Search Results

Search found 4922 results on 197 pages for 'sarp architecture'.

Page 2/197 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • Sharp Architecture 1.9.5 Released

    - by AlecWhittington
    The S#arp Architecture team is proud to announce the release of version 1.9.5. This version has had the following changes: Upgraded to MVC 3 RTM Solution upgraded to .NET 4 Implementation of IDependencyResolver provided, but not implemented This marks the last scheduled release of 1.X for S#arp Architecture . The team is working hard to get the 2.0 release out the door and we hope to have a preview of that coming soon. With regards to IDependencyResolver, we have provided an implementation, but have...(read more)

    Read the article

  • Architecture diagram of a computer virus

    - by Shiraz Bhaiji
    I am looking for an architecture diagram of a computer virus. Does anyone have a link to a good example? Edit Looks like I am getting hammered with downvotes. I agree that there is no single architecture for a virus. But somethings must be included for a program to be a virus. Example for components in the SAD: Replication method Trigger Payload Hosts targeted Vulnerabilities targeted Anti detection method

    Read the article

  • Are there architecture smells?

    - by C. Ross
    There are tons of resources on the web referring to and listing code smells. However, I've never seen information on architectural smells. Is this defined somewhere, and is there a list available? Has any formal research been done into architecture defects, and their impact on project speed, defects, and the like? Edit: I wasn't really looking for a list in the answers, but documentation (on the web or in a book) about architecture smells.

    Read the article

  • Are there architecture smells?

    - by C. Ross
    There are tons of resources on the web referring to and listing code smells. However, I've never seen information on architectural smells. Is this defined somewhere, and is there a list available? Has any formal research been done into architecture defects, and their impact on project speed, defects, and the like? Edit: I wasn't really looking for a list in the answers, but documentation (on the web or in a book) about architecture smells.

    Read the article

  • Service-Oriented Architecture and Web Services

    Service oriented architecture is an architectural model for developing distributed systems across a network or the Internet. The main goal of this model is to create a collection of sub-systems to function as one unified system. This approach allows applications to work within the context of a client server relationship much like a web browser would interact with a web server. In this relationship a client application can request an action to be performed on a server application and are returned to the requesting client. It is important to note that primary implementation of service oriented architecture is through the use of web services. Web services are exposed components of a remote application over a network. Typically web services communicate over the HTTP and HTTPS protocols which are also the standard protocol for accessing web pages on the Internet.  These exposed components are self-contained and are self-describing.  Due to web services independence, they can be called by any application as long as it can be accessed via the network.  Web services allow for a lot of flexibility when connecting two distinct systems because the service works independently from the client. In this case a web services built with Java in a UNIX environment not will have problems handling request from a C# application in a windows environment. This is because these systems are communicating over an open protocol allowed by both environments. Additionally web services can be found by using UDDI. References: Colan, M. (2004). Service-Oriented Architecture expands the vision of web services, Part 1. Retrieved on August 21, 2011 from http://www.ibm.com/developerworks/library/ws-soaintro/index.html W3Schools.com. (2011). Web Services Introduction - What is Web Services. Retrieved on August 21, 2011 from http://www.w3schools.com/webservices/ws_intro.asp

    Read the article

  • Podcast Show Notes: Evolving Enterprise Architecture

    - by Bob Rhubart
    The latest series of ArchBeat podcast programs grew out of another virtual meet-up, held on March 11. As with previous meet-ups, I sent out a general invitation to the roster of previous ArchBeat panelists to join me on Skype to talk about whatever topic comes up. For this event, Oracle ACE Directors Mike van Alst and Jordan Braunstein  showed up, along with Oracle product manager Jeff Davies.  The result was an impressive and wide-ranging discussion on the evolution of Enterprise Architecture, the role of technology in EA, the impact of social computing, and challenge of having three generations of IT people at work in the enterprise – each with different perspectives on technology. Mike, Jordan, and Jeff talked for more than an hour, and the conversation was so good that slicing and dicing it to meet the time constraints for these podcasts has been a challenge. The first two segments of the conversation are now available. Listen to Part 1 Listen to Part 2 Part 3 will go live next week, and an unprecedented fourth segment will follow. These guys have strong opinions, and while there is common ground, they don’t always agree. But isn’t that what a community is all about? I suspect that you’ll have questions and comments after listening, so I encourage you to reach out to Mike, Jordan, and Jeff  via the following links: Mike van Alst Blog | Twitter | LinkedIn | Business |Oracle Mix | Oracle ACE Profile Jordan Braunstein Blog | Twitter | LinkedIn | Business | Oracle Mix | Oracle ACE Profile Jeff Davies Homepage | Blog | LinkedIn | Oracle Mix (Also check out Jeff’s book: The Definitive Guide to SOA: Oracle Service Bus)   Coming Soon ArchBeat’s microphones were there for the panel discussions at the recent Oracle Technology Network Architect Days in Dallas and Anaheim. Excerpts from those conversations will be available soon. Stay tuned: RSS Technorati Tags: oracle,otn,enterprise architecture,podcast. arch2arch,archbeat del.icio.us Tags: oracle,otn,enterprise architecture,podcast. arch2arch,archbeat

    Read the article

  • PHP - Making CMS (architecture, etc.)

    - by UnknownProgramer
    I'm in the stage of planning new CMS. Before I used WordPress and other open source CMS for my clients, but I always had to write new modules and even mess with the code in order to do certain things. Which as you understand is not the best thing to do. So I finally decided to make my own CMS to work with, the way I need. But before I start it, I would like to think it trough carefully to ensure that I won't need to rewrite it ground up, just because I forgot to include some feature into architecture or did it wrong. I would like to hear your thoughs and the most important I would like you to suggest me some articles or books on that subject, especially on architecture of such systems. I googled a few good books, but that is not enough. The way I'm planning to do it: PHP5, completely OOP, modules architecture. You make a page and add any modules you need there, but modules are not global, but local to a page so you can make two pages with the same module, but content will be different if you set different "content ID" for these two entities. But it can be set the same, so two pages has the same content of the modules put there. Also I plan to support online storage web service (like amazon S3) for images and files, so I would like to hear your thoughs on it too. Also I have not yet decided how to store language data. I don't want to use DB for that, but I haven't decided yet. Also I think I will support other DB with global DB class and separate DB wrappers for MySQL and other databases. And, well, I would appreciate any other information you can provide for that subject.

    Read the article

  • Best Architecture for ASP.NET WebForms Application

    - by stack man
    I have written an ASP.NET WebForms portal for a client. The project has kind of evolved rather than being properly planned and structured from the beginning. Consequently, all the code is mashed together within the same project and without any layers. The client is now happy with the functionality, so I would like to refactor the code such that I will be confident about releasing the project. As there seems to be many differing ways to design the architecture, I would like some opinions about the best approach to take. FUNCTIONALITY The portal allows administrators to configure HTML templates. Other associated "partners" will be able to display these templates by adding IFrame code to their site. Within these templates, customers can register and purchase products. An API has been implemented using WCF allowing external companies to interface with the system also. An Admin section allows Administrators to configure various functionality and view reports for each partner. The system sends out invoices and email notifications to customers. CURRENT ARCHITECTURE It is currently using EF4 to read/write to the database. The EF objects are used directly within the aspx files. This has facilitated rapid development while I have been writing the site but it is probably unacceptable to keep it like that as it is tightly coupling the db with the UI. Specific business logic has been added to partial classes of the EF objects. QUESTIONS The goal of refactoring will be to make the site scalable, easily maintainable and secure. 1) What kind of architecture would be best for this? Please describe what should be in each layer, whether I should use DTO's / POCO / Active Record pattern etc. 2) Is there a robust way to auto-generate DTO's / BOs so that any future enhancements will be simple to implement despite the extra layers? 3) Would it be beneficial to convert the project from WebForms to MVC?

    Read the article

  • Which architecture should I choose for this project?

    - by Jichao
    I have a project. The server which based on a phone PCI-board is responsible for received phone calls from the customer and then redirect the phone calls to the operators. I have decided to code the server using c++ programming language and qt framework because the PCI-board SDK's interface is c/c++ originated and for the sake of portability. The server need to send the information of the the customer to the operator while ringing the operator and the ui interface of the operator client should be browser-based. Now the key problem is how could the server notify the operator that there is a phone call for he/she. One architecture I have considered is like this, The operator browser client use ajax pooling the web server to check whether there is call to the client; the web server pooling the database server to check whether there is call; the desktop server(c++) wait for the phone calls and set the information in the database. The other operations such as hang up the phone call from the client, retransfer the phone call to the other operator also use this architecture. Then, is there any way other than pooling the server(js code setInterval('getDail', 1000)) to decide whether there is a call to the operator? Is this architecture feasible or should I use some terrific techniques that I do know such as web services,xml-rpc, soap???

    Read the article

  • Learning computer architecture as a programmer

    - by Samaursa
    I typically run across gurus at SO and other places (instructors, book authors etc.) that would say something along the lines "This will cause alignment issues" or other low level tidbits. I want to learn about all these tidbits that are relevant to programming. Now usually when I see low level books (computer architecture books for example) they are too low level and geared towards people whose primary area of interest is computer architecture and not software design. Do you have recommendations for books that go through low-level stuff that is relevant to programmers?

    Read the article

  • S#arp Architecture 1.5.2 released

    - by AlecWhittington
    It has been a few weeks since S#arp Architecture 1.5 RTM has been released. While it was a major success a few issues were found that needed to be addressed. These mostly involved the Visual Studio templates. What's new in S#arp Architecture 1.5.2? Merged the SharpArch.* assemblies into a single assembly (SharpArch.dll) Updated both VS 2008 and 2010 templates to reflect the use of the merged assembly Updated SharpArch.build with custom script that allows the merging of the assemblies. Copys new merged...(read more)

    Read the article

  • Resources for understanding iOS architecture [closed]

    - by BlackJack
    I recently finished reading Randall Hyde's excellent book Write Great Code: Volume 1: Understanding the Machine, and I have a much better knowledge of what's going on under the hood now. I want to start making iPhone apps, and there are lots of guides for that. Embracing my inner Hyde, however, I want to first learn about the iOS system architecture. Apple has a really good overview here: iOS Technology Overview Before I start, I wanted to know if there were any other good resources for understanding iOS architecture and using that knowledge for iPhone programming. Thanks.

    Read the article

  • Need explanation of hexagonal architecture

    - by Victor Grazi
    I am reading about Alistair Cockburn's Hexagonal Architecture http://alistair.cockburn.us/Hexagonal+architecture with interest. One claim he makes is: "Finally, the automated function regression tests detect any violation of the promise to keep business logic out of the presentation layer. The organization can detect, and then correct, the logic leak." I do not understand this point. Is he saying that because the test is headless, then calls to a ui layer will throw exceptions? That doesn't seem to be a very sound test!

    Read the article

  • Architecture - 32-bit handling 64-bit instructions

    - by tkoomzaaskz
    tomasz@tomasz-lenovo-ideapad-Y530:~$ lscpu Architecture: i686 CPU op-mode(s): 32-bit, 64-bit Byte Order: Little Endian CPU(s): 2 On-line CPU(s) list: 0,1 Thread(s) per core: 1 Core(s) per socket: 2 Socket(s): 1 Vendor ID: GenuineIntel CPU family: 6 Model: 23 Stepping: 6 CPU MHz: 2000.000 BogoMIPS: 4000.12 Cache L1d: 32K Cache L1i: 32K Cache L2: 3072K I can see that my architecture is 32-bit (i686). But CPU op-mode(s) are 32-bit and 64-bit. The question is: how come? How is it handled that a 32-bit processor performs 64-bit operations? I guess it's a lot slower than native 32-bit operations. Is it built-in processor functionality (to emulate being 64-bit) or is it software dependent? When does it make sense for a 32-bit processor to run 64-bit operations?

    Read the article

  • What would one call this architecture?

    - by Chris
    I have developed a distributed test automation system which consists of two different entities. One entity is responsible for triggering tests runs and monitoring/displaying their progress. The other is responsible for carrying out tests on that host. Both of these entities retrieve data from a central DB. Now, my first thought is that this is clearly a server-client architecture. After all, you have exactly one organizing entity and many entities that communicate with said entity. However, while the supposed clients to communicate to the server via RPC, they are not actually requesting services or information, rather they are simply reporting back test progress, in fact, once the test run has been triggered they can complete their tasks without connection to the server. The request for a service is actually made by the supposed server which triggers the clients to carry out tests. So would this still be considered a server-client architecture or is this something different?

    Read the article

  • What would one call this architecture?

    - by Chris
    I have developed a distributed test automation system which consists of two different entities. One entity is responsible for triggering tests runs and monitoring/displaying their progress. The other is responsible for carrying out tests on that host. Both of these entities retrieve data from a central DB. Now, my first thought is that this is clearly a server-client architecture. After all, you have exactly one organizing entity and many entities that communicate with said entity. However, while the supposed clients to communicate to the server via RPC, they are not actually requesting services or information, rather they are simply reporting back test progress, in fact, once the test run has been triggered they can complete their tasks without connection to the server. The request for a service is actually made by the supposed server which triggers the clients to carry out tests. So would this still be considered a server-client architecture or is this something different?

    Read the article

  • Entity framework architecture

    - by user1741807
    I want to make a entity framework application in Winforms C#. I'm new to entity framework, and don't know how to make the architecture. I want to have the model in a class library, and a GUI layer, and maybe a controller layer. I'm used to that architecture, but don't know have to handle the objects in other layers than the model. Have do I manage objects in the gui layer, when I can't have a reference to the model? I'm used to have some kind of dto, but what's the best way?

    Read the article

  • Abstraction, Politics, and Software Architecture

    Abstraction can be defined as a general concept and/or idea that lack any concrete details. Throughout history this type of thinking has led to an array of new ideas and innovations as well as increased confusion and conspiracy. If one was to look back at our history they will see that abstraction has been used in various forms throughout our past. When I was growing up I do not know how many times I heard politicians say “Leave no child left behind” or “No child left behind” as a major part of their campaign rhetoric in regards to a stance on education. As you can see their slogan is a perfect example of abstraction because it only offers a very general concept about improving our education system but they do not mention how they would like to do it. If they did then they would be adding concrete details to their abstraction thus turning it in to an actual working plan as to how we as a society can help children succeed in school and in life, but then they would not be using abstraction. By now I sure you are thinking what does abstraction have to do with software architecture. You are valid in thinking this way, but abstraction is a wonderful tool used in information technology especially in the world of software architecture. Abstraction is one method of extracting the concepts of an idea so that it can be understood and discussed by others of varying technical abilities and backgrounds. One ways in which I tend to extract my architectural design thoughts is through the use of basic diagrams to convey an idea for a system or a new feature for an existing application. This allows me to generically model an architectural design through the use of views and Unified Markup Language (UML). UML is a standard method for creating a 4+1 Architectural View Models. The 4+1 Architectural View Model consists of 4 views typically created with UML as well as a general description of the concept that is being expressed by a model. The 4+1 Architectural View Model: Logical View: Models a system’s end-user functionality. Development View: Models a system as a collection of components and connectors to illustrate how it is intended to be developed.  Process View: Models the interaction between system components and connectors as to indicate the activities of a system. Physical View: Models the placement of the collection of components and connectors of a system within a physical environment. Recently I had to use the concept of abstraction to express an idea for implementing a new security framework on an existing website. My concept would add session based management in order to properly secure and allow page access based on valid user credentials and last user activity.  I created a basic Process View by using UML diagrams to communicate the basic process flow of my changes in the application so that all of the projects stakeholders would be able to understand my idea. Additionally I created a Logical View on a whiteboard while conveying the process workflow with a few stakeholders to show how end-user will be affected by the new framework and gaining additional input about the design. After my Logical and Process Views were accepted I then started on creating a more detailed Development View in order to map how the system will be built based on the concept of components and connections based on the previously defined interactions. I really did not need to create a Physical view for this idea because we were updating an existing system that was already deployed based on an existing Physical View. What do you think about the use of abstraction in the development of software architecture? Please let me know.

    Read the article

  • Naming a class that decides to retrieve things from cache or a service + architecture evaluation

    - by Thomas Stock
    Hi, I'm a junior developer and I'm working on a pet project that I want to learn as much as possible from. I have the following scenario: There's a WCF service that I use to retrieve and update data, lets say Cars. So it's called CarWCFService and has a GetCars(), SaveCar(), ... . It implements interface ICarService. This isn't the Actual WCF service but more like a wrapper around it. Upon retrieving data from the service, I want to store them in local memory, as cache. I have made a class for this called CarCacheService which also implements interface ICarService. (I will explain later why it implements ICarService) I don't want client code to be calling these implementations. Instead, I want to create a third implementation for ICarService that tries to read from the CarCacheService before calling the WCFCarService, stores retrieved data in the CarCacheService, etc. 3 questions: How do I name this third class? I was thinking about something as simple as CarService. This does not really says what the service does exactly, tho. Is the naming for the other classes good? Would this naming and architecture be obvious for future programmers? This is my biggest concern. Does this architecture make sense? The reason that I implement ICarService on the CarCacheService is mainly because it allows me to fake the WCFService while debugging. I can store dummy data in a CarCacheService instance and pass it to the CarService, together with an(other) empty CarCacheService. If I made CacheCarService and WCFService public I could let client code decide if they want to drop the caching and just work directly on the WCFService.

    Read the article

  • software architecture (OO design) refresher course

    - by PeterT
    I am lead developer and team lead in a small RAD team. Deadlines are tight and we have to release often, which we do, and this is what keep the business happy. While we (the development team) are trying to maintain the quality of the code (clean and short methods), I can't help but notice that the overall quality of the OO design&architecture is getting worse over the time - the library we are working on is gradually reducing itself to a "bag of functions". Well, we try to use the design patterns, but since we don't really have much time for a design as such we are mostly using the creational ones. I have read Code Complete / Design Patterns (GOF & enterprise) / Progmatic Programmer / and many books from Effective XXX series. Should I re-read them again as I have read them a long time ago and forgotten quite a lot, or there are other / better OO design / software architeture books been published since then which I should definitely read? Any ideas, recommendations on how can I get the situation under control and start improving the architecture. The way I see it - I will start improving the architectural / design quality of software components I am working on and then will start helping other team members once I find what is working for me.

    Read the article

  • Software Design Idea for multi tier architecture

    - by Preyash
    I am currently investigating multi tier architecture design for a web based application in MVC3. I already have an architecture but not sure if its the best I can do in terms of extendability and performance. The current architecure has following components DataTier (Contains EF POCO objects) DomainModel (Contains Domain related objects) Global (Among other common things it contains Repository objects for CRUD to DB) Business Layer (Business Logic and Interaction between Data and Client and CRUD using repository) Web(Client) (which talks to DomainModel and Business but also have its own ViewModels for Create and Edit Views for e.g.) Note: I am using ValueInjector for convering one type of entity to another. (which is proving an overhead in this desing. I really dont like over doing this.) My question is am I having too many tiers in the above architecure? Do I really need domain model? (I think I do when I exposes my Business Logic via WCF to external clients). What is happening is that for a simple database insert it (1) create ViewModel (2) Convert ViewModel to DomainModel for Business to understand (3) Business Convert it to DataModel for Repository and then data comes back in the same order. Few things to consider, I am not looking for a perfect architecure solution as it does not exits. I am looking for something that is scalable. It should resuable (for e.g. using design patterns ,interfaces, inheritance etc.) Each Layers should be easily testable. Any suggestions or comments is much appriciated. Thanks,

    Read the article

  • Best peer-to-peer game architecture

    - by Dejw
    Consider a setup where game clients: have quite small computing resources (mobile devices, smartphones) are all connected to a common router (LAN, hotspot etc) The users want to play a multiplayer game, without an external server. One solution is to host an authoritative server on one phone, which in this case would be also a client. Considering point 1 this solution is not acceptable, since the phone's computing resources are not sufficient. So, I want to design a peer-to-peer architecture that will distribute the game's simulation load among the clients. Because of point 2 the system needn't be complex with regards to optimization; the latency will be very low. Each client can be an authoritative source of data about himself and his immediate environment (for example bullets.) What would be the best approach to designing such an architecture? Are there any known examples of such a LAN-level peer-to-peer protocol? Notes: Some of the problems are addressed here, but the concepts listed there are too high-level for me. Security I know that not having one authoritative server is a security issue, but it is not relevant in this case as I'm willing to trust the clients. Edit: I forgot to mention: it will be a rather fast-paced game (a shooter). Also, I have already read about networking architectures at Gaffer on Games.

    Read the article

  • Correct architecture for running and stopping complex tasks in the background

    - by Phonon
    I'm having trouble working out the correct architecture for the following task. I have a GUI in Windows Forms that contains a ListBox, listing certain architectural layouts. One an item in this list is selected, a custom Control displays an interactive visualization of the selected layout. Drawing of this interactive diagram is a CPU-intensive task, and can take up to a second on my machine. The kind of functionality I'm trying to achieve is that if a user wants to quickly scroll through the layouts in the ListBox (say, holding down the down arrow key), I don't want my computer to sit there thinking about how to draw the layout before it allows the user to do anything else. The obvious answer is, of course, to run the layout calculations in a separate thread. But how do I make that thread return a whole control? How do I make sure I'm not running two layout calculations at once? I'm fairly new to this complex GUI business. So the real question is what is the right architecture to implement something like this? This seems like something people do all the time, but finding any suggestions on how to do it properly is really difficult.

    Read the article

  • Server-side Architecture for Online Game

    - by Draiken
    basically I have a game client that has communicate with a server for almost every action it takes, the game is in Java (using LWJGL) and right now I will start making the server. The base of the game is normally one client communicating with the server alone, but I will require later on for several clients to work together for some functionalities. I've already read how authentication server should be sepparated and I intend on doing it. The problem is I am completely inexperienced in this kind of server-side programming, all I've ever programmed were JSF web applications. I imagine I'll do socket connections for pretty much every game communication since HTML is very slow, but I still don't really know where to start on my server. I would appreciate reading material or guidelines on where to start, what architecture should the game server have and maybe some suggestions on frameworks that could help me getting the client-server communication. I've looked into JNAG but I have no experience with this kind of thing, so I can't really tell if it is a solid and good messaging layer. Any help is appreciated... Thanks ! EDIT: Just a little more information about the game. It is intended to be a very complex game with several functionalities, making some functionalities a "program" inside the program. It is not an usual game, like FPS or RPG but I intend on having a lot of users using these many different "programs" inside the game. If I wasn't clear enough, I'd really appreciate people that have already developed games with java client/server architecture, how they communicated, any frameworks, apis, messaging systems, etc. It is not a question of lack of knowledge of language, more a question for advice, so I don't end up creating something that works, but in the later stages will have to be rewriten for any kind of limiting reason. PS: sorry if my english is not perfect...

    Read the article

  • Architecture of a "website generator" web application

    - by Resorath
    What is the most maintainable and efficient way to architect a web application who's purpose is to host and generate websites which can be customized to a certain degree? There are a lot of these style of applications in the wild that generate all kinds of sites, from sites that host World of Warcraft guilds like guildlaunch to other sites like my wedding for wedding site hosting. My question is, what is the basic architecture that these sites operate on? I imagine there are two ways of thinking about this. A central set of code that all sites on the host run against, and it acts differently based on which site was visited. In this manner, when the base code is updated all sites are updated simultaneously. Or, the code for an individual site exists in a silo, and is simply replicated to a new directory each time a site is created. When an update needs to be applied, the code is pushed out to each site silo. In my case, I am working in PHP with the CodeIgniter framework, however the answer need not be limited to this case. Which method (if any) creates a more maintainable and efficient architecture to manage this style of web application?

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >