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  • How to Convert Videos to 3GP for Mobile Phones

    - by DigitalGeekery
    Would you like to play videos on your phone, but the device only supports 3GP files? We’ll show you how to convert popular video files into 3GP mobile phone video format with Pazera Free Video to 3GP Converter. Download the Pazera Free Video to 3GP Converter (Download link below). It will allow you to convert popular video files (AVI, MPEG, MP4, FLV, MKV, and MOV) to work on your mobile phone. There is no installation to run. You’ll just need to unzip the download folder and double-click the videoto3gp.exe file to run the application. To add video files to the queue, click on the Add files button. Browse for your file, and click Open.   Your video will be added to the Queue. You can add multiple files to the queue and convert them all at one time. The converter comes with several pre-configured profiles for conversion settings. To load a profile, select one from the Profile drop down list and then click the Load button. The settings in the panels at the bottom of the application will be automatically updated.   If you are a more advanced user, the options on the lower panels allow for adjusting settings to your liking. You can choose between 3GP and 3G2 (for some older phones), H.263, MPEG-4, and XviD video codecs, AAC or AMR-NB audio codecs, as well as a variety of bitrates, resolutions, etc.  By default, the converted file will be output to the same location as the input directory. You can change it by clicking the text box input radio button and browsing for a different folder. Click Convert to start the conversion process. A conversion output box will open and display the progress. When finished, click Close.   Now you’re ready to load the video onto your phone and enjoy.     Conclusion Pazera Free Video to 3GP Converter is not exactly the ultimate video conversion tool, but it is quick and simple enough for the average user to convert most video formats to 3GP. Plus, it’s portable. You can copy the folder to a USB drive and take it with you. Do you have some 3GP video files you’d like to convert to more common formats? Check out our earlier article on how to convert 3GP to AVI and MPEG for free. Link Download Pazera Free Video to 3GP Converter Similar Articles Productive Geek Tips Convert .3GP and .3G2 Files to AVI / MPEG for FreeExtract Audio from a Video File with Pazera Free Audio ExtractorConvert PDF Files to Word Documents and Other FormatsConvert YouTube Videos to MP3 with YouTube DownloaderFriday Fun: Watch HD Video Content with Meevid TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Daily Motivator (Firefox) FetchMp3 Can Download Videos & Convert Them to Mp3 Use Flixtime To Create Video Slideshows Creating a Password Reset Disk in Windows Bypass Waiting Time On Customer Service Calls With Lucyphone MELTUP – "The Beginning Of US Currency Crisis And Hyperinflation"

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  • Asterisk does not recognise DTMF tones from mobile phones

    - by Eugene van der Merwe
    We have an Asterisk 1.8.7.0 (the Elastix derivative) switchboard. Every since a month ago, seemingly out of the blue, the switchboard does not recognise DTMF tones any more from mobile phones. Testing the switchboard using 7777 works. Testing the switchboard from a normal phones works. Testing the switchboard from a mobile phone fails. Looking at the log file I can't see anything. I used 'asterisk -rvvvv' and 'tail -f /var/log/asterisk/full' to see the live output and scan the logs. I guess I don't see anything because it's simply not recognising the DTMF tones. I did brief research and found an old setting for SIP phones, 'rfc2833compensate=yes', and tried adding this to 'sip_general_custom.conf'. After that I did 'core restart when convenient' but that didn't make any difference. Could anyone give me some additional troubleshooting steps?

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  • D Bitly Shortens Links on Android Phones

    - by Jason Fitzpatrick
    If you share a lot of links from your Android phone (or would share more if it was easier) D Bitly is an unofficial Bitly client that makes short work of URL shrinking. Not only can you shorten URLs with D Bitly but you can also access your URL shortening history at Bit.ly. Shared a link via IM or email earlier in the day and want to share it right now from your Android device? You can pull it up and one-click share it from D Bitly. Want to shorten a new URL? You can shorten it, share it, and add it to your shortened URL history. Hit up the link below to grab a free copy and take it for a test drive. D Bitly [Android Market via Addictive Tips] HTG Explains: Photography with Film-Based CamerasHow to Clean Your Dirty Smartphone (Without Breaking Something)What is a Histogram, and How Can I Use it to Improve My Photos?

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  • Regarding sprite design and resolution for tablets and phones

    - by Dimitris P.
    I am about to start working on a game for android devices, in my spare time, to get familiar with android development. I'm more interested in using the best practices possible than getting a quick result, and that is why I need some guidance regarding graphics. I think the game is going to be fully sprite based. Everything is going to be in .bmp form, or something similar, and my question is: Should I design the sprites in a small resolution (ie for phone screens) and scale them up to fit into larger screens (tablet screens), should I do it vice-versa or should I consider a completely different approach? Would designing a different set of sprites for each of the most used resolution settings be worth it or are there simpler solutions to the problem with fewer drawbacks than the ones I mentioned above? (If I follow the first approach, for example, the larger the screen the worse the graphics will get, since every pixel of the original drawing will cover several pixels on the screen). Is there a standard approach for dealing with this kind of problems? If you need me to be more detailed or more clear about something I mentioned (or forgot to) please don't hesitate to ask. Also, excuse me for any inaccurate use of the English language. Thank you in advance for your input.

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  • dot42 vs Xamarin to develop in C# for Android phones [on hold]

    - by opt
    does anyone have experience with both dot42 and Xamarin to develop C# apps for Android? Could you please say why one should prefer one over the other? I like the free Visual Studio integration that is offered by dot42 (while Xamarin requires a subscription for this, and the business one which is quite expensive). I would also like to know if Visual Studio integration actually means that one could use all libraries available for desktop apps. Thank you.

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  • Drivers for Sony Ericsson Phones

    - by user93671
    I'm trying to locate a driver to access my memory card inside my Sony Ericsson Walkman phone. I have 12.04 and it doesn't seem to recognize it. Ideally I would like to install the entire PC Suite that came with the phone, but I'll just settle to access the memory card so I can add music when I need too. I tried using mass storage mode, media transfer, phone mode, even print mode and still nothing.

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  • WhatsApp Chat Messenger available for Java ME phones

    - by hinkmond
    If you like sending SMS text messages from your Java ME tech-enabled mobile phone without having to pay carrier charges, then WhatsApp Messenger is for you. See: Don't pay, Use Java ME WhatsApp Here's a quote: Free WhatsApp Messenger Download For S40 Java Phone now Available. The IM chat app whatsapp was earlier targeted on high end/cross-platform mobile phone with support for messaging exchange, SMS messages, send and receive pictures, exchange of videos and audios, share your location with your contacts etc. So, be a cheap-skate. It's OK. You're entitled. As long as you use WhatsApp and Java ME technology, that is. Hinkmond

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  • Java Phones: How to set up JTAPI?

    - by Adam Tannon
    I want to use JTAPI (1.4 - latest) to create an app that will call my phone whenever I need it to. I downloaded JSR043 (JTAPI specification) and have been reading the API docs and it seems pretty straight forward with respect to how to code JTAPI. However I seriously doubt that getting a Java app on my laptop to call my cell phone doesn't require some 3rd party or middle man service provider and possibly other entities/configurations as well. So I ask: besides using the JTAPI in my Java code, what do I need to install or set up to have a Java app that calls my phone? Thanks in advance!

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  • Running complete Native Linux on phones that are bootloader-unlocked [on hold]

    - by james
    Since there are many phones (HTC, Samsung, LG, Nexus) today that have bootloader unlocked, I want to ask what's preventing them from running a complete native GNU/Linux. GNU/Linux has ARM port and we can run a command line GNU/Linux on top of Android by the method of chroot. So, what's preventing for existing bootloader unlocked Android phones from running a complete GNU/Linux natively? The device should get a long shelf life if it has one such port. My few thoughts.. Proprietary drivers for hardware that cannot be made to work when using a different OS. And the binary provider will never support any OS other than what the phone is shipped with. Application Interface. The interface for desktop apps doesn't fit to the mobile display with different PPI. Kernel. Since android devices use Linux kernel whose sources should be available, could the device kernel be modified to work with GNU/Linux. And any other reasons?

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  • Analytics on Mobile Phones

    - by Samuh
    Tracking events and setting up Analytics for Websites seems easy. You create an account with one of the Analytics service providers like Google. They give you javascript code that you embed in your pages (whichever event you wish to track) and voila..you're done. I have written a native application for Android phones, which is actually an adaptation of the actual web site. Now, I am required to setup Analytics and tracking for this native application. Question: How to do this on Mobile phones from within a native application? We have Java Script code that works for the original web site. Is there a way to incorporate that in the native application? I know Android supports Java Script via WebViews(Webkit);my application does not have webviews and it is native. Also, I have not worked on JavaScript since school so excuse me if I sound naive. Thanks.

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  • How to start develop for chinese mobile phones based on nucleus RTOS? (MTK)

    - by juckobee
    I've noticed that chinese mobile phones became very popular, perhaps because of their very reasonable price and many modern features (touch screens, advanced multimedia, double sim cards etc). I'm wondering if there's any way to develop custom solutions for this handsets as independent developer? How to obtain a toolkit and documentation? I've found some resources, but mainly inconsistent tech notes, often in chinese only. For now I know, that majority of chinese handsets are based on chips from MediaTek (MTK), with operating system based on Nucleus RTOS and MMI (plutoMMI?) framework. Unfortunately, there is no Java RE avaiable (ok, there are some handsets with Java, however, Java isn't something I'm looking for) Is there any SDK, documentation, emulators/simulators, how-tos, etc avaiable? How to develop, deploy and test custom application for MTK mobile?

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  • How (in)secure are cell phones in reality?

    - by Aron Rotteveel
    I was recently re-reading an old Wired article about the Kaminsky DNS Vulnerability and the story behind it. In this article there was a quote that came across a little bit exaggerated to me: "The first thing I want to say to you," Vixie told Kaminsky, trying to contain the flood of feeling, "is never, ever repeat what you just told me over a cell phone." Vixie knew how easy it was to eavesdrop on a cell signal, and he had heard enough to know that he was facing a problem of global significance. If the information were intercepted by the wrong people, the wired world could be held ransom. Hackers could wreak havoc. Billions of dollars were at stake, and Vixie wasn't going to take any risks. When reading this I could not help but feel like it was a bit blown-up and theatrical. Now, I know absolutely nothing about cell phones and the security problems involved, but to my understanding, cell phone security has quite improved over the past few years. So my question is: how insecure are cell phones in reality? Are there any good articles that dig a bit deeper into this matter?

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  • Receiving UDP on different Android phones gives different results

    - by user1868982
    I am willing to create a server and client program on my android mobile devices. The devices communicate with each other on the same wifi network, therefore, some simple scanning mechanism must be implemented - The client phones search for a server phone through some kind of broadcast. What I did: My protocol - the client phone broadcasts a message port p on the wifi, the server listens on port p. when the server gets the broadcast message it sends a message back, therefore discovering itself to the client. My code - I have opened a broadcast socket on my app, it sends a broadcast message. Meanwhile there is a python script on my PC that listens and replies - I use python so that my testing will be easier - Wireshark on the PC and I can see everything. What happens: When I use one of my Galaxy S phones - it works and I get a response. When I use the other Galaxy S phone - it doesn't work. Now this is what I know: The phone that works actually has Nexus ROM on it Ver. 4.1.1 The phone that doesn't work has 2.3.3 regular galaxy ROM The python code says it receives both of the broadcasts sent from both phones, and replies to both of them without raising any exception. So far I was thought the problem may be 1. the older version'd phone. 2. the windows firewall 3. the router firewall So I have opened Wireshark, and Indeed I saw that both phones are sending their broadcasts - it was logged on Wireshark. But the python script only responded to the first one. So this is why 1 & 3 are irrelevant - if the router firewall was blocking my UDP I would have still seen the python server response, same with the older versioned phone. To get rid of 2 i just disabled the windows firewall - still same problem. Does anyone has a clue to why this effect might happen? Thanks!

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  • List of phones that will work with Eclipse?

    - by user1058647
    I need an android phone to test my apps with that will work with Eclipse. It has to be low cost, run Gingerbread with modest memory and CPU. Thinking that any android phone would work I recently purchased a Virgin Mobil Chaser but as it turns out, it cannot be seen by either Eclipse or adb (but device manager does see the phone). Another developer has also had the same identical problem with the Chaser. I could keep buying phones and see if they work but that could be long and frustrating. I hope to find a "no contract" phone. Is there any list of phones that work with Eclipse. Does anyone know of any other Virgin Mobil phones that will work? thanks, Gary

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  • android.permission.CALL_PHONE: making single apk for phones and tablets:

    - by Eugene Chumak
    I want my app to be available for both phones and tablets. The only difference between phone and tablet versions is: in "phone" version my app has buttons, which allow to make a phone call to a certain number. What is my problem: to be able to make phone call I need to add a permission to manifest file - <uses-permission android:name="android.permission.CALL_PHONE" /> This permission makes application incompatible with tablets. If I remove the permission, app cant make calls being launched on phone. How to make an app, that supports both phones and tablets and allow to make calls from phones?

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  • Portable applications for phones?

    - by peoro
    What's the best way to write an application in order to get it working on the several phones out there (iPhone, symbian-based, xpPhone, and so on)? The idea I have in mind is that of writing a few interfaces to abstract from phone-dependent stuff (ie: some Input/Output interfaces), implementing such interfaces on the several phones and then writing an application that doesn't use any phone-dependent thing. But is this really possible? What would be the language I should choose for my interfaces and applications? (would love to use C++, hopefully even with GCC extensions) Is there any project that aims to offer what I need? (maybe something like SDL?)

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  • Key stroke time in Openmoko or any smart phones

    - by Adi
    Dear all, I am doing a project in which I am working on security issues related to smart phones. I want to develop an authentication scheme which is based on biometrics, Every human being have a unique key-hold time,digraph time error rate. Key-Hold Time : Time difference between pressing and releasing a key . Digraph Time : Time difference between releasing one and pressing next one. Error Rate : No of times backspace is pressed. I got these metrics from a paper "Keystroke-based User Identification on Smart Phones" by Saira Zahid1, Muhammad Shahzad1, Syed Ali Khayam1,2, Muddassar Farooq1. I was planning to get the datasets to test my algorithm from openmoko phone, but the phone is mis-behaving and I am finding trouble in generating these time data-sets. If anyone can help me or tell me a good source of data sets for the 3 metrics I defined, it will be a great help. Thanks Aditya

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