How do you create a .XNB Font file for use with CocosSharp?
- by Chris Pietschmann
I know the .XNB file format is an XNA thing and that CocosSharp inherits this from its MonoGame roots. However there doesn't seem to be any information on how to create your own .XNB fonts to use with CocosSharp. I've tried searching but can find any information.
Could someone explain it here or point me to a tutorial on how to create .XNB font…