Getting Started with ADF Mobile Sample Apps
Installation Steps
Install JDeveloper 11.1.2.3.0 from Oracle Technology Network
After installing JDeveloper, go to Help menu and select "Check For Updates" and find the ADF Mobile extension and install this. It will require you restart JDeveloper
For iOS development, be on a Mac and have Xcode installed. (Currently only Xcode 4.4 is officially supported. Xcode 4.5 support is coming soon)
For Android development, have the Android SDK installed.
In the JDeveloper Tools menu, select "Preferences". In the Preferences dialog, select ADF Mobile. You can expand it to select configure your Platform preferences for things like the location of Xcode and the Android SDK.
In your /jdeveloper/jdev/extensions/oracle.adf.mobile/Samples folder you will find a PublicSamples.zip. Unzip this into the Samples folder so you have all the projects ready to go.
Open each of the sample application's .JWS file to open the corresponding workspace. Then from the "Application" menu, select "Deploy" and then select the deployment profile for the platform you wish to deploy to. Try deploying to the simulator/emulator on each platform first because it won't require signing. Note: If you wish to deploy to the Android emulator, it must be running before you start the deployment.
Sample Application Details
Recommended Order of Use
Application Name
Description
1
HelloWorld
The "hello world" application for ADF Mobile, which demonstrates the basic structure
of the framework. This basic application has a single application feature that is implemented
with a local HTML file. Use this application to ascertain that the development environment is
set up correctly to compile and deploy an application. See also Section 4.2.2, "What
Happens When You Create an ADF Mobile Application."
2
CompGallery
This application is meant to be a runtime application and not necessarily to review the code, though that is available. It serves as an introduction to the ADF Mobile AMX UI components by demonstrating
all of these components. Using this application, you can change the attributes of these
components at runtime and see the effects of those changes in real time without recompiling and
redeploying the application after each change. See generally Chapter 8, "Creating ADF
Mobile AMX User Interface."
3
LayoutDemo
This application demonstrates the user interface layout and shows how to create the various list and button
styles that are commonly used in mobile applications. It also demonstrates how to create the action sheet
style of a popup component and how to use various chart and gauge components. See Section 8.3,
"Creating and Using UI Components" and Section 8.5, "Providing Data Visualization."
Note:
This application must be opened from the Samples directory or the Default springboard option must be
cleared in the Applications page of the adfmf-application.xml overview editor, then selected again.
4
JavaDemo
This application demonstrates how to bind the user interface to Java beans. It also
demonstrates how to invoke EL bindings from the Java layer using the supplied utility classes.
See also Section 8.10, "Using Event Listeners" and Section 9.2, "Understanding
EL Support."
5
Navigation
This application demonstrates the various navigation techniques in ADF Mobile, including bounded task flows
and routers. It also demonstrates the various page transitions. See also Section 7.2, "Creating Task
Flows."
Note:
This application must be opened from the Samples directory or the Default springboard option must be
cleared in the Applications page of the adfmf-application.xml overview editor, then selected again.
6
LifecycleEvents
This application implements lifecycle event handlers on the ADF Mobile application itself and its embedded
application features. This application shows you where to insert code to enable the applications to perform
their own logic at certain points in the lifecycle. See also Section 5.6, "About Lifecycle Event
Listeners."
Note:
iOS, the LifecycleEvents sample application logs data to the Console application, located at
Applications-Utilities-Console application.
7
DeviceDemo
This application shows you how to use the DeviceFeatures data control to expose such device features as
geolocation, e-mail, SMS, and contacts, as well as how to query the device for its properties. See also
Section 9.5, "Using the DeviceFeatures Data Control."
Note:
You must also run this application on an actual device because SMS and some of the device properties do
not function on an iOS simulator or Android emulator.
8
GestureDemo
This application demonstrates how gestures can be implemented and used in ADF Mobile
applications. See also Section 8.4, "Enabling Gestures."
9
StockTracker
This application demonstrates how data change events use Java to enable data changes to be
reflected in the user interface. It also has a variety of layout use cases, gestures and basic
mobile patterns. See also Section 9.7, "Data Change Events."