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  • Just to not to be ingnorant.

    - by atch
    Could anyone explain to me why is it that producers of processors claim that their processor can perform so many thousands (or millions) operations per second and yet typical program (Word, VS etc.) on my machine with 4GB, 3500hz starts with no less than 10sek. Have to mention that I've just formatted disk and tick any necessarry boxes to optimize my machine. So if for example outlook starts in 10 sek I wonder how many millions of operations have to be performed to run such program? Thanks

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  • In Bjarne's book.

    - by atch
    Guys in one of excersises (ch.5,e.8) from TC++PL Bjarne asks to do following: '"Run some tests to see if your compiler really generates equivalent code for iteration using pointers and iteration using indexing. If different degrees of optimization can be requested, see if and how that affects the quality of the generated code"' Any idea how to eat it and with what? Thanks in advice.

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  • Strange declaration(templates). C++

    - by atch
    Hi, guys could anyone explain to my like to a not very inteligent child what is declared here: (this is taken from another post on this forum) template<typename C> static char (&f(ChT<int Fallback::*, &C::x>*))[1]; how I read it is: template of static function f called with (ChT*) but then I can't make sense why is there address of operator and why is there array? When explaining please picture not very inteligent child and then try to make it clear to it. Thanks for any help

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  • Value get changed even though I'm not using reference

    - by atch
    In code: struct Rep { const char* my_data_; Rep* my_left_; Rep* my_right_; Rep(const char*); }; typedef Rep& list; ostream& operator<<(ostream& out, const list& a_list) { int count = 0; list tmp = a_list;//----->HERE I'M CREATING A LOCAL COPY for (;tmp.my_right_;tmp = *tmp.my_right_) { out << "Object no: " << ++count << " has name: " << tmp.my_data_; //tmp = *tmp.my_right_; } return out;//------>HERE a_list is changed } I've thought that if I'll create local copy to a_list object I'll be operating on completely separate object. Why isn't so? Thanks.

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  • Ctor not allowed return type.

    - by atch
    Having code: struct B { int* a; B(int value):a(new int(value)) { } B():a(nullptr){} B(const B&); } B::B(const B& pattern) { } I'm getting err msg: 'Error 1 error C2533: 'B::{ctor}' : constructors not allowed a return type' Any idea why? P.S. I'm using VS 2010RC

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  • Overriding or overloading?

    - by atch
    Guys I know this question is silly but just to make sure: Having in my class method: boolean equal(Document d) { //do something } I'm overloading this method nor overriding right? I know that this or similiar question will be on upcoming egzam and would be stupid to not get points for such a simple mistake;

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  • Can I specify default value?

    - by atch
    Why is it that for user defined types when creating an array of objects every element of this array is initialized with default ctor but when I create built-in type this isn't the case? And second question: is it possible to specify default value to be used while initialize? Something like this (not valid): char* p = new char[size]('\0'); And another question in this topic while I'm with arrays. I suppose that when creating an array of user defined type and knowing the fact that every elem. of this array will be initialized with default value firstly why? If arrays for built in types do not initialize their elems. with their dflts why do they do it for UDT, and secondly: is there a way to switch it off/avoid/circumvent somehow? It seems like bit of a waste if I for example have created an array with size 10000 and then 10000 times dflt ctor will be invoked and I will (later on) overwrite this values anyway. I think that behaviour should be consistent, so either every type of array should be initialized or none. And I think that the behaviour for built-in arrays is more appropriate.

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  • What is more correct class name or object name in UML sequence diagram?

    - by atch
    I was just wondering if it is more correctly to as a label of objects in UML sequence diagram instead of object name (which is irrelevant in my opinion and less informative than class name) provide class name. Another thing, while returning information instead of listing all objects names would it be a better solution to just write collection; Diagram with object names: Diagram with class names: As it's clearly visible from the second diagram that it is much more informative than the first one, and I think it is more practical.

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  • How to provide default argument as this object?

    - by atch
    I would like to have declaration like this: void Date::get_days_name(const Date& = this) which I would understand that if no argument is provided use this object as an argument. For some reason in VS I'm getting err msg: 'Error 1 error C2355: 'this' : can only be referenced inside non-static member ' Any idea what I'm doing wrong?

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  • Difference between debug and release.

    - by atch
    Why when I'm debugging in debug mode everything in code below works as suppose to but when I switch to release I'm getting strange result? void say_hello(int argc, char* argv[])//In release mode argc has different values from 124353625 to 36369852 <include iostream> { std::cout << "In say_hello()\n"; } int main(int argc, char* argv[]) { say_hello(3,argv);//when instead of literal I enter "argc" everything is ok. return 0; } Thanks for help.

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  • Why this works (Templates, SFINAE). C++

    - by atch
    Hi guys, reffering to yesterday's post, this woke me up this morning. Why this actually works? As long as the fnc test is concerned this fnc has no body so how can perform anything? Why and how this works? I'm REALLY interested to see your answers. template<typename T> class IsClassT { private: typedef char One; typedef struct { char a[2]; } Two; template<typename C> static One test(int C::*); //NO BODY HERE template<typename C> static Two test(…); //NOR HERE public: enum { Yes = sizeof(IsClassT<T>::test<T>(0)) == 1 }; enum { No = !Yes }; }; Thanks in advance with help to understand this very interesting fenomena.

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  • How to set configuration properties in VS once and for all?

    - by atch
    In VS 2010RC I have to specify configuration properties and specifically included path every time I'm creating new project. Is there a way to do it just once for all future projects? I'm asking this for a reason that I'm starting to use Boost libraries and I have to specify all those paths every time I'm creating project which is bit tedious.

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  • Cant free memory.

    - by atch
    In code: int a[3][4] = {1,2,3,4, 5,6,7,8, 9,10,11,12}; template<class T, int row, int col> void invert(T a[row][col]) { T* columns = new T[col]; T* const free_me = columns; for (int i = 0; i < col; ++i) { for (int j = 0; j < row; ++j) { *columns = a[j][i]; ++columns;//SOMETIMES VALUE IS 0 } } delete[] free_me;//I'M GETTING ERROR OF HEAP ABUSE IN THIS LINE } int main(int argc, char* argv[]) { invert<int,3,4>(a); } I've observed that while iterating, value of variable columns equals zero and I think thats the problem. Thanks for your help.

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  • Boost::binary<> [c++][Boost]

    - by atch
    Hi, Is there anything in boost libraries like binary? For example I would like to write: binary<10101> a; I'm ashamed to admit that I've tried to find it (Google, Boost) but no results. They're mention something about binary_int< but I couldn't find neither if it is available nor what header file shall I include; Thanks for help.

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  • Reference to fnc.

    - by atch
    Hi guys, Is there a way in java to do something like this: void fnc(void Reference_to_other_func()); What I'm trying is basically I have number of places where I need to display this same text to the user and the only difference is which method is invoked after this text. So for example instead of writing: System.out.println("Hello"); f1(); //in some other place System.out.println("Hello"); f2(); //etc I would like to define one function: public void f(void Reference_to_other_func()) { System.out.println("Hello"); Reference_to_other_func();//HERE I'M INVOKING } and then instead of repeating this whole code I could write something like this: f(f1); //in some other place f(f2) //etc. Thanks for answers

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  • Debugging metaprograms [C++]

    - by atch
    Hi, Is there any way to check step by step what's going on in let's say template? I mean how it is instantiated step by step and so on? In book I've mentioned here , I found (2 minutes ago) quite interesting example of how binary could be implemented as a metafunction. template <unsigned long N> struct binary { static unsigned const value = binary<N/10>::value << 1 // prepend higher bits | N%10; // to lowest bit }; template <> // specialization struct binary<0> // terminates recursion { static unsigned const value = 0; }; and I think it could be quite useful to be able to see step by step what's been done during the instantiation of this template. Thanks for your replies.

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  • How to overwrite virtual fnc in good style? [C++]

    - by atch
    Hi, guys I know this question is very basic but I've met in few publications (websites, books) different style of overwriting virtual function. What I mean is: if I have base class: class Base { public: virtual void f() = 0; }; in some publications I saw that to overwrite this some authors would just say: void f(); and some would still repeat the virtual keyword before void. Which form of overwriting is in good style? Thank you for your answers.

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