How do I blend 2 lightmaps for day/night cycle in Unity?
- by Timothy Williams
Before I say anything else: I'm using dual lightmaps, meaning I need to blend both a near and a far.
So I've been working on this for a while now, I have a whole day/night cycle set up for renderers and lighting, and everything is working fine and not process intensive.
The only problem I'm having is figuring out how I could blend two lightmaps…