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  • How to Code Faster (Without Sacrificing Quality)

    - by ashes999
    I've been a professional coder for a several years. The comments about my code have generally been the same: writes great code, well-tested, but could be faster. So how do I become a faster coder, without sacrificing quality? For the sake of this question, I'm going to limit the scope to C#, since that's primarily what I code (for fun) -- or Java, which is similar enough in many ways that matter. Things that I'm already doing: Write the minimal solution that will get the job done Write a slew of automated tests (prevents regressions) Write (and use) reusable libraries for all kinds of things Use well-known technologies where they work well (eg. Hibernate) Use design patterns where they fit into place (eg. Singleton) These are all great, but I don't feel like my speed is increasing over time. I do care, because if I can do something to increase my productivity (even by 10%), that's 10% faster than my competitors. (Not that I have any.) Besides which, I've consistently gotten this feeback from my managers -- whether it was small-scale Flash development or enterprise Java/C++ development. Edit: There seem to be a lot of questions about what I mean by fast, and how I know I'm slow. Let me clarify with some more details. I worked in small and medium-sized teams (5-50 people) in various companies over various projects and various technologies (Flash, ASP.NET, Java, C++). The observation of my managers (which they told me directly) is that I'm "slow." Part of this is because a significant number of my peers sacrificed quality for speed; they wrote code that was buggy, hard to read, hard to maintain, and difficult to write automated tests for. My code generally is well-documented, readable, and testable. At Oracle, I would consistently solve bugs slower than other team-members. I know this, because I would get comments to that effect; this means that other (yes, more senior and experienced) developers could do my work in less time than it took me, at nearly the same quality (readability, maintainability, and testability). Why? What am I missing? How can I get better at this? My end goal is simple: if I can make product X in 40 hours today, and I can improve myself somehow so that I can create the same product at 20, 30, or even 38 hours tomorrow, that's what I want to know -- how do I get there? What process can I use to continually improve? I had thought it was about reusing code, but that's not enough, it seems.

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  • Picking a code review tool

    - by marcog
    We are a startup looking to migrate from Fogbugz/Kiln to a new issue tracker/code review system. We are very happy with Jira, especially the configurability, but we are undecided on a code review tool. We have been trialing Bitbucket, but it doesn't fit our workflow well. Here are the problems we have identified with BB: Comments can be hard to find: when commenting on code not visible in the diff when code that is commented on is later changed viewing the full file doesn't include comments (also doesn't show changes) Viewing comments on individual commits can be a pain We have the implementer merge the diff and close the issue, whereas pull requests are more suited to the open source model where someone with commit rights merges We would like to automate creation of the code review (either from Jira or a command line tool) No syntax highlighting Once the pull request exceeds a certain size, BB won't show the whole thing and you have to view individual commits Linking BB pull requests to Jira issues is a bit janky: we have a pull request URL field on Jira, but this doesn't work when there are changes in multiple repositories Does anyone have any good suggestion given the above? We are tight on budget, and Jira integration is a big plus. We also have multiple commits per issue, and would like to have the option of viewing individual commits in the review. It might also be worth noting that we have a separate reviewer and tester for each issue.

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  • Code Golf: Code 39 Bar Code

    - by gwell
    The challenge The shortest code by character count to draw an ASCII representation of a Code 39 bar code. Wikipedia article about Code 39: http://en.wikipedia.org/wiki/Code_39 Input The input will be a string of legal characters for Code 39 bar codes. This means 43 characters are valid: 0-9 A-Z (space) and -.$/+%. The * character will not appear in the input as it is used as the start and stop characters. Output Each character encoded in Code 39 bar codes have nine elements, five bars and four spaces. Bars will be represented with # characters, and spaces will be represented with the space character. Three of the nine elements will be wide. The narrow elements will be one character wide, and the wide elements will be three characters wide. A inter-character space of a single space should be added between each character pattern. The pattern should be repeated so that the height of the bar code is eight characters high. The start/stop character * (bWbwBwBwb) would be represented like this: # # ### ### # # # ### ### # # # ### ### # # # ### ### # # # ### ### # # # ### ### # # # ### ### # # # ### ### # ^ ^ ^^ ^ ^ ^ ^^^ | | || | | | ||| narrow bar -+ | || | | | ||| wide space ---+ || | | | ||| narrow bar -----+| | | | ||| narrow space ------+ | | | ||| wide bar --------+ | | ||| narrow space ----------+ | ||| wide bar ------------+ ||| narrow space --------------+|| narrow bar ---------------+| inter-character space ----------------+ The start and stop character * will need to be output at the start and end of the bar code. No quiet space will need to be included before or after the bar code. No check digit will need to be calculated. Full ASCII Code39 encoding is not required, just the standard 43 characters. No text needs to be printed below the ASCII bar code representation to identify the output contents. The character # can be replaced with another character of higher density if wanted. Using the full block character U+2588, would allow the bar code to actually scan when printed. Test cases Input: ABC Output: # # ### ### # ### # # # ### # ### # # ### ### ### # # # # # ### ### # # # ### ### # ### # # # ### # ### # # ### ### ### # # # # # ### ### # # # ### ### # ### # # # ### # ### # # ### ### ### # # # # # ### ### # # # ### ### # ### # # # ### # ### # # ### ### ### # # # # # ### ### # # # ### ### # ### # # # ### # ### # # ### ### ### # # # # # ### ### # # # ### ### # ### # # # ### # ### # # ### ### ### # # # # # ### ### # # # ### ### # ### # # # ### # ### # # ### ### ### # # # # # ### ### # # # ### ### # ### # # # ### # ### # # ### ### ### # # # # # ### ### # Input: 1/3 Output: # # ### ### # ### # # # ### # # # # # ### ### # # # # # ### ### # # # ### ### # ### # # # ### # # # # # ### ### # # # # # ### ### # # # ### ### # ### # # # ### # # # # # ### ### # # # # # ### ### # # # ### ### # ### # # # ### # # # # # ### ### # # # # # ### ### # # # ### ### # ### # # # ### # # # # # ### ### # # # # # ### ### # # # ### ### # ### # # # ### # # # # # ### ### # # # # # ### ### # # # ### ### # ### # # # ### # # # # # ### ### # # # # # ### ### # # # ### ### # ### # # # ### # # # # # ### ### # # # # # ### ### # Input: - $ (minus space dollar) Output: # # ### ### # # # # ### ### # ### # ### # # # # # # # # ### ### # # # ### ### # # # # ### ### # ### # ### # # # # # # # # ### ### # # # ### ### # # # # ### ### # ### # ### # # # # # # # # ### ### # # # ### ### # # # # ### ### # ### # ### # # # # # # # # ### ### # # # ### ### # # # # ### ### # ### # ### # # # # # # # # ### ### # # # ### ### # # # # ### ### # ### # ### # # # # # # # # ### ### # # # ### ### # # # # ### ### # ### # ### # # # # # # # # ### ### # # # ### ### # # # # ### ### # ### # ### # # # # # # # # ### ### # Code count includes input/output (full program).

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  • How to evaluate the quality of Rails code?

    - by Fortuity
    In a code review, what do you look for to assess a developer's expertise? Given an opportunity to look at a developer's work on a real-world project, what tell-tale signs are a tip-off to carelessness or lack of experience? Conversely, where do you look in the code to find evidence of a developer's skill or knowledge of best practices? For example, if I'm looking at a typical Rails app, I would be happy to see the developer is using RSpec (showing a commitment to using test-driven development and knowledge that RSpec is currently more popular than the default TestUnit). But in examining the specs for a Rails model, I see that the developer is testing associations, which might indicate a lack of real understanding of Rails testing requirements (since such tests are redundant given that they only test what's already implemented and tested in ActiveRecord). More generally, I might look to see if developers are writing their own implementations versus using widely available gems or if they are cleaning up code versus leaving lots of commented-out "leftovers." What helps you determine the skill of a Rails developer? What's your code quality checklist?

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  • What tools do you use to let you know that methods in your codebase are getting too long?

    - by blueberryfields
    Most people seem to agree that long methods are a code smell - a sign something may not be quite right with the code contained in them. Which tools do you use to detect this smell? clarified title based on responses. also, remember: Your code will live over time, and be edited by multiple programmers Emergency fixes and changes will come in, late at night, when the writer is too tired to pay attention to smells Different programmers use different tools. A contractor with 4 screens set at maximum resolution will have a different idea of acceptable method size In this context, I'm looking for tools and methods which go beyond looking at the size of a method when it's written, or when it's being edited.

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  • Code Review tools - to use or not?

    - by liortal
    On my dev team, we're doing code reviews, however not in a proper way i believe. The issues our process suffers from: Not enough time is allocated for proper code review. Doing reviews is not mandatory - many times it is simply not done. Devs sit together for reviews, due to lack of another easy mechanism for doing it "offline" without spending both developers' time. My question is: can integration of a tool for code reviews improve the points mentioned above? Is it not needed? I would love to hear from positive/negative experiences.

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  • Should I reuse variables?

    - by IAdapter
    Should I reuse variables? I know that many best practice say you should not do it, however later when different developer is debugging the code and have 3 variables that look a like and only difference is that they are created in different places in the code he might be confused. unit-testing is a great example of this. However I do know that best practice are most of the time against it. For example they say not to "overide" method parameters. Best practice are even are against nulling the previous variables (in Java there is Sonar that has warning when you assign null to variable that you don't need to do it to call garbage collector since Java6. you cant always control what warnings are turned off, most of the time the default is on)

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  • What’s the use of code reuse?

    - by Tony Davis
    All great developers write reusable code, don’t they? Well, maybe, but as with all statements regarding what “great” developers do or don’t do, it’s probably an over-simplification. A novice programmer, in particular, will encounter in the literature a general assumption of the importance of code reusability. They spend time worrying about DRY (don’t repeat yourself), moving logic into specific “helper” modules that they can then reuse, agonizing about the minutiae of the class structure, inheritance and interface design that will promote easy reuse. Unfortunately, writing code specifically for reuse often leads to complicated object hierarchies and inheritance models that are anything but reusable. If, instead, one strives to write simple code units that are highly maintainable and perform a single function, in a concise, isolated fashion then the potential for reuse simply “drops out” as a natural by-product. Programmers, of course, care about these principles, about encapsulation and clean interfaces that don’t expose inner workings and allow easy pluggability. This is great when it helps with the maintenance and development of code but how often, in practice, do we actually reuse our code? Most DBAs and database developers are familiar with the practical reasons for the limited opportunities to reuse database code and its potential downsides. However, surely elsewhere in our code base, reuse happens often. After all, we can all name examples, such as date/time handling modules, which if we write with enough care we can plug in to many places. I spoke to a developer just yesterday who looked me in the eye and told me that in 30+ years as a developer (a successful one, I’d add), he’d never once reused his own code. As I sat blinking in disbelief, he explained that, of course, he always thought he would reuse it. He’d often agonized over its design, certain that he was creating code of great significance that he and other generations would reuse, with grateful tears misting their eyes. In fact, it never happened. He had in his head, most of the algorithms he needed and would simply write the code from scratch each time, refining the algorithms and tailoring the code to meet the specific requirements. It was, he said, simply quicker to do that than dig out the old code, check it, correct the mistakes, and adapt it. Is this a common experience, or just a strange anomaly? Viewed in a certain light, building code with a focus on reusability seems to hark to a past age where people built cars and music systems with the idea that someone else could and would replace and reuse the parts. Technology advances so rapidly that the next time you need the “same” code, it’s likely a new technique, or a whole new language, has emerged in the meantime, better equipped to tackle the task. Maybe we should be less fearful of the idea that we could write code well suited to the system requirements, but with little regard for reuse potential, and then rewrite a better version from scratch the next time.

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  • What did Rich Hickey mean when he said, "All that specificity [of interfaces/classes/types] kills your reuse!"

    - by GlenPeterson
    In Rich Hickey's thought-provoking goto conference keynote "The Value of Values" at 29 minutes he's talking about the overhead of a language like Java and makes a statement like, "All those interfaces kill your reuse." What does he mean? Is that true? In my search for answers, I have run across: The Principle of Least Knowledge AKA The Law of Demeter which encourages airtight API interfaces. Wikipedia also lists some disadvantages. Kevlin Henney's Imperial Clothing Crisis which argues that use, not reuse is the appropriate goal. Jack Diederich's "Stop Writing Classes" talk which argues against over-engineering in general. Clearly, anything written badly enough will be useless. But how would the interface of a well-written API prevent that code from being used? There are examples throughout history of something made for one purpose being used more for something else. But in the software world, if you use something for a purpose it wasn't intended for, it usually breaks. I'm looking for one good example of a good interface preventing a legitimate but unintended use of some code. Does that exist? I can't picture it.

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  • c++ ide & tools with clang integration

    - by lurscher
    recently i read this blog about google integrating clang parser into their code analysis tools This is something in which c++ is at least a decade behind other languages like java, but now that llvm-clang is almost c++ iso-ready, i think its possible for c++ code analysis tools to begin using the c++ parser effectively, since it has been designed from the ground up precisely for this so i'm wondering if there are existing open source or known commercial projects taking this path, integrating with clang to provide higher-level analysis tools?

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  • Where should I start reading AngularJS's source code?

    - by Abaco
    After reading this article I realized that I really didn't read any "serious" source code during my 3-years as a professional developer. Recently I started a new web-project which makes heavy use of AngularJS, so I decided to start my reading - or, better, decoding [as the blogger wrote] - activity from something that is both challenging and professionally useful. Now I just need to be pointed in the right direction. Should I just start from the start of the source code or is there a better starting point?

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  • Distinguishing repetitive code with the same implementation

    - by KyelJmD
    Given this sample code import java.util.ArrayList; import blackjack.model.items.Card; public class BlackJackPlayer extends Player { private double bet; private Hand hand01 = new Hand(); private Hand hand02 = new Hand(); public void addCardToHand01(Card c) { hand01.addCard(c); } public void addCardToHand02(Card c) { hand02.addCard(c); } public void bustHand01() { hand01.setBust(true); } public void bustHand02() { hand02.setBust(true); } public void standHand01() { hand01.setStand(true); } public void standHand02() { hand02.setStand(true); } public boolean isHand01Bust() { return hand01.isBust(); } public boolean isHand02Bust() { return hand02.isBust(); } public boolean isHand01Standing() { return hand01.isStanding(); } public boolean isHand02Standing() { return hand02.isStanding(); } public int getHand01Score(){ return hand01.getCardScore(); } public int getHand02Score(){ return hand02.getCardScore(); } } Is this considered as a repetitive code? providing that each method is operating a seperate field but doing the same implementation ? Note that hand01 and hand02 should be distinct. if this is considered as repetitive code, how would I address this? providing that each hand is a seperate entity

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  • Is it normal needing time to understand code i wrote recently

    - by user1478167
    By recently i mean some weeks ago. I am trying to continue a project i left 2 weeks ago and i need time to understand some functions i wrote(not copied from somewhere) and it takes me time. Normally i don't need to because my functions,methods etc are black boxes but when i need to change something it's really hard. Does this mean i write bad code? I am still in school and i am the only who writes/uses the code so i don't have feedback, but i am afraid that if it is difficult for me to understand it, it would be 10 times more difficult for someone else. What should i do? I write a lot of comments but most of the time are useless when reviewing. Do you have any suggestions?

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  • Successful Common Code Libraries

    - by Adam Jenkin
    Are there any processes, guidelines or best practices that can be followed for the successful implementation of a common code libraries. Currently we are discussing the implementation of common code libraries within our dev team. In our instance, our common code libraries would compliment mainstream .net software packages we develop against. In particular, im interested in details and opinions on: Organic vs design first approach Version management Success stories (when the do work) Horror stories (when they dont work) Many Thanks

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  • Visual Studio code metrics misreporting lines of code

    - by Ian Newson
    The code metrics analyser in Visual Studio, as well as the code metrics power tool, report the number of lines of code in the TestMethod method of the following code as 8. At the most, I would expect it to report lines of code as 3. [TestClass] public class UnitTest1 { private void Test(out string str) { str = null; } [TestMethod] public void TestMethod() { var mock = new Mock<UnitTest1>(); string str; mock.Verify(m => m.Test(out str)); } } Can anyone explain why this is the case? Further info After a little more digging I've found that removing the out parameter from the Test method and updating the test code causes LOC to be reported as 2, which I believe is correct. The addition of out causes the jump, so it's not because of braces or attributes. Decompiling the DLL with dotPeek reveals a fair amount of additional code generated because of the out parameter which could be considered 8 LOC, but removing the parameter and decompiling also reveals generated code, which could be considered 5 LOC, so it's not simply a matter of VS counting compiler generated code (which I don't believe it should do anyway).

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  • Remove unwanted lines,dead code from source code?

    - by Passionate programmer
    How to make source code free of the following Remove dead codes that are more than few lines between /* c++ codes */ Change more than one line breaks to one Remove modified user name and date /*-------- MODIFICATION DONE by xyz on ------------*/ I have used a code formatter tool to get a nice formatted code but stuck with code with above items.Is there any way to make sure codes like above doesn't get in to svn and automatically formatted code gets into the source.

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  • Why is Clean Code suggesting avoiding protected variables?

    - by Matsemann
    Clean Code suggests avoiding protected variables in the "Vertical Distance" section of the "Formatting" chapter: Concepts that are closely related should be kept vertically close to each other. Clearly this rule doesn't work for concepts that belong in separate files. But then closely related concepts should not be separated into different files unless you have a very good reason. Indeed, this is one of the reasons that protected variables should be avoided. What is the reasoning?

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  • Legal concern over "borrowed" code

    - by iandisme
    A company my friend works for (let's call him Me) recently unveiled a new face for their internal "networking" website. This new face looks remarkably like Facebook, and indeed, examination of the source code reveals that it's almost identical: The code, class names, and even the fonts are the same. There is also no indication that Facebook is in any way involved or aware. I know this is unethical, but is it illegal? I can't find anything concrete about this to help Me decide what to do about it. EDIT: We're talking front-end code. It does not appear to be linking to Facebook in any way.

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  • Using my own code in freelance projects.

    - by Witchunter
    I have been into freelance business for more than 2 years. While doing projects for other people, I've build a compilation of common tasks that I implement in projects and put them into code. It's kind of a library with some functions that I can reuse without having to rewrite the same thing dozen times. I'm talking about accessing Access databases, downloading information from FTP and similar stuff. Is this acceptable from a legal point of view? What's the difference in reusing the old code and rewriting it from the scratch (using you own brain again, therefore the exact same logic)? I do not hold any copyright to it, of course, and provide the source code for these classes to my clients.

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  • Are too many assertions code smell?

    - by Florents
    I've really fallen in love with unit testing and TDD - I am test infected. However, unit testing is used for public methods. Sometimes though I do have to test some assumptions-assertions in private methods too, because some of them are "dangerous" and refactoring can't help further. (I know, testing frameworks allo testing private methods). So, It became a habit of mine that (almost always) the first and the last line of a private method are both assertions. I guess this couldn't be bad (right ??). However, I've noticed that I also tend to use assertions in public methods too (as in the private) just "to be sure". Could this be "testing duplication" since the public method assumpotions are tested from the unit testng framework? Could someone think of too many assertions as a code smell?

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  • WCF reuse types in referenced assemblies does not reuse the ServiceContract Interface

    - by Matt
    I have three seperate projects: -MyUserControl (Needs a reference to a service implementing IMyService) -MyService (Implements IMyService) -MySharedInterfaces (IMyUserControl and IMyService) -MyWebApp The user control needs to be dynamically loaded at runtime. This implements IMyUserControl and has a property of type IMyService which will be set at runtime. The trouble is even with the option to reuse types the WebApp isn't reusing the IMyServiceType, it always generates it again from the Service Reference. This wouldn't be an issue if I could cast it to MySharedInterfaces.IMyService (which I can't understand, since it should be exactly the same). The user control is expecting something of type IMyService, is there anyway to either cast the WebServiceReference.IMyService back to MySharedInterface.IMyServiceReference or force the WebServiceReference to reuse the MySharedInterface.IMyServiceReference? Thanks

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  • SQL code editor with syntax highlighing, auto-formatting and code folding

    - by Victor Stanciu
    Hello, Is there any SQL editor that supports syntax highlighting, automatic code formatting and code folding? I found this, but it's an Eclipse plugin (I'm a NetBeans user), and cannot automatically format code, which is the most important feature I'm after. Autocompletion is not important, nor is the possibility of running the code (like the SQL editor in NetBeans). Edit: I'm sorry for not specifying, I'm looking for Linux or even web-based software.

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  • Are there any actual case studies on rewrites of software success/failure rates?

    - by James Drinkard
    I've seen multiple posts about rewrites of applications being bad, peoples experiences about it here on Programmers, and an article I've ready by Joel Splosky on the subject, but no hard evidence of case studies. Other than the two examples Joel gave and some other posts here, what do you do with a bad codebase and how do you decide what to do with it based on real studies? For the case in point, there are two clients I know of that both have old legacy code. They keep limping along with it because as one of them found out, a rewrite was a disaster, it was expensive and didn't really work to improve the code much. That customer has some very complicated business logic as the rewriters quickly found out. In both cases, these are mission critical applications that brings in a lot of revenue for the company. The one that attempted the rewrite felt that they would hit a brick wall at some point if the legacy software didn't get upgraded at some point in the future. To me, that kind of risk warrants research and analysis to ensure a successful path. My question is have there been actual case studies that have investigated this? I wouldn't want to attempt a major rewrite without knowing some best practices, pitfalls, and successes based on actual studies. Aftermath: okay, I was wrong, I did find one article: Rewrite or Reuse. They did a study on a Cobol app that was converted to Java.

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  • Code coverage (c++ code execution path)

    - by Poni
    Let's say I have this code: int function(bool b) { // execution path 1 int ret = 0; if(b) { // execution path 2 ret = 55; } else { // execution path 3 ret = 120; } return ret; } I need some sort of a mechanism to make sure that the code has gone in any possible path, i.e execution paths 1, 2 & 3 in the code above. I thought about having a global function, vector and a macro. This macro would simply call that function, passing as parameters the source file name and the line of code, and that function would mark that as "checked", by inserting to the vector the info that the macro passed. The problem is that I will not see anything about paths that did not "check". Any idea how do I do this? How to "register" a line of code at compile-time, so in run-time I can see that it didn't "check" yet? I hope I'm clear.

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