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  • Converting an equation into a way java script can interpret it

    - by GeorgeTaylor
    So I have this code that is meant to do this equation: (1 / 15) * arccos(-tan(L) * tan(23.44 * sin(360 * (D + 284) / 365))) and for testing purposes alert it! But for some reason it returns "NaN". I've probably done something really stupid :P var now = new Date(); var start = new Date(now.getFullYear(), 0, 0); var diff = now - start; var oneDay = 1000 * 60 * 60 * 24; var d = Math.floor(diff / oneDay); var lat = position.coords.latitude; var long = position.coords.longitude; var tanlat = Math.atan(lat); var tantwentythree = Math.tan(23.44); var dayplus = d + 284; var sinday = Math.sin(360 * dayplus); var arccos = Math.acos(tanlat); var start = 1 / 15; var equation = start * arccos * tantwentythree * sinday / 365; alert(equation);

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  • L'Internet en 3D arrivera d'ici 5 ans d'après Intel, est-ce le futur du web ?

    L'Internet en 3D arrivera d'ici 5 ans d'après Intel, est-ce le futur du web ? Sean Koehl travaille chez Intel en tant que "techno évangéliste". Il s'est réccemment exprimé au sujet du futur d'Internet, et il estime que le réseau "sera complètement différent d'ici 5 à 10 ans". Selon lui, notre manière d'interagir entre nous, et avec des appareils électroniques, va changer. Radicalement. Ainsi, il prédit l'émergence d'une technologie tri-dimensionnelle très réaliste dans 5 ans. Comme de plus en plus de gens autour du monde s'équipent avec des ordinateurs ou des smartphones et ont un accès à l'Internet. Sean explique qu'on commence seulement à exploiter toute cette puissance informatiq...

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  • Intel dévoile un PC avec un processeur à 48 coeurs, les fondeurs se rendent coup pour coup dans la c

    Mise à jour du 09/04/10 Intel dévoile un PC avec un processeur à 48 coeurs Les fondeurs se rendent coup pour coup dans la course au multi-coeur Après le prototype pour serveur, la mise en application en desktop. Sean Koehl, "techno évangéliste" de l'Intel Labs, vient de dévoiler un ordinateur particulièrement performant puisque celui-ci embarque un processeur à... 48 coeurs ! (lire ci-avant) Arrêtons le suspens, le grand public n'est pas visé (en tout cas pas tout de suite). Les premiers exemplaires de ces machines seront livrés vers mi-2010 à des institutions spécialisées dans la recherche. Sean Koehl note né...

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  • Interview

    OTN's Justin Kestelyn talks with Richard Sarwal and Leng Leng Tan of Oracle product development about Oracle Enterprise Manager 10g Release 5.

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  • Editor's Notebook: Of Slobber Pots and Flux Capacitors

    - by user462779
    Just wrapping up the contents of the November 2012 issue of Profit... I found this snippet of an interview I did with Team Oracle mechanics Clyde Greene and Chad Colberg when I was in Gary, IN this summer working on a photo shoot about Team Oracle for the current issue. We were standing around in a hangar as the Team prepared for the Chicago Air and Water Show, chatting about the engineering and design of the Oracle Challenger III aerobatic plane. Pick up a copy of Profit's November 2012 and read what Team Oracle pilot Sean D. Tucker has to say about the Oracle Challenger III and get a closer look at the plane. I'll drop a link into this blog entry as soon as the story is available. Your editor, greasy and stooped after a red eye flight, talks with Sean D. Tucker about stunt flying.

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  • Automatically zoom out the camera to show all players

    - by user36159
    I am building a game in XNA that takes place in a rectangular arena. The game is multiplayer and each player may go where they like within the arena. The camera is a perspective camera that looks directly downwards. The camera should be automatically repositioned based on the game state. Currently, the xy position is a weighted sum of the xy positions of important entities. I would like the camera's z position to be calculated from the xy coordinates so that it zooms out to the point where all important entities are visible. My current approach is to: hw = the greatest x distance from the camera to an important entity hh = the greatest y distance from the camera to an important entity Calculate z = max(hw / tan(FoVx), hh / tan(FoVy)) My code seems to almost work as it should, but the resulting z values are always too low by a factor of about 4. Any ideas?

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  • Automatically zoom out the camera to show all players (XNA)

    - by user36159
    I am building a game in XNA that takes place in a rectangular arena. The game is multiplayer and each player may go where they like within the arena. The camera is a persepective camera that looks directly downwards. The camera should be automatically repositioned based on the game state. Currently, the xy position is a weighted sum of the xy positions of important entities. I would like the camera's z position to be calculated from the xy coordinates so that it zooms out to the point where all important entities are visible. My current approach is to: hw = the greatest x distance from the camera to an important entity hh = the greatest y distance from the camera to an important entity Calculate z = max(hw / tan(FoVx), hh / tan(FoVy)) My code seems to almost work as it should, but the resulting z values are always too low by a factor of about 4. Any ideas?

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  • Calculate vector direction

    - by Starkers
    Is the direction angle always measured from the plus x axis? Does a vector in the +,+ quadrant always have a direction between 0 and 90, and in -,+ between 90 and 180 and in -,- between 180 and 270 and in -,+ between 270 and 360 ? Also, how should we calculate the direction using tan? Would that mean nested if statements to find out what quadrant we're in, and then applying the appropriate "work arounds"? E.g. If we were in the -,+ (like in the diagram) would we find the angle from the + axis would be 90 + tan^-1(y/x), the 90 + only used because we're in the -,+ quadrant. Also, that's just a quick solution, may be off, I just want to know if we use nested if statements to get the angle from the + x axis. Finally, should we find the distance in degrees or radians?

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  • JS regex isn't matching, even thought it works with a regex tester

    - by Tom O
    I'm writing a piece of client-side javascript code that takes a function and finds the derivative of it, however, the regex that's supposed to match with the power rule fails to work in the context of the javascript program, even though it sucessfully matches when it's used with an independent regex tester. The browser I'm executing this on is Midori, and the operating system is Ubuntu 10.04 (Lucid Lynx). Here's the HTML page being used as the interface in addition to the code: Page: <html> <head> <title> Derivative Calculator </title> <script type="text/javascript" src="derivative.js"> </script> <body> <form action="" name=form> <input type=text name=f /> with respects to <input type=text name=vr size=7 /> <input type=button value="Derive!" onClick="main(this.form)" /> <br /> <input type=text name=result value="" /> </form> </body> </html> derivative.js: function main(form) { form.result.value = derive(form.f.value, form.vr.value); } function derive(f, v) { var atom = []; atom["sin(" + v + ")"] = "cos(" + v + ")"; atom["cos(" + v + ")"] = "-sin(" + v + ")"; atom["tan(" + v + ")"] = "sec^(2)(" + v + ")"; atom["sec(" + v + ")"] = "sec(" + v + ")*tan(" + v + ")"; atom["1/(cos(" + v + "))"] = "sec(" + v + ")*tan(" + v + ")"; atom["csc(" + v + ")"] = "-csc(" + v + ")*cot(" + v + ")"; atom["1/(sin(" + v + "))"] = "-csc(" + v + ")*cot(" + v + ")"; atom["cot(" + v + ")"] = "-csc^(2)(" + v + ")"; atom["1/(tan(" + v + "))"] = "-csc^(2)(" + v + ")"; atom["sin^(-1)(" + v + ")"] = "1/sqrt(1 - " + v + "^(2))"; atom["arcsin(" + v + ")"] = "1/sqrt(1 - " + v + "^(2))"; atom["cos^(-1)(" + v + ")"] = "-1/sqrt(1 - " + v + "^(2))"; atom["arccos(" + v + ")"] = "-1/sqrt(1 - " + v + "^(2))"; atom["tan^(-1)(" + v + ")"] = "1/(1 + " + v + "^(2))"; atom["arctan(" + v + ")"] = "1/(1 + " + v + "^(2))"; atom["sec^(-1)(" + v + ")"] = "1/(|" + v + "|*sqrt(" + v + "^(2) - 1))"; atom["arcsec(" + v + ")"] = "1/(|" + v + "|*sqrt(" + v + "^(2) - 1))"; atom["csc^(-1)(" + v + ")"] = "-1/(|" + v + "|*sqrt(" + v + "^(2) - 1))"; atom["arccsc(" + v + ")"] = "-1/(|" + v + "|*sqrt(" + v + "^(2) - 1))"; atom["cot^(-1)(" + v + ")"] = "-1/(1 + " + v + "^(2))"; atom["arccot(" + v + ")"] = "-1/(1 + " + v + "^(2))"; atom["ln(" + v + ")"] = "1/(" + v + ")"; atom["e^(" + v + ")"] = "e^(" + v + ")"; atom["ln(|" + v + "|)"] = "1/(" + v + ")"; atom[v] = "1"; var match = ""; if (new Boolean(atom[f]) == true) { return atom[f]; } else if (f.match(/^[0-9]+$/)) { return ""; } else if (f.match(/([\S]+)([\s]+)\+([\s]+)([\S]+)/)) { match = /([\S]+)([\s]+)\+([\s]+)([\S]+)/.exec(f); return derive(match[1], v) + " + " + derive(match[4], v); } else if (f.match(new RegExp("^([0-9]+)(" + v + ")$"))) { match = new RegExp("^([0-9]+)(" + v + ")$").exec(f); return match[1]; } else if (f.match(new RegExp("^([0-9]+)(" + v + ")\^([0-9]+)$"))) { match = new RegExp("^([0-9]+)(" + v + ")\^([0-9]+)$").exec(f); return String((match[1] * (match[3] - 1))) + v + "^" + String(match[3] - 1); } else { return "?"; } }

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  • check if(country == @"(null)" doesn't work

    - by Sean
    hi all, I got the problem that the if-statement doesn't work. After the first code line the variable contains the value "(null)", because the user who picked the contact from his iphone address book doesn't set the country key for this contact, so far so good. but if I check the variable, it won't be true, but the value is certainly "(null)"... does someone have an idea? NSString *country = [NSString [the dict objectForKey:(NSString *)kABPersonAddressCountryKey]]; if(country == @"(null)") { country = @""; } thanks in advance sean

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  • [.NET] How to load multiple mscorlib.dll and call their inner functions seperately?

    - by Sean
    Dears, This is for research purpose. I have .Net framework 2.0 installed, and I want to load mscorlib.dll 1.1 dynamiclly to execute its specific inner function. When I wrote this code in C#: static void Main(string[] args) { Assembly assem = Assembly.LoadFrom("C:\\mscorlib_my_private_1.1.dll"); System.Type type = assem.GetType("System.Console"); Type[] typeArray =new Type[1]; typeArray.SetValue(typeof(string),0); System.Reflection.MethodInfo info = type.GetMethod("WriteLine", typeArray); object[] param = new object[1]; param[0] = assem.FullName; type.InvokeMember("WriteLine", System.Reflection.BindingFlags.InvokeMethod, System.Type.DefaultBinder, "", param); } The output is "mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" Not the expected 1.1 version. After Googling a lot, I know that mscorlib.dll is very special, but is it impossible? Cheers~ Sean

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  • Dialog, LinearLayout, ScrollView size issues

    - by Sean
    I'm building a dialog class which inherits from Dialog, and all internal UI is programmatic. It's structured in the following way: Dialog +LinearLayout ++TextView ++ScrollView +++LinearLayout ++++ListView Unfortunately, when I show() the Dialog, it's too short. I'd like it to maximize and cover as much of the screen as possible, but only when there are enough items in the ListView to warrant it. I haven't found my answer in the docs, and I haven't been able to get it to work by setting WRAP_CONTENT as layout parameters, or setting heights manually. What is the proper way to approach this? Thanks, Sean

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  • first app - wrong language is shown in appstore

    - by Sean
    hi all last week i distributed my first app to the appstore. what i've to see was, that the app language which is shown in appstore is not the right one. my app is just in german, but in appstore english is shown up. can somebody tell me what i've exactly got to do, that the language in the appstore is german? i know i ned a "de.lproj" folder, but i don't know what this folder should contain and what i've got to do step by step to realize that the right way. thanks in advance sean

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  • 4096 and 8192 block size read slower than write? by using lsi 9361-8i RAID10

    - by Min Hong Tan
    is it possible that 1024 and 2048 block size read speed is faster than 4096 and 8192 block? I'm using lsi 9361-8i with RAID 10 , with 8 x Kingston E50 250G. result: 1024 = Write: 2,251 MB/s Read: 2,625 MB/s 2048 = Write: 2,141 MB/s Read: 3,672 MB/s 4096 = Write: 2,147 MB/s Read: 231 MB/s 8192 = Write: 2,147 MB/s Read: 442 MB/s is there any possible? and below is the reading when i simply want to test out the RAID 10 function and disaster test by taking out one of the 250G harddisk. the result is different like below: Result: 1024 = Write: 825 MB/s Read: 1,139 MB/s 2048 = Write: 797 MB/s Read: 1,312 MB/s 4096 = Write: 911 MB/s Read: 1,342 MB/s 8192 = Write: 786 MB/s Read: 1,204 MB/s and the result for 4096 and 8192block are different? can any one explain to me is it normal? or I need to do some tuning/configuration? will it affect my host linux performance?

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  • Combining / deduplicating contacts in Windows 8 People app

    - by Soo Wei Tan
    Is there a way of combining or deduplicating contacts in the Windows 8 People app? For some reason I have double entries of many contacts (with identical names), and the app isn't smart enough to integrate them. I have the following accounts connected: Microsoft (i.e. Hotmail) Google (including Contacts) Facebook Linkedin Twitter The contacts in question have entries from Google contacts as well as Facebook.

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  • What does this mean: "SATP VMW_SATP_LOCAL does not support device configuration"?

    - by Jason Tan
    Can anyone tell me what this means in ESXi 5.1?: SATP VMW_SATP_LOCAL does not support device configuration I've googled it and I get a lot of results, but as yet all the pages that contain the string are discussing other matters. The storage array is a HDS HUS-VM and the hosts are HP b460c G8 blades with flex fabric and flex fabric VCs which I am in the process of commissioning and would like to get it started on the right foot - i.e. error and warning free! naa.600508b1001c56ee3d70da65f071da23 Device Display Name: HP Serial Attached SCSI Disk (naa.600508b1001c56ee3d70da65f071da23) Storage Array Type: VMW_SATP_LOCAL Storage Array Type Device Config: SATP VMW_SATP_LOCAL does not support device configuration. Path Selection Policy: VMW_PSP_FIXED Path Selection Policy Device Config: {preferred=vmhba0:C0:T0:L1;current=vmhba0:C0:T0:L1} Path Selection Policy Device Custom Config: Working Paths: vmhba0:C0:T0:L1 Is Local SAS Device: true Is Boot USB Device: false This is the same LUN: ~ # esxcli storage core device list -d naa.60060e80132757005020275700000016 naa.60060e80132757005020275700000016 Display Name: HITACHI Fibre Channel Disk (naa.60060e80132757005020275700000016) Has Settable Display Name: true Size: 204800 Device Type: Direct-Access Multipath Plugin: NMP Devfs Path: /vmfs/devices/disks/naa.60060e80132757005020275700000016 Vendor: HITACHI Model: OPEN-V Revision: 5001 SCSI Level: 2 Is Pseudo: false Status: degraded Is RDM Capable: true Is Local: false Is Removable: false Is SSD: false Is Offline: false Is Perennially Reserved: false Queue Full Sample Size: 0 Queue Full Threshold: 0 Thin Provisioning Status: unknown Attached Filters: VAAI_FILTER VAAI Status: supported Other UIDs: vml.020001000060060e801327570050202757000000164f50454e2d56 Is Local SAS Device: false Is Boot USB Device: false ~ #

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  • Mac computers unable to connect to samba

    - by tan-ce
    I have a Ubuntu 9 server with samba 3.3 installed. This server has two network interfaces, one to a "public network" which I do not have any control over and another to a private LAN. On the private LAN, samba is the Domain Controller and nmbd is the WINS server on that network. On the "public network", I have configured a second instance of nmbd to run as a WINS client. The setup seems to work fine for Windows XP (on the domain or otherwise) as well as other Ubuntu machines. Finally, my question: Mac computers seem unable to connect to the samba server. As far as I can tell, it is as if samba is invisible to the MAC computer. Could my configuration of nmbd be causing this problem? Or is this simple a Mac oddity and is there anything I can do about it? New updates/info: We tried to connect through the Finder - Connect to Server, we entered smb://servername where servername is the netbios and DNS name. (There is also a DNS entry for the same name on the network) We also tried connecting by IP address Also, I just realized that there is at least one Mac which can connect. (Leopard 10.5.8) I will try to get the Mac OS versions of the computers which couldn't connect as soon as I can. The Mac which could not connect was running Mac OS X 10.4.11. Was there a change to samba on Mac OS between 10.4 and 10.5?

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  • Bash child proccess PID - how do you get it?

    - by Jason Tan
    Can any one tell me how to get the PID of a command executed in bash. E.g. I have a bash script that runs imapsync. When the script is killed the imapsync process does not always get killed, so I'd like to be able to identify the PID of imapsync programatically from my script, so that I can kill the imapsync process myself in a signal handler. So how do I programatically get the PID of a child process from a parent bash script? Thanks Folks

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  • Go: using a pointer to array

    - by Sean
    I'm having a little play with google's Go language, and I've run into something which is fairly basic in C but doesn't seem to be covered in the documentation I've seen so far When I pass a pointer to an array to a function, I presumed we'd have some way to access it as follows: func conv(x []int, xlen int, h []int, hlen int, y *[]int) for i := 0; i<xlen; i++ { for j := 0; j<hlen; j++ { *y[i+j] += x[i]*h[j] } } } But the Go compiler doesn't like this: sean@spray:~/dev$ 8g broke.go broke.go:8: invalid operation: y[i + j] (index of type *[]int) Fair enough - it was just a guess. I have got a fairly straightforward workaround: func conv(x []int, xlen int, h []int, hlen int, y_ *[]int) { y := *y_ for i := 0; i<xlen; i++ { for j := 0; j<hlen; j++ { y[i+j] += x[i]*h[j] } } } But surely there's a better way. The annoying thing is that googling for info on Go isn't very useful as all sorts of C\C++\unrelated results appear for most search terms.

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  • Why is Perl's smart-match operator considered broken?

    - by Sean McMillan
    I've seen a number of comments across the web Perl's smart-match operator is broken. I know it originally was part of Perl 6, then was implemented in Perl 5.10 off of an old version of the spec, and was then corrected in 5.10.1 to match the current Perl 6 spec. Is the problem fixed in 5.10.1+, or are there other problems with the smart-match operator that make it troublesome in practice? What are the problems? Is there a yet-more-updated version (Perl 6, perhaps) that fixes the problems?

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  • No sound after video card replaced (AMD Radeon HD 7770)

    - by Sean
    Issue: no sound System: Dual boot Windows 7 (sda) Ubuntu 12.04 (sdb) 2 harddrives Dell XPS 730 Video card: AMD Radeo HD 7770 Diamond Multimedia Sound card: Creative Labs SB X-Fi Additional info: My sound used to work. Then, my old video card (NVIDIA geforce 280) died. I bought and installed a new video card: Radeon HD 7770. After this, my sound no longer worked in ubuntu (Win7 audio still works). Everything else in ubuntu, such as video, works fine. I suspect it has something to do with the fact that the Radeon card includes sound capability. Problem Details: If I click on System Settings - Sound, the panel freezes and stops responding indefinitely. The sound volume icon at the top of the screen (by the clock) shows 3 dashes beside it "---", and an empty drop-down box shows if I click on it. (Possibly related to 1.) When I reboot my machine, I get the message: "gnome settings daemon not responding". I have to force the reboot. I reinstalled ubunbu (perserving my home directory) and the problem persists. Diagnostics info: Following procedure outlined here: https://help.ubuntu.com/community/SoundTroubleshooting The following is a list of terminal commands, and their output: $ aplay -l List of PLAYBACK Hardware Devices There is no listing beyond that, and the command freezes until I hit control-c $ lspci -v | grep -A7 -i "audio" 00:0f.1 Audio device: NVIDIA Corporation MCP55 High Definition Audio (rev a2) Subsystem: Dell Device 0224 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 23 Memory at dfff0000 (32-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel -- 01:00.1 Audio device: Advanced Micro Devices [AMD] nee ATI Device aab0 Subsystem: Diamond Multimedia Systems Device aab0 Flags: bus master, fast devsel, latency 0, IRQ 43 Memory at dfefc000 (64-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel -- 03:0a.0 Audio device: Creative Labs SB X-Fi Subsystem: Creative Labs Device 6002 Flags: bus master, medium devsel, latency 32, IRQ 18 Memory at dbff4000 (32-bit, non-prefetchable) [size=16K] Memory at dbc00000 (64-bit, non-prefetchable) [size=2M] Memory at d4000000 (64-bit, non-prefetchable) [size=64M] I/O ports at 8c00 [size=32] Capabilities: <access denied> Notice the Diamond Multimedia Systems Device - that seems to be my video card sound. My video card is Diamond multimedia. Also there's the weird NVIDIA device in there. That must either be a remnant of my now removed NVIDIA graphics card, or else some kind of on-board thing. Not sure which. $ killall pulseaudio This allows me to open system settings - sound. But the "Test Sound" button makes no sound And the output volume + mute controls are greyed / disabled at 0 volume. It also allows me to click on the sound control in the "task bar" (beside the clock), and a volume slider drops down, but it is disabled / greyed at 0 volume. $ find /lib/modules/uname -r | grep snd /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-88pm860x.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-tlv320aic3x.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8900.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8978.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-tlv320dac33.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm9090.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-sta32x.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-max98088.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-max9850.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-rt5631.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8903.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8580.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8523.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-max9877.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-ads117x.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8955.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8804.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-sgtl5000.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8750.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm2000.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-tlv320aic32x4.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-ak4642.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-ad193x.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8753.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-ak4535.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8985.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8350.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-dfbmcs320.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-cs42l51.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-tlv320aic26.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8737.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-uda1380.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8776.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8995.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-tpa6130a2.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8727.ko 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/lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-rme96.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/opti9xx/snd-miro.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/opti9xx/snd-opti92x-ad1848.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/opti9xx/snd-opti93x.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/opti9xx/snd-opti92x-cs4231.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/gus/snd-gusextreme.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/gus/snd-interwave.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/gus/snd-gusmax.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/gus/snd-interwave-stb.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/gus/snd-gus-lib.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/gus/snd-gusclassic.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-emu8000-synth.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-sb16-dsp.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-sbawe.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-sb8-dsp.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-sb-common.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-sb16.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-sb16-csp.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-sb8.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-jazz16.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/snd-es18xx.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/snd-azt2320.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/snd-cmi8330.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/snd-als100.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/msnd /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/msnd/snd-msnd-classic.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/msnd/snd-msnd-pinnacle.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/msnd/snd-msnd-lib.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/cs423x/snd-cs4231.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/cs423x/snd-cs4236.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/es1688/snd-es1688-lib.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/es1688/snd-es1688.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/snd-adlib.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/ad1848/snd-ad1848.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/ad1816a/snd-ad1816a.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/galaxy/snd-azt1605.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/galaxy/snd-azt2316.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/wavefront/snd-wavefront.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/wss/snd-wss-lib.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/snd-sc6000.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/snd-sscape.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/snd-opl3sa2.ko

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  • Pro BizTalk 2009

    - by Sean Feldman
    I have finished reading Pro BizTalk 2009 book from APress. This is a great book  if you’ve never dealt with BizTalk in the past and want to have a quick “on-ramp”. Although the book is very concerned about right way of building traditional BizTalk applications, it also dedicates a chapter to ESB Toolkit and does a good job in analyzing it. The fact that authors were concerned with subject such as coupling, hard-coding, automation, etc. makes it very interesting. One warning, if you are expecting to have a book that will guide you how to apply step by step examples, forget it. Nor this book does it, neither it’s possible due to multiple erratas found in it. I really was disappointed by the number of typos, inaccuracies, and technical mistakes. These kind of things turn readers away, especially when they had no experience with BT in the past. But this is the only bad thing about it. As for the rest – great content. Next week I am taking a deep dive course on BizTalk 2009. I really feel that this book has helped me a lot to get my feet wet. Next target will be ESB Tookit. To get to that, I will use what the book authors wrote “you have to understand how BizTalk as an engine works”.

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