Search Results

Search found 206 results on 9 pages for 'jeffrey waterman'.

Page 2/9 | < Previous Page | 1 2 3 4 5 6 7 8 9  | Next Page >

  • OracleWebLogic YouTube Channel

    - by Jeffrey West
    James Bayer and I have been working on content for an Oracle WebLogic YouTube channel to host demos and overview of WebLogic features.  The goal is to provide short educational overviews and demos of new, useful, or 'hidden gem' WLS features that may be underutilized.  We currently have 26 videos including Advanced JMS features, WLST and JRockit Mission Control.  We also have a few videos about our JRockit Virtual Edition software that is pretty neat. We will be making ongoing updates to the content.  We really do want people to give us feedback on what they want to see with regard to WebLogic.  Whether its how you achieve a certain architectural goal with WLS or a demonstration and sample code for a feature - All requests related to WLS are welcome! You can find the channel here: http://www.YouTube.com/OracleWebLogic.  Please comment on the Channel or our WebLogic Server blog to let us know what you think.  Thanks!

    Read the article

  • First Blog Entry & OracleWebLogic YouTube Channel

    - by Jeffrey West
    This is my fist blog post ever!  I'll be blogging about WebLogic, Exalogic and other... logics...In the meantime check out our Oracle WebLogic YouTube Channel!  We have 50+ subscribers and growing!  We really want to hear feedback from our WebLogic users so let us know how we are doing.  Leave a comment on our WebLogic channel, comment on one of our videos or comment on our blogs and let us know what you want to see from us!

    Read the article

  • About Me

    - by Jeffrey West
    I’m new to blogging.  This is the second blog post that I have written, and before I go too much further I wanted the readers of my blog to know a bit more about me… Kid’s Stuff By trade, I am a programmer (or coder, developer, engineer, architect, etc).  I started programming when I was 12 years old.  When I was 7, we got our first ‘family’ computer – an Apple IIc.  It was great to play games on, and of course what else was a 7-year-old going to do with it.  I did have one problem with it, though.  When I put in my 5.25” floppy to play a game, sometimes, instead loading my game I would get a mysterious ‘]’ on the screen with a flashing cursor.  This, of course, was not my game.  Much like the standard ‘Microsoft fix’ is to reboot, back then you would take the floppy out, shake it, and restart the computer and pray for a different result. One day, I learned at school that I could topple my nemesis – the ‘]’ and flashing cursor – by typing ‘load’ and pressing enter.  Most of the time, this would load my game and then I would get to play.  Problem solved.  However, I began to wonder – what else can I make it do? When I was in 5th grade my dad got a bright idea to buy me a Tandy 1000HX.  He didn’t know what I was going to do with it, and neither did I.  Least of all, my mom wasn’t happy about buying a 5th grader a $1,000 computer.  Nonetheless, Over time, I learned how to write simple basic programs out of the back of my Math book: 10 x=5 20 y=6 30 PRINT x+y That was fun for all of about 5 minutes.  I needed more – more challenges, more things that I could make the computer do.  In order to quench this thirst my parents sent me to National Computer Camps in Connecticut.  It was one of the best experiences of my childhood, and I spent 3 weeks each summer after that learning BASIC, Pascal, Turbo C and some C++.  There weren’t many kids at the time who knew anything about computers, and lets just say my knowledge of and interest in computers didn’t score me many ‘cool’ points.  My experiences at NCC set me on the path that I find myself on now, and I am very thankful for the experience.  Real Life I have held various positions in the past at different levels within the IT layer cake.  I started out as a Software Developer for a startup in the Dallas, TX area building software for semiconductor testing statistical process control and sampling.  I was the second Java developer that was hired, and the ninth employee overall, so I got a great deal of experience developing software.  Since there weren’t that many people in the organization, I also got a lot of field experience which meant that if I screwed up the code, I got yelled at (figuratively) by both my boss AND the customer.  Fun Times!  What made it better was that I got to help run pilot programs in Taiwan, Singapore, Malaysia and Malta.  Getting yelled at in Taiwan is slightly less annoying that getting yelled at in Dallas… I spent the next 5 years at Accenture doing systems integration in the ‘SOA’ group.  I joined as a Consultant and left as a Senior Manager.  I started out writing code in WebLogic Integration and left after I wrapped up project where I led a team of 25 to develop the next generation of a digital media platform to deliver HD content in a digital format.  At Accenture, I had the pleasure of working with some truly amazing people – mentoring some and learning from many others – and on some incredible real-world IT projects.  Given my background with the BEA stack of products I was often called in to troubleshoot and tune WebLogic, ALBPM and ALSB installations and have logged many hours digging through thread dumps, running performance tests with SoapUI and decompiling Java classes we didn’t have the source for so I could see what was going on in the code. I am now a Senior Principal Product Manager at Oracle in the Application Grid practice.  The term ‘Application Grid’ refers to a collection of software and hardware products within Oracle that enables customers to build horizontally scalable systems.  This collection of products includes WebLogic, GlassFish, Coherence, Tuxedo and the JRockit/HotSpot JVMs (HotSprocket, maybe?).  Now, with the introduction of Exalogic it has grown to include hardware as well. Wrapping it up… I love technology and have a diverse background ranging from software development to HW and network architecture & tuning.  I have held certifications for being an Oracle Certified DBA, MSCE and Cisco Certified Network Professional (CCNP), among others and I have put those to great use over my career.  I am excited about programming & technology and I enjoy helping people learn and be successful.  If you are having challenges with WebLogic, BPM or Service Bus feel free to reach out to me and I’ll be happy to help as I have time. Thanks for stopping by!   --Jeff

    Read the article

  • Security Controls on data for P6 Analytics

    - by Jeffrey McDaniel
    The Star database and P6 Analytics calculates security based on P6 security using OBS, global, project, cost, and resource security considerations. If there is some concern that users are not seeing expected data in P6 Analytics here are some areas to review: 1. Determining if a user has cost security is based on the Project level security privileges - either View Project Costs/Financials or Edit EPS Financials. If expecting to see costs make sure one of these permissions are allocated.  2. User must have OBS access on a Project. Not WBS level. WBS level security is not supported. Make sure user has OBS on project level.  3. Resource Access is determined by what is granted in P6. Verify the resource access granted to this user in P6. Resource security is hierarchical. Project access will override Resource access based on the way security policies are applied. 4. Module access must be given to a P6 user for that user to come over into Star/P6 Analytics. For earlier version of RDB there was a report_user_flag on the Users table. This flag field is no longer used after P6 Reporting Database 2.1. 5. For P6 Reporting Database versions 2.2 and higher, the Extended Schema Security service must be run to calculate all security. Any changes to privileges or security this service must be rerun before any ETL. 6. In P6 Analytics 2.0 or higher, a Weblogic user must exist that matches the P6 username. For example user Tim must exist in P6 and Weblogic users for Tim to be able to log into P6 Analytics and access data based on  P6 security.  In earlier versions the username needed to exist in RPD. 7. Cache in OBI is another area that can sometimes make it seem a user isn't seeing the data they expect. While cache can be beneficial for performance in OBI. If the data is outdated it can retrieve older, stale data. Clearing or turning off cache when rerunning a query can determine if the returned result set was from cache or from the database.

    Read the article

  • VBO and shaders confusion, what's their connection?

    - by Jeffrey
    Considering OpenGL 2.1 VBOs and 1.20 GLSL shaders: When creating an entity like "Zombie", is it good to initialize just the VBO buffer with the data once and do N glDrawArrays() calls per each N zombies? Is there a more efficient way? (With a single call we cannot pass different uniforms to the shader to calculate an offset, see point 3) When dealing with logical object (player, tree, cube etc), should I always use the same shader or should I customize (or be able to customize) the shaders per each object? Considering an entity class, should I create and define the shader at object initialization? When having a movable object such as a human, is there any more powerful way to deal with its coordinates than to initialize its VBO object at 0,0 and define an uniform offset to pass to the shader to calculate its real position? Could you make an example of the Data Oriented Design on creating a generic zombie class? Is the following good? Zombielist class: class ZombieList { GLuint vbo; // generic zombie vertex model std::vector<color>; // object default color std::vector<texture>; // objects textures std::vector<vector3D>; // objects positions public: unsigned int create(); // return object id void move(unsigned int objId, vector3D offset); void rotate(unsigned int objId, float angle); void setColor(unsigned int objId, color c); void setPosition(unsigned int objId, color c); void setTexture(unsigned int, unsigned int); ... void update(Player*); // move towards player, attack if near } Example: Player p; Zombielist zl; unsigned int first = zl.create(); zl.setPosition(first, vector3D(50, 50)); zl.setTexture(first, texture("zombie1.png")); ... while (running) { // main loop ... zl.update(&p); zl.draw(); // draw every zombie }

    Read the article

  • Javascript: Safely upload a client data file

    - by Jeffrey Sweeney
    I'm (still) working on a template-based XML editing program. It's a GUI-based XML editor that only allows users to add certain tags and attributes based off the requirements. You can see the current version here for an idea. Now, I'd like to allow users to upload their own data templates, but I'm concerned about potential XSS hacks. Currently, the template file is in Javascript object literal notation, which unsurprisingly is a security nightmare if the user can upload their own. I was thinking of using XML instead, but is there an even better alternative?

    Read the article

  • What is the difference between Row Level Security and RPD security?

    - by Jeffrey McDaniel
    Row level security (RLS) is a feature of Oracle Enterprise Edition database. RLS enforces security policies on the database level. This means any query executed against the database will respect the specific security applied through these policies. For P6 Reporting Database, these policies are applied during the ETL process. This gives database users the ability to access data with security enforcement even outside of the Oracle Business Intelligence application. RLS is a new feature of P6 Reporting Database starting in version 3.0. This allows for maximum security enforcement outside of the ETL and inside of Oracle Business Intelligence (Analysis and Dashboards). Policies are defined against the STAR tables based on Primavera Project and Resource security. RLS is the security method of Oracle Enterprise Edition customers. See previous blogs and P6 Reporting Database Installation and Configuration guide for more on security specifics. To allow the use of Oracle Standard Edition database for those with a small database (as defined in the P6 Reporting Database Sizing and Planning guide) an RPD with non-RLS is also available. RPD security is enforced by adding specific criteria to the physical and business layers of the RPD for those tables that contain projects and resources, and those fields that are cost fields vs. non cost fields. With the RPD security method Oracle Business Intelligence enforces security. RLS security is the default security method. Additional steps are required at installation and ETL run time for those Oracle Standard Edition customers who use RPD security. The RPD method of security enforcement existed from P6 Reporting Database 2.0/P6 Analytics 1.0 up until RLS became available in P6 Reporting Database 3.0\P6 Analytics 2.0.

    Read the article

  • XML: Multiple roots + text content outside the root. Does anyone do it?

    - by Jeffrey Sweeney
    I have another one of those "is it done in XML" questions (my last one about xml comments hasn't been answered if anyone has a good explanation) I was just wondering if anyone, anywhere would: Use multiple root elements in an XML document Put text content outside of a root element W3C discourages these practices, Javascript's DOMParser doesn't even allow these cases, and I can't think of one sane reason to do either of these things. However, I know how bizarre some implementations of XML have been, so I wouldn't be surprised. Does anyone have any real world examples where this would be done? I will also accept an answer that specifies if other mainstream parsers allow doing either of these.

    Read the article

  • Example of DOD design (on a generic Zombie game)

    - by Jeffrey
    I can't seem to find a nice explanation of the Data Oriented Design for a generic zombie game (it's just an example, pretty common example). Could you make an example of the Data Oriented Design on creating a generic zombie class? Is the following good? Zombie list class: class ZombieList { GLuint vbo; // generic zombie vertex model std::vector<color>; // object default color std::vector<texture>; // objects textures std::vector<vector3D>; // objects positions public: unsigned int create(); // return object id void move(unsigned int objId, vector3D offset); void rotate(unsigned int objId, float angle); void setColor(unsigned int objId, color c); void setPosition(unsigned int objId, color c); void setTexture(unsigned int, unsigned int); ... void update(Player*); // move towards player, attack if near } Example: Player p; Zombielist zl; unsigned int first = zl.create(); zl.setPosition(first, vector3D(50, 50)); zl.setTexture(first, texture("zombie1.png")); ... while (running) { // main loop ... zl.update(&p); zl.draw(); // draw every zombie } Or would creating a generic World container that contains every action from bite(zombieId, playerId) to moveTo(playerId, vector) to createPlayer() to shoot(playerId, vector) to face(radians)/face(vector); and contains: std::vector<zombie> std::vector<player> ... std::vector<mapchunk> ... std::vector<vbobufferid> player_run_animation; ... be a good example? Whats the proper way to organize a game with DOD?

    Read the article

  • Installation of 11.10 on new drive (no OS)

    - by Jeffrey Vincent
    I have a Dell Dimension 600 XPS Phoenix BIOS version A03, the original HD crashed and burned. Dell didn't send OS disks (was on the original drive and no back up disks), so I am trying to install Ubuntu 11.10 on the new drive. The new drive is a Western Digital 1TB. I formatted the new drive by putting it in an enclosure and formatting it with Windows 7 on my HP system. When I put the cd in the cdrom it boots to the cd with the Advanced user screen (won't boot into the usually Windows GUI). When I try to install (or run from live Cd) I get the same error message. Same with trying the various boot options. The message is: VFS: cannot open root device "(NULL)" or unknown-block(8,1) Please append a correct "root=" boot option: Here are the available partitions: Kernal Panic- not syncing: VFS: Unable to mount rootfs on unknown-block(8,1) and then it lists Trace messages then freezing. Any help or suggestions are appreciated in advance.

    Read the article

  • Sprites, Primitives and logic entity as structs

    - by Jeffrey
    I'm wondering would it be considered acceptable: The window class is responsible for drawing data, so it will have a method: Window::draw(const Sprite&); Window::draw(const Rect&); Window::draw(const Triangle&); Window::draw(const Circle&); and all those primitives + sprites would be just public struct. For example Sprite: struct Sprite { float x, y; // center float origin_x, origin_y; float width, height; float rotation; float scaling; GLuint texture; Sprite(float w, float h); Sprite(float w, float h, float a, float b); void useTexture(std::string file); void setOrigin(float a, float b); void move(float a, float b); // relative move void moveTo(float a, float b); // absolute move void rotate(float a); // relative rotation void rotateTo(float a); // absolute rotation void rotationReset(); void scale(float a); // relative scaling void scaleTo(float a); // absolute scaling void scaleReset(); }; So instead of having each primitive to call their draw() function, which is a little bit off topic for their object, I let the Window class handle all the OpenGL stuff and manipulate them as simple objects that will be drawn later on. Is this pattern used? Does it have any cons against it's primitives-draw-themself pattern? Are there any other related patterns?

    Read the article

  • Data that has been deleted in P6, how is it updated in Analytics

    - by Jeffrey McDaniel
    In P6 Reporting Database 2.0 the ETL process looked to the refrdel table in the P6 PMDB to determine which projects were deleted. The refrdel table could not be cleared out between ETL runs or those deletes would be lost. After the ETL process is run the refrdel can be cleared out. It is important to keep any purging of the refrdel in a consistent cycle so the ETL process can pick up these deletes and process them accordingly.  In P6 Reporting Database 2.2 and higher the Extended Schema is used as the data source. In the Extended Schema, deleted data is filtered out by the views. The Extended Schema services will handle any interaction with the refrdel table, this concern with timing refrdel cleanup and ETL runs is not applicable as of this release. In the Extended Schema tables (ex. TaskX) there can still be deleted data present. The Extended Schema views join on the primary PMDB tables (ex. Task) and filter out any deleted data.  Any data that was deleted that remains in the Extended Schema tables can be cleaned out at a designated time by running the clean up procedure as documented in the P6 Extended Schema white paper. This can be run occasionally but is not necessary to run often unless large amounts of data has been deleted.

    Read the article

  • Why Does Adding a UDF or Code Truncates the # of Resources in List?

    - by Jeffrey McDaniel
    Go to the Primavera - Resource Assignment History subject area.  Go under Resources, General and add fields Resource Id, Resource Name and Current Flag. Because this is using a historical subject area with Type II slowly changing dimensions for Resources you may get multiple rows for each resource if there have been any changes on the resource.  You may see a few records with current flags = 0, and you will see a row with current flag = 1 for all resources. Current flag = 1 represents this is the most up to date row for this resource.  In this query the OBI server is only querying the W_RESOURCE_HD dimension.  (Query from nqquery log) select distinct 0 as c1,      D1.c1 as c2,      D1.c2 as c3,      D1.c3 as c4 from       (select distinct T10745.CURRENT_FLAG as c1,                T10745.RESOURCE_ID as c2,                T10745.RESOURCE_NAME as c3           from                 W_RESOURCE_HD T10745 /* Dim_W_RESOURCE_HD_Resource */            where  ( T10745.LAST_RUN_PER_DAY_FLAG = 1 )       ) D1 If you add a resource code to the query now it is forcing the OBI server to include data from W_RESOURCE_HD, W_CODES_RESOURCE_HD, as well as W_ASSIGNMENT_SPREAD_HF. Because the Resource and Resource Codes are in different dimensions they must be joined through a common fact table. So if at anytime you are pulling data from different dimensions it will ALWAYS pass through the fact table in that subject areas. One rule is if there is no fact value related to that dimensional data then nothing will show. In this case if you have a list of 100 resources when you query just Resource Id, Resource Name and Current Flag but when you add a Resource Code the list drops to 60 it could be because those resources exist at a dictionary level but are not assigned to any activities and therefore have no facts. As discussed in a previous blog, its all about the facts.   Here is a look at the query returned from the OBI server when trying to query Resource Id, Resource Name, Current Flag and a Resource Code.  You'll see in the query there is an actual fact included (AT_COMPLETION_UNITS) even though it is never returned when viewing the data through the Analysis. select distinct 0 as c1,      D1.c2 as c2,      D1.c3 as c3,      D1.c4 as c4,      D1.c5 as c5,      D1.c1 as c6 from       (select sum(T10754.AT_COMPLETION_UNITS) as c1,                T10706.CODE_VALUE_02 as c2,                T10745.CURRENT_FLAG as c3,                T10745.RESOURCE_ID as c4,                T10745.RESOURCE_NAME as c5           from                 W_RESOURCE_HD T10745 /* Dim_W_RESOURCE_HD_Resource */ ,                W_CODES_RESOURCE_HD T10706 /* Dim_W_CODES_RESOURCE_HD_Resource_Codes_HD */ ,                W_ASSIGNMENT_SPREAD_HF T10754 /* Fact_W_ASSIGNMENT_SPREAD_HF_Assignment_Spread */            where  ( T10706.RESOURCE_OBJECT_ID = T10754.RESOURCE_OBJECT_ID and T10706.LAST_RUN_PER_DAY_FLAG = 1 and T10745.ROW_WID = T10754.RESOURCE_WID and T10745.LAST_RUN_PER_DAY_FLAG = 1 and T10754.LAST_RUN_PER_DAY_FLAG = 1 )            group by T10706.CODE_VALUE_02, T10745.RESOURCE_ID, T10745.RESOURCE_NAME, T10745.CURRENT_FLAG      ) D1 order by c4, c5, c3, c2 When querying in any subject area and you cross different dimensions, especially Type II slowly changing dimensions, if the result set appears to be short the first place to look is to see if that object has associated facts.

    Read the article

  • How to automate a monitoring system for ETL runs

    - by Jeffrey McDaniel
    Upon completion of the Primavera ETL process there are a few ways to determine if the process finished successfully.  First, in the <installation directory>\log folder,  there is a staretlprocess.log and staretl.html files. These files will give the output results of the ETL run. The staretl.html file will give a detailed summary of each step of the process, its run time, and its status. The .log file, based on the logging level set in the Configuration tool, can give extensive information about the ETL process. The log file can be used as a validation for process completion.  To automate the monitoring of these log files, perform the following steps: 1. Write a custom application to parse through the log file and search for [ERROR] . In most cases,  a major [ERROR] could cause the ETL process to fail. Searching the log and finding this value is worthy of an alert. 2. Determine the total number of steps in the ETL process, and validate that the log file recorded and entry for the final step.  For example validate that your log file contains an entry for Step 39/39 (could be different based on the version you are running). If there is no Step 39/39, then either the process is taking longer than expected or it didn't make it to the end.  Either way this would be a good cause for an alert. 3. Check the last line in the log file. The last line of the log file should contain an indication that the ETL run completed successfully. For example, the last line of a log file will say (results could be different based on Reporting Database versions):   [INFO] (Message) Finished Writing Report 4. You could write an Ant script to execute the ETL process and have it set to - failonerror="true" - and from there send results to an external tool to monitor the jobs, send to email, or send to database. With each ETL run, the log file appends to the existing log file by default. Because of this behavior, I would recommend renaming the existing log files before running a new ETL process. By doing this,  only log entries for the currently running ETL process is recorded in the new log files. Based on these log entries, alerts can be setup to notify the administrator or DBA. Another way to determine if the ETL process has completed successfully is to monitor the etl_processmaster table.  Depending on the Reporting Database version this could be in the Stage or Star databases. As of Reporting Database 2.2 and higher this would be in the Star database.  The etl_processmaster table records entries for the ETL run along with a Start and Finish time.  If the ETl process has failed the Finish date should be null. This table can be queried at a time when ETL process is expected to be finished and if null send an alert.  These are just some options. There are additional ways this can be accomplished based around these two areas - log files or database. Here is an additional query to gather more information about your ETL run (connect as Staruser): SELECT SYSDATE,test_script,decode(loc, 0, PROCESSNAME, trim(SUBSTR(PROCESSNAME, loc+1))) PROCESSNAME ,duration duration from ( select (e.endtime - b.starttime) * 1440 duration, to_char(b.starttime, 'hh24:mi:ss') starttime, to_char(e.endtime, 'hh24:mi:ss') endtime,  b.PROCESSNAME, instr(b.PROCESSNAME, ']') loc, b.infotype test_script from ( select processid, infodate starttime, PROCESSNAME, INFOMSG, INFOTYPE from etl_processinfo  where processid = (select max(PROCESSID) from etl_processinfo) and infotype = 'BEGIN' ) b  inner Join ( select processid, infodate endtime, PROCESSNAME, INFOMSG, INFOTYPE from etl_processinfo  where processid = (select max(PROCESSID) from etl_processinfo) and infotype = 'END' ) e on b.processid = e.processid  and b.PROCESSNAME = e.PROCESSNAME order by b.starttime)

    Read the article

  • Unable to download microsoft excel files from a IIS SSL site

    - by Jeffrey
    The web master at my corporation added SSL to the web site and now none of my users can download Microsoft word and xcel files the sites generates. According to Microsoft the following must be down. Web sites that want to allow this type of operation should remove the no-cache header or headers. Typical of MS they don't tell you what to do, how to do it, or what the best practice is. The web master says its a web config setting. But all i can finds is <configuration> <appSettings/> <connectionStrings/> <system.web> <httpRuntime sendCacheControlHeader="false"/> and I don't know if this is the best way to achieve the result. I would greatly appreciate some advice on this subject.

    Read the article

  • Collision planes confusion

    - by Jeffrey
    I'm following this tutorial by thecplusplusguy and in the linked video he explain that for example for the world basement and walls we need to create the actual rendered (shown to the player) walls and then duplicate them, place them in the same coordinates as the rendered walls and call them collision (by defining their material to collision). Then it defines in the Object loader function that those objects with material == collision are collision planes and should not be rendered but just used to check collision. Now I'm pretty confused. Why would we add this kind of complexity to a problem that can easily be solved by a simple loadObject(string plane_object, bool check_collision);: Creating only the walls object (by loading .obj file in plane_object) Define them also as collision planes whenever the check_collision is set to true In this case we have lowered the complexity of his method and make it more flexible and faster to develop (faster because we don't always have to make a copy for each plane and flexible because we don't hardcode the Object loader). The only case in which this method could not work is when we need hidden collision planes, and for that we could modify the loadObject() function like this: loadObject(string plane_object, bool check_collision = true, bool hide_object = false); Creating only the walls object (by loading .obj file in plane_object) Define them also as collision planes whenever the check_collision is set to true And add the ability to actually show the object or hide it based on hide_object. The final question is: am I right? What would the possible problem encountered with my solution versus his?

    Read the article

  • What functionality should I use in OpenGL 2.0?

    - by Jeffrey
    Considering OpenGL 2.1, we all know that glBegin and glEnd are the devil. Should I use only VBO to render 3d primitives (I can't find VAO in that version, weren't there already?)? Should I still use the matrix stack (why not?)? Should I still use glFrustum? Can I take advantage of shaders in GLSL 1.20? Where can I find a tutorial for VBO in OpenGL 2.1 and the "correct" way of programming in it? Also how am I supposed to animate something. Like a cube moving around an object or a player moving in the scene (static vbo data + shader?)? Note: Take your time to answer this question, I'll accept an answer tomorrow.

    Read the article

  • Removing mdadm array and converting to regular disks while preserving data

    - by Jeffrey Kevin Pry
    I have a 6 disk (2TB each) mdadm RAID 5 volume created in Ubuntu 12.04 Server. However, I'm moving to a different solution and want to "unraid" my disks but keep the data. Only 50% is in use. From what I can surmise I basically have to do this recursively for each physical disk. Fail the disk Format the failed disk Move a portion of files to the new disk. Reshape the array Shrink the logical volume md0 This seems like a very time consuming process. Is there an easier way to do this (automatically perhaps) without buying new disks to temporarily hold the data? I am also aware that during this processing my RAID volume will be degraded and vulnerable the entire time. I am not too concerned about this and will be using battery backup and moving the most important files off first. Thank you for your help!

    Read the article

  • Partitioning Strategies for P6 Reporting Database

    - by Jeffrey McDaniel
    Prior to P6 Reporting Database version 3.2 sp1 range partitioning was used. This was applied only to the history tables. The ranges were defined during installation and additional ranges would need to be added once your date range entered the final defined range. As of P6 Reporting Database version 3.2 sp1, interval partitioning was implemented. Interval partitioning was applied to the existing History table as well as Slowly Changing Dimension tables. One of the major advantages of interval partitioning is there is no more manual addition of ranges. The interval partitioning will automatically create partitions for the defined interval when data is inserted into the table and it exceeds the existing partitions. In 3.2 sp1 there are steps on how to update your partitioning. For all versions after 3.2 sp1 interval partitioning is the only partitioning option used. When upgrading it is important to be aware of these changes. Here is a link with more information on partitioning -the types and the advantages. http://docs.oracle.com/cd/E11882_01/server.112/e25523/partition.htm

    Read the article

  • Example of DOD design

    - by Jeffrey
    I can't seem to find a nice explanation of the Data Oriented Design for a generic zombie game (it's just an example, pretty common example). Could you make an example of the Data Oriented Design on creating a generic zombie class? Is the following good? Zombie list class: class ZombieList { GLuint vbo; // generic zombie vertex model std::vector<color>; // object default color std::vector<texture>; // objects textures std::vector<vector3D>; // objects positions public: unsigned int create(); // return object id void move(unsigned int objId, vector3D offset); void rotate(unsigned int objId, float angle); void setColor(unsigned int objId, color c); void setPosition(unsigned int objId, color c); void setTexture(unsigned int, unsigned int); ... void update(Player*); // move towards player, attack if near } Example: Player p; Zombielist zl; unsigned int first = zl.create(); zl.setPosition(first, vector3D(50, 50)); zl.setTexture(first, texture("zombie1.png")); ... while (running) { // main loop ... zl.update(&p); zl.draw(); // draw every zombie } Or would creating a generic World container that contains every action from bite(zombieId, playerId) to moveTo(playerId, vector) to createPlayer() to shoot(playerId, vector) to face(radians)/face(vector); and contains: std::vector<zombie> std::vector<player> ... std::vector<mapchunk> ... std::vector<vbobufferid> player_run_animation; ... be a good example? Whats the proper way to organize a game with DOD?

    Read the article

  • Use of list-unsubscribe to improve inbox delivery

    - by Jeffrey Simon
    To overcome email being classified as spam by Gmail, Google recommends a number of steps, which we have implemented (namely SPF, DKIM, and Precedence: bulk). One additional measure they recommend at https://support.google.com/mail/bin/answer.py?hl=en&answer=81126#authentication reads as follows: Because Gmail can help users automatically unsubscribe from your email, we strongly recommend the following: Provide a 'List-Unsubscribe' header which points to an email address where the user can unsubscribe easily from future mailings (Note: This is not a substitute method for unsubscribing). Documentation for List-Unsubscribe is found at http://www.list-unsubscribe.com/. From this documentation I expect a button to be provided by a supported mail client. I have tested the 'List-Unsubscribe' header and it does not appear to provide the button. I have tested in both Gmail and OS X Mail. I tested with an http address and with both an email address and an http address. The format of the header is as follows: List-Unsubscribe: <mailto:[email protected]>, <http://domain.com/member/unsubscribe/[email protected]?id=12345N> No button appears in any test. My questions: How widely is List-Unsubscribe supported? Should a button be appearing somewhere, or does something else have to be present? I have seen a comment that even if the button is not present, services like Gmail, Yahoo, Hotmail/Windows Live would give higher regard to email having the header. Thus it might be worthwhile for this aspect alone. Please note that our standard email footer already contacts instructions and a link to allow unsubscribing from our email. Finally, is it worth while to implement this header? (That is, any downsides?)

    Read the article

  • How activity id affects calculations such as schedule % complete when using a baseline?

    - by Jeffrey McDaniel
    Fields such as schedule % complete, planned value costs, etc. that use a baseline to help determine the value depend on the activity id's to match between the baseline project and the current project. If the activity id is changed the link is broken. In the P6 power client there is an internal guid that allows you to change the activity id in either the baseline or current project and still have these values related. In the P6 Reporting Database the activity id is used as the joining characteristic between which activities are a match between a baseline project and a current project.

    Read the article

  • Database Partitioning and Multiple Data Source Considerations

    - by Jeffrey McDaniel
    With the release of P6 Reporting Database 3.0 partitioning was added as a feature to help with performance and data management.  Careful investigation of requirements should be conducting prior to installation to help improve overall performance throughout the lifecycle of the data warehouse, preventing future maintenance that would result in data loss. Before installation try to determine how many data sources and partitions will be required along with the ranges.  In P6 Reporting Database 3.0 any adjustments outside of defaults must be made in the scripts and changes will require new ETL runs for each data source.  Considerations: 1. Standard Edition or Enterprise Edition of Oracle Database.   If you aren't using Oracle Enterprise Edition Database; the partitioning feature is not available. Multiple Data sources are only supported on Enterprise Edition of Oracle   Database. 2. Number of Data source Ids for partitioning during configuration.   This setting will specify how many partitions will be allocated for tables containing data source information.  This setting requires some evaluation prior to installation as       there are repercussions if you don't estimate correctly.   For example, if you configured the software for only 2 data sources and the partition setting was set to 2, however along came a 3rd data source.  The necessary steps to  accommodate this change are as follows: a) By default, 3 partitions are configured in the Reporting Database scripts. Edit the create_star_tables_part.sql script located in <installation directory>\star\scripts   and search for partition.  You’ll see P1, P2, P3.  Add additional partitions and sub-partitions for P4 and so on. These will appear in several areas.  (See P6 Reporting Database 3.0 Installation and Configuration guide for more information on this and how to adjust partition ranges). b) Run starETL -r.  This will recreate each table with the new partition key.  The effect of this step is that all tables data will be lost except for history related tables.   c) Run starETL for each of the 3 data sources (with the data source # (starETL.bat "-s2" -as defined in P6 Reporting Database 3.0 Installation and Configuration guide) The best strategy for this setting is to overestimate based on possible growth.  If during implementation it is deemed that there are atleast 2 data sources with possibility for growth, it is a better idea to set this setting to 4 or 5, allowing room for the future and preventing a ‘start over’ scenario. 3. The Number of Partitions and the Number of Months per Partitions are not specific to multi-data source.  These settings work in accordance to a sub partition of larger tables with regard to time related data.  These settings are dataset specific for optimization.  The number of months per partition is self explanatory, optimally the smaller the partition, the better query performance so if the dataset has an extremely large number of spread/history records, a lower number of months is optimal.  Working in accordance with this setting is the number of partitions, this will determine how many "buckets" will be created per the number of months setting.  For example, if you kept the default for # of partitions of 3, and select 2 months for each partitions you would end up with: -1st partition, 2 months -2nd partition, 2 months -3rd partition, all the remaining records Therefore with records to this setting, it is important to analyze your source db spread ranges and history settings when determining the proper number of months per partition and number of partitions to optimize performance.  Also be aware the DBA will need to monitor when these partition ranges will fill up and when additional partitions will need to be added.  If you get to the final range partition and there are no additional range partitions all data will be included into the last partition. 

    Read the article

  • Where are my date ranges in Analytics coming from?

    - by Jeffrey McDaniel
    In the P6 Reporting Database there are two main tables to consider when viewing time - W_DAY_D and W_Calendar_FS.  W_DAY_D is populated internally during the ETL process and will provide a row for every day in the given time range. Each row will contain aspects of that day such as calendar year, month, week, quarter, etc. to allow it to be used in the time element when creating requests in Analytics to group data into these time granularities. W_Calendar_FS is used for calculations such as spreads, but is also based on the same set date range. The min and max day_dt (W_DAY_D) and daydate (W_Calendar_FS) will be related to the date range defined, which is a start date and a rolling interval plus a certain range. Generally start date plus 3 years.  In P6 Reporting Database 2.0 this date range was defined in the Configuration utility.  As of P6 Reporting Database 3.0, with the introduction of the Extended Schema this date range is set in the P6 web application. The Extended Schema uses this date range to calculate the data for near real time reporting in P6.  This same date range is validated and used for the P6 Reporting Database.  The rolling date range means if today is April 1, 2010 and the rolling interval is set to three years, the min date will be 1/1/2010 and the max date will be 4/1/2013.  1/1/2010 will be the min date because we always back fill to the beginning of the year. On April 2nd, the Extended schema services are run and the date range is adjusted there to move the max date forward to 4/2/2013.  When the ETL process is run the Reporting Database will pick up this change and also adjust the max date on the W_DAY_D and W_Calendar_FS. There are scenarios where date ranges affecting areas like resource limit may not be adjusted until a change occurs to cause a recalculation, but based on general system usage these dates in these tables will progress forward with the rolling intervals. Choosing a large date range can have an effect on the ETL process for the P6 Reporting Database. The extract portion of the process will pull spread data over into the STAR. The date range defines how long activity and resource assignment spread data is spread out in these tables. If an activity lasts 5 days it will have 5 days of spread data. If a project lasts 5 years, and the date range is 3 years the spread data after that 3 year date range will be bucketed into the last day in the date range. For the overall project and even the activity level you will still see the correct total values.  You just would not be able to see the daily spread 5 years from now. This is an important question when choosing your date range, do you really need to see spread data down to the day 5 years in the future?  Generally this amount of granularity years in the future is not needed. Remember all those values 5, 10, 15, 20 years in the future are still available to report on they would be in more of a summary format on the activity or project.  The data is always there, the level of granularity is the decision.

    Read the article

  • How are vertex shader outs sent as inputs to the fragment shader?

    - by Jeffrey
    I'm learning some OpenGL 3.2 way of doing things and I think it's quite great, I'm actually understanding more of shaders and non-fixed pipeline in 1 week rather than those 2 years I tried to learn OpenGL fixed pipeline functions. But here's my question: From what I think I've understood the vertex shader is run for each vertexes in the VBO. But the fragments shader is run per each pixel (is that right?) which is a huge number compared to let's say 3 vertexes of a triangle. Now it seems that in the vertex shader the out variables (like colors and stuff) are passed 1 to 1 to the fragment shader. But let's say that I pass to the fragment shader the position of the vertex in the vertex shader. How is all executed? What vertex (A, B or C of the hipothetical triangle) is passed per each fragment and why?

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9  | Next Page >