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  • how to make oracle case insensitive

    - by yuri
    Can there be a setting on Oracle 10g to consider data as case insensitive? I saw a solution here. However, that is done on a session. What I am looking for is a setting either on a schema or on a table to consider it's data as case insensitive. If it is on a session then I will have to make the change on all the stored procedures.

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  • Combining multiple condition in single case statement in Sql Server

    - by swetha
    According to the following description i have to frame a case ...End statement in Sql server ,help me to frame a complex case..End statement to fulfil the following condition. if PAT_ENT.SCR_DT is not null and PAT_ENTRY.ELIGIBILITY is null then display display 'Favor' if PAT_ENT.SCR_DT is not null and PAT_ENTRY.EL is equal to No, display 'Error' if PAT_ENTRY.EL is Yes and DS.DES is equal to null or OFF, display 'Active' if DS.DES is equal to N, display 'Early Term' if DS.DES is equal to Y, display 'Complete' Thanks in advance.

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  • Base Case in a recursive method

    - by Shaza
    Hey all, About my question, I'm asking a theoretical question here about Base case or the halting case in a recursive method, what's its standards? I mean, is it standard not to have body in it, just a return statement? Is it always like the following: If(input operation value) return sth; Do you have different thoughts about it??

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  • Switch Statement Case Evaluation?

    - by TheDarkIn1978
    i would like to have cases that evaluate the expression in my switch statement. is this not possible? switch (zSpeed) { case (zSpeed > zMax): this.zSpeed = zMax; break; case (zSpeed < 0): this.zSpeed = 0; break; default: this.zSpeed = zSpeed; }

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  • how to ensure comparison is case sensitive?

    - by newguy
    Hi there, im trying to do a comparison in MYSQL but wish for it to be case sensitive ex: $userID="test" $q = db_query("select * from users where user_id = '" . $userID . "'"); In DB: userid = "TEST" Ho do i go about making sure the mysql query does not return TRUE for this query as the userid varialbe doesnt match the case of the userid in the database thanks

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  • how to reuse a CASE in the WHERE ?

    - by Thibault Witzig
    Hello I'm trying to do a request that looks like this SELECT field1, field2, field3 = CASE WHEN field2 = 'something' THEN 'something' WHEN field1 IS NOT NULL and field2 IS NULL THEN 'somethingElse' ELSE NULL END FROM SomeTable WHERE field3 IS NOT NULL This results in a syntax error. I have to rewrite the CASE in the WHERE instead of just refering to it. Is there a better way to achieve this ? And out of curiosity, why is "WHERE field3 IS NOT NULL" refused while for example "ORDER BY field3" would pass ?

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  • SQL SERVER – Implementing IF … THEN in SQL SERVER with CASE Statements

    - by Pinal Dave
    Here is the question I received the other day in email. “I have business logic in my .net code and we use lots of IF … ELSE logic in our code. I want to move the logic to Stored Procedure. How do I convert the logic of the IF…ELSE to T-SQL. Please help.” I have previously received this answer few times. As data grows the performance problems grows more as well. Here is the how you can convert the logic of IF…ELSE in to CASE statement of SQL Server. Here are few of the examples: Example 1: If you are logic is as following: IF -1 < 1 THEN ‘TRUE’ ELSE ‘FALSE’ You can just use CASE statement as follows: -- SQL Server 2008 and earlier version solution SELECT CASE WHEN -1 < 1 THEN 'TRUE' ELSE 'FALSE' END AS Result GO -- SQL Server 2012 solution SELECT IIF ( -1 < 1, 'TRUE', 'FALSE' ) AS Result; GO If you are interested further about how IIF of SQL Server 2012 works read the blog post which I have written earlier this year . Well, in our example the condition which we have used is pretty simple but in the real world the logic can very complex. Let us see two different methods of how we an do CASE statement when we have logic based on the column of the table. Example 2: If you are logic is as following: IF BusinessEntityID < 10 THEN FirstName ELSE IF BusinessEntityID > 10 THEN PersonType FROM Person.Person p You can convert the same in the T-SQL as follows: SELECT CASE WHEN BusinessEntityID < 10 THEN FirstName WHEN BusinessEntityID > 10 THEN PersonType END AS Col, BusinessEntityID, Title, PersonType FROM Person.Person p However, if your logic is based on multiple column and conditions are complicated, you can follow the example 3. Example 3: If you are logic is as following: IF BusinessEntityID < 10 THEN FirstName ELSE IF BusinessEntityID > 10 AND Title IS NOT NULL THEN PersonType ELSE IF Title = 'Mr.' THEN 'Mister' ELSE 'No Idea' FROM Person.Person p You can convert the same in the T-SQL as follows: SELECT CASE WHEN BusinessEntityID < 10 THEN FirstName WHEN BusinessEntityID > 10 AND Title IS NOT NULL THEN PersonType WHEN Title = 'Mr.' THEN 'Mister' ELSE 'No Idea' END AS Col, BusinessEntityID, Title, PersonType FROM Person.Person p I hope this solution is good enough to convert the IF…ELSE logic to CASE Statement in SQL Server. Let me know if you need further information about the same. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Function, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • How to determine the correct (case sensitive) URL for a SharePoint site

    - by Goyuix
    SharePoint is generally very tolerant of accepting a URL in a case-insensitive fashion, however there are a few cases where it completely breaks down. For example, when creating a site column it somehow stores and uses the URL when it was created, and when trying to edit the field definition through the Site Column Gallery (fldedit.aspx page in the LAYOUTS) you end up throwing the error below. Value does not fall within the expected range. at Microsoft.SharePoint.SPFieldCollection.GetFieldByInternalName(String strName, Boolean bThrowException) at Microsoft.SharePoint.SPFieldCollection.GetFieldByInternalName(String strName) at Microsoft.SharePoint.ApplicationPages.BasicFieldEditPage.OnLoad(EventArgs e) at System.Web.UI.Control.LoadRecursive() at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) How can I reliably get the correct URL for a site/web? The SPSite.Url and SPWeb.Url properties seem to return back whatever case they are instantiated with. In other words, the site collection is provisioned using the following URL: http://server/Path/Site If I create a new Site Column using the SharePoint object model and happen to use http://server/path/site when instantiating the SPSite and SPWeb objects, the site column will be made available but when trying to access it through the gallery the error above is generated. If I correct the URL in the address bar, I can still view/modify the definition for the SPField in question, but the default URL that is generated is bogus. Clear as mud? Example code: (this is a bad example because of the case sensitivity issue) // note: site should be partially caps: http://server/Path/Site using (SPSite site = new SPSite("http://server/path/site")) { using (SPWeb web = site.OpenWeb()) { web.Fields.AddFieldAsXml("..."); // correct XML really here } }

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  • NSPredicate case-insensitive matching on to-many relationship

    - by Brian Webster
    I am implementing a search field where the user can type in a string to filter the items displayed in a view. Each object being displayed has a keywords to-many relationship, and I would like to be able to filter the objects based on their keywords. Each keyword object has a name property, so I've set up an NSPredicate to do the filtering that looks like this: NSPredicate* predicate = [NSPredicate predicateWithFormat:@"keywords.name CONTAINS %@", self.searchString]; This works, but the problem is that the search is case-sensitive, so if the keyword has a capital letter but the user types in all lowercase, no matches are found. I've tried the following modification: NSPredicate* predicate = [NSPredicate predicateWithFormat:@"keywords.name CONTAINS[c] %@", self.searchString]; But that doesn't make any difference in the case sensitivity of the matching. Is there a way to do this case-insensitive matching using just a plain predicate? Or will I need to implement some sort of custom accessor on the keyword class, e.g. write a lowercaseName method and match against a lowercased version of the search string instead? Addendum: After further exploration, the workaround of adding a custom accessor works OK for manual use of NSPredicate, but does not work at all when using NSFetchRequest with Core Data, which only works when querying attributes defined in the Core Data model.

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  • How does this Switch statement know which case to execute? (PHP/MySQL)

    - by ggfan
    Here is a code form a PHP+MySQL book I am reading and I am having trouble understanding this code. This code is about checking a file uploaded into a database. (Please excuse any spelling errors if any, I was typing it in) Q1: How does it know which case to echo? In the whole code, there is no mention of each case. Q2: Why do they skip case 5?! Or does it not matter which numbers you use(so I can have case 1, case 18, case 2?) if($_FILES['userfile']['error']>0) { echo 'Problem: '; switch($_FILES['userfile']['error']) { case 1: echo 'File exceeded upload_max_filesize'; break; case 2: echo 'File exceeded max_file_size'; break; case 3: echo 'File only partially uploaded'; break; case 4: echo 'No file uploaded'; break; case 6: echo 'Cannot upload file: no temp directory specified'; break; case 7: echo 'Upload failed: Cannot write to disk'; break; } exit; }

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  • AStar in a specific case in C#

    - by KiTe
    Hello. To an intership, I have use the A* algorithm in the following case : the unit shape is a square of height and width of 1, we can travel from a zone represented by a rectangle from another, but we can't travel outside these predifined areas, we can go from a rectangle to another through a door, represented by a segment on corresponding square edge. Here are the 2 things I already did but which didn't satisfied my boss : 1 : I created the following classes : -a Door class which contains the location of the 2 separated squares and the door's orientation (top, left, bottom, right), -a Map class which contains a door list, a rectangle list representing the walkable areas and a 2D array representing the ground's squares (for additionnal infomations through an enumeration) - classes for the A* algorithm (node, AStar) 2 : -a MapCase class, which contains information about the case effect and doors through an enumeration (with [FLAGS] attribute set on, to be able to cummulate several information on each case) -a Map classes which only contains a 2D array of MapCase classes - the classes for the A* algorithm (still node an AStar). Since the 2 version is better than the first (less useless calculation, better map classes architecture), my boss is not still satisfied about my mapping classes architecture. The A* and node classes are good and easily mainainable, so I don't think I have to explain them deeper for now. So here is my asking : has somebody a good idea to implement the A* with the problem specification (rectangle walkable but with a square unit area, travelling through doors)? He said that a grid vision of the problem (so a 2D array) shouldn't be the correct way to solve the problem. I wish I've been clear while exposing my problem .. Thanks KiTe

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  • Can I store SQL Server sort order in a variable?

    - by Steve Weet
    I have the following SQL within a stored procedure. Is there a way to remove the IF statement and pass the 'ASC'/'DESC' option as a variable? I know I could do the query a number of different ways, or return a table and sort it externally etc. I would just like to know if I can avoid duplicating the CASE statement. IF @sortOrder = 'Desc' BEGIN SELECT * FROM #t_results ORDER BY CASE WHEN @OrderBy = 'surname' THEN surname END DESC, CASE WHEN @OrderBy = 'forename' THEN forename END DESC, CASE WHEN @OrderBy = 'fullName' THEN fullName END DESC, CASE WHEN @OrderBy = 'userId' THEN userId END DESC, CASE WHEN @OrderBy = 'MobileNumber' THEN MSISDN END DESC, CASE WHEN @OrderBy = 'DeviceStatus' THEN DeviceStatus END DESC, CASE WHEN @OrderBy = 'LastPosition' THEN LastPosition END DESC, CASE WHEN @OrderBy = 'LastAlert' THEN LastAlert END DESC, CASE WHEN @OrderBy = 'LastCommunication' THEN LastCommunication END DESC, CASE WHEN @OrderBy = 'LastPreAlert' THEN LastPreAlert END DESC END ELSE BEGIN SELECT * FROM #t_results ORDER BY CASE WHEN @OrderBy = 'surname' THEN surname END DESC, CASE WHEN @OrderBy = 'forename' THEN forename END DESC, CASE WHEN @OrderBy = 'fullName' THEN fullName END DESC, CASE WHEN @OrderBy = 'userId' THEN userId END DESC, CASE WHEN @OrderBy = 'MobileNumber' THEN MSISDN END DESC, CASE WHEN @OrderBy = 'DeviceStatus' THEN DeviceStatus END DESC, CASE WHEN @OrderBy = 'LastPosition' THEN LastPosition END DESC, CASE WHEN @OrderBy = 'LastAlert' THEN LastAlert END DESC, CASE WHEN @OrderBy = 'LastCommunication' THEN LastCommunication END DESC, CASE WHEN @OrderBy = 'LastPreAlert' THEN LastPreAlert END DESC END END

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  • Case Insensitive Ternary Search Tree

    - by Yan Cheng CHEOK
    I had been using Ternary Search Tree for a while, as the data structure to implement a auto complete drop down combo box. Which means, when user type "fo", the drop down combo box will display foo food football The problem is, my current used of Ternary Search Tree is case sensitive. My implementation is as follow. It had been used by real world for around 1++ yeas. Hence, I consider it as quite reliable. My Ternary Search Tree code However, I am looking for a case insensitive Ternary Search Tree, which means, when I type "fo", the drop down combo box will show me foO Food fooTBall Here are some key interface for TST, where I hope the new case insentive TST may have similar interface too. /** * Stores value in the TernarySearchTree. The value may be retrieved using key. * @param key A string that indexes the object to be stored. * @param value The object to be stored in the tree. */ public void put(String key, E value) { getOrCreateNode(key).data = value; } /** * Retrieve the object indexed by key. * @param key A String index. * @return Object The object retrieved from the TernarySearchTree. */ public E get(String key) { TSTNode<E> node = getNode(key); if(node==null) return null; return node.data; } An example of usage is as follow. TSTSearchEngine is using TernarySearchTree as the core backbone. Example usage of Ternary Search Tree // There is stock named microsoft and MICROChip inside stocks ArrayList. TSTSearchEngine<Stock> engine = TSTSearchEngine<Stock>(stocks); // I wish it would return microsoft and MICROCHIP. Currently, it just return microsoft. List<Stock> results = engine.searchAll("micro");

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  • Is there programming language with better approach for switch's break statements ?

    - by Vitaly Polonetsky
    It's the same syntax in a way too many languages: switch (someValue) { case OPTION_ONE: case OPTION_LIKE_ONE: case OPTION_ONE_SIMILAR: doSomeStuff1(); break; // EXIT the switch case OPTION_TWO_WITH_PRE_ACTION: doPreActionStuff2(); // the default is to CONTINUE to next case case OPTION_TWO: doSomeStuff2(); break; // EXIT the switch case OPTION_THREE: doSomeStuff3(); break; // EXIT the switch } Now all you know that break statements are required, because the switch will continue to the next case when break statement is missing. We have an example of that with OPTION_LIKE_ONE, OPTION_ONE_SIMILAR and OPTION_TWO_WITH_PRE_ACTION. The problem is that we only need this "skip to next case" very very very rarely. And very often we put break at the end of case. It very easy for a beginner to forget about it. And one of my C teachers even explained it to us as if it was a bug in C language (don't want to talk about it :) I would like to ask if there are any other languages that I don't know of (or forgot about) that handle switch/case like this: switch (someValue) { case OPTION_ONE: continue; // CONTINUE to next case case OPTION_LIKE_ONE: continue; // CONTINUE to next case case OPTION_ONE_SIMILAR: doSomeStuff1(); // the default is to EXIT the switch case OPTION_TWO_WITH_PRE_ACTION: doPreActionStuff2(); continue; // CONTINUE to next case case OPTION_TWO: doSomeStuff2(); // the default is to EXIT the switch case OPTION_THREE: doSomeStuff3(); // the default is to EXIT the switch } The second question: is there any historical meaning to why it is like this in C? May be continue to next case was used far more often than we use it these days ?

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  • Make password case unsensitive in shared ASP.Net membership tables web ap

    - by bill
    Hi all, i have two webapps.. that share ASP.Net membership tables. Everything works fine except i cannot remove case-sensitivity in one of the apps the way i am doing it in the other. in the non-working app void Login1_LoggingIn(object sender, LoginCancelEventArgs e) { string username = Login1.UserName.Trim(); if (!string.IsNullOrEmpty(username)) { MembershipUser user = Membership.GetUser(username); if (user != null) { // Only adjust the UserName if the password is correct. This is more secure // so a hacker can't find valid usernames if we adjust the case of mis-cased // usernames with incorrect passwords. string password = Login1.Password.ToUpper(); if (Membership.ValidateUser(user.UserName, password)) { Login1.UserName = user.UserName; } } } } is not working. the password is stored as all upper case. Converted at the time the membership user is created! So if the password is PASSWORD, typing PASSWORD allows me to authenticate. but typing password does not! Even though i can see the string being sent is PASSWORD (converted with toUpper()). I am at a complete loss on this.. in the other app i can type in lower or upper or mixed and i am able to authenticate. In the other app i am not using the textboxes from the login control though.. not sure if this is making the difference??

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  • C++: Case statement within while loop?

    - by Jason
    I just started C++ but have some prior knowledge to other languages (vb awhile back unfortunately), but have an odd predicament. I disliked using so many IF statements and wanted to use switch/cases as it seemed cleaner, and I wanted to get in the practice.. But.. Lets say I have the following scenario (theorietical code): while(1) { //Loop can be conditional or 1, I use it alot, for example in my game char something; std::cout << "Enter something\n -->"; std::cin >> something; //Switch to read "something" switch(something) { case 'a': cout << "You entered A, which is correct"; break; case 'b': cout << "..."; break; } } And that's my problem. Lets say I wanted to exit the WHILE loop, It'd require two break statements? This obviously looks wrong: case 'a': cout << "You entered A, which is correct"; break; break; So can I only do an IF statement on the 'a' to use break;? Am I missing something really simple? This would solve a lot of my problems that I have right now.

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  • Organization &amp; Architecture UNISA Studies &ndash; Chap 6

    - by MarkPearl
    Learning Outcomes Discuss the physical characteristics of magnetic disks Describe how data is organized and accessed on a magnetic disk Discuss the parameters that play a role in the performance of magnetic disks Describe different optical memory devices Magnetic Disk The way data is stored on and retried from magnetic disks Data is recorded on and later retrieved form the disk via a conducting coil named the head (in many systems there are two heads) The writ mechanism exploits the fact that electricity flowing through a coil produces a magnetic field. Electric pulses are sent to the write head, and the resulting magnetic patterns are recorded on the surface below with different patterns for positive and negative currents The physical characteristics of a magnetic disk   Summarize from book   The factors that play a role in the performance of a disk Seek time – the time it takes to position the head at the track Rotational delay / latency – the time it takes for the beginning of the sector to reach the head Access time – the sum of the seek time and rotational delay Transfer time – the time it takes to transfer data RAID The rate of improvement in secondary storage performance has been considerably less than the rate for processors and main memory. Thus secondary storage has become a bit of a bottleneck. RAID works on the concept that if one disk can be pushed so far, additional gains in performance are to be had by using multiple parallel components. Points to note about RAID… RAID is a set of physical disk drives viewed by the operating system as a single logical drive Data is distributed across the physical drives of an array in a scheme known as striping Redundant disk capacity is used to store parity information, which guarantees data recoverability in case of a disk failure (not supported by RAID 0 or RAID 1) Interesting to note that the increase in the number of drives, increases the probability of failure. To compensate for this decreased reliability RAID makes use of stored parity information that enables the recovery of data lost due to a disk failure.   The RAID scheme consists of 7 levels…   Category Level Description Disks Required Data Availability Large I/O Data Transfer Capacity Small I/O Request Rate Striping 0 Non Redundant N Lower than single disk Very high Very high for both read and write Mirroring 1 Mirrored 2N Higher than RAID 2 – 5 but lower than RAID 6 Higher than single disk Up to twice that of a signle disk for read Parallel Access 2 Redundant via Hamming Code N + m Much higher than single disk Highest of all listed alternatives Approximately twice that of a single disk Parallel Access 3 Bit interleaved parity N + 1 Much higher than single disk Highest of all listed alternatives Approximately twice that of a single disk Independent Access 4 Block interleaved parity N + 1 Much higher than single disk Similar to RAID 0 for read, significantly lower than single disk for write Similar to RAID 0 for read, significantly lower than single disk for write Independent Access 5 Block interleaved parity N + 1 Much higher than single disk Similar to RAID 0 for read, lower than single disk for write Similar to RAID 0 for read, generally  lower than single disk for write Independent Access 6 Block interleaved parity N + 2 Highest of all listed alternatives Similar to RAID 0 for read; lower than RAID 5 for write Similar to RAID 0 for read, significantly lower than RAID 5  for write   Read page 215 – 221 for detailed explanation on RAID levels Optical Memory There are a variety of optical-disk systems available. Read through the table on page 222 – 223 Some of the devices include… CD CD-ROM CD-R CD-RW DVD DVD-R DVD-RW Blue-Ray DVD Magnetic Tape Most modern systems use serial recording – data is lade out as a sequence of bits along each track. The typical recording used in serial is referred to as serpentine recording. In this technique when data is being recorded, the first set of bits is recorded along the whole length of the tape. When the end of the tape is reached the heads are repostioned to record a new track, and the tape is again recorded on its whole length, this time in the opposite direction. That process continued back and forth until the tape is full. To increase speed, the read-write head is capable of reading and writing a number of adjacent tracks simultaneously. Data is still recorded serially along individual tracks, but blocks in sequence are stored on adjacent tracks as suggested. A tape drive is a sequential access device. Magnetic tape was the first kind of secondary memory. It is still widely used as the lowest-cost, slowest speed member of the memory hierarchy.

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  • Motherboard Wiring

    - by JT
    HI All, I bought a new case to put a motherboard in. Everything fits, I have done this before, but not in a long time! The case has wires for - Power SW - Reset SW - Power LED - HDD LED On the motherboard (ASUS M2NPV-VM) it is clearly labeled where these go, but I cannot remember where the black wire for each goes versus the colored wire? I don't want to put it backwards, wont I blow the motherboard?

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  • Who uses Zimbra Collaboration Suite and why?

    - by AlberT
    I am really curious about other people experiences and choices. After a long scouting, I found ZCS to be a really impressive solution, maybe the only real alternative to M$ Exchange. I'm very interested in opinions and case histories from users having already deployed Zimbra on their infrastructure or planning to do it. Both Community and Network edition cases are appreciated, pro and cons explained too :) Zimlets, addons, useful skins, Zimbra Desktop and other apps or mobile integration use case too of course.

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  • Switch Statement C++ - error C2046: illegal case, error C2043: illegal break

    - by user318095
    #include <iostream> #include <string> using namespace std; //void multiply(int b); int main() { float total = 0; float b = 0; cout << "Enter number: " << endl; cin >> b; char TorD; cout << "Would you like to times (*), divide (/), add (+) or minus (-) this number?" << endl; cin >> TorD; switch (TorD) case '*' : { int c=0; cout << "by how many?" << endl; cin >> c; total = b * c; cout << b << " * " << c << " = " << total << endl; } break; case '/' : { int c=0; cout << "by how many?" << endl; cin >> c; total = b / c; cout << b << " / " << c << " = " << total << endl; } break; case '+' : { int c=0; cout << "by how many?" << endl; cin >> c; total = b + c; cout << b << " + " << c << " = " << total << endl; } break; case '-' : { int c=0; cout << "by how many?" << endl; cin >> c; total = b - c; cout << b << " - " << c << " = " << total << endl; } break; default: cout << "You did not correctly enter /, *, +, or - !!" << endl; //multiply(b); system("pause"); return 0; }

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  • Organizations &amp; Architecture UNISA Studies &ndash; Chap 7

    - by MarkPearl
    Learning Outcomes Name different device categories Discuss the functions and structure of I/.O modules Describe the principles of Programmed I/O Describe the principles of Interrupt-driven I/O Describe the principles of DMA Discuss the evolution characteristic of I/O channels Describe different types of I/O interface Explain the principles of point-to-point and multipoint configurations Discuss the way in which a FireWire serial bus functions Discuss the principles of InfiniBand architecture External Devices An external device attaches to the computer by a link to an I/O module. The link is used to exchange control, status, and data between the I/O module and the external device. External devices can be classified into 3 categories… Human readable – e.g. video display Machine readable – e.g. magnetic disk Communications – e.g. wifi card I/O Modules An I/O module has two major functions… Interface to the processor and memory via the system bus or central switch Interface to one or more peripheral devices by tailored data links Module Functions The major functions or requirements for an I/O module fall into the following categories… Control and timing Processor communication Device communication Data buffering Error detection I/O function includes a control and timing requirement, to coordinate the flow of traffic between internal resources and external devices. Processor communication involves the following… Command decoding Data Status reporting Address recognition The I/O device must be able to perform device communication. This communication involves commands, status information, and data. An essential task of an I/O module is data buffering due to the relative slow speeds of most external devices. An I/O module is often responsible for error detection and for subsequently reporting errors to the processor. I/O Module Structure An I/O module functions to allow the processor to view a wide range of devices in a simple minded way. The I/O module may hide the details of timing, formats, and the electro mechanics of an external device so that the processor can function in terms of simple reads and write commands. An I/O channel/processor is an I/O module that takes on most of the detailed processing burden, presenting a high-level interface to the processor. There are 3 techniques are possible for I/O operations Programmed I/O Interrupt[t I/O DMA Access Programmed I/O When a processor is executing a program and encounters an instruction relating to I/O it executes that instruction by issuing a command to the appropriate I/O module. With programmed I/O, the I/O module will perform the requested action and then set the appropriate bits in the I/O status register. The I/O module takes no further actions to alert the processor. I/O Commands To execute an I/O related instruction, the processor issues an address, specifying the particular I/O module and external device, and an I/O command. There are four types of I/O commands that an I/O module may receive when it is addressed by a processor… Control – used to activate a peripheral and tell it what to do Test – Used to test various status conditions associated with an I/O module and its peripherals Read – Causes the I/O module to obtain an item of data from the peripheral and place it in an internal buffer Write – Causes the I/O module to take an item of data form the data bus and subsequently transmit that data item to the peripheral The main disadvantage of this technique is it is a time consuming process that keeps the processor busy needlessly I/O Instructions With programmed I/O there is a close correspondence between the I/O related instructions that the processor fetches from memory and the I/O commands that the processor issues to an I/O module to execute the instructions. Typically there will be many I/O devices connected through I/O modules to the system – each device is given a unique identifier or address – when the processor issues an I/O command, the command contains the address of the address of the desired device, thus each I/O module must interpret the address lines to determine if the command is for itself. When the processor, main memory and I/O share a common bus, two modes of addressing are possible… Memory mapped I/O Isolated I/O (for a detailed explanation read page 245 of book) The advantage of memory mapped I/O over isolated I/O is that it has a large repertoire of instructions that can be used, allowing more efficient programming. The disadvantage of memory mapped I/O over isolated I/O is that valuable memory address space is sued up. Interrupts driven I/O Interrupt driven I/O works as follows… The processor issues an I/O command to a module and then goes on to do some other useful work The I/O module will then interrupts the processor to request service when is is ready to exchange data with the processor The processor then executes the data transfer and then resumes its former processing Interrupt Processing The occurrence of an interrupt triggers a number of events, both in the processor hardware and in software. When an I/O device completes an I/O operations the following sequence of hardware events occurs… The device issues an interrupt signal to the processor The processor finishes execution of the current instruction before responding to the interrupt The processor tests for an interrupt – determines that there is one – and sends an acknowledgement signal to the device that issues the interrupt. The acknowledgement allows the device to remove its interrupt signal The processor now needs to prepare to transfer control to the interrupt routine. To begin, it needs to save information needed to resume the current program at the point of interrupt. The minimum information required is the status of the processor and the location of the next instruction to be executed. The processor now loads the program counter with the entry location of the interrupt-handling program that will respond to this interrupt. It also saves the values of the process registers because the Interrupt operation may modify these The interrupt handler processes the interrupt – this includes examination of status information relating to the I/O operation or other event that caused an interrupt When interrupt processing is complete, the saved register values are retrieved from the stack and restored to the registers Finally, the PSW and program counter values from the stack are restored. Design Issues Two design issues arise in implementing interrupt I/O Because there will be multiple I/O modules, how does the processor determine which device issued the interrupt? If multiple interrupts have occurred, how does the processor decide which one to process? Addressing device recognition, 4 general categories of techniques are in common use… Multiple interrupt lines Software poll Daisy chain Bus arbitration For a detailed explanation of these approaches read page 250 of the textbook. Interrupt driven I/O while more efficient than simple programmed I/O still requires the active intervention of the processor to transfer data between memory and an I/O module, and any data transfer must traverse a path through the processor. Thus is suffers from two inherent drawbacks… The I/O transfer rate is limited by the speed with which the processor can test and service a device The processor is tied up in managing an I/O transfer; a number of instructions must be executed for each I/O transfer Direct Memory Access When large volumes of data are to be moved, an efficient technique is direct memory access (DMA) DMA Function DMA involves an additional module on the system bus. The DMA module is capable of mimicking the processor and taking over control of the system from the processor. It needs to do this to transfer data to and from memory over the system bus. DMA must the bus only when the processor does not need it, or it must force the processor to suspend operation temporarily (most common – referred to as cycle stealing). When the processor wishes to read or write a block of data, it issues a command to the DMA module by sending to the DMA module the following information… Whether a read or write is requested using the read or write control line between the processor and the DMA module The address of the I/O device involved, communicated on the data lines The starting location in memory to read from or write to, communicated on the data lines and stored by the DMA module in its address register The number of words to be read or written, communicated via the data lines and stored in the data count register The processor then continues with other work, it delegates the I/O operation to the DMA module which transfers the entire block of data, one word at a time, directly to or from memory without going through the processor. When the transfer is complete, the DMA module sends an interrupt signal to the processor, this the processor is involved only at the beginning and end of the transfer. I/O Channels and Processors Characteristics of I/O Channels As one proceeds along the evolutionary path, more and more of the I/O function is performed without CPU involvement. The I/O channel represents an extension of the DMA concept. An I/O channel ahs the ability to execute I/O instructions, which gives it complete control over I/O operations. In a computer system with such devices, the CPU does not execute I/O instructions – such instructions are stored in main memory to be executed by a special purpose processor in the I/O channel itself. Two types of I/O channels are common A selector channel controls multiple high-speed devices. A multiplexor channel can handle I/O with multiple characters as fast as possible to multiple devices. The external interface: FireWire and InfiniBand Types of Interfaces One major characteristic of the interface is whether it is serial or parallel parallel interface – there are multiple lines connecting the I/O module and the peripheral, and multiple bits are transferred simultaneously serial interface – there is only one line used to transmit data, and bits must be transmitted one at a time With new generation serial interfaces, parallel interfaces are becoming less common. In either case, the I/O module must engage in a dialogue with the peripheral. In general terms the dialog may look as follows… The I/O module sends a control signal requesting permission to send data The peripheral acknowledges the request The I/O module transfers data The peripheral acknowledges receipt of data For a detailed explanation of FireWire and InfiniBand technology read page 264 – 270 of the textbook

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