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  • int datatype in 64bit JVM. Is it more "inefficient" than long?

    - by Zwei Steinen
    I heard that using shorts on 32bit system is just more inefficient than using ints. Is this the same for ints on a 64bit system? Python recently(?) basically merged ints with long and has basically a single datatype long, right? If you are sure that your app. will only run on 64bit then, is it even conceivable (potentially a good idea) to use long for everything in Java?

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  • uint8_t and unsigned char linking error

    - by mnn
    I'm using template function: template<typename T> void func(const T& value) { obj->func(value); } where obj is object of class: void my_object::func(int64_t value) { ... } void my_object::func(uint64_t value) { ... } void my_object::func(uint32_t value) { ... } void my_object::func(uint16_t value) { ... } void my_object::func(uint8_t value) { ... } The problem is with uint8_t overload of my_object::func() override. Linker complains about unresolved external symbols to overloads, which should have unsigned char parameter. Should I replace uint8_t overload with unsigned char overload? Edit: Just now noticed, that linker complains about uint64_t and int64_t too. I compile on Windows using MSVC++ 2008 Express.

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  • It's a Long, Long Way to Tipperary but not that Far to Yak about Apps

    - by linda.fishman.hoyle
    I wanted to let everyone know that my blog URL will be moving to http://blogs.oracle.com/lindafishman/. I will focus my future writings to be about the upgrade and adoption strategies of Oracle E-Business Suite customers. To give you a little preview, here is a link to a book of 60 customers who are live on E-Business Suite Release 12 and 12.1. We have thousands of customers live on Release 12.x and are feverishly trying to write as many stories as we can so those of you who are thinking about upgrading, putting a business case together to move from another ERP application to E-Business Suite or for small and midsize companies who want a better understanding of the benefits E-Business Suite provides organizations of your size, this will be the place to go. See you at the new site! Linda

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  • Given year, month and day, all in int, how would I generate an NSDate

    - by BU
    I think the solution is really simple, I just haven't come across it online. Suppose I am given int year, int month, int day, int hour, int min, int sec.. how do I generate NSDate out of it? I know we can use [NSDate initWithString:] but I think it gets complicated if month/day/hour/min/sec are one digit numbers. Thanks in advance for your help.

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  • Interop c# using a "long" from c++

    - by Daniel
    On my System: sizeof(long) in c++ is 4 aka 32bits sizeof(long) in c# is 8 aka 64 bits So in my Interop method declarations I've been substituting c++ longs with c# int's however I get the feeling this isn't safe? Why is a long the same size as an int in c++? And long long is 64bits? What's next a long long long long??

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  • error: no matching function for call to ‘BSTreeNode<int, int>::BSTreeNode(int, int, NULL, NULL)’ - what's wrong?

    - by Alexander Suraphel
    error: no matching function for call to ‘BSTreeNode::BSTreeNode(int, int, NULL, NULL)’ candidates are: BSTreeNode::BSTreeNode(KF, DT&, BSTreeNode*, BSTreeNode*) [with KF = int, DT = int] here is how I used it: BSTreeNode<int, int> newNode(5,9, NULL, NULL) ; I defined it as follows: BSTreeNode(KF sKey, DT &data, BSTreeNode *lt, BSTreeNode *rt):key(sKey),dataItem(data), left(lt), right(rt){} what's wrong with using my constructor this way? i've been pulling out my hair all night please help me ASAP!!

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  • 32 bit unsigned int php

    - by Zeta Two
    Hello! Does anyone know of a class/library/etc. that can simulate 32 bit unsigned integers on a 32 bit platform in PHP? I'm porting a C lib into PHP and it uses a lot of integers that are greater than the maximum for 32 bit signed int.

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  • comparison of an unsigned variable to 0

    - by user2651062
    When I execute the following loop : unsigned m; for( m = 10; m >= 0; --m ){ printf("%d\n",m); } the loop doesn't stop at m==0, it keeps executing interminably, so I thought that reason was that an unsigned cannot be compared to 0. But when I did the following test unsigned m=9; if(m >= 0) printf("m is positive\n"); else printf("m is negative\n"); I got this result: m is positive which means that the unsigned variable m was successfully compared to 0. Why doesn't the comparison of m to 0 work in the for loop and works fine elsewhere?

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  • How do I convert int? into int

    - by Richard77
    Hello, I've create a SPROC that saves an object and returns the id of the new object saved. Now, I'd like to return an int not an int? public int Save(Contact contact) { int? id; context.Save_And_SendBackID(contact.FirstName, contact.LastName, ref id); //How do I return an int instead of an int? } Thanks for helping

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  • How to make Symbolicate iPhone App Crash Reports

    - by bluej3
    Hello~ I retrieved the crash reports from iTunes Connect. I referenced this site. http://webcache.googleusercontent.com/search?q=cache:MmxwdXObZLMJ:www.anoshkin.net/blog/2008/09/09/iphone-crash-logs/+iphone+crash+debig&cd=2&hl=en&ct=clnk I tried.... $ symbolicatecrash report.crash MobileLines.app.dSYM report-with-symbols.crash Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/WebCore.framework/WebCore Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/Foundation.framework/Foundation Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/usr/lib/libSystem.B.dylib Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/UIKit.framework/UIKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation BUT... I didn't result. (find error message) - This directory is located "bulid/Distribution-iphones" - "MYGAME.app" file and "MYGAME.app.dSYM" file is located in same directory. How can i do solve this problem. ? Please help me :) * Crash log (carsh at thread 2 ) Incident Identifier: 95230C2E-CD83-46BF-8DAE-F38BCD46B910 Process: MYGAMELite [303] Path: /var/mobile/Applications/4FB79BEC-2BF0-438B-82A8-C302CD52A85C/MYGAMELite.app/MYGAMELite Identifier: MYGAMELite Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-06-03 11:43:52.875 +0800 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x03e3a002 Crashed Thread: 2 Thread 2 Crashed: 0 AudioToolbox 0x330d708c AU3DMixerEmbedded::SumInput16(unsigned long, AudioBufferList const&, AudioBufferList const&, unsigned long, float, unsigned long) 1 AudioToolbox 0x330d89a0 AU3DMixerEmbedded::Render(unsigned long&, AudioTimeStamp const&, unsigned long) 2 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 3 AudioToolbox 0x32fe6504 Render 4 AudioToolbox 0x330160b8 AUInputElement::PullInput(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 5 AudioToolbox 0x33023fa8 AUInputFormatConverter2::InputProc(OpaqueAudioConverter*, unsigned long*, AudioBufferList*, AudioStreamPacketDescription*, void) 6 AudioToolbox 0x32fe4b60 AudioConverterChain::CallInputProc(unsigned long) 7 AudioToolbox 0x32fe4a5c AudioConverterChain::FillBufferFromInputProc(unsigned long*, CABufferList*) 8 AudioToolbox 0x32fe4790 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) 9 AudioToolbox 0x33023e30 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 10 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 11 AudioToolbox 0x32fe44a4 AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 12 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 13 AudioToolbox 0x32fe3f10 AudioConverterFillComplexBuffer 14 AudioToolbox 0x33023844 AUConverterBase::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 15 AudioToolbox 0x330ce928 AURemoteIO::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 16 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 17 AudioToolbox 0x330cf308 AURemoteIO::PerformIO(int, unsigned int, unsigned int, AQTimeStamp const&, AQTimeStamp const&) 18 AudioToolbox 0x330cf4cc AURIOCallbackReceiver_PerformIOSync 19 AudioToolbox 0x330c76fc _XPerformIOSync 20 AudioToolbox 0x330181d8 mshMIGPerform 21 AudioToolbox 0x3309cec8 MSHMIGDispatchMessage 22 AudioToolbox 0x330d48d4 AURemoteIO::IOThread::Entry(void*) 23 AudioToolbox 0x32fc9f20 CAPThread::Entry(CAPThread*) 24 libSystem.B.dylib 0x30b5b7b0 _pthread_body

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  • How to Symbolicate iPhone App Crash Reports ?

    - by bluej3
    Hello~ I retrieved the crash reports from iTunes Connect. I referenced this site. http://webcache.googleusercontent.com/search?q=cache:MmxwdXObZLMJ:www.anoshkin.net/blog/2008/09/09/iphone-crash-logs/+iphone+crash+debig&cd=2&hl=en&ct=clnk I tried.... $ symbolicatecrash report.crash MobileLines.app.dSYM report-with-symbols.crash Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/WebCore.framework/WebCore Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/Foundation.framework/Foundation Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/usr/lib/libSystem.B.dylib Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/UIKit.framework/UIKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation BUT... I didn't result. (find error message) - This directory is located "bulid/Distribution-iphones" - "MYGAME.app" file and "MYGAME.app.dSYM" file is located in same directory. How can i do solve this problem. ? Please help me :) * Crash log (carsh at thread 2 ) Incident Identifier: 95230C2E-CD83-46BF-8DAE-F38BCD46B910 Process: MYGAMELite [303] Path: /var/mobile/Applications/4FB79BEC-2BF0-438B-82A8-C302CD52A85C/MYGAMELite.app/MYGAMELite Identifier: MYGAMELite Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-06-03 11:43:52.875 +0800 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x03e3a002 Crashed Thread: 2 Thread 2 Crashed: 0 AudioToolbox 0x330d708c AU3DMixerEmbedded::SumInput16(unsigned long, AudioBufferList const&, AudioBufferList const&, unsigned long, float, unsigned long) 1 AudioToolbox 0x330d89a0 AU3DMixerEmbedded::Render(unsigned long&, AudioTimeStamp const&, unsigned long) 2 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 3 AudioToolbox 0x32fe6504 Render 4 AudioToolbox 0x330160b8 AUInputElement::PullInput(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 5 AudioToolbox 0x33023fa8 AUInputFormatConverter2::InputProc(OpaqueAudioConverter*, unsigned long*, AudioBufferList*, AudioStreamPacketDescription*, void) 6 AudioToolbox 0x32fe4b60 AudioConverterChain::CallInputProc(unsigned long) 7 AudioToolbox 0x32fe4a5c AudioConverterChain::FillBufferFromInputProc(unsigned long*, CABufferList*) 8 AudioToolbox 0x32fe4790 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) 9 AudioToolbox 0x33023e30 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 10 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 11 AudioToolbox 0x32fe44a4 AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 12 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 13 AudioToolbox 0x32fe3f10 AudioConverterFillComplexBuffer 14 AudioToolbox 0x33023844 AUConverterBase::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 15 AudioToolbox 0x330ce928 AURemoteIO::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 16 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 17 AudioToolbox 0x330cf308 AURemoteIO::PerformIO(int, unsigned int, unsigned int, AQTimeStamp const&, AQTimeStamp const&) 18 AudioToolbox 0x330cf4cc AURIOCallbackReceiver_PerformIOSync 19 AudioToolbox 0x330c76fc _XPerformIOSync 20 AudioToolbox 0x330181d8 mshMIGPerform 21 AudioToolbox 0x3309cec8 MSHMIGDispatchMessage 22 AudioToolbox 0x330d48d4 AURemoteIO::IOThread::Entry(void*) 23 AudioToolbox 0x32fc9f20 CAPThread::Entry(CAPThread*) 24 libSystem.B.dylib 0x30b5b7b0 _pthread_body

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  • Invalid conversion from int to int** C++

    - by user69514
    Not sure why I'm getting this error. I have the following: int* arr = new int[25]; int* foo(){ int* i; cout << "Enter an integer:"; cin >> *i; return i; } void test(int** myInt){ *myInt = foo(); } This call here is where I get the error: test(arr[0]); //here i get invalid conversion from int to int**

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  • Another warning question: "Incompatible intiger to pointer conversion assigning to 'int *' from 'int'"

    - by Preston
    I have yet another pesky warning I would like gone. Basically, I have an int declared like this: @property (nonatomic, assign) int *myInt; and set like this: myInt = 0;. It is also synthesized in the implementation file. I am getting a warning on the line where I set the int's value and it says "Incompatible intiger to pointer conversion assigning to 'int *' from 'int'." What should I do to fix this?

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  • Sublime text 2 syntax highlighter?

    - by BigSack
    I have coded my first custom syntax highlighter for sublime text 2, but i don't know how to install it. It is based on notepad++ highlighter found here https://70995658-a-62cb3a1a-s-sites.googlegroups.com/site/lohanplus/files/smali_npp.xml?attachauth=ANoY7criVTO9bDmIGrXwhZLQ_oagJzKKJTlbNDGRzMDVpFkO5i0N6hk_rWptvoQC1tBlNqcqFDD5NutD_2vHZx1J7hcRLyg1jruSjebHIeKdS9x0JCNrsRivgs6DWNhDSXSohkP1ZApXw0iQ0MgqcXjdp7CkJJ6pY_k5Orny9TfK8UWn_HKFsmPcpp967NMPtUnd--ad-BImtkEi-fox2tjs7zc5LabkDQ%3D%3D&attredirects=0&d=1 <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>fileTypes</key> <array> <string>smali</string> </array> <dict> <key>Word1</key> <string>add-double add-double/2addr add-float add-float/2addr add-int add-int/2addr add-int/lit16 add-int/lit8 add-long add-long/2addr aget aget-boolean aget-byte aget-char aget-object aget-short aget-wide and-int and-int/2addr and-int/lit16 and-int/lit8 and-long and-long/2addr aput aput-boolean aput-byte aput-char aput-object aput-short aput-wide array-length check-cast cmp-long cmpg-double cmpg-float cmpl-double cmpl-float const const-class const-string const-string-jumbo const-wide const-wide/16 const-wide/32 const-wide/high16 const/16 const/4 const/high16 div-double div-double/2addr div-float div-float/2addr div-int div-int/2addr div-int/lit16 div-int/lit8 div-long div-long/2addr double-to-float double-to-int double-to-long execute-inline fill-array-data filled-new-array filled-new-array/range float-to-double float-to-int float-to-long goto goto/16 goto/32 if-eq if-eqz if-ge if-gez if-gt if-gtz if-le if-lez if-lt if-ltz if-ne if-nez iget iget-boolean iget-byte iget-char iget-object iget-object-quick iget-quick iget-short iget-wide iget-wide-quick instance-of int-to-byte int-to-char int-to-double int-to-float int-to-long int-to-short invoke-direct invoke-direct-empty invoke-direct/range invoke-interface invoke-interface/range invoke-static invoke-static/range invoke-super invoke-super-quick invoke-super-quick/range invoke-super/range invoke-virtual invoke-virtual-quick invoke-virtual-quick/range invoke-virtual/range iput iput-boolean iput-byte iput-char iput-object iput-object-quick iput-quick iput-short iput-wide iput-wide-quick long-to-double long-to-float long-to-int monitor-enter monitor-exit move move-exception move-object move-object/16 move-object/from16 move-result move-result-object move-result-wide move-wide move-wide/16 move-wide/from16 move/16 move/from16 mul-double mul-double/2addr mul-float mul-float/2addr mul-int mul-int/2addr mul-int/lit8 mul-int/lit16 mul-long mul-long/2addr neg-double neg-float neg-int neg-long new-array new-instance nop not-int not-long or-int or-int/2addr or-int/lit16 or-int/lit8 or-long or-long/2addr rem-double rem-double/2addr rem-float rem-float/2addr rem-int rem-int/2addr rem-int/lit16 rem-int/lit8 rem-long rem-long/2addr return return-object return-void return-wide rsub-int rsub-int/lit8 sget sget-boolean sget-byte sget-char sget-object sget-short sget-wide shl-int shl-int/2addr shl-int/lit8 shl-long shl-long/2addr shr-int shr-int/2addr shr-int/lit8 shr-long shr-long/2addr sparse-switch sput sput-boolean sput-byte sput-char sput-object sput-short sput-wide sub-double sub-double/2addr sub-float sub-float/2addr sub-int sub-int/2addr sub-int/lit16 sub-int/lit8 sub-long sub-long/2addr throw throw-verification-error ushr-int ushr-int/2addr ushr-int/lit8 ushr-long ushr-long/2addr xor-int xor-int/2addr xor-int/lit16 xor-int/lit8 xor-long xor-long/2addr</string> </dict> <dict> <key>Word2</key> <string>v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15 v16 v17 v18 v19 v20 v21 v22 v23 v24 v25 v26 v27 v28 v29 v30 v31 v32 v33 v34 v35 v36 v37 v38 v39 v40 v41 v42 v43 v44 v45 v46 v47 v48 v49 v50 p0 p1 p2 p3 p4 p5 p6 p7 p8 p9 p10 p11 p12 p13 p14 p15 p16 p17 p18 p19 p20 p21 p22 p23 p24 p25 p26 p27 p28 p29 p30</string> </dict> <dict> <key>Word3</key> <string>array-data .catch .catchall .class .end .end\ local .enum .epilogue .field .implements .line .local .locals .parameter .prologue .registers .restart .restart\ local .source .subannotation .super</string> </dict> <dict> <key>Word4</key> <string>abstract bridge constructor declared-synchronized enum final interface native private protected public static strictfp synchronized synthetic system transient varargs volatile</string> </dict> <dict> <key>Word4</key> <string>(&quot;0)&quot;0</string> </dict> <dict> <key>Word5</key> <string>.method .annotation .sparse-switch .packed-switch</string> </dict> <dict> <key>word6</key> <string>.end\ method .end\ annotation .end\ sparse-switch .end\ packed-switch</string> </dict> <dict> <key>word7</key> <string>&quot; ( ) , ; { } &gt;</string> </dict> <key>uuid</key> <string>27798CC6-6B1D-11D9-B8FA-000D93589AF6</string> </dict> </plist>

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  • C++ long long manipulation

    - by Krakkos
    Given 2 32bit ints iMSB and iLSB int iMSB = 12345678; // Most Significant Bits of file size in Bytes int iLSB = 87654321; // Least Significant Bits of file size in Bytes the long long form would be... // Always positive so use 31 bts long long full_size = ((long long)iMSB << 31); full_size += (long long)(iLSB); Now.. I don't need that much precision (that exact number of bytes), so, how can I convert the file size to MiBytes to 3 decimal places and convert to a string... tried this... long double file_size_megs = file_size_bytes / (1024 * 1024); char strNumber[20]; sprintf(strNumber, "%ld", file_size_megs); ... but dosen't seem to work. i.e. 1234567899878Bytes = 1177375.698MiB ??

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  • How long does it take to iterate through a long loop?

    - by Carl Rosenberger
    On a modern 64-Bit machine, how long do you think it takes to iterate through all the positive long numbers? Below is a code snippet in Java to demonstrate the idea. Without running the code yourself, how long do you think this code is going to run? How long will similar code run in other programming languages? public class LongLoop { public static void main(String[] args) { long startTime = System.currentTimeMillis(); for (long i = 0; i < Long.MAX_VALUE; i++) { // do nothing, just loop } long stopTime = System.currentTimeMillis(); long duration = stopTime - startTime; System.out.println("Time taken: " + duration + " milliseconds"); } }

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  • Should I redesign my code when my colleague says so?

    - by Kirill V. Lyadvinsky
    I wrote a function recently (with help of one guy from SO) that finds maximum of two ints. Here is the code: long get_max (long(*a)(long(*)(long(*)()),long(*)(long(*)(long**))), long(*b)(long(*) (long(*)()),long*,long(*)(long(*)()))){return (long)((((long(*)(long(*)(long(*)()),long( *)(long(*)())))a)> ((long(*)(long(*)(long(*)()),long(*)(long(*)())))b))?((long(*)( long(*)(long(*)()),long(*)(long(*)())))a):((long(*)(long(*)(long(*)()),long(*)(long(*)( ))))b));} int main() { long x = get_max( (long(*)(long(*)(long(*)()),long(*)(long(*)(long**)))) 500, (long(*)(long(*)(long(*)()),long*,long(*)(long(*)()))) 100 ); cout << x << endl; // print 500 as expected return 0; } It works fine, but my colleague says that I shouldn't use C style casts. But I think that all that modern static_cast's and reinterpret_cast's will make my code too cumbersome. Who's right? Should I redesign my code using C++ style casts or is original code OK? EDIT: For those who marks this question as not a question I'll try to be more clear: should I use C++ style cast instead of C style cast in the code above?

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  • Making sure unsigned int/long always execute in checked context in C#

    - by theburningmonk
    Has anyone found it strange that the default context for uint and ulong is unchecked rather than checked considering that they are meant to represent values that can never be negative? So if some code is trying to violate that constraint it seems to me the natural and preferred behaviour would be to throw an exception rather than returning the max value instead (which can easily leave important pieces of data in an invalid state and impossible to revert..). Is there an existing attribute which can be applied to either class/assembly so that it always performs arithmetic operations in a checked context? I was thinking of writing one myself (as an aspect using PostSharp) but would be great if there's one already. Many thanks,

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  • Unsigned versus signed numbers as indexes

    - by simendsjo
    Whats the rationale for using signed numbers as indexes in .Net? In Python, you can index from the end of an array by sending negative numbers, but this is not the case in .Net. It's not easy for .Net to add such a feature later as it could break other code perhaps using special rules (yeah, a bad idea, but I guess it happens) on indexing. Not that I have ever have needed to index arrays over 2,147,483,647 in size, but I really cannot understand why they choose signed numbers. Can it be because it's more normal to use signed numbers in code?

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  • Hashtable with int array as key in java

    - by Niels Hansen
    Hey! I'm trying to make a hashtable in java where the keys are int[], but it dosen't work. I have made a little test program to show my problem: public class test{ public static void main(String[] args){ int[] test0 = {1,1}; int[] test1 = {1,1}; Hashtable<int[], String> ht = new Hashtable<int[], String>(); String s0 = "foo"; ht.put(test0, s0); System.out.println("the result from ht.get(test1)"); System.out.println(ht.get(test1)); System.out.println("the result from ht.get(test0)"); System.out.println(ht.get(test0)); } } My intention is that both ht.get calles should return the same result, since the two arrays are equal, but they dont. Here is the result from running the code: the result from ht.get(test1) null the result from ht.get(test0) foo Am I missing something here or is it just impossible to use int[] as keys in a hastable?

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  • C# convert an IOrderedEnumerable<KeyValuePair<string, int>> into a Dictionary<string, int>

    - by Kache4
    I was following the answer to another question, and I got: // itemCounter is a Dictionary<string, int>, and I only want to keep // key/value pairs with the top maxAllowed values if (itemCounter.Count > maxAllowed) { IEnumerable<KeyValuePair<string, int>> sortedDict = from entry in itemCounter orderby entry.Value descending select entry; sortedDict = sortedDict.Take(maxAllowed); itemCounter = sortedDict.ToDictionary<string, int>(/* what do I do here? */); } Visual Studio's asking for a parameter Func<string, int> keySelector. I tried following a few semi-relevant examples I've found online and put in k => k.Key, but that gives a compiler error: 'System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<string,int>>' does not contain a definition for 'ToDictionary' and the best extension method overload 'System.Linq.Enumerable.ToDictionary<TSource,TKey>(System.Collections.Generic.IEnumerable<TSource>, System.Func<TSource,TKey>)' has some invalid arguments

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  • Java HashSet<Integer> to int array

    - by jackweeden
    I've got a HashSet with a bunch of (you guessed it) integers in it. I want to turn it into an array, but calling hashset.toArray(); returns an array of Object type. This is fine, but is there a better way to cast it to an array of int, other than iterating through every element manually? A method I want to pass it to void doSomething(int[] arr) Won't accept the Object[] array, even if I try casting it like doSomething((int[]) hashSet.toArray());

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  • converting char array into one int

    - by user1762517
    I can't use atoi, need to do it digit by digit.. How do I save it in a int.. given a char* temp put it all in one int.. #include <stdio.h> #include <string.h> #include <stdlib.h> #include <math.h> int main () { char* temp = "798654564654564654"; int i = 0; for (i = 0; i < strlen(temp); i++) { printf("%d", temp[i] - 48); } printf("\n"); }

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