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  • File format for animated scene

    - by stephelton
    I've got a custom OpenGL based rendering engine and I'd like to add support for cinema-type scene animation. The artist that is helping me uses primarily 3DSMax. I'd like a file format for exporting and importing this data. I'm also in need of a file format for skeletal animation data, which may have an impact here. I've been looking at MAXScript to manually export this stuff, which would buy me the most flexibility, but I have virtually no experience with 3DSMax itself, so I get a little lost when it comes to terminology. So I'd like to know what file formats exist for animated scene data, and whether they are appropriate for my use (my fear is that they will be way too broad for my fairly simple needs.) The way I view animated scene data is basically a bunch of references to [animated] models with keyframe-based matrices describing their orientation over time. And probably some special camera stuff to handle perspective. I might also want some event type stuff for adding/removing objects. Is this a sane concept?

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  • copying same file name from client to server using tcp protocol with same size of file

    - by user3686570
    This is the client and server program where a client sends a file to server to save in the server. There is a issuse in that same file name is not getting copied on the server with same file size Please help me in this Client program import socket import sys s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.connect(("localhost",9999)) path=raw_input("Please enter the complete PATH of your file : ") f=open (path, "rb") l = f.read(256) while (l): s.sendall(l) l = f.read(10000) s.close() Server Program import socket import sys s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.bind(("localhost",9999)) s.listen(10) while True: s, address = s.accept() print address i=1 f = open( str(i),'wb') #open in binary #i=i+1 while (True): l=s.recv(256) #while (l): f.write(l) l=s.recv(256) print 'File recieve succesfully' f.close() #sc.close() s.close() Thanks in advance

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  • How to limit concurrent file access on a Samba share?

    - by JPbuntu
    I have a Ubuntu 12.04 file server running Samba. There are 6 windows machines that access the server, as well as two people that will occasionally access files remotely. The problem that I am having is that the CAD/CAM software we are using doesn't seem to request file locks, meaning if two people open a file at the same time, the first person to close the file will get their changes overwritten if the second person saves the file. I tried changing the smb.conf to strict locking = yes but this doesn't seem to have any effect. File locking with excel seems to work fine, so I know that Samba is using the file locks...if they were put on the file in the first place. Is there a way (either in Samba or Ubuntu) to only allow one user to have a file open at a time? If not does anyone have any suggestions for managing a problem like this?

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  • File Access problems with SLES 10 SP2 OES2 SP1

    - by Blackhawk131
    We have identified a couple of repeatable, demonstrable scenarios with unexplained rejected folder access on our servers for Mac users. Hopefully, this can be presented to Novell for a solution. What we did to demonstrate scenario 1; 1. setup a PC and Mac side-by-side 2. login to our server and open up to a central location on both Mac and PC 3. on the PC in that central location create a folder 4. on the Mac in that central location drag the created folder to the Mac desktop, this should work fine, no problem 5. on the PC rename that folder 6. on the Mac drag a file to that renamed folder, this should error with the following message; a. You cannot copy some of these items to the destination because their names are too long for the destination. Do you want to skip copying these items and continue copying the other items? b. Select skip, response is the filename is copied to the location with zero or small byte size. Try opening it and you get file is corrupted error message. What we did to demonstrate scenario 2; 1. setup a PC and Mac side-by-side 2. login to our server and open up to a central location on both Mac and PC 3. on the PC in that central location create a folder then create a subfolder 4. copy some content into the subfolder 5. on the Mac in that central location drag the created top level folder to the Mac desktop, this should work fine, no problem 6. on the PC rename that subfolder 7. on the Mac drag that top level folder to the Mac desktop, this should error on the Mac with the following; a. The operation cannot be completed because you do not have sufficient privileges for b. The operation cannot be completed because you do not have sufficient privileges for 8. on the Mac, if you open that subfolder you can see the file copied in step 4 above but, you can not open that file, you get the following message if you try; a. There was an error opening this document. You do not have permission to open this file. 9. on the PC drag some content into the top level folder 10. on the Mac you can open that file directly from the server or copy it locally, no problem, however-the subfolder is still corrupted or locked, whichever 11. on the PC rename the top level folder 12. on the Mac that same file just opened in step 10 above is now not accessible, get the following message; a. The document could not be opened. I have observed some variances in the above. For instance, a change on the PC side may take a moment before you can observer or act on the Mac side - kind of like the server is slow to respond. Also, the error message may vary. However, the key is once a folder, or subfolder, gets renamed by a PC, Mac problems commence. The solution is to create a new folder from a PC and copy the contents of the corrupted folder to the new folder and not rename the folder name. This has to be done on a PC because the corrupted folder is not accessible by a Mac user. Another problem that dovetails with the above is that we know certain characters are not allowed for PC folder or filenames. If a Mac user creates a folder with a slash in the file name, from the PC the user does not see that slash in the name. As soon as the PC user copies a file to that folder, the Mac user is locked from that folder. Will get the following error message; - Sorry, the operation could not be completed because an unexpected error occurred. - (Error code - 50) In addition to the above mentioned character issue with folders, the problem is more evil with filenames. If, for example, you create a file with a slash in the filename on a Mac and copy it to the server you will get the following error message; - You cannot copy some of these items to the destination because their names are too long for the destination. Do you want to skip copying these items and continue copying the other items? Select either Stop or Skip buttons. It does not matter which button is selected. The file name gets copied to the destination location at a reduced size. Depending on the file type, the icon associated with the file may or may not be present. Furthermore, if you open that file on the server you will get the following message; - Couldnt open the file. It may be corrupt or a file format that doesnt recognize. From the users perspective, if they are not observant of the icon or file size, they may disregard the error message and think their file has copied as intended. Only later do they discover the file is corrupt if they open that file. I want to make a note on this problem. It is the PC causing the issue. You can change folder and file names all day on a MAC and you don't have a problem as long as a character is not the issue. Once you change the file name or folder name from a PC the entire folder structure from that level down is corrupted. But it has to be resolved from a PC by creating a new folder and copying the contents to the new folder like stated above. Is something not configured correctly? SUSE Linux Enterprise Server 10 (x86_64) VERSION = 10 PATCHLEVEL = 2 LSB_VERSION="core-2.0-noarch:core-3.0-noarch:core-2.0-x86_64:core-3.0-x86_64" Novell Open Enterprise Server 2.0.1 (x86_64) VERSION = 2.0.1 PATCHLEVEL = 1 BUILD Note: We use Novell clients on all windows systems to connect to the servers for file access and network storage. We use AFP to allow OSx systems to connect to servers.

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  • File Access problems with SLES 10 SP2 OES2 SP1

    - by Blackhawk131
    We have identified a couple of repeatable, demonstrable scenarios with unexplained rejected folder access on our servers for Mac users. Hopefully, this can be presented to Novell for a solution. What we did to demonstrate scenario 1; 1. setup a PC and Mac side-by-side 2. login to our server and open up to a central location on both Mac and PC 3. on the PC in that central location create a folder 4. on the Mac in that central location drag the created folder to the Mac desktop, this should work fine, no problem 5. on the PC rename that folder 6. on the Mac drag a file to that renamed folder, this should error with the following message; a. You cannot copy some of these items to the destination because their names are too long for the destination. Do you want to skip copying these items and continue copying the other items? b. Select skip, response is the filename is copied to the location with zero or small byte size. Try opening it and you get file is corrupted error message. What we did to demonstrate scenario 2; 1. setup a PC and Mac side-by-side 2. login to our server and open up to a central location on both Mac and PC 3. on the PC in that central location create a folder then create a subfolder 4. copy some content into the subfolder 5. on the Mac in that central location drag the created top level folder to the Mac desktop, this should work fine, no problem 6. on the PC rename that subfolder 7. on the Mac drag that top level folder to the Mac desktop, this should error on the Mac with the following; a. The operation cannot be completed because you do not have sufficient privileges for b. The operation cannot be completed because you do not have sufficient privileges for 8. on the Mac, if you open that subfolder you can see the file copied in step 4 above but, you can not open that file, you get the following message if you try; a. There was an error opening this document. You do not have permission to open this file. 9. on the PC drag some content into the top level folder 10. on the Mac you can open that file directly from the server or copy it locally, no problem, however-the subfolder is still corrupted or locked, whichever 11. on the PC rename the top level folder 12. on the Mac that same file just opened in step 10 above is now not accessible, get the following message; a. The document could not be opened. I have observed some variances in the above. For instance, a change on the PC side may take a moment before you can observer or act on the Mac side - kind of like the server is slow to respond. Also, the error message may vary. However, the key is once a folder, or subfolder, gets renamed by a PC, Mac problems commence. The solution is to create a new folder from a PC and copy the contents of the corrupted folder to the new folder and not rename the folder name. This has to be done on a PC because the corrupted folder is not accessible by a Mac user. Another problem that dovetails with the above is that we know certain characters are not allowed for PC folder or filenames. If a Mac user creates a folder with a slash in the file name, from the PC the user does not see that slash in the name. As soon as the PC user copies a file to that folder, the Mac user is locked from that folder. Will get the following error message; - Sorry, the operation could not be completed because an unexpected error occurred. - (Error code - 50) In addition to the above mentioned character issue with folders, the problem is more evil with filenames. If, for example, you create a file with a slash in the filename on a Mac and copy it to the server you will get the following error message; - You cannot copy some of these items to the destination because their names are too long for the destination. Do you want to skip copying these items and continue copying the other items? Select either Stop or Skip buttons. It does not matter which button is selected. The file name gets copied to the destination location at a reduced size. Depending on the file type, the icon associated with the file may or may not be present. Furthermore, if you open that file on the server you will get the following message; - Couldnt open the file. It may be corrupt or a file format that doesnt recognize. From the users perspective, if they are not observant of the icon or file size, they may disregard the error message and think their file has copied as intended. Only later do they discover the file is corrupt if they open that file. I want to make a note on this problem. It is the PC causing the issue. You can change folder and file names all day on a MAC and you don't have a problem as long as a character is not the issue. Once you change the file name or folder name from a PC the entire folder structure from that level down is corrupted. But it has to be resolved from a PC by creating a new folder and copying the contents to the new folder like stated above. Is something not configured correctly? SUSE Linux Enterprise Server 10 (x86_64) VERSION = 10 PATCHLEVEL = 2 LSB_VERSION="core-2.0-noarch:core-3.0-noarch:core-2.0-x86_64:core-3.0-x86_64" Novell Open Enterprise Server 2.0.1 (x86_64) VERSION = 2.0.1 PATCHLEVEL = 1 BUILD Note: We use Novell clients on all windows systems to connect to the servers for file access and network storage. We use AFP to allow OSx systems to connect to servers.

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  • Dynamic Class Inheritance For PHP

    - by VirtuosiMedia
    I have a situation where I think I might need dynamic class inheritance in PHP 5.3, but the idea doesn't sit well and I'm looking for a different design pattern to solve my problem if it's possible. Use Case I have a set of DB abstraction layer classes that dynamically compiles SQL queries, with one DAL class for each DB type (MySQL, MsSQL, Oracle, etc.). Each table in the database has its own class that extends the appropriate DAL class. The idea is that you interact with the table classes, but never directly use the DAL class. If you want to support a different DB type for your app, you don't need to rewrite any queries or even any code, you simply change a setting that swaps one DAL class out for another...and that's it. To give you a better idea of how this is used, you can take a look at the DAL class, the table classes, and how they are used on this StackExchange Code Review page. To really understand what I'm trying to do, please take a look at my implementation first before suggesting a solution. Issues The strategy that I had used previously was to have all of the DAL classes share the same class name. This eliminated autoloading, so I had to manually load the appropriate DAL class in a switch statement. However, this approach presents some problems for testing and documentation purposes, so I'd like to find a different way to solve the problem of loading the correct DAL class more elegantly. Update to clarify the issue The problem basically boils down to inconsistencies in the class name (pre-PHP 5.3) or class namespace (PHP 5.3) and its location in the directory structure. At this point, all of my DAL classes have the same name, DBObject, but reside in different folders, MySQL, Oracle, etc. My table classes all extend DBObject, but which DBObject they extend varies depending on which one has been loaded. Basically, I'm trying to have my cake and eat it too. The table classes act as a stable API and extend a dynamic backend, the DAL (DBObject) classes. It works great, but I outsmarted myself and because of the inconsistencies with the class names and their locations, I can't autoload the DBObject, which makes running unit tests and generating API docs impossible for the DBObject classes because the tests and docs rely on auto-loading. Just loading the appropriate DBObject into memory using a factory method won't work because there will be times when I need to load multiple DBObjects for testing. Because the classes currently share a name, this causes a class is already defined error. I can make exceptions for the DBObjects in my test code, obviously, but I'm looking for something a little less hacky as there may future instances where something similar would need to be done. Solutions? Worst case scenario, I can continue my current strategy, but I don't like it very much, especially as I'll soon be converting my code to PHP 5.3. I suspect that I can use some sort of dynamic inheritance via either namespaces (preferred) or a dynamic class extension, but I haven't been able to find good examples of this implemented in the wild. In your answers, please suggest either an alternate pattern that would work for this use case or an example of dynamic inheritance done right. Please assume PHP 5.3 with namespaced code. Any code examples are greatly encouraged. The preferred constraints for the solution are: DAL class can be autoloaded. DAL classes don't share the same exact same namespace, but share the same class name. As an example, I would prefer to use classes named DbObject that use namespaces like Vm\Db\MySql and Vm\Db\Oracle. Table classes don't have to be rewritten with a change in DB type. The appropriate DB type is determined via a single setting only. That setting is the only thing that should need to change to interchange DB types. Ideally, the setting check should occur only once per page load, but I'm flexible on that.

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  • NHibernate DuplicateMappingException when mapping abstract class and subclass

    - by stiank81
    I have an abstract class, and subclasses of this, and I want to map this to my database using NHibernate. I'm using Fluent, and read on the wiki how to do the mapping. But when I add the mapping of the subclass an NHibernate.DuplicateMappingException is thrown when it is mapping. Why? Here are my (simplified) classes: public abstract class FieldValue { public int Id { get; set; } public abstract object Value { get; set; } } public class StringFieldValue : FieldValue { public string ValueAsString { get; set; } public override object Value { get { return ValueAsString; } set { ValueAsString = (string)value; } } } And the mappings: public class FieldValueMapping : ClassMap<FieldValue> { public FieldValueMapping() { Id(m => m.Id).GeneratedBy.HiLo("1"); // DiscriminateSubClassesOnColumn("type"); } } public class StringValueMapping : SubclassMap<StringFieldValue> { public StringValueMapping() { Map(m => m.ValueAsString).Length(100); } } And the exception: NHibernate.MappingException : Could not compile the mapping document: (XmlDocument) ---- NHibernate.DuplicateMappingException : Duplicate class/entity mapping NamespacePath.StringFieldValue Any ideas?

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  • UML class diagram vs ER database diagram

    - by salva84
    Hi, I'm a little confused, I'm developing a program, the program consist in two parts, the server and the clients, there are groups, places, messages... stored in the server, and the clients has to connect with it. I've design the use cases diagram, the activity diagrams, and I have design the class diagram too. The thing is that I want to implement the server in a mysql tables for storing the users, groups, places... users in groups... so I've designed a E-R diagram consisting in 6 tables, but the problem is that I think that my class diagram and my ER diagram looks too similar, I mean, I think I'm not doing things right because I have a class for each table practically, and when I have to extract all the users on my system, do I have to convert all the rows into objects at first and write in the database for each object modified? The easy choice for me would be to base my whole application only in the database, and making a class to extract and insert data in it, but I have to follow the UML specification and I'm a little confused what to do with the class diagram, because the books I have read say that I have to create a class for each "entity" of my program. Sorry for my bad English. Thank you.

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  • Visibility of Class field-data of Mouse Clicked ImageButton located within WrapPanel

    - by Bill
    I am attempting to obtain the class-data behind an ImageButton that is mouse-clicked; which ImageButton is located within a WrapPanel filled with ImageButtons. The problem I am having is obtaining the visibility of the field data within the class behind the image-button. Although I can see the class, I can neither see nor access the field data. Can anyone please point me in the right direction? // Handles the ImageButton mouseClick event within the WrapPanel. private void SolarSystem_Click(Object sender, RoutedEventArgs e) { FrameworkElement fe = e.OriginalSource as FrameworkElement; SelectedPlanet PlanetSelected = new SelectedPlanet(fe); PlanetSelected.Owner = this; MessageBox.Show(PlanetSelected.PlanetName); } // Used to initiate instance of Class and some field data. public SelectedPlanet(FrameworkElement fe) { InitializeComponent(); string sPlanetName = ((PlanetClass)(fe)).PlanetName; return sPlanetName } // Class Data public class PlanetClass { string planetName; public PlanetClass(string planetName) { PlanetName = planetName; } public string PlanetName { set { planetName = value; } get { return planetName; } } }

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  • documenting class properties

    - by intuited
    I'm writing a lightweight class whose properties are intended to be publicly accessible, and only sometimes overridden in specific instantiations. There's no provision in the Python language for creating docstrings for class properties, or any sort of properties, for that matter. What is the accepted way, should there be one, to document these properties? Currently I'm doing this sort of thing: class Albatross(object): """A bird with a flight speed exceeding that of an unladen swallow. Properties: """ flight_speed = 691 __doc__ += """ flight_speed (691) The maximum speed that such a bird can attain """ nesting_grounds = "Throatwarbler Man Grove" __doc__ += """ nesting_grounds ("Throatwarbler Man Grove") The locale where these birds congregate to reproduce. """ def __init__(**keyargs): """Initialize the Albatross from the keyword arguments.""" self.__dict__.update(keyargs) Although this style doesn't seem to be expressly forbidden in the docstring style guidelines, it's also not mentioned as an option. The advantage here is that it provides a way to document properties alongside their definitions, while still creating a presentable class docstring, and avoiding having to write comments that reiterate the information from the docstring. I'm still kind of annoyed that I have to actually write the properties twice; I'm considering using the string representations of the values in the docstring to at least avoid duplication of the default values. Is this a heinous breach of the ad hoc community conventions? Is it okay? Is there a better way? For example, it's possible to create a dictionary containing values and docstrings for the properties and then add the contents to the class __dict__ and docstring towards the end of the class declaration; this would alleviate the need to type the property names and values twice. I'm pretty new to python and still working out the details of coding style, so unrelated critiques are also welcome.

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  • "Unable to open file", when the program tries to open file in /proc

    - by tristartom
    Hi, I try to read file /proc/'pid'/status, using c program. The code is as follows, and even I use sudo to run it, the prompt still keeps throwing "Unable to open file". Please let me know if you have any ideas on how to fix this. thanks Richard ... int main (int argc, char* argv[]) { string line; char* fileLoc; if(argc != 2) { cout << "a.out file_path" << endl; fileLoc = "/proc/net/dev"; } else { sprintf(fileLoc, "/proc/%d/status", atoi(argv[1])); } cout<< fileLoc << endl; ifstream myfile (fileLoc); if (myfile.is_open()) { while (! myfile.eof() ) { getline (myfile,line); cout << line << endl; } myfile.close(); } else cout << "Unable to open file"; return 0; }

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  • jQuery: get the file name selected from <input type="file" />

    - by ConNen
    This code should work in IE (don't even test it in Firefox), but it doesn't. What I want is to display the name of the attached file. Any help? <html> <head> <title>example</title> <script type="text/javascript" src="../js/jquery.js"></script> <script type="text/javascript"> $(document).ready( function(){ $("#attach").after("<input id='fakeAttach' type='button' value='attach a file' />"); $("#fakeAttach").click(function() { $("#attach").click(); $("#maxSize").after("<div id='temporary'><span id='attachedFile'></span><input id='remove' type='button' value='remove' /></div>"); $('#attach').change(function(){ $("#fakeAttach").attr("disabled","disabled"); $("#attachedFile").html($(this).val()); }); $("#remove").click(function(e){ e.preventDefault(); $("#attach").replaceWith($("#attach").clone()); $("#fakeAttach").attr("disabled",""); $("#temporary").remove(); }); }) }); </script> </head> <body> <input id="attach" type="file" /><span id="maxSize">(less than 1MB)</span> </body> </html>

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  • How to assign class property as display data memeber in datagridview

    - by KoolKabin
    hi guys, I am trying to display my data in datagridview. I created a class with different property and used its list as the datasource. it worked fine. but i got confused how to do that in case we have nested class. My Classes are as follows: class Category property UIN as integer property Name as string end class class item property uin as integer property name as string property mycategory as category end class my data list as follows: dim myDataList as list(of Item) = new List(of Item) myDataList.Add(new Item(1,"item1",new category(1,"cat1"))) myDataList.Add(new Item(2,"item2",new category(1,"cat1"))) myDataList.Add(new Item(3,"item3",new category(1,"cat1"))) myDataList.Add(new Item(4,"item4",new category(2,"cat2"))) myDataList.Add(new Item(5,"item5",new category(2,"cat2"))) myDataList.Add(new Item(6,"item6",new category(2,"cat2"))) Now I binded the datagridview control like: DGVMain.AutoGenerateColumns = False DGVMain.ColumnCount = 3 DGVMain.Columns(0).DataPropertyName = "UIN" DGVMain.Columns(0).HeaderText = "ID" DGVMain.Columns(1).DataPropertyName = "Name" DGVMain.Columns(1).HeaderText = "Name" DGVMain.Columns(2).DataPropertyName = "" **'here i want my category name** DGVMain.Columns(2).HeaderText = "category" DGVMain.datasource = myDataList DGVMain.refresh() I have tried using mycategory.name but it didn't worked. What can be done to get expected result? Is there any better idea other than this to accomplish the same task?

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  • Java: extending Object class

    - by Fabio F.
    Hello, I'm writing (well, completing) an "extension" of Java which will help role programming. I translate my code to Java code with javacc. My compilers add to every declared class some code. Here's an example to be clearer: MyClass extends String implements ObjectWithRoles { //implements... is added /*Added by me */ public setRole(...){...} public ... /*Ends of stuff added*/ ...//myClass stuff } It adds Implements.. and the necessary methods to EVERY SINGLE CLASS you declare. Quite rough, isnt'it? It will be better if I write my methods in one class and all class extends that.. but.. if class already extends another class (just like the example)? I don't want to create a sort of wrapper that manage roles because i don't want that the programmer has to know much more than Java, few new reserved words and their use. My idea was to extends java.lang.Object.. but you can't. (right?) Other ideas? I'm new here, but I follow this site so thank you for reading and all the answers you give! (I apologize for english, I'm italian)

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  • AS3 trouble instantiating Document Class of loaded SWF

    - by Marcy Sutton
    I am loading one swf into another using the Loader class, but when the child swf finishes loading and is added to the display list, its Document Class is not instantiated. I have a few trace statements should execute when the object is created. When I compile the child SWF on its own, the Document Class runs as expected. So I'm wondering... how do I associate a child SWF's Document Class with Loader.content? // code in parent SWF's Document Class (Preloader) public function Preloader(){ swfLoader = new Loader(); swfLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, loaderDone); swfLoader.load(new URLRequest("mainmovie.swf")); } private function loaderDone(e:Event):void { // Add Loader.content to new Sprite mainMovie = Sprite(e.target.content); mainMovie.alpha = 0; swfLoader = null; addChildAt(mainMovie, 0); mainMovie.addEventListener(Event.ADDED_TO_STAGE, mainMovieAddedListener); } // functions in MainMovie.as not ever running, // even though it is listed as the child SWF's Document Class Cheers!

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  • Mutual class instances in C++

    - by SepiDev
    Hi guys. What is the issue with this code? Here we have two files: classA.h and classB.h classA.h: #ifndef _class_a_h_ #define _class_a_h_ #include "classB.h" class B; //???? class A { public: A() { ptr_b = new B(); //???? } virtual ~A() { if(ptr_b) delete ptr_b; //???? num_a = 0; } int num_a; B* ptr_b; //???? }; #endif //_class_a_h_ classB.h: #ifndef _class_b_h_ #define _class_b_h_ #include "classA.h" class A; //???? class B { public: B() { ptr_a = new A(); //???? num_b = 0; } virtual ~B() { if(ptr_a) delete ptr_a; //???? } int num_b; A* ptr_a; //???? }; #endif //_class_b_h_ when I try to compile it, the compiler (g++) says: classB.h: In constructor ‘B::B()’: classB.h:12: error: invalid use of incomplete type ‘struct A’ classB.h:6: error: forward declaration of ‘struct A’ classB.h: In destructor ‘virtual B::~B()’: classB.h:16: warning: possible problem detected in invocation of delete operator: classB.h:16: warning: invalid use of incomplete type ‘struct A’ classB.h:6: warning: forward declaration of ‘struct A’ classB.h:16: note: neither the destructor nor the class-specific operator delete will be called, even if they are declared when the class is defined.

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  • Linker error: wants C++ virtual base class destructor

    - by jdmuys
    Hi, I have a link error where the linker complains that my concrete class's destructor is calling its abstract superclass destructor, the code of which is missing. This is using GCC 4.2 on Mac OS X from XCode. I saw http://stackoverflow.com/questions/307352/g-undefined-reference-to-typeinfo but it's not quite the same thing. Here is the linker error message: Undefined symbols: "ConnectionPool::~ConnectionPool()", referenced from: AlwaysConnectedConnectionZPool::~AlwaysConnectedConnectionZPool()in RKConnector.o ld: symbol(s) not found collect2: ld returned 1 exit status Here is the abstract base class declaration: class ConnectionPool { public: static ConnectionPool* newPool(std::string h, short p, std::string u, std::string pw, std::string b); virtual ~ConnectionPool() =0; virtual int keepAlive() =0; virtual int disconnect() =0; virtual sql::Connection * getConnection(char *compression_scheme = NULL) =0; virtual void releaseConnection(sql::Connection * theConnection) =0; }; Here is the concrete class declaration: class AlwaysConnectedConnectionZPool: public ConnectionPool { protected: <snip data members> public: AlwaysConnectedConnectionZPool(std::string h, short p, std::string u, std::string pw, std::string b); virtual ~AlwaysConnectedConnectionZPool(); virtual int keepAlive(); // will make sure the connection doesn't time out. Call regularly virtual int disconnect(); // disconnects/destroys all connections. virtual sql::Connection * getConnection(char *compression_scheme = NULL); virtual void releaseConnection(sql::Connection * theConnection); }; Needless to say, all those members are implemented. Here is the destructor: AlwaysConnectedConnectionZPool::~AlwaysConnectedConnectionZPool() { printf("AlwaysConnectedConnectionZPool destructor call"); // nothing to destruct in fact } and also maybe the factory routine: ConnectionPool* ConnectionPool::newPool(std::string h, short p, std::string u, std::string pw, std::string b) { return new AlwaysConnectedConnectionZPool(h, p, u, pw, b); } I can fix this by artificially making my abstract base class concrete. But I'd rather do something better. Any idea? Thanks

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  • PHP Class Question

    - by Jerry
    Hi all I am trying to build a PHP class to check the username and password in MySql. I am getting "mysql_query(): supplied argument is not a valid MySQL-Link resource in D:\2010Portfolio\football\main.php on line 38" database has errors:" message. When I move my userQuery code out of my Class, it works fine. Only if it is inside my Class. I am not sure if the problem is that I don't build the connection to mysql inside my Class or not. Thanks for any helps!! Here is my code <?php $userName=$_POST['userName']; $userPw=$_POST['password']; class checkUsers { public $userName; public $userPw; function checkUsers($userName='', $userPw=''){ $this->userName=$userName; $this->userPw=$userPw; } function check1(){ if (empty($this->userName) || empty($this->userPw)){ $message="<strong>Please Enter Username and Password</strong>"; }else{ //line 38 is next line $userQuery=mysql_query("SELECT userName, userPw FROM user WHERE userName='$this->userName' and userPw='$this->userPw'", $connection); if (!$userQuery){ die("database has errors: ". mysql_error()); } if(mysql_num_rows($userQuery)==0){ $message="Please enter valid username and password"; } }//end empty check return $message; }//end check1 method }//end Class $checkUser=new checkUsers($userName, $userPw); echo $checkUser->check1(); ?> I appreciate any helps!!!!

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  • object / class methods serialized as well?

    - by Mat90
    I know that data members are saved to disk but I was wondering whether object's/class' methods are saved in binary format as well? Because I found some contradictionary info, for example: Ivor Horton: "Class objects contain function members as well as data members, and all the members, both data and functions, have access specifiers; therefore, to record objects in an external file, the information written to the file must contain complete specifications of all the class structures involved." and: Are methods also serialized along with the data members in .NET? Thus: are method's assembly instructions (opcodes and operands) stored to disk as well? Just like a precompiled LIB or DLL? During the DOS ages I used assembly so now and then. As far as I remember from Delphi and the following site (answer by dan04): Are methods also serialized along with the data members in .NET? sizeof(<OBJECT or CLASS>) will give the size of all data members together (no methods/procedures). Also a nice C example is given there with data and members declared in one class/struct but at runtime these methods are separate procedures acting on a struct of data. However, I think that later class/object implementations like Pascal's VMT may be different in memory.

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  • Invoking public method on a class in a different package via reflection

    - by KARASZI István
    I ran into the following problem. I have two different packages in package a I would like to call the implemented method of an interface in a package b but the implementing class has package visibility. So a simplifed code looks like this: package b; public final class Factory { public static B createB() { return new ImplB(); } public interface B { void method(); } static class ImplB implements B { public void method() { System.out.println("Called"); } } } and the Invoker: package a; import java.lang.reflect.Method; import b.Factory; import b.Factory.B; public final class Invoker { private static final Class<?>[] EMPTY_CLASS_ARRAY = new Class<?>[] {}; private static final Object[] EMPTY_OBJECT_ARRAY = new Object[] {}; public static void main(String... args) throws Exception { final B b = Factory.createB(); b.method(); final Method method = b.getClass().getDeclaredMethod("method", EMPTY_CLASS_ARRAY); method.invoke(b, EMPTY_OBJECT_ARRAY); } } When I start the program it prints out Called as expected and throws an Exception because the package visibility prohibits the calling of the discovered method. So my question is any way to solve this problem? Am I missing something in Java documentation or this is simply not possible although simply calling an implemented method is possible without reflection.

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  • Memory Leak in returning NSMutableArray from class

    - by Structurer
    Hi I am quite new to Objective C for the iPhone, so I hope you wont kill me for asking a simple question. I have made an App that works fine, except that Instruments reports memory leaks from the class below. I use it to store settings from one class and then retrieve them from another class. These settings are stored on a file so they can be retrieved every time the App is ran. What can I do do release the "setting" and is there anything that can be done to call (use) the class in a smarter way? Thanks ----- Below is Settings.m ----- import "Settings.h" @implementation Settings @synthesize settings; -(NSString *)dataFilePath // Return path for settingfile, including filename { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:kUserSettingsFileName]; } -(NSMutableArray *)getParameters // Return settings from disk after checking if file exist (if not create with default values) { NSString *filePath = [self dataFilePath]; if ([[NSFileManager defaultManager] fileExistsAtPath:filePath]) // Getting data from file { settings = [[NSMutableArray alloc] initWithContentsOfFile:filePath]; } else // Creating default settings { settings = [[NSMutableArray alloc] initWithObjects: [NSNumber numberWithInteger:50], [NSNumber numberWithInteger:50], nil]; [settings writeToFile:[self dataFilePath] atomically:YES]; } return settings; } ----- Below is my other class from where I call my Settings class ----- // Get settings from file Settings *aSetting = [[Settings alloc] init]; mySettings = [aSetting getParameters]; [aSetting release];

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  • Class with property referenced with dll not serializing

    - by djerry
    Hey guys, I got this class TapiCall. It has 4 properties : 2 datetimes, 1 string and an object. The object is a class that's referenced by Atapi3.dll, so i cannot alter it. My class TapiCall looks like this : [DataContract] public class TapiCall { private DateTime start, end; private TCall call; private string status; [DataMember] public string Status { get { return status; } set { status = value; } } [DataMember] public TCall Call { get { return call; } set { call = value; } } [DataMember] public DateTime End { get { return end; } set { end = value; } } [DataMember] public DateTime Start { get { return start; } set { start = value; } } public TapiCall() { } public TapiCall(DateTime start, DateTime end, TCall call) { this.Start = start; this.End = end; this.Call = call; } } Now when i use my visual studio command line, to generate my proxy class, it generates an error. When i remove TapiCall from the method in my app, i can rebuild my proxy again, so i know [OperationContract] void StuurUpdatedCall(TapiCall tpCall); is causing the problem. My question now is can i Serialize a class that's referenced by a dll? Thanks in advance.

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  • Whether to put method code in a VB.Net data storage class, or put it in a separate class?

    - by Alan K
    TLDR summary: (a) Should I include (lengthy) method code in classes which may spawn multiple objects at runtime, (b) does doing so cause memory usage bloat, (c) if so should I "outsource" the code to a class that is loaded only once and have the class methods call that, or alternatively (d) does the code get loaded only once with the object definition anyway and I'm worrying about nothing? ........ I don't know whether there's a good answer to this but if there is I haven't found it yet by searching in the usual places. In my VB.Net (2010 if it matters) WinForms project I have about a dozen or so class objects in an object model. Some of these are pretty simple and do little more than act as data storage repositories. The ones further up the object model, however, have an increasing number of methods. There can be a significant number of higher level objects in use though the exact number will be runtime dependent so I can't be more precise than that. As I was writing the method code for one of the top level ones I noticed that it was starting to get quite lengthy. Memory optimisation is something of a lost art given how much memory the average PC has these days but I don't want to make my application a resource hog. So my questions for anyone who knows .Net way better than I do (of which there will be many) are: Is the code loaded into memory with each instance of the class that's created? Alternatively is it loaded only once with the definition of the class, and all derived objects just refer to that definition? (I'm not really sure how that could be possible given that, for example, event handlers can be assigned dynamically, but no harm asking.) If the answer to the first one is yes, would it be more efficient to write the code in a "utility" object which is loaded only once and called from the real class' methods? Any thoughts appreciated.

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  • Python: Calling method A from class A within class B?

    - by Tommo
    There are a number of questions that are similar to this, but none of the answers hits the spot - so please bear with me. I am trying my hardest to learn OOP using Python, but i keep running into errors (like this one) which just make me think this is all pointless and it would be easier to just use methods. Here is my code: class TheGUI(wx.Frame): def __init__(self, title, size): wx.Frame.__init__(self, None, 1, title, size=size) # The GUI is made ... textbox.TextCtrl(panel1, 1, pos=(67,7), size=(150, 20)) button1.Bind(wx.EVT_BUTTON, self.button1Click) self.Show(True) def button1Click(self, event): #It needs to do the LoadThread function! class WebParser: def LoadThread(self, thread_id): #It needs to get the contents of textbox! TheGUI = TheGUI("Text RPG", (500,500)) TheParser = WebParser TheApp.MainLoop() So the problem i am having is that the GUI class needs to use a function that is in the WebParser class, and the WebParser class needs to get text from a textbox that exists in the GUI class. I know i could do this by passing the objects around as parameters, but that seems utterly pointless, there must be a more logical way to do this that doesn't using classes seem so pointless? Thanks in advance!

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  • Virtual functions - base class pointer

    - by user980411
    I understood why a base class pointer is made to point to a derived class object. But, I fail to understand why we need to assign to it, a base class object, when it is a base class object by itself. Can anyone please explain that? #include <iostream> using namespace std; class base { public: virtual void vfunc() { cout << "This is base's vfunc().\n"; } }; class derived1 : public base { public: void vfunc() { cout << "This is derived1's vfunc().\n"; } }; int main() { base *p, b; derived1 d1; // point to base p = &b; p->vfunc(); // access base's vfunc() // point to derived1 p = &d1; p->vfunc(); // access derived1's vfunc() return 0; }

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