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  • Ubuntu 12.10 Nvidia GT555M Bumblebee

    - by herczigem
    I have laptop with Nvidia GT 555M video card. System Ubuntu 12.10, kernel Linux 3.5.0-17-generic step what i do: sudo add-apt-repository ppa:bumblebee/stable sudo add-apt-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install bumblebee bumblebee-nvidia restart system optirun glxgears This message give me: Cannot access secondary GPU - error: Could not load GPU driver Aborting because fallback start is disabled. Open sudo gedit /etc/bumblebee/bumblebee.conf and change Driver= to Driver=nvidia and KernelDriver=nvidia-current to KernelDriver=nvidia. Restart the system and run optirun glxgears. This message gives me: The Bumblebee daemon has not been started yet or the socket path /var/run/bumblebee.socket was incorrect. Could not connect to bumblebee daemon - is it running? Anybody have idea?!

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  • Installed nvidia driver, activated it, and now Unity is gone. No bars, menus, nothing

    - by Noel
    I installed the nvidia driver (installed the ubuntu-x-swat ones, updated them, got the updates for them, installed bumblebee. I restarted everytime I did those steps, so no, i don't simply need to 'restart X'. I tried to run things using bumblebee, but bumblebee was like "can't access GPU driver". So I ran nvidia-settings, it said the drivers weren't in use, so I ran "sudo nvidia-xconfig", then restarted. Now, my login screen looks differently than it did before: it asks me if I want to load: "GNOME, GNOME - no effects, Cairo Dock - GNOME, System Default, or Ubuntu" when I log in, but WORST OF ALL: i no longer have any kind of GNOME/unity GUI. There are no title bars above any windows, no close/minimize/maximize buttons. The unity bar is gone, and will not show up when I call it. And the top status bar is also no longer there.

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  • Grub-Efi wrong resolution

    - by Nikki Kononov
    My question, as it comes from the title, related to grub, but it's a different thing. I re-installed Windows 7 and Ubuntu 12.10 in UEFI mode (before that I was using normal BIOS) and everything went perfectly fine. Both systems load as they should but there is one thing that keeps bothering me. The problem is before I installed both systems in UEFI I used to boot in both system using common grub (non-uefi) and resolution in this grub was correct (which is 1366x768). Right now with grub-efi I have wrong resolution (which is seems to be 640x480). So my question is can can I safely set grub-resolution using grub config files or issue is related to something else? (for instance graphics card). I am using Ubuntu 12.10 Intel HD 3000 + Nvidia GT 540M Optimus (I am using bumblebee) Kernel 3.5.0-19-generic all updates installed! I also added ubuntu x-swat ppa for drivers. Thank you for your help!

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  • Why I can't see my desktop icons in ubuntu 13.04?

    - by Edgar
    I just installed Ubuntu 13.04 in my laptop Aspire-M3-5871TG, and I can't see anything (neither icons, ...). Only is visible the desktop background but I can open and work with the terminal. Maybe the problem is related with Nvidia Geforce GT 640M vs Unity. I've tried several commands: dconf reset -f /org/compiz/ unity --reset-icons &disown and unity --replace & but nothing happens. I've tried other commands as well: sudo add-apt-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install nvidia-current and nothing happens. I've also tried to install tweak but is it not possible to find it. Thus, I can't do nothing ... Definetely my laptop is not compatible with Ubuntu 13.04?

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  • Problem with NVIDIA G86 on Kubuntu 12.04

    - by Stefan
    I got problems some weeks ago with my NVIDIA G86 (8500 GT), supposedly due to the infamous 295.40 version of the driver. I got errror messges like NVRM: RmInitAdpterFailed. Tried varous sugestions about setting kernel acpi and memory options, but no luck. I pulled in x-swat and got 302.17, if I remember correctly. It did not help. People recommended xorg-edgers , so I pulled that in and got kernel 3.5.0.12 and nvidia 304.43 but the problem remained. Getting slightly panicked, I tried to back back to vanilla 12.04, so I purged nvidia* and located and removed anything on the system that smelled nvidia. I installed nouveau, cause people said it was great, but as it turns out, my card does not seem to be supported. :-( Sigh... So now I fear that I have atmessed up system, and graphics is terrible. Any help would be appreciated. Xorg.0.log: http://paste.ubuntu.com/1189616/ kern.log: http://paste.ubuntu.com/1189634/

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  • How to make Bumblebee work with HP Pavilion DV6T-7000 Quad Edition with Intel HD 4000 and Nvidia GeForce GT 650M 2GB?

    - by user69469
    I just recently bought a HP DV6T-7000 Quad Edition. It has an Intel HD 4000 and a Nvidia GeForce GT 650M 2GB with Optimus. I read that I could use bumblebee to make optimus work, so I installed it. I also installed bumblebee-nvidia and nvidia-current from the ubuntu-x-swat/x-updates ppa. I rebooted, but when I tried to run anything with optirun, the computer would wait ten seconds or so, then do a hard shutdown. I got no log messages from bumblebee, Xorg, or optirun, either. I have purged and reinstalled bumblebee, bumblebee-nvidia, and nvidia-current. I have also set the turned off power management in the bumblebee.conf file to no avail. I am out of ideas about this, and I need both options. Any ideas would be much appreciated.

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  • Why does Windows 7 overall performance is better than Ubuntu 11.10?

    - by user37805
    I have a i7 2600 processor, 8Gb DDR3 ram, nVidia GTX570, and Ubuntu takes 45-50 seconds to boot and 32-35 seconds to power off, while windows 7 boots in 20-25 seconds and shuts down in 10 seconds. Both OS with autologin enabled, and in dual boot. Ubuntu is slow with preload too, and doesn't show any boot splash after installing drivers and didn't recognize my nVidia graphics card on jockey GTK, I had to add x swat repository and that didn't worked. I installed proprietary drivers through terminal (nvidia-common, nvidia-settings) in order to have 3d acceleration. But it doesn't make any difference on the speed. I also have a Pentium 4 PC and ubuntu 11.10 is way faster than windows 7 or XP. Also with nvidia graphics card and preload. http://paste.ubuntu.com/924890/ there is my boot script, sorry but some words are in Spanish because my ubuntu is in Spanish. Not using WUBI, Ubuntu has its own partition, 64-bits, and Matlab 2011 has very low performance compared to windows version.

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  • Get and install Nvidia GeForce 8400 GS driver

    - by williepabon
    Recently, I changed my OS kernel from 10.04 to 11.10 (bugs), but after doing it, the video driver for the 8400 GS disappeared (was there in 10.04). I worked out the same procedure I did to install it in 10.04, mainly, sudo apt-get --purge remove nvidia-current sudo apt-get --purge autoremove sudo add-apt-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get -y install nvidia-current but it didn't work even though the commands seemed to install the driver without problems. Right now my machine is working with the standard drivers, as shown. williepabon@WP-WrkStation:~$ sudo lshw -C display [sudo] password for williepabon: *-display description: VGA compatible controller product: nVidia Corporation vendor: nVidia Corporation physical id: 0 bus info: pci@0000:05:00.0 version: a2 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list rom configuration: driver=nouveau latency=0 resources: irq:16 memory:de000000-deffffff memory:c0000000-cfffffff memory:d0000000-d1ffffff ioport:cc80(size=128) memory:dfc00000-dfc7ffff Any suggestions to correct the problem? Thanks

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  • Mass Ball-to-Ball Collision Handling (as in, lots of balls)

    - by BlueThen
    Update: Found out that I was using the radius as the diameter, which was why the mtd was overcompensating. Hi, StackOverflow. I've written a Processing program awhile back simulating ball physics. Basically, I have a large number of balls (1000), with gravity turned on. Detection works great, but my issue is that they start acting weird when they're bouncing against other balls in all directions. I'm pretty confident this involves the handling. For the most part, I'm using Jay Conrod's code. One part that's different is if (distance > 1.0) return; which I've changed to if (distance < 1.0) return; because the collision wasn't even being performed with the first bit of code, I'm guessing that's a typo. The balls overlap when I use his code, which isn't what I was looking for. My attempt to fix it was to move the balls to the edge of each other: float angle = atan2(y - collider.y, x - collider.x); float distance = dist(x,y, balls[ID2].x,balls[ID2].y); x = collider.x + radius * cos(angle); y = collider.y + radius * sin(angle); This isn't correct, I'm pretty sure of that. I tried the correction algorithm in the previous ball-to-ball topic: // get the mtd Vector2d delta = (position.subtract(ball.position)); float d = delta.getLength(); // minimum translation distance to push balls apart after intersecting Vector2d mtd = delta.multiply(((getRadius() + ball.getRadius())-d)/d); // resolve intersection -- // inverse mass quantities float im1 = 1 / getMass(); float im2 = 1 / ball.getMass(); // push-pull them apart based off their mass position = position.add(mtd.multiply(im1 / (im1 + im2))); ball.position = ball.position.subtract(mtd.multiply(im2 / (im1 + im2))); except my version doesn't use vectors, and every ball's weight is 1. The resulting code I get is this: PVector delta = new PVector(collider.x - x, collider.y - y); float d = delta.mag(); PVector mtd = new PVector(delta.x * ((radius + collider.radius - d) / d), delta.y * ((radius + collider.radius - d) / d)); // push-pull apart based on mass x -= mtd.x * 0.5; y -= mtd.y * 0.5; collider.x += mtd.x * 0.5; collider.y += mtd.y * 0.5; This code seems to over-correct collisions. Which doesn't make sense to me because in no other way do I modify the x and y values of each ball, other than this. Some other part of my code could be wrong, but I don't know. Here's the snippet of the entire ball-to-ball collision handling I'm using: if (alreadyCollided.contains(new Integer(ID2))) // if the ball has already collided with this, then we don't need to reperform the collision algorithm return; Ball collider = (Ball) objects.get(ID2); PVector collision = new PVector(x - collider.x, y - collider.y); float distance = collision.mag(); if (distance == 0) { collision = new PVector(1,0); distance = 1; } if (distance < 1) return; PVector velocity = new PVector(vx,vy); PVector velocity2 = new PVector(collider.vx, collider.vy); collision.div(distance); // normalize the distance float aci = velocity.dot(collision); float bci = velocity2.dot(collision); float acf = bci; float bcf = aci; vx += (acf - aci) * collision.x; vy += (acf - aci) * collision.y; collider.vx += (bcf - bci) * collision.x; collider.vy += (bcf - bci) * collision.y; alreadyCollided.add(new Integer(ID2)); collider.alreadyCollided.add(new Integer(ID)); PVector delta = new PVector(collider.x - x, collider.y - y); float d = delta.mag(); PVector mtd = new PVector(delta.x * ((radius + collider.radius - d) / d), delta.y * ((radius + collider.radius - d) / d)); // push-pull apart based on mass x -= mtd.x * 0.2; y -= mtd.y * 0.2; collider.x += mtd.x * 0.2; collider.y += mtd.y * 0.2; Thanks. (Apologies for lack of sources, stackoverflow thinks I'm a spammer)

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  • Wozu eigentlich Oracle Linux?

    - by Manuel Hossfeld
    Zur Abwechslung gibt es heute mal einen kürzeren Artikel, und zwar zum Thema "Oracle Linux". Der eine oder andere mag sich vielleicht schon mal gefragt haben, warum man sich mit diesem "Red Hat Klon" überhaupt auseinandersetzen sollte. Gibt es neben dem "Support aus einer Hand"-Argument noch andere Gründe, warum sich Kunden dafür entscheiden, Oracle Linux einzusetzen? Diese und ähnliche Fragen hat eine kürzlich erschienene IDC-Studie beleuchtet. Sie trägt den Titel: "Oracle Linux Takes Its Place in the Operating Systems Market". Interessant ist vor allem ein konkretes Kundenbeispiel am Ende der Studie. Da es thematisch gerade passt sei zum Schluss noch ein kleiner Hinweis in eigener Sache erlaubt:Viele der in dem Paper erwähnten Aspekte und Features (wie z.B. KSplice für Reboot-freie Kernel-Updates) werden auch auf der diesjährigen DOAG-Konferenz in Nürnberg behandelt. Mein Kollege Lenz Grimmer und ich halten dort einen Vortrag mit dem Titel: "Oracle Linux - Best Practices und Nutzen (nicht nur) für die Oracle DB"20.11.2012, 15:00 - 15:45 Uhr, Raum Kiew

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  • Ein produktives Hobby von mir

    - by user13366195
    Oops, I did it again... Auch wenn ich seit langer Zeit Projektarbeit im Hardwaregeschäft mache, bin ich doch leidenschaftlicher Softwareentwickler. Meine ersten Programme habe ich 1981 in ein Matheheft geschrieben, noch bevor ich Zugang zu einem Rechner hatte. Später habe ich einige Programme sogar als Shareware für Geld verkauft: Wer kennt noch ARV, das revolutionäre Dateienverwaltungsprogramm, das Dateien automatisch nach Themen soriert auf Disketten organisiert, oder T-Kal, den einfachen und benutzerfreundlichen Terminkalender? Alle waren wirtschaftlich weniger erfolgreich, was wenig wundert. Letztendlich waren es Programme, die ich für mich geschrieben hatte, und nur aus Interesse an den betrieblichen und steuerlichen Prozessen, die mit dem Vertrieb verbunden sind, zum Verkauf angeboten habe.  Nun habe ich es wieder getan. Wer mag, kann sich das Ergebnis unter http://www.dw-aufgaben.de  ansehen.

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  • Is there a global "low resolution" filter for OpenGL?

    - by Ian Henry
    I'm trying to learn a little about OpenGL, so I'm making a simple 2D game (with OpenTK), and so far it's coming along well. I thought it would be fun to give it that, for lack of a better word, retropixelated look of games from the early nineties. I figured it would be an easy thing to do -- simply draw everything at half its normal size and scale up with no anti-aliasing. But I can't find any resources on how to do this. I can set the min/mag filters of my textures to nearest and that works fine for my sprites, but I'm using lots of primitives and I'd like the effect to apply to them as well. The one idea I had was to draw everything at half size, then somehow copy the render buffer to a texture, then render that texture full-size, but I don't know how to do that, and it seems like there must be a better way. Can anyone help me out?

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  • How do I get Bibletime 2.91 running on 12.04?

    - by To Do
    I would like to install the latest version of Bibletime (2.9.1) on my computer because the version in the official repositories (2.8.1) has a bug with the "Mag" feature. I had installed 2.9.1 on 12.04 32 bit through one of the following ppa's: ppa:pkgcrosswire/ppa ppa:pkgcrosswire/developer-testing Now on an Ubuntu 12.04.1 64 bit, I'm getting a dependency issue. It seems that it depends on libsword8 but it should actually depend on libsword9 which is available in the repositories. See http://sword-dev.350566.n4.nabble.com/Ubuntu-12-04-td4577002.html Can someone help me install this app please? EDIT: apt-get install -f bibletime yields the following: The following packages have unmet dependencies: bibletime : Depends: libsword8 (>= 1.6.2+dfsg) but it is not installable Depends: bibletime-data (= 2.9.1-0ubuntu0~r70~precise1) but 2.9.1-1~ppa2~precise is to be installed E: Unable to correct problems, you have held broken packages.

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  • Django facebook integration error

    - by Gaurav
    I'm trying to integrate facebook into my application so that users can use their FB login to login to my site. I've got everything up and running and there are no issues when I run my site using the command line python manage.py runserver But this same code refuses to run when I try and run it through Apache. I get the following error: Environment: Request Method: GET Request URL: http://helvetica/foodfolio/login Django Version: 1.1.1 Python Version: 2.6.4 Installed Applications: ['django.contrib.auth', 'django.contrib.contenttypes', 'django.contrib.sessions', 'django.contrib.sites', 'foodfolio.app', 'foodfolio.facebookconnect'] Installed Middleware: ('django.contrib.sessions.middleware.SessionMiddleware', 'facebook.djangofb.FacebookMiddleware', 'django.middleware.common.CommonMiddleware', 'django.contrib.auth.middleware.AuthenticationMiddleware', 'facebookconnect.middleware.FacebookConnectMiddleware') Template error: In template /home/swat/website-apps/foodfolio/facebookconnect/templates/facebook/js.html, error at line 2 Caught an exception while rendering: No module named app.models 1 : <script type="text/javascript"> 2 : FB_RequireFeatures(["XFBML"], function() {FB.Facebook.init("{{ facebook_api_key }}", " {% url facebook_xd_receiver %} ")}); 3 : 4 : function facebookConnect(loginForm) { 5 : FB.Connect.requireSession(); 6 : FB.Facebook.get_sessionState().waitUntilReady(function(){loginForm.submit();}); 7 : } 8 : function pushToFacebookFeed(data){ 9 : if(data['success']){ 10 : var template_data = data['template_data']; 11 : var template_bundle_id = data['template_bundle_id']; 12 : feedTheFacebook(template_data,template_bundle_id,function(){}); Traceback: File "/usr/lib/pymodules/python2.6/django/core/handlers/base.py" in get_response 92. response = callback(request, *callback_args, **callback_kwargs) File "/home/swat/website-apps/foodfolio/app/controller.py" in __showLogin__ 238. context_instance = RequestContext(request)) File "/usr/lib/pymodules/python2.6/django/shortcuts/__init__.py" in render_to_response 20. return HttpResponse(loader.render_to_string(*args, **kwargs), **httpresponse_kwargs) File "/usr/lib/pymodules/python2.6/django/template/loader.py" in render_to_string 108. return t.render(context_instance) File "/usr/lib/pymodules/python2.6/django/template/__init__.py" in render 178. return self.nodelist.render(context) File "/usr/lib/pymodules/python2.6/django/template/__init__.py" in render 779. bits.append(self.render_node(node, context)) File "/usr/lib/pymodules/python2.6/django/template/debug.py" in render_node 71. result = node.render(context) File "/usr/lib/pymodules/python2.6/django/template/__init__.py" in render 946. autoescape=context.autoescape)) File "/usr/lib/pymodules/python2.6/django/template/__init__.py" in render 779. bits.append(self.render_node(node, context)) File "/usr/lib/pymodules/python2.6/django/template/debug.py" in render_node 81. raise wrapped Exception Type: TemplateSyntaxError at /foodfolio/login Exception Value: Caught an exception while rendering: No module named app.models

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  • velocity vector

    - by wanderer
    Hi, I am trying to simulate a collision. The collision is shown here http://www.freeimagehosting.net/image.php?c5ae01b476.jpg A particle falls down on a sphere and a collision between sphere and particle takes place. The sphere always remain stationary and the collision itself is not elastic. So if the particle falls directly n top of sphere, the velocity of particle will become zero. I was trying to set the velocity of particle to be zero after the collision. But that does not give good simulation when the collision does not occur on top of sphere but along the side of sphere. So now after the collision i need to make sure that the particle has a velocity which is orthogonal to the vector of the point of collision from the center of sphere. The velocity along the vector from center of sphere to point of collision should become zero. How do i do that? I am a bit mathematically challenged but i think it has something to do with dot product of vectors. Or maybe i am wrong :) I have the initial velocity vector and 'radiusvector' say :- 1)velocity <-1.03054, -1.56563, 1.33341e-016 2) radius vector <2.04406, 2.19587, 1.0514 Pseudo code for the problem is: foreach( particle particle in particlesCollections) { //sphere.x, sphere.y sphere.z give the center of the sphere dist = particle.pos-vector(sphere.x,sphere.y,sphere.z); //detect if a collision has taken place. if (dist.mag < sphere.radius) { rVector=dist/dist.mag*sphere.radius; particle.pos=vector(sphere.x,sphere.y,sphere.z) + rVector; //particle.Velocity gives the velocity vector of the particle at the time of collision //i need to modify particle.Velocity so that the component of velocity that runs along // with the rvector becomes zero as i have a non elsatic collision. The remaining //velocity that the particle will have is the one which runs along with tangent to the //rVector. The sphere remains stationary. //example values: particle.Velocity == <-1.03054, -1.56563, .006> //and rVector = <2.04406, 2.19587, 1.0514> } } Thanks

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  • How to store generated eigen faces for future face recognition?

    - by user3237134
    My code works in the following manner: 1.First, it obtains several images from the training set 2.After loading these images, we find the normalized faces,mean face and perform several calculation. 3.Next, we ask for the name of an image we want to recognize 4.We then project the input image into the eigenspace, and based on the difference from the eigenfaces we make a decision. 5.Depending on eigen weight vector for each input image we make clusters using kmeans command. Source code i tried: clear all close all clc % number of images on your training set. M=1200; %Chosen std and mean. %It can be any number that it is close to the std and mean of most of the images. um=60; ustd=32; %read and show images(bmp); S=[]; %img matrix for i=1:M str=strcat(int2str(i),'.jpg'); %concatenates two strings that form the name of the image eval('img=imread(str);'); [irow icol d]=size(img); % get the number of rows (N1) and columns (N2) temp=reshape(permute(img,[2,1,3]),[irow*icol,d]); %creates a (N1*N2)x1 matrix S=[S temp]; %X is a N1*N2xM matrix after finishing the sequence %this is our S end %Here we change the mean and std of all images. We normalize all images. %This is done to reduce the error due to lighting conditions. for i=1:size(S,2) temp=double(S(:,i)); m=mean(temp); st=std(temp); S(:,i)=(temp-m)*ustd/st+um; end %show normalized images for i=1:M str=strcat(int2str(i),'.jpg'); img=reshape(S(:,i),icol,irow); img=img'; end %mean image; m=mean(S,2); %obtains the mean of each row instead of each column tmimg=uint8(m); %converts to unsigned 8-bit integer. Values range from 0 to 255 img=reshape(tmimg,icol,irow); %takes the N1*N2x1 vector and creates a N2xN1 matrix img=img'; %creates a N1xN2 matrix by transposing the image. % Change image for manipulation dbx=[]; % A matrix for i=1:M temp=double(S(:,i)); dbx=[dbx temp]; end %Covariance matrix C=A'A, L=AA' A=dbx'; L=A*A'; % vv are the eigenvector for L % dd are the eigenvalue for both L=dbx'*dbx and C=dbx*dbx'; [vv dd]=eig(L); % Sort and eliminate those whose eigenvalue is zero v=[]; d=[]; for i=1:size(vv,2) if(dd(i,i)>1e-4) v=[v vv(:,i)]; d=[d dd(i,i)]; end end %sort, will return an ascending sequence [B index]=sort(d); ind=zeros(size(index)); dtemp=zeros(size(index)); vtemp=zeros(size(v)); len=length(index); for i=1:len dtemp(i)=B(len+1-i); ind(i)=len+1-index(i); vtemp(:,ind(i))=v(:,i); end d=dtemp; v=vtemp; %Normalization of eigenvectors for i=1:size(v,2) %access each column kk=v(:,i); temp=sqrt(sum(kk.^2)); v(:,i)=v(:,i)./temp; end %Eigenvectors of C matrix u=[]; for i=1:size(v,2) temp=sqrt(d(i)); u=[u (dbx*v(:,i))./temp]; end %Normalization of eigenvectors for i=1:size(u,2) kk=u(:,i); temp=sqrt(sum(kk.^2)); u(:,i)=u(:,i)./temp; end % show eigenfaces; for i=1:size(u,2) img=reshape(u(:,i),icol,irow); img=img'; img=histeq(img,255); end % Find the weight of each face in the training set. omega = []; for h=1:size(dbx,2) WW=[]; for i=1:size(u,2) t = u(:,i)'; WeightOfImage = dot(t,dbx(:,h)'); WW = [WW; WeightOfImage]; end omega = [omega WW]; end % Acquire new image % Note: the input image must have a bmp or jpg extension. % It should have the same size as the ones in your training set. % It should be placed on your desktop ed_min=[]; srcFiles = dir('G:\newdatabase\*.jpg'); % the folder in which ur images exists for b = 1 : length(srcFiles) filename = strcat('G:\newdatabase\',srcFiles(b).name); Imgdata = imread(filename); InputImage=Imgdata; InImage=reshape(permute((double(InputImage)),[2,1,3]),[irow*icol,1]); temp=InImage; me=mean(temp); st=std(temp); temp=(temp-me)*ustd/st+um; NormImage = temp; Difference = temp-m; p = []; aa=size(u,2); for i = 1:aa pare = dot(NormImage,u(:,i)); p = [p; pare]; end InImWeight = []; for i=1:size(u,2) t = u(:,i)'; WeightOfInputImage = dot(t,Difference'); InImWeight = [InImWeight; WeightOfInputImage]; end noe=numel(InImWeight); % Find Euclidean distance e=[]; for i=1:size(omega,2) q = omega(:,i); DiffWeight = InImWeight-q; mag = norm(DiffWeight); e = [e mag]; end ed_min=[ed_min MinimumValue]; theta=6.0e+03; %disp(e) z(b,:)=InImWeight; end IDX = kmeans(z,5); clustercount=accumarray(IDX, ones(size(IDX))); disp(clustercount); QUESTIONS: 1.It is working fine for M=50(i.e Training set contains 50 images) but not for M=1200(i.e Training set contains 1200 images).It is not showing any error.There is no output.I waited for 10 min still there is no output. I think it is going infinite loop.What is the problem?Where i was wrong? 2.Instead of running the training set everytime how eigen faces generated are stored so that stored eigen faces are used for future face recoginition for a new input image.So it reduces wastage of time.

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  • Vectorization of matlab code for faster execution

    - by user3237134
    My code works in the following manner: 1.First, it obtains several images from the training set 2.After loading these images, we find the normalized faces,mean face and perform several calculation. 3.Next, we ask for the name of an image we want to recognize 4.We then project the input image into the eigenspace, and based on the difference from the eigenfaces we make a decision. 5.Depending on eigen weight vector for each input image we make clusters using kmeans command. Source code i tried: clear all close all clc % number of images on your training set. M=1200; %Chosen std and mean. %It can be any number that it is close to the std and mean of most of the images. um=60; ustd=32; %read and show images(bmp); S=[]; %img matrix for i=1:M str=strcat(int2str(i),'.jpg'); %concatenates two strings that form the name of the image eval('img=imread(str);'); [irow icol d]=size(img); % get the number of rows (N1) and columns (N2) temp=reshape(permute(img,[2,1,3]),[irow*icol,d]); %creates a (N1*N2)x1 matrix S=[S temp]; %X is a N1*N2xM matrix after finishing the sequence %this is our S end %Here we change the mean and std of all images. We normalize all images. %This is done to reduce the error due to lighting conditions. for i=1:size(S,2) temp=double(S(:,i)); m=mean(temp); st=std(temp); S(:,i)=(temp-m)*ustd/st+um; end %show normalized images for i=1:M str=strcat(int2str(i),'.jpg'); img=reshape(S(:,i),icol,irow); img=img'; end %mean image; m=mean(S,2); %obtains the mean of each row instead of each column tmimg=uint8(m); %converts to unsigned 8-bit integer. Values range from 0 to 255 img=reshape(tmimg,icol,irow); %takes the N1*N2x1 vector and creates a N2xN1 matrix img=img'; %creates a N1xN2 matrix by transposing the image. % Change image for manipulation dbx=[]; % A matrix for i=1:M temp=double(S(:,i)); dbx=[dbx temp]; end %Covariance matrix C=A'A, L=AA' A=dbx'; L=A*A'; % vv are the eigenvector for L % dd are the eigenvalue for both L=dbx'*dbx and C=dbx*dbx'; [vv dd]=eig(L); % Sort and eliminate those whose eigenvalue is zero v=[]; d=[]; for i=1:size(vv,2) if(dd(i,i)>1e-4) v=[v vv(:,i)]; d=[d dd(i,i)]; end end %sort, will return an ascending sequence [B index]=sort(d); ind=zeros(size(index)); dtemp=zeros(size(index)); vtemp=zeros(size(v)); len=length(index); for i=1:len dtemp(i)=B(len+1-i); ind(i)=len+1-index(i); vtemp(:,ind(i))=v(:,i); end d=dtemp; v=vtemp; %Normalization of eigenvectors for i=1:size(v,2) %access each column kk=v(:,i); temp=sqrt(sum(kk.^2)); v(:,i)=v(:,i)./temp; end %Eigenvectors of C matrix u=[]; for i=1:size(v,2) temp=sqrt(d(i)); u=[u (dbx*v(:,i))./temp]; end %Normalization of eigenvectors for i=1:size(u,2) kk=u(:,i); temp=sqrt(sum(kk.^2)); u(:,i)=u(:,i)./temp; end % show eigenfaces; for i=1:size(u,2) img=reshape(u(:,i),icol,irow); img=img'; img=histeq(img,255); end % Find the weight of each face in the training set. omega = []; for h=1:size(dbx,2) WW=[]; for i=1:size(u,2) t = u(:,i)'; WeightOfImage = dot(t,dbx(:,h)'); WW = [WW; WeightOfImage]; end omega = [omega WW]; end % Acquire new image % Note: the input image must have a bmp or jpg extension. % It should have the same size as the ones in your training set. % It should be placed on your desktop ed_min=[]; srcFiles = dir('G:\newdatabase\*.jpg'); % the folder in which ur images exists for b = 1 : length(srcFiles) filename = strcat('G:\newdatabase\',srcFiles(b).name); Imgdata = imread(filename); InputImage=Imgdata; InImage=reshape(permute((double(InputImage)),[2,1,3]),[irow*icol,1]); temp=InImage; me=mean(temp); st=std(temp); temp=(temp-me)*ustd/st+um; NormImage = temp; Difference = temp-m; p = []; aa=size(u,2); for i = 1:aa pare = dot(NormImage,u(:,i)); p = [p; pare]; end InImWeight = []; for i=1:size(u,2) t = u(:,i)'; WeightOfInputImage = dot(t,Difference'); InImWeight = [InImWeight; WeightOfInputImage]; end noe=numel(InImWeight); % Find Euclidean distance e=[]; for i=1:size(omega,2) q = omega(:,i); DiffWeight = InImWeight-q; mag = norm(DiffWeight); e = [e mag]; end ed_min=[ed_min MinimumValue]; theta=6.0e+03; %disp(e) z(b,:)=InImWeight; end IDX = kmeans(z,5); clustercount=accumarray(IDX, ones(size(IDX))); disp(clustercount); Running time for 50 images:Elapsed time is 103.947573 seconds. QUESTIONS: 1.It is working fine for M=50(i.e Training set contains 50 images) but not for M=1200(i.e Training set contains 1200 images).It is not showing any error.There is no output.I waited for 10 min still there is no output. I think it is going infinite loop.What is the problem?Where i was wrong?

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  • Nvidia API mismatch

    - by Oli
    I had planned a day of relaxing with Portal 2 but on starting Steam (for the first time in a couple of weeks) I was greeted with the following message in the terminal: Error: API mismatch: the NVIDIA kernel module has version 270.41.19, but this NVIDIA driver component has version 270.41.06. Please make sure that the kernel module and all NVIDIA driver components have the same version. I'll confess I don't really know what it's talking about when it says driver. The verion of nvidia-current is 270.41.19. I thought that was the driver and module, all in one. I use the X-SWAT PPA and I have noted that the nvidia-settings package has boosted to 275.09.07. As this is just a settings application, I don't think this mismatch has anything to do with this. It's also not the same version as the problem being described. I'd rather not purge back to the standard Nvidia driver as it's less than stable on my GTX580. I would accept an answer that takes the manual setup and makes it recompile when the kernel recompiles (ie, some DKMS wizardry) but it has to work. I don't want to drop back to text-mode every time I restart after a kernel upgrade. Edit: Minecraft works without a single complaint about driver versions. Penumbra dies with roughly the same error when entering a game.

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  • Ubuntu 12.04 nomodeset fixes boot problem but causes screen resolution to get stuck

    - by Thunder
    I've been searching the askubuntu forum for the past 3 days trying to figure out what's going on with my system and I have tried a lot of things but to no avail. So, I will explain my situation and tell you what I have tried and I hope someone can help me :) I have an: HP Workstation xw4100 Pentium(R) 4 3.00 GHz 1.5 GB RAM NVIDIA Quadro4 380 XGL graphics card It came with Windows XP and I set it up (with WUBI) to dual boot with Ubuntu 12.04 After installation I had the problem that so many people had with it booting to a black screen (mine was actually booting to the terminal basic shell) that is fixed by adding nomodeset into the grub. When I do that, MY screen resolution becomes stuck in 1280x768 (as opposed to 1366x768 before adding nomodeset) (and also, when running XP the best resolution is 1280x720) When I go to "additional drivers" it doesn't show any proprietary drivers, so I manually downloaded them using this command: sudo apt-add-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install nvidia-current but after rebooting, that made the graphics even worse (now stuck as 800x600) SO I tried to configure the drivers with sudo nvidia-xconfig but that simply created an empty xorg.config file. I found one place where a guy gave information to manually input into the xorg.config file but that had no effect at all. Lastly I tried to install previous versions of the NVIDIA drivers, but they wouldn't even fully install. So now I have just re-installed Ubuntu 12.04 and I either need to find a better solution to the first problem (nomodeset) or get the nouveau driver to correctly configure to work with my nvidia graphics. Thanks for your help ahead of time!

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  • CUDA & MSI GT60 with Optimus enabled GTX670M?

    - by user1076693
    I have a MSI GT60 Laptop with an Optimus enabled GTX 670M GPU, and I have been trying to get CUDA going in Ubuntu 12.04 environment. I realize that Optimus is not supported in Linux, but I have read the following post suggesting that CUDA works for hybrid GPUs. How can I get nVidia CUDA or OpenCL working on a laptop with nVidia discrete card/Intel Integrated Graphics? I installed the NVIDIA driver via sudo add-apt-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install nvidia-current The resulting driver version is 302.17, and supposedly GTX 670M is supported since 295.59. I also downloaded CUDA 4.2 from the NVIDIA site, and compiled it against nvidia-current libraries. Unfortunately, when I run deviceQuery in the CUDA SDK, I get the following output cudaGetDeviceCount returned 38 -> no CUDA-capable device is detected Checking /proc/driver/nvidia/gpus/0/information gives the following Model: GeForce GTX 670M IRQ: 16 GPU UUID: GPU-????????-????-????-????-???????????? Video BIOS: ??.??.??.??.?? Bus Type: PCI-E DMA Size: 32 bits DMA Mask: 0xffffffffff Bus Location: 0000:01.00.0 Here is the output of "lspci | grep VGA" 00:02.0 VGA compatible controller: Intel Corporation Ivy Bridge Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation Device 1213 (rev ff) So... what am I doing wrong? Thanks!

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  • Ubuntu 12.04.1 LTS and Nvidia dirver (304.51) 64bit: problem 640x480

    - by nibianaswen
    I have a problem with this configuration: Asus K55V, Ubuntu 12.04 LTS and Nvidia driver 304.51. I have remove the nouveau driver with: apt-get --purge remove xserver-xorg-video-nouveau I installed the official nvidia driver (from www.nvidia.com) but when I reboot the PC the resolution of screen is only 640x480 and the monitor is resized. Mo solution at this problem if i change the xorg.conf. Now i have uninstall the nvidia driver and reinstall with sudo apt-get purge nvidia-current sudo apt-add-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install nvidia-current When I reboot the screen resolution and size is OK, but if I start nvidia-setting I received the message: You do not appear to be using the NVIDIA X driver. and with command: sudo lshw -c display | grep driver I received configuration: driver=i915 latency=0 This sound like the system is using the Intel card. When I launch command lspci | grep VGA the output is: 00:02.0 VGA compatible controller: Intel Corporation Ivy Bridge Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation Device 1058 (rev ff) And there is no /etc/X11/xorg.conf. I have read a lot of guides on internet but without success.. How i can use nvidia card with the driver that i have installed?

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  • Ubuntu 12.10 won't display properly after kernel upgrade

    - by Daniel
    After updating a system today, Ubuntu's doesn't display correctly. The desktop now looks like this. It was working properly before. I had to use the terminal to run synaptic package manager, so I could view the update history; which is as follows: Commit Log for Wed Nov 7 11:50:36 2012 Upgraded the following packages: linux-image-generic (3.5.0.17.19) to 3.5.0.18.21 Installed the following packages: linux-image-3.5.0-18-generic (3.5.0-18.29) linux-image-extra-3.5.0-18-generic (3.5.0-18.29) Prior to this issue, the last active driver was nvidia-current-updates, version 304.51. I tried using the nvidia-current driver, version 304.51.really.304.43 instead, but the problem persists. I tried running nvidia-settings from terminal, so I could try configuring something, but the application informs that the Nvidia driver is not being used. As the x-swat repository has nothing for Quantal, I desperately used the unstable x-edgers repository & upgraded, but to no avail; so I purged it. The display should normally be full HD, but the only available resolutions now are 1024x768(4:3) and 800x600(4:3). The system is Dell XPS-L702X, with NVIDIA GeForce GT 555M, and 17" screen. How can I fix this problem? Update: I tried using the Nouveau third-party driver & this fixes the issue. However, if you have any idea how to get the Nvidia drivers working properly with the latest kernel, please share; as I've noticed some videos playing very slowly on the system, though I'm not sure exactly why.

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  • How do I get my Intel HD graphics to work alongside my HD7850, as my second(HDMI out) monitor?

    - by AlexTes
    Title says it all. Further info: Motherboard: http://www.asrock.com/mb/Intel/Z77%20Pro3/ Processor: http://ark.intel.com/products/65520/Intel-Core-i5-3570K-Processor-%286M-Cache-up-to-3_80-GHz%29 So currently my main screen is running on my HD7850. Got drivers from the amd website. I have looked through dozens of questions here. I'm about to try booting Ubuntu from a stick and seeing if the xorg-edgers drivers might help. When booting, all action goes down on the very screen I'm trying to get to work.*EDIT never mind this. Seems to be special boot magic. As the screen only displays whiteline errors once the gui of ubuntu has kicked in and everything graphic is happening through my graphics card again. Connected through HDMI(motherboard)-DVI. So unless having multiple displays is a huge deal the solution hopefully isn't that complicated. I just feel I'm missing something simple. If this really is complicated, I should probably just hook up the display to my graphics card. My CPU is usually the one chilling out though so I'd like to try to get that to work. Also just because I don't want to buy an extra cable and this set up makes me feel warm and fuzzy inside. Tell me what to try or look up, I'll be most appreciative. Thank you! **UPDATE The x-swat ppa installed some intel stuff. Booting with one monitor plugged into the motherboard gives nothing. Doing it with the pc already on gives the purple "Ubuntu" with 5 dots boot/shutdown screen.

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