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  • How soon does nginx's token bucket replenish when limiting at requests per minute?

    - by Michael Gorsuch
    We've decided that we want to experiment and limit requests per minute instead of requests per second on our sites. However, I am confused by the burst parameter in this context. I am under the impression that when you use the 'nodelay' flag, the rate limiting facility acts like a token bucket instead of a leaky bucket. That being the case, the bucket size is equal to the burst parameter, and every time that you violate the policy (say 1 req/s), you have to put a token in the bucket. Once the bucket is full (being equal to the burst setting), you are given a 503 error page. I am also under the impression that once a violator stops going against the policy, a token is removed from the bucket at a rate of 1 token/s allowing him to regain access to the site. Assuming that I have the above correct, my question is what happens when I start regulating access per minute? If we chose 60 requests per minute, at what rate does the token bucket replenish?

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  • Frame rate on one of two machines running same code seems to be capped at 60 for no reason

    - by dennmat
    ISSUE I recently moved a project from my laptop to my desktop(machine info below). On my laptop the exact same code displays the fps(and ms/f) correctly. On my desktop it does not. What I mean by this is on the laptop it will display 300 fps(for example) where on my desktop it will show only up to 60. If I add 100 objects to the game on the laptop I'll see my frame rate drop accordingly; the same test on the desktop results in no change and the frames stay at 60. It takes a lot(~300) entities before I'll see a frame drop on the desktop, then it will descend. It seems as though its "theoretical" frames would be 400 or 500 but will never actually get to that and only do 60 until there's too much to handle at 60. This 60 frame cap is coming from no where. I'm not doing any frame limiting myself. It seems like something external is limiting my loop iterations on the desktop, but for the last couple days I've been scratching my head trying to figure out how to debug this. SETUPS Desktop: Visual Studio Express 2012 Windows 7 Ultimate 64-bit Laptop: Visual Studio Express 2010 Windows 7 Ultimate 64-bit The libraries(allegro, box2d) are the same versions on both setups. CODE Main Loop: while(!abort) { frameTime = al_get_time(); if (frameTime - lastTime >= 1.0) { lastFps = fps/(frameTime - lastTime); lastTime = frameTime; avgMspf = cumMspf/fps; cumMspf = 0.0; fps = 0; } /** DRAWING/UPDATE CODE **/ fps++; cumMspf += al_get_time() - frameTime; } Note: There is no blocking code in the loop at any point. Where I'm at My understanding of al_get_time() is that it can return different resolutions depending on the system. However the resolution is never worse than seconds, and the double is represented as [seconds].[finer-resolution] and seeing as I'm only checking for a whole second al_get_time() shouldn't be responsible. My project settings and compiler options are the same. And I promise its the same code on both machines. My googling really didn't help me much, and although technically it's not that big of a deal. I'd really like to figure this out or perhaps have it explained, whichever comes first. Even just an idea of how to go about figuring out possible causes, because I'm out of ideas. Any help at all is greatly appreciated.

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  • Rate Limit Calls To Api Using Cache

    - by namtax
    Hi I am using coldfusion to call the last.fm api, using a cfc bundle sourced from here I am concerned about going over the request limit, which is 5 requests per originating IP address per second, averaged over a 5 minute period. The cfc bundle has a central component which calls all the other components, which are split up into sections like "artist", "track" etc...This central component "lastFmApi.cfc." is initiated in my application, and persisted for the lifespan of the application // Application.cfc example <cffunction name="onApplicationStart"> <cfset var apiKey = '[your api key here]' /> <cfset var apiSecret = '[your api secret here]' /> <cfset application.lastFm = CreateObject('component', 'org.FrankFusion.lastFm.lastFmApi').init(apiKey, apiSecret) /> </cffunction> Now if I want to call the api through a handler/controller, for example my artist handler...I can do this <cffunction name="artistPage" cache="5 mins"> <cfset qAlbums = application.lastFm.user.getArtist(url.artistName) /> </cffunction> I am a bit confused towards caching, but am caching each call to the api in this handler for 5 mins, but does this make any difference, because each time someone hits a new artist page wont this still count as a fresh hit against the api? Wondering how best to tackle this Thanks

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  • How to handle the different frame rate on different devices?

    - by Fenwick
    I am not quite sure how frame per second works on a web page. I have a Canvas game that involves in moving an image from point A to B, and measuring the time elapsed. The code can be as simple as: var timeStamp = Date.now(); function update(){ obj.y += obj.speed; text = "Time: "+ (Date.now() - timeStamp) + "ms"; } The function update() is called every frame. The problem is that the time elapsed is different from device to device. It is pretty short on my PC, but get longer on my iPad, and is much longer on my cell phone. I thought it is because the FPS is smaller on mobile devices, so instead of calling update() every frame, I call it every 1ms by using a setInterval. But this does not solve the problem. In my understanding, the function for setInterval is invoked based on the increment in system time, other than frame rate, so it should fix the problem. Am I missing anything here? If the setInterval function is called based on FPS, is there any way to get around with the FPS difference across devices? On a side note, I have sort of a "water simulator" on the same canvas. It involves in redrawing about 60 objects which can be 600x600 pixels for every frame, so it could be a frame rate killer. I am using Phaser.js but not really using much of its functionalities, if that helps.

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  • Limit rate of outgoing UDP packets per second

    - by tim82
    Hi, since Teamspeak version 3 sends lots of packets per user and our provider is getting problems with his infrastructure above 20.000 packets per second we have to limit it that our servers are not going to be shut down. Red a lot about iptables but was not able to find the right rules. Could you give me an advise how to manage that the server is not going to send more than 19k packets per seconds? We are running on debian 4 Thanks in Advance Tim

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  • flat-rate backup service for Windows Server

    - by Colin Pickard
    Hi, Does anyone know if there is a decent flat-rate backup service which supports Windows Server? I've investigated the following: Backblaze - no WS support, sales say they have a "no server" policy JungleDisk - not flat rate Mozy - no WS on regular edition, no flat-rate on Pro edition Dropbox - no flat rate Carbonite - technically flat rate, but throttles uploads to modem speeds EDIT: Very similar question: Is there a decent flat-rate online backup solution for Linux machines?

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  • Wireless iwconfig rate auto too low

    - by Jamie Kitson
    Hi, left to its own devices my wireless connects at too low a speed. I have a 20meg internet connection and my wireless is slowing it down to like 3meg. When I reboot into windows it's fine. When I run iwconfig eth1 rate 24M or even 48M the connection is much faster and runs fine, why won't it automatically go higher? Is this the fault of the driver? I am running Broadcom's driver compiled from source. Would adding iwconfig eth1 rate 24M to rc.local be the right way to force it at boot? Output from iwconfig when rate=auto: eth1 IEEE 802.11 ESSID:"honeypot" Mode:Managed Frequency:2.417 GHz Access Point: xxx Bit Rate=1 Mb/s Tx-Power:24 dBm Retry min limit:7 RTS thr:off Fragment thr:off Encryption key:off Power Management:off Link Quality=5/5 Signal level=-47 dBm Noise level=-91 dBm Rx invalid nwid:0 Rx invalid crypt:2 Rx invalid frag:0 Tx excessive retries:0 Invalid misc:0 Missed beacon:0 Thanks, Jamie

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  • Can't control connection bit rate using iwconfig with Atheros TL-WN821N (AR7010)

    - by Paul H
    I'm trying to reduce the connection bit rate on my Atheros TP-Link TL-WN821N v3 usb wifi adapter due to frequent instability issues (reported connection speed goes down to 1Mb/s and I have to physically reconnect the adapter to regain a connection). I know this is a common problem with this device, and I have tried everything I can think of to fix it, including using drivers from linux-backports; compiling and installing a custom firmware (following instructions on https://wiki.debian.org/ath9k_htc#fw-free) and (as a last resort) using ndiswrapper. When using ndiswrapper, the wifi adapter is stable and operates in g mode at 54Mb/s (whilst when using the default ath9k_htc module, the adapter connects in n mode and the bit rate fluctuates constantly). Unfortunately, with this setup I have to run my processor using only one core, since using SMP with ndiswrapper causes a kernel oops on my system. So I want to lock my bit rate to 54Mb/s (or less, if need be) for connection stability, using the ath9k_htc module. I've tried 'sudo iwconfig wlan0 rate 54M'; the command runs with no error but when I check the bit rate with 'sudo iwlist wlan0 bitrate' the command returns: wlan0 unknown bit-rate information. Current Bit Rate:78 Mb/s Any ideas? Here's some info (hopefully relevant) on my setup: Xubuntu (12.04.3) 64bit (kernel 3.2.0-55.85-generic) using Network Manager. My Router is from Virgin Media, the VMDG480. lshw -C network : *-network description: Wireless interface physical id: 1 bus info: usb@1:4 logical name: wlan0 serial: 74:ea:3a:8f:16:b6 capabilities: ethernet physical wireless configuration: broadcast=yes driver=ath9k_htc driverversion=3.2.0-55 firmware=1.3 ip=192.168.0.9 link=yes multicast=yes wireless=IEEE 802.11bgn lsusb -v: Bus 001 Device 003: ID 0cf3:7015 Atheros Communications, Inc. TP-Link TL-WN821N v3 802.11n [Atheros AR7010+AR9287] Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 2.00 bDeviceClass 255 Vendor Specific Class bDeviceSubClass 255 Vendor Specific Subclass bDeviceProtocol 255 Vendor Specific Protocol bMaxPacketSize0 64 idVendor 0x0cf3 Atheros Communications, Inc. idProduct 0x7015 TP-Link TL-WN821N v3 802.11n [Atheros AR7010+AR9287] bcdDevice 2.02 iManufacturer 16 ATHEROS iProduct 32 UB95 iSerial 48 12345 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 60 bNumInterfaces 1 bConfigurationValue 1 iConfiguration 0 bmAttributes 0x80 (Bus Powered) MaxPower 500mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 6 bInterfaceClass 255 Vendor Specific Class bInterfaceSubClass 0 bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x01 EP 1 OUT bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x82 EP 2 IN bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x83 EP 3 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0040 1x 64 bytes bInterval 1 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x04 EP 4 OUT bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0040 1x 64 bytes bInterval 1 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x05 EP 5 OUT bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x06 EP 6 OUT bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Device Qualifier (for other device speed): bLength 10 bDescriptorType 6 bcdUSB 2.00 bDeviceClass 255 Vendor Specific Class bDeviceSubClass 255 Vendor Specific Subclass bDeviceProtocol 255 Vendor Specific Protocol bMaxPacketSize0 64 bNumConfigurations 1 Device Status: 0x0000 (Bus Powered) iwlist wlan0 scanning: wlan0 Scan completed : Cell 01 - Address: C4:3D:C7:3A:1F:5D Channel:1 Frequency:2.412 GHz (Channel 1) Quality=37/70 Signal level=-73 dBm Encryption key:on ESSID:"my essid" Bit Rates:1 Mb/s; 2 Mb/s; 5.5 Mb/s; 11 Mb/s; 18 Mb/s 24 Mb/s; 36 Mb/s; 54 Mb/s Bit Rates:6 Mb/s; 9 Mb/s; 12 Mb/s; 48 Mb/s Mode:Master Extra:tsf=00000070cca77186 Extra: Last beacon: 5588ms ago IE: Unknown: 0007756E69636F726E IE: Unknown: 010882848B962430486C IE: Unknown: 030101 IE: Unknown: 2A0100 IE: Unknown: 2F0100 IE: IEEE 802.11i/WPA2 Version 1 Group Cipher : TKIP Pairwise Ciphers (2) : CCMP TKIP Authentication Suites (1) : PSK IE: Unknown: 32040C121860 IE: Unknown: 2D1AFC181BFFFF000000000000000000000000000000000000000000 IE: Unknown: 3D1601080400000000000000000000000000000000000000 IE: Unknown: DD7E0050F204104A0001101044000102103B00010310470010F99C335D7BAC57FB00137DFA79600220102100074E657467656172102300074E6574676561721024000631323334353610420007303030303030311054000800060050F20400011011000743473331303144100800022008103C0001011049000600372A000120 IE: Unknown: DD090010180203F02C0000 IE: WPA Version 1 Group Cipher : TKIP Pairwise Ciphers (2) : CCMP TKIP Authentication Suites (1) : PSK IE: Unknown: DD180050F2020101800003A4000027A4000042435E0062322F00 iwconfig: lo no wireless extensions. wlan0 IEEE 802.11bgn ESSID:"my essid" Mode:Managed Frequency:2.412 GHz Access Point: C4:3D:C7:3A:1F:5D Bit Rate=78 Mb/s Tx-Power=20 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality=36/70 Signal level=-74 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:0 Invalid misc:0 Missed beacon:0,

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  • twitter api post rate limit

    - by Xavier
    Does anyone know Twitter's rate limit on posting? Looking at their web page they claimed to not have one but I get an exception thrown if my program posts too fast... Any help is appreciated.

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  • How do I Implement VLAN Rate Limiting or QOS for a Cisco 2960?

    - by evolvd
    I have a 2960 that I need to limit the uplink port to 50Mbps for 3 vlans and 350Mbps for another vlan. Would the following config achieve that or is this even possible for the 2960? class-map match-any VLAN50-51-52 match vlan 50-52 class-map match-any VLAN53 match vlan 53 policy-map 50MB_RATE_LIMIT class VLAN50-51-52 police 50000000 5000000 exceed-action drop class VLAN53 police 350000000 35000000 exceed-action drop ! interface GigabitEthernet0/23 service-policy output 50MB_RATE_LIMIT service-policy input 50MB_RATE_LIMIT

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  • How do I Implement Per VLAN Rate Limiting or QOS for a Cisco 2960?

    - by evolvd
    I have a 2960 that I need to limit the uplink port to 50Mbps for 3 vlans and 350Mbps for another vlan. Would the following config achieve that or is this even possible for the 2960? class-map match-any VLAN50-51-52 match vlan 50-52 class-map match-any VLAN53 match vlan 53 policy-map 50MB_RATE_LIMIT class VLAN50-51-52 police 50000000 5000000 exceed-action drop class VLAN53 police 350000000 35000000 exceed-action drop ! interface GigabitEthernet0/23 service-policy output 50MB_RATE_LIMIT service-policy input 50MB_RATE_LIMIT

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  • Force startx to run X in a specific resolution and refresh Rate

    - by Z9iT
    From my past experience (using Win-Xp), this particular monitor works only on 60Hz , Best resolution being 1024x768. I have "installed and configured" Ubuntu 12.04 Minimal (on USB stick) so that most of the time terminal is used, however, whenever there is a need to enter GUI, I may issue startx command to go into gnome. However the problem is that on this particular system, issuing this command poses problem because its default refresh rate won't synchronize with the monitor. The display keep on flickering and utterly unreadable. It is visible that gnome has been loaded and default wallpaper and desktop items are visible. But the problem is due to refresh rate different than 60Hz. I am looking for a command attribute to startx command which will force the refresh rate to 60Hz and resolution preferably to 1204x768 I can open terminals with Ctrl+Alt+T and enter commands. Key combinations like Ctrl+Alt+NumPlus works flawlessly in distributions like solaris, but it's not working for me. Also the commands like xrandr -r 60 60 being refresh rate wont work. The same problem is faced even when I boot from a live CD

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  • System reverts to 87Hz refresh rate at every startup after I have installed nvidia drivers

    - by Mohammad Kamil Nadeem
    Every time the system starts the screen's refresh rate reverts to 87Hz which results in a pixelated and flickery screen which I have to manually correct every time by either selecting 60Hz as my refresh rate. I have tried "save to X configuration files" and even tried by making the changes as Root but to no avail as it again reverts to 87Hz on every system startup The Open Source Drivers are Okay for regular Unity but many games don't work on it hence I had to install the nvidia drivers. I have been facing this since the Beta Phase although this is on a fresh installation of 12.04 final release. I am also providing my Xorg.conf file just in case it might help http://paste.ubuntu.com/952196/ Also for some reason Displays shows my CRT monitor as Laptop but on open source drivers it was mentioning it as a 14" CRT only This bug is also present on Edubuntu 12.04 This is not present on Xubuntu 12.04 I had selected to install updates and 3rd party software on the install and was greeted with a correct refresh rate screen on the Boot Up. I like Xubuntu.

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  • Expected sprint completion rate and load in scrum?

    - by bjarkef
    Recently at work there have been increased focus on completion rate and load on the developers in our sprints. With completion rate I mean, if we plan 20 user stories for a sprint, what percentage of these user stories are closed at the end of the sprint. And with load I mean, if we have a sprint with 3 developers of 60 hours each, i.e. 180 hours for the sprint, how many hours worth of user stories do we schedule for the sprint. So I am really interested in others experience with this, I guess this is something everybody working with scrum deals with. My question is, what completion rate and load are expected/usual, and how are your team doing with respect to these parameters?

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  • Contracting rate for Android development

    - by Robottinosino
    I am a developer, maybe I have a project to work on, not sure how much to "charge" for my work.... Help me find the price? Looking for an contracting rate interval, expressed in EUR, to offer for an Android development gig. Location: Europe, off-site (telecommuting) Environment: Android + HTTP back-end Length of project: 1 month Rate currency: EUR Rate measure: daily or hourly Other skills required: UI design, basic J2EE, web services Client profile: medium business (100+ employees) Previous published apps: 1, on G-Play Design work: partially already done, data flow is established, data models to be built Required graphics/multimedia elements: provided by the client Source control: remove over SSH Team size: one person in development, others (unknown) for marketing, copy, etc. Risk factor: medium Client reputation: modest but established Potential for continued work: absent (for now) Internationalisation/localisation: no Native code (C/C++,...): none, only Android SDK, pure Java Working culture: (based on initial discussion) - high pressure Other projects in the pipe: zero Opportunity to learn from the project or build new skills: 5% Negotiating experience: good Cost of accessories: (licenses, device to debug on) zero If I need to be more precise, please just say how and I will be.

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  • How do you answer "Rate yourself" questions?

    - by Vinoth Kumar
    Hi , I have been frequently asked questions like "Rate yourself in java" It goes like interviewer : Rate yourself in java on the scale of 10 me: 9 interviewer : Rate yourself in J2EE me : 8 .... But really I just come up with arbitrary numbers. Sure I know Java well , but what does it mean to say "9 out of 10" . I think it is a very subjective question, that does not make sense overall. The problem is ,if I say 9 , If I am not able to answer any question , the interviewer might think , "this guy just said 9" . On the other hand If I said 6 , there is a good chance the interviewer might think "He rates himself this low...not good" How do you respond to such questions ?

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  • Page load speeds effect on crawl rate

    - by Sam Pegler
    We've noticed a big drop in the total pages crawled per day on our site, we have no control over the crawl rate in google webmaster tools so it's possible this has been changed by google. However it's a fairly large site and I wouldn't of thought that the crawl rate would've been decreased. What we have noticed though is a sizeable increase in page load times, in my mind this would be the cause. Can anyone else confirm if the crawl rate is directly correlated to page load time? Seems logical, longer page load time, less pages crawled. Any decent documentation on this would be appreciated, I don't normally have any input on SEO so this is new to me.

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  • Sudden drop of pageviews/visit and increase of bounce rate in Analytics

    - by Tebb
    Google analytics stats: 04 june 2012 Visits: 4.423 Unique visitors: 3.558 Pageviews: 77.352 Pageviews / visit: 17,49 Visit length: 00:06:26 Bounce rate: 1,09% 05 june 2012 Visits: 4.652 Unique visitors: 3.825 Pageviews: 45.087 Pageviews / visit: 9,69 Visit length: 00:06:45 Bounce rate: 19,60% From one day to another the bounce rate went from 1% to 19%, the pageviews dropped by half so did the pageviews/visit. The only thing I changed (If I remember correctly) on the site, was an advertisment that used a javascript. Could this be the reason? and, if it is, how can I know which one is the real stats?

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  • How to Decrease Bounce Rate on Your Site

    Bounce rate measures the number of visitors who come to visit a particular webpage but leave to go to another page. While most experts agree that a bounce rate of 20% is acceptable, bounce rates in excess of 50% can be bad news.

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  • Rate limit a wireless interface

    - by Jamie Hankins
    I have access to my routers SSH and IPTables. I want to rate limit my guest network to 1Mb/s so they can't guzzle my bandwidth. rai1 RTWIFI SoftAP ESSID:"GuestNetwork" Nickname:"" Mode:Managed Channel=6 Access Point: :F9 Bit Rate=300 Mb/s wdsi0 RTWIFI SoftAP ESSID:"YouCan'tTouchThis" Nickname:"" Mode:Managed Channel=6 Access Point: :F8 Bit Rate=300 Mb/s wdsi1 RTWIFI SoftAP ESSID:"YouCan'tTouchThis" Nickname:"" Mode:Managed Channel=6 Access Point: :F9 Bit Rate=300 Mb/s wdsi2 RTWIFI SoftAP ESSID:"YouCan'tTouchThis" Nickname:"" Mode:Managed Channel=6 Access Point: Not-Associated Bit Rate:300 Mb/s wdsi3 RTWIFI SoftAP ESSID:"YouCan'tTouchThis" Nickname:"" Mode:Managed Channel=6 Access Point: Not-Associated Bit Rate:300 Mb/s I'm just wondering the command I need to limit it. I tried the iwconfig limit command but it failed. Thanks

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  • download speed is fast but transfer rate is slow

    - by Ieyasu Sawada
    I've just changed ISP and I'm pretty disappointed with the transfer rate. My previous connection has a download speed of 1.08 Mb/s as seen from this site: http://speedtest.net and the download transfer rate is about 100kb/s for sites that doesn't limit their bandwidth. Now my connection has about 2Mb/s download speed but the transfer rate is dancing from 20-50kb/s . I was expecting a speed much higher than this because of the download speed that I'm getting when I'm testing. The question is what's the difference between transfer rate and download speed, is it normal to have a high download speed but low transfer rate, should the download speed be proportional to the transfer rate?

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  • Limiting interface bandwidth with tc under Linux

    - by Matt
    I have a linux router which has a 10GBe interface on the outside and bonded Gigabit ethernet interfaces on the inside. We have currently budget for 2GBit/s. If we exceed that rate by more than 5% average for a month then we'll be charged for the whole 10Gbit/s capacity. Quite a step up in dollar terms. So, I want to limit this to 2GBit/s on 10GBe interface. TBF filter might be ideal, but this comment is of concern. On all platforms except for Alpha, it is able to shape up to 1mbit/s of normal traffic with ideal minimal burstiness, sending out data exactly at the configured rates. Should I be using TBF or some other filter to apply this rate to the interface and how would I do it. I don't understand the example given here: Traffic Control HOWTO In particular "Example 9. Creating a 256kbit/s TBF" tc qdisc add dev eth0 handle 1:0 root dsmark indices 1 default_index 0 tc qdisc add dev eth0 handle 2:0 parent 1:0 tbf burst 20480 limit 20480 mtu 1514 rate 32000bps How is the 256K bit/s rate calculated? In this example, 32000bps = 32k bytes per second. Since tc uses bps = bytes per second. I guess burst and limit come into play but how would you go about choosing sensible numbers to reach the desired rate? This is not a mistake. I tested this and it gave a rate close to 256K but not exactly that.

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  • Limiting the speed of a dragged sprite in Cocos2dx

    - by Frozsht
    I am trying to drag a row of sprites using ccTouchesMoved. By that I mean that there is a row of sprites (they are colored squares) lined up next to each other and if I grab one with a touch the rest follow it. However, if the sprite that is selected by touch moves too fast it creates a slight gap between it and the following sprites. How do I go about limiting the speed that I can drag the sprite with ccTouchesMoved? This is the only solution I could think of to my problem. If anyone has another suggestion to prevent this sprite gap from happening I would appreciate it.

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  • AAC Sample Rate and Bit Rate for High Quality Audio?

    - by marco.ragogna
    What are the AAC Sample Rate and Bit Rate settings to set in order to encode an audio track with a quality comparable to MP3 320kbps? I need to backup a DVD movie, the default settings for AAC are Bitrate (KB/s) 128 Sample Rate (HZ) 44100 should I set Bitrate (KB/s) 320 Sample Rate (HZ) 48000 or the default are already good?

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  • How can I increase Emacs key repeat rate in OS X Mountain Lion

    - by Rob Jones
    Emacs does not seem to respect the OS's key repeat rate. I'm using emacs in the terminal. I've set the repeat rate to as fast as possible by directly editing the settings in the following file (I restarted after making the change): open ~/Library/Preferences/.GlobalPreferences.plist The rest of the system observes the repeat rate. The terminal works as expected, as does vim. But, when I use emacs I still get the annoyingly slow repeat rate.

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