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  • c++ class member functions selected by traits

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched stackoverflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate non-virtual member functions? The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instatiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state info was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice?

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  • c++ class member functions instatiated by traits

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched stackoverflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate non-virtual member functions? The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instantiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits that are tested at runtime. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state info was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. The compiler (vc++ 2008) always complained that things didn't match. I would yell, "SFINAE, you moron!" but the moron is probably me. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice?

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  • C++ class member functions instantiated by traits

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched Stack Overflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate non-virtual member functions? The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instantiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits that are tested at runtime. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state information was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. The compiler (VC++ 2008) always complained that things didn't match. I would yell, "SFINAE, you moron!" but the moron is probably me. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice?

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  • Why isn't there a typeclass for functions?

    - by Steve314
    I already tried this on Reddit, but there's no sign of a response - maybe it's the wrong place, maybe I'm too impatient. Anyway... In a learning problem I've been messing around with, I realised I needed a typeclass for functions with operations for applying, composing etc. Reasons... It can be convenient to treat a representation of a function as if it were the function itself, so that applying the function implicitly uses an interpreter, and composing functions derives a new description. Once you have a typeclass for functions, you can have derived typeclasses for special kinds of functions - in my case, I want invertible functions. For example, functions that apply integer offsets could be represented by an ADT containing an integer. Applying those functions just means adding the integer. Composition is implemented by adding the wrapped integers. The inverse function has the integer negated. The identity function wraps zero. The constant function cannot be provided because there's no suitable representation for it. Of course it doesn't need to spell things as if it the values were genuine Haskell functions, but once I had the idea, I thought a library like that must already exist and maybe even using the standard spellings. But I can't find such a typeclass in the Haskell library. I found the Data.Function module, but there's no typeclass - just some common functions that are also available from the Prelude. So - why isn't there a typeclass for functions? Is it "just because there isn't" or "because it's not so useful as you think"? Or maybe there's a fundamental problem with the idea? The biggest possible problem I've thought of so far is that function application on actual functions would probably have to be special-cased by the compiler to avoid a looping problem - in order to apply this function I need to apply the function application function, and to do that I need to call the function application function, and to do that...

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  • Accessing a Class Member from a First-Class Function

    - by dbyrne
    I have a case class which takes a list of functions: case class A(q:Double, r:Double, s:Double, l:List[(Double)=>Double]) I have over 20 functions defined. Some of these functions have their own parameters, and some of them also use the q, r, and s values from the case class. Two examples are: def f1(w:Double) = (d:Double) => math.sin(d) * w def f2(w:Double, q:Double) = (d:Double) => d * q * w The problem is that I then need to reference q, r, and s twice when instantiating the case class: A(0.5, 1.0, 2.0, List(f1(3.0), f2(4.0, 0.5))) //0.5 is referenced twice I would like to be able to instantiate the class like this: A(0.5, 1.0, 2.0, List(f1(3.0), f2(4.0))) //f2 already knows about q! What is the best technique to accomplish this? Can I define my functions in a trait that the case class extends? EDIT: The real world application has 7 members, not 3. Only a small number of the functions need access to the members. Most of the functions don't care about them.

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  • Can't save data for a member in a data form

    - by RahulS
    Implied sharing is an old thing everyone knows the reasons and solutions of that, still little theory about that: With Essbase implied sharing, some members are shared even if you do not explicitly set them as shared. These members are implied shared members. When an implied share relationship is created, each implied member assumes the other member’s value. Essbase assumes (or implies) a shared member relationship in these situations: 1. A parent has only one child 2. A parent has only one child that consolidates to the parent In a Planning form that contains members with an implied sharing relationship, when a value is added for the parent, the child assumes the same value after the form is saved. Likewise, if a value is added for the child, the parent usually assumes the same value after a form is saved.For example, when a calculation script or load rule populates an implied share member, the other implied share member assumes the value of the member populated by the calculation script or load rule. The last value calculated or imported takes precedence. The result is the same whether you refer to the parent or the child as a variable in a calculation script. For more information have a look at: http://docs.oracle.com/cd/E17236_01/epm.1112/hp_admin_11122/ch14s11.html Now the issue which we are going to talk about is We loose data on save even when the parent is dynamic calc and has a single child. A dynamic calc parent to a single child:  If we design the form with following selection: In the data form we will find parent below the member and this is by design whenever you make a selection using commands to select all the member below parent, always children will appear before the parent: Lets try to enter data, Save it Now, try to change the way we selected members Here we go: Now the question again why this behavior: 1. Data from Planning data form passes to Essbase row by row, 2. Because in data form the child member appears before the parent, 3. First, data goes to Essbase for child (SingleStoreChild), 4. Then when Planning passes the data for parent there was #Missing or No data,  5. Over writes the data to #missing. PS: As we know that dynamic calc members are calculated on the fly they are not allocated with any memory in the Essbase, here the parent was dynamic calc and it was pointing to same memory as child in the background, when Planning was passing data to Essbase for second row it has updated the child with missing data.(Little confusing, let me know if you need more explanation) 6. As one of the solutions just change the order of appearance of parent and child. Cheers..!!! Rahul S. https://www.facebook.com/pages/HyperionPlanning/117320818374228

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  • Class member functions instantiated by traits

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched Stack Overflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate non-virtual member functions? The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instantiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits that are tested at runtime. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state information was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. The compiler (VC++ 2008) always complained that things didn't match. I would yell, "SFINAE, you moron!" but the moron is probably me. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice? UPDATE: Here's another try at explaining it. I want the user to be able to fill out an order (manifest) for a custom optimizer, something like ordering off of a Chinese menu - one from column A, one from column B, etc.. Waiter, from column A (updaters), I'll have the BFGS update with Cholesky-decompositon sauce. From column B (line-searchers), I'll have the cubic interpolation line-search with an eta of 0.4 and a rho of 1e-4, please. Etc... UPDATE: Okay, okay. Here's the playing-around that I've done. I offer it reluctantly, because I suspect it's a completely wrong-headed approach. It runs okay under vc++ 2008. #include <boost/utility.hpp> #include <boost/type_traits/integral_constant.hpp> namespace dj { struct CBFGS { void bar() {printf("CBFGS::bar %d\n", data);} CBFGS(): data(1234){} int data; }; template<class T> struct is_CBFGS: boost::false_type{}; template<> struct is_CBFGS<CBFGS>: boost::true_type{}; struct LMQN {LMQN(): data(54.321){} void bar() {printf("LMQN::bar %lf\n", data);} double data; }; template<class T> struct is_LMQN: boost::false_type{}; template<> struct is_LMQN<LMQN> : boost::true_type{}; struct default_optimizer_traits { typedef CBFGS update_type; }; template<class traits> class Optimizer; template<class traits> void foo(typename boost::enable_if<is_LMQN<typename traits::update_type>, Optimizer<traits> >::type& self) { printf(" LMQN %lf\n", self.data); } template<class traits> void foo(typename boost::enable_if<is_CBFGS<typename traits::update_type>, Optimizer<traits> >::type& self) { printf("CBFGS %d\n", self.data); } template<class traits = default_optimizer_traits> class Optimizer{ friend typename traits::update_type; //friend void dj::foo<traits>(typename Optimizer<traits> & self); // How? public: //void foo(void); // How??? void foo() { dj::foo<traits>(*this); } void bar() { data.bar(); } //protected: // How? typedef typename traits::update_type update_type; update_type data; }; } // namespace dj int main_() { dj::Optimizer<> opt; opt.foo(); opt.bar(); std::getchar(); return 0; }

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  • Question about member function pointers in a heirarchy

    - by Jesse Beder
    I'm using a library that defines an interface: template<class desttype> void connect(desttype* pclass, void (desttype::*pmemfun)()); and I have a small heirarchy class base { void foo(); }; class derived: public base { ... }; In a member function of derived, I want to call connect(this, &derived::foo); but it seems that &derived::foo is actually a member function pointer of base; gcc spits out error: no matching function for call to ‘connect(derived* const&, void (base::* const&)())’ I can get around this by explicitly casting this to base *; but why can't the compiler match the call with desttype = base (since derived * can be implicitly cast to base *)? Also, why is &derived::foo not a member function pointer of derived?

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  • C++ inheritance and member function pointers

    - by smh
    In C++, can member function pointers be used to point to derived (or even base) class members? EDIT: Perhaps an example will help. Suppose we have a hierarchy of three classes X, Y, Z in order of inheritance. Y therefore has a base class X and a derived class Z. Now we can define a member function pointer p for class Y. This is written as: void (Y::*p)(); (For simplicity, I'll assume we're only interested in functions with the signature void f() ) This pointer p can now be used to point to member functions of class Y. This question (two questions, really) is then: Can p be used to point to a function in the derived class Z? Can p be used to point to a function in the base class X?

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  • Static functions vs const functions

    - by baash05
    I'm looking at a member function int funct(int x) const; And I'm wondering if static int funct(int x); would be better. If a member function doesn't use any of the member variables should it be static. Are there any things that would discourage this?

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  • cannot override a concrete member without a third member that's overridden by both

    - by huynhjl
    What does the following error message mean? cannot override a concrete member without a third member that's overridden by both (this rule is designed to prevent ``accidental overrides''); I was trying to do stackable trait modifications. It's a little bit after the fact since I already have a hierarchy in place and I'm trying to modify the behavior without having to rewrite a lot of code. I have a base class called AbstractProcessor that defines an abstract method sort of like this: class AbstractProcessor { def onPush(i:Info): Unit } I have a couple existing traits, to implement different onPush behaviors. trait Pass1 { def onPush(i:Info): Unit = { ... } } trait Pass2 { def onPush(i:Info): Unit = { ... } } So that allows me to use new AbstractProcessor with Pass1 or new AbstractProcessor with Pass2. Now I would like to do some processing before and after the onPush call in Pass1 and Pass2 while minimizing code changes to AbstractProcessor and Pass1 and Pass2. I thought of creating a trait that does something like this: trait Custom extends AbstractProcessor { abstract override def onPush(i:Info): Unit = { // do stuff before super.onPush(i) // do stuff after } And using it with new AbstractProcessor with Pass1 with Custom and I got that error message.

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  • Static member function pointer to hold non static member function

    - by user1425406
    This has defeated me. I want to have a static class variable which is a pointer to a (non-static) member function. I've tried all sorts of ways, but with no luck (including using typedefs, which just seemed to give me a different set of errors). In the code below I have the static class function pointer funcptr, and I can call it successfully from outside the class, but not from within the member function CallFuncptr - which is what I want to do. Any suggestions? #include <stdio.h> class A { public: static int (A::*funcptr)(); int Four() { return 4;}; int CallFuncptr() { return (this->*funcptr)(); } // doesn't link - undefined reference to `A::funcptr' }; int (A::*funcptr)() = &A::Four; int main() { A fred; printf("four? %d\n", (fred.*funcptr)()); // This works printf("four? %d\n", fred.CallFuncptr()); // But this is the way I want to call it }

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  • Class member functions instantiated by traits [policies, actually]

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched Stack Overflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate member functions? [Update: I used the wrong term here. It should be "policies" rather than "traits." Traits describe existing classes. Policies prescribe synthetic classes.] The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instantiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits that are tested at runtime. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state information was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. The compiler (VC++ 2008) always complained that things didn't match. I would yell, "SFINAE, you moron!" but the moron is probably me. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice? UPDATE: Here's another try at explaining it. I want the user to be able to fill out an order (manifest) for a custom optimizer, something like ordering off of a Chinese menu - one from column A, one from column B, etc.. Waiter, from column A (updaters), I'll have the BFGS update with Cholesky-decompositon sauce. From column B (line-searchers), I'll have the cubic interpolation line-search with an eta of 0.4 and a rho of 1e-4, please. Etc... UPDATE: Okay, okay. Here's the playing-around that I've done. I offer it reluctantly, because I suspect it's a completely wrong-headed approach. It runs okay under vc++ 2008. #include <boost/utility.hpp> #include <boost/type_traits/integral_constant.hpp> namespace dj { struct CBFGS { void bar() {printf("CBFGS::bar %d\n", data);} CBFGS(): data(1234){} int data; }; template<class T> struct is_CBFGS: boost::false_type{}; template<> struct is_CBFGS<CBFGS>: boost::true_type{}; struct LMQN {LMQN(): data(54.321){} void bar() {printf("LMQN::bar %lf\n", data);} double data; }; template<class T> struct is_LMQN: boost::false_type{}; template<> struct is_LMQN<LMQN> : boost::true_type{}; // "Order form" struct default_optimizer_traits { typedef CBFGS update_type; // Selection from column A - updaters }; template<class traits> class Optimizer; template<class traits> void foo(typename boost::enable_if<is_LMQN<typename traits::update_type>, Optimizer<traits> >::type& self) { printf(" LMQN %lf\n", self.data); } template<class traits> void foo(typename boost::enable_if<is_CBFGS<typename traits::update_type>, Optimizer<traits> >::type& self) { printf("CBFGS %d\n", self.data); } template<class traits = default_optimizer_traits> class Optimizer{ friend typename traits::update_type; //friend void dj::foo<traits>(typename Optimizer<traits> & self); // How? public: //void foo(void); // How??? void foo() { dj::foo<traits>(*this); } void bar() { data.bar(); } //protected: // How? typedef typename traits::update_type update_type; update_type data; }; } // namespace dj int main() { dj::Optimizer<> opt; opt.foo(); opt.bar(); std::getchar(); return 0; }

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  • Get default value of class member ( C# )

    - by Ruben Aster
    Let's assume I have a class ClassWithMember class ClassWithMember { int myIntMember = 10; } How do I get the default value 10 of the myIntMember member by System.Type? I'm currently struggling around with reflections by all I retreive is the default value of int (0) not the classes default member (10)..

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  • C++ Pointer member function with templates assignment with a member function of another class

    - by Agusti
    Hi, I have this class: class IShaderParam{ public: std::string name_value; }; template<class TParam> class TShaderParam:public IShaderParam{ public: void (TShaderParam::*send_to_shader)( const TParam&,const std::string&); TShaderParam():send_to_shader(NULL){} TParam value; void up_to_shader(); }; typedef TShaderParam<float> FloatShaderParam; typedef TShaderParam<D3DXVECTOR3> Vec3ShaderParam; In another class, I have a vector of IShaderParams* and functions that i want to send to "send_to_shader". I'm trying assign the reference of these functions like this: Vec3ShaderParam *_param = new Vec3ShaderParam; _param-send_to_shader = &TShader::setVector3; This is the function: void TShader::setVector3(const D3DXVECTOR3 &vec, const std::string &name){ //... } And this is the class with IshaderParams*: class TShader{ std::vector params; public: Shader effect; std::string technique_name; TShader(std::string& afilename):effect(NULL){}; ~TShader(); void setVector3(const D3DXVECTOR3 &vec, const std::string &name); When I compile the project with Visual Studio C++ Express 2008 I recieve this error: Error 2 error C2440: '=' :can't make the conversion 'void (__thiscall TShader::* )(const D3DXVECTOR3 &,const std::string &)' a 'void (__thiscall TShaderParam::* )(const TParam &,const std::string &)' c:\users\isagoras\documents\mcv\afoc\shader.cpp 127 Can I do the assignment? No? I don't know how :-S Yes, I know that I can achieve the same objective with other techniques, but I want to know how can I do this..

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  • c# binarysearch a list<T> by a member of T

    - by Pygmy
    I have a baseclass Event with a DateTime member TimeStamp. Lots of other event-classes will derive from this. I want to be able to search a list of events (that can contain events with duplicate timestamps) fast, so I'd like to use a binary search. So I started out writing something like this : public class EventList<T> : List<T> where T : Event { private IComparer<T> comparer = (x, y) => Comparer<DateTime>.Default.Compare(x.TimeStamp, y.TimeStamp); public IEnumerable<T> EventsBetween(DateTime inFromTime, DateTime inToTime) { // Find the index for the beginning. int index = this.BinarySearch(inFromTime, comparer); // BLAH REST OF IMPLEMENTATION } } The problem is that the BinarySearch only accepts T (so - an Event type) as parameter, while I want to search based on a member of T - the TimeStamp. What would be a good way to approach this ?

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  • Caching for a Custom Repositiory Adapter for WebSphere Portal Virtual Member Manager

    - by Spike Williams
    I'm looking at writing a custom repository adapter to interact with Virtual Member Manager on WebSphere Portal 6.1. Basically, its a layer that takes a request in the form of a commonj.sco.DataObject and passes that on to an external web service, to get various information on our logged in users that is not otherwise available in LDAP. I'm concerned about the performance hit of going to a service every time we want to pull some permission from the back end. My question is, can the Virtual Member Manager handle caching of data going in and out of the custom repository adapters, or is that something I'm going to have to build into the adapter myself?

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  • c++ defining a static member of a template class with type inner class pointer

    - by Jack
    I have a template class like here (in a header) with a inner class and a static member of type pointer to inner class template <class t> class outer { class inner { int a; }; static inner *m; }; template <class t> outer <t>::inner *outer <t>::m; when i want to define that static member i says "error: expected constructor, destructor, or type conversion before '*' token" on the last line (mingw32-g++ 3.4.5)

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  • Const Functions and Interfaces in C++

    - by 58gh1z
    I'll use the following (trivial) interface as an example: struct IObject { virtual ~IObject() {} virtual std::string GetName() const = 0; virtual void ChangeState() = 0; }; Logic dictates that GetName should be a const member function while ChangeState shouldn't. All code that I've seen so far doesn't follow this logic, though. That is, GetName in the example above wouldn't be marked as a const member function. Is this laziness/carelessness or is there a legitimate reason for this? What are the major cons of me forcing my clients to implement const member functions when they are logically called for?

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  • How to ensure that a member variable is initialized before calling a class method

    - by Omkar Ekbote
    There's a class with a parametrized constructor that initializes a member variable. All public methods of the class then use this member variable to do something. I want to ensure that the caller always creates an object using the parametrized constructor (there is also a setter for this member variable) and then call that object's methods. In essence, it should be impossible for the caller to call any method without setting a value to the member variable (either by using the parametrized constructor or the setter). Currently, a caller can simply make an object using the default constructor and then call that object's method - I want to avoid checking whether or not the member variable is set in each and every one of the 20-odd methods of the class (and throw an exception if it is not). Though a runtime solution is acceptable (better than the one I mentioned above); a compile-time solution is preferable so that any developer will not be allowed to make that mistake and then waste hours debuggging it!

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  • trouble accessing non-static functions from static functions in AS3

    - by Dogmatixed
    I have a class containing, among other things, a drop down menu. With the aim of saving space, and since the contents of the menu will never change, I've made a static DataProvider for the whole class that populates each instances menu. I was hoping to populate the list with actual functions like so: tmpArr.push({label:"Details...", funct:openDetailsMenu, args:""}); and then assign tmpArr to the DataProvider. Because the DataProvider is static the function that contains that code also needs to be static, but the functions in the array are non-static. At first it didn't seem like a problem, because when the user clicks on a menu item the drop down menu can call a non-static "executeFunction(funct, args)" on its parent. However, when I try to compile, the static function setting up the DataProvider it can't find the non-static functions being passed. If the compiler would just trust me the code would work fine! The simple solution is to just pass strings and use a switch statement to call functions based on that, but that's big, ugly, inelegant, and difficult to maintain, especially if something inherits from this class. The simpler solution is to just make the DataProvider non-static, but I'm wondering if anyone else has a good way of dealing with this? Making the static function able to see its non-static brethren? Thanks.

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  • Access reading error when using class member variable

    - by bsg
    Hi, I have a class with private member variables declared in a header file. In my constructor, I pass in some filenames and create other objects using those names. This works fine. When I try to add another member variable, however, and initialize it in the constructor, I get an access reading violation. I sent the code to someone else and it works fine on his computer. Any idea what could be wrong? Here is the offending code: The .h file: class QUERYMANAGER { INDEXCACHE *cache; URLTABLE *table; SNIPPET *snip; int* iquery[MAX_QUERY_LENGTH]; int* metapointers[MAX_QUERY_LENGTH]; int blockpointers[MAX_QUERY_LENGTH]; int docpositions[MAX_QUERY_LENGTH]; int numberdocs[MAX_QUERY_LENGTH]; int frequencies[MAX_QUERY_LENGTH]; int docarrays[MAX_QUERY_LENGTH][256]; int qsize; public: QUERYMANAGER(); QUERYMANAGER(char *indexfname, char *btfname, char *urltablefname, char *snippetfname, char *snippetbtfname); ~QUERYMANAGER(); This is the .cpp file: #include "querymanagernew.h" #include "snippet.h" using namespace std; QUERYMANAGER::QUERYMANAGER(char *indexfname, char *btfname, char *urltablefname, char *snippetfname, char *snippetbtfname){ cache = new INDEXCACHE(indexfname, btfname); table = new URLTABLE(urltablefname); snip = new SNIPPET(snippetfname, snippetbtfname); //this is where the error occurs qsize = 0; } I am totally at a loss as to what is causing this - any ideas? Thanks, bsg

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  • Optional Member Objects

    - by David Relihan
    Okay, so you have a load of methods sprinkled around your systems main class. So you do the right thing and refactor by creating a new class and perform move method(s) into a new class. The new class has a single responsibility and all is right with the world again: class Feature { public: Feature(){}; void doSomething(); void doSomething1(); void doSomething2(); }; So now your original class has a member variable of type object: Feature _feature; Which you will call in the main class. Now if you do this many times, you will have many member-objects in your main class. Now these features may or not be required based on configuration so in a way it's costly having all these objects that may or not be needed. Can anyone suggest a way of improving this? At the moment I plan to test in the newly created class if the feature is enabled - so the when a call is made to method I will return if it is not enabled. I could have a pointer to the object and then only call new if feature is enabled - but this means I will have to test before I call a method on it which would be potentially dangerous and not very readable. Would having an auto_ptr to the object improve things: auto_ptr<Feature> feature; Or am I still paying the cost of object invokation even though the object may\or may not be required. BTW - I don't think this is premeature optimisation - I just want to consider the possibilites.

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  • Usefulness of Toggle functions

    - by roygbiv
    Is it better to write functions that explicitly do something (i.e. HideForm/ShowForm etc...) or is it better to write 'Toggle' type functions (i.e. ToggleVisibility)? I find Toggle type functions awkard because it's hard to track the state by reading the code. In what situations is a toggle type function useful?

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