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  • WinXP Movie Maker Codec Error

    - by Bob Rivers
    Hi, I'm trying to use Windows XP Movie Maker, but when I try to import an AVI video, it shows an error telling me that it wasn't import due to an the fact that the codec wasn't available (I'm able to see the video using the windows media player) First, the error message suggested to enable the option "download codecs automatically" under "tools options general". I did it. But know the error tells me that the codec wasn't available and, if I already installed it, I should reinitialize movie maker. I also already did it... The error msg is: The file D:\movie1.avi cannot be imported because the codec required to play the file is not installed on your computer. If you have already tried to download and install the codec, close and restart Windows Movie Maker, and then try to import the file again. Any hint? TIA, Bob

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  • How not to show user name beside each consecutive message

    - by Joce
    After years on GTalk, I recently switched to Pidgin for my IM needs. Almost all is ok with me, though there's on thing that bugs me. It shows the name of the author beside each consecutive message. e.g. joce: Hey joce: Long time no see! joce: How are you? Bob: Hey! Bob: Indeed! Instead of (as it is in GTalk): joce: Hey Long time no see! How are you? bob: Hey! Indeed! Is there a setting that I've missed or a plugin that could do that for me?

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  • Active Directory: how do you pull a list of accounts that belong to a user?

    - by Jack
    I'm a software developer currently stuck to support CyberArk at a large company. I need to pull up a list of accounts that is belong to a certain user. For example, let's said I have a user account named Bob and I want to find all the accounts that belong to Bob in AD meaning on the Organization tab of a user properties, the Manager should be Bob. I've absolutely zero knowledge regarding AD except the very basic. Is there a way to do it? I only have access to "Active Directory Users and Computers" tool and I'm not even sure if I have enough privilege to run script or install powershell to do it but would like to know the script or powershell command to do so if there is one.

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  • Set security on pattern of sub folders (Server 2003)

    - by Mark Major
    I have a folder structure similar to the one shown below these paragraphs. How do I change security on every 'Photos' folder without clicking through each individually in Windows Explorer? There are about 50 top level folders (Bob, Jim, Eva, etc, etc) which have the same layout of folders inside. I am keen for any suggestions, either scripting or GUI. I am on Windows Server 2003. Cheap/free method would be good, as the company is part of a registered charity. Ideally I would like to do this via DFS path. E.G. \\mycompany.local\Shared\Staff\Bob\ Thanks for reading. Thanks for any info. Mark Bob Review Profile Photos Jim Review Profile Photos Eva Review Profile Photos

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  • Exchange Server Contact Categories - How to Remove/Update All

    - by ben
    I've been tasked with cleaning up our companies contact database sitting on our Exchange Server 2003. The rub is this database of contacts has been neglected for the past couple of years and is now a bit messy. My issue is I have say a person named 'Bob Smith', and Bob is listed in multiple categories, 'Students' and 'Student'. I would really like to remove the 'Student' category from Bob and anyone else out there that has the same category. My question is, is there an easy way to edit the master category lists for contacts on the exchange server? I feel like I am missing something simple here since if I were playing with the categories that I use, to say organize email its very easy to do so, but I can't seem to find the proper way to do it for categories that are up on the server. I'm attempting to work through Outlook 2007 and Exchange 2003. Any insight would be very helpful as I really don't want to change 8000+ contacts by hand.

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  • How to "ignore" username and password prompt in net use

    - by Mattisdada
    I have at the moment a logon.cmd script, that I'm using to map network drives to the users profile. It looks like this: ::Onboarding net use m: /delete net use m: \\BOB\onboarding ::Bookings net use n: /delete net use n: \\BOB\bookings ::Accounts net use j: /delete net use j: \\BOB\accounts It works fine up until it gets up to a folder that the current user cannot access, it then asks for a username and password instead of erroring and continuing. Notes: This very script used to work on another Samba PDC network, but I've moved it over to another server (Still Samba PDC) and now its breaking. Is there anyway for it to ignore the username/password prompt and just continue?

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  • Parse java console output with awk

    - by Bob Rivers
    Hi, I'm trying to use awk to parse an output generated by a java application, but it isn't working. It seems that the command after the pipe isn't able to get/see the data throwed by the java app. I'm executing the following command (with the return generated by the command): [root@localhost]# java -jar jmxclient.jar usr:pass host:port java.lang:type=Threading ThreadCount 06/11/2010 15:46:37 -0300 org.archive.jmx.Client ThreadCount: 103 What I need it's only the last part of the string. So I'm tryng to use awk (with pipe at the end of the line |awk -F ':' '{print $4}': [root@localhost]# java -jar jmxclient.jar usr:pass host:port java.lang:type=Threading ThreadCount|awk -F ':' '{print $4}' But the output isn't being parsed. It throws the entire string: 06/11/2010 15:46:37 -0300 org.archive.jmx.Client ThreadCount: 103 I also tryed to use |cut -f4 -d":" with the same result: the string isn't parsed. So my question is, how do I parse the output in order to get just the number at the end of the string? TIA, Bob

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  • Rename outlook2007 categories not working

    - by Bob Rivers
    Hi, I'm new to outlook 2007 and I'm trying to rename a category. Acordingly to MS, I can achieve it by just renaming it: http://office.microsoft.com/en-us/outlook/HA012316361033.aspx But as soon as I click the OK button, confirming the change, it returns to it's original value. For instance, if I rename the "Blue Category" to "Home" it will accept without erros. But, when I click again in the Categorize icon, I'll see that the "Blue Category" is still there, and my "Home" category does not exist. Has someone experienced this kind of problem? TIA, Bob

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  • Advanced (?) Excel sorting

    - by Preston Grayskull
    First of all, I'd like to admit that I don't really know anything about Excel, but I have tried to look up a solution to this in Excel books and Googling. Here's what I'm trying to do: I have a really long spreadsheet There are 7 columns total, but only two columns that I'm most interested in. Here's an example CSV that is much more simple than my actual dataset, but the search/sort is analogous: John, Apple Dave, Apple Dave, Orange Steve, Apple Steve, Orange Steve, Kiwi Bob, Apple Bob, Banana I'm interested in extracting the entire rows (all of the columns) that meet the following criteria: ["Apple"] OR ["Apple" and "Orange"] NOT ["Apple" and "Orange" and Anything Else] NOT ["Apple" and Anything that isn't Orange] So with the above CSV, I would get the entire rows for John and Dave, but not Steve and not Bob. I started doing this manually, and will likely finish by the time this question has an answer, but I would like to know this for future reference. Thanks!

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  • How do I copy hyperlink only (and not text) to another cell?

    - by OfficeLackey
    I have a spreadsheet where column A displays names. There are a few hundred names and each has a different hyperlink (which links to that person's web page). I want to transfer those hyperlinks across to a different column which has different text in and no hyperlinks. Not every cell in column A has a hyperlink. There are groups of cells merged together, so A2:A7 has one link, A8:A13 the next, A9:10 the next (i.e. number of cells merged is not uniform). e.g. where A2:A7 reads "Bob" and links to www.bob.com, I want I2:I7, which reads, "Smith," and does not link to anything, to link to www.bob.com. I want to do this repeatedly, copying links from A2:A579 into I2:I579. The information is copied from a table within a web page, and that is where the hyperlinks come from.

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  • Help me alter this query to get the desired results - New*

    - by sandeepan
    Please dump these data first CREATE TABLE IF NOT EXISTS `all_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, `id_wc` int(10) unsigned DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `All_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_wc` (`id_wc`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=19 ; INSERT INTO `all_tag_relations` (`id_tag_rel`, `id_tag`, `id_tutor`, `id_wc`) VALUES (1, 1, 1, NULL), (2, 2, 1, NULL), (3, 6, 2, NULL), (4, 7, 2, NULL), (8, 3, 1, 1), (9, 4, 1, 1), (10, 5, 2, 2), (11, 4, 2, 2), (15, 8, 1, 3), (16, 9, 1, 3), (17, 10, 1, 4), (18, 4, 1, 4), (19, 1, 2, 5), (20, 4, 2, 5); CREATE TABLE IF NOT EXISTS `tags` ( `id_tag` int(10) unsigned NOT NULL AUTO_INCREMENT, `tag` varchar(255) DEFAULT NULL, PRIMARY KEY (`id_tag`), UNIQUE KEY `tag` (`tag`), KEY `id_tag` (`id_tag`), KEY `tag_2` (`tag`), KEY `tag_3` (`tag`), KEY `tag_4` (`tag`), FULLTEXT KEY `tag_5` (`tag`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=11 ; INSERT INTO `tags` (`id_tag`, `tag`) VALUES (1, 'Sandeepan'), (2, 'Nath'), (3, 'first'), (4, 'class'), (5, 'new'), (6, 'Bob'), (7, 'Cratchit'), (8, 'more'), (9, 'fresh'), (10, 'second'); CREATE TABLE IF NOT EXISTS `webclasses` ( `id_wc` int(10) NOT NULL AUTO_INCREMENT, `id_author` int(10) NOT NULL, `name` varchar(50) DEFAULT NULL, PRIMARY KEY (`id_wc`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=5 ; INSERT INTO `webclasses` (`id_wc`, `id_author`, `name`) VALUES (1, 1, 'first class'), (2, 2, 'new class'), (3, 1, 'more fresh'), (4, 1, 'second class'), (5, 2, 'sandeepan class'); About the system - The system consists of tutors and classes. - The data in the table All_Tag_Relations stores tag relations for each tutor registered and each class created by a tutor. The tag relations are used for searching classes. The current data dump corresponds to tutor "Sandeepan Nath" who has created classes named "first class", "more fresh", "second class" and tutor "Bob Cratchit" who has created classes "new class" and "Sandeepan class". I am trying for a search query performs AND logic on the search keywords and returns wvery such class for which the search terms are present in the class name or its tutor name To make it easy, following is the list of search terms and desired results:- Search term result classes (check the id_wc in the results) first class 1 Sandeepan Nath class 1 Sandeepan Nath 1,3 Bob Cratchit 2 Sandeepan Nath bob none Sandeepan Class 1,4,5 I have so far reached upto this query -- Two keywords search SET @tag1 = 4, @tag2 = 1; -- Setting some user variables to see where the ids go. SELECT wc.id_wc, sum( DISTINCT ( wtagrels.id_tag = @tag1 ) ) AS key_1_class_matches, sum( DISTINCT ( wtagrels.id_tag = @tag2 ) ) AS key_2_class_matches, sum( DISTINCT ( ttagrels.id_tag = @tag1 ) ) AS key_1_tutor_matches, sum( DISTINCT ( ttagrels.id_tag = @tag2 ) ) AS key_2_tutor_matches, sum( DISTINCT ( ttagrels.id_tag = wtagrels.id_tag ) ) AS key_class_tutor_matches FROM WebClasses as wc join all_tag_relations AS wtagrels on wc.id_wc = wtagrels.id_wc join all_tag_relations as ttagrels on (wc.id_author = ttagrels.id_tutor) WHERE ( wtagrels.id_tag = @tag1 OR wtagrels.id_tag = @tag2 OR ttagrels.id_tag = @tag1 OR ttagrels.id_tag = @tag2 ) GROUP BY wtagrels.id_wc LIMIT 0 , 20 For search with 1 or 3 terms, remove/add the variable part in this query. Tabulating my observation of the values of key_1_class_matches, key_2_class_matches,key_1_tutor_matches (say, class keys),key_2_tutor_matches for various cases (say, tutor keys). Search term expected result Observation first class 1 for class 1, all class keys+all tutor keys =1 Sandeepan Nath class 1 for class 1, one class key+ all tutor keys = 1 Sandeepan Nath 1,3 both tutor keys =1 for these classes Bob Cratchit 2 both tutor keys = 1 Sandeepan Nath bob none no complete tutor matches for any class I found a pattern that, for any case, the class(es) which should appear in the result have the highest number of matches (all class keys and tutor keys). E.g. searching "first class", only for class =1, total of key matches = 4(1+1+1+1) searching "Sandeepan Nath", for classes 1, 3,4(all classes by Sandeepan Nath) have all the tutor keys matching. But no pattern in the search for "Sandeepan Class" - classes 1,4,5 should match. Now, how do I put a condition into the query, based on that pattern so that only those classes are returned. Do I need to use full text search here because it gives a scoring/rank value indicating the strength of the match? Any sample query would help. Please note - I have already found solution for showing classes when any/all of the search terms match with the class name. http://stackoverflow.com/questions/3030022/mysql-help-me-alter-this-search-query-to-get-desired-results But if all the search terms are in tutor name, it does not work. So, I am modifying the query and experimenting.

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  • Help me alter this query to get the desired results

    - by sandeepan
    Please dump these data first CREATE TABLE IF NOT EXISTS `all_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, `id_wc` int(10) unsigned DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `All_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_wc` (`id_wc`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=19 ; INSERT INTO `all_tag_relations` (`id_tag_rel`, `id_tag`, `id_tutor`, `id_wc`) VALUES (1, 1, 1, NULL), (2, 2, 1, NULL), (3, 6, 2, NULL), (4, 7, 2, NULL), (8, 3, 1, 1), (9, 4, 1, 1), (10, 5, 2, 2), (11, 4, 2, 2), (15, 8, 1, 3), (16, 9, 1, 3), (17, 10, 1, 4), (18, 4, 1, 4), (19, 1, 2, 5), (20, 4, 2, 5); CREATE TABLE IF NOT EXISTS `tags` ( `id_tag` int(10) unsigned NOT NULL AUTO_INCREMENT, `tag` varchar(255) DEFAULT NULL, PRIMARY KEY (`id_tag`), UNIQUE KEY `tag` (`tag`), KEY `id_tag` (`id_tag`), KEY `tag_2` (`tag`), KEY `tag_3` (`tag`), KEY `tag_4` (`tag`), FULLTEXT KEY `tag_5` (`tag`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=11 ; INSERT INTO `tags` (`id_tag`, `tag`) VALUES (1, 'Sandeepan'), (2, 'Nath'), (3, 'first'), (4, 'class'), (5, 'new'), (6, 'Bob'), (7, 'Cratchit'), (8, 'more'), (9, 'fresh'), (10, 'second'); CREATE TABLE IF NOT EXISTS `webclasses` ( `id_wc` int(10) NOT NULL AUTO_INCREMENT, `id_author` int(10) NOT NULL, `name` varchar(50) DEFAULT NULL, PRIMARY KEY (`id_wc`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=5 ; INSERT INTO `webclasses` (`id_wc`, `id_author`, `name`) VALUES (1, 1, 'first class'), (2, 2, 'new class'), (3, 1, 'more fresh'), (4, 1, 'second class'), (5, 2, 'sandeepan class'); About the system - The system consists of tutors and classes. - The data in the table All_Tag_Relations stores tag relations for each tutor registered and each class created by a tutor. The tag relations are used for searching classes. The current data dump corresponds to tutor "Sandeepan Nath" who has created classes named "first class", "more fresh", "second class" and tutor "Bob Cratchit" who has created classes "new class" and "Sandeepan class". I am trying for a search query performs AND logic on the search keywords and returns wvery such class for which the search terms are present in the class name or its tutor name To make it easy, following is the list of search terms and desired results:- Search term result classes (check the id_wc in the results) first class 1 Sandeepan Nath class 1 Sandeepan Nath 1,3 Bob Cratchit 2 Sandeepan Nath bob none Sandeepan Class 1,4,5 I have so far reached upto this query -- Two keywords search SET @tag1 = 4, @tag2 = 1; -- Setting some user variables to see where the ids go. SELECT wc.id_wc, sum( DISTINCT ( wtagrels.id_tag = @tag1 ) ) AS key_1_class_matches, sum( DISTINCT ( wtagrels.id_tag = @tag2 ) ) AS key_2_class_matches, sum( DISTINCT ( ttagrels.id_tag = @tag1 ) ) AS key_1_tutor_matches, sum( DISTINCT ( ttagrels.id_tag = @tag2 ) ) AS key_2_tutor_matches, sum( DISTINCT ( ttagrels.id_tag = wtagrels.id_tag ) ) AS key_class_tutor_matches FROM WebClasses as wc join all_tag_relations AS wtagrels on wc.id_wc = wtagrels.id_wc join all_tag_relations as ttagrels on (wc.id_author = ttagrels.id_tutor) WHERE ( wtagrels.id_tag = @tag1 OR wtagrels.id_tag = @tag2 OR ttagrels.id_tag = @tag1 OR ttagrels.id_tag = @tag2 ) GROUP BY wtagrels.id_wc LIMIT 0 , 20 For search with 1 or 3 terms, remove/add the variable part in this query. Tabulating my observation of the values of key_1_class_matches, key_2_class_matches,key_1_tutor_matches (say, class keys),key_2_tutor_matches for various cases (say, tutor keys). Search term expected result Observation first class 1 for class 1, all class keys+all tutor keys =1 Sandeepan Nath class 1 for class 1, one class key+ all tutor keys = 1 Sandeepan Nath 1,3 both tutor keys =1 for these classes Bob Cratchit 2 both tutor keys = 1 Sandeepan Nath bob none no complete tutor matches for any class I found a pattern that, for any case, the class(es) which should appear in the result have the highest number of matches (all class keys and tutor keys). E.g. searching "first class", only for class =1, total of key matches = 4(1+1+1+1) searching "Sandeepan Nath", for classes 1, 3,4(all classes by Sandeepan Nath) have all the tutor keys matching. But no pattern in the search for "Sandeepan Class" - classes 1,4,5 should match. Now, how do I put a condition into the query, based on that pattern so that only those classes are returned. Do I need to use full text search here because it gives a scoring/rank value indicating the strength of the match? Any sample query would help. Please note - I have already found solution for showing classes when any/all of the search terms match with the class name. http://stackoverflow.com/questions/3030022/mysql-help-me-alter-this-search-query-to-get-desired-results But if all the search terms are in tutor name, it does not work. So, I am modifying the query and experimenting.

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  • Mysql query help - Alter this mysql query to get these results?

    - by sandeepan-nath
    Please execute the following queries first to set up so that you can help me:- CREATE TABLE IF NOT EXISTS `Tutor_Details` ( `id_tutor` int(10) NOT NULL auto_increment, `firstname` varchar(100) NOT NULL default '', `surname` varchar(155) NOT NULL default '', PRIMARY KEY (`id_tutor`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=41 ; INSERT INTO `Tutor_Details` (`id_tutor`,`firstname`, `surname`) VALUES (1, 'Sandeepan', 'Nath'), (2, 'Bob', 'Cratchit'); CREATE TABLE IF NOT EXISTS `Classes` ( `id_class` int(10) unsigned NOT NULL auto_increment, `id_tutor` int(10) unsigned NOT NULL default '0', `class_name` varchar(255) default NULL, PRIMARY KEY (`id_class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=229 ; INSERT INTO `Classes` (`id_class`,`class_name`, `id_tutor`) VALUES (1, 'My Class', 1), (2, 'Sandeepan Class', 2); CREATE TABLE IF NOT EXISTS `Tags` ( `id_tag` int(10) unsigned NOT NULL auto_increment, `tag` varchar(255) default NULL, PRIMARY KEY (`id_tag`), UNIQUE KEY `tag` (`tag`), KEY `id_tag` (`id_tag`), KEY `tag_2` (`tag`), KEY `tag_3` (`tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=18 ; INSERT INTO `Tags` (`id_tag`, `tag`) VALUES (1, 'Bob'), (6, 'Class'), (2, 'Cratchit'), (4, 'Nath'), (3, 'Sandeepan'), (5, 'My'); CREATE TABLE IF NOT EXISTS `Tutors_Tag_Relations` ( `id_tag` int(10) unsigned NOT NULL default '0', `id_tutor` int(10) default NULL, KEY `Tutors_Tag_Relations` (`id_tag`), KEY `id_tutor` (`id_tutor`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `Tutors_Tag_Relations` (`id_tag`, `id_tutor`) VALUES (3, 1), (4, 1), (1, 2), (2, 2); CREATE TABLE IF NOT EXISTS `Class_Tag_Relations` ( `id_tag` int(10) unsigned NOT NULL default '0', `id_class` int(10) default NULL, `id_tutor` int(10) NOT NULL, KEY `Class_Tag_Relations` (`id_tag`), KEY `id_class` (`id_class`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `Class_Tag_Relations` (`id_tag`, `id_class`, `id_tutor`) VALUES (5, 1, 1), (6, 1, 1), (3, 2, 2), (6, 2, 2); In the present system data which I have given , tutor named "Sandeepan Nath" has has created class named "My Class" and tutor named "Bob Cratchit" has created class named "Sandeepan Class". Requirement - To execute a single query with limit on the results to show search results as per AND logic on the search keywords like this:- If "Sandeepan Class" is searched , Tutor Sandeepan Nath's record from Tutor Details table is returned(because "Sandeepan" is the firstname of Sandeepan Nath and Class is present in class name of Sandeepan's class) If "Class" is searched Both the tutors from the Tutor_details table are fetched because Class is present in the name of the class created by both the tutors. Following is what I have so far achieved (PHP Mysql):- <?php $searchTerm1 = "Sandeepan"; $searchTerm2 = "Class"; mysql_select_db("test"); $sql = "SELECT td.* FROM Tutor_Details AS td LEFT JOIN Tutors_Tag_Relations AS ttagrels ON td.id_tutor = ttagrels.id_tutor LEFT JOIN Classes AS wc ON td.id_tutor = wc.id_tutor LEFT JOIN Class_Tag_Relations AS wtagrels ON td.id_tutor = wtagrels.id_tutor LEFT JOIN Tags as t1 on ((t1.id_tag = ttagrels.id_tag) OR (t1.id_tag = wtagrels.id_tag)) LEFT JOIN Tags as t2 on ((t2.id_tag = ttagrels.id_tag) OR (t2.id_tag = wtagrels.id_tag)) where t1.tag LIKE '%".$searchTerm1."%' AND t2.tag LIKE '%".$searchTerm2."%' GROUP BY td.id_tutor LIMIT 10 "; $result = mysql_query($sql); echo $sql; if($result) { while($rec = mysql_fetch_object($result)) $recs[] = $rec; //$rec = mysql_fetch_object($result); echo "<br><br>"; if(is_array($recs)) { foreach($recs as $each) { print_r($each); echo "<br>"; } } } ?> But the results are :- If "Sandeepan Nath" is searched, it does not return any tutor (instead of only Sandeepan's row) If "Sandeepan Class" is searched, it returns Sandeepan's row (instead of Both tutors ) If "Bob Class" is searched, it correctly returns Bob's row If "Bob Cratchit" is searched, it does not return any tutor (instead of only

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  • Add collison detection to enemy sprites?

    - by xBroak
    i'd like to add the same collision detection used by the player sprite to the enemy sprites or 'creeps' ive added all the relevant code I can see yet collisons are still not being detected and handled, please find below the class, I have no idea what is wrong currently, the list of walls to collide with is 'wall_list' import pygame import pauseScreen as dm import re from pygame.sprite import Sprite from pygame import Rect, Color from random import randint, choice from vec2d import vec2d from simpleanimation import SimpleAnimation import displattxt black = (0,0,0) white = (255,255,255) blue = (0,0,255) green = (101,194,151) global currentEditTool currentEditTool = "Tree" global editMap editMap = False open('MapMaker.txt', 'w').close() def draw_background(screen, tile_img): screen.fill(black) img_rect = tile_img.get_rect() global rect rect = img_rect nrows = int(screen.get_height() / img_rect.height) + 1 ncols = int(screen.get_width() / img_rect.width) + 1 for y in range(nrows): for x in range(ncols): img_rect.topleft = (x * img_rect.width, y * img_rect.height) screen.blit(tile_img, img_rect) def changeTool(): if currentEditTool == "Tree": None elif currentEditTool == "Rock": None def pauseGame(): red = 255, 0, 0 green = 0,255, 0 blue = 0, 0,255 screen.fill(black) pygame.display.update() if editMap == False: choose = dm.dumbmenu(screen, [ 'Resume', 'Enable Map Editor', 'Quit Game'], 64,64,None,32,1.4,green,red) if choose == 0: print("hi") elif choose ==1: global editMap editMap = True elif choose ==2: print("bob") elif choose ==3: print("bob") elif choose ==4: print("bob") else: None else: choose = dm.dumbmenu(screen, [ 'Resume', 'Disable Map Editor', 'Quit Game'], 64,64,None,32,1.4,green,red) if choose == 0: print("Resume") elif choose ==1: print("Dis ME") global editMap editMap = False elif choose ==2: print("bob") elif choose ==3: print("bob") elif choose ==4: print("bob") else: None class Wall(pygame.sprite.Sprite): # Constructor function def __init__(self,x,y,width,height): pygame.sprite.Sprite.__init__(self) self.image = pygame.Surface([width, height]) self.image.fill(green) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class insertTree(pygame.sprite.Sprite): def __init__(self,x,y,width,height, typ): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/map/tree.png").convert() self.image.set_colorkey(white) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class insertRock(pygame.sprite.Sprite): def __init__(self,x,y,width,height, typ): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/map/rock.png").convert() self.image.set_colorkey(white) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class Creep(pygame.sprite.Sprite): """ A creep sprite that bounces off walls and changes its direction from time to time. """ change_x=0 change_y=0 def __init__( self, screen, creep_image, explosion_images, field, init_position, init_direction, speed): """ Create a new Creep. screen: The screen on which the creep lives (must be a pygame Surface object, such as pygame.display) creep_image: Image (surface) object for the creep explosion_images: A list of image objects for the explosion animation. field: A Rect specifying the 'playing field' boundaries. The Creep will bounce off the 'walls' of this field. init_position: A vec2d or a pair specifying the initial position of the creep on the screen. init_direction: A vec2d or a pair specifying the initial direction of the creep. Must have an angle that is a multiple of 45 degres. speed: Creep speed, in pixels/millisecond (px/ms) """ Sprite.__init__(self) self.screen = screen self.speed = speed self.field = field self.rect = creep_image.get_rect() # base_image holds the original image, positioned to # angle 0. # image will be rotated. # self.base_image = creep_image self.image = self.base_image self.explosion_images = explosion_images # A vector specifying the creep's position on the screen # self.pos = vec2d(init_position) # The direction is a normalized vector # self.direction = vec2d(init_direction).normalized() self.state = Creep.ALIVE self.health = 15 def is_alive(self): return self.state in (Creep.ALIVE, Creep.EXPLODING) def changespeed(self,x,y): self.change_x+=x self.change_y+=y def update(self, time_passed, walls): """ Update the creep. time_passed: The time passed (in ms) since the previous update. """ if self.state == Creep.ALIVE: # Maybe it's time to change the direction ? # self._change_direction(time_passed) # Make the creep point in the correct direction. # Since our direction vector is in screen coordinates # (i.e. right bottom is 1, 1), and rotate() rotates # counter-clockwise, the angle must be inverted to # work correctly. # self.image = pygame.transform.rotate( self.base_image, -self.direction.angle) # Compute and apply the displacement to the position # vector. The displacement is a vector, having the angle # of self.direction (which is normalized to not affect # the magnitude of the displacement) # displacement = vec2d( self.direction.x * self.speed * time_passed, self.direction.y * self.speed * time_passed) self.pos += displacement # When the image is rotated, its size is changed. # We must take the size into account for detecting # collisions with the walls. # self.image_w, self.image_h = self.image.get_size() bounds_rect = self.field.inflate( -self.image_w, -self.image_h) if self.pos.x < bounds_rect.left: self.pos.x = bounds_rect.left self.direction.x *= -1 elif self.pos.x > bounds_rect.right: self.pos.x = bounds_rect.right self.direction.x *= -1 elif self.pos.y < bounds_rect.top: self.pos.y = bounds_rect.top self.direction.y *= -1 elif self.pos.y > bounds_rect.bottom: self.pos.y = bounds_rect.bottom self.direction.y *= -1 # collision detection old_x=bounds_rect.left new_x=old_x+self.direction.x bounds_rect.left = new_x # hit a wall? collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes bounds_rect.left=old_x old_y=self.pos.y new_y=old_y+self.direction.y self.pos.y = new_y collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.pos.y=old_y elif self.state == Creep.EXPLODING: if self.explode_animation.active: self.explode_animation.update(time_passed) else: self.state = Creep.DEAD self.kill() elif self.state == Creep.DEAD: pass #------------------ PRIVATE PARTS ------------------# # States the creep can be in. # # ALIVE: The creep is roaming around the screen # EXPLODING: # The creep is now exploding, just a moment before dying. # DEAD: The creep is dead and inactive # (ALIVE, EXPLODING, DEAD) = range(3) _counter = 0 def _change_direction(self, time_passed): """ Turn by 45 degrees in a random direction once per 0.4 to 0.5 seconds. """ self._counter += time_passed if self._counter > randint(400, 500): self.direction.rotate(45 * randint(-1, 1)) self._counter = 0 def _point_is_inside(self, point): """ Is the point (given as a vec2d) inside our creep's body? """ img_point = point - vec2d( int(self.pos.x - self.image_w / 2), int(self.pos.y - self.image_h / 2)) try: pix = self.image.get_at(img_point) return pix[3] > 0 except IndexError: return False def _decrease_health(self, n): """ Decrease my health by n (or to 0, if it's currently less than n) """ self.health = max(0, self.health - n) if self.health == 0: self._explode() def _explode(self): """ Starts the explosion animation that ends the Creep's life. """ self.state = Creep.EXPLODING pos = ( self.pos.x - self.explosion_images[0].get_width() / 2, self.pos.y - self.explosion_images[0].get_height() / 2) self.explode_animation = SimpleAnimation( self.screen, pos, self.explosion_images, 100, 300) global remainingCreeps remainingCreeps-=1 if remainingCreeps == 0: print("all dead") def draw(self): """ Blit the creep onto the screen that was provided in the constructor. """ if self.state == Creep.ALIVE: # The creep image is placed at self.pos. To allow for # smooth movement even when the creep rotates and the # image size changes, its placement is always # centered. # self.draw_rect = self.image.get_rect().move( self.pos.x - self.image_w / 2, self.pos.y - self.image_h / 2) self.screen.blit(self.image, self.draw_rect) # The health bar is 15x4 px. # health_bar_x = self.pos.x - 7 health_bar_y = self.pos.y - self.image_h / 2 - 6 self.screen.fill( Color('red'), (health_bar_x, health_bar_y, 15, 4)) self.screen.fill( Color('green'), ( health_bar_x, health_bar_y, self.health, 4)) elif self.state == Creep.EXPLODING: self.explode_animation.draw() elif self.state == Creep.DEAD: pass def mouse_click_event(self, pos): """ The mouse was clicked in pos. """ if self._point_is_inside(vec2d(pos)): self._decrease_health(3) #begin new player class Player(pygame.sprite.Sprite): change_x=0 change_y=0 frame = 0 def __init__(self,x,y): pygame.sprite.Sprite.__init__(self) # LOAD PLATER IMAGES # Set height, width self.images = [] for i in range(1,17): img = pygame.image.load("images/player/" + str(i)+".png").convert() #player images img.set_colorkey(white) self.images.append(img) self.image = self.images[0] self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x self.health = 15 self.image_w, self.image_h = self.image.get_size() health_bar_x = self.rect.x - 7 health_bar_y = self.rect.y - self.image_h / 2 - 6 screen.fill( Color('red'), (health_bar_x, health_bar_y, 15, 4)) screen.fill( Color('green'), ( health_bar_x, health_bar_y, self.health, 4)) def changespeed(self,x,y): self.change_x+=x self.change_y+=y def _decrease_health(self, n): """ Decrease my health by n (or to 0, if it's currently less than n) """ self.health = max(0, self.health - n) if self.health == 0: self._explode() def update(self,walls): # collision detection old_x=self.rect.x new_x=old_x+self.change_x self.rect.x = new_x # hit a wall? collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.rect.x=old_x old_y=self.rect.y new_y=old_y+self.change_y self.rect.y = new_y collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.rect.y=old_y # right to left if self.change_x < 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 # Grab the image, divide by 4 # every 4 frames. self.image = self.images[self.frame//4] # Move left to right. # images 4...7 instead of 0...3. if self.change_x > 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4] if self.change_y > 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4+4] if self.change_y < 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4+4+4] score = 0 # initialize pyGame pygame.init() # 800x600 sized screen global screen screen = pygame.display.set_mode([800, 600]) screen.fill(black) #bg_tile_img = pygame.image.load('images/map/grass.png').convert_alpha() #draw_background(screen, bg_tile_img) #pygame.display.flip() # Set title pygame.display.set_caption('Test') #background = pygame.Surface(screen.get_size()) #background = background.convert() #background.fill(black) # Create the player player = Player( 50,50 ) player.rect.x=50 player.rect.y=50 movingsprites = pygame.sprite.RenderPlain() movingsprites.add(player) # Make the walls. (x_pos, y_pos, width, height) global wall_list wall_list=pygame.sprite.RenderPlain() wall=Wall(0,0,10,600) # left wall wall_list.add(wall) wall=Wall(10,0,790,10) # top wall wall_list.add(wall) #wall=Wall(10,200,100,10) # poke wall wall_list.add(wall) wall=Wall(790,0,10,600) #(x,y,thickness, height) wall_list.add(wall) wall=Wall(10,590,790,10) #(x,y,thickness, height) wall_list.add(wall) f = open('MapMaker.txt') num_lines = sum(1 for line in f) print(num_lines) lineCount = 0 with open("MapMaker.txt") as infile: for line in infile: f = open('MapMaker.txt') print(line) coords = line.split(',') #print(coords[0]) #print(coords[1]) #print(coords[2]) #print(coords[3]) #print(coords[4]) if "tree" in line: print("tree in") wall=insertTree(int(coords[0]),int(coords[1]), int(coords[2]),int(coords[3]),coords[4]) wall_list.add(wall) elif "rock" in line: print("rock in") wall=insertRock(int(coords[0]),int(coords[1]), int(coords[2]),int(coords[3]),coords[4] ) wall_list.add(wall) width = 20 height = 540 height = height - 48 for i in range(0,23): width = width + 32 name = insertTree(width,540,790,10,"tree") #wall_list.add(name) name = insertTree(width,height,690,10,"tree") #wall_list.add(name) CREEP_SPAWN_TIME = 200 # frames creep_spawn = CREEP_SPAWN_TIME clock = pygame.time.Clock() bg_tile_img = pygame.image.load('images/map/grass.png').convert() img_rect = bg_tile_img FIELD_RECT = Rect(50, 50, 700, 500) CREEP_FILENAMES = [ 'images/player/1.png', 'images/player/1.png', 'images/player/1.png'] N_CREEPS = 3 creep_images = [ pygame.image.load(filename).convert_alpha() for filename in CREEP_FILENAMES] explosion_img = pygame.image.load('images/map/tree.png').convert_alpha() explosion_images = [ explosion_img, pygame.transform.rotate(explosion_img, 90)] creeps = pygame.sprite.RenderPlain() done = False #bg_tile_img = pygame.image.load('images/map/grass.png').convert() #draw_background(screen, bg_tile_img) totalCreeps = 0 remainingCreeps = 3 while done == False: creep_images = pygame.image.load("images/player/1.png").convert() creep_images.set_colorkey(white) draw_background(screen, bg_tile_img) if len(creeps) != N_CREEPS: if totalCreeps < N_CREEPS: totalCreeps = totalCreeps + 1 print(totalCreeps) creeps.add( Creep( screen=screen, creep_image=creep_images, explosion_images=explosion_images, field=FIELD_RECT, init_position=( randint(FIELD_RECT.left, FIELD_RECT.right), randint(FIELD_RECT.top, FIELD_RECT.bottom)), init_direction=(choice([-1, 1]), choice([-1, 1])), speed=0.01)) for creep in creeps: creep.update(60,wall_list) creep.draw() for event in pygame.event.get(): if event.type == pygame.QUIT: done=True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: player.changespeed(-2,0) creep.changespeed(-2,0) if event.key == pygame.K_RIGHT: player.changespeed(2,0) creep.changespeed(2,0) if event.key == pygame.K_UP: player.changespeed(0,-2) creep.changespeed(0,-2) if event.key == pygame.K_DOWN: player.changespeed(0,2) creep.changespeed(0,2) if event.key == pygame.K_ESCAPE: pauseGame() if event.key == pygame.K_1: global currentEditTool currentEditTool = "Tree" changeTool() if event.key == pygame.K_2: global currentEditTool currentEditTool = "Rock" changeTool() if event.type == pygame.KEYUP: if event.key == pygame.K_LEFT: player.changespeed(2,0) creep.changespeed(2,0) if event.key == pygame.K_RIGHT: player.changespeed(-2,0) creep.changespeed(-2,0) if event.key == pygame.K_UP: player.changespeed(0,2) creep.changespeed(0,2) if event.key == pygame.K_DOWN: player.changespeed(0,-2) creep.changespeed(0,-2) if event.type == pygame.MOUSEBUTTONDOWN and pygame.mouse.get_pressed()[0]: for creep in creeps: creep.mouse_click_event(pygame.mouse.get_pos()) if editMap == True: x,y = pygame.mouse.get_pos() if currentEditTool == "Tree": name = insertTree(x-10,y-25, 10 , 10, "tree") wall_list.add(name) wall_list.draw(screen) f = open('MapMaker.txt', "a+") image = pygame.image.load("images/map/tree.png").convert() screen.blit(image, (30,10)) pygame.display.flip() f.write(str(x) + "," + str(y) + ",790,10, tree\n") #f.write("wall=insertTree(" + str(x) + "," + str(y) + ",790,10)\nwall_list.add(wall)\n") elif currentEditTool == "Rock": name = insertRock(x-10,y-25, 10 , 10,"rock") wall_list.add(name) wall_list.draw(screen) f = open('MapMaker.txt', "a+") f.write(str(x) + "," + str(y) + ",790,10,rock\n") #f.write("wall=insertRock(" + str(x) + "," + str(y) + ",790,10)\nwall_list.add(wall)\n") else: None #pygame.display.flip() player.update(wall_list) movingsprites.draw(screen) wall_list.draw(screen) pygame.display.flip() clock.tick(60) pygame.quit()

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  • Aggregating Excel cell contents that match a label [migrated]

    - by Josh
    I'm sure this isn't a terribly difficult thing, but it's not the type of question that easily lends itself to internet searches. I've been assigned a project for work involving a complex spreadsheet. I've done the usual =SUM and other basic Excel formulas, and I've got enough coding background that I'm able to at least fudge my way through VBA, but I'm not certain how to proceed with one part of the task. Simple version: On Sheet 1 I have a list of people (one on each row, person's name in column A), on sheet 2 I have a list of groups (one on each row, group name in column A). Each name in Sheet 1 has its own row, and I have a "Data Validation" dropdown menu where you choose the group each person belongs to. That dropdown is sourced from Sheet 2, where each group has a row. So essentially the data validation source for Sheet 1's "Group" column is just "=Sheet2!$a1:a100" or whatever. The problem is this: I want each group row in Sheet 2 to have a formula which results in a list of all the users which have been assigned to that group on Sheet 1. What I mean is something the equivalent of "select * from PeopleTab where GROUP = ThisGroup". The resulting cell would just stick the names together like "Bob Smith, Joe Jones, Sally Sanderson" I've been Googling for hours but I can't think of a way to phrase my search query to get the results I want. Here's an example of desired result (Dash-delimited. Can't find a way to make it look nice, table tags don't seem to work here): (Sheet 1) Bob Smith - Group 1 (selected from dropdown) Joe Jones - Group 2 (selected from dropdown) Sally Sanderson - Group 1 (selected from dropdown) (Sheet 2) Group 1 - Bob Smith, Sally Sanderson (result of formula) Group 2 - Joe Jones (result of formula) What formula (or even what function) do I use on that second column of sheet 2 to make a flat list out of the members of that group?

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  • Sorting versus hashing

    - by Paul Siegel
    My problem is as follows. I have an array of n strings with m < n of them distinct. I want to create a one-to-one function which assigns each of the m distinct strings to the numbers 0 ... m-1. For example, if my strings are: Bob, Amy, Bob, Charlie, Amy then the function: Bob -> 0, Amy -> 1, Charlie -> 2 would meet my needs. I have thought of three possible approaches: Sort the list of strings, remove duplicates, and construct the function using a search algorithm. Create a hash table and check each string to see if it is already in the table before inserting it. Sort the list of strings, remove duplicates, and put the resulting list into a hash table. My code will be written in Java, and I will likely use standard Java algorithms: merge sort for sorting, binary search for searching, and whatever the standard Java hash table algorithm is. Question: Assume that after creating the function I will have to evaluate it on each of the n original strings. Which of the three approaches is fastest? Is there a better way? Part of the problem is that I don't really know what's going on "under the hood" in standard hashing algorithms. Any help would be appreciated.

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  • How to handle fine grained field-based ACL permissions in a RESTful service?

    - by Jason McClellan
    I've been trying to design a RESTful API and have had most of my questions answered, but there is one aspect of permissions that I'm struggling with. Different roles may have different permissions and different representations of a resource. For example, an Admin or the user himself may see more fields in his own User representation vs another less-privileged user. This is achieved simply by changing the representation on the backend, ie: deciding whether or not to include those fields. Additionally, some actions may be taken on a resource by some users and not by others. This is achieved by deciding whether or not to include those action items as links, eg: edit and delete links. A user who does not have edit permissions will not have an edit link. That covers nearly all of my permission use cases, but there is one that I've not quite figured out. There are some scenarios whereby for a given representation of an object, all fields are visible for two or more roles, but only a subset of those roles my edit certain fields. An example: { "person": { "id": 1, "name": "Bob", "age": 25, "occupation": "software developer", "phone": "555-555-5555", "description": "Could use some sunlight.." } } Given 3 users: an Admin, a regular User, and Bob himself (also a regular User), I need to be able to convey to the front end that: Admins may edit all fields, Bob himself may edit all fields, but a regular User, while they can view all fields, can only edit the description field. I certainly don't want the client to have to make the determination (or even, for that matter, to have any notion of the roles involved) but I do need a way for the backend to convey to the client which fields are editable. I can't simply use a combination of representation (the fields returned for viewing) and links (whether or not an edit link is availble) in this scenario since it's more finely grained. Has anyone solved this elegantly without adding the logic directly to the client?

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  • Professional Custom Logo Design vs. Mr. Right

    John is an ex-marine and ex-employee of general motors. He recently lost his job working as a welder on the assembly lines of one of GM manufacturing plants. John has traveled a lot and knows a lot a... [Author: Emily Matthew - Web Design and Development - March 31, 2010]

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  • Silverlight Cream for March 05, 2010 -- #807

    - by Dave Campbell
    In this Issue: Phil Middlemiss(-2-, -3-), Pencho Popadiyn, John Papa(-2-, -3-), Jim Lynn, and SilverLaw(-2-). Shoutouts: Walt Ritscher has added more shaders and features: Shazzam 1.2 – Feature Overview I hope you're getting as excited as I am about MIX10. You should be reading MIX10 News and checking out the sessions and the directory of attendees. From SilverlightCream.com: Watermarked TextBox Part I Phil Middlemiss's Orb Radio Button hit number two in the Silverlight Cream Skim page, in 2 days... now Phil has a very nice 3-part tutorial up on creating a Watermarked TextBox with lots of cool features. This is part 1 and starts the series off. Watermarked TextBox Part II In Phil Middlemiss's Part II of the Watermarked TextBox tutorial, he's concentrating on visual elements of the control began in the last episode... you're paying attention, right? ... this is a cool control :) Watermarked Textbox Part III In the final part of Phil Middlemiss's tutorial series, he's wiring all the pieces together in the UserControl. Go grab the control, then leave Phil some love on his blog! Using Reactive Extensions in Silverlight Pencho Popadiyn has a great tutorial up on SilverlightShow about Rx ... if you want to get your arms around this... this tutorial is a good place to begin. Silverlight TV 10: Silverlight Hyper Video Platform with Jesse Liberty Running a little behind here, but check out John Papa and THE Silverlight GeekTM Jesse Liberty discussing Jesse's Hyper Video Platform on Silverlight TV Silverlight TV 11: Dynamically Loading XAPs with MEF In Silverlight TV episode 11, John Papa talks to Glenn Block about MEF and partitioning and dynamically loading XAPs ... good stuff. Silverlight TV 12: The Best Blend 3 Video Ever! And the latest Silverlight TV episode, number 12, has John Papa and Adam Kinney giving "The Best Blend 3 Video ever (or at least on Silverlight TV)"... check out the list of topics and you'll want to watch :) InvalidOperation_EnumFailedVersion when binding data to a Silverlight Chart Read Jim Lynn's post about a problem found while deploying his app, the very confusing (long) error, and the workaround. Leather Stamped Style Series For Silverlight Controls - Part 1 SilverLaw contued after his 'leather stamped' textbox and has added TextBlock, Button and some template bindings... check it out then get it at the Expression Gallery Circular Accordion Style Silverlight 3 SilverLaw also built a Circualar Accordian style... interesting idea and once again it, in the Expression Gallery. He's also looking for feedback. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    MIX10

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  • Silverlight Cream for May 17, 2010 -- #863

    - by Dave Campbell
    In this Issue: Christian Schormann, Vladimir Bodurov, Pete Brown, Justin Angel, John Papa(-2-), Fons Sonnemans, Miroslav Miroslavov, and Jeremy Likness. Shoutouts: Jeff Brand has been doing WP7 presentations and posted Windows Phone 7 Presentation and Sample Code Mark Tucker posted about his Windows Phone 7 Presentation at Desert Code Camp 2010 John Allwright discusses 4 New case Studies on Silverlight at the Winter Olympics From SilverlightCream.com: New Video by Jon Harris: Blend 4 for Windows Phone in 90 Seconds Christian Schormann is discussing a second 90-second Expression Blend video tutorial by Jon Harris... this second one is about Blend 4 for WP7. XmlCodeEditor – Silverlight 4 control for editing XML and HTML on the browser Vladimir Bodurov has a post up extending the RichTextBox control to add coloring for HTML and XAML ... it colors as you type, and he plans on adding Intellisense! Creating a Simple Report Writer in Silverlight 4 While working on his book, Pete Brown decided to share some Silverlight 'Report Writer' work with us... check out that list of goals near the top that are all met... looks great to me! Windows Phone 7 - Unlocked ROMs Justin Angel has a good long post about a subject I've stayed away from until now that someone of Justin's level of knowledge has approached it: WP7 ROMs. Silverlight 4 Tools for Visual Studio 2010 Launch: New Designer Capabilities (Silverlight TV 27) John Papa has Silverlight TV 27 up today and is talking about the Silverlight 4 Tools for VS2010 launch with Mark Wilson-Thomas ... the video would be a great place to pick up some of the new features (hint, hint) WCF RIA Services v1.0 Launch! (Silverlight TV 28) John Papa also has Silverlight TV 28 up, talking with Nikhil Kothari and Dinesh Kulkarni about the v 1.0 release of WCF RIA Services. RightMouseTrigger Fons Sonnemans updated his MineSweeper game and has it posted at Silver Arcade, this version supports right mouse click via RightMouseTrigger code that he is sharing. Smoke effect The 'Smoke Effect' menus at the CompleteIT site are awesome, and this time out, Miroslav Miroslavov discusses how that was done and gives up the code...! WebClient and DeploymentCatalog gotchas in Silverlight OOB Jeremy Likness has a post up to give you some relief if you hit the same MEF/Silverlight gotcha he did when running OOB... like not running in OOB for instance. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Silverlight Cream for May 06, 2010 -- #857

    - by Dave Campbell
    In this Issue: Alan Beasley, Josh Twist, Mike Snow(-2-, -3-), John Papa(-2-), David Kelley, and David Anson(-2-). Shoutout: John Papa posted a question: Do You Want be on Silverlight TV? From SilverlightCream.com: ListBox Styling (Part 3 - Additional Templates) in Expression Blend & Silverlight Alan Beasley has part 3 of his ListBox styling tutorial in Expression Blend up... another great tutorial and all the code. Securing Your Silverlight Applications Josh Twist has a nice long post up on Securing your Silverlight apps... definitions, services, various forms of authentication. Silverlight Tip of the Day #13 – Silverlight Mobile Development Mike Snow has Tip of the Day #13 up and is discussing creating Silverlight apps for WP7. Silverlight Tip of the Day #14 – Dynamically Loading a Control from a DLL on a Server Mike Snow's Tip #14 is step-by-step instructions for loading a UserControl from a DLL. Silverlight Tip of the Day #15 – Setting Default Browse in Visual Studio Mike Snow's Tip #15 is actually a Visual Studio tip -- how to set what browser your Silverlight app will launch in. Silverlight TV 24: eBay’s Silverlight 4 Simple Lister Application Here we are with Silverlight TV Thursday again! ... John Papa is interviewing Dave Wolf talking about the eBay Simple Lister app. Digitally Signing a XAP Silverlight John Papa has a post up about Digitally signing a Silverlight XAP. He actually is posting an excerpt from the Silverlight 4 Whitepaper he posted... and he has a link to the Whitepaper so we can all read the whole thing too! Hacking Silverlight Code Browser David Kelley has a very cool code browser up to keep track of all the snippets he uses... and we can too... this is a tremendous resource... thanks David! Simple workarounds for a visual problem when toggling a ContextMenu MenuItem's IsEnabled property directly David Anson dug into a ContextMenu problem reported by a couple readers and found a way to duplicate the problem plus a workaround while you're waiting for the next Toolkit drop. Upgraded my Windows Phone 7 Charting example to go with the April Developer Tools Refresh David Anson also has a post up describing his path from the previous WP7 code to the current upgrading his charting code. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Dartisans Ep. 6 - Meet the community - Dart hangout

    Dartisans Ep. 6 - Meet the community - Dart hangout In this episode of Dartisans, we are joined by special guests from the Dart community. John Evans, Adam Smith, Chris Buckett, John McCutchan, and Lars Tackmann talk about their Dart libraries, what they like about Dart, and what they want to see in the future. Get started with Dart at www.dartlang.org From: GoogleDevelopers Views: 4 0 ratings Time: 48:11 More in Science & Technology

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  • Rapid Planning: Next Generation MRP

    - by john.bermudez
    MRP has been a mainstay of manufacturing systems for 40 years. MRP evolved from simple inventory planning systems to become the heart of the MRPII systems which eventually became ERP. While the applications surrounding it have become broader, more sophisticated and web-based, MRP continues to operate in the loneliness of the Saturday night batch window quietly exploding bills of materials and logging exceptions for hours. During this same 40 years, manufacturing business processes have seen countless changes and improvements including JIT, TQM, Six Sigma, Flow Manufacturing, Lean Manufacturing and Supply Chain Management. Although much logic has been added to MRP to deal with new manufacturing processes, it has not been able to keep up with the real-time pace of today's supply chain. As a result, planners have devised ingenious ways to trick MRP to handle new processes but often need to dump the output into spreadsheets of their own design in the hope of wrestling thousands of exceptions to ground. Oracle's new Rapid Planning application is just what companies still running MRP have been waiting for! The newest member of the Value Chain Planning product line, Rapid Planning is designed to empower planners with comprehensive supply planning that runs online in minutes, not hours. It enables a planner simulate the incremental impact of a new order or re-run an entire plan in a separate sandbox. Rapid Planning does a complete multi-level bill of material explosion like MRP but plans orders considering material and capacity constraints. Considering material and capacity constraints in planning can help you quickly reduce inventory and improve on-time shipments. Rapid Planning is an APS application that leverages years of Oracle development experience and customer feedback. Rather than rely exclusively on black-box heuristics, Rapid Planning is designed to give planners the computing power to use their industry experience and business knowledge to improve MRP. For example, Rapid Planning has a powerful worksheet user interface with built-in query capability that allows the planner to locate the orders she is interested in and use a mass update function to make quick work of large changes. The planner can save these queries and unique user interface to personalize their planning environment. Most importantly, Rapid Planning is designed to do supply planning in today's dynamic supply chain environment. It can be used to supplement MRP or replace MRP entirely. It generates plans that provide order-by-order details with aggregate key performance indicators that enable planners to quickly assess the overall business impact of a plan. To find out more about how Rapid Planning can help improve your MRP, please contact me at john[email protected] or your Oracle Account Manager.

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