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  • Detecting Units on a Grid

    - by hammythepig
    I am making a little turn based strategy game in pygame, that uses a grid system as the main map to hold all the characters and the map layout. (Similar to Fire Emblem, or Advance Wars) I am trying to determine a way to quickly and efficiently (i.e. without too much of a slow down) check if there are any characters within a given range of the currently selected character. So to illustrate: O = currently selected character X = squares within range Range of 1: X X O X X Range of 2: X X X X X X O X X X X X X Range of 3: X X X X X X X X X X X X O X X X X X X X X X X X X Now I have to tell the user who is in range, and I have to let the user choose who to attack if there are multiple enemies in range. If I have a 5x5 grid, filled with " " for empty and numbers for the characters: [ ][ ][ ][ ][4] [ ][1][ ][ ][ ] [ ][ ][ ][ ][ ] [ ][ ][2][3][ ] [ ][ ][ ][ ][ ] Depending on which character the user selects, I would like to show the user which other characters are in range. So if they all had a range of 3: 1 can hit 2 2 can hit 1 or 3 3 can hit 2 4 cannot hit anyone. So, How do I quickly and/or efficiently run though my grid and tell the user where the enemies are? PS- As a bonus, if someone could give an answer that could also work for a minimum distance type range, I would give them a pat on the back and a high five, should they ever travel to Canada and we ever meet in life. For example: Range of 3 to 5: (- is out of range) X X X X X X X X X X X X - X X X X X X - - - X X X X X X - - O - - X X X X X X - - - X X X X X X - X X X X X X X X X X X X

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  • Breaking up classes and methods into smaller units

    - by micahhoover
    During code reviews a couple devs have recommended I break up my methods into smaller methods. Their justification was (1) increased readability and (2) the back trace that comes back from production showing the method name is more specific to the line of code that failed. There may have also been some colorful words about functional programming. Additionally I think I may have failed an interview a while back because I didn't give an acceptable answer about when to break things up. My inclination is that when I see a bunch of methods in a class or across a bunch of files, it isn't clear to me how they flow together, and how many times each one gets called. I don't really have a good feel for the linearity of it as quickly just by eye-balling it. The other thing is a lot of people seem to place a premium of organization over content (e.g. 'Look at how organized my sock drawer is!' Me: 'Overall, I think I can get to my socks faster if you count the time it took to organize them'). Our business requirements are not very stable. I'm afraid that if the classes/methods are very granular it will take longer to refactor to requirement changes. I'm not sure how much of a factor this should be. Anyway, computer science is part art / part science, but I'm not sure how much this applies to this issue.

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  • How to identify where (external) units are used in a Delphi XE2 project

    - by philnext
    I use JCL Project Analyser to see what units are used in my project, in order to 'clean' it. But, for big projects, I don't really see the dependencies beause I see the units names but not where they are used. I used Map file but with no success. Is there any free tool for having used units AND where they are used ? I tried GExpert Project Dependancies without succes : Example : I have JCLInifiles in Project Analyser but I don't see it in GExpert Project Dependancies.

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  • Business Units vs Teams in CRM 2011

    - by GuruJ
    I've been told a few times that Business Units in CRM 2011 are "tricky" and shouldn't be set up lightly since they have irreversible consequences for a CRM 2011 implementation. On the other hand, teams in CRM 2011 seem much more flexible in managing record security. For what reason would I still choose to set up Business Units in CRM 2011? What can I do with Business Units that I can't with Teams (and vice versa)?

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  • Redundant APC UPS units, single server set up

    - by Sholom
    Hi All We have a very simple set up, looking for a very simple (reliable) solution: Setup: One Dell box with redundant power supplies running Windows 2003, plugged into two separate APC SmartUPS 1500 units (USB, no smart cards) on two separate circuits. Solution required: IF (UPS1 = Low) AND (UPS2 = Low) THEN: Shutdown gracefully ELSE: DO NOTHING!! APCUPSD only allowes for one instance (and therefore one UPS) in a windows environment. PowerChute can't do this without using APC Smart Cards which means utilizing our switch, but the switch does not have redundant power supplies, so it will only live for as long as one of the two UPS units. And no, i don't have the budget to buy two smart cards pluse a switch with redundancy ;) Thanks

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  • Are there any solutions for translating measurement units on Rails?

    - by Leonid Shevtsov
    I'd like to implement measurement unit preferences in a Ruby on Rails app. For instance, the user should be able to select between displaying distances in miles or in kilometers. And, obviously, not only displaying, but entering values, too. I suppose all values should be stored in one global measurement system to simplify calculations. Are there any drop-in solutions for this? Or should I maybe write my own?

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  • Incorrect units in iotop output

    - by brodie
    iotop is behaving strangely on a opensuse 11.2 server. It all of a sudden started reporting the output in the wrong units. Kilobytes per second are now Terabytes a second, Gigabytes now Petabytes. This server is also having stability issues, so I'm curious as to if the system is reporting things wrong to iotop is related to other issues. Any one else see similar behaviour?

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  • quantity of measurable units design pattern

    - by Berryl
    Hello I am thinking through a nice pattern to be useful across domains of measurable units (ie, Length, Time) and came up with the following use case and initial classes, and of course, questions! 1) Does a Composite pattern help or complicate? 2) Should the Convert method(s) in the ComposityNode be a separate converter class? All comments appreciated. Cheers, Berryl Example Use Case: var inch = new ConvertableUnit("inch", 1) var foot = new ConvertableUnit("foot", 12) var imperialUnits = new CompositeConvertableUnit("imperial units", .024) imperialUnits.AddChild(inch) imperialUnits.AddChild(foot) var meter = new ConvertableUnit("meter", 1) var millimeter = new ConvertableUnit("millimeter ", .001) var imperialUnits = new CompositeConvertableUnit("metric units", 1) imperialUnits.AddChild(meter) imperialUnits.AddChild(millimeter) var oneInch = new Quantity(1, inch); var oneFoot = new Quantity(1, foot); oneFoot.ToBase() // "12 inches" var oneMeter = new Quantity(1, meter); oneInch.ToBase() // .024 meters Possible Solution ConvertableUnit : Node double Rate string Name Quantity ConvertableUnit Unit double Amount CompositeConvertableUnit : Node ISet<ConvertableUnit> _children ConvertableUnit BaseUnit {get{ return _children.Where(c=>c.Rate == 1).First() } } Quantity ConvertTo(Quantity from, Quantity to) Quantity ToBase(Quantity from);

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  • Video streaming over multi display units

    - by ramdaz
    We have to share video across around 4/8 terminals at a public facility where we need to display live video from within the facility, as well as display messages(advertisements), and also play videos(not live) which need to be controlled centrally from another location. We can do central location handling over Internet, over ssh. What we want to do is connect cameras to a computer, and use the computer to display over multiple display units. We need to do live titling if possible. Once the live local telecast which usually takes about an hour or two a day, we would like to play other videos locally off the PC server. Preferably everything should run off Linux, since budgets are very constrained.... Addendum -- Its not over WAN, it's over a local area. I prefer not using LAN, we would rather use co-axial cable if possible. The reason is if it's LAN, I need some kind of an Networking device, at least a thin client

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  • EJB3 - using 2 persistence units within a transaction (Exception: Local transaction already has 1 no

    - by Sorcha
    I am trying to use 2 persistence units within the same transaction in a JEE application deployed on Glassfish. The 2 persistence units are defined in persistence.xml, as follows: <persistence-unit name="BeachWater"> <jta-data-source>jdbc/BeachWater</jta-data-source> ... <persistence-unit name="LIMS"> <jta-data-source>jdbc/BeachWaterLIMS</jta-data-source> ... These persistence units correspond to JDBC resources and connection pools which I had defined in Glassfish as follows (include one here as both are identical apart from names & database connection info): JDBC Resource: JNDI Name: jdbc/BeachWaterLIMS Pool Name: BEACHWATER_LIMS Connection Pool: Name: BEACHWATER_LIMS Datasource Classname: com.microsoft.sqlserver.jdbc.SQLServerConnectionPoolDataSource Resource Type: javax.sql.ConnectionPoolDataSource There are 3 stateless session beans, LimsServiceBean, AnalysisServiceBean and AnalysisDataTransformationServiceBean. Here are the relevant snippets from LimsServiceBean: @PersistenceContext(unitName = "LIMS") EntityManager em; ... public ArrayList<Sample> getLatestLIMSData() { Query q = em.createNamedQuery("Sample.findBySubTypeStatus"); return new ArrayList<Sample>(q.getResultList()); } From AnalysisServiceBean: @PersistenceContext(unitName = "BeachWater") EntityManager em; ... public ArrayList<AnalysisType> getAllAnalysisTypes() { Query q = em.createNamedQuery("AnalysisType.findAll"); return new ArrayList<AnalysisType>(q.getResultList()); } And from AnalysisDataTransformationServiceBean: @EJB private AnalysisService analysisService; @EJB private LimsService limsService; public void transformData() { List<AnalysisType> analysisTypes = analysisService.getAllAnalysisTypes(); ArrayList<Sample> samples = limsService.getLatestLIMSData(); This call to limsService.getLatestLIMSData() caused the following exception: [exec] Caused by: javax.ejb.TransactionRolledbackLocalException: Exception thrown from bean; nested exception is: Exception [TOPLINK-4002] (Oracle TopLink Essentials - 2.1 (Build b60e-fcs (12/23/2008))): oracle.toplink.essentials.exceptions.DatabaseException [exec] Internal Exception: java.sql.SQLException: Error in allocating a connection. Cause: java.lang.IllegalStateException: Local transaction already has 1 non-XA Resource: cannot add more resources. Having consulted this page, http://msdn.microsoft.com/en-us/library/ms378484.aspx (among many others), I tried changing the definition of the connection pools to: Connection Pool: Name: BEACHWATER_LIMS Datasource Classname: com.microsoft.sqlserver.jdbc.SQLServerXADataSource Resource Type: javax.sql.XADataSource Ping via the Glassfish admin console succeeds, but call to analysisService.getAllAnalysisTypes() now throws an exception: Caused by: javax.ejb.TransactionRolledbackLocalException: Exception thrown from bean; nested exception is: Exception [TOPLINK-4002] (Oracle TopLink Essentials - 2.1 (Build b60e-fcs (12/23/2008))): oracle.toplink.essentials.exceptions.DatabaseException Internal Exception: java.sql.SQLException: Error in allocating a connection. Cause: javax.transaction.SystemException Any ideas?

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  • Unit of measurement API in Java?

    - by Carlos P
    JSR-275 has been rejected, the Units of Measurement API for Java project is a set of interfaces, but haven't found an open source implementation. On this post: Which jsr-275 units implementation should be used? the project owner mentions the implementation was going to be ready by the end of last year on JScience, but didn't find anything there to convert between weight or length units and when I looked for JScience on https://maven.java.net/, I found it, but the JAR wasn't even in the directory https://maven.java.net/content/repositories/snapshots/org/jscience/jscience/5.0-SNAPSHOT/, so I had to get it from somewhere else. Has this project been left behind? And is there currently an implementation for conversion of Units of measurement in Java and even perhaps a Maven repo?

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  • Rack Equipment that is Non-Integer Rack Units Tall

    - by alx9r
    I came across these two items of non-integer rack unit height: 1. This rack mount kit which seems to be trying to make the best of the slightly-taller-than-1U form factor of the Cisco ASA5505. 2. This 1.5U Server Case that espouses the merits of a case height between 1RU and 2RU. My questions are as follows: A. (1) seems to protrude 1/8 RU above and below the rack unit it is bolted in. Is there any way to make use of the 7/8 RU remaining above and below? Or would using that bracket effectively consume 3 RU? B. Are there any gotchas I should be aware of (like rack rail bolt patterns not working out, etc) when I consider one of these non-integer RU server cases like (2)?

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  • Conflicting answers from du with different units

    - by dpitch40
    My question is quite simple. I get this output when checking the total amount of space I'm using on my Walkman. david@Milton:/media$ du -b --max-depth=0 WALKMAN/ 14823290693 WALKMAN/ david@Milton:/media$ du -k --max-depth=0 WALKMAN/ 14523776 WALKMAN/ Last I checked, 14,523,776 KB * 1024 = 14,872,646,624 B, not 14,823,290,693. Dividing the two, their "K" unit seems to be equal to about 1020.62 rather than 1024 as advertised. This is causing some errors in the program I wrote to sync my Walkman, so it fills up faster than it claims to. Can anyone explain this discrepency?

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  • How to properly set CPU Units for OpenVz VEs

    - by gucki
    According to all the sources I read (openvz wiki, various mailinglists, forums, ..) the values of the cpuunits settings are relative to each other. So when all are equal and the system is busy, all receive the same cpu share. But something still puzzles me with that: why is there a tool "vzcpucheck" which shows "the power of the node/ host": Current CPU utilization: 18000 Power of the node: 880001 Why is there (do I need) an absolute number when all settings are only relative? Shouldn't those two settings result in exactly the same? ve1: 1 ve2: 1 ve3: 1 = 3 ve1: 293334 ve1: 293334 ve1: 293334 = 880001 (power of the node) What's the difference?

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  • Two Persistence Units, Two entityManagerFactory(s), SPring, JPA, Hibernate

    - by sebajb
    I am using Two entityManagerFactory{1,2} based on two persistence units, autowired through spring, hibernate, with resource local. My DaoImpls are configured with the PersistenceUnit(unitName='...') according to the unit needed. I was under the impression that using them with the unitName specified would allow me to use x number of PUs without problem but I still get: expected single matching bean but found two: [emf1, emf2]. Am I missing some other configuration?

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  • Voting software with remote units - architectural questions

    - by David Neale
    I'm looking at designing some software that registers live votes (let's say A,B,C or D). The vote needs to be picked up and processed by a .NET engine. The remote voting units should be as small as possible. What form of data transmission should be used for the voting? The data is obviously very simple but there is a need to make sure each unit can only vote once per question. How would the data be received by the computer running the software?

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  • Add code before initialization of units in Delphi

    - by Alan Clark
    Is there a place where I can add code that will be executed before unit initialization? The reason I want to do this is I need to change the DecimalSeparator, this has to be done before the initialization of some units. I have put it in the project source, before Application.Initialize but it is too late by then. As I see it the only choice I have is to put it in the initialization of the unit that needs the DecimalSeparator to be changed, is this the case? Thanks in advance for any advice.

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  • rake test:units fails with status ()

    - by ander163
    New user, haven't been building tests as I go, so I'm an idiot. The application is running, but the tests fail. Here is what appears to be relevant: .... ** Execute test:units /usr/local/bin/ruby -I"lib:test" "/usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb" "test/unit/event_test.rb" "test/unit/helpers/calendar1_helper_test.rb" "test/unit/helpers/events_helper_test.rb" "test/unit/helpers/homepage_helper_test.rb" "test/unit/helpers/main_helper_test.rb" "test/unit/helpers/mobile_helper_test.rb" "test/unit/helpers/notes_helper_test.rb" "test/unit/helpers/password_resets_helper_test.rb" "test/unit/helpers/projects_helper_test.rb" "test/unit/helpers/search_helper_test.rb" "test/unit/helpers/start_helper_test.rb" "test/unit/helpers/superadmin_helper_test.rb" "test/unit/helpers/tasks_helper_test.rb" "test/unit/helpers/user_sessions_helper_test.rb" "test/unit/helpers/users_helper_test.rb" "test/unit/note_test.rb" "test/unit/notifier_test.rb" "test/unit/project_test.rb" "test/unit/task_test.rb" "test/unit/user_session_test.rb" "test/unit/user_test.rb" /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/rails/gem_dependency.rb:119:Warning: Gem::Dependency#version_requirements is deprecated and will be removed on or after August 2010. Use #requirement /usr/lib/ruby/gems/1.8/gems/hpricot-0.6.164/lib/universal-java1.6/fast_xs.bundle: [BUG] Segmentation fault ruby 1.8.7 (2009-06-12 patchlevel 174) [i686-darwin10.2.0] rake aborted! Command failed with status (): [/usr/local/bin/ruby -I"lib:test" "/usr/loc...] /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:995:in sh' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:1010:incall'

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  • How to make it so units don't stack up in one location?

    - by Daggio
    So I'm making a game in AS3, it's a strategy DotA-like game (for flash game equivalent, there's UDE) so far so good, I have the A* pathfinding algorithm all sorted out and the minion units move to the desired location as I want them to be. The problem a rise when a unit stops in a node that has already occupied by another friendly unit. Both (or more than two) of them stacks up in one location, it looks like they're one unit. I want to add collision detection so when they collide they don't stack up together. But now they stop when they collide on they way to a node. This isn't good because they won't move at all midway (they won't respond to enemy attacks like that). I've added a deltatime so they only stopped for 2 seconds before they move again to their designated designation. This moves them again but they flicker. Not how I want it. So, like the title said. How to make more than one units don't stack up in a node? And if possible, how to make them not flicker while moving (it's good if they can tell other friendly units on the way and avoid them accordingly)?

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