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  • How do I make the F-keys work in byobu on 12.04, for midnight commander (mc), htop, etc?

    - by Jorge Castro
    I use byobu with the tmux backend on my 12.04 server. I'd like to use the midnight commander shortcut keys with it, but the F keys don't work. I've seen some posts on the issues here: https://bugs.launchpad.net/byobu/+bug/386363 https://answers.launchpad.net/byobu/+question/127610 but they are out of date and don't seem to work for newer versions of byobu. How can I either work around this or use MC in a way that works better?

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  • Why does m4 error "linux-gnu.m4 - No such file or directory" appear the first time after updating sendmail.mc?

    - by Mike B
    SendMail 8.14.x | CentOS 5.x I've noticed that if I manually update /etc/mail/sendmail.mc (for example, enable TLS support), and then bounce sendmail, I get the following error: Shutting down sm-client: [ OK ] Shutting down sendmail: [ OK ] Starting sendmail: sendmail.mc:18: m4: cannot open `/usr/share/sendmail-cf/ostype/linux-gnu.mf': No such file or directory [ OK ] Starting sm-client: [ OK ] This only happens one time after I update a sendmail.mc file. If I bounce sendmail again (without making any other change), I don't see the error any more. Any idea why this happens? It doesn't cause any errors - I'm just curious.

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  • Array subscript is not an integer

    - by Dimitri
    Hello folks, following this previous question Malloc Memory Corruption in C, now i have another problem. I have the same code. Now I am trying to multiply the values contained in the arrays A * vc and store in res. Then A is set to zero and i do a second multiplication with res and vc and i store the values in A. (A and Q are square matrices and mc and vc are N lines two columns matrices or arrays). Here is my code : int jacobi_gpu(double A[], double Q[], double tol, long int dim){ int nrot, p, q, k, tid; double c, s; double *mc, *vc, *res; int i,kc; double vc1, vc2; mc = (double *)malloc(2 * dim * sizeof(double)); vc = (double *)malloc(2 * dim * sizeof(double)); vc = (double *)malloc(dim * dim * sizeof(double)); if( mc == NULL || vc == NULL){ fprintf(stderr, "pb allocation matricre\n"); exit(1); } nrot = 0; for(k = 0; k < dim - 1; k++){ eye(mc, dim); eye(vc, dim); for(tid = 0; tid < floor(dim /2); tid++){ p = (tid + k)%(dim - 1); if(tid != 0) q = (dim - tid + k - 1)%(dim - 1); else q = dim - 1; printf("p = %d | q = %d\n", p, q); if(fabs(A[p + q*dim]) > tol){ nrot++; symschur2(A, dim, p, q, &c, &s); mc[2*tid] = p; vc[2 * tid] = c; mc[2*tid + 1] = q; vc[2*tid + 1] = -s; mc[2*tid + 2*(dim - 2*tid) - 2] = p; vc[2*tid + 2*(dim - 2*tid) - 2 ] = s; mc[2*tid + 2*(dim - 2*tid) - 1] = q; vc[2 * tid + 2*(dim - 2*tid) - 1 ] = c; } } for( i = 0; i< dim; i++){ for(kc=0; kc < dim; kc++){ if( kc < floor(dim/2)) { vc1 = vc[2*kc + i*dim]; vc2 = vc[2*kc + 2*(dim - 2*kc) - 2]; }else { vc1 = vc[2*kc+1 + i*dim]; vc2 = vc[2*kc - 2*(dim - 2*kc) - 1]; } res[kc + i*dim] = A[mc[2*kc] + i*dim]*vc1 + A[mc[2*kc + 1] + i*dim]*vc2; } } zero(A, dim); for( i = 0; i< dim; i++){ for(kc=0; kc < dim; k++){ if( k < floor(dim/2)){ vc1 = vc[2*kc + i*dim]; vc2 = vc[2*kc + 2*(dim - 2*kc) - 2]; }else { vc1 = vc[2*kc+1 + i*dim]; vc2 = vc[2*kc - 2*(dim - 2*kc) - 1]; } A[kc + i*dim] = res[mc[2*kc] + i*dim]*vc1 + res[mc[2*kc + 1] + i*dim]*vc2; } } affiche(mc,dim,2,"Matrice creuse"); affiche(vc,dim,2,"Valeur creuse"); } free(mc); free(vc); free(res); return nrot; } When i try to compile, i have this error : jacobi_gpu.c: In function ‘jacobi_gpu’: jacobi_gpu.c:103: error: array subscript is not an integer jacobi_gpu.c:103: error: array subscript is not an integer jacobi_gpu.c:118: error: array subscript is not an integer jacobi_gpu.c:118: error: array subscript is not an integer make: *** [jacobi_gpu.o] Erreur 1 The corresponding lines are where I store the results in res and A : res[kc + i*dim] = A[mc[2*kc] + i*dim]*vc1 + A[mc[2*kc + 1] + i*dim]*vc2; and A[kc + i*dim] = res[mc[2*kc] + i*dim]*vc1 + res[mc[2*kc + 1] + i*dim]*vc2; Can someone explain me what is this error and how can i correct it? Thanks for your help. ;)

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  • Synergy: avoid single machine loop when client is not connected

    - by petobens
    In order to loop between my screens I have the following section in my synergy.sgc file: section: links Pedro-Acer: right = pedro-lubuntu left = pedro-lubuntu pedro-lubuntu: left = Pedro-Acer right = Pedro-Acer end With those settings When the client disconnects the server screen wraps around itself as seen in the image below. I don't want this behavior. The only reason I set the config file to loop between my screens is because I want to have a single key to switch between them: keystroke(alt+`) = switchInDirection(right) If there is way to have a single key for switching in both directions without having looping screens then that would also solve my problem.

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  • Bone creation in XNA Content Pipeline

    - by cod3monk3y
    I'm trying to manually create a ModelContent instance that includes custom Bone data in a custom ContentProcessor in the XNA Content Pipeline. I can't seem to create or assign manually created bone data due to either private constructors or read-only collections (at every turn). The code I have right now that creates a single triangle ModelContent that I'd like to create a bone for is: MeshContent mc = new MeshContent(); mc.Positions.Add(new Vector3(-10, 0, 0)); mc.Positions.Add(new Vector3(0, 10, 0)); mc.Positions.Add(new Vector3(10, 0, 0)); GeometryContent gc = new GeometryContent(); gc.Indices.AddRange(new int[] { 0, 1, 2 }); gc.Vertices.AddRange(new int[] { 0, 1, 2 }); mc.Geometry.Add(gc); // Create normals MeshHelper.CalculateNormals(mc, true); // finally, convert it to a model ModelContent model = context.Convert<MeshContent, ModelContent>(mc, "ModelProcessor"); The documentation on XNA is amazingly sparse. I've been referencing the class diagrams created by DigitalRune and Sean Hargreaves blog, but I haven't found anything on creating bone content. Once the ModelContent is created, it's not possible to add bones because the Bones collection is read-only. And it seems the only way to create the ModelContent instance is to call the standard ModelProcessor via ContentProcessorContext.Convert. So it's a bit of a catch-22. The BoneContent class has a constructor but no methods except those inherited from NodeContent... though now (true to form) maybe I've realized the solution by asking the question. Should I create a root NodeContent with two children: one MeshContent and one BoneContent as the root of my skeleton; then pass the root NodeContent to ContentProcessorContext.Convert? Off to try that now...

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  • How to use graphical line drawing characters with Midnight Commander on OS X under ssh?

    - by Sorin Sbarnea
    I discovered that when I do ssh to a machine using OS X 10.6 and use mc I do not see the graphical line drawing characters. This does not happen if I open terminal and start mc. I'm connecting using putty configured to use xterm-color, configuraton that works just fine if I do ssh to a linux machine. The mc from OS X is version 4.7.0 (installed using macports). What locale returns: LC_CTYPE="C" <== ssh LC_CTYPE="UTF-8" <== Terminal.app ssh: mc display bits shows: 7-bit ASCII (changing does not help, it defaults to the same value) Terminal.app: mc display bits shows: UTF-8 The environment shows TERM=xterm-color in both cases Terminal.app and ss but mc looks different. I filed a bug to mc with this information at http://www.midnight-commander.org/ticket/2339

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  • ActionScript MovieClip moves to the left, but not the right

    - by Defcon
    I have a stage with a movie clip with the instance name of "mc". Currently I have a code that is suppose to move the player left and right, and when the left or right key is released, the "mc" slides a little bit. The problem I'm having is that making the "mc" move to the left works, but the exact some code used for the right doesn't. All of this code is present on the Main Stage - Frame One //Variables var mcSpeed:Number = 0;//MC's Current Speed var mcJumping:Boolean = false;//if mc is Jumping var mcFalling:Boolean = false;//if mc is Falling var mcMoving:Boolean = false;//if mc is Moving var mcSliding:Boolean = false;//if mc is sliding var mcSlide:Number = 0;//Stored for use when creating slide var mcMaxSlide:Number = 1.6;//Max Distance the object will slide. //Player Move Function p1Move = new Object(); p1Move = function (dir:String, maxSpeed:Number) { if (dir == "left" && _root.mcSpeed<maxSpeed) { _root.mcSpeed += .2; _root.mc._x -= _root.mcSpeed; } else if (dir == "right" && _root.mcSpeed<maxSpeed) { _root.mcSpeed += .2; _root.mc._x += _root.mcSpeed; } else if (dir == "left" && speed>=maxSpeed) { _root.mc._x -= _root.mcSpeed; } else if (dir == "right" && _root.mcSpeed>=maxSpeed) { _root.mc._x += _root.mcSpeed; } } //onEnterFrame for MC mc.onEnterFrame = function():Void { if (Key.isDown(Key.LEFT)) { if (_root.mcMoving == false && _root.mcSliding == false) { _root.mcMoving = true; } else if (_root.mcMoving == true && _root.mcSliding == false) { _root.p1Move("left",5); } } else if (!Key.isDown(Key.LEFT)) { if (_root.mcMoving == true && _root.mcSliding == false) { _root.mcSliding = true; } else if (_root.mcMoving == true && _root.mcSliding == true && _root.mcSlide<_root.mcMaxSlide) { _root.mcSlide += .2; this._x -= .2; } else if (_root.mcMoving == true && _root.mcSliding == true && _root.mcSlide>=_root.mcMaxSlide) { _root.mcMoving = false; _root.mcSliding = false; _root.mcSlide = 0; _root.mcSpeed = 0; } } else if (Key.isDown(Key.RIGHT)) { if (_root.mcMoving == false && _root.mcSliding == false) { _root.mcMoving = true; } else if (_root.mcMoving == true && _root.mcSliding == false) { _root.p1Move("right",5); } } else if (!Key.isDown(Key.RIGHT)) { if (_root.mcMoving == true && _root.mcSliding == false) { _root.mcSliding = true; } else if (_root.mcMoving == true && _root.mcSliding == true && _root.mcSlide<_root.mcMaxSpeed) { _root.mcSlide += .2; this._x += .2; } else if (_root.mcMoving == true && _root.mcSliding == true && _root.mcSlide>=_root.mcMax) { _root.mcMoving = false; _root.mcSliding = false; _root.mcSlide = 0; _root.mcSpeed = 0; } } }; I just don't get why when you press the left arrow its works completely fine, but when you press the right arrow it doesn't respond. It is literally the same code.

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  • Is there a language where collections can be used as objects without altering the behavior?

    - by Dokkat
    Is there a language where collections can be used as objects without altering the behavior? As an example, first, imagine those functions work: function capitalize(str) //suppose this *modifies* a string object capitalizing it function greet(person): print("Hello, " + person) capitalize("pedro") >> "Pedro" greet("Pedro") >> "Hello, Pedro" Now, suppose we define a standard collection with some strings: people = ["ed","steve","john"] Then, this will call toUpper() on each object on that list people.toUpper() >> ["Ed","Steve","John"] And this will call greet once for EACH people on the list, instead of sending the list as argument greet(people) >> "Hello, Ed" >> "Hello, Steve" >> "Hello, John"

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  • Converting Complicated Oracle Join Syntax

    - by Grasper
    I have asked for help before on porting joins of this nature, but nothing this complex. I am porting a bunch of old SQL from oracle to postgres, which includes a lot of (+) style left joins. I need this in a format that pg will understand. I am having trouble deciphering this join hierarchy: SELECT * FROM PLANNED_MISSION PM_CTRL, CONTROL_AGENCY CA, MISSION_CONTROL MC, MISSION_OBJECTIVE MOR, REQUEST_OBJECTIVE RO, MISSION_REQUEST_PAIRING MRP, FRIENDLY_UNIT FU, PACKAGE_MISSION PKM, MISSION_AIRCRAFT MA, MISSION_OBJECTIVE MO, PLANNED_MISSION PM WHERE PM.MSN_TASKED_UNIT_TYPE != 'EAM' AND PM.MSN_INT_ID = MO.MSN_INT_ID AND PM.MSN_INT_ID = PKM.MSN_INT_ID (+) AND PM.MSN_INT_ID = MA.MSN_INT_ID (+) AND COALESCE(MA.MA_RESOURCE_INT_ID,0) = (SELECT COALESCE(MIN(MA1.MA_RESOURCE_INT_ID),0) FROM MISSION_AIRCRAFT MA1 WHERE MA.MSN_INT_ID = MA1.MSN_INT_ID) AND MA.FU_UNIT_ID = FU.FU_UNIT_ID (+) AND MA.CC_COUNTRY_CD = FU.CC_COUNTRY_CD (+) AND MO.MSN_INT_ID = MC.MSN_INT_ID (+) AND MO.MO_INT_ID = MC.MO_INT_ID (+) AND MC.CAG_CALLSIGN = CA.CAG_CALLSIGN (+) AND MC.CTRL_MSN_INT_ID = PM_CTRL.MSN_INT_ID (+) AND MO.MSN_INT_ID = MRP.MSN_INT_ID (+) AND MO.MO_INT_ID = MRP.MO_INT_ID (+) AND MRP.REQ_INT_ID = RO.REQ_INT_ID (+) AND RO.MSN_INT_ID = MOR.MSN_INT_ID (+) AND RO.MO_INT_ID = MOR.MO_INT_ID (+) AND MO.MSN_INT_ID = :msn_int_id AND MO.MO_INT_ID = :obj_int_id AND COALESCE(PM.MSN_MISSION_NUM, ' ') LIKE '%' AND COALESCE( PKM.PKG_NM,' ') LIKE '%' AND COALESCE( MA.FU_UNIT_ID, ' ') LIKE '%' AND COALESCE( MA.CC_COUNTRY_CD, ' ') LIKE '%' AND COALESCE(FU.FU_COMPONENT, ' ') LIKE '%' AND COALESCE( MA.ACT_AC_TYPE,' ') LIKE '%' AND MO.MO_MSN_CLASS_CD LIKE '%' AND COALESCE(MO.MO_MSN_TYPE, ' ') LIKE '%' AND COALESCE( MO.MO_OBJ_LOCATION,COALESCE( MOR.MO_OBJ_LOCATION, ' ')) LIKE '%' AND COALESCE(CA.CAG_TYPE_OF_CONTROL, ' ') LIKE '%' AND COALESCE( MC.CAG_CALLSIGN,' ') LIKE '%' AND COALESCE( MC.ASP_AIRSPACE_NM, ' ') LIKE '%' AND COALESCE( MC.CTRL_MSN_INT_ID, 0) LIKE '%' AND COALESCE(MC.CTRL_MO_INT_ID, 0) LIKE '%' AND COALESCE( PM_CTRL.MSN_MISSION_NUM,' ') LIKE '%' Any help is appreciated.

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  • How to rotate a figure without moving around the stage(actionscript)

    - by Mister PHP
    package { import flash.display.MovieClip; import flash.events.Event; public class Bullet extends MovieClip { private var mc:MovieClip; public function Bullet() { mc = new MovieClip(); mc.graphics.beginFill(0); mc.graphics.drawRect(120, 120, 40, 40); mc.graphics.endFill(); addChild(mc); addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(e:Event):void{ mc.rotation += 10; } } } how can i make the rotation of the circle without moving him around the stage, just staying in the place he was before and just rotate, not moving anywhere is that posible?? if you try this code you'll see that the circle is rotating and moving around the stage, so that i don't want, how can i change this?

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  • Debian error : edac mc0 internal error

    - by Xantra
    I have a problem on last Debian Server. I have this error written every seconds on my screen : EDAC MC0: INTERNAL ERROR: csrow value is out of range (7 >= 4) edac-utils give that : mc0: 0 Uncorrected Errors with no DIMM info mc0: 44747 Corrected Errors with no DIMM info mc0: csrow0: 15330 Uncorrected Errors mc0: csrow0: mc#0csrow#0channel#0: 0 Corrected Errors mc0: csrow0: mc#0csrow#2channel#0: 0 Corrected Errors mc0: csrow2: 0 Uncorrected Errors mc0: csrow2: mc#0csrow#1channel#0: 0 Corrected Errors mc0: csrow2: mc#0csrow#3channel#0: 0 Corrected Errors mc0: csrow3: 0 Uncorrected Errors mc0: csrow3: mc#0csrow#1channel#1: 0 Corrected Errors mc0: csrow3: mc#0csrow#3channel#1: 0 Corrected Errors Nothing on Memtest. What's the problem? How to solve it? Thank you.

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  • HTML Email template Table help needed

    - by user1870691
    I need help setting up an email newsletter template as one of the columns is not being displayed properly, the column containing heading 2 is not being displayed properly it is being displayed towards right side of the page instead of aligning with the template elements. Here is the code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html> <head> </head> <body> <!--Table Start-->&nbsp;&nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; <table border="0" align="center" cellpadding="0" cellspacing="0" class="cont-bg" bgcolor="#f1f1f1" style="background-color: #f1f1f1; padding: 27px 0px 0px; width: 100%; background-position: initial initial; background-repeat: initial initial;"> <tbody> <tr> <td align="center" valign="top" width="1133">&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; <!--Main Part Start-->&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; <table border="0" align="center" cellpadding="0" cellspacing="0" style="width: 650px;"> <tbody> <tr> <td align="left" valign="top">&nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; <!--Header Part Start-->&nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp; <table border="0" align="center" cellpadding="0" cellspacing="0" style="width: 650px; height: 682px;"> <tbody> <tr> <td colspan="2" align="right" valign="top" mc:edit="view" style="font: normal 12px arial, helvetica, sans-serif; color: #000000; padding-bottom: 22px;">You can&rsquo;t see this email?<a href="#"> View it in your browser.</a></td> </tr> <tr><!--Logo Start--> <td width="287" align="left" valign="top" bgcolor="#ffffff" style="background: #fff;">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <p align="left"><br /> <img src="commstellogo.png" width="208" height="45" border="0" align="left" /></p> </td> <!--Logo End--><!--Menu Part Start--> <td width="363" height="94" align="left" valign="middle" bgcolor="#ffffff" style="background: #fff;">&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 340px;"> <tbody> <tr> <td align="right" valign="top" mc:edit="date" style="font: bold 18px arial, helvetica, sans-serif; color: #2f2f2f; text-transform: uppercase; padding-bottom: 8px;">01727 260 101</td> </tr> <tr> <td align="left" valign="top">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; 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color: #414141; padding-left: 9px;"><a href="#" style="color: #414141;">About us</a></td> <td width="18" align="left" valign="top"><img mc:edit="s-icon" src="images/support.png" width="16" height="19" alt="" /></td> <td width="54" align="right" valign="middle" mc:edit="s-text" style="font: bold 12px arial, helvetica, sans-serif; color: #414141; padding-left: 9px;"><a href="#">Contact</a></td> </tr> </tbody> </table> </td> </tr> </tbody> </table> </td> <!--Menu Part End--></tr> <tr> <td colspan="2" align="left" valign="top" height="548">&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; <!--Banner Start-->&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 650px;"> <tbody> <tr> <td align="left" valign="top"><img mc:edit="banner-image" src="#" width="649" height="356" alt="" style="display: block;" /></td> </tr> <tr> <td align="left" valign="top" bgcolor="#2f2f2f" style="padding: 25px 0px 18px 20px; background: #2f2f2f;">&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 611px;"> <tbody> <tr> <td align="left" valign="top" mc:edit="banner-title" style="font: normal 24px arial, helvetica, sans-serif; color: #fff; padding-bottom: 8px;">Heading Area</td> </tr> <tr> <td align="left" valign="top" mc:edit="banner-text" style="font: normal 12px arial, helvetica, sans-serif; color: #fff; line-height: 18px; padding: 0px 0px 12px 4px;">Vivamus interdum mauris urna. Nullam egestas augue elit. Aliquam pretium elit varius metus hendrerit volutpat. <b>20% off</b> Vivamus interdum mauris urna. Nullam egestas augue elit. Aliquam pretium elit varius metus hendrerit volutpat.</td> </tr> <tr> <td align="left" valign="top"><a href="#><img mc:edit="banner-read-more" src="#" width="128" height="31" alt="" /></a></td> </tr> </tbody> </table> </td> </tr> </tbody> </table> &nbsp; <!--Banner End--> &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;</td> </tr> </tbody> </table> <!--Header Part End--> &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;</td> </tr> <tr><!--Body Part Start--></tr> <tr> <td width="330" align="left" valign="top">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <!--Two column 1 Start-->&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 320px;"> <tbody> <tr> <td align="left" valign="top"><img mc:edit="two-coulmn-image1" src="businesstelephone.png" width="320" height="172" alt="" style="display: block;" /></td> </tr> <tr> <td align="left" valign="top" bgcolor="#2f2f2f" style="padding: 15px 0px 18px 20px; background: #2f2f2f;">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 288px;"> <tbody> <tr> <td align="left" valign="top" mc:edit="banner-title" style="font: normal 24px arial, helvetica, sans-serif; color: #fff; padding-bottom: 5px;">Heading 2</td> </tr> <tr> <td align="left" valign="top" mc:edit="banner-text" style="font: normal 12px arial, helvetica, sans-serif; color: #fff; line-height: 18px; padding: 0px 0px 12px 4px;">Praesent viverra dui in orci pulvinar convallis. Nunc interdum, metus eget adipiscing rutrum, leo quam accumsan tellus, eget . It's easy and hassle free!</td> </tr> <tr> <td align="left" valign="top"><a href="#"><img mc:edit="read-more" src="#" width="128" height="31" alt="" /></a></td> </tr> </tbody> </table> &nbsp; &nbsp;</td> </tr> </tbody> </table> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <!--Two column 1 End--> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td> <td width="320" align="left" valign="top">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <!--Two column 2 Start-->&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 320px;"> <tbody> <tr> <td align="left" valign="top"><img mc:edit="two-coulmn-image2" src="mobiles.png" width="320" height="172" alt="" style="display: block;" /></td> </tr> <tr> <td align="left" valign="top" bgcolor="#2f2f2f" style="padding: 15px 0px 18px 20px; background: #2f2f2f;">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 288px;"> <tbody> <tr> <td align="left" valign="top" mc:edit="banner-title" style="font: normal 24px arial, helvetica, sans-serif; color: #fff; padding-bottom: 5px;">Heading 3</td> </tr> <tr> <td align="left" valign="top" mc:edit="banner-text" style="font: normal 12px arial, helvetica, sans-serif; color: #fff; line-height: 18px; padding: 0px 0px 12px 4px;">Nunc vel massa metus, vel varius mi. Sed sagittis consectetur nisi, sed imperdiet ipsum interdum non. Nunc consectetur odio et turpis eleifend semper. Pellentesque lorem purus</td> </tr> <tr> <td align="left" valign="top"><a href="#"><img mc:edit="read-more-1" src="images/read-more.png" width="128" height="31" alt="" /></a></td> </tr> </tbody> </table> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td> </tr> </tbody> </table> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <!--Two column 2 End--> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td> </tr> <!--Two column Part End--> <tr> <td>&nbsp;</td> </tr> </tbody> </table> </td> <!--Body Part End--></tr> <tr><!--Footer Part Start--> <td align="left" valign="top">&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 687px;"> <tbody> <tr> <td align="center" valign="top" bgcolor="#ffffff" style="background: #fff; padding: 28px 0px 27px 0px;" width="687">&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; <table border="0" align="center" cellpadding="0" cellspacing="0" style="width: 675px;"> <tbody> <tr> <td align="center" valign="top" mc:edit="un-sp-text" style="font: normal 12px arial, helvetica, sans-serif; color: #737373; line-height: 18px;" width="675">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <p align="center"><b>Copyright &copy; 2012 Company - Registered &amp; Dales 07765116</b></p> </td> </tr> <tr> <td align="center" valign="top" mc:edit="c-right-text" style="font: bold 12px arial, helvetica, sans-serif; color: #737373; line-height: 18px;" width="675">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <p align="center">Company Address<br /> T: 023227 000 201 &nbsp;E: <a href="#">[email protected]</a> &nbsp;W: <a href="#">company</a></p> </td> </tr> </tbody> </table> </td> </tr> <tr> <td align="center" valign="top" style="padding: 20px 0px 35px 0px;" width="687">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <p align="center">If you wish to unsubscribe from this email, please click here</p> </td> </tr> </tbody> </table> </td> <!--Footer Part End--></tr> </tbody> </table> <!--Main Part End--> &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; <!--Table Start--> </body> </html>

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  • Managing flash animations for a game

    - by LoveMeSomeCode
    Ok, I've been writing C# for a while, but I'm new to ActionScript, so this is a question about best practices. We're developing a simple match game, where the user selects tiles and tries to match various numbers - sort of like memory - and when the match is made we want a series of animations to take place, and when they're done, remove the tile and add a new one. So basically it's: User clicks the MC Animation 1 on the MC starts Animation 1 ends Remove the MC from the stage Add a new MC Start the animation on the new MC The problem I run into is that I don't want to make the same timeline motion tween on each and every tile, when the animation is all the same. It's just the picture in the tile that's different. The other method I've come up with is to just apply the tweens in code on the main stage. Then I attach an event handler for MOTION_FINISH, and in that handler I trigger the next animation and listen for that to finish etc. This works too, but not only do I have to do all the tweening in code, I have a seperate event handler for each stage of the animation. So is there a more structured way of chaining these animations together?

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  • MFMailComposeController crashing non-deterministically

    - by sss
    Hello, I've been struggling with this issue for a few days. I am trying to use the MFMailComposeController to send emails. What's happening is that the program crashes (long stack-trace below) upon clicking the SEND button. However, this is non-deterministic - sometimes it works immediately, sometimes after a long delay, and most often, it crashes. Here's my code for sending: -(void)mailWithAttachment:(NSString *) fileName type:(NSString*) attachmentType data:(NSData *) attachmentData { MFMailComposeViewController *mc = [[MFMailComposeViewController alloc] init]; mc.mailComposeDelegate = self; if ([MFMailComposeViewController canSendMail]) { [mc setSubject:@"my subject"]; [mc setMessageBody:@"my body" isHTML:YES]; [mc addAttachmentData:attachmentData mimeType:attachmentType fileName:fileName]; [self presentModalViewController:mc animated:YES]; } [mc release]; } didFinish result looks like you'd imagine: -(void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { [self dismissModalViewControllerAnimated:YES]; //...some other actions here for other UI logic, but problem persists if removed } And the definition of the class: @interface ShareViewController : UIViewController { //... } Here's the stack trace: #0 0x33568534 in gdb_objc_debuggerModeFailure #1 0x3356634e in _rwlock_write_nodebug #2 0x33560940 in map_images #3 0x2fe0413e in __dyld__ZN4dyldL18notifyBatchPartialE17dyld_image_statesbPFPKcS0_jPK15dyld_image_infoE #4 0x2fe042d4 in __dyld__ZN4dyldL11notifyBatchE17dyld_image_states #5 0x2fe0aee0 in __dyld__ZN11ImageLoader4linkERKNS_11LinkContextEbbRKNS_10RPathChainE #6 0x2fe062d6 in __dyld__ZN4dyld4linkEP11ImageLoaderbRKNS0_10RPathChainE #7 0x2fe08188 in __dyld_dlopen #8 0x30c18fd0 in dlopen #9 0x0000390c in <function called from gdb> #10 0x3356628e in getMethodNoSuper_nolock #11 0x335662b8 in _class_getMethodNoSuper_nolock #12 0x3356518a in lookUpMethod #13 0x33562914 in _class_lookupMethodAndLoadCache #14 0x3356264a in objc_msgSend_uncached #15 0x33562a2a in _class_initialize #16 0x33567dfe in prepareForMethodLookup #17 0x33565168 in lookUpMethod #18 0x33562914 in _class_lookupMethodAndLoadCache #19 0x3356264a in objc_msgSend_uncached #20 0x32b2c288 in +[NSTimeZone(NSTimeZone) defaultTimeZone] #21 0x32b2c246 in -[NSCalendarDate initWithTimeIntervalSinceReferenceDate:] #22 0x32b3beb4 in -[NSDate(NSCalendarDateStuff) descriptionWithCalendarFormat:timeZone:locale:] #23 0x323642fc in -[NSDate(Goodies) descriptionForMimeHeaders] #24 0x32a6e812 in -[MailComposeController headersUseSuspendInfo:] #25 0x32a71e38 in -[MailComposeController messageUseSuspendInfo:endingEditing:] #26 0x32a6e594 in -[MailComposeController _getMessage:] #27 0x32a6e536 in -[MailComposeController message] #28 0x32a72bcc in -[MailComposeController deliverMessageRemotely] #29 0x32a7cab0 in -[_MFMailComposeRootViewController mailComposeControllerCompositionFinished:] #30 0x32a6e0a0 in -[MailComposeController sendMessage] #31 0x32a7086a in -[MailComposeController send:] #32 0x32c29ffa in -[NSObject performSelector:withObject:] #33 0x32a661cc in -[MailComposeView _sendButtonClicked:] I've tried the MFMailComposeController as a child of different views with the same result. Can anyone advise? I'd really appreciate it!

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  • Constraining to parent container with MouseDragElementBehavior

    - by anonymous
    Hi all, I just had a question regarding constraining a control's drag and drop movement to its parent canvas. I tried using the ConstrainToParentBounds property on the MouseDragElementBehavior, however, when this is used the drag must be done really slowly or the movement of the control is choppy or stops altogether. So I am attempting to implement my own boundary constraints. I seem to be running into difficulty though. I am still using the MouseDragElementBehavior but am attempting to supplement it by also handling mouseleftbuttondown, mousemove, mouseleftbuttonup events. I know that these are working (haven't been overridden by the MouseDragElementBehavior) as I have tested them using other methods. I will post my current code below: private void Control_MouseMove(object sender, MouseEventArgs e) { MyControl mc = (MyControl)sender; Canvas canvas = (Canvas)mc.parent; GeneralTransform ct = canvas.TransformToVisual(Application.Current.RootVisual as UIElement; Point canvas_offset = ct.Transform(new Point(0,0)); double canvasTop = canvas_offset.Y; double canvasLeft = canvas_offset.X; GeneralTransform gt = mc.TransformToVisual(Application.Current.RootVisual as UIElement); Point offset = gt.Transform(new Point(0,0)); double controlTop = offset.Y; double controlLeft = offset.X; if(isMouseCaptured) { if(controlTop < canvasTop) { mc.Opacity = 1; //to test if conditions are being met, seems to indicate ok mc.setValue(Canvas.TopProperty, canvasTop); } if(controlLeft < canvasLeft) { mc.Opacity = 1; mc.setValue(Canvas.TopProperty, canvasTop); } } } This is what my code looks like at the moment (I realize there is nothing there for right/bottom). I've tried a bunch of different things at this point and none of them seem to give the desired result; the control's movement is still not constrained to the canvas. Any help/pointers would be greatly appreciated. Thanks!

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  • Exception with Linq2SQL Query

    - by Hadi Eskandari
    I am running a query using Linq2SQL that comes down to following query: DateTime? expiration = GetExpirationDate(); IQueryable<Persons> persons = GetPersons(); IQueryable<Items> subquery = from i in db.Items where i.ExpirationDate >= expiration select i; return persons.Where(p = p.Items != null && p.Items.Any(item => subquery.Contains(item))); When I evaluate the result of the function, I get a NullReferenceException and here's the stack trace. Any idea what I'm doing wrong?! Basically I want to select all the persons and filter them by item expiration date. at System.Data.Linq.SqlClient.SqlFactory.Member(SqlExpression expr, MemberInfo member) at System.Data.Linq.SqlClient.QueryConverter.VisitMemberAccess(MemberExpression ma) at System.Data.Linq.SqlClient.QueryConverter.VisitInner(Expression node) at System.Data.Linq.SqlClient.QueryConverter.Visit(Expression node) at System.Data.Linq.SqlClient.QueryConverter.VisitExpression(Expression exp) at System.Data.Linq.SqlClient.QueryConverter.VisitBinary(BinaryExpression b) at System.Data.Linq.SqlClient.QueryConverter.VisitInner(Expression node) at System.Data.Linq.SqlClient.QueryConverter.Visit(Expression node) at System.Data.Linq.SqlClient.QueryConverter.VisitExpression(Expression exp) at System.Data.Linq.SqlClient.QueryConverter.VisitBinary(BinaryExpression b) at System.Data.Linq.SqlClient.QueryConverter.VisitInner(Expression node) at System.Data.Linq.SqlClient.QueryConverter.Visit(Expression node) at System.Data.Linq.SqlClient.QueryConverter.VisitExpression(Expression exp) at System.Data.Linq.SqlClient.QueryConverter.VisitWhere(Expression sequence, LambdaExpression predicate) at System.Data.Linq.SqlClient.QueryConverter.VisitSequenceOperatorCall(MethodCallExpression mc) at System.Data.Linq.SqlClient.QueryConverter.VisitMethodCall(MethodCallExpression mc) at System.Data.Linq.SqlClient.QueryConverter.VisitInner(Expression node) at System.Data.Linq.SqlClient.QueryConverter.Visit(Expression node) at System.Data.Linq.SqlClient.QueryConverter.VisitContains(Expression sequence, Expression value) at System.Data.Linq.SqlClient.QueryConverter.VisitSequenceOperatorCall(MethodCallExpression mc) at System.Data.Linq.SqlClient.QueryConverter.VisitMethodCall(MethodCallExpression mc) at System.Data.Linq.SqlClient.QueryConverter.VisitInner(Expression node) at System.Data.Linq.SqlClient.QueryConverter.Visit(Expression node) at System.Data.Linq.SqlClient.QueryConverter.VisitExpression(Expression exp) at System.Data.Linq.SqlClient.QueryConverter.VisitQuantifier(SqlSelect select, LambdaExpression lambda, Boolean isAny) at System.Data.Linq.SqlClient.QueryConverter.VisitSequenceOperatorCall(MethodCallExpression mc) at System.Data.Linq.SqlClient.QueryConverter.VisitMethodCall(MethodCallExpression mc) at System.Data.Linq.SqlClient.QueryConverter.VisitInner(Expression node) at System.Data.Linq.SqlClient.QueryConverter.Visit(Expression node) at System.Data.Linq.SqlClient.QueryConverter.VisitExpression(Expression exp) at System.Data.Linq.SqlClient.QueryConverter.VisitBinary(BinaryExpression b) at System.Data.Linq.SqlClient.QueryConverter.VisitInner(Expression node) at System.Data.Linq.SqlClient.QueryConverter.Visit(Expression node) at System.Data.Linq.SqlClient.QueryConverter.VisitExpression(Expression exp) at System.Data.Linq.SqlClient.QueryConverter.VisitWhere(Expression sequence, LambdaExpression predicate) at System.Data.Linq.SqlClient.QueryConverter.VisitSequenceOperatorCall(MethodCallExpression mc) at System.Data.Linq.SqlClient.QueryConverter.VisitMethodCall(MethodCallExpression mc) at System.Data.Linq.SqlClient.QueryConverter.VisitInner(Expression node) at System.Data.Linq.SqlClient.QueryConverter.ConvertOuter(Expression node) at System.Data.Linq.SqlClient.SqlProvider.BuildQuery(Expression query, SqlNodeAnnotations annotations) at System.Data.Linq.SqlClient.SqlProvider.System.Data.Linq.Provider.IProvider.Execute(Expression query) at System.Data.Linq.DataQuery`1.System.Collections.Generic.IEnumerable.GetEnumerator() at System.Linq.SystemCore_EnumerableDebugView`1.get_Items()

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  • Can't click on a button with startDrag() active on stage

    - by Pedro
    I need to know how can I enable mouse click on a button when I have a MouseEvent listener for the stage. I have a MClip associated with the mouse cursor: Mouse.hide(); scope.startDrag(true); And an MouseEnvet on the stage: stage.addEventListener(MouseEvent.CLICK, FunctionXYZ); When I try to click on any button they don't assume the function that I create for those buttons... for example, button for fullscreen, exit, help, etc... Thank you very much. BR, Pedro

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  • Where is '/host' declared for mount in Wubi (Ubuntu 9.10)?

    - by Pedro
    Hi! I'm using Wubi (ubuntu 9.10), and I couldn't find where '/host' mountpoint is declared for mounting. There's no entry in fstab, but it's listed in /proc/mount and mounted at boot time. Any ideas? pedroel@ubuntu:~$ cat /proc/mounts rootfs / rootfs rw 0 0 none /sys sysfs rw,nosuid,nodev,noexec,relatime 0 0 none /proc proc rw,nosuid,nodev,noexec,relatime 0 0 udev /dev tmpfs rw,relatime,mode=755 0 0 /dev/sda1 /host fuseblk rw,nosuid,nodev,relatime,user_id=0,group_id=0,allow_other,blksize=4096 0 0 /dev/loop0 / ext4 rw,relatime,errors=remount-ro,barrier=1,data=ordered 0 0 none /sys/kernel/security securityfs rw,relatime 0 0 none /sys/fs/fuse/connections fusectl rw,relatime 0 0 none /sys/kernel/debug debugfs rw,relatime 0 0 none /dev/pts devpts rw,nosuid,noexec,relatime,gid=5,mode=620,ptmxmode=000 0 0 none /dev/shm tmpfs rw,nosuid,nodev,relatime 0 0 none /var/run tmpfs rw,nosuid,relatime,mode=755 0 0 none /var/lock tmpfs rw,nosuid,nodev,noexec,relatime 0 0 none /lib/init/rw tmpfs rw,nosuid,relatime,mode=755 0 0 /dev/loop1 /home/pedroel/Downloads ext4 rw,relatime,errors=remount-ro,barrier=1,data=ordered 0 0 binfmt_misc /proc/sys/fs/binfmt_misc binfmt_misc rw,nosuid,nodev,noexec,relatime 0 0 gvfs-fuse-daemon /home/pedroel/.gvfs fuse.gvfs-fuse-daemon rw,nosuid,nodev,relatime,user_id=1000,group_id=1000 0 0 /dev/mapper/isw_efhafcifi_RAID_Volume01 /media/RAID_D fuseblk rw,nosuid,nodev,relatime,user_id=0,group_id=0,default_permissions,allow_other,blksize=4096 0 0 pedroel@ubuntu:~$ cat /etc/fstab # /etc/fstab: static file system information. # # Use 'blkid -o value -s UUID' to print the universally unique identifier # for a device; this may be used with UUID= as a more robust way to name # devices that works even if disks are added and removed. See fstab(5). # # proc /proc proc defaults 0 0 /host/ubuntu/disks/root.disk / ext4 loop,errors=remount-ro 0 1 /host/ubuntu/disks/pedro.disk /home/pedroel/Downloads ext4 loop,errors=remount-ro 0 1 /host/ubuntu/disks/swap.disk none swap loop,sw 0 0 /dev/fd0 /media/floppy0 auto rw,user,noauto,exec,utf8 0 0 Thanks in advance, Pedro

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  • Where is '/host' declared for mount in Wubi (Ubuntu 9.10)?

    - by Pedro
    I'm using Wubi (ubuntu 9.10), and I couldn't find where '/host' mountpoint is declared for mounting. There's no entry in fstab, but it's listed in /proc/mount and mounted at boot time. Any ideas? pedroel@ubuntu:~$ cat /proc/mounts rootfs / rootfs rw 0 0 none /sys sysfs rw,nosuid,nodev,noexec,relatime 0 0 none /proc proc rw,nosuid,nodev,noexec,relatime 0 0 udev /dev tmpfs rw,relatime,mode=755 0 0 /dev/sda1 /host fuseblk rw,nosuid,nodev,relatime,user_id=0,group_id=0,allow_other,blksize=4096 0 0 /dev/loop0 / ext4 rw,relatime,errors=remount-ro,barrier=1,data=ordered 0 0 none /sys/kernel/security securityfs rw,relatime 0 0 none /sys/fs/fuse/connections fusectl rw,relatime 0 0 none /sys/kernel/debug debugfs rw,relatime 0 0 none /dev/pts devpts rw,nosuid,noexec,relatime,gid=5,mode=620,ptmxmode=000 0 0 none /dev/shm tmpfs rw,nosuid,nodev,relatime 0 0 none /var/run tmpfs rw,nosuid,relatime,mode=755 0 0 none /var/lock tmpfs rw,nosuid,nodev,noexec,relatime 0 0 none /lib/init/rw tmpfs rw,nosuid,relatime,mode=755 0 0 /dev/loop1 /home/pedroel/Downloads ext4 rw,relatime,errors=remount-ro,barrier=1,data=ordered 0 0 binfmt_misc /proc/sys/fs/binfmt_misc binfmt_misc rw,nosuid,nodev,noexec,relatime 0 0 gvfs-fuse-daemon /home/pedroel/.gvfs fuse.gvfs-fuse-daemon rw,nosuid,nodev,relatime,user_id=1000,group_id=1000 0 0 /dev/mapper/isw_efhafcifi_RAID_Volume01 /media/RAID_D fuseblk rw,nosuid,nodev,relatime,user_id=0,group_id=0,default_permissions,allow_other,blksize=4096 0 0 pedroel@ubuntu:~$ cat /etc/fstab # /etc/fstab: static file system information. # # Use 'blkid -o value -s UUID' to print the universally unique identifier # for a device; this may be used with UUID= as a more robust way to name # devices that works even if disks are added and removed. See fstab(5). # # proc /proc proc defaults 0 0 /host/ubuntu/disks/root.disk / ext4 loop,errors=remount-ro 0 1 /host/ubuntu/disks/pedro.disk /home/pedroel/Downloads ext4 loop,errors=remount-ro 0 1 /host/ubuntu/disks/swap.disk none swap loop,sw 0 0 /dev/fd0 /media/floppy0 auto rw,user,noauto,exec,utf8 0 0 Thanks in advance, Pedro

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  • How can I get the width/height of a loaded swf's stage in AS2?

    - by loopj
    I'm using MovieClipLoader to load an external as2 swf file into my as2 flash project, and I'm having trouble getting the original stage size of the loaded swf. When I run the following code: var popup:MovieClip = _root.createEmptyMovieClip("popup", 1); var loader:MovieClipLoader = new MovieClipLoader(); var loadHandler:Object = new Object(); loader.addListener(loadHandler); loader.loadClip(url, popup); loadHandler.onLoadInit = function(mc:MovieClip) { trace(mc._width + ", " + mc._height); } I get strange width/height values (mc._width=601.95, mc._height=261.15) when what I actually want is the stage size of the loaded swf file, which in this case I know to be 300px x 250px. Any suggestions appreciated! Thanks

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  • Can't Repair Mysql Table

    - by Pedro
    Hi, I have one table that I simply can't repair, I already try to remove the partitioning but still get this error: alter table promo_tool_view_44 REMOVE PARTITIONING; ERROR 1034 (HY000): Incorrect key file for table 'promo_tool_view_44'; try to repair it I already try to repair the table but I get this reply: repair table promo_tool_view_1; +-----------------------------+--------+----------+-----------------------------+ | Table | Op | Msg_type | Msg_text | +-----------------------------+--------+----------+-----------------------------+ | vad_stats.promo_tool_view_1 | repair | error | Partition p1 returned error | | vad_stats.promo_tool_view_1 | repair | error | Corrupt | +-----------------------------+--------+----------+-----------------------------+ 2 rows in set (0.21 sec) How can I solve this? Thanks, Pedro

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