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  • Ubuntu won't boot on windows starter

    - by First timer
    I installed Ubuntu 12.04 LTS yesterday from a usb, but it only boots into Windows unless the usb is in, then it boots into the Ubuntu loader where I can choose Ubuntu vs. Windows. What's the problem? I run windows starter on a netbook with 1 gb ram and intel atom processor. I tried to install boot-repair but it won't work either. I follow the instructions for the Terminal and it seems to go right until I try launching it - then it says that it does not know the command boot-repair. I really like Ubuntu, it lets this netbook run smoothly and better than ever before but I don't think I want to boot from a usb every time.

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  • EBS 12.1.1 Test Starter Kit now Available for Oracle Application Testing Suite

    - by Steven Chan
    We've discussed automated testing tools for the E-Business Suite several times on this blog, since testing is such a key part of everyone's implementation lifecycle.  An important part of our testing arsenal in E-Business Suite Development is the Oracle Application Testing Suite.  The Oracle Automated Testing Suite (OATS) is built on the foundation of the e-TEST suite of products acquired from Empirix  in 2008.  The testing suite is comprised of:   1. Oracle Load Testing for scalability, performance, and load testing   2. Oracle Functional Testing for automated functional and regression testing   3. Oracle Test Manager for test process management, test execution, and defect trackingOracle Application Testing Suite 9.0 has been supported for use with the E-Business Suite since 2009.  I'm very pleased to let you know that our E-Business Suite Release 12.1.1 Test Starter Kit is now available for Oracle Application Testing Suite 9.1.  You can download it here:Oracle Application Testing Suite Downloads

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  • x axis detection issues platformer starter kit

    - by dbomb101
    I've come across a problem with the collision detection code in the platformer starter kit for xna.It will send up the impassible flag on the x axis despite being nowhere near a wall in either direction on the x axis, could someone could tell me why this happens ? Here is the collision method. /// <summary> /// Detects and resolves all collisions between the player and his neighboring /// tiles. When a collision is detected, the player is pushed away along one /// axis to prevent overlapping. There is some special logic for the Y axis to /// handle platforms which behave differently depending on direction of movement. /// </summary> private void HandleCollisions() { // Get the player's bounding rectangle and find neighboring tiles. Rectangle bounds = BoundingRectangle; int leftTile = (int)Math.Floor((float)bounds.Left / Tile.Width); int rightTile = (int)Math.Ceiling(((float)bounds.Right / Tile.Width)) - 1; int topTile = (int)Math.Floor((float)bounds.Top / Tile.Height); int bottomTile = (int)Math.Ceiling(((float)bounds.Bottom / Tile.Height)) - 1; // Reset flag to search for ground collision. isOnGround = false; // For each potentially colliding tile, for (int y = topTile; y <= bottomTile; ++y) { for (int x = leftTile; x <= rightTile; ++x) { // If this tile is collidable, TileCollision collision = Level.GetCollision(x, y); if (collision != TileCollision.Passable) { // Determine collision depth (with direction) and magnitude. Rectangle tileBounds = Level.GetBounds(x, y); Vector2 depth = RectangleExtensions.GetIntersectionDepth(bounds, tileBounds); if (depth != Vector2.Zero) { float absDepthX = Math.Abs(depth.X); float absDepthY = Math.Abs(depth.Y); // Resolve the collision along the shallow axis. if (absDepthY < absDepthX || collision == TileCollision.Platform) { // If we crossed the top of a tile, we are on the ground. if (previousBottom <= tileBounds.Top) isOnGround = true; // Ignore platforms, unless we are on the ground. if (collision == TileCollision.Impassable || IsOnGround) { // Resolve the collision along the Y axis. Position = new Vector2(Position.X, Position.Y + depth.Y); // Perform further collisions with the new bounds. bounds = BoundingRectangle; } } //This is the section which deals with collision on the x-axis else if (collision == TileCollision.Impassable) // Ignore platforms. { // Resolve the collision along the X axis. Position = new Vector2(Position.X + depth.X, Position.Y); // Perform further collisions with the new bounds. bounds = BoundingRectangle; } } } } } // Save the new bounds bottom. previousBottom = bounds.Bottom; }

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  • Platformer Starter Kit - Collision Issues

    - by Cyral
    I'm having trouble with my game that is based off the XNA Platformer starter kit. My game uses smaller tiles (16x16) then the original (32x40) which I'm thinking may be having an effect on collision (Being it needs to be more precise). Standing on the edge of a tile and jumping causes the player to move off the the tile when he lands. And 80% of the time, when the player lands, he goes flying though SOLID tiles in a diagonal fashion. This is very annoying as it is almost impossible to test other features, when spawning and jumping will result in the player landing in another part of the level or falling off the edge completely. The code is as follows: /// <summary> /// Updates the player's velocity and position based on input, gravity, etc. /// </summary> public void ApplyPhysics(GameTime gameTime) { float elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; Vector2 previousPosition = Position; // Base velocity is a combination of horizontal movement control and // acceleration downward due to gravity. velocity.X += movement * MoveAcceleration * elapsed; velocity.Y = MathHelper.Clamp(velocity.Y + GravityAcceleration * elapsed, -MaxFallSpeed, MaxFallSpeed); velocity.Y = DoJump(velocity.Y, gameTime); // Apply pseudo-drag horizontally. if (IsOnGround) velocity.X *= GroundDragFactor; else velocity.X *= AirDragFactor; // Prevent the player from running faster than his top speed. velocity.X = MathHelper.Clamp(velocity.X, -MaxMoveSpeed, MaxMoveSpeed); // Apply velocity. Position += velocity * elapsed; Position = new Vector2((float)Math.Round(Position.X), (float)Math.Round(Position.Y)); // If the player is now colliding with the level, separate them. HandleCollisions(); // If the collision stopped us from moving, reset the velocity to zero. if (Position.X == previousPosition.X) velocity.X = 0; if (Position.Y == previousPosition.Y) velocity.Y = 0; } /// <summary> /// Detects and resolves all collisions between the player and his neighboring /// tiles. When a collision is detected, the player is pushed away along one /// axis to prevent overlapping. There is some special logic for the Y axis to /// handle platforms which behave differently depending on direction of movement. /// </summary> private void HandleCollisions() { // Get the player's bounding rectangle and find neighboring tiles. Rectangle bounds = BoundingRectangle; int leftTile = (int)Math.Floor((float)bounds.Left / Tile.Width); int rightTile = (int)Math.Ceiling(((float)bounds.Right / Tile.Width)) - 1; int topTile = (int)Math.Floor((float)bounds.Top / Tile.Height); int bottomTile = (int)Math.Ceiling(((float)bounds.Bottom / Tile.Height)) - 1; // Reset flag to search for ground collision. isOnGround = false; // For each potentially colliding tile, for (int y = topTile; y <= bottomTile; ++y) { for (int x = leftTile; x <= rightTile; ++x) { // If this tile is collidable, ItemCollision collision = Level.GetCollision(x, y); if (collision != ItemCollision.Passable) { // Determine collision depth (with direction) and magnitude. Rectangle tileBounds = Level.GetBounds(x, y); Vector2 depth = RectangleExtensions.GetIntersectionDepth(bounds, tileBounds); if (depth != Vector2.Zero) { float absDepthX = Math.Abs(depth.X); float absDepthY = Math.Abs(depth.Y); // Resolve the collision along the shallow axis. if (absDepthY < absDepthX || collision == ItemCollision.Platform) { // If we crossed the top of a tile, we are on the ground. if (previousBottom <= tileBounds.Top) isOnGround = true; // Ignore platforms, unless we are on the ground. if (collision == ItemCollision.Impassable || IsOnGround) { // Resolve the collision along the Y axis. Position = new Vector2(Position.X, Position.Y + depth.Y); // Perform further collisions with the new bounds. bounds = BoundingRectangle; } } else if (collision == ItemCollision.Impassable) // Ignore platforms. { // Resolve the collision along the X axis. Position = new Vector2(Position.X + depth.X, Position.Y); // Perform further collisions with the new bounds. bounds = BoundingRectangle; } } } } } // Save the new bounds bottom. previousBottom = bounds.Bottom; } It also tends to jitter a little bit sometimes, I'm solved some of this with some fixes I found here on stackexchange, But Ive only seen one other case of the flying though blocks problem. This question seems to have a similar problem in the video, but mine is more crazy. Again this is a very annoying bug! Any help would be greatly appreciated! EDIT: Speed stuff // Constants for controling horizontal movement private const float MoveAcceleration = 13000.0f; private const float MaxMoveSpeed = 1750.0f; private const float GroundDragFactor = 0.48f; private const float AirDragFactor = 0.58f; // Constants for controlling vertical movement private const float MaxJumpTime = 0.35f; private const float JumpLaunchVelocity = -3500.0f; private const float GravityAcceleration = 3400.0f; private const float MaxFallSpeed = 550.0f; private const float JumpControlPower = 0.14f;

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  • what am I doing wrong? Trying to reinstall Windows 7 starter onto my Acer Aspire One Netbook?

    - by Robbie Roberts
    I have been having some issues with my Netbook so I figured I would reformat it. I downloaded a copy of windows 7 starter, inserted it into my usb dvd drive and started my netbook. I made it as far as, "where do you want to install windows?" and it seems like the computer just freezes. it shows, Disk 0 Partition 1: PQSERVICE 13.0 GB OEM (Reserved) Disk 0 Partition 2: SYSTEM RESERVED 101.0 MB System Disk 0 Partition 3 218.8 GB Primary I cannot click on either of them, What am I doing wrong?

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  • Partition problem tyring to install window 7 starter

    - by ant2009
    Hello HP Mini 210 I am trying to install windows starter 7. Currently I have installed fedora 14 xfce. And I have allocated 24 GB NTFS for hard disk for the windows partition. My current partitions are as follows: /dev/sda2 97G 4.9G 91G 6% / tmpfs 494M 92K 494M 1% /dev/shm /dev/sda1 485M 68M 392M 15% /boot /dev/sda5 169G 26G 135G 16% /home I have created a boot USD to install windows starter 7. When the computer boots into the windows setup and I selected the partition I want to install windows on. I get the following message: "Setup was unable to create a new system partition or locate an existing system partition." This is setup displaying all my partitions: Disk 0 Partition 1 500MB 0 Primary Disk 0 Partition 2 97.7GB 0 Primary Disk 0 Partition 3 4GB 0 Primary Disk 0 Partition 4 171.3GB 0 Logical Disk 0 Partition 5 24.6GB 24.5 Logical <-- Trying install on this partition NTFS I have also tried to delete the partition in setup and create a new one. And also tried to format the partition. However, I still get the same error message. Many thanks for any advice,

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  • MSBuild Starter Kits...

    - by vdh_ant
    Hi guys Just wondering if anyone knows if there are any MSBuild starter kits out there. What I mean by starter kits is that from the looks of it most builds to kinda the same sort of steps with minor changes here and there (i.e. most builds would run test, coverage, zip up the results, produce a report, deploy etc). Also what most people in general want from a CI build, test build, release build is mostly the same with minor changes here and there. Now don't get me wrong i think that most scripts are fairly different in the end. But I can't help but think that most start out life being fairly similar. Hence does anyone know of any "starter kits" that have like a dev/CI/test/release build with the common tasks that most people would want that you can just start changing and modifying? Cheers Anthony

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  • Media disconnected Acer Aspire Win 7 Starter

    - by RoadGlide
    Problem setting up wireless connection on my new ACER Netbook using Win 7 Starter. Works fine with LAN cable from NETGEAR WGT624V3 router with updated firmware. The NETGEAR does not see the ACER, but does see my XP Laptop. I'm also running a wireless, BlueRay DVD. When I run getmac I get hardware not pesent, my mac address, Hardware not present. Is there a switch that needs to be set?

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  • Remote Assistance to Windows 7 Starter Permission Denied

    - by ef2011
    Remote Assistance is enabled on a PC to-bo-controlled-remotely which is running Windows 7 Starter. I also allowed permanent access for it on the firewall. On the controlling Windows XP Professional laptop I enabled Offer Remote Assistance using gpedit.msc. Both are on the same Workgroup and on the same subnet in my LAN. But I still receive Permission Denied when I attempt to connect: Any idea what I could be missing and how to troubleshoot this problem?

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  • Book &ldquo;Team Foundation Server 2012 Starter&rdquo; published

    - by terje
    During the summer and fall this year, me and my colleague Jakob Ehn has worked together on a book project that has now finally hit the stores! The title of the book is Team Foundation Server 2012 Starter and is published by Packt Publishing. Get it from http://www.packtpub.com/team-foundation-server-2012-starter/book or from Amazon http://www.amazon.com/dp/1849688389                     The book is part of a concept that Packt have with starter-books, intended for people new to Team Foundation Server 2012 and who want a quick guideline to get it up and working.  It covers the fundamentals, from installing and configuring it, and how to use it with source control, work items and builds. It is done as a step-by-step guide, but also includes best practices advice in the different areas. It covers the use of both the on-premises and the TFS Services version. It also has a list of links and references in the end to the most relevant Visual Studio 2012 ALM sites. Our good friend and fellow ALM MVP Mathias Olausson have done the review of the book, thanks again Mathias! We hope the book fills the gap between the different online guide sites and the more advanced books that are out. Book Description Your quick start guide to TFS 2012, top features, and best practices with hands on examples Overview Install TFS 2012 from scratch Get up and running with your first project Streamline release cycles for maximum productivity In Detail Team Foundation Server 2012 is Microsoft's leading ALM tool, integrating source control, work item and process handling, build automation, and testing. This practical "Team Foundation Server 2012 Starter Guide" will provide you with clear step-by-step exercises covering all major aspects of the product. This is essential reading for anyone wishing to set up, organize, and use TFS server. This hands-on guide looks at the top features in Team Foundation Server 2012, starting with a quick installation guide and then moving into using it for your software development projects. Manage your team projects with Team Explorer, one of the many new features for 2012. Covering all the main features in source control to help you work more efficiently, including tools for branching and merging, we will delve into the Agile Planning Tools for planning your product and sprint backlogs. Learn to set up build automation, allowing your team to become faster, more streamlined, and ultimately more productive with this "Team Foundation Server 2012 Starter Guide". What you will learn from this book Install TFS 2012 on premise Access TFS Services in the cloud Quickly get started with a new project with product backlogs, source control, and build automation Work efficiently with source control using the top features Understand how the tools for branching and merging in TFS 2012 help you isolate work and teams Learn about the existing process templates, such as Visual Studio Scrum 2.0 Manage your product and sprint backlogs using the Agile planning tools Approach This Starter guide is a short, sharp introduction to Team Foundation Server 2012, covering everything you need to get up and running. Who this book is written for If you are a developer, project lead, tester, or IT administrator working with Team Foundation Server 2012 this guide will get you up to speed quickly and with minimal effort.

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  • Windows 7 starter will not shutdown or logoff

    - by richzilla
    Hi all, Im having some problems with a friends netbook (a dell mini 10). It will not shutdown or logoff via the usual route. Whenever the shutdown/logoff button is clicked, it will briefly freeze (maybe for only a second) and then do nothing. Ive tried shutting down manually via the command line using shutdown /p but all to no avail, it just defaults back to flashing cursor in the command prompt. There doesnt seem to be any mention of a similar problem on google so i was wondering if anyone else had any ideas. Thanks oh and its runnning windows 7 starter.

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  • Windows 7 starter will not shutdown or logoff

    - by richzilla
    Im having some problems with a friends netbook (a dell mini 10). It will not shutdown or logoff via the usual route. Whenever the shutdown/logoff button is clicked, it will briefly freeze (maybe for only a second) and then do nothing. Ive tried shutting down manually via the command line using shutdown /p but all to no avail, it just defaults back to flashing cursor in the command prompt. There doesnt seem to be any mention of a similar problem on google so i was wondering if anyone else had any ideas. Thanks oh and its runnning windows 7 starter.

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  • Book &ldquo;Team Foundation Server 2012 Starter&rdquo; published!

    - by Jakob Ehn
    During the summer and fall this year, me and my colleague Terje Sandstrøm has worked together on a book project that has now finally hit the stores! The title of the book is Team Foundation Server 2012 Starter and is published by Packt Publishing. You can find it at http://www.packtpub.com/team-foundation-server-2012-starter/book or from Amazon http://www.amazon.com/dp/1849688389                          The book is part of a concept that Packt have with starter-books, intended for people new to Team Foundation Server 2012 and who want a quick guideline to get it up and working. It covers the fundamentals, from installing and configuring it, and how to use it with source control, work items and builds. It is done as a step-by-step guide, but also includes best practices advice in the different areas. It covers the use of both the on-premises and the TFS Services version. It also has a list of links and references in the end to the most relevant Visual Studio 2012 ALM sites. Our good friend and fellow ALM MVP Mathias Olausson have done the review of the book, thanks again Mathias! We hope the book fills the gap between the different online guide sites and the more advanced books that are out. Check it out and please let us know what you think of the book! Book Description Your quick start guide to TFS 2012, top features, and best practices with hands on examples Overview Install TFS 2012 from scratch Get up and running with your first project Streamline release cycles for maximum productivity In Detail Team Foundation Server 2012 is Microsoft's leading ALM tool, integrating source control, work item and process handling, build automation, and testing. This practical "Team Foundation Server 2012 Starter Guide" will provide you with clear step-by-step exercises covering all major aspects of the product. This is essential reading for anyone wishing to set up, organize, and use TFS server. This hands-on guide looks at the top features in Team Foundation Server 2012, starting with a quick installation guide and then moving into using it for your software development projects. Manage your team projects with Team Explorer, one of the many new features for 2012. Covering all the main features in source control to help you work more efficiently, including tools for branching and merging, we will delve into the Agile Planning Tools for planning your product and sprint backlogs. Learn to set up build automation, allowing your team to become faster, more streamlined, and ultimately more productive with this "Team Foundation Server 2012 Starter Guide". What you will learn from this book Install TFS 2012 on premise Access TFS Services in the cloud Quickly get started with a new project with product backlogs, source control, and build automation Work efficiently with source control using the top features Understand how the tools for branching and merging in TFS 2012 help you isolate work and teams Learn about the existing process templates, such as Visual Studio Scrum 2.0 Manage your product and sprint backlogs using the Agile planning tools Approach This Starter guide is a short, sharp introduction to Team Foundation Server 2012, covering everything you need to get up and running. Who this book is written for If you are a developer, project lead, tester, or IT administrator working with Team Foundation Server 2012 this guide will get you up to speed quickly and with minimal effort.

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  • Windows 7 Home Premium or better on a Netbook?

    - by Michael Stum
    I have a Netbook with Windows XP Home. Processor is an Atom N280 (1.66 GHz) with 2 GB of RAM. I noticed that newer Netbooks come with Windows 7, but as Starter Edition (which kinda sucks). I wonder if there is a technical reason for using Windows 7 Starter? Or would a better edition (x86) perform equally well? I'm currently considering Home Premium, but BitLocker and Offline Files might have me get Ultimate.

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  • wcf rest starter kit 2 ICollectionService<ITem>

    - by krusty
    I have created a Rest collection WCF Service using the starter kit. Everything is fine except i need to modify the OnGetItem(string id) to accept an additional parameter such that the URI becomes http://localhost/service.svc/1/5 where 1 = department id and 5 = employee id I can see the ICollectionService within the abstract class collection service base protected abstract TItem OnGetItem(string id); but I am not allowed to modify it. Does anyone have any ideas has to how I can make such a simple addition? Thanks in advance

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  • Is the WCF REST Starter Kit still current?

    - by jonhobbs
    I've been researching the possibility of building a REST service in .net and came across the WCF REST Starter Kit. It looks useful but the latest preview release came out over a year ago and there doesn't seem to be a production release. Does that mean it's not being worked on by MS any more? Has it been superseded by something better?

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  • Asp.Net MVC2 TekPub Starter Site methodology question

    - by Pino
    Ok I've just ran into this and I was only supposed to be checking my emails however I've ended up watching this (and not far off subscribing to TekPub). http://tekpub.com/production/starter Now these app is a great starting point, but it raises one issue for me and the development process I've been shown to follow (rightly or wrongly). There is no conversion from the LinqToSql object when passing data to the view. Are there any negitives to this? The main one I can see is with validation, does this cause issues when using MVC's built in validation as this is somthing we use extensivly. Because we are using the built in objects generated by LinqToSql how would one go about adding validation, like [Required(ErrorMessage="Name is Required")] public string Name {get;set;} Interested to understand the benifits of this methodology and any negitives that, should we take it on, experiance through the development process.

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  • GWT application not displaying data on Windows 7 Starter Edition

    - by Steve Buikhuizen
    I have a GWT application that works great on all platforms/browsers etc. Then we tried Windows 7 Starter Edition. For all browsers (Chrome, IE, Firefox) none of the dynamically displayed data appears in the application. We know that the machine is ok because Google Wave works fine and its also a GWT application. I'm at a loss. What could cause this to happen? I'd be grateful if you have a suggestion as to how to debug this. If so find the solution I'll post it.

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  • Embarcadero présente les éditions Starter de ses EDI C++Builder et Delphi pour les étudiants et les micro-entreprises

    Embarcadero présente les éditions Starter de ses environnements de développement C++Builder et Delphi pour les amateurs, les étudiants et les aux micro-entreprises Mise à jour du 02/02/11 par Gordon Fowler Embarcadero Technologies, le fournisseur d'outils de base de données et de développement multiplateforme, vient de présenter les éditions Starters de C++Builder et Delphi, ses environnements de développement rapide d'application. Ces nouvelles versions d'entrée de gamme veulent apporter aux développeurs indépendants, aux étudiants et aux micro-entreprises un accès bon marché à ces outils. Les éditions Starter de C++Builder et Delphi app...

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  • WCF REST Starter Kit not filling base class members on POST

    - by HJG
    I have a WCF REST Starter Kit service. The type handled by the service is a subclass of a base class. For POST requests, the base class members are not correctly populated. The class hierarchy looks like this: [DataContract] public class BaseTreeItem { [DataMember] public String Id { get; set; } [DataMember] public String Description { get; set; } } [DataContract] public class Discipline : BaseTreeItem { ... } The service definition looks like: [WebHelp(Comment = "Retrieve a Discipline")] [WebGet(UriTemplate = "discipline?id={id}")] [OperationContract] public Discipline getDiscipline(String id) { ... } [WebHelp(Comment = "Create/Update/Delete a Discipline")] [OperationContract] [WebInvoke(Method = "POST", UriTemplate = "discipline")] public WCF_Result DisciplineMaintenance(Discipline discipline) { ... } Problem: While the GET works fine (returns the base class Id and Description), the POST does not populate Id and Description even though the XML contains the fields. Sample XML: <?xml version="1.0" encoding="utf-8"?> <Discipline xmlns="http://schemas.datacontract.org/2004/07/xxx.yyy.zzz"> <DeleteFlag>7</DeleteFlag> <Description>2</Description> <Id>5</Id> <DisciplineName>1</DisciplineName> <DisciplineOwnerId>4</DisciplineOwnerId> <DisciplineOwnerLoginName>3</DisciplineOwnerLoginName> </Discipline> Thanks for any assistance.

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  • How Google Web Starter Kit serves adaptive image for mobile?

    - by 5argon
    My website weirdly (in a good way) serves smaller images when viewed on mobile. I wanted to know what cause this? As far as I know this is not the default behaviour, so I think it must be Google Web Starter Kit's doing.Here is the debug information when debugging on device. All images became 231 B size no matter how large it actually is. (On desktop debugging the size varies.) I tried using Google Web Starter Kit (https://github.com/google/web-starter-kit) recently. The tools in it are made of Ruby, Node.js, SASS and Gulp to help you 'build' website. Pre-build you can enjoy automatic reload because the Gulp script will watch all files for you. When build it will run various tools to minify HTML,CSS and compress images. According to this page https://developers.google.com/web/fundamentals/tools/build/build_site the gulp-imagemin was used. So I guess the imagemin is doing the mobile optimization for me? What kind of compression can serve automatically resized image on mobile? And why is the size 231 B? Is this related to my screen size?

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