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  • Samba 3.5 Shadow Copy for Windows 7

    - by Prashanth Sundaram
    Over the past several days I have been trying to get the shadow to work with samba but haven’t been successful. Can someone check below config and let me know if I am missing something? We are using Equallogic SAN and iSCSI LUNS to mount volumes. I can cleanly access samba shares on Windows 7 clients but just not shadow copy. I have referred the official how-to but couldn’t get it to work. I see these messages in the logs. Any help is deeply appreciated. [2012/10/31 12:20:53.549863, 0] smbd/nttrans.c:2170(call_nt_transact_ioctl) FSCTL_GET_SHADOW_COPY_DATA: connectpath /fs/test-01, failed. [2012/10/31 12:21:13.887198, 0] modules/vfs_shadow_copy2.c:734(shadow_copy2_get_shadow_copy2_data) shadow:snapdir not found for /fs/test-01 in get_shadow_copy_data [2012/10/31 12:21:13.887265, 0] smbd/nttrans.c:2170(call_nt_transact_ioctl) FSCTL_GET_SHADOW_COPY_DATA: connectpath /fs/test-01, failed. == Samba pkgs == samba-3.5.10-116.el6_2.x86_64 samba-common-3.5.10-116.el6_2.x86_64 samba-winbind-clients-3.5.10-116.el6_2.x86_64 samba-client-3.5.10-116.el6_2.x86_64 === df –h == First is the iSCSI LUN and 2 others are snapshots. /dev/mapper/eql-0-fs-test01 5.0G 2.3G 2.5G 48% /fs/test-01 /dev/mapper/eql-2-0+fs-test01 5.0G 2.3G 2.5G 48% /fs/test-01/@GMT-2012.10.26-17.32.42/fs/test-01 (SNAPSHOT-1) /dev/mapper/eql-d-0+fs-test01 5.0G 2.3G 2.5G 48% /fs/test-01/@GMT-2012.10.31-11.52.42/fs/test-01 (SNAPSHOT- 2) ===/etc/samba/smb.conf === [global] workgroup = DOMAIN server string = Samba Server Version %v security = ads realm = DOMAIN.CORP encrypt passwords = yes guest account = nobody map to guest = bad uid log file = /var/log/samba/%m.log domain master = no local master = no preferred master = no os level = 0 load printers = no show add printer wizard = no printable = no printcap name = /dev/null disable spoolss = yes follow symlinks = yes wide links = yes unix extensions = no [test] comment = Test Directories path = /fs/test-01 vfs objects = shadow_copy2 #shadow_copy2: sort = desc #shadow: localtime = yes #shadow: snapdir = /fs/test-01/test #shadow: basedir = /fs/test-01 guest ok = yes writeable = yes map archive = no force create mode = 0660 force directory mode = 2770 inherit owner = yes inherit permissions = yes All feedback is welcome. Thanks!

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  • Qt drag & drop button; drop not detecting

    - by Thomas Verbeke
    I'm creating a 2D game in QT and i'm trying to implement a drag & drop into my program. For some reason the drop is not registered: qDebug should print a message on dropping but this doesn't happen. #include "dialog.h" #include "ui_dialog.h" #include "world.h" #include <vector> Dialog::Dialog(QWidget *parent) : QDialog(parent), ui(new Ui::Dialog) { ui->setupUi(this); scene = new QGraphicsScene(this); ui->graphicsView->setScene(scene); MySquare *item; QGraphicsRectItem *enemyItem; World *myWorld = new World(); std::vector<Tile*> tiles = myWorld->createWorld(":/texture.jpg"); int count = 0; foreach (Tile *tile, tiles){ count++; item = new MySquare(tile->getXPos()*4,tile->getYPos()*4,4,4); item->setBrush(QColor(tile->getValue()*255,tile->getValue()*255,tile->getValue()*255)); item->setAcceptDrops(true); scene->addItem(item); } player = new MySquare(10,20,10,10); player->setAcceptDrops(true); scene->addItem(player); //drag & drop part QPushButton *pushButton = new QPushButton("Click Me",this); connect(pushButton,SIGNAL(pressed()),this,SLOT(makeDrag())); setAcceptDrops(true); } void Dialog::makeDrag() { QDrag *dr = new QDrag(this); // The data to be transferred by the drag and drop operation is contained in a QMimeData object QMimeData *data = new QMimeData; data->setText("This is a test"); // Assign ownership of the QMimeData object to the QDrag object. dr->setMimeData(data); // Start the drag and drop operation dr->start(); } mysquare.cpp #include "mysquare.h" MySquare::MySquare(int _x,int _y, int _w, int _h) { isPlayer=false; Pressed=false; setFlag(ItemIsMovable); setFlag(ItemIsFocusable); setAcceptDrops(true); color=Qt::red; color_pressed = Qt::green; x = _x; y = _y; w = _w; h = _h; } QRectF MySquare::boundingRect() const { return QRectF(x,y,w,h); } void MySquare::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { QRectF rec = boundingRect(); QBrush brush(color); if (Pressed){ brush.setColor(color); } else { brush.setColor(color_pressed); } painter->fillRect(rec,brush); painter->drawRect(rec); } void MySquare::mousePressEvent(QGraphicsSceneMouseEvent *event) { Pressed=true; update(); QGraphicsItem::mousePressEvent(event); qDebug() << "mouse Pressed"; } void MySquare::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { Pressed=false; update(); QGraphicsItem::mousePressEvent(event); qDebug() << "mouse Released"; } void MySquare::keyPressEvent(QKeyEvent *event){ int x = pos().x(); int y = pos().y(); //key handling QGraphicsItem::keyPressEvent(event); } void MySquare::dropEvent(QDropEvent *event) { qDebug("dropEvent - square"); // Unpack dropped data and handle it the way you want qDebug("Contents: %s", event->mimeData()->text().toLatin1().data()); } void MySquare::dragMoveEvent(QDragMoveEvent *event){ qDebug("dragMoveEvent - square "); event->accept(); } void MySquare::dragEnterEvent(QDragEnterEvent *event){ event->setAccepted(true); qDebug("dragEnterEvent - square"); event->acceptProposedAction(); } void MySquare::setBrush(QColor _color){ color = _color; color_pressed = _color; update(); //repaint } edit; there is no problem with qDebug() i'm just using it to test them i'm inside the drag events..which i'm not

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  • Flex - Drag and drop - Drop a subset of multiple items

    - by flanagann
    I'm developing two DataGrid with drag and drop support. Multiple items can be selected from the source data grid, and dropped into the target data grid. I'm using an drag and drop event listener which completes the operation only in certain cases. I'm using event.preventDefault() but it doesn't work, since it stops the drag and drop from all the items. My aim is, for example, finally dropping 2 elements from the total 4 elements that I previously selected. public function onDropPermission(event:DragEvent):void { var sourceGrid:mx.controls.DataGrid = new mx.controls.DataGrid(); sourceGrid = event.dragInitiator as mx.controls.DataGrid; var targetGrid:mx.controls.DataGrid = new mx.controls.DataGrid(); targetGrid = event.target as mx.controls.DataGrid; var i:int; for (i = 0; i < sourceGrid.selectedIndices.length; i++) { var j:int; for (j = 0; j < dataGroupPermissions.length; j++) { var permission:Permission = new Permission; permission = dataGroupPermissions[j] as Permission; if (permission.id == sourceGrid.selectedItems[i].id) { event.preventDefault(); } } } }

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  • VSS Not Creating Shadow Set

    - by Jeff Leyser
    I'm trying to setup backup scripts on WinXP to use Volume Shadow Sets. I downloaded the VSS 7.2 SDK from MSFT, and used the include vshadow.exe to create a shadow set: vshadow -script=vss-setvar.cmd f: (note that I've tried both f: and c:) vshadow executes just find, giving no errors, reporting the shadow is created. However, executing vshadow -q as the very next command results in "There are no shadows on the system" and, indeed, if I use dosdev to try and map the Shadow set named in vss-setvar.cmd, it will not work. Am I missing a step?

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  • Unable to restore from Shadow Copy due to long filename

    - by Spongeboy
    We have shadow copy enabled on our Windows SBS 2008 server. Attempting to restore a file from shadow copy gave the following error- The source file name(s) are larger than is supported by the file system. Try moving to a location which has a shorter path name, or try renaming to shorter name(s) before attempting this operation. The filename has 67 characters, and it's shadow copy path is 170 characters. These seem to be under the NTFS limits (260?). We tried- Copying to the shortest path possible (C:) Copying to the shortest path possible on both a client computer and the server itself Is it possible to rename files in a shadow copy, before doing the copy? Any idea why the error is appearing despite the filename size appearing to be within limits?

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  • Does DFSR replicate shadow copies?

    - by Jeff Sacksteder
    There a a few questions related to using DFSR and Shadow Copies together, but none that indicates if Shadow Copies replicate or not. Meaning, if I have a a pair of DFS replicas with Shadow Copies on Server-A, can I revert that file to a previous version on Server-B? If so, will that reversion be replicated back to Server-A? I suspect not- that VSS is a local NTFS feature and outside the scope of replication, but I cannot verify that myself at the moment.

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  • Volume Shadow Copy Remotely?

    - by Wringley
    I'm currently running a Microsoft Server 2008 R2 box and want to utilize Volume Shadow Copy but my development machine doesn't have enough hard drive space for 30 days worth of copies, which is what I am aiming for and currently only have 5 days of backups. I have another Windows XP box and I was wondering if it was possible to remotely store the shadow copy images in my remote XP box. If it isn't possible with the built in Volume Shadow Copy, is there an open source alternative that I can utilize that has the same or similar functionality?

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  • Drag and drop onto Python script in Windows Explorer

    - by grok
    I would like to drag and drop my data file onto a Python script and have it process the file and generate output. The Python script accepts the name of the data file as a command-line parameter, but Windows Explorer doesn't allow the script to be a drop target. Is there some kind of configuration that needs to be done somewhere for this work?

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  • jQuery: Prevent drop propragation over a draggable dialog

    - by Alban
    I have a page with some droppable <td elements and a dialog over the page with some draggable elements. When I drag an element over the dialog that is over a droppable <td, then elements drops inside it even if it is still being dragged over the dialog. Is there any way to prevent drop while the draggable is still over the dialog? For an example, see here: http://www.albanx.com/drop.jpg

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  • Drag and drop fearture for a website

    - by gpuguy
    I have to design a website which will have drag and drop features for creating an e-card. So you select items from a tool box and drag and drop this item on the card area. Once you have completed the design you can publish the e-card on the web by clicking "Save and publish" button. What are the possible technologies for implementing this feature? The requirement is that the application should not degrade the performance of the website, and should not take much time in publishing once the user click "Save and publish" button.

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  • 13.04 gnome problem with drag and drop and text selection

    - by Laurent BERNABE
    I have an ubuntu 13.04 gnome 64 bits, but since a few days I am facing serious problem for doing simple drag an drop : in nautilus, in eclipse, in the browser. Also I can't manage to select text areas with the mouse (the only way I found is to double click on the first word, then expand selection with shift and arrows keys). I noticed that often, after having started a drag n drop, it is cancelled though I did not release the left mouse ! It is as if for each simple mouse clic : two was done ! My graphic card is an ati radeon hd 4330, and I had installed the default purposed driver. I don't know if I should give you results from some terminal commands, as I don't know which could be useful. Thanks in advance.

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  • Why Is Volume Shadow Copy Services stopping?

    - by David Mackintosh
    I am running Windows 7 Professional, 64-bit. I am running a backup-over-the-internet software client which depends on the Volume Shadow Copy Services running. Since I installed Service Pack 1 (or rather, didn't object when Windows Update forced Service Pack 1 on me) the backup service is failing to back everything up because VSC isn't running. Most of the time it fails to back up such noise as the Security Essentials database or the Messenger Live contact list -- stuff I really don't care about -- but I don't want to fall into the trap of accepting an Error-state backup as "normal". At the recommendation of the backup software, I have set the VSC service startup mode to be Automatic. When I look in the Event Log, System channel I can see at boot time: The Volume Shadow Copy service entered the running state. ...and then two or three minutes later: The Volume Shadow Copy service entered the stopped state. How do I figure out why VSC is stopping? At the suggestion of the backup vendor, I have already followed the suggestions from http://support.microsoft.com/default.aspx/kb/940184 net stop SENS net stop EventSystem net start EventSystem net start SENS net stop COMSysApp net stop SwPrv net stop VSS cd /d C:\Windows\system32 regsvr32 ole32.dll /s regsvr32 oleaut32.dll /s regsvr32 vss_ps.dll /s vssvc /register /s regsvr32 /i swprv.dll /s regsvr32 /i eventcls.dll /s regsvr32 es.dll /s regsvr32 stdprov.dll /s regsvr32 vssui.dll /s regsvr32 msxml.dll /s regsvr32 msxml3.dll /s regsvr32 msxml4.dll /s net start SwPrv net start VSS net start ProtectedStorage ...and per http://support.microsoft.com/kb/940184 I have deleted the key tree HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\EventSystem\{26c409cc-ae86-11d1-b616-00805fc79216}\Subscriptions I have also run chkdsk /F and chkdsk /R on both permanent hard disks. (I had a similar problem with another computer (same OS, same failure, same start point after SP1 install) but the problem went away when I forced Volume Shadow Copy Services to Automatic startup rather than Manual. I did not have to resort to following the Microsoft KB instructions.)

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  • Omni-directional light shadow mapping with cubemaps in WebGL

    - by Winged
    First of all I must say, that I have read a lot of posts describing an usage of cubemaps, but I'm still confused about how to use them. My goal is to achieve a simple omni-directional (point) light type shading in my WebGL application. I know that there is a lot more techniques (like using Two-Hemispheres or Camera Space Shadow Mapping) which are way more efficient, but for an educational purpose cubemaps are my primary goal. Till now, I have adapted a simple shadow mapping which works with spotlights (with one exception: I don't know how to cut off the glitchy part beyond the reach of a single shadow map texture): glitchy shadow mapping<<< So for now, this is how I understand the usage of cubemaps in shadow mapping: Setup a framebuffer (in case of cubemaps - 6 framebuffers; 6 instead of 1 because every usage of framebufferTexture2D slows down an execution which is nicely described here <<<) and a texture cubemap. Also in WebGL depth components are not well supported, so I need to render it to RGBA first. this.texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_CUBE_MAP, this.texture); gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MIN_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MAG_FILTER, gl.LINEAR); for (var face = 0; face < 6; face++) gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + face, 0, gl.RGBA, this.size, this.size, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.bindTexture(gl.TEXTURE_CUBE_MAP, null); this.framebuffer = []; for (face = 0; face < 6; face++) { this.framebuffer[face] = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer[face]); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_CUBE_MAP_POSITIVE_X + face, this.texture, 0); gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, this.depthbuffer); var e = gl.checkFramebufferStatus(gl.FRAMEBUFFER); // Check for errors if (e !== gl.FRAMEBUFFER_COMPLETE) throw "Cubemap framebuffer object is incomplete: " + e.toString(); } Setup the light and the camera (I'm not sure if should I store all of 6 view matrices and send them to shaders later, or is there a way to do it with just one view matrix). Render the scene 6 times from the light's position, each time in another direction (X, -X, Y, -Y, Z, -Z) for (var face = 0; face < 6; face++) { gl.bindFramebuffer(gl.FRAMEBUFFER, shadow.buffer.framebuffer[face]); gl.viewport(0, 0, shadow.buffer.size, shadow.buffer.size); gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); camera.lookAt( light.position.add( cubeMapDirections[face] ) ); scene.draw(shadow.program); } In a second pass, calculate the projection a a current vertex using light's projection and view matrix. Now I don't know If should I calculate 6 of them, because of 6 faces of a cubemap. ScaleMatrix pushes the projected vertex into the 0.0 - 1.0 region. vDepthPosition = ScaleMatrix * uPMatrixFromLight * uVMatrixFromLight * vWorldVertex; In a fragment shader calculate the distance between the current vertex and the light position and check if it's deeper then the depth information read from earlier rendered shadow map. I know how to do it with a 2D Texture, but I have no idea how should I use cubemap texture here. I have read that texture lookups into cubemaps are performed by a normal vector instead of a UV coordinate. What vector should I use? Just a normalized vector pointing to the current vertex? For now, my code for this part looks like this (not working yet): float shadow = 1.0; vec3 depth = vDepthPosition.xyz / vDepthPosition.w; depth.z = length(vWorldVertex.xyz - uLightPosition) * linearDepthConstant; float shadowDepth = unpack(textureCube(uDepthMapSampler, vWorldVertex.xyz)); if (depth.z > shadowDepth) shadow = 0.5; Could you give me some hints or examples (preferably in WebGL code) how I should build it?

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  • Progressive Enhancement with box-shadow

    - by toby
    I would like to use WebKit's box-shadow css property for a little drop-down. The code would look like: .drop_down{ -webkit-box-shadow: 1px 1px 4px #888; box-shadow: 1px 1px 4px #888; } However, for browsers that do not have this capability, I would like to use borders to approximate this drop shadow, like so: .drop_down{ border-top: 1px solid #bbb; border-left: 1px solid #bbb; border-right: 2px solid #bbb; border-bottom: 2px solid #bbb; } The problem is, I don't want the border-based shadow to show up for the browsers that DO support box-shadow. I would like to avoid browser sniffing because I assume it's hard to cover all the cases. What is the simplest way to do this? I prefer a javascript-less solution, but I will consider simple javascript-based ones too.

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  • Cannot move/drag/drop windows/items in remote VNC session

    - by hansioux
    I find it a little hard to believe that no one here has asked this question, I tried searching for it but it isn't asked, so here goes: I setup a Ubuntu desktop computer with VNC to use as a server. And use another Ubuntu desktop computer to VNC into it. The rest of the VNC works ok, but drag and drop with mouse is gone. Thus I can not move windows, or drag and drop items via VNC. I am using the default remote desktop in System - Preferences to setup my server. And use Remmina as my client. The same happens using MS Windows's VNC clients connecting to my Ubuntu desktop. I did a bit of searching on google, and there are actually a lot of reports regarding this issue. But, oddly there is no solution. There are even bug reports made for this since Ubuntu 9.10, yet here it still is in Ubuntu 11.04. There have been suggestions that the bugs is in gtk, as see in link below: http://ubuntuforums.org/showthread.php?t=1497635&page=2 libgtk2.0-0 stable(lenny) -> DnD works libgtk2.0-0 lenny-backport (libgtk2.0-0_2.18.6-1~bpo50+1_i386) -> DnD still works libgtk2.0-0 testing (libgtk2.0-0_2.20.1-2_i386) -> DnD broken please don't give answers such as "use NX", "use ssh -x" or "use x11vnc". I am aware that some people don't have this problem with x11vnc, and I have setup x11vnc before, but i can't for this setup. I am setting this up so Windows only friends/families can use it.

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  • Volume Shadow Copy not starting

    - by Gram
    Hi We are running a Windows 2008 Small Business Server with Symantec Backup Exec. Last night the back up failed due to the Volume Shadow Copy service being unable to start. When I try to manually start it I get the following error "windows could not start the volume shadow copy on local computer" Has anybody any suggestions other than rebooting the server? many thanks Graham

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  • UIView shadow drawing wrong

    - by dc
    Trying to draw a shadow using code from this question: http://stackoverflow.com/questions/805872/how-do-i-draw-a-shadow-under-a-uiview I implement it in a UIView subclass as discussed, but when I try and use it using UIView *shadow = [[ShadowView alloc]initWithFrame:CGRectMake(100,100,100,100)]; I get only a black square, rather than something resembling shadow. Am I missing something here?

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  • Inner text shadow with CSS

    - by eteubert
    Hey Folks, I am currently playing around with CSS3 and trying to achieve a text effect like this (the black blurry inner shadow): But I cannot find a way to create text shadows inside the text. I wonder whether it is still possible because the box-shadow element is able to render shadow inside like this: box-shadow: inset 0px -5px 10px 0px rgba(0, 0, 0, 0.5); Any ideas?

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  • Safari box shadow inset support

    - by codedude
    I have a box in one of my websites that has a these property: -moz-box-shadow:inset 0 0 50px #ecf4de; -webkit-box-shadow:inset 0 0 50px #ecf4de; box-shadow:inset 0 0 50px #ecf4de; This gives the box a nice gradient towards the center. However, Safari does not support the "inset" property and IE doesn't support box-shadow at all. I can't use an image for this because the height of this box changes for each situation. I don't want to use 3 images, (one for the top, a repeating one for the middle and one for the bottom), as this can get very messy code. So what I'm asking is if there is any way to produce the box shadow in all browsers.

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  • jQuery Drag and Drop Checking Question

    - by Kim
    i am new to using jQuery and I just want to know how I can check whether a draggable object has been removed from the droppable object. Example, i have a dog and I dragged it to a doghouse which has a lightbulb that will light up indicating that the dog is there. When i drag the dog out of the doghouse, the lightbulb should go off again indicating the dog's absence. Help me please coz I really don't have any idea how to do this. Thanks in advance. :)

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  • CSS3 Box Shadow Fade Out Effect

    - by Eric Bergman
    Is it possible to achieve a Fadeout effect with CSS3 Box Shadow? Here's what I have so far? This only adds inset shadow to the vertical sides but I need to achieve a fade out effect at the top. -moz-box-shadow: inset 5px 0 7px -5px #a4a4a4, inset -5px 0 7px -5px #a4a4a4; -webkit-box-shadow: inset 5px 0 5px -5px #a4a4a4, inset -5px 0 5px -5px #a4a4a4; box-shadow: inset 5px 0 7px -5px #a4a4a4, inset -5px 0 7px -5px #a4a4a4; See the image below to see the Expected Results and what I currently have.

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  • how to modify shadow mapping in "3D Graphics with XNA Game Studio 4.0"?

    - by naprox
    So I've been following the tutorials from the book Sean James's "3D Graphics with XNA Game Studio 4.0", and have been doing fine until i reached the shadow mapping part. in this book it creates point lights with a Sphere model. my first Q is how to draw a directional Light with this frame work? secondly it can do shadow mapping just for one light, how can i do shadow mapping for all or parts of the lights in the game? i just want to know how to modify this codes to do the above tasks. I've followed tutorials on MSDN and some other sites and didn't got the answer. please help me, its so urgent. and if any one wants, the complete code is here: http://www.mediafire.com/?6ct11mc1g8f891h

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  • How to copy files from shadow copy with long source path

    - by Jake
    The files and folders in my shared network drive (set up with DFS) were mass deleted. Currently I am trying to recover the files from the shadow copy "Previous Version". Problem is, thousands of files are deeply nested with long paths making the file path too long. When copying, it shows the dialog "Source Path Too Long". My guess is that the file path just barely hits the limit when saved into the network drive, but shadaw copy service appends the date and time to the folders so the path character limit is exceeded. How else can I copy the files from shadow copy?

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  • Box Shadow on only 3 sides

    - by Connor
    I have two overlapping divs that have css3 box shadows. The trouble is that even when I set the z-index I will still need to eliminate one of the div's box-shadow. I have seen cases where negative spreads and zero values are used but I don't think that would work here. The code I have now is: #bulb-top { position: relative; width: 280px; height: 280px; background-color: #E5F7A3; -webkit-border-radius: 280px; -moz-border-radius: 280px; border-radius: 280px; border: 8px solid #FFF40C; top: -430px; margin-left: auto; margin-right: auto; -webkit-box-shadow: 0px 0px 15px 1px #FFF40C; -moz-box-shadow: 0px 0px 15px 1px #FFF40C; box-shadow: 0px 0px 15px 1px #FFF40C; z-index: 4; } #bulb-bottom { position: relative; width: 140px; height: 120px; background-color: #E5F7A3; -moz-border-radius-topleft: 0px; -moz-border-radius-topright: 0px; -moz-border-radius-bottomright: 30px; -moz-border-radius-bottomleft: 30px; -webkit-border-radius: 0px 0px 30px 30px; border-radius: 0px 0px 30px 30px; border-left: 8px solid #FFF40C; border-right: 8px solid #FFF40C; border-bottom: 8px solid #FFF40C; top: -455px; margin-left: auto; margin-right: auto; -webkit-box-shadow: 0px 0px 15px 1px #FFF40C; -moz-box-shadow: 0px 0px 15px 1px #FFF40C; box-shadow: 0px 0px 15px 1px #FFF40C; z-index: 5; } http://jsfiddle.net/minitech/g42vq/3/

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