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  • can't create socket using IO::Socket

    - by Haiyuan Zhang
    when I run the following code, the execution is just hanging there, No response at all. does any of you can tell me what's wrong with the sample code? use strict; use warnings; use IO::Select; use IO::Socket; my $s = new IO::Socket ( LocalPort => 8889, Proto => 'tcp', Listen => 16, Reuse => 1 ); die "could not create socket $!\n" unless $s;

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  • How to reuse socket in .NET?

    - by Hermann
    I am trying to reconnect to a socket that I have disconnected from but it won't allow it for some reason even though I called the Disconnect method with the argument "reuseSocket" set to true. _socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); _socket.Connect(ipAddress, port); //...receive data _socket.Disconnect(true); //reuseSocket = true //...wait _socket.Connect(ipAddress, port); //throws an InvalidOperationException: Once the socket has been disconnected, you can only reconnect again asynchronously, and only to a different EndPoint. BeginConnect must be called on a thread that won't exit until the operation has been completed. What am I doing wrong?

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  • Are books on programming hard to understand?

    - by DarkEnergy
    I've been reading books that are extremely daunting. Accelerated C++ is by far one of the books -- that I haven't finished. I plan too, but that's another story. When reading a programming book, do you find yourself re reading a lot of the paragraphs? Sometimes it takes me like an hour to read 20 pages out of a book. Sometimes they become so daunting that it takes me all day to finish a single chapter. I think having these as e-books makes them even harder to read sometimes, since I'm so used to looking down to read a book or just looking at tangible paper. IDK, just wanting to know if reading these books becomes extremely hard, and do you find yourself rereading the most simplest paragraphs 2-3 times just to get the meaning of it because the previous paragraph left your brain hurting? http://www.it-career-coach.net/2007/03/04/are-computer-programming-books-hard-to-study/ here is a article i read on something similar to this. edit sometimes I find myself reading a whole page... then I look up and say 'wth did I just read'... I could finish a chapter in 30 minutes to an hour and feel this way too...

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  • Should I pick up a functional programming language?

    - by Statement
    I have recently been more concerned about the way I write my code. After reading a few books on design patterns (and overzealous implementation of them, I'm sure) I have shifted my thinking greatly toward encapsulating that which change. I tend to notice that I write less interfaces and more method-oriented code, where I love to spruce life into old classes with predicates, actions and other delegate tasks. I tend to think that it's often the actions that change, so I encapsulate those. I even often, although not always, break down interfaces to a single method, and then I prefer to use a delegate for the task instead of forcing client code to create a new class. So I guess it then hit me. Should I be doing functional programming instead? Edit: I may have a misconception about functional programming. Currently my language of choice is C#, and I come from a C++ background. I work as a game developer but I am currently unemployed. I have a great passion for architecture. My virtues are clean, flexible, reusable and maintainable code. I don't know if I have been poisoned by these ways or if it is for the better. Am I having a refactoring fever or should I move on? I understand this might be a question about "use the right tool for the job", but I'd like to hear your thoughts. Should I pick up a functional language? One of my fear factors is to leave the comfort of Visual Studio.

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  • Enable Php Fastcgi and Get 500 Internal Server Error (Lighttpd)

    - by skycrew
    anyone can help me? I just got this problem today. Before this my site running smooth with Fastcgi enable but now its show 500 internal server error with below logs. I need to disable php fastcgi in LxAdmin so that my visitor can access my site but when I disable php fastgi, my web performance is very slow with high load to server. I also include the performance screenshot. What should I do? This are the error log I got: 2010-06-16 21:59:52: (mod_cgi.c.584) cgi died, pid: 24055 2010-06-16 21:59:52: (mod_cgi.c.584) cgi died, pid: 21622 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 3342 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 2010-06-16 21:59:52: (mod_fastcgi.c.3207) child exited, pid: 3342 status: 0 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 836 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 for /index.php , closing connection 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24447 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 860 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 for /index.php , closing connection 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24447 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 836 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 for /index.php , closing connection 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24447 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 878 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 for /index.php , closing connection 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24447 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 878 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 for /index.php , closing connection 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24447 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 878 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 for /index.php , closing connection 2010-06-16 21:59:52: (mod_cgi.c.584) cgi died, pid: 22325 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24447 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 852 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 for /index.php , closing connection 2010-06-16 21:59:52: (mod_cgi.c.584) cgi died, pid: 24032 2010-06-16 21:59:52: (mod_cgi.c.584) cgi died, pid: 20402 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 3336 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 2010-06-16 21:59:52: (mod_fastcgi.c.3207) child exited, pid: 3336 status: 0 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 855 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 for /index.php , closing connection 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24448 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 860 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 for /index.php , closing connection 2010-06-16 21:59:52: (mod_cgi.c.1231) cgi died ? 2010-06-16 21:59:53: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24448 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 2010-06-16 21:59:53: (mod_fastcgi.c.3254) response not received, request sent: 860 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 for /index.php , closing connection 2010-06-16 21:59:53: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24448 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 2010-06-16 21:59:53: (mod_fastcgi.c.3254) response not received, request sent: 878 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 for /index.php , closing connection 2010-06-16 21:59:53: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24448 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 2010-06-16 21:59:53: (mod_fastcgi.c.3254) response not received, request sent: 860 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 for /index.php , closing connection 2010-06-16 21:59:53: (mod_fastcgi.c.1731) connect failed: Connection refused on unix:/var/tmp/lighttpd/php.socket.lyrics-hub.com.3333-1 2010-06-16 21:59:53: (mod_fastcgi.c.2885) backend died; we'll disable it for 5 seconds and send the request to another backend instead: reconnects: 0 load: 1 2010-06-16 21:59:56: (server.c.1470) server stopped by UID = 0 PID = 24439 2010-06-16 22:00:23: (log.c.75) server started Performance Graph as below:- http://img404.imageshack.us/img404/3498/memorylxadmin.jpg

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  • Enable Php Fastcgi and Get 500 Internal Server Error (Lighttpd)

    - by skycrew
    Hello everyone, anyone can help me? I just got this problem today. Before this my site running smooth with Fastcgi enable but now its show 500 internal server error with below logs. I need to disable php fastcgi in LxAdmin so that my visitor can access my site but when I disable php fastgi, my web performance is very slow with high load to server. I also include the performance screenshot. What should I do? This are the error log I got: 2010-06-16 21:59:52: (mod_cgi.c.584) cgi died, pid: 24055 2010-06-16 21:59:52: (mod_cgi.c.584) cgi died, pid: 21622 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 3342 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 2010-06-16 21:59:52: (mod_fastcgi.c.3207) child exited, pid: 3342 status: 0 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 836 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 for /index.php , closing connection 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24447 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 860 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 for /index.php , closing connection 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24447 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 836 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 for /index.php , closing connection 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24447 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 878 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 for /index.php , closing connection 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24447 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 878 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 for /index.php , closing connection 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24447 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 878 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 for /index.php , closing connection 2010-06-16 21:59:52: (mod_cgi.c.584) cgi died, pid: 22325 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24447 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 852 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-1 for /index.php , closing connection 2010-06-16 21:59:52: (mod_cgi.c.584) cgi died, pid: 24032 2010-06-16 21:59:52: (mod_cgi.c.584) cgi died, pid: 20402 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 3336 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 2010-06-16 21:59:52: (mod_fastcgi.c.3207) child exited, pid: 3336 status: 0 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 855 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 for /index.php , closing connection 2010-06-16 21:59:52: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24448 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 2010-06-16 21:59:52: (mod_fastcgi.c.3254) response not received, request sent: 860 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 for /index.php , closing connection 2010-06-16 21:59:52: (mod_cgi.c.1231) cgi died ? 2010-06-16 21:59:53: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24448 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 2010-06-16 21:59:53: (mod_fastcgi.c.3254) response not received, request sent: 860 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 for /index.php , closing connection 2010-06-16 21:59:53: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24448 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 2010-06-16 21:59:53: (mod_fastcgi.c.3254) response not received, request sent: 878 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 for /index.php , closing connection 2010-06-16 21:59:53: (mod_fastcgi.c.2462) unexpected end-of-file (perhaps the fastcgi process died): pid: 24448 socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 2010-06-16 21:59:53: (mod_fastcgi.c.3254) response not received, request sent: 860 on socket: unix:/var/tmp/lighttpd/php.socket.lyrics.skycrewz.net.3333-0 for /index.php , closing connection 2010-06-16 21:59:53: (mod_fastcgi.c.1731) connect failed: Connection refused on unix:/var/tmp/lighttpd/php.socket.lyrics-hub.com.3333-1 2010-06-16 21:59:53: (mod_fastcgi.c.2885) backend died; we'll disable it for 5 seconds and send the request to another backend instead: reconnects: 0 load: 1 2010-06-16 21:59:56: (server.c.1470) server stopped by UID = 0 PID = 24439 2010-06-16 22:00:23: (log.c.75) server started Performance Graph as below:- http://img404.imageshack.us/img404/3498/memorylxadmin.jpg

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  • Rsync on Windows - Socket operation on non-socket

    - by TLS
    I get the following error when trying to run the latest Cygwin version of rsync in Windows XP SP2. The error occurs for attempts at both local syncs (that is: source and destination on the local harddisk only) and remote syncs (using "-e ssh" from the openssh package). Any advice on how to fix/workaround it? bash-3.2$ rsync -a dir1 dir2 rsync: Failed to dup/close: Socket operation on non-socket (108) rsync error: error in IPC code (code 14) at /home/lapo/packaging/tmp/rsync-2.6.9/pipe.c(143) [receiver=2.6.9] rsync: read error: Connection reset by peer (104) rsync error: error in IPC code (code 14) at /home/lapo/packaging/tmp/rsync-2.6.9/io.c(604) [sender=2.6.9]

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  • .NET socket timeout - blocking on Close method

    - by Mark
    I'm having trouble implementing a connect timeout using asynchronous socket calls. The idea being that I call BeginConnect on a Socket object, then use a timer to call Close() on the socket after a timeout period has elapsed. This works fine as long as the socket is created on the GUI thread - the Close method returns immediately, and the callback method is executed. However, if the socket is created on any other thread, the Close method blocks until the default IP timeout occurs. Code to reproduce: private Socket client; private void button1_Click(object sender, EventArgs e) { // Creating the socket on a threadpool thread causes Close to block. ThreadPool.QueueUserWorkItem((object state) => { client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IAsyncResult result = client.BeginConnect(IPAddress.Parse("144.1.1.1"), 23, new AsyncCallback(CallbackMethod), client); // Wait for 2 seconds before closing the socket. if (result.AsyncWaitHandle.WaitOne(2000)) { MessageBox.Show("Connected."); } else { MessageBox.Show("Timed out. Closing socket..."); client.Close(); MessageBox.Show("Socket closed."); } }); } private void CallbackMethod(IAsyncResult result) { MessageBox.Show("Callback started."); Socket client = result.AsyncState as Socket; try { client.EndConnect(result); } catch (ObjectDisposedException) { } MessageBox.Show("Callback finished."); } If you remove the QueueUserWorkItem line, creating the socket on the GUI thread, the socket closes instantly without blocking. Can anyone shed some light on what's going on? Thanks. Edit - System.Net trace output seems to be different depending on whether it's being connected on the GUI thread or a different thread: Trace from non-blocking close when using GUI thread Trace from blocking close when using non-GUI thread

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  • ruby socket dgram example

    - by Bub Bradlee
    I'm trying to use unix sockets and SOCK_DGRAM in ruby, but am having a really hard time figuring out how to do it. So far, I've been trying things like this: sock_path = 'test.socket' s1 = Socket.new(Socket::AF_UNIX, Socket::SOCK_DGRAM, 0) s1.bind(Socket.pack_sockaddr_un(sock_path)) s2 = Socket.new(Socket::AF_UNIX, Socket::SOCK_DGRAM, 0) s2.bind(Socket.pack_sockaddr_un(sock_path)) s1.send("HELLO") s2.recv(5) # should equal "HELLO" Does anybody have experience with this?

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  • Some Async Socket Code - Help with Garbage Collection?

    - by divinci
    Hi all, I think this question is really about my understanding of Garbage collection and variable references. But I will go ahead and throw out some code for you to look at. // Please note do not use this code for async sockets, just to highlight my question // SocketTransport // This is a simple wrapper class that is used as the 'state' object // when performing Async Socket Reads/Writes public class SocketTransport { public Socket Socket; public byte[] Buffer; public SocketTransport(Socket socket, byte[] buffer) { this.Socket = socket; this.Buffer = buffer; } } // Entry point - creates a SocketTransport, then passes it as the state // object when Asyncly reading from the socket. public void ReadOne(Socket socket) { SocketTransport socketTransport_One = new SocketTransport(socket, new byte[10]); socketTransport_One.Socket.BeginRecieve ( socketTransport_One.Buffer, // Buffer to store data 0, // Buffer offset 10, // Read Length SocketFlags.None // SocketFlags new AsyncCallback(OnReadOne), // Callback when BeginRead completes socketTransport_One // 'state' object to pass to Callback. ); } public void OnReadOne(IAsyncResult ar) { SocketTransport socketTransport_One = ar.asyncState as SocketTransport; ProcessReadOneBuffer(socketTransport_One.Buffer); // Do processing // New Read // Create another! SocketTransport (what happens to first one?) SocketTransport socketTransport_Two = new SocketTransport(socket, new byte[10]); socketTransport_Two.Socket.BeginRecieve ( socketTransport_One.Buffer, 0, 10, SocketFlags.None new AsyncCallback(OnReadTwo), socketTransport_Two ); } public void OnReadTwo(IAsyncResult ar) { SocketTransport socketTransport_Two = ar.asyncState as SocketTransport; .............. So my question is: The first SocketTransport to be created (socketTransport_One) has a strong reference to a Socket object (lets call is ~SocketA~). Once the async read is completed, a new SocketTransport object is created (socketTransport_Two) also with a strong reference to ~SocketA~. Q1. Will socketTransport_One be collected by the garbage collector when method OnReadOne exits? Even though it still contains a strong reference to ~SocketA~ Thanks all!

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  • Monitor uSWGI via Nagios: invalid socket

    - by webjay
    I'm trying to monitor uSWGI via Nagios, but according to uWSGI I have specified an invalid socket. The socket path I got from the JSON config file which also says chmod-socket: 666 so I have a hunch that the problem is permission based. The socket file is owned by www-data who I don't want to tinker with, so any other ways? uwsgi --socket=/tmp/app.sock --nagios detected binary path: /usr/local/bin/uwsgi UWSGI UNKNOWN: you have specified an invalid socket ls -l /tmp/app.sock srw-rw-rw- 1 www-data www-data 0 2012-10-26 17:00 /tmp/app.sock

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  • Comparison of Extreme Programming (XP) to Traditional Programming Methodologies

    The comparison of extreme programming (XP) to traditional programming methodologies can find similarities between the historic biblical battle between David and Goliath. Goliath of Gath is a Philistine warrior renowned for his size, strength and battle tested skills. Much like Goliath, traditional methodologies are known to be cumbersome due to large amounts of documentation, and time consuming do to the time needed to gather all the information. However, traditional methodologies have been widely accepted by the software development community for years because of its attention to detail regarding project development and maintenance. David is a male Israelite teenager, who was small, fearless, and untrained in any type of formal combat. In a similar fashion, extreme programming focuses more on code over documentation so that time is spent on developing the project and not on cumbersome documentation of a project. Typically, project managers and developers are fearless when they start this type of project because they usually start with little to no documentation, and they expect to be given changes to be implemented at the start of every new project iteration. Because of the lack of need or desire for documentation in extreme programming projects they appear to act as if there is no formal process involved in developing an extreme programming project.  This is a misnomer, because of the consistent development iterations and interaction with clients and users the quickly takes form because each iteration allows the project to be refined as the customer needs and desires change. Ravikant Agarwal and David Umphress documented a new approach to extreme programming called personal extreme programming (PXP) at the ACM Southeast Regional Conference in 2008. PXP is the application of extreme programming core concepts in a single developer team environment.  PXP focuses on how to adjust the main concepts and practices of extreme programming that is typically centered in a group environment and how they can be altered to be beneficial for a single developer environment. Suzanne Smith and Sara Stoecklin are both advocates of extreme programming according to the Journal of Computing Sciences in Colleges and in fact they feel that it should receive more attention in introductory programming classes to allow students to better understand the software development process. Reasons why extreme programming is a good thing: Developers get to do more of what they love, Develop. Traditional software development methodologies tend to  add additional demands on a project by requiring all requirements and project specifications to be fully defined prior to the start of the implementation phase of a project. A standard 40 hour work week. With limiting the work week to only 40 hours prevents developers from getting burned out on projects.

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  • Programming knowledge vs. programming logic

    - by Shirish11
    Is there any difference between the two topics? I have seen companies asking for Good Programming knowledge some Good Programming logic. I believe that Programming knowledge is related to knowledge about the language in consideration and Programming logic is problem solving logic using programming (in general). Please correct me if I am wrong. Also what is more important. Edit: Do selection of components for application, designing interfaces validating user inputs fall under programming knowledge or Programming logic? Does programming logic simply imply problem solving, or is there anything else which it should comprise of?

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  • How do functional programming languages work?

    - by eSKay
    I was just reading this excellent post, and got some better understanding of what exactly object oriented programming is, how Java implements it in one extreme manner, and how functional programming languages are a contrast. What I was thinking is this: if functional programming languages cannot save any state, how do they do some simple stuff like reading input from a user (I mean how do they "store" it), or storing any data for that matter? For example - how would this simple C thing translate to any functional programming language, for example haskell? #include<stdio.h> int main() { int no; scanf("%d",&no); return 0; }

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  • Threads are facing deadlock in socket program [migrated]

    - by ankur.trapasiya
    I am developing one program in which a user can download a number of files. Now first I am sending the list of files to the user. So from the list user selects one file at a time and provides path where to store that file. In turn it also gives the server the path of file where does it exist. I am following this approach because I want to give stream like experience without file size limitation. Here is my code.. 1) This is server which gets started each time I start my application public class FileServer extends Thread { private ServerSocket socket = null; public FileServer() { try { socket = new ServerSocket(Utils.tcp_port); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } @Override public void run() { try { System.out.println("request received"); new FileThread(socket.accept()).start(); } catch (IOException ex) { ex.printStackTrace(); } } } 2) This thread runs for each client separately and sends the requested file to the user 8kb data at a time. public class FileThread extends Thread { private Socket socket; private String filePath; public String getFilePath() { return filePath; } public void setFilePath(String filePath) { this.filePath = filePath; } public FileThread(Socket socket) { this.socket = socket; System.out.println("server thread" + this.socket.isConnected()); //this.filePath = filePath; } @Override public void run() { // TODO Auto-generated method stub try { ObjectInputStream ois=new ObjectInputStream(socket.getInputStream()); try { //************NOTE filePath=(String) ois.readObject(); } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } File f = new File(this.filePath); byte[] buf = new byte[8192]; InputStream is = new FileInputStream(f); BufferedInputStream bis = new BufferedInputStream(is); ObjectOutputStream oos = new ObjectOutputStream( socket.getOutputStream()); int c = 0; while ((c = bis.read(buf, 0, buf.length)) > 0) { oos.write(buf, 0, c); oos.flush(); // buf=new byte[8192]; } oos.close(); //socket.shutdownOutput(); // client.shutdownOutput(); System.out.println("stop"); // client.shutdownOutput(); ois.close(); // Thread.sleep(500); is.close(); bis.close(); socket.close(); } catch (IOException ex) { ex.printStackTrace(); } } } NOTE: here filePath represents the path of the file where it exists on the server. The client who is connecting to the server provides this path. I am managing this through sockets and I am successfully receiving this path. 3) FileReceiverThread is responsible for receiving the data from the server and constructing file from this buffer data. public class FileReceiveThread extends Thread { private String fileStorePath; private String sourceFile; private Socket socket = null; public FileReceiveThread(String ip, int port, String fileStorePath, String sourceFile) { this.fileStorePath = fileStorePath; this.sourceFile = sourceFile; try { socket = new Socket(ip, port); System.out.println("receive file thread " + socket.isConnected()); } catch (IOException ex) { ex.printStackTrace(); } } @Override public void run() { try { ObjectOutputStream oos = new ObjectOutputStream( socket.getOutputStream()); oos.writeObject(sourceFile); oos.flush(); // oos.close(); File f = new File(fileStorePath); OutputStream os = new FileOutputStream(f); BufferedOutputStream bos = new BufferedOutputStream(os); byte[] buf = new byte[8192]; int c = 0; //************ NOTE ObjectInputStream ois = new ObjectInputStream( socket.getInputStream()); while ((c = ois.read(buf, 0, buf.length)) > 0) { // ois.read(buf); bos.write(buf, 0, c); bos.flush(); // buf = new byte[8192]; } ois.close(); oos.close(); // os.close(); bos.close(); socket.close(); //Thread.sleep(500); } catch (IOException ex) { ex.printStackTrace(); } } } NOTE : Now the problem that I am facing is at the first time when the file is requested the outcome of the program is same as my expectation. I am able to transmit any size of file at first time. Now when the second file is requested (e.g. I have sent file a,b,c,d to the user and user has received file a successfully and now he is requesting file b) the program faces deadlock at this situation. It is waiting for socket's input stream. I put breakpoint and tried to debug it but it is not going in FileThread's run method second time. I could not find out the mistake here. Basically I am making a LAN Messenger which works on LAN. I am using SWT as UI framework.

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  • how to write good programming logic?

    - by user106616
    recently I got job as a java developer, and now I have assigned project too. I want to know what is a good logic? when I check in the code my team lead is saying that its a good code. But when it comes to my project manager he is saying that its a bad code. And he is changing my code, after his changes if I see his code its really very very good and even simple. can you please tell me how to develop the good program, good logic? what is the best way to structure a problem in terms of code?

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  • Recommendation for Improving Programming Skills

    - by Moaz ELdeen
    I'm 25, I know C++ syntax since 9 years.. but It seems that I have copied so much code, and I didn't learn that much and didn't solve a lot of algorithms in my own. Currently I'm working for computer vision programmer as a junior and I have difficulity of doing algorithms like blob tracking or object tracking, writing algorithms like KNN, Quadtree,..etc. I don't know what to do, or what to improve, I tried to write asteriods game, I have finished it, and here you can watch it https://www.youtube.com/watch?v=jw0L4aCB4TU What should I do more to enhance my skills ?

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  • SocketTimeOutException while creating socket, java

    - by Sunil Kumar Sahoo
    Hi All, I have created a sample java socket application. I used Socket s = new Socket(ip, port) Now it works fine. but when my internet connection is very slow that time after a long interval (even if sometimes after 2 minutes) i used to get SocketTimeOutException in that line. means it gives that error while creating socket. I want the exception should be handled properly means if internet connection is very slow then if that error occurs it happens very late now . I want if this type of error occurs then it should be caught very fast means the error should not come at such a delay interval of time rather it should come immediately. How to achieve this. Thanks Sunil Kumar Sahoo

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  • python reports socket in use, netstat and others claim its not

    - by captainmish
    We have a strange socket issue with a RHES3 box: Python 2.4.1 (#1, Jul 5 2005, 19:17:11) [GCC 3.2.3 20030502 (Red Hat Linux 3.2.3-52)] Type "help", "copyright", "credits" or "license" for more information. >>> import socket >>> s = socket.socket() >>> s.bind(('localhost',12351)) Traceback (most recent call last): File "<stdin>", line 1, in ? File "<string>", line 1, in bind socket.error: (98, 'Address already in use') This seems normal, lets see what has that socket: # netstat -untap | grep 12351 {no output} # grep 12351 /proc/net/tcp {no output} # lsof | grep 12351 {no output} # fuser -n tcp 12351 {no output, repeating the python test fails again} # nc localhost 12351 {no output} # nmap localhost 12351 {shows port closed} Other high ports work fine (eg 12352 works) Is there something magic about this port? Is there somewhere else I can look? Where does python find out that socket is in use that netstat doesnt know about? Any other way I can find out what/if that socket is?

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  • Listening socket

    - by hoodoos
    I got a strange problem, I never actually expirienced this before, here is the code of the server (client is firefox in this case), the way I create it: _Socket = new Socket( AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp ); _Socket.Bind( new IPEndPoint( Settings.IP, Settings.Port ) ); _Socket.Listen( 1000 ); _Socket.Blocking = false; the way i accept connection: while( _IsWorking ) { if( listener.Socket.Poll( -1, SelectMode.SelectRead ) ) { Socket clientSocket = listener.Socket.Accept(); clientSocket.Blocking = false; clientSocket.SetSocketOption( SocketOptionLevel.Tcp, SocketOptionName.NoDelay, true ); } } So I'm expecting it hang on listener.Socket.Poll till new connection comes, but after first one comes it hangs on poll forever. I tried to poll it constantly with smaller delay, let's say 10 microseconds, then it never goes in SelectMode.SelectRead. I guess it maybe somehow related on client's socket reuse? Maybe I don't shutdown client socket propertly and client(firefox) decides to use an old socket? I disconnect client socket this way: Context.Socket.Shutdown( SocketShutdown.Both ); // context is just a wrapper around socket Context.Socket.Close(); What may cause that problem?

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  • Does your programming knowledge decrease if you don't practice?

    - by Codereview
    I'm a beginner programmer, I study languages such as C/C++/Python and Java (Mainly focused on C++). I'm What you'd call "Young and inexperienced" and I admit that because I can't claim otherwise. As a student I have many other problems besides programming.I practice programming as often as I can, and especially because my teacher gives me a lot more exercises than the rest of the class (It's a very low level), so oftentimes I spend weeks doing something else such as school projects or sports, or travelling, anything besides programming. Don't get me wrong though, I love programming, I love to build functional code, to watch as a program comes alive at the push of a button and to learn as much as I can - I simply don't have much time for it. Straight to the question, now: does your programming knowledge decrease as time passes and you don't practice? You may ask "How much time do you mean?". I don't mean a specific amount of time, but for reference you could take a month-two or even a year as an example. By knowledge I mean anything: From syntax to language functionality.

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