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  • Problem with hadoop start-dfs.sh

    - by user288501
    I installed and configured hadoop on my Ubuntu 14.04 server, virtualized inside of hyper-v, however I am getting an issue when i run start-dfs.sh root@sUbuntu01:/var/log# start-dfs.sh 14/06/04 15:27:08 WARN util.NativeCodeLoader: Unable to load native-hadoop library for your platform... using builtin-java classes where applicable Starting namenodes on [OpenJDK 64-Bit Server VM warning: You have loaded library /usr/local/hadoop/lib/native/libhadoop.so.1.0.0 which might have disabled stack guard. The VM will try to fix the stack guard now. It's highly recommended that you fix the library with 'execstack -c <libfile>', or link it with '-z noexecstack'. localhost] sed: -e expression #1, char 6: unknown option to `s' -c: Unknown cipher type 'cd' localhost: Ubuntu 14.04 LTS localhost: starting namenode, logging to /usr/local/hadoop/logs/hadoop-root-namenode-sUbuntu01.out noexecstack'.: ssh: Could not resolve hostname noexecstack'.: Name or service not known '-z: ssh: Could not resolve hostname '-z: Name or service not known 'execstack: ssh: Could not resolve hostname 'execstack: Name or service not known disabled: ssh: Could not resolve hostname disabled: Name or service not known with: ssh: Could not resolve hostname with: Name or service not known have: ssh: Could not resolve hostname have: Name or service not known VM: ssh: Could not resolve hostname vm: Name or service not known stack: ssh: Could not resolve hostname stack: Name or service not known guard: ssh: Could not resolve hostname guard: Name or service not known fix: ssh: Could not resolve hostname fix: Name or service not known VM: ssh: Could not resolve hostname vm: Name or service not known the: ssh: Could not resolve hostname the: Name or service not known to: ssh: Could not resolve hostname to: Name or service not known warning:: ssh: Could not resolve hostname warning:: Name or service not known it: ssh: Could not resolve hostname it: Name or service not known now.: ssh: Could not resolve hostname now.: Name or service not known library: ssh: Could not resolve hostname library: Name or service not known will: ssh: Could not resolve hostname will: Name or service not known link: ssh: Could not resolve hostname link: Name or service not known or: ssh: Could not resolve hostname or: Name or service not known It's: ssh: Could not resolve hostname it's: Name or service not known <libfile>',: ssh: Could not resolve hostname <libfile>',: Name or service not known which: ssh: connect to host which port 22: Connection timed out have: ssh: connect to host have port 22: Connection timed out you: ssh: connect to host you port 22: Connection timed out try: ssh: connect to host try port 22: Connection timed out the: ssh: connect to host the port 22: Connection timed out highly: ssh: connect to host highly port 22: Connection timed out might: ssh: connect to host might port 22: Connection timed out loaded: ssh: connect to host loaded port 22: Connection timed out You: ssh: connect to host you port 22: Connection timed out guard.: ssh: connect to host guard. port 22: Connection timed out library: ssh: connect to host library port 22: Connection timed out Server: ssh: connect to host server port 22: Connection timed out fix: ssh: connect to host fix port 22: Connection timed out The: ssh: connect to host the port 22: Connection timed out recommended: ssh: connect to host recommended port 22: Connection timed out that: ssh: connect to host that port 22: Connection timed out stack: ssh: connect to host stack port 22: Connection timed out OpenJDK: ssh: connect to host openjdk port 22: Connection timed out 64-Bit: ssh: connect to host 64-bit port 22: Connection timed out with: ssh: connect to host with port 22: Connection timed out localhost: Ubuntu 14.04 LTS localhost: starting datanode, logging to /usr/local/hadoop/logs/hadoop-root-datanode-sUbuntu01.out localhost: OpenJDK 64-Bit Server VM warning: You have loaded library /usr/local/hadoop/lib/native/libhadoop.so.1.0.0 which might have disabled stack guard. The VM will try to fix the stack guard now. localhost: It's highly recommended that you fix the library with 'execstack -c <libfile>', or link it with '-z noexecstack'. Starting secondary namenodes [OpenJDK 64-Bit Server VM warning: You have loaded library /usr/local/hadoop/lib/native/libhadoop.so.1.0.0 which might have disabled stack guard. The VM will try to fix the stack guard now. It's highly recommended that you fix the library with 'execstack -c <libfile>', or link it with '-z noexecstack'. 0.0.0.0] sed: -e expression #1, char 6: unknown option to `s' warning:: ssh: Could not resolve hostname warning:: Name or service not known -c: Unknown cipher type 'cd' It's: ssh: Could not resolve hostname it's: Name or service not known 'execstack: ssh: Could not resolve hostname 'execstack: Name or service not known '-z: ssh: Could not resolve hostname '-z: Name or service not known 0.0.0.0: Ubuntu 14.04 LTS 0.0.0.0: starting secondarynamenode, logging to /usr/local/hadoop/logs/hadoop-root-secondarynamenode-sUbuntu01.out 0.0.0.0: OpenJDK 64-Bit Server VM warning: You have loaded library /usr/local/hadoop/lib/native/libhadoop.so.1.0.0 which might have disabled stack guard. The VM will try to fix the stack guard now. 0.0.0.0: It's highly recommended that you fix the library with 'execstack -c <libfile>', or link it with '-z noexecstack'. noexecstack'.: ssh: Could not resolve hostname noexecstack'.: Name or service not known <libfile>',: ssh: Could not resolve hostname <libfile>',: Name or service not known link: ssh: Could not resolve hostname link: No address associated with hostname it: ssh: Could not resolve hostname it: No address associated with hostname to: ssh: connect to host to port 22: Connection timed out or: ssh: connect to host or port 22: Connection timed out you: ssh: connect to host you port 22: Connection timed out guard.: ssh: connect to host guard. port 22: Connection timed out VM: ssh: connect to host vm port 22: Connection timed out stack: ssh: connect to host stack port 22: Connection timed out library: ssh: connect to host library port 22: Connection timed out Server: ssh: connect to host server port 22: Connection timed out might: ssh: connect to host might port 22: Connection timed out stack: ssh: connect to host stack port 22: Connection timed out You: ssh: connect to host you port 22: Connection timed out now.: ssh: connect to host now. port 22: Connection timed out disabled: ssh: connect to host disabled port 22: Connection timed out have: ssh: connect to host have port 22: Connection timed out will: ssh: connect to host will port 22: Connection timed out The: ssh: connect to host the port 22: Connection timed out have: ssh: connect to host have port 22: Connection timed out try: ssh: connect to host try port 22: Connection timed out the: ssh: connect to host the port 22: Connection timed out guard: ssh: connect to host guard port 22: Connection timed out the: ssh: connect to host the port 22: Connection timed out recommended: ssh: connect to host recommended port 22: Connection timed out with: ssh: connect to host with port 22: Connection timed out library: ssh: connect to host library port 22: Connection timed out 64-Bit: ssh: connect to host 64-bit port 22: Connection timed out fix: ssh: connect to host fix port 22: Connection timed out which: ssh: connect to host which port 22: Connection timed out VM: ssh: connect to host vm port 22: Connection timed out OpenJDK: ssh: connect to host openjdk port 22: Connection timed out fix: ssh: connect to host fix port 22: Connection timed out highly: ssh: connect to host highly port 22: Connection timed out that: ssh: connect to host that port 22: Connection timed out with: ssh: connect to host with port 22: Connection timed out loaded: ssh: connect to host loaded port 22: Connection timed out 14/06/04 15:36:02 WARN util.NativeCodeLoader: Unable to load native-hadoop library for your platform... using builtin-java classes where applicable Any advice?

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  • host and share files in my hosting

    - by user1314836
    I currently have a domain+hosting with unlimited hosting space for our website. On the other hand, I use Dropbox to share our organizational files and photos between about 10 users. The thing is that sharing photos uses too much space for what a free Dropbox account offers. So I am thinking of taking advantage of my hosting space, but using FTP seems not to be ideal for users who are not too skilled with computers. In addition, it doesn't handle versions in case some user makes a mess of it. And using a public FTP to upload and giving them only download permission doesn't seem a good idea as I am only the CTO. So what I want is basically to implement a local Dropbox for a few users, but I'd prefer something that is not too complex to install/mantain. Thank you a lot.

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  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

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  • Setup mod-rewrite

    - by Publiccert
    I'm trying to setup mod-rewrite for a few servers. The code lives in /home/jeff/www/upload/application/ However, this is what's happening. It appears to be a problem with mod-rewrite since it's appending code.py to the beginning of the directory: The requested URL /code.py/home/jeff/www/upload/application/ was not found on this server. Here are the rules. Which one is the culprit? WSGIScriptAlias / /home/jeff/www/upload/application Alias /static /home/jeff/www/upload/public_html <Directory /home/jeff/www/upload/application> SetHandler wsgi-script Options ExecCGI FollowSymLinks </Directory> AddType text/html .py <Location /> RewriteEngine on RewriteBase / RewriteCond %{REQUEST_URI} !^/static RewriteCond %{REQUEST_URI} !^(/.*)+code.py/ RewriteRule ^(.*)$ code.py/$1 [PT] </Location> </VirtualHost>

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    - by phunehehe
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  • no pg_hba.conf entry for host

    - by Priya
    Hi All I am new to Perl as well as Postgresql I get following error when i try to connect using DBI DBI connect('database=chaosLRdb;host=192.168.0.1;port=5433','postgres',...) failed: FATAL: no pg_hba.conf entry for host "192.168.0.1", user "postgres", database "chaosLRdb", SSL off Here is my pg_hba.conf file: # "local" is for Unix domain socket connections only local all all md5 # IPv4 local connections: host all all 127.0.0.1/32 md5 # IPv6 local connections: host all all ::1/128 md5 host all postgres 127.0.0.1/32 trust host all postgres 192.168.0.1/32 trust host all all 192.168.0.1/32 trust host all all 192.168.0.1/128 trust host all all 192.168.0.1/32 md5 host chaosLRdb postgres 192.168.0.1/32 md5 local all all 192.168.0.1/32 trust My perl code is #!/usr/bin/perl-w use DBI; use FileHandle; print "Start connecting to the DB...\n"; @ary = DBI->available_drivers(true); %drivers = DBI->installed_drivers(); my $dbh = DBI->connect("DBI:PgPP:database=chaosLRdb;host=192.168.0.1;port=5433", "postgres", "chaos123"); May I know what i miss here?

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  • Mod disk_cache permanent caching images and disabling reacurring header updates

    - by user135532
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    - by davidv
    I am beginner in android game development. I want my game to run only in landscape fullscreen mod (currently I have Optimus 2X with resolution 800x480 in landscape), and I dont know how to set it. I found the fullscreen mod settings, and tried some landscape mod (set orientation:landscape in AndroidManifest), but the game is now crashing and its very unstable (eg. when i change phone orientation). So is there any way to do that? Thank you for help.

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  • First Minecraft mod not working: make a new sword

    - by yamikoWebs
    I am making my first mod and cannot see what is wrong with it. I am using MCP and Modloader. For my first mod I was going to make swords. I started with making a new EnumToolMaterials WOOD(0, 59, 2.0F, 0, 15), STONE(1, 131, 4.0F, 1, 5), IRON(2, 250, 6.0F, 2, 14), LAPIS(3, 750, 7.0F, 2, 14), OBSIDIAN(3, 1000, 7.5F, 3, 12), EMERALD(3, 1561, 8.0F, 3, 10),//diamond GREEN(3, 2000, 9.0F, 4, 10),//emerald GOLD(0, 200, 12.0F, 0, 22); then here is the mod class public class _Mod_Yamiko extends BaseMod{ /* mod itemts */ public static final Item swordLapis = (new ItemSword(600, EnumToolMaterial.LAPIS)).setItemName("swordLapis"); public static final Item swordObsidian = (new ItemSword(601, EnumToolMaterial.OBSIDIAN)).setItemName("swordObsidian"); public static final Item swordGreen = (new ItemSword(602, EnumToolMaterial.GREEN)).setItemName("swordGreen"); public void load(){ //set images swordLapis.iconIndex = ModLoader.addOverride("/gui/items.png","/gui/swordLapis.png"); ModLoader.addName(swordLapis, "Lapis Sword"); //craft ModLoader.addRecipe(new ItemStack(_Mod_Yamiko.swordLapis, 1), new Object[]{ " X ", " X ", " Y ", 'X', Block.dirt, 'Y', Item.stick }); } public String getVersion(){ return "0.1"; } } Then I made a 16×16 .png image. I am not sure where to save it so I recompiled and reobfuscated, took the mod files and put it in my local Minecraft install, added the image where it be should be. No problems when playing but I cannot make the new sword.

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    - by cupakob
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  • Can't access VirtualBox host-only network from windows host

    - by Markus Orreilly
    I've got two vms running on a windows host, each with a host-only network and ips in the 192.168.56.XXX range. One of them is running apache and serving some content that I want to access from my windows host. However, the windows host can't access the apache server at all. The server is running on 192.168.56.103. ipconfig from windows says it's ip for the Virtual Box interface is 169.254.143.37. I tried route add to route 192.168.56.XX traffic, but everything I tried didn't work and I was probably using it wrong. Any ideas on how to make this work?

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  • How to access Guest (Linux) Filesystem from Host (Windows) in VirtualBox

    - by Dominic Barnes
    I am trying to synchronize my music between my desktop (Ubuntu 9.10) and my laptop (VirtualBox: Windows 7 host & Ubuntu 9.10 guest) I use Unison to perform the actual sync, which itself is not the problem. I am ultimately trying to get my Windows 7 host to be able to access the music files so I can sync my iPod Touch. What I need to figure out is how I can that to work. I would prefer to actually perform the sync to my Ubuntu Guest, mostly because of the filename allowed character differences between Windows and Linux. Is there a way to access the files on my Linux Guest from the Windows Host? Can I mount the VDI in Windows when VirtualBox is off? Can I have Windows Host access the Linux Guest filesystem while VirtualBox is running?

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  • Xen guest miration to host with missing features

    - by deploymonkey
    If I want to move a xen guet (domU) from one host (dom0) to another host on another hardware platform which misses some capabilities, say virtualisation features, especially directio or likewise, will my image be able to run despite missing capabilities of the new host? This is important because I need to know if I can prepare XEN images on my workstation with full virtualisation features and deploy same images on less capable Servers later on. Thanks for the help and input

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  • How can I enable logging for requests going through mod proxy

    - by Kariem
    Is there a way to log requests going through mod proxy? I need a way to debug my configuration, because I don't seem to be getting where I should be. I need the following information: headers of incoming requests what is being sent to the proxy target Maybe a related question: is there a way to strip some headers? I tried the following: ProxyPass /proxy/other http://not.under.my.control/ <Location /proxy/other> ProxyPassReverse / RequestHeader unset Authorization </Location> I don't really know whether this is ok, because I don't see anything. Thank you, Kariem

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  • how to mod rewrite unicode byte sequence for the multibyte hyphen character

    - by ChickenFur
    We have case where some adobe pdf files format the hyphen character as %E2%80%90. See http://forums.adobe.com/message/2807241 this is caused by the Calibri font I guess. So these pdf files have been released and the links don't work So I thought mod rewrite would come to the rescue. I followed this post here mod_ReWrite to remove part of a URL but I can't seem to search for the % characters according to this question. Is there anything else I can do? Here is the rewrite rule I want to use: RewriteRule ^foo%(.+)bar /foo-bar [L,R=301] I also tried this and it doesn't work RewriteRule ^foo%E2%80%90bar /foo-bar [L,R=301] Any Ideas?

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  • Blocking a specific URL by IP (a URL create by mod-rewrite)

    - by Alex
    We need to block a specific URL for anyone not on a local IP (anyone without a 192.168.. address) We however cannot use apache's <Directory /var/www/foo/bar> Order allow,deny Allow from 192.168 </Directory> <Files /var/www/foo/bar> Order allow,deny Allow from 192.168 <Files> Because these would block specific files or directories, we need to block a specific URL which is created by mod-rewrite and the page is dynamically created using PHP. Any ideas would be greatly appreciated

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  • Virtualbox: host only networking - proxy internet connection

    - by Russell
    I'll ask my question first, then give details about where I am coming from: Is it possible to use host only, then have ubuntu act as a proxy to provide internet access to windows? If so, how? I am trying to get the right combination of networking for my virtualbox windows client VM (win7). My host is ubuntu 10.10 (maverick). I believe I understand the basic network options (please correct me if I am incorrect): NAT - Host can't communicate with guest but guest has access to all host's adapters Host only - Separate adapter but guest has no net access Bridged - bridge an adapter in the host with the virtual adapter to give the host access to the host adapter I am trying to give my win guest internet access, but also access the host in a separate network. Bridged only works when the host is connected to the internet (this is a laptop) so when it's not connected the network is down. Thanks I appreciate your help.

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  • Mod Rewrite Help - Pseudo-Subdirectories

    - by Gimpyfuzznut
    I am dealing with a frustrating problem with Joomla that is going to require some url trickery. The idea is straight-forward but after reading a bunch of guides for mod-rewrite, I still can't seem to get it work. Let's say my site is www.mysite.com. Joomla is already performing some rewriting for SEF urls so I have links like www.mysite.com/home and www.mysite.com/news and so on. I want to be able to have (4) pseudo-subdirectories like www.mysite.com/mode1/ and www.mysite.com/mode2/ and so on. These subdirectories should work as if the subdirectory isn't there, ie both www.mysite.com/mode1/home and www.mysite.com/mode2/home should pull up the same www.mysite.com/home. It should point any www.mysite.com/mode1/anypagehere to www.mysite.com/anypagehere. The reason I am asking for this is because I will be reading the url for mode1, mode2, etc, to modify the template page. There will be a landing page that will direct people to /mode1/ and /mode2/ etc and the template will change based on that. Note, that I don't want to actually pass a parameter to the url accessible by a GET or whatever because Joomla removes it (perhaps because of my current mod_rewrite settings). I've pasted the current .htaccess file. RewriteBase /joomla ##########Rewrite rules to block out some common exploits RewriteCond %{QUERY_STRING} mosConfig_[a-zA-Z_]{1,21}(=|\%3D) [OR] # Block out any script trying to base64_encode crap to send via URL RewriteCond %{QUERY_STRING} base64_encode.*\(.*\) [OR] # Block out any script that includes a <script> tag in URL RewriteCond %{QUERY_STRING} (\<|%3C).*script.*(\>|%3E) [NC,OR] # Block out any script trying to set a PHP GLOBALS variable via URL RewriteCond %{QUERY_STRING} GLOBALS(=|\[|\%[0-9A-Z]{0,2}) [OR] # Block out any script trying to modify a _REQUEST variable via URL RewriteCond %{QUERY_STRING} _REQUEST(=|\[|\%[0-9A-Z]{0,2}) # Send all blocked request to homepage with 403 Forbidden error! RewriteRule ^(.*)$ index.php [F,L] ########## Begin - Joomla! core SEF Section RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_URI} !^/index.php RewriteCond %{REQUEST_URI} (/|\.php|\.html|\.htm|\.feed|\.pdf|\.raw|/[^.]*)$ [NC] RewriteRule (.*) index.php #RewriteRule .* - [E=HTTP_AUTHORIZATION:%{HTTP:Authorization},L] ########## End - Joomla! core SEF Section

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  • mod perl in apache 2.2 not parsing perl scripts

    - by futureelite7
    Hi, I've set up a fresh Apache 2.2.15 server on windows server 2008 R2 with mod_perl (mod perl v2.0.4 / perl v5.10.1). Mod_perl and Perl 5.10 has been installed and loaded without problems. However, despite my configuration, the mod_perl module is failing to recognize and execute my .pl file, instead opting to print out the perl source instead. What did I do wrong, and how do I make perl process my pl script instead of sending it to the client? My configuration: <VirtualHost *:80> ServerAdmin [email protected] DocumentRoot "C:\Program Files (x86)\AWStats\wwwroot" ServerName analysis.example.com ServerAlias analysis.example.com ErrorLog "logs/analysis.example.com-error.log" CustomLog "logs/analysis.example.com-access.log" common DirectoryIndex index.php index.htm index.html PerlSwitches -T <Directory "C:\Program Files (x86)\AWStats\wwwroot"> Options Indexes FollowSymLinks AllowOverride None Order allow,deny Allow from all </Directory> <Directory "C:\Program Files (x86)\AWStats\wwwroot\cgi-bin"> AllowOverride None Options None Order allow,deny Allow from all <FilesMatch "\.pl$"> SetHandler perl-script # #PerlResponseHandler ModPerl::Registry PerlOptions +ParseHeaders Options +ExecCGI </FilesMatch> </directory> </VirtualHost> Many many thanks for the help!

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  • mod rewrite works fine apart from for missing directory index files

    - by j w
    I have a legacy web site hosted on Apache. It has a number of web pages sitting in the public web root and its subfolders. publicDocs/ directorywith_no_defaultfile/ some-legacy-flat-page.htm .htaccess index.php some-legacy-flat-page.htm I would like to start using Zend MVC for some of the newer pages. I have got a .htaccess mod rewrite rule working so that any request for a non-existent file is sent to be handled by the MVC bootstrap file (/index.php). With my current set-up, the following types of requests are routed to '/index.php', the MVC bootstrap: /index.php /blah /directorywith_no_defaultfile/bloo The following types of request are served by old legacy (flat) pages /some-legacy-flat-page.htm /directorywith_no_defaultfile/some-legacy-flat-page.htm But, when I a request a non-existent file that is a directory like these: /directorywith_no_defaultfile or /directorywith_no_defaultfile/ I get an error: Forbidden You don't have permission to access /directorywith_no_defaultfile/ on this server. Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request. I suspect this may have something to do with the way Apache handles default files. Do you know which Apache directives could be causing this?

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  • Configuring VirtualBox host only networking: OSX host, Ubuntu guest

    - by Greg K
    I have a Ubuntu guest configured with two interfaces, eth0 is using NAT and works fine, I can access the net. The second interface eth1 is set to host only networking and VirtualBox has created a vboxnet0 virtual adapter on the host. I've configured vboxnet0 in VirtualBox adapter settings with the following: ip 192.168.21.20 subnet 255.255.255.0 Once the VM guest is running, ifconfig on OSX has vboxnet0 setup as: vboxnet0: flags=8843<UP,BROADCAST,RUNNING,SIMPLEX,MULTICAST> mtu 1500 ether 0a:00:27:00:00:00 inet 192.168.21.20 netmask 0xffffff00 broadcast 192.168.21.255 In the guest, eth0 is set to use DHCP, I've statically assigned eth1 to 192.168.21.20 (is this a mistake?): auto eth1 iface eth1 inet static address 192.168.21.20 netmask 255.255.255.0 network 192.168.21.0 broadcast 192.168.21.255 gateway 192.168.21.1 There is no device on 192.168.21.1 - what should I set my gateway to? In the guest the routes look like so: Destination Gateway Genmask Flags Metric Ref Use Iface 192.168.21.0 * 255.255.255.0 U 0 0 0 eth1 10.0.2.0 * 255.255.255.0 U 0 0 0 eth0 default 10.0.2.2 0.0.0.0 UG 100 0 0 eth0 default 192.168.21.1 0.0.0.0 UG 100 0 0 eth1 Route table on OSX: $ netstat -nr Routing tables Internet: Destination Gateway Flags Refs Use Netif Expire default 10.77.36.1 UGSc 28 0 en1 10.77.36/22 link#5 UCS 5 0 en1 10.77.39.38 127.0.0.1 UHS 1 2236 lo0 10.77.39.255 link#5 UHLWbI 1 66 en1 127 127.0.0.1 UCS 0 0 lo0 127.0.0.1 127.0.0.1 UH 1 8642 lo0 169.254 link#5 UCS 0 0 en1 192.168.21 link#7 UC 2 0 vboxnet 192.168.21.20 a:0:27:0:0:0 UHLWI 0 4 lo0 192.168.21.255 link#7 UHLWbI 2 64 vboxnet I can't SSH from the host to the guest (I used to be able to when the VM was configured with a bridged connection): $ ssh 192.168.21.20 ssh: connect to host 192.168.21.20 port 22: Connection refused What have I done wrong here? TIA

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  • Best way to monitor host

    - by Axle
    I have just set up a host which receives messages from 300b to 1500b (wrapped stx etx)and replies with the same. It works fine but some times it receives junk data. Is there anyway to monitor this out of band data just so we can make sure we are not receiving massive amounts of it. Also is it possible to monitor if connections time out - where the host did not reply in time or long connections where it takes the host 20 seconds to reply when it normally takes 5. I am aware of IP monitor but I don't think it covers enough - Is there anything else or any other way? Thanks in advance!

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  • mod evasive not working properly on ubuntu 10.04

    - by Joe Hopfgartner
    I have an ubuntu 10.04 server where I installed mod_evasive using apt-get install libapache2-mod-evasive I already tried several configurations, the result stays the same. The blocking does work, but randomly. I tried with low limis and long blocking periods as well as short limits. The behaviour I expect is that I can request websites until either page or site limit is reached per given interval. After that I expect to be blocked until I did not make another request for as long as the block period. However the behaviour is that I can request sites and after a while I get random 403 blocks, which increase and decrase in percentage, however they are very scattered. This is an output of siege, so you get an idea: HTTP/1.1 200 0.09 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.08 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.08 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.11 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.08 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.09 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt HTTP/1.1 200 0.09 secs: 75 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt HTTP/1.1 200 0.09 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.08 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.08 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.10 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.08 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.09 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.10 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.09 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.09 secs: 75 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt HTTP/1.1 200 0.09 secs: 75 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt HTTP/1.1 200 0.10 secs: 75 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt The exac limits in place during this test run were: DOSHashTableSize 3097 DOSPageCount 10 DOSSiteCount 100 DOSPageInterval 10 DOSSiteInterval 10 DOSBlockingPeriod 120 DOSLogDir /var/log/mod_evasive DOSEmailNotify ***@gmail.com DOSWhitelist 127.0.0.1 So I would expect to be blocked at least 120 seconds after being blocked once. Any ideas aobut this? I also tried adding my configuration at different places (vhost, server config, directory context) and with of without ifmodule directive... This doesnt change anything.

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