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  • How To See Who Logged Into a Computer and When

    - by Chris Hoffman
    Have you ever wanted to monitor who’s logging into your computer and when? On Professional editions of Windows, you can enable logon auditing to have Windows track which user accounts log in and when. The Audit logon events setting tracks both local logins and network logins. Each logon event specifies the user account that logged on and the time the login took place. You can also see when users logged off. How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It

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  • Recruitment Drive - Things Don't Always Go As Planned - Stay Flexible by Kalyan Neelagiri

    - by david.talamelli
    I am one of the Recruiters for Oracle and work in our India Recruitment Team. When we are hiring for multiple positions we often hold Recruitment Events to interview a large number of people as effectively as possible. These Events are often held on the weekend as many people are not free to attend an all day event during the working week. Just recently during a recruitment campaign we were running I was tasked to set up a Recruitment Event for some roles we were hiring for. I have set up and run weekend recruitment events in the past which have all run smoothly. However, this time arranging this recruitment event was quite a challenge for me. The planned event was taking place on a Saturday. I had almost sent out the confirmed scheduled list of candidates to the respective hiring team on Friday and was on track for the event to take place, but unfortunately there was breaking news in the media that there was a strike called in the city because of some political agitations and protests taking place on the event day. The hiring manager had rushed to me asking for my thoughts and ideas. I was in two minds on what to do. One on hand I was not ready to cancel the event because of all the work that so many people had put into getting this prepared and also I did not want to reschedule the event at the last minute if I did not need to. On the other hand I understood it may be best to reschedule the event as people may not be able to attend based on the political protests taking place on the day. In the end I decided to gather and check for other options because this might cause confusion and a problem for the scheduled candidates to drive in to the venue. So we had concluded to reschedule our event plans and moved the event to the next week. The good news is that we successfully executed this recruitment drive the following Saturday. We were glad that 100% of the candidates we able to make it to the new interview date and despite all the agitations in the city we were successful in hiring people for all the roles we had open. Things do not always go as planned. The best laid plans can sometimes be for nought based on external factors outside of our control. What this experience has taught me is that rather than focus on the negatives when you are thrown a curveball the best approach is to stay flexible and focus on finding ways to reach your outcome. Your plans may need to change but you can still achieve the results you are after if you have the right mind set.

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  • Anonymouse VS Logged in users on my site & Google Analytics

    - by Flowpoke
    I'd like to be able to run two different 'tracks' for Google Analytics; One for anonymous users of the site and another for Users whom are logged-in. I say "track" because Im not sure of the term--but I definitely know I want it to all be in the same "Analytics Account", I just want to segregate my logged-in users... In the site template, I can very easily add a conditional to display one or the other (Analytics code snippet)... Which Im hoping this comes down to and although Im not sure, it seems that the last digit in your Analytics ID (e.g. UA-15XXXX0-X) could be incremented to gain such additional 'tracks'....? Any tips? Am I doin it wrong? My current footer snippet: <script type="text/javascript"> var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); </script> <script type="text/javascript"> try { var pageTracker = _gat._getTracker("UA-XXXXXXX-1"); pageTracker._trackPageview(); } catch(err) {} </script>

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  • Allow shutdown/restart if logged in another terminal

    - by user20415
    I have Natty installed. Howto allow shutdown/restart if other user logged in another terminal, for example using CTRL-ALT-DEL? I've tried to add the following lines in /etc/sudoers: user ALL=(root)NOPASSWD:/sbin/reboot user ALL=(root)NOPASSWD:/sbin/halt user ALL=(root)NOPASSWD:/sbin/shutdown and sudo chmod 750 /sbin/shutdown sudo chmod 750 /sbin/reboot or create /etc/shutdown.allow but it doesn't help and I still get Gnome login mask.

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  • Varnish configuration to only cache for non-logged in users

    - by davidsmalley
    I have a Ruby on Rails application fronted by varnish+nginx. As most of the sites content is static unless you are a logged in user, I want to cache the site heavily with varnish when a user is logged out but only to cache static assets when they are logged in. When a user is logged in they will have the cookie 'user_credentials' present in their Cookie: header, in addition I need to skip caching on /login and /sessions in order that a user can get their 'user_credentials' cookie in the first place. Rails by default does not set a cache friendly Cache-control header, but my application sets a "public,s-max-age=60" header when a user is not logged in. Nginx is set to return 'far future' expires headers for all static assets. The configuration I have at the moment is totally bypassing the cache for everything when logged in, including static assets — and is returning cache MISS for everything when logged out. I've spent hours going around in circles and here is my current default.vcl director rails_director round-robin { { .backend = { .host = "xxx.xxx.xxx.xxx"; .port = "http"; .probe = { .url = "/lbcheck/lbuptest"; .timeout = 0.3 s; .window = 8; .threshold = 3; } } } } sub vcl_recv { if (req.url ~ "^/login") { pipe; } if (req.url ~ "^/sessions") { pipe; } # The regex used here matches the standard rails cache buster urls # e.g. /images/an-image.png?1234567 if (req.url ~ "\.(css|js|jpg|jpeg|gif|ico|png)\??\d*$") { unset req.http.cookie; lookup; } else { if (req.http.cookie ~ "user_credentials") { pipe; } } # Only cache GET and HEAD requests if (req.request != "GET" && req.request != "HEAD") { pipe; } } sub vcl_fetch { if (req.url ~ "^/login") { pass; } if (req.url ~ "^/sessions") { pass; } if (req.http.cookie ~ "user_credentials") { pass; } else { unset req.http.Set-Cookie; } # cache CSS and JS files if (req.url ~ "\.(css|js|jpg|jpeg|gif|ico|png)\??\d*$") { unset req.http.Set-Cookie; } if (obj.status >=400 && obj.status <500) { error 404 "File not found"; } if (obj.status >=500 && obj.status <600) { error 503 "File is Temporarily Unavailable"; } } sub vcl_deliver { if (obj.hits > 0) { set resp.http.X-Cache = "HIT"; } else { set resp.http.X-Cache = "MISS"; } }

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  • How to keep your third party libraries up to date?

    - by Joonas Pulakka
    Let's say that I have a project that depends on 10 libraries, and within my project's trunk I'm free to use any versions of those libraries. So I start with the most recent versions. Then, each of those libraries gets an update once a month (on average). Now, keeping my trunk completely up to date would require updating a library reference every three days. This is obviously too much. Even though usually version 1.2.3 is a drop-in replacement for version 1.2.2, you never know without testing. Unit tests aren't enough; if it's a DB / file engine, you have to ensure that it works properly with files that were created with older versions, and maybe vice versa. If it has something to do with GUI, you have to visually inspect everything. And so on. How do you handle this? Some possible approaches: If it ain't broke, don't fix it. Stay with your current version of the library as long as you don't notice anything wrong with it when used in your application, no matter how often the library vendor publishes updates. Small incremental changes are just waste. Update frequently in order to keep change small. Since you'll have to update some day in any case, it's better to update often so that you notice any problems early when they're easy to fix, instead of jumping over several versions and letting potential problems to accumulate. Something in between. Is there a sweet spot?

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  • What tools do you use to stay focused?

    - by Peter Turner
    This is related, but I'm thinking about something more like a chastity belt for keeping me from checking programmers.SE or my email every time I compile. Rather advice like "go take a walk and you'll feel more like coding", I just need something to augment my weak constitution - a net nanny for my geek fetish I guess. I'll take my answer off the air and I promise not to check programmers.SE for at least a day.

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  • Gnome extensions stay in the list after being removed

    - by SingerOfTheFall
    I've got a little issue with gnome shell extensions. After installing some of them, I understood I didn't like them and decided to remove them. The extensions themselves (their folders in /home/username/.local/share/gnome-shell/extensions) were deleted successfully. However, the deleted extensions were not removed from the list of installed extensions at extensions.gnome.org. They also were not removed from the list in gnome-tweak-tool. So now in my list I have a bunch of extensions that I have already deleted. The funny thing is that I can't reinstall them too, since both the gnome-tweak-tool and the website think they are still there. This isn't a big deal of course, but I find it to be a little annoying. Reinstalling gnome-tweak-tool didn't help. Is there a way to somehow update the status of installed extensions?

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  • Camera wont stay behind model after pitch, then rotation

    - by ChocoMan
    I have a camera position behind a model. Currently, if I push the left thumbstick making my model move forward, backward, or strafe, the camera stays with the model. If I push the right thumbstick left or right, the model rotates in those directions fine along with the camera rotating while maintaining its position relatively behind the model. But when I pitch the model up or down, then rotate the model afterwards, the camera moves slightly rotates in a clock-like fashion behind the model. If I do a few rotations of the model and try to pitch the camera, the camera will eventually be looking at the side, then eventually the front of the model while also rotating in a clock-like fashion. My question is, how do I keep the camera to pitch up and down behind the model no matter how much the model has rotated? Here is what I got: // Rotates model and pitches camera on its own axis public void modelRotMovement(GamePadState pController) { // Rotates Camera with model Yaw = pController.ThumbSticks.Right.X * MathHelper.ToRadians(angularSpeed); // Pitches Camera around model Pitch = pController.ThumbSticks.Right.Y * MathHelper.ToRadians(angularSpeed); AddRotation = Quaternion.CreateFromYawPitchRoll(Yaw, 0, 0); ModelLoad.MRotation *= AddRotation; MOrientation = Matrix.CreateFromQuaternion(ModelLoad.MRotation); } // Orbit (yaw) Camera around with model (only seeing back of model) public void cameraYaw(Vector3 axisYaw, float yaw) { ModelLoad.CameraPos = Vector3.Transform(ModelLoad.CameraPos - ModelLoad.camTarget, Matrix.CreateFromAxisAngle(axisYaw, yaw)) + ModelLoad.camTarget; } // Raise camera above or below model's shoulders public void cameraPitch(Vector3 axisPitch, float pitch) { ModelLoad.CameraPos = Vector3.Transform(ModelLoad.CameraPos - ModelLoad.camTarget, Matrix.CreateFromAxisAngle(axisPitch, pitch)) + ModelLoad.camTarget; } // Call in update method public void updateCamera() { cameraYaw(Vector3.Up, Yaw); cameraPitch(Vector3.Right, Pitch); } NOTE: I tried to use addPitch just like addRotation but it didn't work...

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  • Company Administrators: Stay Alert!

    - by Pete
    Some of our customers choose to use the Themes feature to rebrand their Training and Support Center link, and redirect it to an internal support site. If your company does this, we strongly advise that for your employees that have the Administrator role, you maintain a separate theme that keeps the Administrator's Training and Support link pointed to the CRM On Demand Training and Support Center, and not redirect it to an internal support site. Why? The company administrator needs access to the Training and Support Center because it gives them pod-specific application alerts on the Support tab and pod-specific release information on the Release Info tab. If a customer no longer has access to the Training and Support Center URL because they have already rebranded that link, they can contact Customer Care to request it again.  

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  • SQLAuthority News – Stay Connected and Social Media

    - by pinaldave
    I think I have finally gotten back my faith in social media. If you are following my blog I am sure you are aware of my views on social media – SQLAuthority News – Social Media Confusion – Twitter, FaceBook, LinkedIn and Me. I was not happy about how social media was evolving. Whenever I go to Twitter, LinkedIn or Facebook, I noticed the same updates everywhere. I just thought I was wasting my time doing the same thing everywhere. I strongly believe that there is no dictator on internet. Nobody has authority over others, everybody can express their ideas as long as it is not violating others privacy and it is not morally wrong. I have decided that instead of trying to improve the world, I should change myself and adjust my needs. Here are few things I have done to relieve my social media confusion. Twitter I un-followed people who were taking up my time with too many updates. I un-followed people who hardly updated at all. I did not follow anybody else’s list, as I have no control over who other people follow. I follow not only serious SQL people but some fun stuff as well. I removed all my friends who were on Facebook and repeating the same updates on Twitter. I engage with them on Facebook. I followed people who are very conversational on Twitter. I let anybody follow me. I update all my blog posts through at least five tweets online. I decided to re-tweet at least five of my favorite tweets of the day, this way I force myself to remain active in the community. Follow me on Twitter! LinkedIn I updated my career and professional info on LinkedIn. I keep my LinkedIn profile updated with my latest jobs and career news. I let anybody connect with me on LinkedIn. I specify my email address in my profile, keeping it easy for those who want to add me. I read all the profile related updates of my connections – it is very valuable to know who is where and what changes are happening. I do not add my personal tweets or comments in LinkedIn profile. I just keep it professional. Link with me at LinkedIn Facebook I use Facebook only for personal friends. I visit all of my friends at regular intervals and make sure that they are really my friends. I often remove my friends from my Twitter list who are sending duplicate updates. I upload my family photos as well as family updates on Facebook, making sure that only my approved friends are able to read my updates. I keep my Facebook very personal and I often chat with my friends on Facebook chat. I am no longer confused about social media and I think I am using it appropriately. As I said, one cannot decide for others how to use social media, you can only decide for yourself. I have finally found my peace with social media. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: About Me, Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Why old (301) links stay on Google when breaking site down to multiple domains

    - by Sampo Sarrala
    Some background: We did have single site and single domain (let's call it mainsite.com) with product information, however things have changed since and product database has grown fast. So we decided to move some major products/manufacturers under their own domains (let's call one of them subsite.com) while still using our main database/codebase. What we've done: Added subsite.com domain for product 1 by Great Products Co. Some new nice looking front pages, info pages, etc. Detail pages that will use information from original db. Redirected product/group links from mainsite.com using 301 redirect. Verified that redirects works as expected. Waited some time for Google reindexing (over 30 days, I've heard it should be more than enough). Results: If I search our moved products from Google then it will found them and list them but with old links to our main page like mainsite.com/group/product1 but it should show link to new site subsite.com/product1. Links from Goole redirects as they should, as said redirects are verified [301]. Main question: Any reasons why Google would not follow 301 redirects and update links so that they will point to our new mfg/product site subsite.com?

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  • Stay Connected To Friends With Free SMS

    Online SMSs have received mass acceptance today. Though it is distinct in many ways from a mobile phone, it has its own advantages. In today?s fast paced life, people are left with really less time... [Author: Pooja Singh - Computers and Internet - March 29, 2010]

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  • Why won't my Internet stay connected?

    - by Aubrey
    I recently updated to Ubuntu 12.04, from Ubuntu 10.04, and my Internet, USB760 Novetel Verizon-Wireless Mobile Broadband, will connect after a minute of me starting the computer up. But after a while it will disconnect and the only way to reconnect it is to restart the computer. Even then, sometimes it won't work. I've also noticed that since I've upgraded the computer, the computer will randomly enter into Power Save mode, and then it will tell me to log back in. I've done nothing to provoke it, other than using the Internet. I was wondering, could the entering into Power Save mode and the Internet disconnecting be somehow connected? I've updated the computer every time it asks me to do so, but it doesn't seem to be helping. If Ubuntu 10.04 would still be supported by next year, I would downgrade. But I have no other choice than to stick with 12.04. Any help would be greatly appreciated! Thanks!

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  • Stay Informed with EBS Newsletters, Blogs and Social Media

    - by Oracle_EBS
    NewslettersStay informed by one of the many E-Business Newsletters — ACT For the latest information, product news and updates, support news and alerts and archived editions. Social Media Channels Follow My Oracle Support by one of these social media channels: Oracle EBS Twitter Oracle EBS Blog Oracle E-Business Suite Technology Blog (Steven Chan)

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  • How to make a player stay within bounds of world with 2D Camera

    - by Craig
    Im creating a simple top down survival game. At the moment, i have the sprite which is a ship and moves by rotating left or right then going forward in that direction. I have implemented a 2D camera, its always centered on the player. However, when i move towards the bounds of the world that the sprite is in it just keeps on going :( How to i sort it that it stops at the edge of the world and cant go beyond it? Cheers :) Below is the main game class using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace GamesCoursework_1 { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; // player variables Texture2D Ship; Vector2 Ship_Position; float Ship_Rotation = 0.0f; Vector2 Ship_Origin; Vector2 Ship_Velocity; const float tangentialVelocity = 4f; float friction = 0.05f; static Point CameraViewport = new Point(800, 800); Camera2d cam = new Camera2d((int)CameraViewport.X, (int)CameraViewport.Y); //Size of world static Point worldSize = new Point(1600, 1600); // Screen variables static Point worldCenter = new Point(worldSize.X / 2, worldSize.Y / 2); Rectangle playerBounds = new Rectangle(CameraViewport.X / 2, CameraViewport.Y / 2, worldSize.X - CameraViewport.X, worldSize.Y - CameraViewport.Y); Rectangle worldBounds = new Rectangle(0, 0, worldSize.X, worldSize.Y); Texture2D background; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = CameraViewport.X; graphics.PreferredBackBufferHeight = CameraViewport.Y; Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here Ship = Content.Load<Texture2D>("Ship"); Ship_Origin.X = Ship.Width / 2; Ship_Origin.Y = Ship.Height / 2; background = Content.Load<Texture2D>("aus"); Ship_Position = new Vector2(worldCenter.X, worldCenter.Y); cam.Pos = Ship_Position; cam.Zoom = 1f; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here Ship_Position = Ship_Velocity + Ship_Position; keyPressed(); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, null,null, cam.get_transformation(GraphicsDevice)); spriteBatch.Draw(background, Vector2.Zero, Color.White); spriteBatch.Draw(Ship, Ship_Position, Ship.Bounds, Color.White, Ship_Rotation, Ship_Origin, 1.0f, SpriteEffects.None, 0f); spriteBatch.End(); base.Draw(gameTime); } private void Ship_Move(Vector2 move) { Ship_Position += move; } private void keyPressed() { KeyboardState keyState; // Move right keyState = Keyboard.GetState(); if (keyState.IsKeyDown(Keys.Right)) { Ship_Rotation = Ship_Rotation + 0.1f; } if (keyState.IsKeyDown(Keys.Left)) { Ship_Rotation = Ship_Rotation - 0.1f; } if (keyState.IsKeyDown(Keys.Up)) { Ship_Velocity.X = (float)Math.Cos(Ship_Rotation) * tangentialVelocity; Ship_Velocity.Y = (float)Math.Sin(Ship_Rotation) * tangentialVelocity; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; //tried world bounds here if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, -tangentialVelocity * 2); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, 2 * tangentialVelocity); } else if(Ship_Velocity != Vector2.Zero) { float i = Ship_Velocity.X; float j = Ship_Velocity.Y; Ship_Velocity.X = i -= friction * i; Ship_Velocity.Y = j -= friction * j; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; } if (keyState.IsKeyDown(Keys.Q)) { if (cam.Zoom < 2f) cam.Zoom += 0.05f; } if (keyState.IsKeyDown(Keys.A)) { if (cam.Zoom > 0.3f) cam.Zoom -= 0.05f; } } } } my 2d camera class using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace GamesCoursework_1 { public class Camera2d { protected float _zoom; // Camera Zoom public Matrix _transform; // Matrix Transform public Vector2 _pos; // Camera Position protected float _rotation; // Camera Rotation public int _viewportWidth, _viewportHeight; // viewport size public Camera2d(int ViewportWidth, int ViewportHeight) { _zoom = 1.0f; _rotation = 0.0f; _pos = Vector2.Zero; _viewportWidth = ViewportWidth; _viewportHeight = ViewportHeight; } // Sets and gets zoom public float Zoom { get { return _zoom; } set { _zoom = value; if (_zoom < 0.1f) _zoom = 0.1f; } // Negative zoom will flip image } public float Rotation { get { return _rotation; } set { _rotation = value; } } // Auxiliary function to move the camera public void Move(Vector2 amount) { _pos += amount; } // Get set position public Vector2 Pos { get { return _pos; } set { _pos = value; } } public Matrix get_transformation(GraphicsDevice graphicsDevice) { _transform = // Thanks to o KB o for this solution Matrix.CreateTranslation(new Vector3(-_pos.X, -_pos.Y, 0)) * Matrix.CreateRotationZ(Rotation) * Matrix.CreateScale(new Vector3(Zoom, Zoom, 1)) * Matrix.CreateTranslation(new Vector3(_viewportWidth * 0.5f, _viewportHeight * 0.5f, 0)); return _transform; } } }

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  • How do you stay motivated for hobby projects?

    - by aubreyrhodes
    I started seriously programming as a hobbiest, student and then intern about 4 years ago and I've always done small projects on the side as a learning exercise. Schools over now though, and I spend my days at work as a software developer. I would still love to do projects on the side to learn about areas in computer science that I'm not exposed to at work, but I've noticed that after 8 hours of starring at an IDE it's far to tempting to veg out. Any time I do get up the gumption to work on something for a few hours lately it's gotten left by the wayside. Anyone have any advice for sticking with side projects when you spend most of your day coding?

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  • Xubuntu fails to stay awake when the machine is under load

    - by Alex
    I have the following problem with a fresh install of Xubuntu 12.04: I set up power management options so as to send the machine to sleep after it's been idle for a while. My intention was to have it finish some lengthy numbercrunching and then fall asleep late at night when nobody's present to shut it down. What actually happened, however, is that the machine goes to sleep whenever the desktop session has been idle for the specified amount of time, and it does not seem to care at all about CPU load, and I had to disable sleep altogether. Is there any way to fix this?

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  • Ubuntu won't stay installed

    - by tommythm227
    I recently experienced OS problems with Windows 8 so I decided to wipe my hard drive and install Ubuntu using a usb boot. I am able to "Try Ubuntu" or choose to install instantly, however, after installation it asks me to restart my computer but when I do this I receive the same installation options I originally had, "Try Ubuntu", "Install", "OEM Install", "Repair Disk". I initially thought this was the result of leaving the boot usb in, so I tried reinstalling, but now I just receive a message saying "No boot disc or boot disc failed". This happens with any type of install I do, I've tried clearing the hard drive multiple times, making a new boot usb, but nothing seems to help. I've tried reinstalling windows, but I encounter the same problem, without the usb I get an error. I have an Acer Aspire M3470, I cleared my hard drive and attempting to install via usb boot. I have a weird BIOS menu probably because of AMD but it's been hard to find information regarding my particular BIOS menu. HERE is an image of my BIOS menu

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  • Internet connection crashes while wifi / lan stay connected

    - by pirad
    I am connected to a router by wifi or lan. But every few moments (sometimes seconds, sometimes half an hour) my connection to the internet breaks down. So in one moment I can surf with my firefox and have ping times of 20 ms (wifi) to the google server. And in the next moment I can't open any pages in any browser and the ping shows no new messages first and then "Destination Host Unreachable". This is especially odd as another computer or my smart phone stays connected at the same time to the same network and seems to notice nothing. So I have a problem independend of wifi or lan drivers but with something else. Where should I look for logs that could tell me more information? I can't find some in syslog. Just if I reconnect to the router (wich works for another few moments) there are a lot of informations. But everythin is okay then.

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  • How do you stay focused at work?

    - by BlairHippo
    Sometimes, the things I have to do for my job are interesting and engaging. Sometimes, they aren't. Occasionally, they really aren't. Do you have any particular strategies or tricks for dealing with those dull stretches when your brain would rather be doing anything other than what you're supposed to be doing, particularly when the Internet and its boundless opportunities for interesting Slack beckon?

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  • Get Updated to Stay Ahead by Reading an SEO Software Review

    SEO software review looks at software and tools that website owners can use to improve their sites search engine rankings by increasing link popularity and overall visibility throughout the Internet. It includes submitting to web directories, setup link exchanges, building backlinks, tracking rankings and keyword research just to name a few features.

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