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  • Ensure house map maze with lifts can be solved?

    - by Philipp Lenssen
    In my game we see the floors of a house from the side, and the hero can take lifts -- a lift either goes up (to the next lift upwards), or down (to the next lift downwards), depending on the arrow as shown, and there's always a pair of exactly two lifts connected. That's the only way the hero can move vertically, though he can freely move horizontally. The house map is a randomized 11x5 grid with different items, and unpassable walls to the far left, far right, and sometimes in one of the two middle positions: My question: How can I ensure the map is always randomized yet always solvable and that the hero, starting at the left side of the bottom floor, can always leave it via any upwards-pointing lift at the top floor? For what it's worth I'm using the Lua language for development. Thanks so much!

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  • ETPS/" Elantech Touchpad fails detecting single finger

    - by Philipp
    I have a new laptop with an "ETPS/2 Elantech Touchpad". A single finger is only detected, if it is held in such a way that a big area touches the pad. If one touches the pad only with the fingertip, it wil not be detected, both for clicking and for moving the pointer. Strangley, two-finger gestures are detected even if the pad is only touched with the fingertips. On ubuntuusers.de I found that Elantech touchpads require to reload the psmouse-module by: sudo modprobe -r psmouse sudo modprobe psmouse proto=imps If I do this, one finger finally gets detected as it should, but all two or more finger gestures stop working. Also grep -B 5 mouse /proc/bus/input/devices tells that the touchpad now is identified as a mouse, while before the changes it was identified correctly as ETPS/2 Elantech Touchpad.

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  • How can I make an MMORPG appeal to casual players?

    - by Philipp
    I believe that there is a significant market of players who would enjoy the exploration and interaction aspects of MMORPGs, but simply don't have the time for the endless grinding marathons which are part of the average MMORPG. MMORPGs are all about interaction between players. But when different players have different amounts of time to invest into a game, those with less time to spend will soon lack behind their power-leveling friends and won't be able to interact with them anymore. One way to solve this would be to limit the progress a player can achieve per day, so that it simply doesn't make sense to play more than one or two hours a day. But even the busiest casual players sometimes like to spend a whole sunday afternoon playing a video game. Just stopping them after two hours would be really frustrating. It also creates a pressure to use the daily progress limit every day, because otherwise the player would feel like wasting something. This pressure would be detrimental for casual gamers. What else could be done to level the playing field between those players who play 40+ hours a week and those who can't play more than 10?

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  • MMORPG design for time-limited players

    - by Philipp
    I believe that there is a significant market of players who would enjoy the exploration and interaction aspects of MMORPGs, but simply don't have the time for the endless grinding marathons which are part of the average MMORPG. MMORPGs are all about interaction between players. But when different players have different amounts of time to invest into a game, those with less time to spend will soon lack behind their power-leveling friends and won't be able to interact with them anymore. One way to solve this would be to limit the progress a player can achieve per day, so that it simply doesn't make sense to play more than one or two hours a day. But even the busiest casual players sometimes like to spend a whole sunday afternoon playing a video game. Just stopping them after two hours would be really frustrating. It also creates a pressure to use the daily progress limit every day, because otherwise the player would feel like wasting something. This pressure would be detrimental for casual gamers. What else could be done to level the playing field between those players who play 40+ hours a week and those who can't play more than 10?

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  • box2d resize bodies arround point

    - by philipp
    I have a compound object, consisting of a b2Body, vector-graphics and a list polygons which describe the b2body's shapes. This object has its own transformation matrix to centralize the storage of transformations. So far everything is working quiet fine, even scaling works, but not if i scale around a point. In the initialization phase of the object it is scaled around a point. This happens in this order: transform the main matrix transform the vector graphics and the polygons recreate the b2Body After this function ran, the shapes and all the graphics are exactly where they should be, BUT: after the first steps of the b2World the graphical stuff moves away from the body. When I ran the debugger I found out that the position of the body is 0/0 the red dot shows the center of scaling. the first image shows the basic setup and the second the final position of the graphics. This distance stays constant for the rest of the simulation. If I set the position via myBody.SetPosition( sx, sy ); the whole scenario just plays a bit more distant for the origin. Any Idea how to fix this? EDIT:: I came deeper down to the problem and it lies in the fact that i must not scale the transform matrix for the b2body shapes around the center, but set the b2body's position back to the point after scaling. But how can I calculate that point? EDIT 2 :: I came ever deeper down to it, even solved it, but this is a slow solution and i hope that there is somebody who understands what formula I need. assuming to have a set polygons relative to an origin as basis shapes for a b2body: scaling the whole object around a certain point is done in the following steps: i scale everything around the center except the polygons i create a clone of the polygons matrix i scale this clone around the point i calculate dx, dy as difference of clone.tx - original.tx and clone.ty - original.ty i scale the original polygon matrix NOT around the point i recreate the body i create the fixture i set the position of the body to dx and dy done! So what i an interested in is a formula for dx and dy without cloning matrices, scaling the clone around a point, getting dx and dy and finally scale the vertex matrix.

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  • Oracle OnTrack - Ist Ihre Kommunikation auf Schiene ?

    - by Philipp Weckerle
    Oracle OnTrack erlaubt aber nicht nur einfache, chat-ähnliche Gespräche zu führen, sondern auch Bilder und Dokumente einzubinden, diese zu Annotieren, und auch Voice Kommentare und Telefonkonversationen in die Gespräche einzuflechten. Ein System zum ganzheitlichen Erfassen von "Gesprächen". Mit Integration in Microsoft Outlook, iPhone, iPad und anderen mobilen Endgeräten bietet es eine einfach zu erreichende Plattform für struktorierte Kommunikation. Weitere Informationen finden Sie hier und auf oracle.com.

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  • Pathfinding for fleeing

    - by Philipp
    As you know there are plenty of solutions when you wand to find the best path in a 2-dimensional environment which leads from point A to point B. But how do I calculate a path when an object is at point A, and wants to get away from point B, as fast and far as possible? A bit of background information: My game uses a 2d environment which isn't tile-based but has floating point accuracy. The movement is vector-based. The pathfinding is done by partitioning the game world into rectangles which are walkable or non-walkable and building a graph out of their corners. I already have pathfinding between points working by using Dijkstras algorithm. The use-case for the fleeing algorithm is that in certain situations, actors in my game should perceive another actor as a danger and flee from it. The trivial solution would be to just move the actor in a vector in the direction which is opposite from the threat until a "safe" distance was reached or the actor reaches a wall where it then covers in fear. The problem with this approach is that actors will be blocked by small obstacles they could easily get around. As long as moving along the wall wouldn't bring them closer to the threat they could do that, but it would look smarter when they would avoid obstacles in the first place: Another problem I see is with dead ends in the map geometry. In some situations a being must choose between a path which gets it faster away now but ends in a dead end where it would be trapped, or another path which would mean that it wouldn't get that far away from the danger at first (or even a bit closer) but on the other hand would have a much greater long-term reward in that it would eventually get them much further away. So the short-term reward of getting away fast must be somehow valued against the long-term reward of getting away far. There is also another rating problem for situations where an actor should accept to move closer to a minor threat to get away from a much larger threat. But completely ignoring all minor threats would be foolish, too (that's why the actor in this graphic goes out of its way to avoid the minor threat in the upper right area): Are there any standard solutions for this problem?

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  • Joomla 2.5 -- Adding a custom field to menu-item-edit-form

    - by philipp
    I would like to add a new Field (Select list of all menu-items) to the menu item-edit form. To do so I was setting up an system plugin with the following directory structure: languageroot/languageroot.php languageroot/form/form.xml As you can see in the posted code, that is all very basic to try out. Only after adding the following lines: <li <?php echo $this-form-getLabel( 'langroot-text', 'main' )? <?php echo $this-form-getInput('langroot-text', 'main' ); ? </li to: /admininstrator/components/com_menus/views/item/tmpl/edit.php a textfield shows up. Is it possible to inject the field without touching the edit.php? Is there anywhere a good tutorial about the JForm api? Is a system-plugin the right kind, or could it be a content plugin, or should it even be a component?

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  • Set Position of multiple bodies

    - by philipp
    I have a character composed of five bodies which are tied together by a lot of joints. On of them is the overall chassis, to which all forces and impulses are applied to move the whole Character. All in all that works very fine, except one thing: I need to set the Position of the Character so that it get Beamed from one place to the other in one single frame. Unfortunately I cannot get this to work. I tried the following code, without any success… playerbodies.forEach(function (bd) { bd.SetLinearVelocity(new b2.Vec2()); var t = bd.GetTransform(); t.p.x -= 10; bd.SetTransform(t, bd.GetAngle()); }); How can I make that happen?

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  • Does an inventory limit in an MMORPG make sense?

    - by Philipp
    I am currently developing a simple 2d MMORPG. My current focus is the inventory system. I am currently wondering if I should implement a limit on what a player character can carry. Either in form of a maximum weight, a limited number of inventory slots, or a combination of both. Almost every MMORPG I ever played limits inventory space. But plausibility aside, is this really necessary from a gameplay point of view? Maybe it would in fact improve the game experience when I just let the players carry as much stuff as they want. tl;dr: What is the game development rationale behind limiting carrying capacity of player characters?

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  • 2d engine with WebGL

    - by Philipp
    I am currently developing a HTML5 canvas game with a sprite-based 2d engine. The engine is working well so far, but now I thought that I could maybe add some cool graphic effects when I would re-implement the whole engine with WebGL. The whole graphic engine would stay strictly two-dimensional (think of it as a 3d world where the z coordinate of all vertices is 0.0). What I hope to gain from this is the ability to use pixel shaders to create special effects. I also think that the performance could improve. What do you think about that plan?

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  • How can I use LightDM for user-defined sessions?

    - by Philipp
    If I unterstand it correctly, LightDM has replaced GDM per default. I wonder if it's possible to make it run the things I put in my .xinitrc file ... what I need is an option below "Unity" and "Unity 2D" which says "Run a user-defined session". Is that possible? Should be the easiest thing, but I did not get a clue so far. I export and define and run a lot of things in this file, so it's pretty important for me to have control over that. What I do NOT want is a custom session in /usr/some/where, I only want it to run the stuff from each user's xinitrc (or similar).

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  • Twitter4J throws exception in TwitterFactory

    - by Philipp Andre
    Hello Guys, i'm trying to access twitter via oauth. Therefore, i registered my app, downloaded Twitter4j, added the jars in my Eclipse-Project, and then tried to execute the following code: Twitter twitter = new TwitterFactory().getOAuthAuthorizedInstance("[key]","[secretKey]); RequestToken requestToken = twitter.getOAuthRequestToken(); System.out.println(requestToken.getAuthorizationURL()); But it raises the following exception: [Sat May 29 11:19:11 CEST 2010]Using class twitter4j.internal.logging.StdOutLoggerFactory as logging factory. [Sat May 29 11:19:11 CEST 2010]Use twitter4j.internal.http.alternative.HttpClientImpl as HttpClient implementation. Exception in thread "main" java.lang.AssertionError: java.lang.reflect.InvocationTargetException at twitter4j.internal.http.HttpClientFactory.getInstance(HttpClientFactory.java:71) at twitter4j.internal.http.HttpClientWrapper.<init>(HttpClientWrapper.java:59) at twitter4j.http.OAuthAuthorization.init(OAuthAuthorization.java:83) at twitter4j.http.OAuthAuthorization.<init>(OAuthAuthorization.java:74) at twitter4j.TwitterFactory.getOAuthAuthorizedInstance(TwitterFactory.java:112) at MainProgram.main(MainProgram.java:18) Caused by: java.lang.reflect.InvocationTargetException at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at twitter4j.internal.http.HttpClientFactory.getInstance(HttpClientFactory.java:65) ... 5 more Caused by: java.lang.NoClassDefFoundError: org/apache/http/impl/client/DefaultHttpClient at twitter4j.internal.http.alternative.HttpClientImpl.<init>(HttpClientImpl.java:63) ... 10 more I currently can't figure out why ... can you please give me some suggestions? Best regards Philipp

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  • Java applet needs permission but doesn't ask for it!

    - by Karl Jóhann
    I'm trying to connect a VPN connection (on Mac OS X 10.6.6) through a Check point java applet. The first time it ran I chose NOT to give it access to my files and such and now every time I try to lunch the applet it tells me too "Please confirm the use of this Java applet and then refresh or reopen the window." But I don't know how to confirm it nor delete the applet. How can I change the permissions afterwards and where can I find java applets installed on my computer? Update: This turns out to be a problem in Firefox. Cleared cookies, Java cache and certificate in Safari and it seems to work.

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  • Centos 5.5 [Read-only file system] issue after rebooting

    - by canu johann
    I have a virtual server under centos 5.5 (hosted by a japanese company called sakura ) Since yesterday, connection through ssh couldn't be established. I've contacted support center who told me to restart VS from the control panel. After restarting, I got the message below Connected to domain wwwxxxxxx.sakura.ne.jp Escape character is ^] [ OK ] Setting hostname localhost.localdomain: [ OK ] Setting up Logical Volume Management: No volume groups found [ OK ] Checking filesystems Checking all file systems. [/sbin/fsck.ext4 (1) -- /] fsck.ext4 -a /dev/vda3 / contains a file system with errors, check forced. /: Inodes that were part of a corrupted orphan linked list found. /: UNEXPECTED INCONSISTENCY; RUN fsck MANUALLY. (i.e., without -a or -p options) @@cat: /proc/self/attr/current: Invalid argument Welcome to CentOS Starting udev: @[ OK ] Setting hostname localhost.localdomain: [ OK ] Setting up Logical Volume Management: No volume groups found [ OK ] Checking filesystems Checking all file systems. [/sbin/fsck.ext4 (1) -- /] fsck.ext4 -a /dev/vda3 / contains a file system with errors, check forced. /: Inodes that were part of a corrupted orphan linked list found. /: UNEXPECTED INCONSISTENCY; RUN fsck MANUALLY. (i.e., without -a or -p options) [FAILED] *** An error occurred during the file system check. *** Dropping you to a shell; the system will reboot *** when you leave the shell. *** Warning -- SELinux is active *** Disabling security enforcement for system recovery. *** Run 'setenforce 1' to reenable. /etc/rc.d/rc.sysinit: line 53: /selinux/enforce: Read-only file system Give root password for maintenance (or type Control-D to continue): bash: cannot set terminal process group (-1): Inappropriate ioctl for device bash: no job control in this shell bash: cannot create temp file for here-document: Read-only file system bash: cannot create temp file for here-document: Read-only file system bash: cannot create temp file for here-document: Read-only file system bash: cannot create temp file for here-document: Read-only file system bash: cannot create temp file for here-document: Read-only file system bash: cannot create temp file for here-document: Read-only file system bash: cannot create temp file for here-document: Read-only file system bash: cannot create temp file for here-document: Read-only file system bash: cannot create temp file for here-document: Read-only file system bash: cannot create temp file for here-document: Read-only file system (Repair filesystem) 1 # setenforce 1 setenforce: SELinux is disabled (Repair filesystem) 2 # echo 1 (Repair filesystem) 4 # /etc/init.d/sshd status openssh-daemon is stopped (Repair filesystem) 5 # /etc/init.d/sshd start Starting sshd: NET: Registered protocol family 10 lo: Disabled Privacy Extensions touch: cannot touch `/var/lock/subsys/sshd': Read-only file system (Repair filesystem) 6 # sudo /etc/init.d/sshd start sudo: sorry, you must have a tty to run sudo (Repair filesystem) 7 # I have 4 site in production and I need to restart the server quickly (SSH + HTTPD ,...). Thank you for your time.

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  • EBS+RAID10+XFS slower than EBS+RAID10+EXT3 using MySQL?

    - by Johann Tagle
    We're currently using EC2 with 16 EBS volumes in RAID10 configuration for our MySQL data. I know some people don't recommend to put EBS volumes to RAID but that's not what I'm concerned about at the moment. Current format is ext3, but we're experimenting with moving to xfs, given many reports that it is faster. However, we're actually experiencing a performance degradation when the partition was converted to xfs - a benchmark run with inserts, updates, selects and deletes was more than 10 seconds slower using xfs. Any idea what could be the problem? Below is the fstab entry (really only changed ext3 to xfs). Database tables are innodb and we are using innodb_file_per_table. /dev/mapper/vg_data-lv_data /data xfs noatime 0 0 Thanks.

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  • How to configure my hosting provider for email when DNS redirection already in place?

    - by Johann
    First of all I apologize for my poor understanding of network and I hope I used the correct terminology for everything: I have bought a domain name with 1&1 to create an online shop, using kingeshop. I followed the steps explains here to point the domain name to kingeshop IP address and everything is working fine. Now I would also like to use my domain name to create an email account. But 1&1 seems to say they're not responsible for this now the DNS is transfered to kingeshop's. What I'm wondering is who is really "in charge" of my domain name now? 1&1 also lets me configure the MX-record but I don't have a clue what I can do with this. Could I just use an existing gmail address somehow? Thanks a lot for any help or clarity you can bring me on that matter!

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  • Deploying website content via Subversion

    - by Johann
    we have recently set up a new development infrastructure and process for one of our clients. This involves the strict use of subversion as a central source code repository. The svn repositories contains a seperate branch for code on the live system (/branches/live/). The repositories are use for PHP content (mainly Wordpress Blogs), but in future they may hold other asp code as well. Bonus points for a solutions which more or less in the same way with ASP code on Windows Server 2008 R2. We have two servers: one staging system and one live system. The staging system is updated regularly with the code of the trunk. The live system is update manually. Each webroot on the servers are working copy of either the trunk (staging system) or the live branch (live system). The current workflow is: Developing on the dev's box - commit into the trunk - auto-deploy on staging system - testing on the staging system - merging into /branches/live/ - manual deployment on live system. This works for one-way changes very well, however we have some troubles on every wordpress (or plugin) update: The WP update process removes the directories and unpack the archive of the new version. This removes the svn admin area as well, which produces a lot of errors. We could switch to SVN 1.7 with a single, global admin area, but this would only solve on part of the problem. Finally, we have done the update via the WP Gui, restored the svn admin area, added/removed the files and committed the changes to the trunk. After testing, we had to do basically the same thing on the live server (except the commit, we just reverted the changes and merged the new files from the staging system to the live system). I'm currently thinking of the following: The htdocs of each website is a svn export Each website has a svn working copy beside the htdocs directory a script which "replays" the changes in the wc from htdocs after an update in WP (rsync'ing the changed files to the working copy, rsync'ing new files and svn add them and finally svn delete the deleted files). The script would have to exclude some files (like wp-config.php, uploads/temp directories, etc.). Are there better ways to do this? Unfortunaly, a complete CI server is out of scope due to time and budget limitations.

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  • Why can't I copy a 7 GB file to an external USB HD with 120 GB free?

    - by Johann Gerell
    Yes, why can't I? I was stashing away some old photography backup zips last night. I could copy 4 of my 1 GB backup zips to my external USB connected hard-drive when I got the error message "Cannot copy file. Not enough free space." (sort of) for a zip of roughly 7 GB. But there are 120 GB free. Why is this? EDIT: Clarification - the files that I could copy was smaller than 4 GB. The failing one was 7 GB. The cause seems to be the FAT32 4 GB limit.

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  • Macports: port install jpeg fails

    - by Philipp Keller
    History: installed MacPorts on Leopard upgraded to Snow Leopard uninstall all ports reinstalled XCode sudo port uninstall jpeg sudo port install jpeg DEBUG: Found port in file:///opt/local/var/macports/sources/rsync.macports.org/release/ports/graphics/jpeg DEBUG: Changing to port directory: /opt/local/var/macports/sources/rsync.macports.org/release/ports/graphics/jpeg DEBUG: OS Platform: darwin DEBUG: OS Version: 10.3.0 DEBUG: Mac OS X Version: 10.6 DEBUG: System Arch: i386 DEBUG: setting option os.universal_supported to yes DEBUG: org.macports.load registered provides 'load', a pre-existing procedure. Target override will not be provided DEBUG: org.macports.unload registered provides 'unload', a pre-existing procedure. Target override will not be provided DEBUG: org.macports.distfiles registered provides 'distfiles', a pre-existing procedure. Target override will not be provided DEBUG: adding the default universal variant DEBUG: Reading variant descriptions from /opt/local/var/macports/sources/rsync.macports.org/release/ports/_resources/port1.0/variant_descriptions.conf DEBUG: Requested variant darwin is not provided by port jpeg. DEBUG: Requested variant i386 is not provided by port jpeg. DEBUG: Requested variant macosx is not provided by port jpeg. --- Computing dependencies for jpeg DEBUG: Executing org.macports.main (jpeg) DEBUG: Skipping completed org.macports.fetch (jpeg) DEBUG: Skipping completed org.macports.checksum (jpeg) DEBUG: Skipping completed org.macports.extract (jpeg) DEBUG: Skipping completed org.macports.patch (jpeg) --- Configuring jpeg DEBUG: Using compiler 'Mac OS X gcc 4.2' DEBUG: Executing org.macports.configure (jpeg) DEBUG: Environment: CFLAGS='-O2 -arch x86_64' CXXFLAGS='-O2 -arch x86_64' MACOSX_DEPLOYMENT_TARGET='10.6' CXX='/usr/bin/g++-4.2' F90FLAGS='-O2 -m64' LDFLAGS='-arch x86_64' OBJC='/usr/bin/gcc-4.2' FCFLAGS='-O2 -m64' INSTALL='/usr/bin/install -c' OBJCFLAGS='-O2 -arch x86_64' FFLAGS='-O2 -m64' CC='/usr/bin/gcc-4.2' DEBUG: Assembled command: 'cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_graphics_jpeg/work/jpeg-8a" && ./configure --prefix=/opt/local' sh: line 0: cd: /opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_graphics_jpeg/work/jpeg-8a: No such file or directory Error: Target org.macports.configure returned: configure failure: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_graphics_jpeg/work/jpeg-8a" && ./configure --prefix=/opt/local " returned error 1 DEBUG: Backtrace: configure failure: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_graphics_jpeg/work/jpeg-8a" && ./configure --prefix=/opt/local " returned error 1 while executing "$procedure $targetname" Warning: the following items did not execute (for jpeg): org.macports.activate org.macports.configure org.macports.build org.macports.destroot org.macports.install Error: Status 1 encountered during processing. To report a bug, see http://guide.macports.org/#project.tickets

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  • VPN with wrong subnet mask

    - by Philipp Schmid
    I followed these instructions on www.hottonetworking.com to set up VPN on a clean install of Windows Server 2008 SP2 (not R2 yet). When I then establish a VPN connection to that machine from a client machine (running Windows 7 RC), everything succeeds (it seems since I get a 'Connected' state in the network sharing center window), but I end up with a subnet mask (according to ipconfig /all) of 255.255.255.255 instead of 255.255.255.0. The net effect is that I don't have local network or internet capability. What additional configuration steps do I have to do to get VPN with the proper subnet mask working? Update: Using the steps outlined in the Technet article mentioned by Mr. Nimble, I was able to get internet connection. Apparently the subnet mask is not an issue as my coworker was able to connect using his VPN connection and ping the server machine by name as well.

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  • Php.ini: Local Value vs Master Value (safe_mode, specifically)

    - by Philipp Lenssen
    I can change php.ini values on my Apache and restart to see them in effect via a script showing php_info(). However, one setting is causing problems: safe_mode. I set it to "off" in php.ini but php_info() still shows it as Local value: On Master value: Off How can I find out which local value is overriding the master value? There's no htaccess directive of that kind in the httpdocs folder in question... (I already downloaded all files php_info() claims to be additional .ini files parsed, but safe_mode is not set in them.)

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  • Google Chrome app file opened is not always in front, receiving focus

    - by Philipp Lenssen
    On Windows Vista, I'm launching files associated with a Google Chrome "Application Shortcut" app by double-clicking them. While they will always open this way, they will sometimes not receive focus -- i.e. they sit in the task bar quietly but don't actually show in front on the screen (until I click on the app in the task bar again). Does anyone know how I can force the just-opened app to receive focus? The app being opened actually contains a web app I can customize, so I also have access to performing JavaScript commands post-startup. For background information, here is the regedit file I originally used to create the file association. Might well be this is a Google Chrome internal issue... apps I open with other editors get their focus alright, AFAIK. Thanks!

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  • Can't chgrp in NFS4 mounts

    - by Philipp
    Hello, I'm using Linux in a large multi-user network. Let A be some group which I'm am member of, but which is not my primary group. According to chmod(2) I should be able to chgrp a file to group A. Trying to do so succeeds on a local as well as on a NFSv3 mount, but not on a NFSv4/Kerberos mount (EPERM). Are there any special considerations regarding chgrp when using NFSv4 mounts?

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  • Network driver for Hyper-V restore from Windows Home Server

    - by Philipp Schmid
    I have backed up Windows Server 2008 running virtualized on Hyper-V to a Windows Home Server 2008 SP1 (I know I should have backed up the VHD instead). Now I need to restore the contents of the VM from WHS. I have created a restore CD ISO and used it to create a new VM. It all works as advertised up to the point where the restore process wants to load the network drivers (it only finds 4 disk drivers on the restore CD. but no network drivers). So I created a virtual floppy and copied the contents of 'Home Server Drivers for Restore onto it. But no luck! I have tried moving the 4 subdirectories into the root of the floppy, but that didn't work either. Finally, I started another instance of the WS 2008 to identify the network driver that the virtualized instance is using (%WINDOWS%\system32\drivers\netvsc60.sys) and copied that file onto the virtual floppy, without success. Does anyone have any suggestions on how to get networking working on a Hyper-V instance running off the Windows Home Server Restore CD? UPDATE: As suggested by delenda, I have added a legacy network adapter to my VM, and indeed I now get a network driver listed! However, the WHS it still not found, even after entering the home server name manually. PHS

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