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  • Hard Drive Bad Sector marking utility

    - by Kevin Boyd
    I already have Windows XP, During installing Ubuntu(dual boot) the disk drive just stuck up at one place and doesn't seem to move ahead.. Is there a disk bad sector mark utility that just marks these sectors so that the disk doesn't seek them later. I tried running Seagate Seatools on the drive but both the short test and long test fail even before they start even chkdsk /f/r doesn't seem to work as the system locks up at stage four.

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  • bad ram or bad motherboard

    - by user39508
    I have a computer which crashes after about 5-45 seconds of operation. It can run memtest86+, and it doesn't display any errors, but it doesn't prevent it from crashing within the time frame listed above. The heat sink appears to be installed correctly, and I don't think it is related to overheating. The motherboard is connected to the ram and a monitor, nothing else is installed. The processor is an atom 330, running memtest86+ 4.0. Any insight into if the ram is bad or if it is the motherboard/psu/cpu? Thanks!

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  • Apache Bad Request "Size of a request header field exceeds server limit" with Kerberos SSO

    - by Aurelin
    I'm setting up an SSO for Active Directory users through a website that runs on an Apache (Apache2 on SLES 11.1), and when testing with Firefox it all works fine. But when I try to open the website in Internet Explorer 8 (Windows 7), all I get is "Bad Request Your browser sent a request that this server could not understand. Size of a request header field exceeds server limit. Authorization: Negotiate [ultra long string]" My vhost.cfg looks like this: <VirtualHost hostname:443> LimitRequestFieldSize 32760 LimitRequestLine 32760 LogLevel debug <Directory "/data/pwtool/sec-data/adbauth"> AuthName "Please login with your AD-credentials (Windows Account)" AuthType Kerberos KrbMethodNegotiate on KrbAuthRealms REALM.TLD KrbServiceName HTTP/hostname Krb5Keytab /data/pwtool/conf/http_hostname.krb5.keytab KrbMethodK5Passwd on KrbLocalUserMapping on Order allow,deny Allow from all </Directory> <Directory "/data/pwtool/sec-data/adbauth"> Require valid-user </Directory> SSLEngine on SSLCipherSuite ALL:!ADH:!EXPORT56:RC4+RSA:+HIGH:+MEDIUM:+LOW:+SSLv2:+EXP:+eNULL SSLCertificateFile /etc/apache2/ssl.crt/hostname-server.crt SSLCertificateKeyFile /etc/apache2/ssl.key/hostname-server.key </VirtualHost> I also made sure that the cookies are deleted and tried several smaller values for LimitRequestFieldSize and LimitRequestLine. Another thing that seems weird to me is that even with LogLevel debug I won't get any logs about this. The log's last line is ssl_engine_kernel.c(1879): OpenSSL: Write: SSL negotiation finished successfully Does anyone have an idea about that?

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  • How to practice object oriented programming?

    - by user1620696
    I've always programmed in procedural languages and currently I'm moving towards object orientation. The main problem I've faced is that I can't see a way to practice object orientation in an effective way. I'll explain my point. When I've learned PHP and C it was pretty easy to practice: it was just matter of choosing something and thinking about an algorithm for that thing. In PHP for example, it was matter os sitting down and thinking: "well, just to practice, let me build one application with an administration area where people can add products". This was pretty easy, it was matter of thinking of an algorithm to register some user, to login the user, and to add the products. Combining these with PHP features, it was a good way to practice. Now, in object orientation we have lots of additional things. It's not just a matter of thinking about an algorithm, but analysing requirements deeper, writing use cases, figuring out class diagrams, properties and methods, setting up dependency injection and lots of things. The main point is that in the way I've been learning object orientation it seems that a good design is crucial, while in procedural languages one vague idea was enough. I'm not saying that in procedural languages we can write good software without design, just that for sake of practicing it is feasible, while in object orientation it seems not feasible to go without a good design, even for practicing. This seems to be a problem, because if each time I'm going to practice I need to figure out tons of requirements, use cases and so on, it seems to become not a good way to become better at object orientation, because this requires me to have one whole idea for an app everytime I'm going to practice. Because of that, what's a good way to practice object orientation?

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  • Is there a good example of the difference between practice and theory?

    - by a_person
    There has been a lot of posters advising that the best way to retain knowledge is to apply it practically. After ignoring said advice for several years in a futile attempt to accumulate enough theoretical knowledge to be prepared for every possible case scenario, the process which lead me to assembling a library that's easily worth ~6K, I finally get it. I would like to share my story in the hopes that others will avoid taking the same route that was taken by me. I've selected graphical format (photos with caption to be exact) as my media. Help me with your ideas, maybe a fragment of code, or other imagery that would convey a message of the inherent difference between practice and theory.

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  • Of which bad practice is require calling functions in order a sign?

    - by stijn
    Sometimes I find myself writing comments on class methods like this: class A : public Base { public: /** * Sets variable; * should be called before ImplementsInterfaceMtehod(), * else has no effect. */ void SetSomeVariable( var_type value ); virtual void ImplementsInterfaceMethod(); } The callers of Base::ImplementsInterfaceMethod obviously do not know about the variable, and should not. But the users of A should set the variable if they want it to take effect. It is not required to set the variable (else it could be a parameter for the constructor), so I cannot throw exceptions in ImplementsInterfaceMethod if it is not set. Is this a sign of some typical bad practice? Is there a better way than writing a comment as shown to deal with this?

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  • Recover strategy single bad sector in moricon

    - by Damon
    This week, my harddisk made me an early christmas present in the form of a single defect sector. To make up for the puny size of the present, it chose a sector inside moricons.dll for that. This means that now the system takes about 5 minutes to boot before Windows gives up and moves on, and there's 2 dozen scary "critical failure" entries in the system log after every boot, which is annoying. OK, admittedly, I shouldn't complain, it could be worse, the bad sector could be in ntldr... SMART info more or less indicates (for what SMART can indicate anyway) that the drive is mostly OK. Soft Read Error Rate has a score of 96, and Current Pending Sector Count has a raw value of 8, which translates to a score of 100. Acronis DriveMonitor makes this an issue (lowering the overall rating to 75%), HDD Health calls it "excellent", giving an overall rating of 95% (which is what this harddisk from day one). No single score is below 95 (power on hours and spin up count), and most are 100 anyway. Well, whatever, I've seen drives with perfect SMART values fail from one second to the other, and drives with moderate values work for years. So, I'm inclined not to put too much weight into that overall. TL;DR Now... to the problem: I don't feel like trashing the disk just yet (that's planned with a new OS install upgrading to Win7 early next year, independently of this issue), but in the mean time, I would still like to have a smoothly running system again. Therefore, I feel tempted to tamper with it, but before I render my system entirely unusable (since I've never done this before), I'd like to verify that my planned procedere is likely to suceed in having a working system again: Copy moricons.dl_ from the Windows install disk, rename it to moricons.zip, and unzip it. This gives an intact 5.1.2600.2180 version (the broken one is 5.1.2600.5512 - but I guess this makes not much of a difference, since it's an icon-only DLL, and an outdated copy should work better than one that can't be read) Run chkdsk /r /f` which will "repair" the file (i.e. delete the file without asking, tell the drive to remap the sector, and toss some unreadable junk into a file with a hexadecimal number) Hopefully Windows still boots after this (is that a reasonable expectation, or do I need to have something like BartPE ready? -- but then again, what's that good for in case chkdsk has nuked the entire file system...) Delete the junk file generated by chkdsk, copy the new DLL to %windir%\system32 Reboot. Pray. Maybe I just shouldn't touch anything, since it still kind of works... if annoying, but it works. Unsure... But, is there anything fundamentally wrong with the planned approach? Is this a sensible approach at all?

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  • Are there any kata for practice VIM?

    - by Grzegorz Gierlik
    I've used VIM for many years as my primary text editor. And I am still learning how to use VIM for various editing tasks. The problem is that even if I learn something and use it once a week I forgot soon how I did it -- classic case is search and replace in many buffers using bufdo :(. I was wondering if there is any kata to daily VIM practice including many VIM commands: open existing files, create new files, edit files and move around: move cursor (beginning & end of line/function/block/screen, top & bottom of screen, move screen line up/down, etc.), mark, copy & paste, insert & remove characters/words/lines, move between buffers, move between windows, arrange windows, search & replace, repeat last command, formatting (=), probably some more (bookmarks, macros). save files, create/update/save an open projects (mksession and source). Do you know any kata for VIM of tutorial which could help to practice all above (and more) VIM commands?

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  • Where to find a list of bad passwords?

    - by Steve Morgan
    I need to implement a 'stop list' to prevent users selecting common passwords in a new online service. Can anyone point me to such a list online anywhere? Edited: Note that I'm only trying to eliminate the most common passwords, not an exhaustive dictionary. And, of course, this complements a reasonably strong password policy (length, use of non-alpha characters, etc.) Thanks.

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  • What is a real world example of bad code or programming practice

    - by Luke101
    I just want to know some bad programming practice or code I should avoid to make sure it does not exist in my code. I use c# asp.net but the example you give can be in any language since the idea is still the same. I have follow many suggestions on SO that really cleaned my code up. Now I looking to launch my application and want to make sure its ready for prime time.

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  • Programming practice

    - by exc1z
    I've decided to get some experience working on some project this summer. Due to local demand on market I would prefer to learn Java (Standard and Enterprise Editions). But I can't even to conjecture what kind of project to do. Recently I had some ideas about C. With C I could to contribute to huge Linux projects. I don't mean that my work will be surely commited. I could get the code and practice with it. But C it's not right thing to get good job in my area. In case of JavaSE there is a chance to develop some desktop applications. But thinking about JavaEE I get stuck. I'll be very thankful for answers.

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  • Casting good practice

    - by phenevo
    Hi, I've got 3 classes namespace ServerPart public class Car { } namespace ServerPart public class SUV:Car { public string Name {get;set;} public string Color {get;set;) } And namespace WebSericePart public class Car { } namespace WebSericePart:Car public class SUV { public string Name {get;set;} public string Color {get;set;) } And I've translator namespace WebServicepart.Translators public static class ModelToContract { public Car[] ToCars(ServerPart.Car[] modelCars) { List<Car> contractCars=new List<Car>(); foreach(ServerPart.Car modelCar in modelCars) { contractCars.Add(ToCar(modelCar); } return contractCars.ToArray(); } public Car ToCar(ServerPart.Car modelCar) { if(modelCar is ServerPart.SUV) { return ToSUV(modelCar); } else { throw new NotImplementedException("Not supported type of Car")' } } public Car ToSUV(ServerPart.Car modelCar) { SUV suv=new SUV; // suv.Name=((ServerPart.SUV)modelCar).Name suv.Color=((ServerPart.SUV)modelCar).Color // ?? Is good practice ?? Or //ServerPart.SUV suv=(ServerPart.SUV)modelCar //suv.Name=suv.Name //suv.Color=suv.Color // is better ?? return suv; } } Do I used some else bad practices ?? Or Everything is OK :) ?

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  • Design Practice Retrieve Multiple Users - PHP

    - by pws5068
    Greetings all, I'm looking for a more efficient way to grab multiple users without too much code redundancy. I have a Users class, (here's a highly condensed representation) Class Users { function __construct() { ... ... } private static function getNew($id) { // This is all only example code $sql = "SELECT * FROM Users WHERE User_ID=?"; $user = new User(); $user->setID($id); .... return $user; } public static function getNewestUsers($count) { $sql = "SELECT * FROM Users ORDER BY Join_Date LIMIT ?"; $users = array(); // Prepared Statement Data Here while($stmt->fetch()) { $users[] = Users::getNew($id); ... } return $users; } // These have more sanity/security checks, demonstration only. function setID($id) { $this->id = $id; } function setName($name) { $this->name = $name; } ... } So clearly calling getNew() in a loop is inefficient, because it makes $count number of calls to the database each time. I would much rather select all users in a single SQL statement. The problem is that I have probably a dozen or so methods for getting arrays of users, so all of these would now need to know the names of the database columns which is repeating a lot of structure that could always change later. What are some other ways that I could approach this problem? My goals include efficiency, flexibility, scalability, and good design practice.

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  • Who determines what is best practice? [closed]

    - by dreza
    I've often searched for answers relating to "best practice" when writing code. And I see many questions regarding what is best practice. However, I was thinking the other day. Who actually determines what this best practice is? Is it the owners or creators of the programming language. Is it the general developer community that is writing in the language and it's just a gut feeling consensus. Is it whoever seems to have the highest prestige in the developer world and shouts the loudest? Is best practice really just another term for personal opinion? I hope this is a constructive question. If I could word it better to ensure it doesn't get closed please feel free to edit, or inform me otherwise.

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  • Three Highlights For Your Medical Practice Website

    Medical practice websites have can provide many benefits for your medical practice promotion efforts, depending on what they say and how they appear. That being the situation, an increasing trend among doctors practices is to promote themselves via a website on the internet. A well-designed and functional website gives a practice an online vehicle where it can promote the physicians' skills, as well as advertise their services.

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  • Deliberate Practice

    - by Jeff Foster
    It’s easy to assume, as software engineers, that there is little need to “practice” writing code. After all, we write code all day long! Just by writing a little each day, we’re constantly learning and getting better, right? Unfortunately, that’s just not true. Of course, developers do improve with experience. Each time we encounter a problem we’re more likely to avoid it next time. If we’re in a team that deploys software early and often, we hone and improve the deployment process each time we practice it. However, not all practice makes perfect. To develop true expertise requires a particular type of practice, deliberate practice, the only goal of which is to make us better programmers. Everyday software development has other constraints and goals, not least the pressure to deliver. We rarely get the chance in the course of a “sprint” to experiment with potential solutions that are outside our current comfort zone. However, if we believe that software is a craft then it’s our duty to strive continuously to raise the standard of software development. This requires specific and sustained efforts to get better at something we currently can’t do well (from Harvard Business Review July/August 2007). One interesting way to introduce deliberate practice, in a sustainable way, is the code kata. The term kata derives from martial arts and refers to a set of movements practiced either solo or in pairs. One of the better-known examples is the Bowling Game kata by Bob Martin, the goal of which is simply to write some code to do the scoring for 10-pin bowling. It sounds too easy, right? What could we possibly learn from such a simple example? Trust me, though, that it’s not as simple as five minutes of typing and a solution. Of course, we can reach a solution in a short time, but the important thing about code katas is that we explore each technique fully and in a controlled way. We tackle the same problem multiple times, using different techniques and making different decisions, understanding the ramifications of each one, and exploring edge cases. The short feedback loop optimizes opportunities to learn. Another good example is Conway’s Game of Life. It’s a simple problem to solve, but try solving it in a functional style. If you’re used to mutability, solving the problem without mutating state will push you outside of your comfort zone. Similarly, if you try to solve it with the focus of “tell-don’t-ask“, how will the responsibilities of each object change? As software engineers, we don’t get enough opportunities to explore new ideas. In the middle of a development cycle, we can’t suddenly start experimenting on the team’s code base. Code katas offer an opportunity to explore new techniques in a safe environment. If you’re still skeptical, my challenge to you is simply to try it out. Convince a willing colleague to pair with you and work through a kata or two. It only takes an hour and I’m willing to bet you learn a few new things each time. The next step is to make it a sustainable team practice. Start with an hour every Friday afternoon (after all who wants to commit code to production just before they leave for the weekend?) for month and see how that works out. Finally, consider signing up for the Global Day of Code Retreat. It’s like a daylong code kata, it’s on December 8th and there’s probably an event in your area!

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  • Core Animation bad access on device

    - by user1595102
    I'm trying to do a frame by frame animation with CAlayers. I'm doing this with this tutorial http://mysterycoconut.com/blog/2011/01/cag1/ but everything works with disable ARC, when I'm try to rewrite code with ARC, it's works on simulator perfectly but on device I got a bad access memory. Layer Class interface #import <Foundation/Foundation.h> #import <QuartzCore/QuartzCore.h> @interface MCSpriteLayer : CALayer { unsigned int sampleIndex; } // SampleIndex needs to be > 0 @property (readwrite, nonatomic) unsigned int sampleIndex; // For use with sample rects set by the delegate + (id)layerWithImage:(CGImageRef)img; - (id)initWithImage:(CGImageRef)img; // If all samples are the same size + (id)layerWithImage:(CGImageRef)img sampleSize:(CGSize)size; - (id)initWithImage:(CGImageRef)img sampleSize:(CGSize)size; // Use this method instead of sprite.sampleIndex to obtain the index currently displayed on screen - (unsigned int)currentSampleIndex; @end Layer Class implementation @implementation MCSpriteLayer @synthesize sampleIndex; - (id)initWithImage:(CGImageRef)img; { self = [super init]; if (self != nil) { self.contents = (__bridge id)img; sampleIndex = 1; } return self; } + (id)layerWithImage:(CGImageRef)img; { MCSpriteLayer *layer = [(MCSpriteLayer*)[self alloc] initWithImage:img]; return layer ; } - (id)initWithImage:(CGImageRef)img sampleSize:(CGSize)size; { self = [self initWithImage:img]; if (self != nil) { CGSize sampleSizeNormalized = CGSizeMake(size.width/CGImageGetWidth(img), size.height/CGImageGetHeight(img)); self.bounds = CGRectMake( 0, 0, size.width, size.height ); self.contentsRect = CGRectMake( 0, 0, sampleSizeNormalized.width, sampleSizeNormalized.height ); } return self; } + (id)layerWithImage:(CGImageRef)img sampleSize:(CGSize)size; { MCSpriteLayer *layer = [[self alloc] initWithImage:img sampleSize:size]; return layer; } + (BOOL)needsDisplayForKey:(NSString *)key; { return [key isEqualToString:@"sampleIndex"]; } // contentsRect or bounds changes are not animated + (id < CAAction >)defaultActionForKey:(NSString *)aKey; { if ([aKey isEqualToString:@"contentsRect"] || [aKey isEqualToString:@"bounds"]) return (id < CAAction >)[NSNull null]; return [super defaultActionForKey:aKey]; } - (unsigned int)currentSampleIndex; { return ((MCSpriteLayer*)[self presentationLayer]).sampleIndex; } // Implement displayLayer: on the delegate to override how sample rectangles are calculated; remember to use currentSampleIndex, ignore sampleIndex == 0, and set the layer's bounds - (void)display; { if ([self.delegate respondsToSelector:@selector(displayLayer:)]) { [self.delegate displayLayer:self]; return; } unsigned int currentSampleIndex = [self currentSampleIndex]; if (!currentSampleIndex) return; CGSize sampleSize = self.contentsRect.size; self.contentsRect = CGRectMake( ((currentSampleIndex - 1) % (int)(1/sampleSize.width)) * sampleSize.width, ((currentSampleIndex - 1) / (int)(1/sampleSize.width)) * sampleSize.height, sampleSize.width, sampleSize.height ); } @end I create the layer on viewDidAppear and start animate by clicking on button, but after init I got a bad access error -(void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; NSString *path = [[NSBundle mainBundle] pathForResource:@"mama_default.png" ofType:nil]; CGImageRef richterImg = [UIImage imageWithContentsOfFile:path].CGImage; CGSize fixedSize = animacja.frame.size; NSLog(@"wid: %f, heigh: %f", animacja.frame.size.width, animacja.frame.size.height); NSLog(@"%f", animacja.frame.size.width); richter = [MCSpriteLayer layerWithImage:richterImg sampleSize:fixedSize]; animacja.hidden = 1; richter.position = animacja.center; [self.view.layer addSublayer:richter]; } -(IBAction)animacja:(id)sender { if ([richter animationForKey:@"sampleIndex"]) {NSLog(@"jest"); } if (! [richter animationForKey:@"sampleIndex"]) { CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"sampleIndex"]; anim.fromValue = [NSNumber numberWithInt:0]; anim.toValue = [NSNumber numberWithInt:22]; anim.duration = 4; anim.repeatCount = 1; [richter addAnimation:anim forKey:@"sampleIndex"]; } } Have you got any idea how to fix it? Thanks a lot.

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  • CGContextDrawImage returning bad access

    - by Marcelo
    Hello guys, I've been trying to blend two UIImage for about 2 days now and I've been getting some BAD_ACCESS errors. First of all, I have two images that have the same orientation, basically I'm using the CoreGraphics to do the blending. One curious detail, everytime I modify the code, the first time I compile and run it on device, I get to do everything I want without any sort of trouble. Once I restart the application, I get error and the program shuts down. Can anyone give me a light? I tried accessing the baseImage sizes dynamically, but it gives me bad access too. Here's a snippet of how I'm doing the blending. UIGraphicsBeginImageContext(CGSizeMake(320, 480)); CGContextRef context = UIGraphicsGetCurrentContext(); CGContextTranslateCTM(context, 0, 480); CGContextScaleCTM(context, 1.0, -1.0); CGContextDrawImage(context, rect, [baseImage CGImage]); CGContextSetBlendMode(context, kCGBlendModeOverlay); CGContextDrawImage(context, rect, [tmpImage CGImage]); [transformationView setImage:UIGraphicsGetImageFromCurrentImageContext()]; UIGraphicsEndImageContext();

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  • How to Deliberately Practice Software Engineering?

    - by JasCav
    I just finished reading this recent article. It's a very interesting read, and it makes some great points. The point that specifically jumped out at me was this: The difference was in how they spent this [equal] time. The elite players were spending almost three times more hours than the average players on deliberate practice — the uncomfortable, methodical work of stretching your ability. This article (if you care not to read it) is discussing violin players. Of course, being a software engineer, my mind turned towards software ability. Granted, there are some very naturally talented individuals out there, but time and time again, it is those folks who stretch their abilities through deliberate practice that really become exceptional at their craft. My question is - how would one go about practicing the "scales" of software engineering and computer science? When I practice the piano, I will spend more of my time on scales and less on a fun song. How can I do the same in developing software? To head off early answers, I don't feel that "work on an open source project," and similar answers, is really right. Sure...that can improve your skills, but you could just as easily get stuck focusing on something that is unimportant to your craft as a whole. It can become the equivalent of learning "Twinkle Twinkle Little Star" and never being able to play Chopin. So, again, I ask - how would you suggest that someone deliberately practice software engineering?

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  • Bad sectors, S.M.A.R.T., SpinRite, firmware on platter and drive id questions.

    - by Christopher Galpin
    Is it possible for S.M.A.R.T. to give false readings (say I was fiddling with lots of recovery programs, transfers, so on and so forth) or is it absolutely a read-only direct correlation to the physical status of a drive? Does SpinRite level 5 "recover bad sectors" operate on those marked at the factory? Are they on the same level as your generic bad sector, with SpinRite thus having full access? (Also I'm curious if SMART's bad sector count is zero'd afterward or if it includes factory marked sectors.) The main firmware of some drives, like a WD Passport is stored on the platter. How is it protected? Is it through marking them as bad sectors? If so, I'm wondering if SpinRite's sector recovery could bring about firmware corruption on these drives. Is the failure of a drive to report valid identity information (hdparm -I /dev/xx) consistent with corrupted firmware, or just general disk failure? I may be misunderstanding the role of firmware here. I feel I've read a drive's identity information is on the platter, just like the partition tables and so on. Is this true? (Apologizes if this is more appropriate for SuperUser.)

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  • Best practice for SEO "special characters" in products pages

    - by rhodesit
    Whats a best practice for creating websites do to the fact that i need to enter "ö" within the content/title/meta. Should I spell it without, and just use a "normal" character or do i put in this code everywhere. or do i spell it half the time with and half the time without. whats the best practice for seo? Google takes into account user intent. Which makes things complicated(in my mind). The user will be searching without the "special characters" but because of the whole "user intent" thing, I don't know the best practice for this situation is. Should I use a mix of both spellings? Should I use the special characters in anchortext/headers/title/metadescription?

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  • C++ Deck and Card Class Error with bad alloc

    - by user3702164
    Just started learn to code in school. Our assignment requires us to create a card game with card,deck and hand class. I am having troubles with it now and i keep getting exception: std::bad_alloc at memory location. Here are my codes right now CardType h: #ifndef cardType_h #define cardType_h #include <string> using namespace std; class cardType{ public: void print(); int getValue() const; string getSymbol() const; string getSpecial() const; string getSuit() const; int checkSpecial(int gscore) const; cardType(); cardType(string suit,int value); private: int value; string special; string symbol; string suit; }; #endif CardType cpp: #include "cardType.h" #include <iostream> #include <string> using namespace std; void cardType::print() { cout << getSymbol() << " of " << getSuit() << ", having the value of " << getValue() << "."<< endl <<"This card's special is " << getSpecial() << endl; } int cardType::getValue() const { return value; } string cardType::getSymbol() const { return symbol; } string cardType::getSpecial() const { return special; } string cardType::getSuit() const { return suit; } cardType::cardType(){ value=0; symbol="?"; special='?'; suit='?'; } cardType::cardType(string s, int v){ suit = s; value = v; switch(v){ case 1: // Ace cards have a value of 1 and have no special type symbol="Ace"; special="None"; break; case 2: // 2 cards have a value of 2 and have no special type symbol="2"; special="None"; break; case 3: symbol="3"; // 3 cards have a value of 3 and have no special type special="None"; break; case 4: symbol="4"; // 4 cards have a value of 0 and have a special type "Reverse" which reverses the flow of the game special="Reverse"; value=0; break; case 5: symbol="5"; // 5 cards have a value of 5 and have no special type special="None"; break; case 6: symbol="6"; // 6 cards have a value of 6 and have no special type special="None"; break; case 7: symbol="7"; // 7 cards have a value of 7 and have no special type special="None"; break; case 8: symbol="8"; // 8 cards have a value of 8 and have no special type special="None"; break; case 9: symbol="9"; // 9 cards have a value of 0 and have a special type "Pass" which does not add any value to the game and lets the player skip his turn. special="Pass"; value=0; break; case 10: symbol="10"; // 10 cards have a value of 10 and have a special type "subtract" which instead of adding the 10 value to the total game it is subtracted instead. special="Subtract"; value=10; break; case 11: // Jack cards have a value of 10 and have no special type symbol="Jack"; special="None"; value=10; break; case 12: // Queens cards have a value of 10 and have no special type symbol="Queen"; special="None"; value=10; break; case 13: symbol="King"; // King cards have a value of 0 and have a special type "NinetyNine" which changes the total game score to 99 reguardless what number it was previously special="NinetyNine"; value=0; break; } } int cardType::checkSpecial(int gscore) const{ if(special=="Pass"){ return gscore; } if(special=="Reverse"){ return gscore; } if(special=="Subtract"){ return gscore - value; } if(special=="NinetyNine"){ return 99; } else{ return gscore + value; } } DeckType h: #ifndef deckType_h #define deckType_h #include "cardType.h" #include <string> using namespace std; class deckType { public: void shuffle(); cardType dealCard(); deckType(); private: cardType *deck; int current; }; #endif DeckType cpp: #include <iostream> #include "deckType.h" using namespace std; deckType::deckType() { int index = 0; int current=0; deck = new cardType[52]; string suit[] = {"Hearts","Diamonds","Clubs","Spades"}; int value[] = {1,2,3,4,5,6,7,8,9,10,11,12,13}; for ( int i = 0; i <= 3; i++ ) { for ( int j = 1; j <= 13; j++ ) { deck[index] = cardType(suit[i],value[j]); index++; } } } cardType deckType::dealCard() { return deck[current]; current++; } Main cpp : #include "deckType.h" #include <iostream> using namespace std; int main() { deckType gamedeck; cout << "1" <<endl; cardType currentCard; cout << "2" <<endl; currentCard = gamedeck.dealCard(); cout << "3" <<endl; return 0; } I keep getting bad_alloc at the currentCard = gamedeck.dealCard(); I really do not know what i have done wrong.

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  • Update text on CCLabelTFF end in bad access?

    - by TheDeveloper
    I'm doing a little game in Coco2D and I have a countdown clock Note: As I am just trying to fix a bug, I am not working on cleanup so the timer can stop, etc. Here is my code I'm using to setup the label and start the timer: timer = [CCLabelTTF labelWithString:@"10.0000" fontName:@"Helvetica" fontSize:20]; timerDisplay = timer; timerDisplay.position = ccp(277,310); [self addChild:timerDisplay]; timeLeft = 10; timerObject = [NSTimer scheduledTimerWithTimeInterval:0.1 target:self selector:@selector(updateTimer) userInfo:nil repeats:YES]; Note: timeLeft is a double This is updateTimers's code: -(void)updateTimer { NSLog(@"Got Called!"); timeLeft = timeLeft -0.1; [timer setString:[NSString stringWithFormat:@"%f",timeLeft]]; timerDisplay = timer; timerDisplay.position = ccp(277,310); [self removeChild:timerDisplay cleanup:YES]; //[self addChild:timerDisplay]; if (timeLeft <= 0) { [timerObject invalidate]; } } When I run this I toggle between crashing on this this: [timer setString:[NSString stringWithFormat:@"%f",timeLeft]]; and in the green arrow thing it gives Thread 1: EXEC_BAD_ACCESS (code=2, address=0x8) and 0x197a7ff: movl 16(%edi), %esi and in the green arrow thing it gives Thread 1: EXEC_BAD_ACCESS (code=2, address=0x8)

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