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  • Allowing connections initiated from outside

    - by Mark S. Rasmussen
    I've got an old Juniper SSG5 running ScreenOS 5.4.0r6.0. Once a day, more or less, it'll start randomly dropping packets at a rate of ~5-10%. We currently solve this issue by simply rebooting the unit, after which it resumes working in perfect condition. As this error has started appearing randomly, without any configuration or hardware changes, I'm assuming I've got an aging unit about to fail. As such, I've got a replacement SSG5 running ScreenOS 6.0. I've dumped the config on the 5.4 and imported it into a clean 6.0, and it seems to gladly accept it, and all my configuration seems to be A-OK. However, upon connecting the new unit, all outside-initiated connections seem to be blocked. If I browse our external IP from the inside, everything works perfectly, and it's not just port 80, SSH, Crashplan - all of our policies route correctly. All normal networking, initiated from the inside, work perfectly as well. If on the other hand I browse our external IP from the outside, everything is blocked. Barring differences between ScreenOS 5.4 and 6.0, the config is identical. Is there a setting somewhere that defines whether outside/inside initiated connections are allowed? unset key protection enable set clock timezone 1 set vrouter trust-vr sharable set vrouter "untrust-vr" exit set vrouter "trust-vr" unset auto-route-export exit set service "MyVOIP_UDP4569" protocol udp src-port 0-65535 dst-port 4569-4569 set service "MyVOIP_TCP22" protocol tcp src-port 0-65535 dst-port 22-22 set service "MyRDP" protocol tcp src-port 0-65535 dst-port 3389-3389 set service "MyRsync" protocol tcp src-port 0-65535 dst-port 873-873 set service "NZ_FTP" protocol tcp src-port 0-65535 dst-port 40000-41000 set service "NZ_FTP" + tcp src-port 0-65535 dst-port 21-21 set service "PPTP-VPN" protocol 47 src-port 2048-2048 dst-port 2048-2048 set service "PPTP-VPN" + tcp src-port 1024-65535 dst-port 1723-1723 set service "NZ_FMS_1935" protocol tcp src-port 0-65535 dst-port 1935-1935 set service "NZ_FMS_1935" + udp src-port 0-65535 dst-port 1935-1935 set service "NZ_FMS_8080" protocol tcp src-port 0-65535 dst-port 8080-8080 set service "CrashPlan Server" protocol tcp src-port 0-65535 dst-port 4280-4280 set service "CrashPlan Console" protocol tcp src-port 0-65535 dst-port 4282-4282 unset alg sip enable set alg appleichat enable unset alg appleichat re-assembly enable set alg sctp enable set auth-server "Local" id 0 set auth-server "Local" server-name "Local" set auth default auth server "Local" set auth radius accounting port 1646 set admin name "netscreen" set admin password "XXX" set admin auth web timeout 10 set admin auth dial-in timeout 3 set admin auth server "Local" set admin format dos set vip multi-port set zone "Trust" vrouter "trust-vr" set zone "Untrust" vrouter "trust-vr" set zone "DMZ" vrouter "trust-vr" set zone "VLAN" vrouter "trust-vr" set zone "Untrust-Tun" vrouter "trust-vr" set zone "Trust" tcp-rst set zone "Untrust" block unset zone "Untrust" tcp-rst set zone "MGT" block unset zone "V1-Trust" tcp-rst unset zone "V1-Untrust" tcp-rst set zone "DMZ" tcp-rst unset zone "V1-DMZ" tcp-rst unset zone "VLAN" tcp-rst set zone "Untrust" screen tear-drop set zone "Untrust" screen syn-flood set zone "Untrust" screen ping-death set zone "Untrust" screen ip-filter-src set zone "Untrust" screen land set zone "V1-Untrust" screen tear-drop set zone "V1-Untrust" screen syn-flood set zone "V1-Untrust" screen ping-death set zone "V1-Untrust" screen ip-filter-src set zone "V1-Untrust" screen land set interface ethernet0/0 phy full 100mb set interface ethernet0/3 phy full 100mb set interface ethernet0/4 phy full 100mb set interface ethernet0/5 phy full 100mb set interface ethernet0/6 phy full 100mb set interface "ethernet0/0" zone "Untrust" set interface "ethernet0/1" zone "Null" set interface "bgroup0" zone "Trust" set interface "bgroup1" zone "Trust" set interface "bgroup2" zone "Trust" set interface bgroup2 port ethernet0/2 set interface bgroup0 port ethernet0/3 set interface bgroup0 port ethernet0/4 set interface bgroup1 port ethernet0/5 set interface bgroup1 port ethernet0/6 unset interface vlan1 ip set interface ethernet0/0 ip 215.173.182.18/29 set interface ethernet0/0 route set interface bgroup0 ip 192.168.1.1/24 set interface bgroup0 nat set interface bgroup1 ip 192.168.2.1/24 set interface bgroup1 nat set interface bgroup2 ip 192.168.3.1/24 set interface bgroup2 nat set interface ethernet0/0 gateway 215.173.182.17 unset interface vlan1 bypass-others-ipsec unset interface vlan1 bypass-non-ip set interface ethernet0/0 ip manageable set interface bgroup0 ip manageable set interface bgroup1 ip manageable set interface bgroup2 ip manageable set interface bgroup0 manage mtrace unset interface bgroup1 manage ssh unset interface bgroup1 manage telnet unset interface bgroup1 manage snmp unset interface bgroup1 manage ssl unset interface bgroup1 manage web unset interface bgroup2 manage ssh unset interface bgroup2 manage telnet unset interface bgroup2 manage snmp unset interface bgroup2 manage ssl unset interface bgroup2 manage web set interface ethernet0/0 vip 215.173.182.19 2048 "PPTP-VPN" 192.168.1.131 set interface ethernet0/0 vip 215.173.182.19 + 4280 "CrashPlan Server" 192.168.1.131 set interface ethernet0/0 vip 215.173.182.19 + 4282 "CrashPlan Console" 192.168.1.131 set interface ethernet0/0 vip 215.173.182.22 22 "MyVOIP_TCP22" 192.168.2.127 set interface ethernet0/0 vip 215.173.182.22 + 4569 "MyVOIP_UDP4569" 192.168.2.127 set interface ethernet0/0 vip 215.173.182.22 + 3389 "MyRDP" 192.168.2.202 set interface ethernet0/0 vip 215.173.182.22 + 873 "MyRsync" 192.168.2.201 set interface ethernet0/0 vip 215.173.182.22 + 80 "HTTP" 192.168.2.202 set interface ethernet0/0 vip 215.173.182.22 + 2048 "PPTP-VPN" 192.168.2.201 set interface ethernet0/0 vip 215.173.182.22 + 8080 "NZ_FMS_8080" 192.168.2.216 set interface ethernet0/0 vip 215.173.182.22 + 1935 "NZ_FMS_1935" 192.168.2.216 set interface bgroup0 dhcp server service set interface bgroup1 dhcp server service set interface bgroup2 dhcp server service set interface bgroup0 dhcp server auto set interface bgroup1 dhcp server auto set interface bgroup2 dhcp server auto set interface bgroup0 dhcp server option domainname companyalan set interface bgroup0 dhcp server option dns1 192.168.1.131 set interface bgroup1 dhcp server option domainname companyblan set interface bgroup1 dhcp server option dns1 192.168.2.202 set interface bgroup2 dhcp server option dns1 8.8.8.8 set interface bgroup2 dhcp server option wins1 8.8.4.4 set interface bgroup0 dhcp server ip 192.168.1.2 to 192.168.1.116 set interface bgroup1 dhcp server ip 192.168.2.2 to 192.168.2.116 set interface bgroup2 dhcp server ip 192.168.3.2 to 192.168.3.126 unset interface bgroup0 dhcp server config next-server-ip unset interface bgroup1 dhcp server config next-server-ip unset interface bgroup2 dhcp server config next-server-ip set interface "ethernet0/0" mip 215.173.182.21 host 192.168.2.202 netmask 255.255.255.255 vr "trust-vr" set interface "serial0/0" modem settings "USR" init "AT&F" set interface "serial0/0" modem settings "USR" active set interface "serial0/0" modem speed 115200 set interface "serial0/0" modem retry 3 set interface "serial0/0" modem interval 10 set interface "serial0/0" modem idle-time 10 set flow tcp-mss unset flow tcp-syn-check unset flow tcp-syn-bit-check set flow reverse-route clear-text prefer set flow reverse-route tunnel always set pki authority default scep mode "auto" set pki x509 default cert-path partial set pki x509 dn name "[email protected]" set dns host dns1 0.0.0.0 set dns host dns2 0.0.0.0 set dns host dns3 0.0.0.0 set address "Trust" "192.168.1.0/24" 192.168.1.0 255.255.255.0 set address "Trust" "192.168.2.0/24" 192.168.2.0 255.255.255.0 set address "Trust" "192.168.3.0/24" 192.168.3.0 255.255.255.0 set crypto-policy exit set ike respond-bad-spi 1 set ike ikev2 ike-sa-soft-lifetime 60 unset ike ikeid-enumeration unset ike dos-protection unset ipsec access-session enable set ipsec access-session maximum 5000 set ipsec access-session upper-threshold 0 set ipsec access-session lower-threshold 0 set ipsec access-session dead-p2-sa-timeout 0 unset ipsec access-session log-error unset ipsec access-session info-exch-connected unset ipsec access-session use-error-log set vrouter "untrust-vr" exit set vrouter "trust-vr" exit set l2tp default ppp-auth chap set url protocol websense exit set policy id 1 from "Trust" to "Untrust" "Any" "Any" "ANY" permit set policy id 1 exit set policy id 2 from "Untrust" to "Trust" "Any" "VIP(215.173.182.19)" "PPTP-VPN" permit traffic set policy id 2 exit set policy id 3 from "Untrust" to "Trust" "Any" "VIP(215.173.182.22)" "HTTP" permit log set policy id 3 set service "MyRDP" set service "MyRsync" set service "MyVOIP_TCP22" set service "MyVOIP_UDP4569" exit set policy id 6 from "Trust" to "Trust" "192.168.1.0/24" "192.168.2.0/24" "ANY" deny set policy id 6 exit set policy id 7 from "Trust" to "Trust" "192.168.2.0/24" "192.168.1.0/24" "ANY" deny set policy id 7 exit set policy id 8 from "Trust" to "Trust" "192.168.3.0/24" "192.168.1.0/24" "ANY" deny set policy id 8 exit set policy id 9 from "Trust" to "Trust" "192.168.3.0/24" "192.168.2.0/24" "ANY" deny set policy id 9 exit set policy id 10 from "Untrust" to "Trust" "Any" "MIP(215.173.182.21)" "NZ_FTP" permit set policy id 10 exit set policy id 11 from "Untrust" to "Trust" "Any" "VIP(215.173.182.22)" "PPTP-VPN" permit set policy id 11 exit set policy id 12 from "Untrust" to "Trust" "Any" "VIP(215.173.182.22)" "NZ_FMS_1935" permit set policy id 12 set service "NZ_FMS_8080" exit set policy id 13 from "Untrust" to "Trust" "Any" "VIP(215.173.182.19)" "CrashPlan Console" permit set policy id 13 set service "CrashPlan Server" exit set nsmgmt bulkcli reboot-timeout 60 set ssh version v2 set config lock timeout 5 unset license-key auto-update set telnet client enable set snmp port listen 161 set snmp port trap 162 set vrouter "untrust-vr" exit set vrouter "trust-vr" unset add-default-route exit set vrouter "untrust-vr" exit set vrouter "trust-vr" exit Note that I've previously posted a similar question (pertaining to the same device & replacement, but ultimately caused by a malfunctioning switch, and thus clouding the current issue): Outbound traffic being blocked for MIP/VIPped servers (Juniper SSG5)

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  • Example of persisting an inheritance relationship using ORM

    - by Schemer
    I have some experience with OOP and RDBs, but very little exposure to web programming. I am trying to understand what non-trivial types of problems are solved by ORM. Of course, I am familiar with the need for data persistence, but I have never encountered a need for persisting relationships between objects, a situation which is indicated in many online articles about ORM. I am not asking about the process of persisting a POJO to a database and restoring it later. Nor am I asking about why ORM frameworks are useful -- or a pain in the butt -- for doing so. I am particularly interested in how the need arises to persist and restore relationships between objects. In various documentation, I have seen many examples of persisting POJOs to a database, but the examples have all been for only very simple objects that are essentially nothing more than records anyway: a constructor, some private fields, and getter/setter methods. The motivation for persisting such an "object-record" seems obvious and trivial. This example: Hibernate ORM Tutorial offers such an example, but goes on to discuss mismatch issues of granularity, inheritance, identity, associations, and navigation that are not motivated by the example. If someone could offer a toy example of an instance where, say, the need arises to persist an inheritance relationship, I would be grateful. This might be blindingly obvious for anyone who has already encountered this situation but I have not and a great deal of searching and reading have not turned up any examples.

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  • Implementation question involving implementing an interface

    - by Vivin Paliath
    I'm writing a set of collection classes for different types of Trees. I'm doing this as a learning exercise and I'm also hoping it turns out to be something useful. I really want to do this the right way and so I've been reading Effective Java and I've also been looking at the way Joshua Bloch implemented the collection classes by looking at the source. I seem to have a fair idea of what is being done, but I still have a few things to sort out. I have a Node<T> interface and an AbstractNode<T> class that implements the Node interface. I then created a GenericNode<T> (a node that can have 0 to n children, and that is part of an n-ary tree) class that extends AbstractNode<T> and implements Node<T>. This part was easy. Next, I created a Tree<T> interface and an AbstractTree<T> class that implements the Tree<T> interface. After that, I started writing a GenericTree<T> class that extends AbstractTree<T> and implements Tree<T>. This is where I started having problems. As far as the design is concerned, a GenericTree<T> can only consist of nodes of type GenericTreeNode<T>. This includes the root. In my Tree<T> interface I have: public interface Tree<T> { void setRoot(Node<T> root); Node<T> getRoot(); List<Node<T>> postOrder(); ... rest omitted ... } And, AbstractTree<T> implements this interface: public abstract class AbstractTree<T> implements Tree<T> { protected Node<T> root; protected AbstractTree() { } protected AbstractTree(Node<T> root) { this.root = root; } public void setRoot(Node<T> root) { this.root = root; } public Node<T> getRoot() { return this.root; } ... rest omitted ... } In GenericTree<T>, I can have: public GenericTree(Node<T> root) { super(root); } But what this means is that you can create a generic tree using any subtype of Node<T>. You can also set the root of a tree to any subtype of Node<T>. I want to be able to restrict the type of the node to the type of the tree that it can represent. To fix this, I can do this: public GenericTree(GenericNode<T> root) { super(root); } However, setRoot still accepts a parameter of type Node<T>. Which means a user can still create a tree with the wrong type of root node. How do I enforce this constraint? The only way I can think of doing is either: Do an instanceof which limits the check to runtime. I'm not a huge fan of this. Remove setRoot from the interface and have the base class implement this method. This means that it is not part of the contract and anyone who wants to make a new type of tree needs to remember to implement this method. Is there a better way? The second question I have concerns the return type of postOrder which is List<Node<T>>. This means that if a user is operating on a GenericTree<T> object and calls postOrder, he or she receives a list that consists of Node<T> objects. This means when iterating through (using a foreach construct) they would have perform an explicit cast to GenericNode<T> if they want to use methods that are only defined in that class. I don't like having to place this burden on the user. What are my options in this case? I can only think of removing the method from the interface and have the subclass implement this method making sure that it returns a list of appropriate subtype of Node<T>. However, this once again removes it from the contract and it's anyone who wants to create a new type of tree has to remember to implement this method. Is there a better way?

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  • Strange inheritance behaviour in Objective-C

    - by Smikey
    Hi all, I've created a class called SelectableObject like so: #define kNumberKey @"Object" #define kNameKey @"Name" #define kThumbStringKey @"Thumb" #define kMainStringKey @"Main" #import <Foundation/Foundation.h> @interface SelectableObject : NSObject <NSCoding> { int number; NSString *name; NSString *thumbString; NSString *mainString; } @property (nonatomic, assign) int number; @property (nonatomic, retain) NSString *name; @property (nonatomic, retain) NSString *thumbString; @property (nonatomic, retain) NSString *mainString; @end So far so good. And the implementation section conforms to the NSCoding protocol as expected. HOWEVER, when I add a new class which inherits from this class, i.e. #import <Foundation/Foundation.h> #import "SelectableObject.h" @interface Pet : SelectableObject <NSCoding> { } @end I suddenly get the following compiler error in the Selectable object class! SelectableObject.h:16: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'interface' This makes no sense to me. Why is the interface declaration for the SelectableObject class suddenly broken? I also import it in a couple of other classes I've written... Any help would be very much appreciated. Thanks! Michael

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  • Cant' cast a class with multiple inheritance

    - by Jay S.
    I am trying to refactor some code while leaving existing functionality in tact. I'm having trouble casting a pointer to an object into a base interface and then getting the derived class out later. The program uses a factory object to create instances of these objects in certain cases. Here are some examples of the classes I'm working with. // This is the one I'm working with now that is causing all the trouble. // Some, but not all methods in NewAbstract and OldAbstract overlap, so I // used virtual inheritance. class MyObject : virtual public NewAbstract, virtual public OldAbstract { ... } // This is what it looked like before class MyObject : public OldAbstract { ... } // This is an example of most other classes that use the base interface class NormalObject : public ISerializable // The two abstract classes. They inherit from the same object. class NewAbstract : public ISerializable { ... } class OldAbstract : public ISerializable { ... } // A factory object used to create instances of ISerializable objects. template<class T> class Factory { public: ... virtual ISerializable* createObject() const { return static_cast<ISerializable*>(new T()); // current factory code } ... } This question has good information on what the different types of casting do, but it's not helping me figure out this situation. Using static_cast and regular casting give me error C2594: 'static_cast': ambiguous conversions from 'MyObject *' to 'ISerializable *'. Using dynamic_cast causes createObject() to return NULL. The NormalObject style classes and the old version of MyObject work with the existing static_cast in the factory. Is there a way to make this cast work? It seems like it should be possible.

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  • Virtual Inheritance Confusion

    - by alan
    I'm reading about inheritance and I have a major issue that I haven't been able to solve for hours: Given a class Bar is a class with virtual functions, class Bar { virtual void Cook(); } What is the different between: class Foo : public Bar { virtual void Cook(); } and class Foo : public virtual Bar { virtual void Cook(); } ? Hours of Googling and reading came up with lots of information about its uses, but none actually tell me what the difference between the two are, and just confuse me more. Thanks!

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  • Single Table Inheritance (Database Inheritance design options) pros and cons and in which case it us

    - by Yosef
    Hi, I study about today about 2 database design inheritance approaches: 1. Single Table Inheritance 2. Class Table Inheritance In my student opinion Single Table Inheritance make database more smaller vs other approaches because she use only 1 table. But i read that the more favorite approach is Class Table Inheritance according Bill Karwin. My Question is: Single Table Inheritance pros and cons and in which case it used? thanks, Yosef

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  • Saving an interface instance into a Bundle

    - by user22241
    All I've have an interface that allows me to switch between different scenes in my Android game. When the home key is pressed, I am saving all of my states (score, sprite positions etc) into a Bundle. When re-launching, I am restoring all my states and all is OK - however, I can't figure out how to save my 'Scene', thus when I return, it always starts at the default screen which is the 'Main Menu'. How would I go about saving my 'Scene' (into a Bundle)? Code import android.view.MotionEvent; public interface Scene{ void render(); void updateLogic(); boolean onTouchEvent(MotionEvent event); } I assume the interface is the relevant piece of code which is why I've posted that snippet. I set my scene like so: ('options' is an object of my Options class which extends MainMenu (Another custom class) which, in turn implements the interface 'Scene') SceneManager.getInstance().setCurrentScene(options); //Current scene is optionscreen

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  • interface changed after restart on Xubuntu

    - by Svetlana
    Something happened a few times after using Xubuntu since 1 month ago. A few times after i restarted my laptop the interface was totally changed. The icons from the panel were different and almost everything. It looked great, it had a grey interface, very nice icons, buttons were bigger and everything looked great. I have no idea what happened, i tried to find the same interface/theme from Settings Manager but without succes. Can anyone please tell me what happened or how can i use the grey interface? It dissapeared after i restarted the laptop. Thank you

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  • Javascript functional inheritance with prototypes

    - by cdmckay
    In Douglas Crockford's JavaScript: The Good Parts he recommends that we use functional inheritance. Here's an example: var mammal = function(spec, my) { var that = {}; my = my || {}; // Protected my.clearThroat = function() { return "Ahem"; }; that.getName = function() { return spec.name; }; that.says = function() { return my.clearThroat() + ' ' + spec.saying || ''; }; return that; } var cat = function(spec, my) { var that = {}; my = my || {}; spec.saying = spec.saying || 'meow'; that = mammal(spec, my); that.purr = function() { return my.clearThroat() + " purr"; }; that.getName = function() { return that.says() + ' ' + spec.name + ' ' + that.says(); }; return that; }; var kitty = cat({name: "Fluffy"}); The main issue I have with this is that every time I make a mammal or cat the JavaScript interpreter has to re-compile all the functions in it. That is, you don't get to share the code between instances. My question is: how do I make this code more efficient? For example, if I was making thousands of cat objects, what is the best way to modify this pattern to take advantage of the prototype object?

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  • [C++] Multiple inheritance from template class

    - by Tom P.
    Hello, I'm having issues with multiple inheritance from different instantiations of the same template class. Specifically, I'm trying to do this: template <class T> class Base { public: Base() : obj(NULL) { } virtual ~Base() { if( obj != NULL ) delete obj; } template <class T> T* createBase() { obj = new T(); return obj; } protected: T* obj; }; class Something { // ... }; class SomethingElse { // ... }; class Derived : public Base<Something>, public Base<SomethingElse> { }; int main() { Derived* d = new Derived(); Something* smth1 = d->createBase<Something>(); SomethingElse* smth2 = d->createBase<SomethingElse>(); delete d; return 0; } When I try to compile the above code, I get the following errors: 1>[...](41) : error C2440: '=' : cannot convert from 'SomethingElse *' to 'Something *' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1> [...](71) : see reference to function template instantiation 'T *Base<Something>::createBase<SomethingElse>(void)' being compiled 1> with 1> [ 1> T=SomethingElse 1> ] 1>[...](43) : error C2440: 'return' : cannot convert from 'Something *' to 'SomethingElse *' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast The issue seems to be ambiguity due to member obj being inherited from both Base< Something and Base< SomethingElse , and I can work around it by disambiguating my calls to createBase: Something* smth1 = d->Base<Something>::createBase<Something>(); SomethingElse* smth2 = d->Base<SomethingElse>::createBase<SomethingElse>(); However, this solution is dreadfully impractical, syntactically speaking, and I'd prefer something more elegant. Moreover, I'm puzzled by the first error message. It seems to imply that there is an instantiation createBase< SomethingElse in Base< Something , but how is that even possible? Any information or advice regarding this issue would be much appreciated.

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  • Checking to see if a generic class is inherited from an interface

    - by SnOrfus
    I've got a class that inherits from an interface. That interface defines an event that I'd like to subscribe to in the calling code. I've tried a couple of things, but they all resolve to false (where I know it's true). How can I check to see if a class implements a specific interface. Here's what I've tried (note, the object in question is a usercontrol that implements MyInterface, stored in an array of controls, only some of which implement MyInterface - it is not null): if (this.controls[index].GetType().IsSubclassOf(typeof(MyInterface))) ((MyInterface)this.controls[index]).Event += this.Handler; if (this.controls[index].GetType().IsAssignableFrom(typeof(MyInterface))) ((MyInterface)this.controls[index]).Event += this.Handler; if (this.controls[index].GetType() == typeof(MyInterface)) ((MyInterface)this.controls[index]).Event += this.Handler; All to no avail.

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  • Interface Builder "Simulate Interface" not working

    - by bpapa
    I am using Interface Builder to play around with some ideas. I never noticed that there is a "Simulate Interface" feature which apparently will render the nib in the iPhone simulator. So, I created a view, put one component in there (a Segmented Control), saved it, selected "Simulate Interface", the simulator launched but... nothing rendered in the simulator. Just a black screen. I thought maybe my nib wasn't complete enough, so I've tried it with all of my old nibs and I'm having the same problem with all of them. None of them render in the simulator at all. Is there some trick that I'm missing?

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  • Unresolved symbol when inheriting interface

    - by LeopardSkinPillBoxHat
    It's late at night here and I'm going crazy trying to solve a linker error. If I have the following abstract interface: class IArpPacketBuilder { public: IArpPacketBuilder(const DslPortId& aPortId); virtual ~IArpPacketBuilder(); // Other abstract (pure virtual methods) here... }; and I instantiate it like this: class DummyArpPacketBuilder : public IArpPacketBuilder { public: DummyArpPacketBuilder(const DslPortId& aPortId) : IArpPacketBuilder(aPortId) {} ~DummyArpPacketBuilder() {} }; why am I getting the following error when linking? Unresolved symbol references: IArpPacketBuilder::IArpPacketBuilder(DslPortId const&): ppc603_vxworks/_arpPacketQueue.o IArpPacketBuilder::~IArpPacketBuilder(): ppc603_vxworks/_arpPacketQueue.o typeinfo for IArpPacketBuilder: ppc603_vxworks/_arpPacketQueue.o *** Error code 1 IArpPacketBuilder is an abstract interface, so as long as I define the constructors and destructions in the concrete (derived) interface, I should be fine, no? Well it appears not.

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  • Object inheritance and method parameters/return types - Please check my logic

    - by user2368481
    I'm preparing for a test and doing practice questions, this one in particular I am unsure I did correctly: We are given a very simple UML diagram to demonstrate inheritance: I hope this is clear, it shows that W inherits from V and so on: |-----Y V <|----- W<|-----| |-----X<|----Z and this code: public X method1(){....} method2(new Y()); method2(method1()); method2(method3()); The questions and my answers: Q: What types of objects could method1 actually return? A: X and Z, since the method definition includes X as the return type and since Z is a kind of X is would be OK to return either. Q: What could the parameter type of method2 be? A: Since method2 in the code accepts Y, X and Z (as the return from method1), the parameter type must be either V or W, as Y,X and Z inherit from both of these. Q: What could return type of method3 be? A: Return type of method3 must be V or W as this would be consistent with answer 2.

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  • Custom UIView built with Interface Builder accessible/positionable via Interface Builder

    - by Nader
    This shouldn't be this confusing. I have a custom UIView with a bunch on controls on it. UILabels, buttons, etc. I've created this Nib using Interface Builder. I want to be able to position this custom uiview on another UIView using the interface builder. How do I link my UIView custom class, to the nib? initWithCoder gets called, but I want this class to get loaded from the nib. Thanks

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  • How to use Private Inheritence aka C++ in C# and Why not it is present in C#

    - by Vijay
    I know that private inheritance is supported in C++ and only public inheritance is supported in C#. I also came across an article which says that private inheritance usually defines a HAS-A relationship and kind of an aggregation relationship between the classes. EDIT: C++ code for private inheritance: The "Car has-a Engine" relationship can also be expressed using private inheritance: class Car : private Engine { // Car has-a Engine public: Car() : Engine(8) { } // Initializes this Car with 8 cylinders using Engine::start; // Start this Car by starting its Engine }; Now, Is there a way to create a HAS-A relationship between C# classes which is one of the thing that I would like to know - HOW? Another curious question is why doesn't C# support the private (and also protected) inheritance ? - Is not supporting multiple implementation inheritance a valid reason or any other? Is private (and protected) inheritance planned for future versions of C#? Will supporting the private (and protected) inheritance in C# make it a better and widely used language?

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  • Cannot inherit from generic base class and specific interface using same type with generic constrain

    - by simendsjo
    Sorry about the strange title. I really have no idea how to express it any better... I get an error on the following snippet. I use the class Dummy everywhere. Doesn't the compiler understand the constraint I've added on DummyImplBase? Is this a compiler bug as it works if I use Dummy directly instead of setting it as a constraint? Error 1 'ConsoleApplication53.DummyImplBase' does not implement interface member 'ConsoleApplication53.IRequired.RequiredMethod()'. 'ConsoleApplication53.RequiredBase.RequiredMethod()' cannot implement 'ConsoleApplication53.IRequired.RequiredMethod()' because it does not have the matching return type of 'ConsoleApplication53.Dummy'. C:\Documents and Settings\simen\My Documents\Visual Studio 2008\Projects\ConsoleApplication53\ConsoleApplication53\Program.cs 37 27 ConsoleApplication53 public class Dummy { } public interface IRequired<T> { T RequiredMethod(); } public interface IDummyRequired : IRequired<Dummy> { void OtherMethod(); } public class RequiredBase<T> : IRequired<T> { public T RequiredMethod() { return default(T); } } public abstract class DummyImplBase<T> : RequiredBase<T>, IDummyRequired where T: Dummy { public void OtherMethod() { } }

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  • Working with Lightweight User Interface Toolkit (LWUIT) 1.4

    - by janice.heiss(at)oracle.com
    Vikram Goyal's informative and practical article, "Working with Lightweight User Interface Toolkit (LWUIT) 1.4," shows developers how to best take advantage of LWUIT 1.4. LWUIT is a user interface library designed to bring uniformity and cross mobile interface functionality to applications developed using Java Platform, Micro Edition (Java ME). Version 1.4 offers support for XHTML, multi-line text fields, and customization to the virtual keyboard.Goyal notes in the article that, "Perhaps the most important feature of this release is the ability for LWUIT to support XHTML. Specifically, it now supports XHTML MP (Mobile Platform) 1.0, a version of XHTML designed for mobile phones. To be even more specific, it now supports CSS styling for the HTMLComponent within the LWUIT library through Wireless Application Protocol CSS (WCSS)." Read the entire article here. 

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  • Java inheritance question

    - by Milos
    I have an abstract class Airplane, and two classes PassengerAirplane and CargoAirplane, which extend class Airplane. I also have an interface Measurable, and two classes that implement it - People and Containers. So, Airplane can do many things on its own, and there is a method which allows measurable things to be added to the airplane (called addAMeasurableThing). The only difference between PassengerAirplane/CargoAirplane and just an Airplane is that addAMeasurableThing should only accept People / Containers, and not any kind Measurable things. How do I implement this? I tried doing: Airplane class: public abstract Airplane addAMeasurableThing (Measurable m, int position); PassengerAirplane class: public Airplane addAMeasurableThing (Measurable m, int position) { if (m instanceof People)... CargoAirplane class: public Airplane addAMeasurableThing (Measurable m, int position) { if (m instanceof Containers)... But when I was debugging it, I've noticed that addAMeasurableThing in the CargoAirplane class never gets called, because both methods have the same signature. So how can the appropriate PassengerAirplane/CargoAirplane's addAMeasurableThing be called, depending on the type of Measurable thing that is being passed on? Thanks!

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  • Best approach for building a multiplattform graphical interface for a command-line application

    - by Werner
    Hi, I developed a command line application, whose binary runs in Linux, Windows and Mac OSX. It reads some text input files, but I realize that some special users can not handle this. I would then like to build some kind of graphical interface, where the user only finds buttons and scroll bars for selecting the input parameters, a big "run" button, and then it reads the output of the program and makes some figures. I also need that everything gets finally packed in a single file, which uses only static libraries, so the user just needs to copy the file to his/her machine and run it. I would like to know what is the best open source and multi-platform approach to do this. 10 years ago I played a bit with something similar on DEC machines, so I guess that nowadays the situation has probably improved a bit. P.S. For designing the graphical interface, I am looking for a graphical approach, where you add buttons, scroll bars with the mouse P.S. 2: the interface is really simple, just need less than 10 buttons, 5 text fields and 2 scrolla bars Thanks

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  • Interface and base class mix, the right way to implement this

    - by Lerxst
    I have some user controls which I want to specify properties and methods for. They inherit from a base class, because they all have properties such as "Foo" and "Bar", and the reason I used a base class is so that I dont have to manually implement all of these properties in each derived class. However, I want to have a method that is only in the derived classes, not in the base class, as the base class doesn't know how to "do" the method, so I am thinking of using an interface for this. If i put it in the base class, I have to define some body to return a value (which would be invalid), and always make sure that the overriding method is not calling the base. method Is the right way to go about this to use both the base class and an interface to expose the method? It seems very round-about, but every way i think about doing it seems wrong... Let me know if the question is not clear, it's probably a dumb question but I want to do this right.

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  • Make Java parent class not part of the interface

    - by Bart van Heukelom
    (This is a hypothetical question for discussion, I have no actual problem). Say that I'm making an implementation of SortedSet by extending LinkedHashMap: class LinkedHashSortedMapThing extends LinkedHashMap implements SortedSet { ... } Now programmers who use this class may do LinkedHashMap x = new LinkedHashSortedMapThing(); But what if I consider the extending of LinkedHashMap an implementation detail, and do not want it to be a part of the class' contract? If people use the line above, I can no longer freely change this detail without worrying about breaking existing code. Is there any way to prevent this sort of thing, other than favouring composition over inheritance (which is not always possible due to private/protected members)?

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  • Inheriting from multiple classes in Java (and possibly not using interface)

    - by sheidaei
    So, let's say we have classes A, B and C and I want to inherit from all those classes and have another class called D, it can be done using implements and interfaces in Java. But let's say we don't want to use this simple solution, would you be able to inherit class D from classes A, B and C in any other way in Java? (This question might be related to design patterns, it has been brought up after challenging my colleague at lunch discussing design patterns) I don't think there is any other way to have multiple inheritance in Java other than using multiple interfaces.

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