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Search found 169 results on 7 pages for 'resx'.

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  • Read values from resx files?

    - by Nimesh
    How to read strings from the MyResource.resx file from c#. I am not calling this from the asp.net page, rather i am calling from my bussiness logic. Assembly assembly = this.GetType().Assembly; ResourceManager resourceManager = new ResourceManager("MessagesResource", assembly); resourceManager.GetString("SCHEME_UNQ"); here i am getting exception, Could not find any resources appropriate for the specified culture or the neutral culture. Make sure "MessagesResource.resources" was correctly embedded or linked into assembly "App_Web_eerdggo8" at compile time, or that all the satellite assemblies required are loadable and fully signed. How can i fix this issue????

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  • .resx file data inaccessible in Visual C#

    - by dsp_099
    What I'm trying to do: include some files along with the executable to extract them later. I have two projects, both with a Resource1.resx file (and some resources included from disk). In one project, I can use File.WriteAllBytes(path, Resource1.Image); to dump the resource to disk. In another, Resource1 is does not exist. I've done this before but all I can find is information about localizations (?) when I search MSDN for how to work with Resources.

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  • Add Image to Base64 Encoded ImageStream in Resources (resx)

    - by NickAldwin
    I'm working on an older project, updating it. Part of the program has a toolstrip with many buttons on it, each with an image. I found that the images are stored in a Base64 encoded imagestream in the resx for the form and accessed as such: System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); ... this.imageList1 = new System.Windows.Forms.ImageList(this.components); ... this.toolStrip1.ImageList = this.imageList1; ... this.imageList1.ImageStream = ((System.Windows.Forms.ImageListStreamer)(resources.GetObject("imageList1.ImageStream"))); ... this.toolStripButton1.ImageIndex = 0; //There are 41 images, so this can be between 0 and 40 I need to add another button with a new image. How can I add an image to this stream? I cannot use the designer, as it crashes as soon as I load the form (I believe because it uses a custom component with unsafe code). I could always just add a new image resource separate from the stream, but that would make that one button different and thus it would create problems with consistency, causing upkeep problems later. So I'm wondering if there is any way for me to edit the imagestream. I can access the raw base64 string, but I have no idea where to go from here.

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  • ResXResourceWriter Chops off end of file

    - by Aaron Salazar
    I'm trying to create a .resx file from a dictionary of strings. Luckily the .Net framework has a ResXResourceWriter class. The only problem is that when I create the file using the code below, the last few lines of my generated resx file are missing. I checked my Dictionary and it contains all the string pairs that I expect. public void ExportToResx(Dictionary<string,string> resourceDictionary, string fileName) { var writer = new ResXResourceWriter(fileName); foreach (var resource in resourceDictionary) { writer.AddResource(resource.Key, resource.Value); } } Unfortunately, it is a little difficult to show the entire resx file since it has 2198 (should have 2222) lines but here is the last little bit: ... 2195 <data name="LangAlign_ReportIssue" xml:space="preserve"> 2196 <value>Report an Issue</value> 2197 </data> 2198 <data name="LangAlign_Return BTW, notice that the file cuts off right at the end of that "n" in "LangAlign_Return". The string should read "LangAlign_ReturnToWorkspace". The file should also end at line 2222.

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  • DataAnnotations and Resources don't play nicely

    - by devlife
    I'm using dataannotations in an MVC2 app and am a little discouraged when trying to use RESX file resources for error messages. I've tried the following but keep getting the exception "An attribute [Required(ErrorMessage = Resources.ErrorMessages.Required)] [Required(ErrorMessageResourceName = Resources.ErrorMessages.Required, ErrorMessageResourceType = typof(Resources.ErrorMessages)] I keep getting that error message unless I replace ErrorMessageResourceName with "Required" instead of Resources.ErrorMessages.Required. Can anyone tell me if I'm doing this right?

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  • How can I extract the original image stream from a System.Drawing.Bitmap object?

    - by skolima
    I am embedding images into my assembly using .resx files. Upon runtime, I need to save the images into standalone files, restoring the original content. How can I extract the original file stream from an System.Drawing.Bitmap instance? I know I can create a stream using Bitmap.Save(), but this transcodes (and in effect - inflates) the images, even when saving a PNG back as PNG. Or perhaps my mistake is reading them from Resource as Bitmap in the first place?

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  • How to pass a resource file string to a function in an external .js file

    - by hima
    Hi , There is a Messages.resx file under App_GlobalResources in my solution. Everytime i create a string and give a value to the string internal static string Alert_EnterUserName { get { return ResourceManager.GetString("Alert_EnterUserName", resourceCulture); } } is created automatically. Can anybody guide me how to use this string in a function which is present in a seperate .js file? Thanks in advance

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  • Why does localization with resx files fail with ZH (chinese) only?

    - by Trey Carroll
    Howdy All, I've been tasked with localizing an English language ASP.NET MVC 2.0 website into 7 additional languages. I've added resource files to the Views Home App_LocalResources folder: Example: Index.resx, Index.es.resx, Index.fr.resx, Index.zh.resx, etc. I have set the CustomTool to PublicResXFileCodeGenerator (Access modifier is Public), Set file as an Embedded Resource, Set a Custom Tool Namespace. The keys ("Name") in all of the files are the same. For 7 languages this works perfectly. If I go into IE 8 settings and change the language to de,fr,it, etc., the page shows the appropriate translated strings. However, when I set the language in the Browser to any of the zh (Simplified Chinese) variants localization completely fails and the English strings are displayed. Is there something special about Simplified Chinese? Japanese and Korean work without problems. TIA, Trey Carroll

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  • Handle "Cannot access a closed resource set"

    - by Philip
    I have a website with several languages in a database. From the database I use ResXResourceWriter to create my .resx files. This is working really good but sometimes I get this exception: MESSAGE: Cannot access a closed resource set. SOURCE: mscorlib FORM: QUERYSTRING: TARGETSITE: System.Object GetObject(System.String, Boolean, Boolean) STACKTRACE: at System.Resources.RuntimeResourceSet.GetObject(String key, Boolean ignoreCase, Boolean isString) at System.Resources.RuntimeResourceSet.GetString(String key, Boolean ignoreCase) at System.Resources.ResourceManager.GetString(String name, CultureInfo culture) at System.Linq.Expressions.Expression.ValidateStaticOrInstanceMethod(Expression instance, MethodInfo method) at System.Linq.Expressions.Expression.Call(Expression instance, MethodInfo method, IEnumerable`1 arguments) at System.Data.Linq.DataContext.GetMethodCall(Object instance, MethodInfo methodInfo, Object[] parameters) at System.Data.Linq.DataContext.ExecuteMethodCall(Object instance, MethodInfo methodInfo, Object[] parameters) at Business.DatabaseModelDataContext.Web_GetMostPlayedEvents(String cultureCode) at Presentation.Default.Page_Load(Object sender, EventArgs e) at System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) at System.Web.UI.Control.LoadRecursive() at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) I don't know why this is happening or how to solve it. Does anyone know anything about this? Thanks, Philip

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  • Subfolders in App_GlobalResources (ASP.NET)

    - by frankadelic
    Is it possible to put resource files (.resx) within subfolders inside App_GlobalResources? For example: /App_GlobalResources/someresources/myfile.resx /App_GlobalResources/someresources/myfile.fr-fr.resx /App_GlobalResources/othereresources/otherfile.resx /App_GlobalResources/othereresources/otherfile.fr-fr.resx Or, are all the .resx files placed directly inside App_GlobalResources? If it is possible to use subfolders, how do you programmatically access resources within subfolders?

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  • Why Resource (.resx) file added on merely changing Form size and on adding button which is not resou

    - by Muhammad Kashif Nadeem
    1- Resource files suppose to be added on adding some resource in application like image or audio or video etc. But if I just change size of form a .resx file under that particular form. Changing size of form does not add any resource so why this .resx file. 2- I dropped a button on form and a resource file is included again this button is not some kind of resource, it is object created and having information in designer file. 3- A resource file added on dropping button on form but if I delete this resource file and run application it compile and run with NO error and button is still there. If this button has any relation with resource file then there must by some kind of compile or runtime error AND if .resx file has nothing to do with button then why it was added? I am using VS 2008. Thanks in advance for the help

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  • Localization: How to allow the user to define custom resources without compiling?

    - by gehho
    In our application, we have a collection of data items, each with a DisplayedName property. This property should be localized, i.e. it should be displayed in the language selected by the user. Therefore, another property, DisplayedNameResourceKey, specifies which resource should be returned by the DisplayedName property. In simplified code this means something like this: public string DisplayedName { get { return MyResources.ResourceManager.GetObject(this.DisplayedNameResourceKey); } } public string DisplayedNameResourceKey { get; set; } Now, the problem is: The user should be able to edit these items including the DisplayedName, or more precisely the DisplayedNameResourceKey. And not only this, but the user should also be able to somehow define new resources which he can then reference. That is, he can either choose from a predefined set of resources (some commonly used names), or define a custom resource which then needs to be localized by the user as well. However, the user cannot add custom resources to MyResources at runtime and without compiling. Therefore, another approach is needed. It does not have to be an extremely user-friendly way (e.g. UI is not required) because this will typically be done by our service engineers. I was thinking about using a txt or csv file containing pairs of resource keys and the corresponding translations. A separate file would exist for every language at a predefined location. But I am not really satisfied with that idea because it involves a lot of work to resolve the resources. Does anyone know a good approach for such a situation?

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  • C#: Resource file refactoring

    - by Svish
    Does anyone know of a good tool for refactoring resources in a visual studio 2008 solution? We have a number of resource files with translated text in an assembly used for localizing our application. But they have gotten a bit messy... I would like to rename some of the keys, and move some of them into other resource files. And I would like those changes be done in my code, and the translated versions of the resource files as well. Maybe a some analysis on what strings are missing in the translated versions, and what strings have been removed from the original as well... Does anyone know of a good visual studio extension or ReSharper plugin that can help me with this? Right now it is kind of a pain, because I have to first rename the key in the base resource file, then in the localized versions. And then compile to get all the compile errors resulting from the key which now have a different name, and then go through and fix them all... very annoying =/

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  • how to give language option at installation time of my .net project?

    - by Ashwin
    I created one desktop project in c#. i want to know about how it could be use for different languages. i created resx file for all the forms like that: select particular form goes to the property window set localiztion true select language in which i want to show in particular language. convert all labels text and other functionality in selected language and build it. after building one another resx file created other than default resx. This process is did for all the form. so now each form having to resx file first is hi.resx for hindi and another is default resx. now my qus is that : how to give language selection option at installation time. and when user choose any language then my application is converted in that language that means particular language resx file set life time whenever user uninstall that application.

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  • Localization of Database Strings in .Net

    - by Aligned
    I have several database tables that have a description column that I need to display in the UI. .Net has .resx files that will help with the translation of the strings, when the Thread.CurrentCulture.UICulture is set, but I needed a custom approach for the strings that are stored in the database and not in the .resx files. Here’s my approach: 1. Create a resource file for each database table and put them in the /Resources/Database/ directory. 2. Create a method in LocalizationHelpers (GetLocalizedString) that will get the string from the table for English (which should be cached to avoid unneeded service/database calls) or the resx when not English. 3. All database tables need to have a ResxKey field that matches the key in the resx file. 4. By convention the resx file will have the same name as the database table, and the key the same as the database ResxKey.   - if there are multiple columns that need translation, then one ResxKey will be used and Name or Description appended. Here’s the method I’m using to pull the string: public static string GetLocalizedString(string resourceName, string resourceKey) { if (executingAssembly == null) { executingAssembly = Assembly.GetExecutingAssembly(); } ResourceManager manager = new ResourceManager(resourceName, executingAssembly); return manager.GetString(resourceKey); }

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  • C# Resources - How to find actual language file in use?

    - by Chris Meek
    I have a number resx files as follows, Resources-es-ES.resx Resources-es.resx Resources.resx (english defaults) They are compiled into an assembly and I use them for localising my web pages by simply referring to Resources.Ok for example. My question is whether there is a way to find out the "rendered culture", e.g. if I come into the site with my CurrentUICulture set to "fr-fr" for example it will fall back to using the English resources and I'm wondering how to get that information to help me with some JavaScript localisation.

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  • Visual Studio 2010 localization resource files, how to add in strings automatically?

    - by JL
    I have a certain project that has a resource directory with a .resx for each language supported in the product. Right now I am adding these strings by hand using the visual studio 2010 IDE, but because there are a large number of strings, this manual management of these resources can get tricky, and something can easily get omitted in perhaps just 1 .resx file. Do you get a good resource addon for visual studio 2010, that will allow you to sync and validate a group of resx files? The built in functionality for handling resx seems the same as it was in 2008, and requires a lot of manual effort. I guess what would be nice would be to have the ability to define all resources in the main language, then have these strings carried across to the remaining languages automatically. Does such functionality exist? Even a good codeplex project perhaps?

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  • ResourceManager and not supported platform

    - by wince
    I use ResourceManager for UI localization of my WinCE 5 software. I have some resource files with text strings on different languages Resourse.resx Resourse.de-DE.resx Resourse.ru-RU.resx When I want to display UI in English I call: Resourse.Culture = new CultureInfo("en-US"); label1.Text = Resourse.LabelText; in German: Resourse.Culture = new CultureInfo("de-DE"); label1.Text = Resourse.LabelText; in Russian: Resourse.Culture = new CultureInfo("ru-RU"); label1.Text = Resourse.LabelText; but here I get PlatformNotSupportedException. I know that my WinCE does not contain Russian and I cannot modify OS to appened this, so my question is how I can say to ResourceManger to use Resourse.ru-RU.resx when I set Culture = new CultureInfo("ru-RU") ?

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