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  • Writing csv header removes data from numpy array written below

    - by user338095
    I'm trying to export data to a csv file. It should contain a header (from datastack) and restacked arrays with my data (from datastack). One line in datastack has the same length as dataset. The code below works but it removes parts of the first line from datastack. Any ideas why that could be? s = ','.join(itertools.chain(dataset)) + '\n' newfile = 'export.csv' f = open(newfile,'w') f.write(s) numpy.savetxt(newfile, (numpy.transpose(datastack)), delimiter=', ') f.close()

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  • Python combinations no repeat by constraint

    - by user2758113
    I have a tuple of tuples (Name, val 1, val 2, Class) tuple = (("Jackson",10,12,"A"), ("Ryan",10,20,"A"), ("Michael",10,12,"B"), ("Andrew",10,20,"B"), ("McKensie",10,12,"C"), ("Alex",10,20,"D")) I need to return all combinations using itertools combinations that do not repeat classes. How can I return combinations that dont repeat classes. For example, the first returned statement would be: tuple0, tuple2, tuple4, tuple5 and so on.

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  • data handling with javascript

    - by Vincent Warmerdam
    Python has a very neat package called pandas which allows for quick data transformation; tables, aggregation, that sort of thing. A lot of these types of functionality can also be found in the python itertools module. The plyR package in R is also very similar. Usually one woud use this functionality to produce a table which is later visualized with a plot. I am personally very fond of d3, and I would like to allow the user to first indicate what type of data aggregation he wants on the dataset before it is visualized. The visualisation in question involves making a heatmap where the user gets to select the size of the bins of the heatmap beforehand (I want d3 to project this through leaflet). I want to visually select the ideal size of the bins for the heatmap. The way I work now is that I take the dataset, aggregate it with python and then manually load it in d3. This is a process that takes a lot of human effort and I was wondering if the data aggregation can be done through the javascript of the browser. I couldn't find a package for javascript specifically built for data, suggesting (to me) that this is a bad idea and that one should not use javascript for the data handling. Is there a good module/package for javascript to handle data aggregation? Is it a good/bad idea to do the data aggregation in javascript (performance wise)?

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  • Help me finish this Python 3.x self-challenge.

    - by Hamish Grubijan
    This is not a homework. I saw this article praising Linq library and how great it is for doing combinatorics stuff, and I thought to myself: Python can do it in a more readable fashion. After half hour of dabbing with Python I failed. Please finish where I left off. Also, do it in the most Pythonic and efficient way possible please. from itertools import permutations from operator import mul from functools import reduce glob_lst = [] def divisible(n): return (sum(j*10^i for i,j in enumerate(reversed(glob_lst))) % n == 0) oneToNine = list(range(1, 10)) twoToNine = oneToNine[1:] for perm in permutations(oneToNine, 9): for n in twoToNine: glob_lst = perm[1:n] #print(glob_lst) if not divisible(n): continue else: # Is invoked if the loop succeeds # So, we found the number print(perm) Thanks!

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  • Help me finish this Python self-challenge.

    - by Hamish Grubijan
    This is not a homework. I saw this article praising Linq library and how great it is for doing combinatorics stuff, and I thought to myself: Python can do it in a more readable fashion. After half hour of dabbing with Python I failed. Please finish where I left off. Also, do it in the most Pythonic and efficient way possible please. from itertools import permutations from operator import mul from functools import reduce glob_lst = [] def divisible(n): return (sum(j*10^i for i,j in enumerate(reversed(glob_lst))) % n == 0) oneToNine = list(range(1, 10)) twoToNine = oneToNine[1:] for perm in permutations(oneToNine, 9): for n in twoToNine: glob_lst = perm[1:n] #print(glob_lst) if not divisible(n): continue else: # Is invoked if the loop succeeds # So, we found the number print(perm) Thanks!

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  • Multiple range product in Python

    - by Tyr
    Is there a better way to do this: perms = product(range(1,7),range(1,7),range(1,7)) so that I can choose how many ranges I use? I want it to be equivalent to this, but scalable. def dice(num) if num == 1: perms = ((i,) for i in range(1,7)) elif num == 2: perms = product(range(1,7),range(1,7)) elif num == 3: perms = product(range(1,7),range(1,7),range(1,7)) #... and so on but I know there has to be a better way. I'm using it for counting dice outcomes. The actual code def dice(selection= lambda d: d[2]): perms = itertools.product(range(1,7),range(1,7),range(1,7)) return collections.Counter(((selection(sorted(i)) for i in perms))) where I can call it with a variety of selectors, like sum(d[0:2]) for the sum of the lowest 2 dice or d[1] to get the middle dice.

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  • Statistics: combinations in Python

    - by Morlock
    I need to compute combinatorials (nCr) in Python but cannot find the function to do that in 'math', 'numyp' or 'stat' libraries. Something like a function of the type: comb = calculate_combinations(n, r) I need the number of possible combinations, not the actual combinations, so itertools.combinations does not interest me. Finally, I want to avoid using factorials, as the numbers I'll be calculating the combinations for can get to big and the factorials are going to be monstruous. This seems like a REALLY easy to answer question, however I am being drowned in questions about generating all the actual combinations, which is not what I want. :) Many thanks

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  • group inlines in django admin

    - by pablo
    Hi I have a two models, Model1 and Model2. Model2 has a FK to Model1 and FK to iteself. In the admin I show Model2 as inlines in Model1 change_form. I want to modify the way the inlines are shown in the admin. I need to group all the instances that have the same parent_model2 and display them as a readonly field with a string of 'childs' in the parent Model2 instance. I know how to use itertools.groupby (or the django version) but don't know how to do it in the admin. What should I override to be able to iterate over all the Model2 instances, group them by parent, add children to the parent and remove children from the inlines? class Model1(models.Model): name = models.CharField() class Model2(models.Model): name = models.CharField() fk_model1 = models.ForeignKey('self', blank=True, null=True) parent_model2 = models.ForeignKey('self', blank=True, null=True) Thanks

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  • Yield only as many are required from a generator

    - by Matt Joiner
    I wish to yield from a generator only as many items are required. In the following code a, b, c = itertools.count() I receive this exception: ValueError: too many values to unpack I've seen several related questions, however I have zero interest in the remaining items from the generator, I only wish to receive as many as I ask for, without providing that quantity in advance. It seems to me that Python determines the number of items you want, but then proceeds to try to read and store more than that number. How can I yield only as many items as I require, without passing in how many items I want?

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  • Python json memory bloat

    - by Anoop
    import json import time from itertools import count def keygen(size): for i in count(1): s = str(i) yield '0' * (size - len(s)) + str(s) def jsontest(num): keys = keygen(20) kvjson = json.dumps(dict((keys.next(), '0' * 200) for i in range(num))) kvpairs = json.loads(kvjson) del kvpairs # Not required. Just to check if it makes any difference print 'load completed' jsontest(500000) while 1: time.sleep(1) Linux top indicates that the python process holds ~450Mb of RAM after completion of 'jsontest' function. If the call to 'json.loads' is omitted then this issue is not observed. A gc.collect after this function execution does releases the memory. Looks like the memory is not held in any caches or python's internal memory allocator as explicit call to gc.collect is releasing memory. Is this happening because the threshold for garbage collection (700, 10, 10) was never reached ? I did put some code after jsontest to simulate threshold. But it didn't help.

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  • building a pairwise matrix in scipy/numpy in Python from dictionaries

    - by user248237
    I have a dictionary whose keys are strings and values are numpy arrays, e.g.: data = {'a': array([1,2,3]), 'b': array([4,5,6]), 'c': array([7,8,9])} I want to compute a statistic between all pairs of values in 'data' and build an n by x matrix that stores the result. Assume that I know the order of the keys, i.e. I have a list of "labels": labels = ['a', 'b', 'c'] What's the most efficient way to compute this matrix? I can compute the statistic for all pairs like this: result = [] for elt1, elt2 in itertools.product(labels, labels): result.append(compute_statistic(data[elt1], data[elt2])) But I want result to be a n by n matrix, corresponding to "labels" by "labels". How can I record the results as this matrix? thanks.

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  • idiomatic way to take groups of n items from a list in Python?

    - by Wang
    Given a list A = [1 2 3 4 5 6] Is there any idiomatic (Pythonic) way to iterate over it as though it were B = [(1, 2) (3, 4) (5, 6)] other than indexing? That feels like a holdover from C: for a1,a2 in [ (A[i], A[i+1]) for i in range(0, len(A), 2) ]: I can't help but feel there should be some clever hack using itertools or slicing or something. (Of course, two at a time is just an example; I'd like a solution that works for any n.) Edit: related http://stackoverflow.com/questions/1162592/iterate-over-a-string-2-or-n-characters-at-a-time-in-python but even the cleanest solution (accepted, using zip) doesn't generalize well to higher n without a list comprehension and *-notation.

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  • A Combinations of Items in Given List

    - by mecablaze
    Hello stackoverflow, I'm currently in Python land. This is what I need to do. I have already looked into the itertools library but it seems to only do permutations. I want to take an input list, like ['yahoo', 'wikipedia', 'freebase'] and generate every unique combination of one item with zero or more other items... ['yahoo', 'wikipedia', 'freebase'] ['yahoo', 'wikipedia'] ['yahoo', 'freebase'] ['wikipedia', 'freebase'] ['yahoo'] ['freebase'] ['wikipedia'] A few notes. Order does not matter and I am trying to design the method to take a list of any size. Also, is there a name for this kind of combination? Thanks for your help!

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  • Python - Flatten a dict of lists into unique values?

    - by Jonathan Vanasco
    I have a dict of lists in python: content = {88962: [80, 130], 87484: [64], 53662: [58,80]} I want to turn it into a list of the unique values [58,64,80,130] I wrote a manual solution, but it's a manual solution. I know there are more concise and more elegant way to do this with list comprehensions, map/reduce , itertools , etc. anyone have a clue ? content = {88962: [80, 130], 87484: [64], 53662: [58,80]} result = set({}) for k in content.keys() : for i in content[k]: result.add(i) # and list/sort/print just to compare the output r2 = list( result ) r2.sort() print r2

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  • mutliprocessing.Pool.add_sync() eating up memory

    - by Austin
    I want to use multithreading to make my script faster... I'm still new to this. The Python doc assumes you already understand threading and what-not. So... I have code that looks like this from itertools import izip from multiprocessing import Pool p = Pool() for i, j in izip(hugeseta, hugesetb): p.apply_async(number_crunching, (i, j)) Which gives me great speed! However, hugeseta and hugesetb are really huge. Pool keeps all of the _i_s and _j_s in memory after they've finished their job (basically, print output to stdout). Is there any to del i, and j after they complete?

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  • Partially flattening a list

    - by alj
    This is probably a really silly question but, given the example code at the bottom, how would I get a single list that retain the tuples? (I've looked at the itertools but it flattens everything) What I currently get is: ('id', 20, 'integer') ('companyname', 50, 'text') [('focus', 30, 'text'), ('fiesta', 30, 'text'), ('mondeo', 30, 'text'), ('puma', 30, 'text')] ('contact', 50, 'text') ('email', 50, 'text') what I would like is a single level list like: ('id', 20, 'integer') ('companyname', 50, 'text') ('focus', 30, 'text') ('fiesta', 30, 'text') ('mondeo', 30, 'text') ('puma', 30, 'text') ('contact', 50, 'text') ('email', 50, 'text') def getproducts(): temp_list=[] product_list=['focus','fiesta','mondeo','puma'] #usually this would come from a db for p in product_list: temp_list.append((p,30,'text')) return temp_list def createlist(): column_title_list = ( ("id",20,"integer"), ("companyname",50,"text"), getproducts(), ("contact",50,"text"), ("email",50,"text"), ) return column_title_list for item in createlist(): print item Thanks ALJ

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  • Partially fattening a list

    - by alj
    This is probably a really silly question but, given the example code at the bottom, how would I get a single list that retain the tuples? (I've looked at the itertools but it flattens everything) What I currently get is: ('id', 20, 'integer') ('companyname', 50, 'text') [('focus', 30, 'text'), ('fiesta', 30, 'text'), ('mondeo', 30, 'text'), ('puma', 30, 'text')] ('contact', 50, 'text') ('email', 50, 'text') what I would like is a single level list like: ('id', 20, 'integer') ('companyname', 50, 'text') ('focus', 30, 'text') ('fiesta', 30, 'text') ('mondeo', 30, 'text') ('puma', 30, 'text') ('contact', 50, 'text') ('email', 50, 'text') def getproducts(): temp_list=[] product_list=['focus','fiesta','mondeo','puma'] #usually this would come from a db for p in product_list: temp_list.append((p,30,'text')) return temp_list def createlist(): column_title_list = ( ("id",20,"integer"), ("companyname",50,"text"), getproducts(), ("contact",50,"text"), ("email",50,"text"), ) return column_title_list for item in createlist(): print item Thanks ALJ

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  • What arguments do I send a function being called by a button in python?

    - by Jared
    I have a UI, in that UI is 4 text fields and 1 int field, then I have a function that calls to another function based on what's inside of the text fields, this function has (self, *args). My function that is being called to takes five arguments and I don't know what to put in it to make it actually work with my UI because python button's send an argument of their own. I have tried self and *args, but it doesn't work. Here is my code, didn't include most of the UI code since it is self explanatory: def crBC(self, IKJoint, FKJoint, bindJoint, xQuan, switch): ''' You should have a controller with an attribute 'ikFkBlend' - The name can be changed after the script executes. Controller should contain an enum - FK/DYN(0), IK(1). Specify the IK joint, then either the dynamic or FK joint, then the bind joint. Then a quantity of joints to pass through and connect. Tested currently on 600 joints (200 x 3), executed in less than a second. Returns nothing. Please open your script editor for details. ''' import itertools # gets children joints of the selected joint chHipIK = cmds.listRelatives(IKJoint, ad = True, type = 'joint') chHipFK = cmds.listRelatives(FKJoint, ad = True, type = 'joint') chHipBind = cmds.listRelatives(bindJoint, ad = True, type = 'joint') # list is built backwards, this reverses the list chHipIK.reverse() chHipFK.reverse() chHipBind.reverse() # appends the initial joint to the list chHipIK.append(IKJoint) chHipFK.append(FKJoint) chHipBind.append(bindJoint) # puts the last joint at the start of the list because the initial joint # was added to the end chHipIK.insert(0, chHipIK.pop()) chHipFK.insert(0, chHipFK.pop()) chHipBind.insert(0, chHipBind.pop()) # pops off the remaining joints in the list the user does not wish to be blended chHipBind[xQuan:] = [] chHipIK[xQuan:] = [] chHipFK[xQuan:] = [] # goes through the bind joints, makes a blend colors for each one, connects # the switch to the blender for a, b, c in itertools.izip(chHipBind, chHipIK, chHipFK): rotBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'rotate_BC') tranBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'tran_BC') scaleBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'scale_BC') cmds.connectAttr(switch + '.ikFkSwitch', rotBC + '.blender') cmds.connectAttr(switch + '.ikFkSwitch', tranBC + '.blender') cmds.connectAttr(switch + '.ikFkSwitch', scaleBC + '.blender') # goes through the ik joints, connects to the blend colors cmds.connectAttr(b + '.rotate', rotBC + '.color1', force = True) cmds.connectAttr(b + '.translate', tranBC + '.color1', force = True) cmds.connectAttr(b + '.scale', scaleBC + '.color1', force = True) # connects FK joints to the blend colors cmds.connectAttr(c + '.rotate', rotBC + '.color2') cmds.connectAttr(c + '.translate', tranBC + '.color2') cmds.connectAttr(c + '.scale', scaleBC + '.color2') # connects blend colors to bind joints cmds.connectAttr(rotBC + '.output', a + '.rotate') cmds.connectAttr(tranBC + '.output', a + '.translate') cmds.connectAttr(scaleBC + '.output', a + '.scale') ------------------- def execCrBC(self, *args): g.crBC(cmds.textField(self.ikJBC, q = True, tx = True), cmds.textField(self.fkJBC, q = True, tx = True), cmds.textField(self.bindJBC, q = True, tx = True), cmds.intField(self.bQBC, q = True, v = True), cmds.textField(self.sCBC, q = True, tx = True)) ------------------- self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) Here is the code causing the problem as requested: import maya.cmds as cmds import jtRigUI.createDummyRig as dum import jtRigUI.createSkeleton as sk import jtRigUI.generalUtilities as gu import jtRigUI.createLegRig as lr import jtRigUI.createArmRig as ar class RUI(dum.Dict, dum.Dummy, sk.Skel, sk.FiSkel, lr.LeanLocs, lr.LegRig, ar.ArmRig, gu.Gutils): def __init__(self, charNameUI, gScaleUI, fingButtonGrp, thumbCheckBox, spineButtonGrp, neckButtonGrp, ikJBC, fkJBC, bindJBC, bQBC, sCBC): rigUI = 'rigUI' if cmds.window(rigUI, exists = True): cmds.deleteUI(rigUI) rigUI = cmds.window(rigUI, t = 'JT Rigging UI', sizeable = False, tb = True, mnb = False, mxb = False, menuBar = True, tlb = True, nm = 5) form = cmds.formLayout() tabs = cmds.tabLayout(innerMarginWidth = 1, innerMarginHeight = 1) rigUIMenu = cmds.menu('Help', hm = True) aboutMenu = cmds.menuItem('about') cmds.popupMenu('about', button = 1) deleteUIMenu = cmds.menu('Delete', hm = True) cmds.menuItem('dummySkeleton') cmds.formLayout(form, edit = True, attachForm = ((tabs, 'top', 0), (tabs, 'left', 0), (tabs, 'bottom', 0), (tabs, 'right', 0)), w = 30) tab1 = cmds.rowColumnLayout('Dummy') #cmds.columnLayout(rowSpacing = 10) #cmds.setParent('..') cmds.frameLayout(l = 'A: Dummy Skeleton Setup', w = 400) self.charNameUI = cmds.textFieldGrp (label="Optional Character Name:", ann="Insert a name for the character or leave empty.", tx = '', w = 1) fingJUI = cmds.frameLayout(l = 'B: Number of Fingers', w = 10) cmds.text('\n', h = 5) self.fingButtonGrp = cmds.radioButtonGrp('fingRadio', p = fingJUI, l = 'Fingers: ', sl = 4, w = 1, numberOfRadioButtons = 4, labelArray4 = ['One', 'Two', 'Three', 'Four'], ct2 = ('left', 'left'), cw5 = [60,60,60,60,60]) self.thumbCheckBox = cmds.checkBoxGrp(l = 'Thumb: ', v1 = True) cmds.text('\n', h = 5) spineJUI = cmds.frameLayout(l = 'C: Number of Spine Joints') cmds.text('\n', h = 5) self.spineButtonGrp = cmds.radioButtonGrp('spineRadio', p = spineJUI, l = 'Spine Joints: ', sl = 2, w = 1, numberOfRadioButtons = 3, labelArray3 = ['Three', 'Five', 'Ten'], ct2 = ('left', 'left'), cw4 = [95,95,95,95]) cmds.text('\n', h = 5) neckJUI = cmds.frameLayout(l = 'D: Number of Neck Joints') cmds.text('\n', h = 5) self.neckButtonGrp = cmds.radioButtonGrp('neckRadio', p = neckJUI, l = 'Neck Joints: ', sl = 0, w = 1, numberOfRadioButtons = 3, labelArray3 = ['Two', 'Three', 'Four'], ct2 = ('left', 'left'), cw4 = [95,95,95,95]) cmds.text('\n', h = 5) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.frameLayout('E: Creation') cmds.text('SAVE FIRST: CAN NOT UNDO', bgc = (0.2,0.2,0.2)) cmds.button(l = '\nCreate Dummy Skeleton\n', c = self.build) # also have it make char name field grey cmds.text('Elbows and Knees must have bend.', bgc = (0.2,0.2,0.2)) cmds.columnLayout() cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab2 = cmds.rowColumnLayout('Skeleton') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Skeleton Setup') cmds.text('SAVE FIRST: CAN NOT UNDO', bgc = (0.2,0.2,0.2)) cmds.button(l = '\nConvert to Skeleton - Orient - Set LRA\n', c = self.buildSkel) self.gScaleUI = cmds.textFieldGrp (label="Scale Multiplier:", ann="Scale multipler of Character: basis for all further base controllers", tx = '1.0', w = 1, ed = False, en = False, visible = True) cmds.frameLayout('B: Manual Orientation') cmds.text('You must manually check finger, thumb, leg, foot orientation specifically.\nConfirm rest of joints.\nSpine: X aim, Y point backwards from spine, Z to the side.\nFingers: X is aim, Y points upwards, Z to the side - Spread on Y, curl on Z.\nFoot: Pivots on Y, rolls on Z, leans on X.') cmds.columnLayout() cmds.setParent('..') cmds.frameLayout('C: Finalize Creation of Skeleton') cmds.button(l = '\nFinalize Skeleton\n', c = self.finishS) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab3 = cmds.rowColumnLayout('Legs') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Leg Rig Setup') cmds.button(l = '\nGenerate Foot Lean Locators\n', c = self.makeLean) cmds.text('Place on either side of the foot.\nDo not rotate: Automatic orientation in place.') cmds.frameLayout(l = 'B: Rig Legs') cmds.button(l = '\nRig Legs\n', c = self.makeLegs) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab4 = cmds.rowColumnLayout('Arms') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Arm Rig Setup') cmds.button(l = '\nA: Rig Arms\n', c = self.makeArms) cmds.setParent('..') cmds.setParent('..') tab5 = cmds.rowColumnLayout('Spine and Head') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'Spine Rig Setup') cmds.setParent('..') cmds.setParent('..') tab6 = cmds.rowColumnLayout('Stretchy IK') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'Stretchy Setup') cmds.setParent('..') cmds.setParent('..') tab6 = cmds.rowColumnLayout('Extras') cmds.scrollLayout(saw = 600, sah = 600, cr = True) cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'General Utitlities') cmds.text('\nHere are all my general utilities for various things') cmds.frameLayout(l = 'Automatic Blend Colors Creation and Connection') cmds.rowColumnLayout(nc = 5, w = 10) cmds.text('IK Joint:') cmds.text(l = '') cmds.text('FK/Dyn Joint:') cmds.text(l = '') cmds.text('Bind Joint:') self.ikJBC = cmds.textField() cmds.text(l = '') self.fkJBC = cmds.textField() cmds.text(l = '') self.bindJBC = cmds.textField() cmds.text(' \nBlend Quantity:') cmds.text(l = '') cmds.text(' \nSwitch Control:') cmds.text(l = '') cmds.text(l = '') self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) cmds.text(l = '') cmds.setParent('..') cmds.frameLayout(l = 'Make Spline IK Curve Stretch And Squash') cmds.rowColumnLayout(nc = 5, w = 10) cmds.text('Curve Name:') cmds.text(l = '') cmds.text('Setup Name:') cmds.text(l = '') cmds.text('Joint Quantity:') self.ikJBC = cmds.textField() cmds.text(l = '') self.fkJBC = cmds.textField() cmds.text(l = '') self.bindJBC = cmds.textField() cmds.text(' \nSwitch Control:') cmds.text(l = '') cmds.text(' \nGlobal Control:') cmds.text(l = '') cmds.text(l = '') self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) cmds.setParent('..') cmds.showWindow(rigUI) r = RUI('charNameUI', 'gScaleUI', 'fingButtonGrp', 'thumbCheckBox', 'spineButtonGrp', 'neckButtonGrp', 'ikJBC', 'fkJBC', 'bindJBC', 'bQBC', 'sCBC') # last modified at 6.20 pm 29th June 2011

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  • How to implement Priority Queues in Python?

    - by dragosrsupercool
    Sorry for such a silly question but Python docs are confusing.. . Link 1: Queue Implementation http://docs.python.org/library/queue.html It says thats Queue has a contruct for priority queue. But I could not find how to implement it. class Queue.PriorityQueue(maxsize=0) Link 2: Heap Implementation http://docs.python.org/library/heapq.html Here they says that we can implement priority queues indirectly using heapq pq = [] # list of entries arranged in a heap entry_finder = {} # mapping of tasks to entries REMOVED = '<removed-task>' # placeholder for a removed task counter = itertools.count() # unique sequence count def add_task(task, priority=0): 'Add a new task or update the priority of an existing task' if task in entry_finder: remove_task(task) count = next(counter) entry = [priority, count, task] entry_finder[task] = entry heappush(pq, entry) def remove_task(task): 'Mark an existing task as REMOVED. Raise KeyError if not found.' entry = entry_finder.pop(task) entry[-1] = REMOVED def pop_task(): 'Remove and return the lowest priority task. Raise KeyError if empty.' while pq: priority, count, task = heappop(pq) if task is not REMOVED: del entry_finder[task] return task raise KeyError('pop from an empty priority queue' Which is the most efficient priority queue implementation in python? And how to implement it?

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  • Using the groupby method in Python, example included

    - by randombits
    Trying to work with groupby so that I can group together files that were created on the same day. When I say same day in this case, I mean the dd part in mm/dd/yyyy. So if a file was created on March 1 and April 1, they should be grouped together because the "1" matches. Here's the code I have so far: #!/usr/bin/python import os import datetime from itertools import groupby def created_ymd(fn): ts = os.stat(fn).st_ctime dt = datetime.date.fromtimestamp(ts) return dt.year, dt.month, dt.day def get_files(): files = [] for f in os.listdir(os.getcwd()): if not os.path.isfile(f): continue y,m,d = created_ymd(f) files.append((f, d)) return files files = get_files() for key, group in groupby(files, lambda x: x[1]): for file in group: print "file: %s, date: %s" % (file[0], key) print " " The problem is, I get lots of files that get grouped together based on the day. But then I'll see multiple groups with the same day. Meaning I might have 4 files grouped that were created on the 17th. Later on I'll see another unique set of 2 files that are also created on the 17th. Where am I going wrong?

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  • Pair-wise iteration in C# or sliding window enumerator

    - by f3lix
    If I have an IEnumerable like: string[] items = new string[] { "a", "b", "c", "d" }; I would like to loop thru all the pairs of consecutive items (sliding window of size 2). Which would be ("a","b"), ("b", "c"), ("c", "d") My solution was is this public static IEnumerable<Pair<T, T>> Pairs(IEnumerable<T> enumerable) { IEnumerator<T> e = enumerable.GetEnumerator(); e.MoveNext(); T current = e.Current; while ( e.MoveNext() ) { T next = e.Current; yield return new Pair<T, T>(current, next); current = next; } } // used like this : foreach (Pair<String,String> pair in IterTools<String>.Pairs(items)) { System.Out.PrintLine("{0}, {1}", pair.First, pair.Second) } When I wrote this code, I wondered if there are already functions in the .NET framework that do the same thing and do it not just for pairs but for any size tuples. IMHO there should be a nice way to do this kind of sliding window operations. I use C# 2.0 and I can imagine that with C# 3.0 (w/ LINQ) there are more (and nicer) ways to do this, but I'm primarily interested in C# 2.0 solutions. Though, I will also appreciate C# 3.0 solutions.

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  • Return a list of imported Python modules used in a script?

    - by Jono Bacon
    Hi All, I am writing a program that categorizes a list of Python files by which modules they import. As such I need to scan the collection of .py files ad return a list of which modules they import. As an example, if one of the files I import has the following lines: import os import sys, gtk I would like it to return: ["os", "sys", "gtk"] I played with modulefinder and wrote: from modulefinder import ModuleFinder finder = ModuleFinder() finder.run_script('testscript.py') print 'Loaded modules:' for name, mod in finder.modules.iteritems(): print '%s ' % name, but this returns more than just the modules used in the script. As an example in a script which merely has: import os print os.getenv('USERNAME') The modules returned from the ModuleFinder script return: tokenize heapq __future__ copy_reg sre_compile _collections cStringIO _sre functools random cPickle __builtin__ subprocess cmd gc __main__ operator array select _heapq _threading_local abc _bisect posixpath _random os2emxpath tempfile errno pprint binascii token sre_constants re _abcoll collections ntpath threading opcode _struct _warnings math shlex fcntl genericpath stat string warnings UserDict inspect repr struct sys pwd imp getopt readline copy bdb types strop _functools keyword thread StringIO bisect pickle signal traceback difflib marshal linecache itertools dummy_thread posix doctest unittest time sre_parse os pdb dis ...whereas I just want it to return 'os', as that was the module used in the script. Can anyone help me achieve this?

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  • Return a list of important Python modules in a script?

    - by Jono Bacon
    Hi All, I am writing a program that categorizes a list of Python files by which modules they import. As such I need to scan the collection of .py files ad return a list of which modules they import. As an example, if one of the files I import has the following lines: import os import sys, gtk I would like it to return: ["os", "sys", "gtk"] I played with modulefinder and wrote: from modulefinder import ModuleFinder finder = ModuleFinder() finder.run_script('testscript.py') print 'Loaded modules:' for name, mod in finder.modules.iteritems(): print '%s ' % name, but this returns more than just the modules used in the script. As an example in a script which merely has: import os print os.getenv('USERNAME') The modules returned from the ModuleFinder script return: tokenize heapq __future__ copy_reg sre_compile _collections cStringIO _sre functools random cPickle __builtin__ subprocess cmd gc __main__ operator array select _heapq _threading_local abc _bisect posixpath _random os2emxpath tempfile errno pprint binascii token sre_constants re _abcoll collections ntpath threading opcode _struct _warnings math shlex fcntl genericpath stat string warnings UserDict inspect repr struct sys pwd imp getopt readline copy bdb types strop _functools keyword thread StringIO bisect pickle signal traceback difflib marshal linecache itertools dummy_thread posix doctest unittest time sre_parse os pdb dis ...whereas I just want it to return 'os', as that was the module used in the script. Can anyone help me achieve this?

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  • Python: Access dictionary value inside of tuple and sort quickly by dict value

    - by Aquat33nfan
    I know that wasn't clear. Here's what I'm doing specifically. I have my list of dictionaries here: dict = [{int=0, value=A}, {int=1, value=B}, ... n] and I want to take them in combinations, so I used itertools and it gave me a tuple (Well, okay it gave me a memory object that I then used enumerate on so I could loop over it and enumerate gave ma tuple): for (index, tuple) in enumerate(combinations(dict, 2)): and this is where I have my problem. I want to identify which of the two items in the combination has the bigger 'int' value and which has the smaller value and assign them to variables (I'm actually using more than 2 in the combination so I can't just say if tuple[0]['int'] tuple[1]['int'] and do the assignment because I'd have to list this out a bunch of times and that's hard to manage). I was going to assign each 'int' value to a variable, sort it in a list, index the 'int' value in the list by 1, 2, 3, 4, 5 ... etc., then go back and access the dictionary I wanted by the int value and then assign the dictionary to a variable so I knew which was bigger. But I have a big list and lists and variable assignments are resource intensive and this is taking a long time (I had only a little bit of that written and it was taking forever to run). So I was hoping someone knew a fast way to do this. I actually could list out every possible combination of assignmnets using the if/thens but it's just like 5 pages of if/thens and assignments and is hard to read and manage when I want to change it. You've probably gathered this, but I"m new at programming. thx

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  • What category of combinatorial problems appear on the logic games section of the LSAT?

    - by Merjit
    There's a category of logic problem on the LSAT that goes like this: Seven consecutive time slots for a broadcast, numbered in chronological order I through 7, will be filled by six song tapes-G, H, L, O, P, S-and exactly one news tape. Each tape is to be assigned to a different time slot, and no tape is longer than any other tape. The broadcast is subject to the following restrictions: L must be played immediately before O. The news tape must be played at some time after L. There must be exactly two time slots between G and P, regardless of whether G comes before P or whether G comes after P. I'm interested in generating a list of permutations that satisfy the conditions as a way of studying for the test and as a programming challenge. However, I'm not sure what class of permutation problem this is. I've generalized the type problem as follows: Given an n-length array A: How many ways can a set of n unique items be arranged within A? Eg. How many ways are there to rearrange ABCDEFG? If the length of the set of unique items is less than the length of A, how many ways can the set be arranged within A if items in the set may occur more than once? Eg. ABCDEF = AABCDEF; ABBCDEF, etc. How many ways can a set of unique items be arranged within A if the items of the set are subject to "blocking conditions"? My thought is to encode the restrictions and then use something like Python's itertools to generate the permutations. Thoughts and suggestions are welcome.

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