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  • Efficient solution for multiplayer space partioning?

    - by DevilWithin
    This question is a little tricky, but I will try to make it clear, Lets say I am building an online game, not in a mmo scale, but gladly supporting as many players as possible, in a authoritative server approach, and I want really big worlds with lots of AI simulated enemies. I am aware of a few strategies to save server's CPU by subdividing the space and not processing what doesn't need processing. I 've already split the world by regions, that will require loading times and small transitions, which i think is important to mantain the quality of gameplay when playing locally (alone or even with a couple of friends) because the players won't normally be in more than one or two regions. But even a region can become pretty big, and have a lot of NPC simulating at a time, how do I handle this without screwing the player's experience? Approaches like one server per region and alike are not in the table. I am mainly looking for data structures to hold hordes of enemies, and even peaceful NPC. To finalize the question, please note that vehicles exist, therefore its considerably fast to travel within a region, influencing the "when" to cull areas. Sorry for the confusing question, thanks

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  • Coordinate geometry operations in images/discrete space

    - by avd
    I have images which have line segments, rays etc. I am representing these line segments using Bresenham algorithm (means whatever coordinates I get using this algorithm between two points). Now I want to do operations such as finding intersection point between two line segments, finding the projection of one vector onto other etc... The problem is I am not working in continuous space. The line segments are being approximated using Bresenham algorithm. So I want suggestions on what are the best and most efficient ways to do this? A link to C++ library or implementation would also be good enough. Please suggest some books which deal with such problems.

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  • How to disable discrete GPU using NVIDIA drivers?

    - by penzoiders
    I have a DELL studio XPS 13 (aka 1340) as of 12.04 most things run smoothly out of the box, but I have some power draining and warmness issues (if not to be called terrible heat issues) The system came with a NVIDIA GeForce 9500M (which has Hybrid SLI) and it shows up in "lspci" as these 2 cards 02:00.0 VGA compatible controller: NVIDIA Corporation G98 [GeForce 9200M GS] (rev a1) 03:00.0 VGA compatible controller: NVIDIA Corporation C79 [GeForce 9400M G] (rev b1) I had to install nvidia-current over noveau driver 'cause noveau does freeze the system after suspension. By installing nvidia-current and running nvidia-xconfig the resume process after suspension is fixed. By the way both with nvidia-current and noveau the system drains a lot of battery and heats up a lot. I suppose this is because the discrete GPU is always on. I don't really need 3D graphics on this system, if not the minimal to run unity and compiz for window management. So my question is: How do I disable, using nvidia-current, the discrete GPU 9200M and use only the integrated one 9400M? notes: In BIOS I have no option to disable discrete GPU This I think is not applicable because of the suspension-freeze issue (with noveau): https://help.ubuntu.com/community/HybridGraphics I've found this but I don't know which --sli option I should choose to fit my needs: http://manpages.ubuntu.com/manpages/hardy/man1/nvidia-xconfig.1.html My system has not optimus or cuda, but anyone can tell me if bumblebee can work for me?

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  • The Space Invader – A Childhood to Adulthood Story [Comic]

    - by Asian Angel
    Did you ever wonder what life is like for the Invaders? Take a journey through time with this particular Invader as he grows from a child into adulthood and decides to join the war. Note: We have shown only the first panel here. You can view the entire comic story by visiting the link below. The Invader – EL Comics [via Neatorama] How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It

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  • Pohlig–Hellman algorithm for computing discrete logarithms

    - by drelihan
    Hi Folks, I'm working on coding the Pohlig-Hellman Algorithm but I am having problem understand the steps in the algorithm based on the definition of the algorithm. Going by the Wiki of the algorithm: http://en.wikipedia.org/wiki/Pohlig%E2%80%93Hellman_algorithm I know the first part 1) is to calculate the prime factor of p-1 - which is fine. Howeever, I am not sure what I need to do in steps 2) and 3). Can someone help with explaining this in plain english (i) - or pseudocode. I want to code the solution myself obviously but I cannot make any more progress unless i understand the algorithm. Note: I have done a lot of searching for this and I read S. Pohlig and M. Hellman (1978). "An Improved Algorithm for Computing Logarithms over GF(p) and its Cryptographic Significance but its still not really making sense to me. Thanks in advance

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  • Lost disk space in Windows 7, cannot find the missing

    - by Tsanders
    My hard drive is complaining it is low on disk space, but a strange thing seems to be happening: Explorer reports 10Gb of available space (on a 120 Gb hard disk), chkdsk in the command prompt does the same but if I use a disk space tool such as SpaceSniffer or WinDirStat, only 50Gb of data is found. My guess is that there somehow is a hold on a large block of disk space (but that's just a guess) because of a prior very large (40 Gb) download attempt that didn't complete. There isn't 40Gb of files on the drive (hidden or visible), yet Explorer insists that something is there. How can I claim back this hard disk drive (without formatting my hard disk)? SpaceMonger is providing a clue, reporting four unscannable folders which add up to 43Gb: C:\RRBackups C:\System Volume Information C:\Windows\Csc\v2.06 C:\Windows\System32\LogFiles\Wmi\RtBackup Does anybody know what these folders are for, and how I can claim back at least some space? Restore point claims about 4Gb, so that doesn't seem to be the main problem.

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  • No space left on device with encrypted disk that takes all space

    - by Yosef
    I use Ubuntu 11.04. There's no space left on device. I have encrypted the disk that takes up space (maybe it's good to disable it, but I don't know how). In shell, I get this message: No space left on device I run df -I: Filesystem Inodes IUsed IFree IUse% Mounted on /dev/sda1 3055616 602499 2453117 20% / none 210161 890 209271 1% /dev none 214789 8 214781 1% /dev/shm none 214789 53 214736 1% /var/run none 214789 3 214786 1% /var/lock /home/myuser/.Private 3055616 602499 2453117 20% /home/myuser df -I Edit: When I run only df: Filesystem 1K-blocks Used Available Use% Mounted on /dev/sda1 48060296 45618928 0 100% / none 1538340 684 1537656 1% /dev none 1547596 808 1546788 1% /dev/shm none 1547596 104 1547492 1% /var/run none 1547596 0 1547596 0% /var/lock /home/myuser/.Private 48060296 45618928 0 100% /home/myuser Edit: I thinking about few solution but I don't know which better and how exactly to do them: to enlarge partition size (I cant install gparted - no more disk space) remove encryption of partition - I really not need that

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  • Can We Survive the Sun’s Death?

    - by Akemi Iwaya
    In the distant future, our sun will begin its descent into death after using up all of the hydrogen fuel in its core. When that happens, the inner parts of our solar system will suffer horrible consequences. But what will happen at that point in time and how quickly will things ‘deteriorate’? Is there anything that could be done to help our planet survive? AsapSCIENCE looks at this ‘hot’ topic in their latest video. Can We Survive The Sun’s Death?     

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  • No Gentle Galaxy Collision

    - by Akemi Iwaya
    It is hard to imagine a more cataclysmic event than the collision of two galaxies and the effect such an event has on each one as they are ripped apart. See the destructive power of collision at work in this video showing the latest Hubble imagery of Arp 142, a.k.a. the collision of NGC 2936 and NGC 2937. Note: The video also shows stunning imagery of other colliding galaxies. No Gentle Galaxy Collision [YouTube]     

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  • Enjoy 1.3 Billion Pixels of Mars Surface Panoramic Photography from the Curiosity Rover

    - by Akemi Iwaya
    Have you been waiting for more awesome photos of Mars’ surface from the Curiosity Rover mission? Then you are definitely going to love this bit of news! NASA and GigaPan have teamed up to create a truly inspiring 1.3 billion pixel panoramic view of Mars that you can ‘zoom around’ and explore at your leisure. There are two websites that you can visit to enjoy this awesome scenery: NASA’s official website with two viewing options…     

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  • 12.04 ext4 - cannot create regular file/No space left - with a lot of space and inodes

    - by user1434058
    This seems similar: EXT4 "No space left on device (28)" incorrect but there is no explanation I created an ext4 filesystem on a RAID 1 array with: mke2fs -t ext4 -T small /dev/md0 Copying a single directory with many tiny files I get: cp: cannot create regular file `/mnt/raid1_new/pics/pic3412.jpg': No space left on device space used 5% inodes used 1% I manually tried: cp /source/test1.jpg /mnt/raid1_new/pics/test1.jpg --- error cp /source/test1.jpg /mnt/raid1_new/pics/test2.jpg --- ERROR cp /source/test1.jpg /mnt/raid1_new/pics/test3.jpg --- no error Notes: RAID 1 disks are error free. I tried mv instead of cp and got the same thing. I tried omitting -T small with no effect Can somebody help me understand this magic?

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  • Program complains not enough disk space even if the disk space exists

    - by user1189899
    I have an EXT3 partition mounted in ordered data mode. If a power failure occurs when a program is creating files on that partition, I see that space usage reported is normal and I don't see any partial written files. But when I try to run the same program again after the system comes back up it complains that there is not enough disk space. Even though the free space reported is far more than required. The program always succeeds in normal conditions. Also the problem seems to disappear when the partition is remounted. I was wondering what could be the right way to handle the situation other than unmounting and remounting.

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  • Get extra hard drive space from windows 7

    - by abhinole
    I am using Ubuntu 12.04 and Windows 7 (dual-boot) on my laptop.For some reasons I want some more space in my Ubuntu partition.I have installed gParted in Ubuntu.Now is it recommended to get this required extra space from Windows 7 drive (*where my linux is installed *) directly using gParted? Will it cause damage to my boot loader or my data on the partition from where I wish to grab some space? Any help will be appreciated. Thanks in advance.

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  • Disable discrete AMD GPU

    - by Smajl
    My notebook has two graphic cards and it suffers from severe overheating after installing Ubuntu (no problem with Windows 7 on the same machine). I figured out that the problem may be in the graphic card and I would like to disable the discrete one. I followed some tutorials on this topic (for example http://planetoss.com/articles/how-to-disable-the-discrete-amd-graphics-card-in-linux/). But the problem is, that after executing the commands, nothing really happens and both GPU are still running. Here is what I have done: smajl@smajl-mini:~$ sudo chown smajl /sys/kernel/debug/vgaswitcheroo/switchsmajl@smajl-mini:~$ echo IGD > /sys/kernel/debug/vgaswitcheroo/switch smajl@smajl-mini:~$ sudo cat /sys/kernel/debug/vgaswitcheroo/switch 0:IGD:+:DynPwr:0000:01:05.0 1:DIS-Audio: :Pwr:0000:02:00.1 2:DIS: :DynPwr:0000:02:00.0 smajl@smajl-mini:~$ echo OFF > /sys/kernel/debug/vgaswitcheroo/switch smajl@smajl-mini:~$ sudo cat /sys/kernel/debug/vgaswitcheroo/switch 0:IGD:+:DynPwr:0000:01:05.0 1:DIS-Audio: :Pwr:0000:02:00.1 2:DIS: :DynPwr:0000:02:00.0 What am I missing here? Also, more on the overheating topic: 1) Installed TLP 2) updated system 3) set power setting mode to "power save" ...and nothing helps Tried same thing with Linux Mint without success. Is there anything else to try if I manage to disable the second GPU and the problem preserves? Otherwise I would have to get back to win in order not to melt my laptop.. :-/

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  • Discrete Math and Computing Course

    - by ShrimpCrackers
    I was recently admitted into a Computing and Software Systems program (basically software engineering) and one of the first courses I'll be taking is called Mathematical Principles of Computing. The course description: "Integrating mathematical principles with detailed instruction in computer programming. Explores mathematical reasoning and discrete structures through object-oriented programming. Includes algorithm analysis, basic abstract data types, and data structures." I'm not a fan of math, but I've been doing well in all my math classes mostly A's and B's ever since I started two years ago, and I've been doing math every quarter - never took a quarter without math - so I've been doing it all in sequence without gaps. However, I'm worried about this class. I've read briefly on what discrete math is and from what my advisor told me, its connection with computer science is that it has alot to do with proving algorithms. One thing that my instructors briefly touched on and never went into detail was proving algorithms, and when I tried, I just wasn't very good at mathematical induction. It's one of the things that I ignored every time it showed up in a homework problem (usually in Calculus III which I'm finishing up right now). Questions: 1. What can I expect from this class? 2. How can I prepare myself for this class? 3. Other tips? Thank you.

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  • PfSense: dhcpd: send_packet: No buffer space available

    - by Tillebeck
    Pfsense 2.0.1-RELEASE (i386) I get a lot of entries in the log saying: dhcpd: send_packet: No buffer space available There are aprox 40 active users and they complain about prolonged times for getting an IP and periodically about problems accessing the internet, prolonged response times etc. In the log there is this entry repeatedly (periodically): Jun 10 18:27:30 dhcpd: send_packet: No buffer space available Jun 10 18:40:53 dhcpd: send_packet: No buffer space available Jun 10 19:01:15 dhcpd: send_packet: No buffer space available Jun 10 19:10:47 dhcpd: send_packet: No buffer space available Jun 10 19:31:10 dhcpd: send_packet: No buffer space available Jun 10 19:53:51 dhcpd: send_packet: No buffer space available Jun 10 20:23:32 dhcpd: send_packet: No buffer space available Jun 10 21:01:42 dhcpd: send_packet: No buffer space available Jun 10 21:04:52 dhcpd: send_packet: No buffer space available Jun 10 21:23:29 dhcpd: send_packet: No buffer space available Jun 10 21:46:05 dhcpd: send_packet: No buffer space available Jun 10 22:02:17 dhcpd: send_packet: No buffer space available Jun 10 22:02:45 dhcpd: send_packet: No buffer space available Jun 10 22:06:21 dhcpd: send_packet: No buffer space available Jun 10 22:08:45 dhcpd: send_packet: No buffer space available Jun 10 22:09:19 dhcpd: send_packet: No buffer space available Jun 10 22:22:23 dhcpd: send_packet: No buffer space available I guess it is the same periods that the users complain about reduced access to the internet. I have seen other threads about it. But none related to pfsense. Any ideas of what to do?

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  • How to see installed programs and the occupied space (not in Synaptic or Terminal)?

    - by cipricus
    I am often running low on space on the system and home partition. I would like to see a list of installed programs and the space they take, in order to be able to make decisions on this matter. I do not mean a list with all components, 'secondary' programs and dependencies like in Synaptic, which I know can be also displayed in the Terminal -- so please do not set as duplicate of this question --, but just a list with the main programs (those that appear in the main menu) and with the space they occupy on the disk. (I use Xubuntu 12.10)

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  • where is my free space

    - by doug
    Hi there I'm using Pinnacle Studio 12 to edit some videos and as you can guess it use a lot of resources. The problem is that it eats all my free space from the C drive and after i close the application i don;t get back my free space. I assume it does some swap files but where and why it doesn't delete them? I don't store the project and saved files on C drive. I'm running Pinnacle Studio 12 on a XP sp3 Windows machine. I've tried to clean my system with CClean, but it doesn't find/see where my space is lost! TY

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  • ANTLR : How to replace all characters defined as space with actual space

    - by Puneet Pawaia
    Hi All, My ANTLR code is as follow : LPARENTHESIS : ('('); RPARENTHESIS : (')'); fragment CHARACTER : ('a'..'z'|'0'..'9'|); fragment QUOTE : ('"'); fragment WILDCARD : ('*'); fragment SPACE : (' '|'\n'|'\r'|'\t'|'\u000C'|';'|':'|','); WILD_STRING : (CHARACTER)* ( ('?') (CHARACTER)* )+ ; PREFIX_STRING : (CHARACTER)+ ( ('*') )+ ; WS : (SPACE) { $channel=HIDDEN; }; PHRASE : (QUOTE)(LPARENTHESIS)?(WORD)(WILDCARD)?(RPARENTHESIS)?((SPACE)+(LPARENTHESIS)?(WORD)(WILDCARD)?(RPARENTHESIS)?)*(SPACE)+(QUOTE); WORD : (CHARACTER)+; What I would like to do is to replace all characters marked as space to be replaced with actual space character in the PHRASE. Also if possible, I would then like all continuous spaces to be represented by a single space. Any help would be most appreciated. For some reason, I am finding it hard to understand ANTLR. Any good tutorials out there ?

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  • Extra white space, on HTML output, on PHP MVC

    - by user316841
    Hi, I'm getting extra white space, that is not CSS, or nothing like it on the view output: The HTML. I've checked for ? (removed, where I could), saved UTF8 without BOM. Checked for existent white space in the beginning of each file, even at end. This is the structure: index.php - this is the entry point; MODEL/ CONTROLLER/ VIEW/ Let's say, that trough method GET, its sent the var TPL with some value. Let's call it LIST, so it pulls the LIST model, with all data and then show the right template to the user, with the right data. I used and tested, with require_once, include_once, include, even tested with readfile (just to test). The LIST Template opens the header.tpl and footer.tpl; I also tryed to remove this both includes from LIST template, but still, the extra white space continued. This is where the extra white space is coming from. This controller is placed between controller activity runs here , this is where the extra white space is coming from: $model_works-getRows(); $rows = $model_works-rows; if ( !require_once('views/list_works.tpl.php') ) { echo "Error."; } // end if clause The list_works.tpl.php, is basicly HTML with tags; I've t tested by changing the extension to something else, like html. Also, just to remember that at top of this file, we are using require_once to open the header.tpl and at bottom the footer.tpl. I've tested by removing both and the extra white space was still generated. The extra white space is being generated here: EXTRA WHITE SPACE HERE Thanks a lot for looking, ;D

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  • the effect of large number of files on disk space in unix filesystems

    - by user46976
    If I have a text file in Unix that contains N-many independent entries (e.g. records about employees, where each employee has a separate record), is it expected that this file will take up less space than if I split the file into N files, each containing the entry for one employee? in other words, can one save significant space on unix file systems by concatenating many files together, or is the difference negligible? thanks.

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  • Moving camera, or camera with discrete "screens"?

    - by Jacob Millward
    I'm making a game with a friend, but having trouble deciding on a camera style. The basic idea for the game, is having a randomly generated 2-dimensional world, with settlements in it. These settlements would have access to different resources, and it would be the job of the player to create bridges and ladders and links between these villages so they can trade. The player would advance personally by getting better gear, fighting monsters and looking for materials in the world, in order to craft and trade them at the settlements. My friend wants to use an old-style camera, where the world is split into a discrete number of screens that the player moves between. Similar to early Zelda dungeons, or Knytt Stories. This is opposite to me, as I want a standard camera that follows the player around as I feel the split-screen style camera limits the game. Can anyone argue the case either way? We've hit a massive roadblock here and can't seem to get past it.

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  • Switching between Discrete and Integrated GPUs

    - by void-pointer
    Hello everyone, I develop CUDA applications on my Alienware M17x portable back-breaker, which has two discrete GTX 285M GPUs and one integrated GeForce 9400M GPU. I can currently switch between them using NVIDIA's software, but I would like the ability to do so within my applications for purposes of benchmarking and general convenience. Apparently this requires the "NDA version" of NVIDIA's Driver API, which I know not how to obtain. Would using this API be the only way to accomplish what I seek, and if so, how would I obtain it? A solution using Windows APIs would also be acceptable, though less preferable to one which would leverage a cross-platform API. I have created a similar thread concerning the matter on NVIDIA's forum, which is down at the time of this writing. Thanks for reading my question; it is much appreciated!

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