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  • Silverlight ComboBox Attached Behavior

    - by Mark Cooper
    I am trying to create an attached behavior that can be applied to a Silverlight ComboBox. My behavior is this: using System.Windows.Controls; using System.Windows; using System.Windows.Controls.Primitives; namespace AttachedBehaviours { public class ConfirmChangeBehaviour { public static bool GetConfirmChange(Selector cmb) { return (bool)cmb.GetValue(ConfirmChangeProperty); } public static void SetConfirmChange(Selector cmb, bool value) { cmb.SetValue(ConfirmChangeProperty, value); } public static readonly DependencyProperty ConfirmChangeProperty = DependencyProperty.RegisterAttached("ConfirmChange", typeof(bool), typeof(Selector), new PropertyMetadata(true, ConfirmChangeChanged)); public static void ConfirmChangeChanged(DependencyObject d, DependencyPropertyChangedEventArgs args) { Selector instance = d as Selector; if (args.NewValue is bool == false) return; if ((bool)args.NewValue) instance.SelectionChanged += OnSelectorSelectionChanged; else instance.SelectionChanged -= OnSelectorSelectionChanged; } static void OnSelectorSelectionChanged(object sender, RoutedEventArgs e) { Selector item = e.OriginalSource as Selector; MessageBox.Show("Unsaved changes. Are you sure you want to change teams?"); } } } This is used in XAML as this: <UserControl x:Class="AttachedBehaviours.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:this="clr-namespace:AttachedBehaviours" mc:Ignorable="d"> <Grid x:Name="LayoutRoot"> <StackPanel> <ComboBox ItemsSource="{Binding Teams}" this:ConfirmChangeBehaviour.ConfirmChange="true" > </ComboBox> </StackPanel> </Grid> </UserControl> I am getting an error: Unknown attribute ConfirmChangeBehaviour.ConfirmChange on element ComboBox. [Line: 13 Position: 65] Intellisense is picking up the behavior, why is this failing at runtime? Thanks, Mark EDIT: Register() changed to RegisterAttached(). Same error appears.

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  • Adding a Combobox to a DataGrid in Silverlight

    - by bplus
    I can add a Combobox to a DataGrid using following xmal: <local:DataGridTemplateColumn Header="SomeHeader" Width="106" HeaderStyle="{StaticResource headerAlignRightStyle}" CellStyle="{StaticResource cellAlignRightStyle}"> <local:DataGridTemplateColumn.CellTemplate> <DataTemplate> <TextBlock Text="{Binding SomeProp}" Margin="4"/> </DataTemplate> </local:DataGridTemplateColumn.CellTemplate> <local:DataGridTemplateColumn.CellEditingTemplate> <DataTemplate> <ComboBox x:Name="SomeCombo" SelectionChanged="SomeCombo_SelectionChanged" ItemsSource="{Binding SomeList}" DisplayMemberPath="Name" /> </DataTemplate> </local:DataGridTemplateColumn.CellEditingTemplate> </local:DataGridTemplateColumn> However what I can't figure out is a sensible way to get the row that was combox is bound to. i.e. when handling the combobox SelectionChanged event I have no way of knowing what what row the combobox belongs to. Particularly I don't know what object in the DataGrid datasource that the combobox is refering to. Any help would be much appreciated.

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  • MVVM- How can I bind to a property, which is not a DependancyProperty?

    - by highone
    I have found this question http://stackoverflow.com/questions/2245928/mvvm-and-the-textboxs-selectedtext-property. However, I am having trouble getting the solution given to work. This is my non-working code: View: SelectedText and Text are just string properties from my ViewModel. <TextBox Text="{Binding Path=Text, UpdateSourceTrigger=PropertyChanged}" Height="155" HorizontalAlignment="Left" Margin="68,31,0,0" Name="textBox1" VerticalAlignment="Top" Width="264" AcceptsReturn="True" AcceptsTab="True" local:TextBoxHelper.SelectedText="{Binding SelectedText, UpdateSourceTrigger=PropertyChanged}" /> <TextBox Text="{Binding SelectedText, Mode=OneWay, UpdateSourceTrigger=PropertyChanged}" Height="154" HorizontalAlignment="Left" Margin="82,287,0,0" Name="textBox2" VerticalAlignment="Top" Width="239" /> TextBoxHelper public static class TextBoxHelper { #region "Selected Text" public static string GetSelectedText(DependencyObject obj) { return (string)obj.GetValue(SelectedTextProperty); } public static void SetSelectedText(DependencyObject obj, string value) { obj.SetValue(SelectedTextProperty, value); } // Using a DependencyProperty as the backing store for SelectedText. This enables animation, styling, binding, etc... public static readonly DependencyProperty SelectedTextProperty = DependencyProperty.RegisterAttached( "SelectedText", typeof(string), typeof(TextBoxHelper), new FrameworkPropertyMetadata(null, FrameworkPropertyMetadataOptions.BindsTwoWayByDefault, SelectedTextChanged)); private static void SelectedTextChanged(DependencyObject obj, DependencyPropertyChangedEventArgs e) { TextBox tb = obj as TextBox; if (tb != null) { if (e.OldValue == null && e.NewValue != null) { tb.SelectionChanged += tb_SelectionChanged; } else if (e.OldValue != null && e.NewValue == null) { tb.SelectionChanged -= tb_SelectionChanged; } string newValue = e.NewValue as string; if (newValue != null && newValue != tb.SelectedText) { tb.SelectedText = newValue as string; } } } static void tb_SelectionChanged(object sender, RoutedEventArgs e) { TextBox tb = sender as TextBox; if (tb != null) { SetSelectedText(tb, tb.SelectedText); } } #endregion } What am I doing wrong?

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  • WPF, notify a child in the element tree about an event in a parent

    - by jester
    I am developing a WPF app and I want an event in a parent to be notified to several of its children in the element tree, so that each of them can take an action accordingly. I know that a custom RoutedEvent can be used to signal in the other direction from a child to one of its ancestors by bubbling the event upwards, so that any of the ancestor elements can handle the event. What I want is the children to be notified about an event in the parent and they handle them appropriately. What is the best strategy to achieve this? EDIT: Clarifying the comments : Say I have a parent UserControl. It has a TabControl and its contents are several nested child UserControls. Now consider a scenario where I want the TabControl.SelectionChanged() event to cause some changes in each of the child UserControl. How to achieve this? (The contents of each tab is a UserControl which themselves may contain another few levels of children UserControls. I want the UserControl in the bottom level to know about the SelectionChanged() event and respond accordingly).

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  • Building a &ldquo;real&rdquo; extension for Expression Blend

    - by Timmy Kokke
    .Last time I showed you how to get started building extensions for Expression Blend. Lets build a useful extension this time and go a bit deeper into Blend. Source of project  => here Compiled dll => here (extract into /extensions folder of Expression Blend)   The Extension When working on large Xaml files in Blend it’s often hard to find a specific control in the "Objects and Timeline Pane”. An extension that searches the active document and presents all elements that satisfy the query would be helpful. When the user starts typing a search query a search will be performed and the results are shown in the list. After the user selects an item in the results list, the control in the "Objects and Timeline Pane” will be selected. Below is a sketch of what it is going to look like. The Solution Create a new WPF User Control project as shown in the earlier tutorial in the Configuring the extension project section, but name it AdvancedSearch this time. Delete the default UserControl1.Xaml to clear the solution (a new user control will be added later thought, but adding a user control is easier then renaming one). Create the main entry point of the addin by adding a new class to the solution and naming this  AdvancedSearchPackage. Add a reference to Microsoft.Expression.Extensibility and to System.ComponentModel.Composition . Implement the IPackage interface and add the Export attribute from the MEF to the definition. While you’re at it. Add references to Microsoft.Expression.DesignSurface, Microsoft.Expression.FrameWork and Microsoft.Expression.Markup. These will be used later. The Load method from the IPackage interface is going to create a ViewModel to bind to from the UI. Add another class to the solution and name this AdvancedSearchViewModel. This class needs to implement the INotifyPropertyChanged interface to enable notifications to the view.  Add a constructor to the class that takes an IServices interface as a parameter. Create a new instance of the AdvancedSearchViewModel in the load method in the AdvanceSearchPackage class. The AdvancedSearchPackage class should looks like this now:   using System.ComponentModel.Composition; using Microsoft.Expression.Extensibility;   namespace AdvancedSearch { [Export(typeof(IPackage))] public class AdvancedSearchPackage:IPackage {   public void Load(IServices services) { new AdvancedSearchViewModel(services); }   public void Unload() { } } }   Add a new UserControl to the project and name this AdvancedSearchView. The View will be created by the ViewModel, which will pass itself to the constructor of the view. Change the constructor of the View to take a AdvancedSearchViewModel object as a parameter. Add a private field to store the ViewModel and set this field in the constructor. Point the DataContext of the view to the ViewModel. The View will look something like this now:   namespace AdvancedSearch { public partial class AdvancedSearchView:UserControl { private readonly AdvancedSearchViewModel _advancedSearchViewModel;   public AdvancedSearchView(AdvancedSearchViewModel advancedSearchViewModel) { _advancedSearchViewModel = advancedSearchViewModel; InitializeComponent(); this.DataContext = _advancedSearchViewModel; } } }   The View is going to be created in the constructor of the ViewModel and stored in a read only property.   public FrameworkElement View { get; private set; }   public AdvancedSearchViewModel(IServices services) { _services = services; View = new AdvancedSearchView(this); } The last thing the solution needs before we’ll wire things up is a new class, PossibleNode. This class will be used later to store the search results. The solution should look like this now:   Adding UI to the UI The extension should build and run now, although nothing is showing up in Blend yet. To enable the user to perform a search query add a TextBox and a ListBox to the AdvancedSearchView.xaml file. I’ve set the rows of the grid too to make them look a little better. Add the TextChanged event to the TextBox and the SelectionChanged event to the ListBox, we’ll need those later on. <Grid> <Grid.RowDefinitions> <RowDefinition Height="32" /> <RowDefinition Height="*" /> </Grid.RowDefinitions> <TextBox TextChanged="SearchQueryTextChanged" HorizontalAlignment="Stretch" Margin="4" Name="SearchQuery" VerticalAlignment="Stretch" /> <ListBox SelectionChanged="SearchResultSelectionChanged" HorizontalAlignment="Stretch" Margin="4" Name="SearchResult" VerticalAlignment="Stretch" Grid.Row="1" /> </Grid>   This will create a user interface like: To make the View show up in Blend it has to be registered with the WindowService. The GetService<T> method is used to get services from Blend, which are your entry points into Blend.When writing extensions you will encounter this method very often. In this case we’re asking for an IWindowService interface. The IWindowService interface serves events for changing windows and themes, is used for adding or removing resources and is used for registering and unregistering Palettes. All panes in Blend are palettes and are registered thru the RegisterPalette method. The first parameter passed to this method is a string containing a unique ID for the palette. This ID can be used to get access to the palette later. The second parameter is the View. The third parameter is a title for the pane. This title is shown when the pane is visible. It is also shown in the window menu of Blend. The last parameter is a KeyBinding. I have chosen Ctrl+Shift+F to call the Advanced Search pane. This value is also shown in the window menu of Blend.   services.GetService<IWindowService>().RegisterPalette( "AdvancedSearch", viewModel.View, "Advanced Search", new KeyBinding { Key = Key.F, Modifiers = ModifierKeys.Control | ModifierKeys.Shift } );   You can compiler and run now. After Blend starts you can hit Ctrl+Shift+F or go the windows menu to call the advanced search extension. Searching for controls The search has to be cleared on every change of the active document. The DocumentServices fires an event every time a new document is opened, a document is closed or another document view is selected. Add the following line to the constructor of the ViewModel to handle the ActiveDocumentChanged event:   _services.GetService<IDocumentService>().ActiveDocumentChanged += ActiveDocumentChanged;   And implement the ActiveDocumentChanged method:   private void ActiveDocumentChanged(object sender, DocumentChangedEventArgs e) { }   To get to the contents of the document we first need to get access to the “Objects and Timeline” pane. This pane is registered in the PaletteRegistry in the same way as this extension has registered itself. The palettes are accessible thru an associative array. All you need to provide is the Identifier of the palette you want. The Id of the “Objects and Timeline” pane is “Designer_TimelinePane”. I’ve included a list of the other default panes at the bottom of this article. Each palette has a Content property which can be cast to the type of the pane.   var timelinePane = (TimelinePane)_services.GetService<IWindowService>() .PaletteRegistry["Designer_TimelinePane"] .Content;   Add a private field to the top of the AdvancedSearchViewModel class to store the active SceneViewModel. The SceneViewModel is needed to set the current selection and to get the little icons for the type of control.   private SceneViewModel _activeSceneViewModel;   When the active SceneViewModel changes, the ActiveSceneViewModel is stored in this field. The list of possible nodes is cleared and an PropertyChanged event is fired for this list to notify the UI to clear the list. This will make the eventhandler look like this: private void ActiveDocumentChanged(object sender, DocumentChangedEventArgs e) { var timelinePane = (TimelinePane)_services.GetService<IWindowService>() .PaletteRegistry["Designer_TimelinePane"].Content;   _activeSceneViewModel = timelinePane.ActiveSceneViewModel; PossibleNodes = new List<PossibleNode>(); InvokePropertyChanged("PossibleNodes"); } The PossibleNode class used to store information about the controls found by the search. It’s a dumb data class with only 3 properties, the name of the control, the SceneNode and a brush used for the little icon. The SceneNode is the base class for every possible object you can create in Blend, like Brushes, Controls, Annotations, ResourceDictionaries and VisualStates. The entire PossibleNode class looks like this:   using System.Windows.Media; using Microsoft.Expression.DesignSurface.ViewModel;   namespace AdvancedSearch { public class PossibleNode { public string Name { get; set; } public SceneNode SceneNode { get; set; } public DrawingBrush IconBrush { get; set; } } }   Add these two methods to the AdvancedSearchViewModel class:   public void Search(string searchText) { } public void SelectElement(PossibleNode node){ }   Both these methods are going to be called from the view. The Search method performs the search and updates the PossibleNodes list.  The controls in the active document can be accessed thru TimeLineItemsManager class. This class contains a read only collection of TimeLineItems. By using a Linq query the possible nodes are selected and placed in the PossibleNodes list.   var timelineItemManager = new TimelineItemManager(_activeSceneViewModel); PossibleNodes = new List<PossibleNode>( (from d in timelineItemManager.ItemList where d.DisplayName.ToLowerInvariant().StartsWith( searchText.ToLowerInvariant()) select new PossibleNode() { IconBrush = d.IconBrush, SceneNode = d.SceneNode, Name = d.DisplayName }).ToList() ); InvokePropertyChanged(InternalConst.PossibleNodes);   The Select method is pretty straight forward. It contains two lines.The first to clear the selection. Otherwise the selected element would be added to the current selection. The second line selects the nodes. It is given a new array with the node to be selected.   _activeSceneViewModel.ClearSelections(); _activeSceneViewModel.SelectNodes(new[] { node.SceneNode });   The last thing that needs to be done is to wire the whole thing to the View. The two event handlers just call the Search and SelectElement methods on the ViewModel.   private void SearchQueryTextChanged(object sender, TextChangedEventArgs e) { _advancedSearchViewModel.Search(SearchQuery.Text); }   private void SearchResultSelectionChanged(object sender, SelectionChangedEventArgs e) { if(e.AddedItems.Count>0) { _advancedSearchViewModel.SelectElement(e.AddedItems[0] as PossibleNode); } }   The Listbox has to be bound to the PossibleNodes list and a simple DataTemplate is added to show the selection. The IconWithOverlay control can be found in the Microsoft.Expression.DesignSurface.UserInterface.Timeline.UI namespace in the Microsoft.Expression.DesignSurface assembly. The ListBox should look something like:   <ListBox SelectionChanged="SearchResultSelectionChanged" HorizontalAlignment="Stretch" Margin="4" Name="SearchResult" VerticalAlignment="Stretch" Grid.Row="1" ItemsSource="{Binding PossibleNodes}"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <tlui:IconWithOverlay Margin="2,0,10,0" Width="12" Height="12" SourceBrush="{Binding Path=IconBrush, Mode=OneWay}" /> <TextBlock Text="{Binding Name}"/> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox>   Compile and run. Inside Blend the extension could look something like below. What’s Next When you’ve got the extension running. Try placing breakpoints in the code and see what else is in there. There’s a lot to explore and build extension on. I personally would love an extension to search for resources. Last but not least, you can download the source of project here.  If you have any questions let me know. If you just want to use this extension, you can download the compiled dll here. Just extract the . zip into the /extensions folder of Expression Blend. Notes Target framework I ran into some issues when using the .NET Framework 4 Client Profile as a target framework. I got some strange error saying certain obvious namespaces could not be found, Microsoft.Expression in my case. If you run into something like this, try setting the target framework to .NET Framework 4 instead of the client version.   Identifiers of default panes Identifier Type Title Designer_TimelinePane TimelinePane Objects and Timeline Designer_ToolPane ToolPane Tools Designer_ProjectPane ProjectPane Projects Designer_DataPane DataPane Data Designer_ResourcePane ResourcePane Resources Designer_PropertyInspector PropertyInspector Properties Designer_TriggersPane TriggersPane Triggers Interaction_Skin SkinView States Designer_AssetPane AssetPane Assets Interaction_Parts PartsPane Parts Designer_ResultsPane ResultsPane Results

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  • User Control as container at design time

    - by Luca
    I'm designing a simple expander control. I've derived from UserControl, drawn inner controls, built, run; all ok. Since an inner Control is a Panel, I'd like to use it as container at design time. Indeed I've used the attributes: [Designer(typeof(ExpanderControlDesigner))] [Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))] Great I say. But it isn't... The result is that I can use it as container at design time but: The added controls go back the inner controls already embedded in the user control Even if I push to top a control added at design time, at runtime it is back again on controls embedded to the user control I cannot restrict the container area at design time into a Panel area What am I missing? Here is the code for completeness... why this snippet of code is not working? [Designer(typeof(ExpanderControlDesigner))] [Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))] public partial class ExpanderControl : UserControl { public ExpanderControl() { InitializeComponent(); .... [System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name = "FullTrust")] internal class ExpanderControlDesigner : ControlDesigner { private ExpanderControl MyControl; public override void Initialize(IComponent component) { base.Initialize(component); MyControl = (ExpanderControl)component; // Hook up events ISelectionService s = (ISelectionService)GetService(typeof(ISelectionService)); IComponentChangeService c = (IComponentChangeService)GetService(typeof(IComponentChangeService)); s.SelectionChanged += new EventHandler(OnSelectionChanged); c.ComponentRemoving += new ComponentEventHandler(OnComponentRemoving); } private void OnSelectionChanged(object sender, System.EventArgs e) { } private void OnComponentRemoving(object sender, ComponentEventArgs e) { } protected override void Dispose(bool disposing) { ISelectionService s = (ISelectionService)GetService(typeof(ISelectionService)); IComponentChangeService c = (IComponentChangeService)GetService(typeof(IComponentChangeService)); // Unhook events s.SelectionChanged -= new EventHandler(OnSelectionChanged); c.ComponentRemoving -= new ComponentEventHandler(OnComponentRemoving); base.Dispose(disposing); } public override System.ComponentModel.Design.DesignerVerbCollection Verbs { get { DesignerVerbCollection v = new DesignerVerbCollection(); v.Add(new DesignerVerb("&asd", new EventHandler(null))); return v; } } } I've found many resources (Interaction, designed, limited area), but nothing was usefull for being operative... Actually there is a trick, since System.Windows.Forms classes can be designed (as usual) and have a correct behavior at runtime (TabControl, for example).

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  • How can I prevent row selection in the WPF Toolkit DataGrid?

    - by Kilhoffer
    I see a few options available for row selection, but 'No Selection' is not one of them. I've tried handling the SelectionChanged event by setting SelectedItem to null, but the row still seems selected. If there is no easy support for preventing this, would it be easy to just style the selected row the same as an unselected one? That way it could be selected, but the user has no visual indicator.

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  • User Control as container

    - by Luca
    I'm designing a simple expander control. I've derived from UserControl, drawn inner controls, built, run; all ok. Since an inner Control is a Panel, I'd like to use it as container at design time. Indeed I've used the attributes: [Designer(typeof(ExpanderControlDesigner))] [Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))] Great I say. But it isn't... The result is that I can use it as container at design time but: The added controls go back the inner controls already embedded in the user control Even if I push to top a control added at design time, at runtime it is back again on controls embedded to the user control I cannot restrict the container area at design time into a Panel area What am I missing? Here is the code for completeness... why this snippet of code is not working? [Designer(typeof(ExpanderControlDesigner))] [Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))] public partial class ExpanderControl : UserControl { public ExpanderControl() { InitializeComponent(); .... [System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name = "FullTrust")] internal class ExpanderControlDesigner : ControlDesigner { private ExpanderControl MyControl; public override void Initialize(IComponent component) { base.Initialize(component); MyControl = (ExpanderControl)component; // Hook up events ISelectionService s = (ISelectionService)GetService(typeof(ISelectionService)); IComponentChangeService c = (IComponentChangeService)GetService(typeof(IComponentChangeService)); s.SelectionChanged += new EventHandler(OnSelectionChanged); c.ComponentRemoving += new ComponentEventHandler(OnComponentRemoving); } private void OnSelectionChanged(object sender, System.EventArgs e) { } private void OnComponentRemoving(object sender, ComponentEventArgs e) { } protected override void Dispose(bool disposing) { ISelectionService s = (ISelectionService)GetService(typeof(ISelectionService)); IComponentChangeService c = (IComponentChangeService)GetService(typeof(IComponentChangeService)); // Unhook events s.SelectionChanged -= new EventHandler(OnSelectionChanged); c.ComponentRemoving -= new ComponentEventHandler(OnComponentRemoving); base.Dispose(disposing); } public override System.ComponentModel.Design.DesignerVerbCollection Verbs { get { DesignerVerbCollection v = new DesignerVerbCollection(); v.Add(new DesignerVerb("&asd", new EventHandler(null))); return v; } } } I've found many resources (Interaction, designed, limited area), but nothing was usefull for being operative...

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  • WPF ListBox Scroll to end automatically

    - by niao
    Greetings, in my application i have a listbox with items. THe application is written in WPF. How to scroll automatically to the last added item? I want the scrollviewer to be moved to the end of the list when new item has been added. Is thare any event like "ItemsChanged"? (I don't want to use SelectionChanged event)

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  • Silverlight for Windows Embedded tutorial (step 4)

    - by Valter Minute
    I’m back with my Silverlight for Windows Embedded tutorial. Sorry for the long delay between step 3 and step 4, the MVP summit and some work related issue prevented me from working on the tutorial during the last weeks. In our first,  second and third tutorial steps we implemented some very simple applications, just to understand the basic structure of a Silverlight for Windows Embedded application, learn how to handle events and how to operate on images. In this third step our sample application will be slightly more complicated, to introduce two new topics: list boxes and custom control. We will also learn how to create controls at runtime. I choose to explain those topics together and provide a sample a bit more complicated than usual just to start to give the feeling of how a “real” Silverlight for Windows Embedded application is organized. As usual we can start using Expression Blend to define our main page. In this case we will have a listbox and a textblock. Here’s the XAML code: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="ListDemo.Page" Width="640" Height="480" x:Name="ListPage" xmlns:ListDemo="clr-namespace:ListDemo">   <Grid x:Name="LayoutRoot" Background="White"> <ListBox Margin="19,57,19,66" x:Name="FileList" SelectionChanged="Filelist_SelectionChanged"/> <TextBlock Height="35" Margin="19,8,19,0" VerticalAlignment="Top" TextWrapping="Wrap" x:Name="CurrentDir" Text="TextBlock" FontSize="20"/> </Grid> </UserControl> In our listbox we will load a list of directories, starting from the filesystem root (there are no drives in Windows CE, the filesystem has a single root named “\”). When the user clicks on an item inside the list, the corresponding directory path will be displayed in the TextBlock object and the subdirectories of the selected branch will be shown inside the list. As you can see we declared an event handler for the SelectionChanged event of our listbox. We also used a different font size for the TextBlock, to make it more readable. XAML and Expression Blend allow you to customize your UI pretty heavily, experiment with the tools and discover how you can completely change the aspect of your application without changing a single line of code! Inside our ListBox we want to insert the directory presenting a nice icon and their name, just like you are used to see them inside Windows 7 file explorer, for example. To get this we will define a user control. This is a custom object that will behave like “regular” Silverlight for Windows Embedded objects inside our application. First of all we have to define the look of our custom control, named DirectoryItem, using XAML: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="ListDemo.DirectoryItem" Width="500" Height="80">   <StackPanel x:Name="LayoutRoot" Orientation="Horizontal"> <Canvas Width="31.6667" Height="45.9583" Margin="10,10,10,10" RenderTransformOrigin="0.5,0.5"> <Canvas.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform Angle="-31.27"/> <TranslateTransform/> </TransformGroup> </Canvas.RenderTransform> <Rectangle Width="31.6667" Height="45.8414" Canvas.Left="0" Canvas.Top="0.116943" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3128" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FF7B6802" Offset="0"/> <GradientStop Color="#FFF3D42C" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="29.8441" Height="43.1517" Canvas.Left="0.569519" Canvas.Top="1.05249" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142632,0.753441" EndPoint="1.01886,0.753441"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142632" CenterY="0.753441" AngleX="19.3127" AngleY="0"/> <RotateTransform CenterX="0.142632" CenterY="0.753441" Angle="-35.3437"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FFCDCDCD" Offset="0.0833333"/> <GradientStop Color="#FFFFFFFF" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="29.8441" Height="43.1517" Canvas.Left="0.455627" Canvas.Top="2.28036" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3128" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FFCDCDCD" Offset="0.0833333"/> <GradientStop Color="#FFFFFFFF" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="29.8441" Height="43.1517" Canvas.Left="0.455627" Canvas.Top="1.34485" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3128" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FFCDCDCD" Offset="0.0833333"/> <GradientStop Color="#FFFFFFFF" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="26.4269" Height="45.8414" Canvas.Left="0.227798" Canvas.Top="0" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3127" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FF7B6802" Offset="0"/> <GradientStop Color="#FFF3D42C" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="1.25301" Height="45.8414" Canvas.Left="1.70862" Canvas.Top="0.116943" Stretch="Fill" Fill="#FFEBFF07"/> </Canvas> <TextBlock Height="80" x:Name="Name" Width="448" TextWrapping="Wrap" VerticalAlignment="Center" FontSize="24" Text="Directory"/> </StackPanel> </UserControl> As you can see, this XAML contains many graphic elements. Those elements are used to design the folder icon. The original drawing has been designed in Expression Design and then exported as XAML. In Silverlight for Windows Embedded you can use vector images. This means that your images will look good even when scaled or rotated. In our DirectoryItem custom control we have a TextBlock named Name, that will be used to display….(suspense)…. the directory name (I’m too lazy to invent fancy names for controls, and using “boring” intuitive names will make code more readable, I hope!). Now that we have some XAML code, we may execute XAML2CPP to generate part of the aplication code for us. We should then add references to our XAML2CPP generated resource file and include in our code and add a reference to the XAML runtime library to our sources file (you can follow the instruction of the first tutorial step to do that), To generate the code used in this tutorial you need XAML2CPP ver 1.0.1.0, that is downloadable here: http://geekswithblogs.net/WindowsEmbeddedCookbook/archive/2010/03/08/xaml2cpp-1.0.1.0.aspx We can now create our usual simple Win32 application inside Platform Builder, using the same step described in the first chapter of this tutorial (http://geekswithblogs.net/WindowsEmbeddedCookbook/archive/2009/10/01/silverlight-for-embedded-tutorial.aspx). We can declare a class for our main page, deriving it from the template that XAML2CPP generated for us: class ListPage : public TListPage<ListPage> { ... } We will see the ListPage class code in a short time, but before we will see the code of our DirectoryItem user control. This object will be used to populate our list, one item for each directory. To declare a user control things are a bit more complicated (but also in this case XAML2CPP will write most of the “boilerplate” code for use. To interact with a user control you should declare an interface. An interface defines the functions of a user control that can be called inside the application code. Our custom control is currently quite simple and we just need some member functions to store and retrieve a full pathname inside our control. The control will display just the last part of the path inside the control. An interface is declared as a C++ class that has only abstract virtual members. It should also have an UUID associated with it. UUID means Universal Unique IDentifier and it’s a 128 bit number that will identify our interface without the need of specifying its fully qualified name. UUIDs are used to identify COM interfaces and, as we discovered in chapter one, Silverlight for Windows Embedded is based on COM or, at least, provides a COM-like Application Programming Interface (API). Here’s the declaration of the DirectoryItem interface: class __declspec(novtable,uuid("{D38C66E5-2725-4111-B422-D75B32AA8702}")) IDirectoryItem : public IXRCustomUserControl { public:   virtual HRESULT SetFullPath(BSTR fullpath) = 0; virtual HRESULT GetFullPath(BSTR* retval) = 0; }; The interface is derived from IXRCustomControl, this will allow us to add our object to a XAML tree. It declares the two functions needed to set and get the full path, but don’t implement them. Implementation will be done inside the control class. The interface only defines the functions of our control class that are accessible from the outside. It’s a sort of “contract” between our control and the applications that will use it. We must support what’s inside the contract and the application code should know nothing else about our own control. To reference our interface we will use the UUID, to make code more readable we can declare a #define in this way: #define IID_IDirectoryItem __uuidof(IDirectoryItem) Silverlight for Windows Embedded objects (like COM objects) use a reference counting mechanism to handle object destruction. Every time you store a pointer to an object you should call its AddRef function and every time you no longer need that pointer you should call Release. The object keeps an internal counter, incremented for each AddRef and decremented on Release. When the counter reaches 0, the object is destroyed. Managing reference counting in our code can be quite complicated and, since we are lazy (I am, at least!), we will use a great feature of Silverlight for Windows Embedded: smart pointers.A smart pointer can be connected to a Silverlight for Windows Embedded object and manages its reference counting. To declare a smart pointer we must use the XRPtr template: typedef XRPtr<IDirectoryItem> IDirectoryItemPtr; Now that we have defined our interface, it’s time to implement our user control class. XAML2CPP has implemented a class for us, and we have only to derive our class from it, defining the main class and interface of our new custom control: class DirectoryItem : public DirectoryItemUserControlRegister<DirectoryItem,IDirectoryItem> { ... } XAML2CPP has generated some code for us to support the user control, we don’t have to mind too much about that code, since it will be generated (or written by hand, if you like) always in the same way, for every user control. But knowing how does this works “under the hood” is still useful to understand the architecture of Silverlight for Windows Embedded. Our base class declaration is a bit more complex than the one we used for a simple page in the previous chapters: template <class A,class B> class DirectoryItemUserControlRegister : public XRCustomUserControlImpl<A,B>,public TDirectoryItem<A,XAML2CPPUserControl> { ... } This class derives from the XAML2CPP generated template class, like the ListPage class, but it uses XAML2CPPUserControl for the implementation of some features. This class shares the same ancestor of XAML2CPPPage (base class for “regular” XAML pages), XAML2CPPBase, implements binding of member variables and event handlers but, instead of loading and creating its own XAML tree, it attaches to an existing one. The XAML tree (and UI) of our custom control is created and loaded by the XRCustomUserControlImpl class. This class is part of the Silverlight for Windows Embedded framework and implements most of the functions needed to build-up a custom control in Silverlight (the guys that developed Silverlight for Windows Embedded seem to care about lazy programmers!). We have just to initialize it, providing our class (DirectoryItem) and interface (IDirectoryItem). Our user control class has also a static member: protected:   static HINSTANCE hInstance; This is used to store the HINSTANCE of the modules that contain our user control class. I don’t like this implementation, but I can’t find a better one, so if somebody has good ideas about how to handle the HINSTANCE object, I’ll be happy to hear suggestions! It also implements two static members required by XRCustomUserControlImpl. The first one is used to load the XAML UI of our custom control: static HRESULT GetXamlSource(XRXamlSource* pXamlSource) { pXamlSource->SetResource(hInstance,TEXT("XAML"),IDR_XAML_DirectoryItem); return S_OK; }   It initializes a XRXamlSource object, connecting it to the XAML resource that XAML2CPP has included in our resource script. The other method is used to register our custom control, allowing Silverlight for Windows Embedded to create it when it load some XAML or when an application creates a new control at runtime (more about this later): static HRESULT Register() { return XRCustomUserControlImpl<A,B>::Register(__uuidof(B), L"DirectoryItem", L"clr-namespace:DirectoryItemNamespace"); } To register our control we should provide its interface UUID, the name of the corresponding element in the XAML tree and its current namespace (namespaces compatible with Silverlight must use the “clr-namespace” prefix. We may also register additional properties for our objects, allowing them to be loaded and saved inside XAML. In this case we have no permanent properties and the Register method will just register our control. An additional static method is implemented to allow easy registration of our custom control inside our application WinMain function: static HRESULT RegisterUserControl(HINSTANCE hInstance) { DirectoryItemUserControlRegister::hInstance=hInstance; return DirectoryItemUserControlRegister<A,B>::Register(); } Now our control is registered and we will be able to create it using the Silverlight for Windows Embedded runtime functions. But we need to bind our members and event handlers to have them available like we are used to do for other XAML2CPP generated objects. To bind events and members we need to implement the On_Loaded function: virtual HRESULT OnLoaded(__in IXRDependencyObject* pRoot) { HRESULT retcode; IXRApplicationPtr app; if (FAILED(retcode=GetXRApplicationInstance(&app))) return retcode; return ((A*)this)->Init(pRoot,hInstance,app); } This function will call the XAML2CPPUserControl::Init member that will connect the “root” member with the XAML sub tree that has been created for our control and then calls BindObjects and BindEvents to bind members and events to our code. Now we can go back to our application code (the code that you’ll have to actually write) to see the contents of our DirectoryItem class: class DirectoryItem : public DirectoryItemUserControlRegister<DirectoryItem,IDirectoryItem> { protected:   WCHAR fullpath[_MAX_PATH+1];   public:   DirectoryItem() { *fullpath=0; }   virtual HRESULT SetFullPath(BSTR fullpath) { wcscpy_s(this->fullpath,fullpath);   WCHAR* p=fullpath;   for(WCHAR*q=wcsstr(p,L"\\");q;p=q+1,q=wcsstr(p,L"\\")) ;   Name->SetText(p); return S_OK; }   virtual HRESULT GetFullPath(BSTR* retval) { *retval=SysAllocString(fullpath); return S_OK; } }; It’s pretty easy and contains a fullpath member (used to store that path of the directory connected with the user control) and the implementation of the two interface members that can be used to set and retrieve the path. The SetFullPath member parses the full path and displays just the last branch directory name inside the “Name” TextBlock object. As you can see, implementing a user control in Silverlight for Windows Embedded is not too complex and using XAML also for the UI of the control allows us to re-use the same mechanisms that we learnt and used in the previous steps of our tutorial. Now let’s see how the main page is managed by the ListPage class. class ListPage : public TListPage<ListPage> { protected:   // current path TCHAR curpath[_MAX_PATH+1]; It has a member named “curpath” that is used to store the current directory. It’s initialized inside the constructor: ListPage() { *curpath=0; } And it’s value is displayed inside the “CurrentDir” TextBlock inside the initialization function: virtual HRESULT Init(HINSTANCE hInstance,IXRApplication* app) { HRESULT retcode;   if (FAILED(retcode=TListPage<ListPage>::Init(hInstance,app))) return retcode;   CurrentDir->SetText(L"\\"); return S_OK; } The FillFileList function is used to enumerate subdirectories of the current dir and add entries for each one inside the list box that fills most of the client area of our main page: HRESULT FillFileList() { HRESULT retcode; IXRItemCollectionPtr items; IXRApplicationPtr app;   if (FAILED(retcode=GetXRApplicationInstance(&app))) return retcode; // retrieves the items contained in the listbox if (FAILED(retcode=FileList->GetItems(&items))) return retcode;   // clears the list if (FAILED(retcode=items->Clear())) return retcode;   // enumerates files and directory in the current path WCHAR filemask[_MAX_PATH+1];   wcscpy_s(filemask,curpath); wcscat_s(filemask,L"\\*.*");   WIN32_FIND_DATA finddata; HANDLE findhandle;   findhandle=FindFirstFile(filemask,&finddata);   // the directory is empty? if (findhandle==INVALID_HANDLE_VALUE) return S_OK;   do { if (finddata.dwFileAttributes&=FILE_ATTRIBUTE_DIRECTORY) { IXRListBoxItemPtr listboxitem;   // add a new item to the listbox if (FAILED(retcode=app->CreateObject(IID_IXRListBoxItem,&listboxitem))) { FindClose(findhandle); return retcode; }   if (FAILED(retcode=items->Add(listboxitem,NULL))) { FindClose(findhandle); return retcode; }   IDirectoryItemPtr directoryitem;   if (FAILED(retcode=app->CreateObject(IID_IDirectoryItem,&directoryitem))) { FindClose(findhandle); return retcode; }   WCHAR fullpath[_MAX_PATH+1];   wcscpy_s(fullpath,curpath); wcscat_s(fullpath,L"\\"); wcscat_s(fullpath,finddata.cFileName);   if (FAILED(retcode=directoryitem->SetFullPath(fullpath))) { FindClose(findhandle); return retcode; }   XAML2CPPXRValue value((IXRDependencyObject*)directoryitem);   if (FAILED(retcode=listboxitem->SetContent(&value))) { FindClose(findhandle); return retcode; } } } while (FindNextFile(findhandle,&finddata));   FindClose(findhandle); return S_OK; } This functions retrieve a pointer to the collection of the items contained in the directory listbox. The IXRItemCollection interface is used by listboxes and comboboxes and allow you to clear the list (using Clear(), as our function does at the beginning) and change its contents by adding and removing elements. This function uses the FindFirstFile/FindNextFile functions to enumerate all the objects inside our current directory and for each subdirectory creates a IXRListBoxItem object. You can insert any kind of control inside a list box, you don’t need a IXRListBoxItem, but using it will allow you to handle the selected state of an item, highlighting it inside the list. The function creates a list box item using the CreateObject function of XRApplication. The same function is then used to create an instance of our custom control. The function returns a pointer to the control IDirectoryItem interface and we can use it to store the directory full path inside the object and add it as content of the IXRListBox item object, adding it to the listbox contents. The listbox generates an event (SelectionChanged) each time the user clicks on one of the items contained in the listbox. We implement an event handler for that event and use it to change our current directory and repopulate the listbox. The current directory full path will be displayed in the TextBlock: HRESULT Filelist_SelectionChanged(IXRDependencyObject* source,XRSelectionChangedEventArgs* args) { HRESULT retcode;   IXRListBoxItemPtr listboxitem;   if (!args->pAddedItem) return S_OK;   if (FAILED(retcode=args->pAddedItem->QueryInterface(IID_IXRListBoxItem,(void**)&listboxitem))) return retcode;   XRValue content; if (FAILED(retcode=listboxitem->GetContent(&content))) return retcode;   if (content.vType!=VTYPE_OBJECT) return E_FAIL;   IDirectoryItemPtr directoryitem;   if (FAILED(retcode=content.pObjectVal->QueryInterface(IID_IDirectoryItem,(void**)&directoryitem))) return retcode;   content.pObjectVal->Release(); content.pObjectVal=NULL;   BSTR fullpath=NULL;   if (FAILED(retcode=directoryitem->GetFullPath(&fullpath))) return retcode;   CurrentDir->SetText(fullpath);   wcscpy_s(curpath,fullpath); FillFileList(); SysFreeString(fullpath);     return S_OK; } }; The function uses the pAddedItem member of the XRSelectionChangedEventArgs object to retrieve the currently selected item, converts it to a IXRListBoxItem interface using QueryInterface, and then retrives its contents (IDirectoryItem object). Using the GetFullPath method we can get the full path of our selected directory and assing it to the curdir member. A call to FillFileList will update the listbox contents, displaying the list of subdirectories of the selected folder. To build our sample we just need to add code to our WinMain function: int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { if (!XamlRuntimeInitialize()) return -1;   HRESULT retcode;   IXRApplicationPtr app; if (FAILED(retcode=GetXRApplicationInstance(&app))) return -1;   if (FAILED(retcode=DirectoryItem::RegisterUserControl(hInstance))) return retcode;   ListPage page;   if (FAILED(page.Init(hInstance,app))) return -1;   page.FillFileList();   UINT exitcode;   if (FAILED(page.GetVisualHost()->StartDialog(&exitcode))) return -1;   return 0; } This code is very similar to the one of the WinMains of our previous samples. The main differences are that we register our custom control (you should do that as soon as you have initialized the XAML runtime) and call FillFileList after the initialization of our ListPage object to load the contents of the root folder of our device inside the listbox. As usual you can download the full sample source code from here: http://cid-9b7b0aefe3514dc5.skydrive.live.com/self.aspx/.Public/ListBoxTest.zip

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  • Handling DataGrid.SelectedItems in an MVVM-friendly manner

    - by Laurent Bugnion
    An interesting question from one of the MVVM Light users today: Is there an MVVM-friendly way to get a DataGrid’s SelectedItems into the ViewModel? The issue there is as old as the DataGrid (that’s not very old but still): SelectedItem (singular) is a DependencyProperty and can be databound to a property in the ViewModel. SelectedItems (plural) is not a DependencyProperty. Thankfully the answer is very simple: Use EventToCommand to call a Command in the ViewModel, and pass the SelectedItems collection as parameter. For example, if the command in the ViewModel is declared as follows:public RelayCommand<IList> SelectionChangedCommand { get; private set; }and (in the MainViewModel constructor):SelectionChangedCommand = new RelayCommand<IList>( items => { if (items == null) { NumberOfItemsSelected = 0; return; } NumberOfItemsSelected = items.Count; }); Then the XAML markup becomes:<sdk:DataGrid x:Name="MyDataGrid" ItemsSource="{Binding Items}"> <i:Interaction.Triggers> <i:EventTrigger EventName="SelectionChanged"> <cmd:EventToCommand Command="{Binding SelectionChangedCommand}" CommandParameter="{Binding SelectedItems, ElementName=MyDataGrid}" /> </i:EventTrigger> </i:Interaction.Triggers> </sdk:DataGrid> I slapped a quick sample and published it here (VS2010, SL4 but the concept works in SL3 and WPF too). Cheers! Laurent Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • Why does WPF Style to show validation errors in ToolTip work for a TextBox but fails for a ComboBox?

    - by Mike B
    I am using a typical Style to display validation errors as a tooltip from IErrorDataInfo for a textbox as shown below and it works fine. <Style TargetType="{x:Type TextBox}"> <Style.Triggers> <Trigger Property="Validation.HasError" Value="true"> <Setter Property="ToolTip" Value="{Binding RelativeSource={RelativeSource Self}, Path=(Validation.Errors)[0].ErrorContent}"/> </Trigger> </Style.Triggers> </Style> But when i try to do the same thing for a ComboBox like this it fails <Style TargetType="{x:Type ComboBox}"> <Style.Triggers> <Trigger Property="Validation.HasError" Value="true"> <Setter Property="ToolTip" Value="{Binding RelativeSource={RelativeSource Self}, Path=(Validation.Errors)[0].ErrorContent}"/> </Trigger> </Style.Triggers> </Style> The error I get in the output window is: System.Windows.Data Error: 17 : Cannot get 'Item[]' value (type 'ValidationError') from '(Validation.Errors)' (type 'ReadOnlyObservableCollection`1'). BindingExpression:Path=(0)[0].ErrorContent; DataItem='ComboBox' (Name='ownerComboBox'); target element is 'ComboBox' (Name='ownerComboBox'); target property is 'ToolTip' (type 'Object') ArgumentOutOfRangeException:'System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values.Parameter name: index' Oddly it also attempts to make invalid Database changes when I close the window if I change any ComboBox values (This is also when the binding error occurs)!!! Cannot insert the value NULL into column 'EmpFirstName', table 'OITaskManager.dbo.Employees'; column does not allow nulls. INSERT fails. The statement has been terminated. Simply by commenting the style out everyting works perfectly. How do I fix this? Just in case anyone needs it one of the comboBox' xaml follows: <ComboBox ItemsSource="{Binding Path=Employees}" SelectedValuePath="EmpID" SelectedValue="{Binding Path=SelectedIssue.Employee2.EmpID, Mode=OneWay, ValidatesOnDataErrors=True}" ItemTemplate="{StaticResource LastNameFirstComboBoxTemplate}" Height="28" Name="ownerComboBox" Width="120" Margin="2" SelectionChanged="ownerComboBox_SelectionChanged" /> <DataTemplate x:Key="LastNameFirstComboBoxTemplate"> <TextBlock> <TextBlock.Text> <MultiBinding StringFormat="{}{1}, {0}" > <Binding Path="EmpFirstName" /> <Binding Path="EmpLastName" /> </MultiBinding> </TextBlock.Text> </TextBlock> </DataTemplate> SelectionChanged: (I do plan to implement commanding before long but, as this is my first WPF project I have not gone full MVVM yet. I am trying to take things in small-medium sized bites) // This is done this way to maintain the DataContext Integrity // and avoid an error due to an Object being "Not New" in Linq-to-SQL private void ownerComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e) { Employee currentEmpl = ownerComboBox.SelectedItem as Employee; if (currentEmpl != null && currentEmpl != statusBoardViewModel.SelectedIssue.Employee2) { statusBoardViewModel.SelectedIssue.Employee2 = currentEmpl; } }

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  • Why TabControl.SelectedContent != (TabControl.SelectedItem as TabItem).Content ?

    - by CannibalSmith
    The following sample shouldn't beep (in my opinion) but it does. Why? Does that mean the SelectedContent property is useless? Is it a bug in WPF? <TabControl SelectionChanged="TabControl_SelectionChanged"> <TabItem Header="Tab 1"> <Grid/> </TabItem> <TabItem Header="Tab 2"> <Grid/> </TabItem> </TabControl>   void TabControl_SelectionChanged(object sender, SelectionChangedEventArgs e) { var t = sender as TabControl; if (t.SelectedContent != (t.SelectedItem as TabItem).Content) Console.Beep(); }

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  • WPF Combobox in Gridview's column

    - by plotnick
    I got a combobox in the grid's column: <ListView> <ListView.View> <GridView> <GridViewColumn> <GridViewColumn.CellTemplate> <DataTemplate> <ComboBox /> </DataTemplate> </GridViewColumn.CellTemplate> </GridViewColumn> Now, in the SelectionChanged() of ComboBox I'm trying to change some value in an other column but the same row. And I can't find how to get the current row. none of the following doesn't work ListView.Items.CurrentPosition ListView.Items.CurrentItem please guys help me

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  • How can I dynamically set the event handler for a TabItem when it is selected?

    - by juharr
    In XAML you can do <TabItem Selector.Selected="myEvenHandler"></TabItem> to set the event handler for when that tab is selected. How can I do the exact same thing dynamically. I would prefer not to use the SelectionChanged event of TabControl if I can help it. Clearly there is a Selected event on the TabItem I just cannot seem to get at it in code. Here's what I'd like to do. TabItem item = new TabItem(); MyCustomControl mcc = new MyCustomControl(); item.Content = mcc; item.Selected += (s,e) => // This event does not exist { selectedControl = mcc; } myTabControl.Items.Add(item);

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  • CheckBox ListView SelectedValues DependencyProperty Binding

    - by Ristogod
    I am writing a custom control that is a ListView that has a CheckBox on each item in the ListView to indicate that item is Selected. I was able to do so with the following XAML. <ListView x:Class="CheckedListViewSample.CheckBoxListView" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d"> <ListView.Style> <Style TargetType="{x:Type ListView}"> <Setter Property="SelectionMode" Value="Multiple" /> <Style.Resources> <Style TargetType="ListViewItem"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="ListViewItem"> <Border BorderThickness="{TemplateBinding Border.BorderThickness}" Padding="{TemplateBinding Control.Padding}" BorderBrush="{TemplateBinding Border.BorderBrush}" Background="{TemplateBinding Panel.Background}" SnapsToDevicePixels="True"> <CheckBox IsChecked="{Binding IsSelected, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type ListViewItem}}}"> <CheckBox.Content> <ContentPresenter Content="{TemplateBinding ContentControl.Content}" ContentTemplate="{TemplateBinding ContentControl.ContentTemplate}" HorizontalAlignment="{TemplateBinding Control.HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding Control.VerticalContentAlignment}" SnapsToDevicePixels="{TemplateBinding UIElement.SnapsToDevicePixels}" /> </CheckBox.Content> </CheckBox> </Border> </ControlTemplate> </Setter.Value> </Setter> </Style> </Style.Resources> </Style> </ListView.Style> </ListView> I however am trying to attempt one more feature. The ListView has a SelectedItems DependencyProperty that returns a collection of the Items that are checked. However, I need to implement a SelectedValues DependencyProperty. I also am implementing a SelectedValuesPath DependencyProperty. By using the SelectedValuesPath, I indicate the path where the values are found for each selected item. So if my items have an ID property, I can specify using the SelectedValuesPath property "ID". The SelectedValues property would then return a collection of ID values. I have this working also using this code in the code-behind: using System.Windows; using System.Windows.Controls; using System.ComponentModel; using System.Collections; using System.Collections.Generic; namespace CheckedListViewSample { /// <summary> /// Interaction logic for CheckBoxListView.xaml /// </summary> public partial class CheckBoxListView : ListView { public static DependencyProperty SelectedValuesPathProperty = DependencyProperty.Register("SelectedValuesPath", typeof(string), typeof(CheckBoxListView), new PropertyMetadata(string.Empty, null)); public static DependencyProperty SelectedValuesProperty = DependencyProperty.Register("SelectedValues", typeof(IList), typeof(CheckBoxListView), new PropertyMetadata(new List<object>(), null)); [Category("Appearance")] [Localizability(LocalizationCategory.NeverLocalize)] [Bindable(true)] public string SelectedValuesPath { get { return ((string)(base.GetValue(CheckBoxListView.SelectedValuesPathProperty))); } set { base.SetValue(CheckBoxListView.SelectedValuesPathProperty, value); } } [Bindable(true)] [DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)] [Category("Appearance")] public IList SelectedValues { get { return ((IList)(base.GetValue(CheckBoxListView.SelectedValuesPathProperty))); } set { base.SetValue(CheckBoxListView.SelectedValuesPathProperty, value); } } public CheckBoxListView() : base() { InitializeComponent(); base.SelectionChanged += new SelectionChangedEventHandler(CheckBoxListView_SelectionChanged); } private void CheckBoxListView_SelectionChanged(object sender, SelectionChangedEventArgs e) { List<object> values = new List<object>(); foreach (var item in SelectedItems) { if (string.IsNullOrWhiteSpace(SelectedValuesPath)) { values.Add(item); } else { try { values.Add(item.GetType().GetProperty(SelectedValuesPath).GetValue(item, null)); } catch { } } } base.SetValue(CheckBoxListView.SelectedValuesProperty, values); e.Handled = true; } } } My problem is that my binding only works one way right now. I'm having trouble trying to figure out how to implement my SelectedValues DependencyProperty so that I could Bind a Collection of values to it, and when the control is loaded, the CheckBoxes are checked with items that have values that correspond to the SelectedValues. I've considered using the PropertyChangedCallBack event, but can't quite figure out how I could write that to achieve my goal. I'm also unsure of how I find the correct ListViewItem to set it as Selected. And lastly, if I can find the ListViewItem and set it to be Selected, won't that fire my SelectionChanged event each time I set a ListViewItem to be Selected?

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  • Appearance of a WPF ListView under Windows Vista and Windows XP is not the same

    - by rem
    In a WPF application I have a ListView: <ListView Name="ItemSelList" ItemsSource="{Binding ItemColl}" SelectionChanged="ItemSelList_SelectionChanged"> <ListView.View> <GridView> <GridViewColumn Header="Date" Width="90" DisplayMemberBinding="{Binding Date}"/> <GridViewColumn Header="Time" Width="90" DisplayMemberBinding="{Binding Time}"/> <GridViewColumn Header="Description" Width="250" DisplayMemberBinding="{Binding Description}"/> </GridView> </ListView.View> </ListView> When running application under Windows Vista, everything is OK. When running under Windows XP - the default font size of ListView's rows is too small and rows of the ListView don't change color when user hovers with a mouse over them. How to do so that ListView appearance under Windows XP is the same as under Vista?

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  • ASP User Control Issue

    - by Steven
    I am attempting to construct my own date picker using code from several sources. Why won't the calendar hide when visible? myDate.ascx <%@ Control Language="vb" AutoEventWireup="false" CodeBehind="myDate.ascx.vb" Inherits="Website.myDate" %> <asp:TextBox ID="dateText" runat="server" > </asp:TextBox> <asp:Button ID="dateBtn" runat="server" UseSubmitBehavior="false" Text="x" /> <asp:Calendar ID="dateCal" runat="server" ></asp:Calendar> myDate.ascx.vb Partial Public Class myDate Inherits System.Web.UI.UserControl Protected Sub dateCal_SelectionChanged(ByVal sender As Object, ByVal e As EventArgs) Handles dateCal.SelectionChanged dateText.Text = dateCal.SelectedDate ' Update text box' dateCal.Visible = False ' Hide calendar' End Sub Protected Sub dateCal_VisibleMonthChanged(ByVal sender As Object, ByVal e As System.Web.UI.WebControls.MonthChangedEventArgs) Handles dateCal.VisibleMonthChanged dateCal.Visible = True ' For some reason, changing the month hides the calendar (so show it)' End Sub Private Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load dateCal.Visible = False ' Hide calendar on load' End Sub Protected Sub dateBtn_Click(ByVal sender As Object, ByVal e As EventArgs) Handles dateBtn.Click dateCal.Visible = Not dateCal.Visible ' On button press, toggle visibility' End Sub End Class

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  • How do I assign selected WPF datagrid row columns to variables. (VB.NET)

    - by Peter
    Hi, I have a datagrid with customer data such as ID, name, email, phone etc. When I select a row (with a button or selectionchanged) I want to store that row's columns in variables like dim email as string dim name as string email = dgCustomers.theselectedrow.theselectedcell name = dgCustomers.theselectedrow.theselectedcell If I have a datatable with only one row I know I can get column data with: dim email as string = CustomerDataTableInstance.rows(0).Item("Email") I don't know how to get the selected row number though when I have several rows and the user clicks one/uses the keyboard. The datagrid is bound to a datatable, not a class with object collections. Any help is appreciated!

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  • Disabling a CellEditingTemplate programmatically in in a Silverlight DataGrid

    - by bplus
    I have a Silverlight Datagrid, I'd like to make certain cells readonly programmatically. Specifically I have a CellEditingTemplate, I'd like to turn the cell editing off or on depending on the value of CategoryTypeName (see the xmal below). <local:DataGridTemplateColumn Header="Category" > <local:DataGridTemplateColumn.CellTemplate> <DataTemplate> <TextBlock Text="{Binding CategoryTypeName}"/> </DataTemplate> </local:DataGridTemplateColumn.CellTemplate> <local:DataGridTemplateColumn.CellEditingTemplate> <DataTemplate> <ComboBox Width="90" x:Name="CategoryCombo" ItemsSource="{Binding CategoryTypes}" DisplayMemberPath="Name" SelectionChanged="CategoryCombo_SelectionChanged" /> </DataTemplate> </local:DataGridTemplateColumn.CellEditingTemplate> </local:DataGridTemplateColumn> Is there a way to do this? Any help would be very much appreciated. Thanks in advance.

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  • Silverlight - rebinding to a property?

    - by bplus
    Hello, I'm just getting started with silverlight. Basically I have a silverlight user control that has various dataGrids and a combobox, their item sources set to the properties of a custom plain c# object. My problem is that I have a dropdown list that when a user selects an item from the list a new row should appear in one of the grids. All I'm doing is handling the SelectionChanged event and adding a new item to to a list in my custom object and setting the itemsource for the grid again. This doesnt seem to work; no row is added to the dataGrid I have no idea how to force my grid to "rebind" to this property. I've been reading about dependency properties, are these what I need? Any pointers would be really appreciated.

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  • how to get the region name?

    - by shemesh
    using Silverlight & Prism. i create a new scoped region inside a TabControl like so: IRegionManager regionManager = tabControl.Add(viewRegions, UNIQUEID, true); then from the TabControl SelectionChanged event i want to get the name of that region. so i go: TabItem item = e.AddedItems[0] as TabItem; FrameworkElement view = item.Content as FrameworkElement; IRegionManager xxx = RegionManager.GetRegionManager(view); so now i have the scoped region manager at hand = xxx! but how do i get its name? (the "UNIQUEID" param i have assigned to it ). HOW?

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  • How can I prevent a ToggleButton from being Toggled without setting IsEnabled=False

    - by Bryan Anderson
    I have a list of ToggleButtons being used as the ItemTemplate in a ListBox similar to this answer using the MultiSelect mode of the Listbox. However I need to make sure at least one item is always selected. I can get the proper behavior from the ListBox by just adding an item back into the ListBox's SelectedItems collection on the ListBox.SelectionChanged event but my ToggleButton still moves out of its toggled state so I think I need to stop it earlier in the process. I would like to do it without setting IsEnabled="False" on the last button Selected because I'd prefer to stay with the Enabled visual style without having to redo my button templates. Any ideas?

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  • Silverlight Cascading Combobox

    - by lidermin
    Hi, I have an issue trying to implement cascading comboboxes on Silverlight 3. I have two comboboxes: Product Type Sub Cathegory The user need to select the Product type, and based on his selection, the second combobox must load the sub cathegories. Binding the first combobox is a piece of cake: <ComboBox x:Name="cmbProductType" Margin="11,2,8,5" MaxDropDownHeight="100" Grid.Column="1 /> cmbProductType.ItemsSource = objFactory.ProductTypes; objFactory.Load(objFactory.GetProductTypesQuery()); My issue is trying to load the second combobox based on the first seleccion. I tryied to implement the SelectionChanged event on the first combobox, but it didn't worked for me: private void cmbProductType_SelectionChanged(object sender, System.Windows.Controls.SelectionChangedEventArgs e) { FactoryDS objFactory = new FactoryDS(); cmbSubCat.ItemsSource = objFactMetas.Campos; objFactory.Load(objFactory.GetSubCathegoryQuery(((SybCathegroy)cmbProductType.SelectedItem).Id)); } How should I do this? (I'm new on Silverlight). thanks in advance.

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  • Why does this binding doesn't work through XAML but does by code ?

    - by user361899
    I am trying to bind to a static property on a static class, this property contains settings that are deserialized from a file. It never works with the following XAML : <Window.Resources> <ObjectDataProvider x:Key="wrapper" ObjectType="{x:Type Application:Wrapper}"/> </Window.Resources> <ScrollViewer x:Name="scrollViewer" ScrollViewer.VerticalScrollBarVisibility="Auto"DataContext="{Binding Source={StaticResource wrapper}, UpdateSourceTrigger=PropertyChanged}"> <ComboBox x:Name="comboboxThemes" SelectedIndex="0" SelectionChanged="ComboBoxThemesSelectionChanged" Grid.Column="1" Grid.Row="8" Margin="4,3" ItemsSource="{Binding Settings.Themes, Mode=OneWay}" SelectedValue="{Binding Settings.LastTheme, Mode=TwoWay}" /> It does work by code however : comboboxThemes.ItemsSource = Settings.Themes; Any idea ? Thank you :-)

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