Search Results

Search found 559 results on 23 pages for 'decrease'.

Page 2/23 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • IM (Instant Messaging) increase or decrease developer's productivity?

    - by GRGodoi
    In my team I have some developers that always have two or three IM windows open. The majority of these windows are not related with the project where they are nor with asking or offering programming help. I also use IM and, off course, some of my "talks" are not related with the job. But I feel that when I am using IM my productivity drops. I mean, there is more "mental" work to change the scope between the task I am doing and the conversation every time a new message arrive. Do you face the same situation? Is there some good practices to avoid this (excluding, off course, stopping using IM)?

    Read the article

  • SQLite INTERSECT gives a huge performance decrease

    - by Derk
    I have a query that runs in less than 1 ms: SELECT product_to_value.category AS category, features.name AS featurename, featurevalues.name AS valuename FROM product_to_value, features, featurevalues WHERE product_to_value.category IN(:int, :bla, :bla1) AND product_to_value.feature = features.int AND product_to_value.value = featurevalues.int LIMIT 10 However, when I combine it with another query using INTERSECT, the query now takes more than 250ms: SELECT product_to_value.category AS category, features.name AS featurename, featurevalues.name AS valuename FROM product_to_value, features, featurevalues WHERE product_to_value.category IN(:int, :bla, :bla1) AND product_to_value.feature = features.int AND product_to_value.value = featurevalues.int INTERSECT SELECT product_to_value.category AS category, features.name AS featurename, featurevalues.name AS valuename FROM product_to_value, features, featurevalues WHERE product_to_value.category IN(:int, :bla, :bla1) AND product_to_value.feature = features.int AND product_to_value.value = featurevalues.int LIMIT 10 This can't be right. I've tried several index combinations, for example an index on all columns I use in my query, but to no avail. I've tried compound indexes as well, but they only slow things down even more. I have read a few things about SQLite and how it treats indexes. I know SQLite is capable of delivering sick performance, and surely I must be overlooking something.

    Read the article

  • Rewriting a for loop in pure NumPy to decrease execution time

    - by Statto
    I recently asked about trying to optimise a Python loop for a scientific application, and received an excellent, smart way of recoding it within NumPy which reduced execution time by a factor of around 100 for me! However, calculation of the B value is actually nested within a few other loops, because it is evaluated at a regular grid of positions. Is there a similarly smart NumPy rewrite to shave time off this procedure? I suspect the performance gain for this part would be less marked, and the disadvantages would presumably be that it would not be possible to report back to the user on the progress of the calculation, that the results could not be written to the output file until the end of the calculation, and possibly that doing this in one enormous step would have memory implications? Is it possible to circumvent any of these? import numpy as np import time def reshape_vector(v): b = np.empty((3,1)) for i in range(3): b[i][0] = v[i] return b def unit_vectors(r): return r / np.sqrt((r*r).sum(0)) def calculate_dipole(mu, r_i, mom_i): relative = mu - r_i r_unit = unit_vectors(relative) A = 1e-7 num = A*(3*np.sum(mom_i*r_unit, 0)*r_unit - mom_i) den = np.sqrt(np.sum(relative*relative, 0))**3 B = np.sum(num/den, 1) return B N = 20000 # number of dipoles r_i = np.random.random((3,N)) # positions of dipoles mom_i = np.random.random((3,N)) # moments of dipoles a = np.random.random((3,3)) # three basis vectors for this crystal n = [10,10,10] # points at which to evaluate sum gamma_mu = 135.5 # a constant t_start = time.clock() for i in range(n[0]): r_frac_x = np.float(i)/np.float(n[0]) r_test_x = r_frac_x * a[0] for j in range(n[1]): r_frac_y = np.float(j)/np.float(n[1]) r_test_y = r_frac_y * a[1] for k in range(n[2]): r_frac_z = np.float(k)/np.float(n[2]) r_test = r_test_x +r_test_y + r_frac_z * a[2] r_test_fast = reshape_vector(r_test) B = calculate_dipole(r_test_fast, r_i, mom_i) omega = gamma_mu*np.sqrt(np.dot(B,B)) # write r_test, B and omega to a file frac_done = np.float(i+1)/(n[0]+1) t_elapsed = (time.clock()-t_start) t_remain = (1-frac_done)*t_elapsed/frac_done print frac_done*100,'% done in',t_elapsed/60.,'minutes...approximately',t_remain/60.,'minutes remaining'

    Read the article

  • Decrease the load time for Mobile Version Rails Site

    - by Ramoji
    I have been working on the mobile version of my rails application.I am using the approach of using the same controller and rendering a mobile view when the request is from a mobile device. I am using jquery mobile in mobile views. For mobile views I did not use any layout for the views because it is the same as loading the required files in each view. In this approach, Every request essentially loads all of the required js,css files which i feel is making the mobile site to load slowly. How could i make my views to load the js and css files just once? Thanks, Ramoji.

    Read the article

  • Increase and decrease row value by 1 in MySQL

    - by Elliott
    Hi I have a MySQL database table "points" the user can click a button and a point should be removed from their account, the button they pressed has an ID of another user, therefore their account must increase by one. I have it working in jQuery and checked the varibles/posts in Firebug, and it does send the correct data, such as: userid= 1 posterid = 4 I think the problem is with my PHP page: <?php include ('../functions.php'); $userid=mysql_real_escape_string($_POST['user_id']); $posterid=mysql_real_escape_string($_POST['poster_id']); if (loggedin()) { include ('../connection.php'); $query1 = "UPDATE `points` SET `points` = `points` - 1 WHERE `userID` = '$userid'"; $result1=mysql_query($query1); $query2 = "UPDATE `points` SET `points` = `points` + 1 WHERE `userID` = '$posterid'"; $result2=mysql_query($query2); if ($result1 && result2) { echo "Successful"; return 1; } else { echo mysql_error(); return 0; } } ?> Any ideas? Thanks :)

    Read the article

  • What can you do to decrease the number of live issues with applications?

    - by User Smith
    First off I have seen this post which is slightly similar to my question. : What can you do to decrease the number of deployment bugs of a live website? Let me layout the situation for you. The team of programmers that I belong to have metrics associated with our code. Over the last several months our errors in our live system have increased by a large amount. We require that our updates to applications be tested by at least one other programmer prior to going live. I personally am completely against this as I think that applications should be tested by end users as end users are much better testers than programmers, I am not against programmers testing, obviously programmers need to test code, but they are most of the times too close to the code. The reason I specify that I think end users should test in our scenario is due to the fact that we don't have business analysts, we just have programmers. I come from a background where BAs took care of all the testing once programmers checked off it was ready to go live. We do have a staging environment in place that is a clone of the live environment that we use to ensure that we don't have issues between development and live environments this does catch some bugs. We don't do end user testing really at all, I should say we don't really have anyone testing our code except programmers, which I think gets us into this mess (Ideally, we would have BAs or QA or professional testers test). We don't have a QA team or anything of that nature. We don't have test cases for our projects that are fully laid out. Ok, I am just a peon programmer at the bottom of the rung, but I am probably more tired of these issues than the managers complaining about them. So, I don't have the ability to tell them you are doing it all wrong.....I have tried gentle pushes in the correct direction. Any advice or suggestions on how to alleviate this issue is greatly appreciated. Thanks.

    Read the article

  • What can be done to decrease the number of live issues with applications?

    - by User Smith
    First off I have seen this post which is slightly similar to my question. : What can you do to decrease the number of deployment bugs of a live website? Let me layout the situation for you. The team of programmers that I belong to have metrics associated with our code. Over the last several months our errors in our live system have increased by a large amount. We require that our updates to applications be tested by at least one other programmer prior to going live. I personally am completely against this as I think that applications should be tested by end users as end users are much better testers than programmers, I am not against programmers testing, obviously programmers need to test code, but they are most of the times too close to the code. The reason I specify that I think end users should test in our scenario is due to the fact that we don't have business analysts, we just have programmers. I come from a background where BAs took care of all the testing once programmers checked off it was ready to go live. We do have a staging environment in place that is a clone of the live environment that we use to ensure that we don't have issues between development and live environments this does catch some bugs. We don't do end user testing really at all, I should say we don't really have anyone testing our code except programmers, which I think gets us into this mess (Ideally, we would have BAs or QA or professional testers test). We don't have a QA team or anything of that nature. We don't have test cases for our projects that are fully laid out. Ok, I am just a peon programmer at the bottom of the rung, but I am probably more tired of these issues than the managers complaining about them. So, I don't have the ability to tell them you are doing it all wrong.....I have tried gentle pushes in the correct direction. Any advice or suggestions on how to alleviate this issue ?

    Read the article

  • Does your programming knowledge decrease if you don't practice?

    - by Codereview
    I'm a beginner programmer, I study languages such as C/C++/Python and Java (Mainly focused on C++). I'm What you'd call "Young and inexperienced" and I admit that because I can't claim otherwise. As a student I have many other problems besides programming.I practice programming as often as I can, and especially because my teacher gives me a lot more exercises than the rest of the class (It's a very low level), so oftentimes I spend weeks doing something else such as school projects or sports, or travelling, anything besides programming. Don't get me wrong though, I love programming, I love to build functional code, to watch as a program comes alive at the push of a button and to learn as much as I can - I simply don't have much time for it. Straight to the question, now: does your programming knowledge decrease as time passes and you don't practice? You may ask "How much time do you mean?". I don't mean a specific amount of time, but for reference you could take a month-two or even a year as an example. By knowledge I mean anything: From syntax to language functionality.

    Read the article

  • Having a netbook with closed lid will decrease the lifespan of it?

    - by LanceBaynes
    I need a cheap netbook for "router" functions. [OpenBSD/Scientific Linux/whatever will be on it on OS level]. So once I configure it I will put it somewhere down for YEARS. The Question is: What is the lifespan difference of the netbook if it will be [for years]: with opened lid with closed lid I don't think there will be heat problems, because netbooks doesn't produce too much heat. But will ex.: a closed lid [for years] decrease the lifespan of a netbook?

    Read the article

  • Will my new HTML5 website decrease my Google ranking?

    - by Joshua
    Hi, I have a traditional HTML website that loads pages/sections of the site when people click on menu items. Pretty standard. Currently, I'm working on relaunching my website with a brand new HTML5 code & jquery that loads the whole thing, and just slides from one section to the next, sort of like this website: http://www.mino.pl/ My concern is that this will affect my ranking with google and websiteoutlook.com because it may seem like the website only has one page now instead of 8, making it look like I have less pageviews and making my site less relevant for search engine rankings. Are my concerns legit? If so, do you have suggestions on how to avoid it? I really like the idea of working with a page that 'slides' to different sections better than having pages load all the time. Any suggestions/thoughts would be very much appreciated. Thanks.

    Read the article

  • How can I decrease relevancy of Creative Commons footer text? (In Google Webmaster Tools)

    - by anonymous coward
    I know that I may just have to link the image to make this happen, but I figured it was worth asking, just in case there's some other semantic markup or tips I could use... I have a site that uses the textual Creative Commons blurb in the footer. The markup is like so: <div class="footer"> <!-- snip --> <!-- Creative Commons License --> <a rel="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/us/"><img alt="Creative Commons License" style="border-width:0" src="http://i.creativecommons.org/l/by-nc-sa/3.0/us/80x15.png" /></a><br />This work by <a xmlns:cc="http://creativecommons.org/ns#" href="http://www.xmemphisx.com/" property="cc:attributionName" rel="cc:attributionURL">xMEMPHISx.com</a> is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/us/">Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License</a>. <!-- /Creative Commons License --> </div> Within Google Webmaster Tools, the list of relevant keywords is heavily saturated with the text from that blurb. For instance, 50% of my top-ten most relevant keywords (including the site name): [site name] license [keyword] commons creative [keyword] alike [keyword] attribution [keyword] I have not done any extensive testing to find out rather or not this list even matters, and so far this doesn't impact performance in any way. The site is well designed for humans, and it is as findable as it needs to be at the moment. But, out of mostly curiosity: Do you have any tips for decreasing the relevancy of the text from the Creative Commons footer blurb?

    Read the article

  • How can I decrease my C# learning curve? [closed]

    - by MSU
    I have been learning programming, mostly C# and .net stuff. And I have target to become a fulltime .NET developer. But I am feeling that learning Graph is very slow, I have been learning C# programming, doing some coding everyday, but how I can learn very fast and increase my skills rapidly? I know there should be a balance of coding and reading, as without reading I can't code and without coding I can't increase my skills. SO, I am requesting here suggesting from experts on how I bring more pace to my learning curve? I intend to give 4-6 hours daily for this and on weekends 10+ hours.

    Read the article

  • How to decrease size of c++ source code? [closed]

    - by free0u
    For example #include <iostream> using namespace std; int main() { freopen("input.txt", "r", stdin); freopen("output.txt", "w", stdout); int n; cin >> n; for (int i = 0; i < n; i++) { cout << i; } return 0; } Decrease: #include <fstream> int main() { std::ifstream y("input.txt"); std::ofstream z("output.txt"); int n, i = 0; y >> n; while(i < n) z << i++; exit(0); } What's about "fstream"? std::fstream y("input.txt"), z("output.txt") It's amazing but output is not correct.) "output.txt" isn't remaking. Output is writing from begin of file. How to decrease code? Just for fun)

    Read the article

  • how to increase or decrease the quantity in a field in my sql when we enter the new quantity

    - by madhu
    I'm doing a project I'm encountering a problem in my project......... the problem is i would like to increase or decrease the quantity in my sql quantity field when i pass the issued or delivered quantity i.e.... initially the quantity in the quantity filed is 1 when i intake the product of a quantity 10 then automatically it should update the quantity as 10+1=11 so it must update as 11, if i remove a 1 quantity it should update as 0........ how to write a code in jsp.......... pls do help

    Read the article

  • How to decrease front end development time in a company/team environment?

    - by metal-gear-solid
    How to decrease front end development time in a company/team environment? My company is asking to suggest idea to make front end development process faster? Some points I realized main problem is client never provide right information at first time and many front end developer works on same project on same CSS so everyone makes his own method sometimes. It increase time of process. Graceful degradation and progressive enhancement both takes time to think and development. should we think about it? it increase the project cost. How to judge time estimation by just seeing a PSD for to make PSD in Cross browser Compatible XHTML CSS. Most of the time I always give less time then then takes more time. Any other suggestions to improve work efficiency in a team (50 people) environment?

    Read the article

  • Performance optimization for mssql: decrease stored procedures execution time or unload the server?

    - by tim
    Hello everybody! We have a web service which provides search over hotels. There is a problem with performance: a single request to the service takes around 5000 ms. Almost all of the time is spent in database by executing storing procedures. During the request our server (mssql2008) consumes ~90% of the processor time. When 2 requests are made in parallel the average time grows and is around 7000 ms. When number of request is increasing, the average time of response is increasing as well. We have 20-30 requests per minute. Which kind of optimization is the best in this case having in mind that the goal is to provide stable response time for the service: 1) Try to decrease the stored procedures execution time 2) Try to find the way how to unload the server It is interesting to hear from people who deal with booking sites. Thanks!

    Read the article

  • How can I decrease time opening myisam table in an "union all" of the same table??

    - by parm.95
    I have a myisam table with 2.5M rows, I use an union all to get my results as following: (SELECT t.id FROM t WHERE type=1 LIMIT 10) UNION ALL (SELECT t.id FROM t WHERE type=2 LIMIT 10) ... UNION ALL (SELECT t.id FROM t WHERE type=25 LIMIT 10) the time to opening the table t is about 6ms. With a single request: SELECT t.id FROM t WHERE type=1 LIMIT 10 the time is about 1ms. What I don't understand is why mysql spend more time to the same table in union all. It should recognize that is the same table and so just opening at the first union. Does anybody can help me to decrease the time for opening table in a "union all"? Thanks in advance!

    Read the article

  • Simple way to decrease values without making a new attribute?

    - by Jam
    I'm making a program where you're firing a 'blaster', and I have 5 ammo. I'm blasting an alien who has 5 health. At the end I instantiate the player and make him blast 6 times to check that the program works correctly. But the way I've done it makes it so that the amount won't decrease. Is there an easy fix to this, or do I just have to make a new attribute for ammo and health? Here's what I have: class Player(object): """ A player in a shooter game. """ def blast(self, enemy, ammo=5): if ammo>=1: ammo-=1 print "You have blasted the alien." print "You have", ammo, "ammunition left." enemy.die(5) else: print "You are out of ammunition!" class Alien(object): """ An alien in a shooter game. """ def die(self, health=5): if health>=1: health-=1 print "The alien is wounded. He now has", health, "health left." elif health==0: health-=1 print "The alien gasps and says, 'Oh, this is it. This is the big one. \n" \ "Yes, it's getting dark now. Tell my 1.6 million larvae that I loved them... \n" \ "Good-bye, cruel universe.'" else: print "The alien's corpse sits up momentarily and says, 'No need to blast me, I'm dead already!" # main print "\t\tDeath of an Alien\n" hero = Player() invader = Alien() hero.blast(invader) hero.blast(invader) hero.blast(invader) hero.blast(invader) hero.blast(invader) hero.blast(invader) raw_input("\n\nPress the enter key to exit.")

    Read the article

  • How do I know when to increase or decrease angle to get a specific angle?

    - by Thomas
    Hi. I am programming a game and I have come to a very hard spot. Basically I have a circle and I have 2 angles on this circle. Angle 1 (A) is a point I want angle 2 (B) to go to. During my game every frame I need to check weither or not to increase or decrease my angle value by a certain amount (speed) to eventually reach the first angle. My question is how do I do this? I tried doing this but I don't seem to be doing it right. bool increase = false; float B = [self radiansToDegrees:tankAngle]; float A = [self radiansToDegrees:tankDestinationAngle]; float newAngle = B; if(B < A) { float C = B - (360 - A); float D = A - B; if(C < D) increase = false; else increase = true; } else if(B A) { float C = B - A; float D = A - (360 - B); if(C < D) increase = false; else increase = true; } if(increase) { newAngle += 1.0; } else { newAngle -= 1.0; } if(newAngle 360.0) { newAngle = 0 + (newAngle - 360.0); } else if(newAngle < 0.0) { newAngle = 360 + newAngle; } if(newAngle == 0) newAngle = 360; newAngle = [self degreesToRadians:newAngle]; [self setTanksProperPositionRotation:newAngle]; The basic effect I am trying to achieve is when the user makes a new point, which would be angle 1, angle 2 would move towards angle 1 choosing the fastest direction. I think I have spent around 4 hours trying to figure this out.

    Read the article

  • Why load increase ,ssd iops increase but cpu iowait decrease?

    - by mq44944
    There is a strange thing on my server which has a mysql running on it. The QPS is more than 4000 but TPS is less than 20. The server load is more than 80 and cpu usr is more than 86% but iowait is less than 8%. The disk iops is more than 16000 and util of disk is more than 99%. When the QPS decreases, the load decreases, the cpu iowait increases. I can't catch this! root@mypc # dmidecode | grep "Product Name" Product Name: PowerEdge R510 Product Name: 084YMW root@mypc # megacli -PDList -aALL |grep "Inquiry Data" Inquiry Data: SEAGATE ST3600057SS ES656SL316PT Inquiry Data: SEAGATE ST3600057SS ES656SL30THV Inquiry Data: ATA INTEL SSDSA2CW300362CVPR201602A6300EGN Inquiry Data: ATA INTEL SSDSA2CW300362CVPR2044037K300EGN Inquiry Data: ATA INTEL SSDSA2CW300362CVPR204402PX300EGN Inquiry Data: ATA INTEL SSDSA2CW300362CVPR204403WN300EGN Inquiry Data: ATA INTEL SSDSA2CW300362CVPR202000HU300EGN Inquiry Data: ATA INTEL SSDSA2CW300362CVPR202001E7300EGN Inquiry Data: ATA INTEL SSDSA2CW300362CVPR204402WE300EGN Inquiry Data: ATA INTEL SSDSA2CW300362CVPR204404E5300EGN Inquiry Data: ATA INTEL SSDSA2CW300362CVPR204401QF300EGN Inquiry Data: ATA INTEL SSDSA2CW300362CVPR20450001300EGN the mysql data files lie on the ssd disks which are organizaed using RAID 10. root@mypc # megacli -LDInfo -L1 -a0 Adapter 0 -- Virtual Drive Information: Virtual Disk: 1 (Target Id: 1) Name: RAID Level: Primary-1, Secondary-0, RAID Level Qualifier-0 Size:1427840MB State: Optimal Stripe Size: 64kB Number Of Drives:2 Span Depth:5 Default Cache Policy: WriteThrough, ReadAheadNone, Direct, No Write Cache if Bad BBU Current Cache Policy: WriteThrough, ReadAheadNone, Direct, No Write Cache if Bad BBU Access Policy: Read/Write Disk Cache Policy: Disk's Default Exit Code: 0x00 -------- -----load-avg---- ---cpu-usage--- ---swap--- -------------------------io-usage----------------------- -QPS- -TPS- -Hit%- time | 1m 5m 15m |usr sys idl iow| si so| r/s w/s rkB/s wkB/s queue await svctm %util| ins upd del sel iud| lor hit| 09:05:29|79.80 64.49 42.00| 82 7 6 5| 0 0|16421.1 10.6262705.9 85.2 8.3 0.5 0.1 99.5| 0 0 0 3968 0| 495482 96.58| 09:05:30|79.80 64.49 42.00| 79 7 8 6| 0 0|15907.4 230.6254409.7 6357.5 8.4 0.5 0.1 98.5| 0 0 0 4195 0| 496434 96.68| 09:05:31|81.34 65.07 42.31| 81 7 7 5| 0 0|16198.7 8.6259029.2 99.8 8.1 0.5 0.1 99.3| 0 0 0 4220 0| 508983 96.70| 09:05:32|81.34 65.07 42.31| 82 7 5 5| 0 0|16746.6 8.7267853.3 92.4 8.5 0.5 0.1 99.4| 0 0 0 4084 0| 503834 96.54| 09:05:33|81.34 65.07 42.31| 81 7 6 5| 0 0|16498.7 9.6263856.8 92.3 8.0 0.5 0.1 99.3| 0 0 0 4030 0| 507051 96.60| 09:05:34|81.34 65.07 42.31| 80 8 7 6| 0 0|16328.4 11.5261101.6 95.8 8.1 0.5 0.1 98.3| 0 0 0 4119 0| 504409 96.63| 09:05:35|81.31 65.33 42.52| 82 7 6 5| 0 0|16374.0 8.7261921.9 92.5 8.1 0.5 0.1 99.7| 0 0 0 4127 0| 507279 96.66| 09:05:36|81.31 65.33 42.52| 81 8 6 5| 0 0|16496.2 8.6263832.0 84.5 8.5 0.5 0.1 99.2| 0 0 0 4100 0| 505054 96.59| 09:05:37|81.31 65.33 42.52| 82 8 6 4| 0 0|16239.4 9.6259768.8 84.3 8.0 0.5 0.1 99.1| 0 0 0 4273 0| 510621 96.72| 09:05:38|81.31 65.33 42.52| 81 7 6 5| 0 0|16349.6 8.7261439.2 81.4 8.2 0.5 0.1 98.9| 0 0 0 4171 0| 510145 96.67| 09:05:39|81.31 65.33 42.52| 82 7 6 5| 0 0|16116.8 8.7257667.6 96.5 8.0 0.5 0.1 99.1| 0 0 0 4348 0| 513093 96.74| 09:05:40|79.60 65.24 42.61| 79 7 7 7| 0 0|16154.2 242.9258390.4 6388.4 8.5 0.5 0.1 99.0| 0 0 0 4033 0| 507244 96.70| 09:05:41|79.60 65.24 42.61| 79 7 8 6| 0 0|16583.1 21.2265129.6 173.5 8.2 0.5 0.1 99.1| 0 0 0 3995 0| 501474 96.57| 09:05:42|79.60 65.24 42.61| 81 8 6 5| 0 0|16281.0 9.7260372.2 69.5 8.3 0.5 0.1 98.7| 0 0 0 4221 0| 509322 96.70| 09:05:43|79.60 65.24 42.61| 80 7 7 6| 0 0|16355.3 8.7261515.5 104.3 8.2 0.5 0.1 99.6| 0 0 0 4087 0| 502052 96.62| -------- -----load-avg---- ---cpu-usage--- ---swap--- -------------------------io-usage----------------------- -QPS- -TPS- -Hit%- time | 1m 5m 15m |usr sys idl iow| si so| r/s w/s rkB/s wkB/s queue await svctm %util| ins upd del sel iud| lor hit| 09:05:44|79.60 65.24 42.61| 83 7 5 4| 0 0|16469.4 11.6263387.0 138.8 8.2 0.5 0.1 98.7| 0 0 0 4292 0| 509979 96.65| 09:05:45|79.07 65.37 42.77| 80 7 6 6| 0 0|16659.5 9.7266478.7 85.0 8.4 0.5 0.1 98.5| 0 0 0 3899 0| 496234 96.54| 09:05:46|79.07 65.37 42.77| 78 7 7 8| 0 0|16752.9 8.7267921.8 97.1 8.4 0.5 0.1 98.9| 0 0 0 4126 0| 508300 96.57| 09:05:47|79.07 65.37 42.77| 82 7 6 5| 0 0|16657.2 9.6266439.3 84.3 8.3 0.5 0.1 98.9| 0 0 0 4086 0| 502171 96.57| 09:05:48|79.07 65.37 42.77| 79 8 6 6| 0 0|16814.5 8.7268924.1 77.6 8.5 0.5 0.1 99.0| 0 0 0 4059 0| 499645 96.52| 09:05:49|79.07 65.37 42.77| 81 7 6 5| 0 0|16553.0 6.8264708.6 42.5 8.3 0.5 0.1 99.4| 0 0 0 4249 0| 501623 96.60| 09:05:50|79.63 65.71 43.01| 79 7 7 7| 0 0|16295.1 246.9260475.0 6442.4 8.7 0.5 0.1 99.1| 0 0 0 4231 0| 511032 96.70| 09:05:51|79.63 65.71 43.01| 80 7 6 6| 0 0|16568.9 8.7264919.7 104.7 8.3 0.5 0.1 99.7| 0 0 0 4272 0| 517177 96.68| 09:05:53|79.63 65.71 43.01| 79 7 7 6| 0 0|16539.0 8.6264502.9 87.6 8.4 0.5 0.1 98.9| 0 0 0 3992 0| 496728 96.52| 09:05:54|79.63 65.71 43.01| 79 7 7 7| 0 0|16527.5 11.6264363.6 92.6 8.5 0.5 0.1 98.8| 0 0 0 4045 0| 502944 96.59| 09:05:55|79.63 65.71 43.01| 80 7 7 6| 0 0|16374.7 12.5261687.2 134.9 8.6 0.5 0.1 99.2| 0 0 0 4143 0| 507006 96.66| 09:05:56|76.05 65.20 42.96| 77 8 8 8| 0 0|16464.9 9.6263314.3 111.9 8.5 0.5 0.1 98.9| 0 0 0 4250 0| 505417 96.64| 09:05:57|76.05 65.20 42.96| 79 7 6 7| 0 0|16460.1 8.8263283.2 93.4 8.3 0.5 0.1 98.8| 0 0 0 4294 0| 508168 96.66| 09:05:58|76.05 65.20 42.96| 80 7 7 7| 0 0|16176.5 9.6258762.1 127.3 8.3 0.5 0.1 98.9| 0 0 0 4160 0| 509349 96.72| 09:05:59|76.05 65.20 42.96| 75 7 9 10| 0 0|16522.0 10.7264274.6 93.1 8.6 0.5 0.1 97.5| 0 0 0 4034 0| 492623 96.51| -------- -----load-avg---- ---cpu-usage--- ---swap--- -------------------------io-usage----------------------- -QPS- -TPS- -Hit%- time | 1m 5m 15m |usr sys idl iow| si so| r/s w/s rkB/s wkB/s queue await svctm %util| ins upd del sel iud| lor hit| 09:06:00|76.05 65.20 42.96| 79 7 7 7| 0 0|16369.6 21.2261867.3 262.5 8.4 0.5 0.1 98.9| 0 0 0 4305 0| 494509 96.59| 09:06:01|75.33 65.23 43.09| 73 6 9 12| 0 0|15864.0 209.3253685.4 6238.0 10.0 0.6 0.1 98.7| 0 0 0 3913 0| 483480 96.62| 09:06:02|75.33 65.23 43.09| 73 7 8 12| 0 0|15854.7 12.7253613.2 93.6 11.0 0.7 0.1 99.0| 0 0 0 4271 0| 483771 96.64| 09:06:03|75.33 65.23 43.09| 75 7 9 9| 0 0|16074.8 8.7257104.3 81.7 8.1 0.5 0.1 98.5| 0 0 0 4060 0| 480701 96.55| 09:06:04|75.33 65.23 43.09| 76 7 8 9| 0 0|16221.7 9.7259500.1 139.4 8.1 0.5 0.1 97.6| 0 0 0 3953 0| 486774 96.56| 09:06:05|74.98 65.33 43.24| 78 7 8 8| 0 0|16330.7 8.7261166.5 85.3 8.2 0.5 0.1 98.5| 0 0 0 3957 0| 481775 96.53| 09:06:06|74.98 65.33 43.24| 75 7 9 9| 0 0|16093.7 11.7257436.1 93.7 8.2 0.5 0.1 99.2| 0 0 0 3938 0| 489251 96.60| 09:06:07|74.98 65.33 43.24| 75 7 5 13| 0 0|15758.9 19.2251989.4 188.2 14.7 0.9 0.1 99.7| 0 0 0 4140 0| 494738 96.70| 09:06:08|74.98 65.33 43.24| 69 7 10 15| 0 0|16166.3 8.7258474.9 81.2 8.9 0.5 0.1 98.7| 0 0 0 3993 0| 487162 96.58| 09:06:09|74.98 65.33 43.24| 74 7 9 10| 0 0|16071.0 8.7257010.9 93.3 8.2 0.5 0.1 99.2| 0 0 0 4098 0| 491557 96.61| 09:06:10|70.98 64.66 43.14| 71 7 9 12| 0 0|15549.6 216.1248701.1 6188.7 8.3 0.5 0.1 97.8| 0 0 0 3879 0| 480832 96.66| 09:06:11|70.98 64.66 43.14| 71 7 10 13| 0 0|16233.7 22.4259568.1 257.1 8.2 0.5 0.1 99.2| 0 0 0 4088 0| 493200 96.62| 09:06:12|70.98 64.66 43.14| 78 7 8 7| 0 0|15932.4 10.6254779.5 108.1 8.1 0.5 0.1 98.6| 0 0 0 4168 0| 489838 96.63| 09:06:13|70.98 64.66 43.14| 71 8 9 12| 0 0|16255.9 11.5259902.3 103.9 8.3 0.5 0.1 98.0| 0 0 0 3874 0| 481246 96.52| 09:06:14|70.98 64.66 43.14| 60 6 16 18| 0 0|15621.0 9.7249826.1 81.9 8.0 0.5 0.1 99.3| 0 0 0 3956 0| 480278 96.65|

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >