBUG/(2091): KeyDown: A4 DEBUG/(2091): ACTION_MOVE A4 => A4 DEBUG/(2091): ACTION_MOVE ignoring DEBUG/(2091): ACTION_MOVE A4 => A4 DEBUG/(2091): ACTION_MOVE ignoring DEBUG/(2091): ACTION_MOVE A4 => A4 DEBUG/(2091): ACTION_MOVE ignoring DEBUG/(2091): ACTION_UP B4 //HOW CAN THIS BE???? DEBUG/(2091): KeyUp: B4 DEBUG/(2091): Stream is null, can't stop DEBUG/(2091): Hanging Note: A4 X=240-287 EventX=292 Y=117-200 EventY=164 DEBUG/(2091): KeyUp Note: B4 X=288-335 EventX=292 Y=117-200 EventY=164 Clearly it can be seen here that out of nowhere I suddenly have an ACTION_UP for another note. Shouldn't I definitely get a ACTION_MOVE first? As shown in the end of the log, it's definitely not an error in region detection, since the ACTION_UP event is clearly in the B4 region. Logging Implementation details Every onTouchEvent() call is logged, so the log is accurate. The relevant pseudo-code for the ACTION_MOVE logging is: Key oldKey = Key.get(event.getHistoricalX(), event.getHistoricalY()); Key newKey = Key.get(event.getX(), event.getY()); Question Is this normal behaviour for Android (the jumping in coordinates)? Am I missing something?

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  • gethostname() returns accurate hostname, bind() doesn't like it

    - by user2072848
    Doing a python socket tutorial, entire codebase is as follows import socket as so s = so.socket() host = so.gethostname() port = 12345 s.bind((host, port)) s.listen(5) while True: c, addr = s.accept() print 'Got connection from', addr c.send('Thank you for connecting') c.close() and error message: Traceback (most recent call last): File "server.py", line 13, in <module> s.bind((host, port)) File "/Users/solid*name*/anaconda/lib/python2.7/socket.py", line 224, in meth return getattr(self._sock,name)(*args) socket.gaierror: [Errno 8] nodename nor servname provided, or not known Printing hostname gives me super*name* Which is, in fact, my computer's hostname.

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  • Best way to ensure accurate timing with C

    - by Paul
    I am a beginning C programmer (though not a beginning programmer) looking to dive into a project to teach myself C. My project is music-based, and because of this I am curious whether there are any 'best practices' per-se, when it comes to timing functions.

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  • Random point on VideoDisplay isn't accurate enough

    - by Mike
    For a schoolassigment me and some buddies of mine are creating an application that is showing many similarities with the C-Mon & Kypski musicvideo on www.oneframeoffame.com. The application is being developed in Flex. We want to get a random point of a clip, let it pause so a user can mimic the pose and make a snapshot out of it. What i managed to do is get a random point of the movie. I did this by getting a random value between 0 and de total duration of the movie. But what i didn't managed to do is let the screen pause on every 24st of a frame. As the movie concist out of 24FPS. It looks like the the random value of the movie that is being requested is being rounded by the movie itself. As example: There appears to be no difference between the frames requested at 2.40 or 2.41. It appears it got something to do with keyframing i've read on the Adobe® Flex™ 3.5 Language Reference. The movie is a FLV file and i use the VideoDisplay object to display the movie. Does someone is familiar with this or knows a solution to my problem? Thanks in advance

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  • draw rectangle in millimeters doesnt show accurate width

    - by user338081
    I am drawing a rectangle in millimeter on a panel using the following code in c# by entering the width and length in mm at runtime. however the resultant rectangle drawn varies in size in different monitors. I want the rectangle to appear same size irrespective of the running the app in any monitor. Can any1 help me?. currently the width for 10mm measures 12mm and length for 10mm shows 11mm using a scale. I tested the appn on different monitors, there again it shows different length. Is ther anyway that i can show it to be of same width and length? void panel1_Paint(object sender, PaintEventArgs e) { SolidBrush ygBrush = new SolidBrush(Color.YellowGreen); g = panel1.CreateGraphics(); g.PageUnit = GraphicsUnit.Millimeter; int w = Int32.Parse(textBox1.Text.ToString()); int h = Int32.Parse(textBox2.Text.ToString()); rct = new Rectangle(94, 27, w, h); g.FillRectangle(ygBrush, rct); }

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  • Regular Expression for accurate word-count using JavaScript

    - by Haidon
    I'm trying to put together a regular expression for a JavaScript command that accurately counts the number of words in a textarea. One solution I had found is as follows: document.querySelector("#wordcount").innerHTML = document.querySelector("#editor").value.split(/\b\w+\b/).length -1; But this doesn't count any non-Latin characters (eg: Cyrillic, Hangul, etc); it skips over them completely. Another one I put together: document.querySelector("#wordcount").innerHTML = document.querySelector("#editor").value.split(/\s+/g).length -1; But this doesn't count accurately unless the document ends in a space character. If a space character is appended to the value being counted it counts 1 word even with an empty document. Furthermore, if the document begins with a space character an extraneous word is counted. Is there a regular expression I can put into this command that counts the words accurately, regardless of input method?

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  • Accurate clock in Erlang

    - by buddhabrot
    I was thinking about how to implement a process that gives the number of discrete intervals in time that occurred since it started. Am I losing accuracy here? How do I implement this without loss of accuracy after a while and after heavy client abuse. I am kind of stumped how to do this in Erlang. -module(clock). -compile([export_all]). start(Time) -> register(clock, spawn(fun() -> tick(Time, 0) end)). stop() -> clock ! stop. tick(Time, Count) -> receive nticks -> io:format("~p ticks have passed since start~n", [Count]) after 0 -> true end, receive stop -> void after Time -> tick(Time, Count + 1) end.

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  • Accurate Sleep for Java on Windows

    - by HaBaLeS
    Does anyone know a Library which provides a Thread.sleep() for Java which has an error not higher than 1-2 Millisecond? I tried a mixture of Sleep, error measurement and BusyWait but I don't get this reliable on different windows machines. It can be a native implementation if the implementation is available for Linux and MacOS too. EDIT The link Nick provided ( http://blogs.sun.com/dholmes/entry/inside_the_hotspot_vm_clocks ) is a really good resource to understand the issues all kinds of timers/sleeps/clocks java has.

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  • Millisecond-Accurate Scheduling of Future Events in C++/CLI

    - by A Grad Student at a University
    I need to create a C++/CLI mixed assembly that can schedule future calls into a native DLL with millisecond accuracy. This will, of course, mean setting a timer (what kind?) for a millisecond or three beforehand, then spinning until the moment and calling the native DLL function. Based on what I've read, I would guess that the callback that the timer calls will need to be native to make sure there are no thunks or GC to delay handling the timer callback. Will the entire thread or process need to be native and CLR-free, though, or can this be done just as accurately with #pragma unmanaged or setting one file of the assembly to compile as native? If so, how? If there is indeed no way to do this in mixed-mode C++/CLI, what would be the easiest way to set up an app/thread (ie, DLL or exe?) to handle it and to get the data back and forth between the native and managed threads/apps?

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  • glReadPixels() returning non-accurate value

    - by max
    I'm trying to implement the flood fill algorithm. But glReadPixels() is returning float RGB values of a pixel which are slightly different from the actual value set by me, causing the algorithm to fail. Why is this happening? Outputting returned RGB values to check. #include<iostream> #include<GL/glut.h> using namespace std; float boundaryColor[3]={0,0,0}, interiorColor[3]={0,0,0.5}, fillColor[3]={1,0,0}; float readPixel[3]; void init(void) { glClearColor(0,0,0.5,0); glMatrixMode(GL_PROJECTION); gluOrtho2D(0,500,0,500); } void setPixel(int x,int y) { glColor3fv(fillColor); glBegin(GL_POINTS); glVertex2f(x,y); glEnd(); } void getPixel(int x, int y, float *color) { glReadPixels(x,y,1,1,GL_RGB,GL_FLOAT,color); } void floodFill(int x,int y) { getPixel(x,y,readPixel); //outputting values here to check cout<<readPixel[0]<<endl; cout<<readPixel[1]<<endl; cout<<readPixel[2]<<endl; if( readPixel[0]==interiorColor[0] && readPixel[1]==interiorColor[1] && readPixel[2]==interiorColor[2] ) { setPixel(x,y); floodFill(x+1,y); floodFill(x,y+1); floodFill(x-1,y); floodFill(x,y-1); } } void display() { glClear(GL_COLOR_BUFFER_BIT); glColor3fv(boundaryColor); glLineWidth(3); glBegin(GL_LINE_STRIP); glVertex2i(150,150); glVertex2i(150,350); glVertex2i(350,350); glVertex2i(350,150); glVertex2i(150,150); glEnd(); floodFill(200,200); glFlush(); } int main(int argc,char** argv) { glutInit(&argc,argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowPosition(100,100); glutInitWindowSize(500,500); glutCreateWindow("Flood fill"); init(); glutDisplayFunc(display); glutMainLoop(); }

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  • Big-Oh running time of code in Java (are my answers accurate

    - by Terry Frederick
    the Method hasTwoTrueValues returns true if at least two values in an array of booleans are true. Provide the Big-Oh running time for all three implementations proposed. // Version 1 public boolean has TwoTrueValues( boolean [ ] arr ) { int count = 0; for( int i = 0; i < arr. length; i++ ) if( arr[ i ] ) count++; return count >= 2; } // Version 2 public boolean hasTwoTrueValues( boolean [ ] arr ) { for( int i = 0; i < arr.length; i++ ) for( int j = i + 1; j < arr.length; j++ ) if( arr[ i ] && arr[ j ] ) return true; } // Version 3 public boolean hasTwoTrueValues( boolean [ ] arr ) { for( int i = 0; i < arr.length; i++ if( arr[ i ] ) for( int j = i + 1; j < arr.length; j++ ) if( arr[ j ] ) return true; return false; } For Version 1 I say the running time is O(n) Version 2 I say O(n^2) Version 3 I say O(n^2) I am really new to this Big Oh Notation so if my answers are incorrect could you please explain and help.

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  • C# calculate accurate age

    - by reggieboyYEAH
    Hello guys, anyone know how to get the age based on a date(birthdate) im thinking of something like this string age = DateTime.Now.GetAccurateAge(); and the output will be some thing like 20Years 5Months 20Days

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  • C# inaccurate timer?

    - by Ivan
    Hi there, I'm developing an application and I need to get the current date from a server (it differs from the machine's date). I receive the date from the server and with a simple Split I create a new DateTime: globalVars.fec = new DateTime(DateTime.Now.Year, DateTime.Now.Month, DateTime.Now.Day, int.Parse(infoHour[0]), int.Parse(infoHour[1]), int.Parse(infoHour[2])); globalVars is a class and fec is a public static variable so that I can access it anywhere in the application (bad coding I know...). Now I need to have a timer checking if that date is equal to some dates I have stored in a List and if it is equal I just call a function. List<DateTime> fechas = new List<DateTime>(); Before having to obtain the date from a server I was using computer's date, so to check if the dates matched I was using this: private void timerDatesMatch_Tick(object sender, EventArgs e) { DateTime tick = DateTime.Now; foreach (DateTime dt in fechas) { if (dt == tick) { //blahblah } } } Now I have the date from the server so DateTime.Now can't be used here. Instead I have created a new timer with Interval=1000 and on tick I'm adding 1 second to globalVars.fec using: globalVars.fec = globalVars.fec.AddSeconds(1); But the clock isn't accurate and every 30 mins the clock loses about 30 seconds. Is there another way of doing what I'm trying to do? I've thought about using threading.timer instead but I need to have access to other threads and non-static functions. Thanks in advance, Ivan

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  • C# unaccurate timer?

    - by Ivan
    Hi there, I'm developing an application and I need to get the current date from a server (it differs from the machine's date). I receive the date from the server and with a simple Split I create a new DateTime: globalVars.fec = new DateTime(DateTime.Now.Year, DateTime.Now.Month, DateTime.Now.Day, int.Parse(infoHour[0]), int.Parse(infoHour[1]), int.Parse(infoHour[2])); globalVars is a class and fec is a public static variable so that I can access it anywhere in the application (bad coding I know...). Now I need to have a timer checking if that date is equal to some dates I have stored in a List and if it is equal I just call a function. List<DateTime> fechas = new List<DateTime>(); Before having to obtain the date from a server I was using computer's date, so to check if the dates matched I was using this: private void timerDatesMatch_Tick(object sender, EventArgs e) { DateTime tick = DateTime.Now; foreach (DateTime dt in fechas) { if (dt == tick) { //blahblah } } } Now I have the date from the server so DateTime.Now can't be used here. Instead I have created a new timer with Interval=1000 and on tick I'm adding 1 second to globalVars.fec using: globalVars.fec = globalVars.fec.AddSeconds(1); But the clock isn't accurate and every 30 mins the clock loses about 30 seconds. Is there another way of doing what I'm trying to do? I've thought about using threading.timer instead but I need to have access to other threads and non-static functions. Thanks in advance, Ivan

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  • What is the most accurate/frequent report on browser usage on the Internet?

    - by Ryan Hayes
    I'm determining which browsers a new site should support. I'm looking for a respected and accurate (as possible) report on the browser versions that are currently in use. This report should, at minimum cover the % of people who use what browsers, and versions of that browser. Is there a widely accepted source for this kind of report? If so, are they regularly released and available for free? Bonus points for other metrics such as breaking down by OS, Flash versions, JS versions, etc.

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  • Can I save & store a user's submission in a way that proves that the data has not been altered, and that the timestamp is accurate?

    - by jt0dd
    There are many situations where the validity of the timestamp attached to a certain post (submission of information) might be invaluable for the post owner's legal usage. I'm not looking for a service to achieve this, as requested in this great question, but rather a method for the achievement of such a service. For the legal (in most any law system) authentication of text content and its submission time, the owner of the content would need to prove: that the timestamp itself has not been altered and was accurate to begin with. that the text content linked to the timestamp had not been altered I'd like to know how to achieve this via programming (not a language-specific solution, but rather the methodology behind the solution). Can a timestamp be validated to being accurate to the time that the content was really submitted? Can data be stored in a form that it can be read, but not written to, in a proven way? In other words, can I save & store a user's submission in a way that proves that the data has not been altered, and that the timestamp is accurate? I can't think of any programming method that would make this possible, but I am not the most experienced programmer out there. Based on MidnightLightning's answer to the question I cited, this sort of thing is being done. Clarification: I'm looking for a method (hashing, encryption, etc) that would allow an average guy like me to achieve the desired effect through programming. I'm interested in this subject for the purpose of Defensive Publication. I'd like to learn a method that allows an every-day programmer to pick up his computer, write a program, pass information through it, and say: I created this text at this moment in time, and I can prove it. This means the information should be protected from the programmer who writes the code as well. Perhaps a 3rd party API would be required. I'm ok with that.

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  • What is the actual difference between Computer Programmers and Software Engineers? Is this description accurate?

    - by Ari
    According to the Bureau of Labor Statistics, this is the difference: Computer programmers write programs. After computer software engineers and systems analysts design software programs, the programmer converts that design into a logical series of instructions that the computer can follow They predict employment to increase for software engineers by 34% but to decline for programmers. Is there actually any such real distinction between the 2 jobs? How can one get a job designing programs (to be implemented by others)?

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  • How to achieve highly accurate car physics such as Liveforspeed?

    - by Kim Jong Woo
    Liveforspeed is a racing simulator, there is amazing amount of realistic physics. for example, tires get warm, tire actually deforms when you turn corners. You need to play this game with a mouse at the minimum because it almost drives like the real thing. Anyhow, how does one achieve that level of physics simulation? Are there off-the-shelf solutions out there? If not, how does one start with simulating real world physics as close as possible. I would love to be able to work on an opensource car physics focused game. Imagine, more passionate developers, it could keep things going.

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  • How accurate is "Business logic should be in a service, not in a model"?

    - by Jeroen Vannevel
    Situation Earlier this evening I gave an answer to a question on StackOverflow. The question: Editing of an existing object should be done in repository layer or in service? For example if I have a User that has debt. I want to change his debt. Should I do it in UserRepository or in service for example BuyingService by getting an object, editing it and saving it ? My answer: You should leave the responsibility of mutating an object to that same object and use the repository to retrieve this object. Example situation: class User { private int debt; // debt in cents private string name; // getters public void makePayment(int cents){ debt -= cents; } } class UserRepository { public User GetUserByName(string name){ // Get appropriate user from database } } A comment I received: Business logic should really be in a service. Not in a model. What does the internet say? So, this got me searching since I've never really (consciously) used a service layer. I started reading up on the Service Layer pattern and the Unit Of Work pattern but so far I can't say I'm convinced a service layer has to be used. Take for example this article by Martin Fowler on the anti-pattern of an Anemic Domain Model: There are objects, many named after the nouns in the domain space, and these objects are connected with the rich relationships and structure that true domain models have. The catch comes when you look at the behavior, and you realize that there is hardly any behavior on these objects, making them little more than bags of getters and setters. Indeed often these models come with design rules that say that you are not to put any domain logic in the the domain objects. Instead there are a set of service objects which capture all the domain logic. These services live on top of the domain model and use the domain model for data. (...) The logic that should be in a domain object is domain logic - validations, calculations, business rules - whatever you like to call it. To me, this seemed exactly what the situation was about: I advocated the manipulation of an object's data by introducing methods inside that class that do just that. However I realize that this should be a given either way, and it probably has more to do with how these methods are invoked (using a repository). I also had the feeling that in that article (see below), a Service Layer is more considered as a façade that delegates work to the underlying model, than an actual work-intensive layer. Application Layer [his name for Service Layer]: Defines the jobs the software is supposed to do and directs the expressive domain objects to work out problems. The tasks this layer is responsible for are meaningful to the business or necessary for interaction with the application layers of other systems. This layer is kept thin. It does not contain business rules or knowledge, but only coordinates tasks and delegates work to collaborations of domain objects in the next layer down. It does not have state reflecting the business situation, but it can have state that reflects the progress of a task for the user or the program. Which is reinforced here: Service interfaces. Services expose a service interface to which all inbound messages are sent. You can think of a service interface as a façade that exposes the business logic implemented in the application (typically, logic in the business layer) to potential consumers. And here: The service layer should be devoid of any application or business logic and should focus primarily on a few concerns. It should wrap Business Layer calls, translate your Domain in a common language that your clients can understand, and handle the communication medium between server and requesting client. This is a serious contrast to other resources that talk about the Service Layer: The service layer should consist of classes with methods that are units of work with actions that belong in the same transaction. Or the second answer to a question I've already linked: At some point, your application will want some business logic. Also, you might want to validate the input to make sure that there isn't something evil or nonperforming being requested. This logic belongs in your service layer. "Solution"? Following the guidelines in this answer, I came up with the following approach that uses a Service Layer: class UserController : Controller { private UserService _userService; public UserController(UserService userService){ _userService = userService; } public ActionResult MakeHimPay(string username, int amount) { _userService.MakeHimPay(username, amount); return RedirectToAction("ShowUserOverview"); } public ActionResult ShowUserOverview() { return View(); } } class UserService { private IUserRepository _userRepository; public UserService(IUserRepository userRepository) { _userRepository = userRepository; } public void MakeHimPay(username, amount) { _userRepository.GetUserByName(username).makePayment(amount); } } class UserRepository { public User GetUserByName(string name){ // Get appropriate user from database } } class User { private int debt; // debt in cents private string name; // getters public void makePayment(int cents){ debt -= cents; } } Conclusion All together not much has changed here: code from the controller has moved to the service layer (which is a good thing, so there is an upside to this approach). However this doesn't look like it had anything to do with my original answer. I realize design patterns are guidelines, not rules set in stone to be implemented whenever possible. Yet I have not found a definitive explanation of the service layer and how it should be regarded. Is it a means to simply extract logic from the controller and put it inside a service instead? Is it supposed to form a contract between the controller and the domain? Should there be a layer between the domain and the service layer? And, last but not least: following the original comment Business logic should really be in a service. Not in a model. Is this correct? How would I introduce my business logic in a service instead of the model?

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  • What are some good realistic programming related movies (docu-dramas, documentaries, accurate fiction, etc)?

    - by EpsilonVector
    A while ago I asked this question and the result was this. Following the response I got in the meta question I'm re-asking the question with new guidelines to focus it on the direction I wanted it to have originally. ================================================================== The guidelines are as follows: by "programming related" I mean movies from which we can learn about stuff like the development process, or history of software/computers, or programming culture. In other words, they must be grounded in the industry. No tangential stuff. Good entries answer as many of the following criteria as possible: Teach you about the history of the industry, or the development process, or teach you about important industry related topics (software patents for example) Are based on real life events, companies, people, practices, and they are the main focus of the movie After watching them, you feel like you understand or know something about the programmers' world that you didn't before (or you can see how someone could have such a response). You can point to it and say "this faithfully represents the industry/programmer culture at some point in time". This might be something you would show laymen to explain to them what "your people" are like and what is it that you do. Examples for good entries include: Pirates of Silicon Valley- the story of how Microsoft and Apple started the industry. Revolution OS- The story of Linux's rise to fame, and a pretty good cover of the Free Software/Open Source world. Aardvark'd: 12 Weeks with Geeks- development process. Examples for bad entries: Movies who's sole relevance is that they can be appreciated by programmers. The point of this question is not to be "what are some good movies" with "for a programmer" appended to it. Just because the writers got a few computer jokes right in itself doesn't make it about the industry. Movies where there's a computer related element, but are not about the industry. For example, 24 (the TV series). It's a product of the information age but it isn't actually about it. Another example is movies where there's a really cool programmer character, but are overall about something completely different. Likewise, The Big Bang Theory is not about physics, even though they have a cool physicist as a character. Science fiction, even if it draws ideas from computers. For example, the Matrix trilogy. Movies that you can't point to them and say: this is a faithful representation of our world (at some point in time). If you can't do that then it doesn't mirror the industry. Keep it one entry per answer so that the voting could sort the entries out.

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  • Which web site gives the most accurate indication of a programmer's capabilities?

    - by Jerry Coffin
    If you were hiring programmers, and could choose between one of (say) the top 100 coders on topcoder.com, or one of the top 100 on stackoverflow.com, which would you choose? At least to me, it would appear that topcoder.com gives a more objective evaluation of pure ability to solve problems and write code. At the same time, despite obvious technical capabilities, this person may lack any hint of social skills -- he may be purely a "lone coder", with little or no ability to help/work with others, may lack mentoring ability to help transfer his technical skills to others, etc. On the other hand, stackoverflow.com would at least appear to give a much better indication of peers' opinion of the coder in question, and the degree to which his presence and useful and helpful to others on the "team". At the same time, the scoring system is such that somebody who just throws up a lot of mediocre (or even poor answers) will almost inevitably accumulate a positive total of "reputation" points -- a single up-vote (perhaps just out of courtesy) will counteract the effects of no fewer than 5 down-votes, and others are discouraged (to some degree) from down-voting because they have to sacrifice their own reputation points to do so. At the same time, somebody who makes little or no technical contribution seems unlikely to accumulate a reputation that lands them (even close to) the top of the heap, so to speak. So, which provides a more useful indication of the degree to which this particular coder is likely to be useful to your organization? If you could choose between them, which set of coders would you rather have working on your team?

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  • How can I get accurate collision resolution on the corners of rectangles?

    - by ssb
    I have a working collision system implemented, and it's based on minimum translation vectors. This works fine in most cases except when the minimum translation vector is not actually in the direction of the collision. For example: When a rectangle is on the far edge on any side of another rectangle, a force can be applied, in this example down, the pushes one rectangle into the other, particularly a static object like a wall or a floor. As in the picture, the collision is coming from above, but because it's on the very edge, it translates to the left instead of back up. I've searched for a while to find an approach but everything I can find deals with general corner collisions where my problem is only in this one limited case. Any suggestions?

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  • Frame Accurate Browser Launchable Video Player ... ?

    - by cliftonc
    I have a requirement where I need to enable playback (full screen) of a h.264 MPEG4 (thanks for the correction!) video from a local network, launchable from a browser link on a Windows workstation, and be frame accurate. By frame accurate I mean that I need to be able to scrub through the video in the same way you would with a vtr, stop at a frame, and then move backwards and forwards frame by frame (it is for a very specific compliance requirement where have to be able to check every frame if there is something that is potentially against broadcasting guidelines). The application itself is used to capture notes while viewing the material, so the end model is for a dual monitor workstation, with a web form in one, the video playing full screen in the second (no issue launching the video and manually having to move it to the second screen), and then the user controls the video via keyboard shortcuts or a jog shuttle. I have looked at QT, but the java bindings seem to be dead or nearly so, flash isn't frame accurate, VLC given its streaming heritage seems to be only able to move forward by a frame and not backwards, and all I have left are commercial offerings that in my experience are difficult and expensive to change. Any ideas of where I should look or alternative options? Any advice appreciated!

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