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  • Creating a voxel world with 3D arrays using threads

    - by Sean M.
    I am making a voxel game (a bit like Minecraft) in C++(11), and I've come across an issue with creating a world efficiently. In my program, I have a World class, which holds a 3D array of Region class pointers. When I initialize the world, I give it a width, height, and depth so it knows how large of a world to create. Each Region is split up into a 32x32x32 area of blocks, so as you may guess, it takes a while to initialize the world once the world gets to be above 8x4x8 Regions. In order to alleviate this issue, I thought that using threads to generate different levels of the world concurrently would make it go faster. Having not used threads much before this, and being still relatively new to C++, I'm not entirely sure how to go about implementing one thread per level (level being a xz plane with a height of 1), when there is a variable number of levels. I tried this: for(int i = 0; i < height; i++) { std::thread th(std::bind(&World::load, this, width, height, depth)); th.join(); } Where load() just loads all Regions at height "height". But that executes the threads one at a time (which makes sense, looking back), and that of course takes as long as generating all Regions in one loop. I then tried: std::thread t1(std::bind(&World::load, this, w, h1, h2 - 1, d)); std::thread t2(std::bind(&World::load, this, w, h2, h3 - 1, d)); std::thread t3(std::bind(&World::load, this, w, h3, h4 - 1, d)); std::thread t4(std::bind(&World::load, this, w, h4, h - 1, d)); t1.join(); t2.join(); t3.join(); t4.join(); This works in that the world loads about 3-3.5 times faster, but this forces the height to be a multiple of 4, and it also gives the same exact VAO object to every single Region, which need individual VAOs in order to render properly. The VAO of each Region is set in the constructor, so I'm assuming that somehow the VAO number is not thread safe or something (again, unfamiliar with threads). So basically, my question is two one-part: How to I implement a variable number of threads that all execute at the same time, and force the main thread to wait for them using join() without stopping the other threads? How do I make the VAO objects thread safe, so when a bunch of Regions are being created at the same time across multiple threads, they don't all get the exact same VAO? Turns out it has to do with GL contexts not working across multiple threads. I moved the VAO/VBO creation back to the main thread. Fixed! Here is the code for block.h/.cpp, region.h/.cpp, and CVBObject.h/.cpp which controls VBOs and VAOs, in case you need it. If you need to see anything else just ask. EDIT: Also, I'd prefer not to have answers that are like "you should have used boost". I'm trying to do this without boost to get used to threads before moving onto other libraries.

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  • BN_hex2bn magicaly segfaults in openSSL

    - by xunil154
    Greetings, this is my first post on stackoverflow, and i'm sorry if its a bit long. I'm trying to build a handshake protocol for my own project and am having issues with the server converting the clients RSA's public key to a Bignum. It works in my clent code, but the server segfaults when attempting to convert the hex value of the clients public RSA to a bignum. I have already checked that there is no garbidge before or after the RSA data, and have looked online, but i'm stuck. header segment: typedef struct KEYS { RSA *serv; char* serv_pub; int pub_size; RSA *clnt; } KEYS; KEYS keys; Initializing function: // Generates and validates the servers key /* code for generating server RSA left out, it's working */ //Set client exponent keys.clnt = 0; keys.clnt = RSA_new(); BN_dec2bn(&keys.clnt->e, RSA_E_S); // RSA_E_S contains the public exponent Problem code (in Network::server_handshake): // *Recieved an encrypted message from the network and decrypt into 'buffer' (1024 byte long)* cout << "Assigning clients RSA" << endl; // I have verified that 'buffer' contains the proper key if (BN_hex2bn(&keys.clnt->n, buffer) < 0) { Error("ERROR reading server RSA"); } cout << "clients RSA has been assigned" << endl; The program segfaults at BN_hex2bn(&keys.clnt->n, buffer) with the error (valgrind output) Invalid read of size 8 at 0x50DBF9F: BN_hex2bn (in /usr/lib/libcrypto.so.0.9.8) by 0x40F23E: Network::server_handshake() (Network.cpp:177) by 0x40EF42: Network::startNet() (Network.cpp:126) by 0x403C38: main (server.cpp:51) Address 0x20 is not stack'd, malloc'd or (recently) free'd Process terminating with default action of signal 11 (SIGSEGV) Access not within mapped region at address 0x20 at 0x50DBF9F: BN_hex2bn (in /usr/lib/libcrypto.so.0.9.8) And I don't know why it is, Im using the exact same code in the client program, and it works just fine. Any input is greatly appriciated!

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  • How to befriend a templated class's constructor?

    - by Kyle
    Why does class A; template<typename T> class B { private: A* a; public: B(); }; class A : public B<int> { private: friend B<int>::B<int>(); int x; }; template<typename T> B<T>::B() { a = new A; a->x = 5; } int main() { return 0; } result in ../src/main.cpp:15: error: invalid use of constructor as a template ../src/main.cpp:15: note: use ‘B::B’ instead of ‘B::class B’ to name the constructor in a qualified name yet changing friend B<int>::B<int>() to friend B<int>::B() results in ../src/main.cpp:15: error: no ‘void B::B()’ member function declared in class ‘B’ while removing the template completely class A; class B { private: A* a; public: B(); }; class A : public B { private: friend B::B(); int x; }; B::B() { a = new A; a->x = 5; } int main() { return 0; } compiles and executes just fine -- despite my IDE saying friend B::B() is invalid syntax?

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  • C++: Explicit DLL Loading: First-chance Exception on non "extern C" functions

    - by Shiftbit
    I am having trouble importing my C++ functions. If I declare them as C functions I can successfully import them. When explicit loading, if any of the functions are missing the extern as C decoration I get a the following exception: First-chance exception at 0x00000000 in cpp.exe: 0xC0000005: Access violation. DLL.h: extern "C" __declspec(dllimport) int addC(int a, int b); __declspec(dllimport) int addCpp(int a, int b); DLL.cpp: #include "DLL.h" int addC(int a, int b) { return a + b; } int addCpp(int a, int b) { return a + b; } main.cpp: #include "..DLL/DLL.h" #include <stdio.h> #include <windows.h> int main() { int a = 2; int b = 1; typedef int (*PFNaddC)(int,int); typedef int (*PFNaddCpp)(int,int); HMODULE hDLL = LoadLibrary(TEXT("../Debug/DLL.dll")); if (hDLL != NULL) { PFNaddC pfnAddC = (PFNaddC)GetProcAddress(hDLL, "addC"); PFNaddCpp pfnAddCpp = (PFNaddCpp)GetProcAddress(hDLL, "addCpp"); printf("a=%d, b=%d\n", a,b); printf("pfnAddC: %d\n", pfnAddC(a,b)); printf("pfnAddCpp: %d\n", pfnAddCpp(a,b)); //EXCEPTION ON THIS LINE } getchar(); return 0; } How can I import c++ functions for dynamic loading? I have found that the following code works with implicit loading by referencing the *.lib, but I would like to learn about dynamic loading. Thank you to all in advance.

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  • nested iterator errors

    - by Sean
    //arrayList.h #include<iostream> #include<sstream> #include<string> #include<algorithm> #include<iterator> using namespace std; template<class T> class arrayList{ public: // constructor, copy constructor and destructor arrayList(int initialCapacity = 10); arrayList(const arrayList<T>&); ~arrayList() { delete[] element; } // ADT methods bool empty() const { return listSize == 0; } int size() const { return listSize; } T& get(int theIndex) const; int indexOf(const T& theElement) const; void erase(int theIndex); void insert(int theIndex, const T& theElement); void output(ostream& out) const; // additional method int capacity() const { return arrayLength; } void reverse(); // new defined // iterators to start and end of list class iterator; class seamlessPointer; seamlessPointer begin() { return seamlessPointer(element); } seamlessPointer end() { return seamlessPointer(element + listSize); } // iterator for arrayList class iterator { public: // typedefs required by C++ for a bidirectional iterator typedef bidirectional_iterator_tag iterator_category; typedef T value_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef T& reference; // constructor iterator(T* thePosition = 0) { position = thePosition; } // dereferencing operators T& operator*() const { return *position; } T* operator->() const { return position; } // increment iterator& operator++() // preincrement { ++position; return *this; } iterator operator++(int) // postincrement { iterator old = *this; ++position; return old; } // decrement iterator& operator--() // predecrement { --position; return *this; } iterator operator--(int) // postdecrement { iterator old = *this; --position; return old; } // equality testing bool operator!=(const iterator right) const { return position != right.position; } bool operator==(const iterator right) const { return position == right.position; } protected: T* position; }; // end of iterator class class seamlessPointer: public arrayList<T>::iterator { // constructor seamlessPointer(T *thePosition) { iterator::position = thePosition; } //arithmetic operators seamlessPointer & operator+(int n) { arrayList<T>::iterator::position += n; return *this; } seamlessPointer & operator+=(int n) { arrayList<T>::iterator::position += n; return *this; } seamlessPointer & operator-(int n) { arrayList<T>::iterator::position -= n; return *this; } seamlessPointer & operator-=(int n) { arrayList<T>::iterator::position -= n; return *this; } T& operator[](int n) { return arrayList<T>::iterator::position[n]; } bool operator<(seamlessPointer &rhs) { if(int(arrayList<T>::iterator::position - rhs.position) < 0) return true; return false; } bool operator<=(seamlessPointer & rhs) { if (int(arrayList<T>::iterator::position - rhs.position) <= 0) return true; return false; } bool operator >(seamlessPointer & rhs) { if (int(arrayList<T>::iterator::position - rhs.position) > 0) return true; return false; } bool operator >=(seamlessPointer &rhs) { if (int(arrayList<T>::iterator::position - rhs.position) >= 0) return true; return false; } }; protected: // additional members of arrayList void checkIndex(int theIndex) const; // throw illegalIndex if theIndex invalid T* element; // 1D array to hold list elements int arrayLength; // capacity of the 1D array int listSize; // number of elements in list }; #endif //main.cpp #include<iostream> #include"arrayList.h" #include<fstream> #include<algorithm> #include<string> using namespace std; bool compare_nocase (string first, string second) { unsigned int i=0; while ( (i<first.length()) && (i<second.length()) ) { if (tolower(first[i])<tolower(second[i])) return true; else if (tolower(first[i])>tolower(second[i])) return false; ++i; } if (first.length()<second.length()) return true; else return false; } int main() { ifstream fin; ofstream fout; string str; arrayList<string> dict; fin.open("dictionary"); if (!fin.good()) { cout << "Unable to open file" << endl; return 1; } int k=0; while(getline(fin,str)) { dict.insert(k,str); // cout<<dict.get(k)<<endl; k++; } //sort the array sort(dict.begin, dict.end(),compare_nocase); fout.open("sortedDictionary"); if (!fout.good()) { cout << "Cannot create file" << endl; return 1; } dict.output(fout); fin.close(); return 0; } Two errors are: ..\src\test.cpp: In function 'int main()': ..\src\test.cpp:50:44: error: no matching function for call to 'sort(<unresolved overloaded function type>, arrayList<std::basic_string<char> >::seamlessPointer, bool (&)(std::string, std::string))' ..\src\/arrayList.h: In member function 'arrayList<T>::seamlessPointer arrayList<T>::end() [with T = std::basic_string<char>]': ..\src\test.cpp:50:28: instantiated from here ..\src\/arrayList.h:114:3: error: 'arrayList<T>::seamlessPointer::seamlessPointer(T*) [with T = std::basic_string<char>]' is private ..\src\/arrayList.h:49:44: error: within this context Why do I get these errors? Update I add public: in the seamlessPointer class and change begin to begin() Then I got the following errors: ..\hw3prob2.cpp:50:46: instantiated from here c:\wascana\mingw\bin\../lib/gcc/mingw32/4.5.0/include/c++/bits/stl_algo.h:5250:4: error: no match for 'operator-' in '__last - __first' ..\/arrayList.h:129:21: note: candidate is: arrayList<T>::seamlessPointer& arrayList<T>::seamlessPointer::operator-(int) [with T = std::basic_string<char>, arrayList<T>::seamlessPointer = arrayList<std::basic_string<char> >::seamlessPointer] c:\wascana\mingw\bin\../lib/gcc/mingw32/4.5.0/include/c++/bits/stl_algo.h:5252:4: instantiated from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = arrayList<std::basic_string<char> >::seamlessPointer, _Compare = bool (*)(std::basic_string<char>, std::basic_string<char>)]' ..\hw3prob2.cpp:50:46: instantiated from here c:\wascana\mingw\bin\../lib/gcc/mingw32/4.5.0/include/c++/bits/stl_algo.h:2190:7: error: no match for 'operator-' in '__last - __first' ..\/arrayList.h:129:21: note: candidate is: arrayList<T>::seamlessPointer& arrayList<T>::seamlessPointer::operator-(int) [with T = std::basic_string<char>, arrayList<T>::seamlessPointer = arrayList<std::basic_string<char> >::seamlessPointer] Then I add operator -() in the seamlessPointer class ptrdiff_t operator -(seamlessPointer &rhs) { return (arrayList<T>::iterator::position - rhs.position); } Then I compile successfully. But when I run it, I found memeory can not read error. I debug and step into and found the error happens in stl function template<typename _RandomAccessIterator, typename _Distance, typename _Tp, typename _Compare> void __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex, _Distance __len, _Tp __value, _Compare __comp) { const _Distance __topIndex = __holeIndex; _Distance __secondChild = __holeIndex; while (__secondChild < (__len - 1) / 2) { __secondChild = 2 * (__secondChild + 1); if (__comp(*(__first + __secondChild), *(__first + (__secondChild - 1)))) __secondChild--; *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first + __secondChild)); ////// stop here __holeIndex = __secondChild; } Of course, there must be something wrong with the customized operators of iterator. Does anyone know the possible reason? Thank you.

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  • Help with boost::lambda expression

    - by Venkat Shivanandan
    I tried to write a function that calculates a hamming distance between two codewords using the boost lambda library. I have the following code: #include <iostream> #include <numeric> #include <boost/function.hpp> #include <boost/lambda/lambda.hpp> #include <boost/lambda/if.hpp> #include <boost/bind.hpp> #include <boost/array.hpp> template<typename Container> int hammingDistance(Container & a, Container & b) { return std::inner_product( a.begin(), a.end(), b.begin(), (_1 + _2), boost::lambda::if_then_else_return(_1 != _2, 1, 0) ); } int main() { boost::array<int, 3> a = {1, 0, 1}, b = {0, 1, 1}; std::cout << hammingDistance(a, b) << std::endl; } And the error I am getting is: HammingDistance.cpp: In function ‘int hammingDistance(Container&, Container&)’: HammingDistance.cpp:15: error: no match for ‘operator+’ in ‘<unnamed>::_1 + <unnamed>::_2’ HammingDistance.cpp:17: error: no match for ‘operator!=’ in ‘<unnamed>::_1 != <unnamed>::_2’ /usr/include/c++/4.3/boost/function/function_base.hpp:757: note: candidates are: bool boost::operator!=(boost::detail::function::useless_clear_type*, const boost::function_base&) /usr/include/c++/4.3/boost/function/function_base.hpp:745: note: bool boost::operator!=(const boost::function_base&, boost::detail::function::useless_clear_type*) This is the first time I am playing with boost lambda. Please tell me where I am going wrong. Thanks.

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  • COM Exceptions in C#

    - by Yaron Naveh
    I am consuming a cpp COM object from c# code. My c# code looks like this: try { var res = myComServer.GetSomething(); } catch (Exception e) { } However the exception never contains any of the details I set in cpp, in particular my error message. In my cpp side I have followed several examples I have found on the web: ... ICreateErrorInfo *pcerrinfo; IErrorInfo *perrinfo; HRESULT hr; hr = CreateErrorInfo(&pcerrinfo); pcerrinfo->SetDescription(L"C++ Exception"); hr = pcerrinfo->QueryInterface(IID_IErrorInfo, (LPVOID FAR*) &perrinfo); if (SUCCEEDED(hr)) { SetErrorInfo(0, perrinfo); perrinfo->Release(); } pcerrinfo->Release(); return E_FAIL; // E_FAIL or other appropriate failure code ... Am I missing anything? Is there anything else that could affect this, like marshaling, the interop creation or attributes of the com server itself?

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  • c++ OpenCV CVCalibrateCamera2 is causing multiple errors

    - by tlayton
    I am making a simple calibration program in C++ using OpenCV. Everything goes fine until I actually try to call CVCalibrateCamera2. At this point, I get one of several errors: If the number of images which I am using is equal to 4 (which is the number of points being drawn from each image: OpenCV Error: Sizes of input arguments do not match (Both matrices must have the same number of points) in unknown function, file ......\src\cv\cvfundam.cpp, line 870 If the number of images is below 20: OpenCV Error: Bad argument (The total number of matrix elements is not divisible by the new number of rows) in unknown function, file ......\src\cxcore\cxarray.cpp, line 2749 Otherwise, if the number of image is 20 or above: OpenCV Error: Unsupported format or combination of formats (Invalid matrix type) in unknown function, file ......\src\cxcore\cxarray.cpp, line 117 I have checked the arguments for CVCalibrateCamera2 many times, and I am certain that they are of the correct dimensions relative to one another. It seems like somewhere the program is trying to reshape a matrix based on the number of images, but I can't figure out where or why. Any ideas? I am using Eclipse Galileo, MINGW 5.1.6, and OpenCV 2.1.

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  • boost::binding that which is already bound

    - by PaulH
    I have a Visual Studio 2008 C++ application that does something like this: template< typename Fcn > inline void Bar( Fcn fcn ) // line 84 { fcn(); }; template< typename Fcn > inline void Foo( Fcn fcn ) { // this works fine Bar( fcn ); // this fails to compile boost::bind( Bar, fcn )(); }; void main() { SYSTEM_POWER_STATUS_EX status = { 0 }; Foo( boost::bind( ::GetSystemPowerStatusEx, &status, true ) ); // line 160 } *The call to GetSystemPowerStatusEx() is just for demonstration. Insert your favorite call there and the behavior is the same. When I go to compile this, I get 84 errors. I won't post them all unless asked, but they start with this: 1>.\MyApp.cpp(99) : error C2896: 'boost::_bi::bind_t<_bi::dm_result<MT::* ,A1>::type,boost::_mfi::dm<M,T>,_bi::list_av_1<A1>::type> boost::bind(M T::* ,A1)' : cannot use function template 'void Bar(Fcn)' as a function argument 1> .\MyApp.cpp(84) : see declaration of 'Bar' 1> .\MyApp.cpp(160) : see reference to function template instantiation 'void Foo<boost::_bi::bind_t<R,F,L>>(Fcn)' being compiled 1> with 1> [ 1> R=BOOL, 1> F=BOOL (__cdecl *)(PSYSTEM_POWER_STATUS_EX,BOOL), 1> L=boost::_bi::list2<boost::_bi::value<_SYSTEM_POWER_STATUS_EX *>,boost::_bi::value<bool>>, 1> Fcn=boost::_bi::bind_t<BOOL,BOOL (__cdecl *)(PSYSTEM_POWER_STATUS_EX,BOOL),boost::_bi::list2<boost::_bi::value<_SYSTEM_POWER_STATUS_EX *>,boost::_bi::value<bool>>> 1> ] If anybody can point out what I may be doing wrong, I would appreciate it. Thanks, PaulH

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  • Debugging MinGW program with gdb on Windows, not terminating at assert failure

    - by devil
    How do I set up gdb on window so that it does not allow a program with assertion failure to terminate? I intend to check the stack trace and variables in the program. For example, running this test.cpp program compiled with MinGW 'g++ -g test.cpp -o test' in gdb: #include <cassert> int main(int argc, char ** argv) { assert(1==2); return 0; } Gives: $ gdb test.exe GNU gdb 6.8 Copyright (C) 2008 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "i686-pc-mingw32"... (gdb) r Starting program: f:\code/test.exe [New thread 4616.0x1200] Error: dll starting at 0x77030000 not found. Error: dll starting at 0x75f80000 not found. Error: dll starting at 0x77030000 not found. Error: dll starting at 0x76f30000 not found. Assertion failed: 1==2, file test.cpp, line 2 This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information. Program exited with code 03. (gdb) I would like to be able to stop the program from terminating immediately, like how Visual Studio's debugger and gdb on Linux does it. I have done a search and found some stuff on trapping signals but I can't seem to find a good post on how to set up gdb to do this.

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  • Problem building STLport NDK r5/ Android

    - by user558299
    Hi all, I'm trying to build STLport for Android. I got the following steps, but they are not working: 1 - Clone STLport repository using: git clone git://stlport.git.sourceforge.net/gitroot/stlport/stlport 2 - Configure environment using : ./configure --target=arm-eabi --with-extra-cxxflags="-fshort-enums" --with-extra-cflags="-fshort-enums" 3 - From src directory build it using make SYSROOT"{MY NDK path}/platforms/android-5/arch-arm/" release-static But I got the following errors: In file included from ../stlport/stl/_alloc.h:45, from ../stlport/memory:29, from dll_main.cpp:41: ../stlport/stl/_new.h:45:24: error: new: No such file or directory In file included from ../stlport/stl/_limits.h:36, from ../stlport/limits:29, from dll_main.cpp:48: ../stlport/stl/_cwchar.h:26:30: error: cstddef: No such file or directory In file included from ../stlport/stl/_utility.h:35, from ../stlport/utility:35, from dll_main.cpp:40: ../stlport/type_traits:889: error: 'declval' was not declared in this scope ../stlport/type_traits:889: error: expected primary-expression before '>' token ../stlport/type_traits:889: error: expected primary-expression before ')' token ../stlport/type_traits:889: error: 'declval' was not declared in this scope ../stlport/type_traits:889: error: expected primary-expression before '>' token ../stlport/type_traits:889: error: expected primary-expression before ')' token ../stlport/type_traits:889: error: ISO C++ forbids declaration of 'decltype' with no type ../stlport/type_traits:889: error: ISO C++ forbids in-class initialization of non-const static member 'decltype' ../stlport/type_traits:889: error: template declaration of 'int std::tr1::detail::decltype' ../stlport/type_traits:942: error: ISO C++ forbids declaration of 'decltype' with no type ../stlport/type_traits:942: error: ISO C++ forbids in-class initialization of non-const static member 'decltype' ../stlport/type_traits:942: error: template declaration of 'int std::tr1::detail::decltype' make: *** [obj/arm-eabi-gcc/so/dll_main.o] Error 1 Is there any include dir or configuration I´m missing? Thanks, Sergio

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  • Need help in resolving a compiler error: error: invalid conversion from ‘int’ to ‘GIOCondition’

    - by michael
    I have a simple cpp file which uses GIO. I have stripped out everything to show my compile error: Here is the error I get: My.cpp:16: error: invalid conversion from ‘int’ to ‘GIOCondition’ make[2]: *** [My.o] Error 1 Here is the complete file: #include <glib.h> static gboolean read_socket (GIOChannel *gio, GIOCondition condition, gpointer data) { return false; } void createGIOChannel() { GIOChannel* gioChannel = g_io_channel_unix_new(0); // the following is the line causing the error: g_io_add_watch(gioChannel, G_IO_IN|G_IO_HUP, read_socket, NULL); } I have seen other example using gio, and I am doing the same thing in term of calling G_IO_IN|G_IO_HUP. And the documentation http://www.gtk.org/api/2.6/glib/glib-IO-Channels.html, said I only need to include , which I did. Can you please tell me how to resolve my error? One thing I can think of is I am doing this in a cpp file. But g_io_add_watch is a c function? Thank you for any help. I have spent hours on this but did not get anywhere.

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  • Skip makefile dependency generation for certain targets (e.g. `clean`)

    - by Shtééf
    I have several C and C++ projects that all follow a basic structure I've been using for a while now. My source files go in src/*.c, intermediate files in obj/*.[do], and the actual executable in the top level directory. My makefiles follow roughly this template: # The final executable TARGET := something # Source files (without src/) INPUTS := foo.c bar.c baz.c # OBJECTS will contain: obj/foo.o obj/bar.o obj/baz.o OBJECTS := $(INPUTS:%.cpp=obj/%.o) # DEPFILES will contain: obj/foo.d obj/bar.d obj/baz.d DEPFILES := $(OBJECTS:%.o=%.d) all: $(TARGET) obj/%.o: src/%.cpp $(CC) $(CFLAGS) -c -o $@ $< obj/%.d: src/%.cpp $(CC) $(CFLAGS) -M -MF $@ -MT $(@:%.d=%.o) $< $(TARGET): $(OBJECTS) $(LD) $(LDFLAGS) -o $@ $(OBJECTS) .PHONY: clean clean: -rm -f $(OBJECTS) $(DEPFILES) $(RPOFILES) $(TARGET) -include $(DEPFILES) Now I'm at the point where I'm packaging this for a Debian system. I'm using debuild to build the Debian source package, and pbuilder to build the binary package. The debuild step only has to execute the clean target, but even this causes the dependency files to be generated and included. In short, my question is really: Can I somehow prevent make from generating dependencies when all I want is to run the clean target?

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  • QT: custom widget in QScrollArea

    - by slimscsi
    I am attempting to create a custom widget. My Widget renders itself unless it is inside a scroll area. The code below works. If I change the if(0) to an if(1) inside the MainWindow constructor, it will not render the "Hello World" string. I assume that I must (re)implement some additional methods, but so far I have not been able to find the correct ones with trial and error. // hellowidget.h #ifndef HELLOWIDGET_H #define HELLOWIDGET_H #include <QtGui> class HelloWidget : public QWidget { Q_OBJECT public: HelloWidget(QWidget *parent = 0); void paintEvent(QPaintEvent *event); }; #endif // HELLOWIDGET_H // hellowidget.cpp #include "hellowidget.h" HelloWidget::HelloWidget(QWidget *parent) : QWidget(parent) { } void HelloWidget::paintEvent(QPaintEvent *event) { QPainter painter(this); painter.drawText(rect(), Qt::AlignCenter, "Hello World"); } // mainwindow.h #ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QtGui> class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = 0); ~MainWindow(); private: }; #endif // MAINWINDOW_H // mainwindow.cpp #include "mainwindow.h" #include "hellowidget.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) { HelloWidget *hello = new HelloWidget; QWidget *central = hello; if( 0 ) { QScrollArea *scroll = new QScrollArea ; scroll->setWidget(hello); central = scroll; } setCentralWidget( central ); } MainWindow::~MainWindow() { } // main.cpp #include <QtGui/QApplication> #include "mainwindow.h" int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; w.show(); return a.exec(); }

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  • strange redefined symbols

    - by Chris H
    I included this header into one of my own: http://codepad.org/lgJ6KM6b When I compiled I started getting errors like this: CMakeFiles/bin.dir/SoundProjection.cc.o: In function `Gnuplot::reset_plot()': /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.4/include/g++-v4/new:105: multiple definition of `Gnuplot::reset_plot()' CMakeFiles/bin.dir/main.cc.o:project/gnuplot-cpp/gnuplot_i.hpp:962: first defined here CMakeFiles/bin.dir/SoundProjection.cc.o: In function `Gnuplot::set_smooth(std::basic_string, std::allocator const&)': project/gnuplot-cpp/gnuplot_i.hpp:1041: multiple definition of `Gnuplot::set_smooth(std::basic_string, std::allocator const&)' CMakeFiles/bin.dir/main.cc.o:project/gnuplot-cpp/gnuplot_i.hpp:1041: first defined here CMakeFiles/bin.dir/SoundProjection.cc.o:/usr/include/eigen2/Eigen/src/Core/arch/SSE/PacketMath.h:41: multiple definition of `Gnuplot::m_sGNUPlotFileName' I know it's hard to see in this mess, but look at where the redefinitions are taking place. They take place in files like /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.4/include/g++-v4/new:105. How is the new operator getting information about a gnuplot header? I can't even edit that file. How could that ever even be possible? I'm not even sure how to start debugging this. I hope I've provided enough information. I wasn't able to reproduce this in a small project. I mostly just looking for tips on how to find out why this is happening, and how to track it down. Thanks.

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  • BN_hex2bn magically segfaults in openSSL

    - by xunil154
    Greetings, this is my first post on stackoverflow, and i'm sorry if its a bit long. I'm trying to build a handshake protocol for my own project and am having issues with the server converting the clients RSA's public key to a Bignum. It works in my clent code, but the server segfaults when attempting to convert the hex value of the clients public RSA to a bignum. I have already checked that there is no garbidge before or after the RSA data, and have looked online, but i'm stuck. header segment: typedef struct KEYS { RSA *serv; char* serv_pub; int pub_size; RSA *clnt; } KEYS; KEYS keys; Initializing function: // Generates and validates the servers key /* code for generating server RSA left out, it's working */ //Set client exponent keys.clnt = 0; keys.clnt = RSA_new(); BN_dec2bn(&keys.clnt->e, RSA_E_S); // RSA_E_S contains the public exponent Problem code (in Network::server_handshake): // *Recieved an encrypted message from the network and decrypt into 'buffer' (1024 byte long)* cout << "Assigning clients RSA" << endl; // I have verified that 'buffer' contains the proper key if (BN_hex2bn(&keys.clnt->n, buffer) < 0) { Error("ERROR reading server RSA"); } cout << "clients RSA has been assigned" << endl; The program segfaults at BN_hex2bn(&keys.clnt->n, buffer) with the error (valgrind output) Invalid read of size 8 at 0x50DBF9F: BN_hex2bn (in /usr/lib/libcrypto.so.0.9.8) by 0x40F23E: Network::server_handshake() (Network.cpp:177) by 0x40EF42: Network::startNet() (Network.cpp:126) by 0x403C38: main (server.cpp:51) Address 0x20 is not stack'd, malloc'd or (recently) free'd Process terminating with default action of signal 11 (SIGSEGV) Access not within mapped region at address 0x20 at 0x50DBF9F: BN_hex2bn (in /usr/lib/libcrypto.so.0.9.8) And I don't know why it is, Im using the exact same code in the client program, and it works just fine. Any input is greatly appriciated!

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  • How do I merge multiple PDB files ?

    - by blue.tuxedo
    We are currently using a single command line tool to build our product on both Windows and Linux. Si far its works nicely, allowing us to build out of source and with finer dependencies than what any of our previous build system allowed. This buys us great incremental and parallel build capabilities. To describe shortly the build process, we get the usual: .cpp -- cl.exe --> .obj and .pdb multiple .obj and .pdb -- cl.exe --> single .dll .lib .pdb multiple .obj and .pdb -- cl.exe --> single .exe .pdb The msvc C/C++ compiler supports it adequately. Recently the need to build a few static libraries emerged. From what we gathered, the process to build a static library is: multiple .cpp -- cl.exe --> multiple .obj and a single .pdb multiple .obj -- lib.exe --> a single .lib The single .pdb means that cl.exe should only be executed once for all the .cpp sources. This single execution means that we can't parallelize the build for this static library. This is really unfortunate. We investigated a bit further and according to the documentation (and the available command line options): cl.exe does not know how to build static libraries lib.exe does not know how to build .pdb files Does anybody know a way to merge multiple PDB files ? Are we doomed to have slow builds for static libraries ? How do tools like Incredibuild work around this issue ?

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  • Specializing a class template constructor

    - by SilverSun
    I'm messing around with template specialization and I ran into a problem with trying to specialize the constructor based on what policy is used. Here is the code I am trying to get to work. #include <cstdlib> #include <ctime> class DiePolicies { public: class RollOnConstruction { }; class CallMethod { }; }; #include <boost/static_assert.hpp> #include <boost/type_traits/is_same.hpp> template<unsigned sides = 6, typename RollPolicy = DiePolicies::RollOnConstruction> class Die { // policy type check BOOST_STATIC_ASSERT(( boost::is_same<RollPolicy, DiePolicies::RollOnConstruction>::value || boost::is_same<RollPolicy, DiePolicies::CallMethod>::value )); unsigned m_die; unsigned random() { return rand() % sides; } public: Die(); void roll() { m_die = random(); } operator unsigned () { return m_die + 1; } }; template<unsigned sides> Die<sides, DiePolicies::RollOnConstruction>::Die() : m_die(random()) { } template<unsigned sides> Die<sides, DiePolicies::CallMethod>::Die() : m_die(0) { } ...\main.cpp(29): error C3860: template argument list following class template name must list parameters in the order used in template parameter list ...\main.cpp(29): error C2976: 'Die' : too few template arguments ...\main.cpp(31): error C3860: template argument list following class template name must list parameters in the order used in template parameter list Those are the errors I get in Microsoft Visual Studio 2010. I'm thinking either I can't figure out the right syntax for the specialization, or maybe it isn't possible to do it this way.

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  • c++ function scope

    - by Myx
    I have a main function in A.cpp which has the following relevant two lines of code: B definition(input_file); definition.Print(); In B.h I have the following relevant lines of code: class B { public: // Constructors B(void); B(const char *filename); ~B(void); // File input int ParseLSFile(const char *filename); // Debugging void Print(void); // Data int var1; double var2; vector<char* > var3; map<char*, vector<char* > > var4; } In B.cpp, I have the following function signatures (sorry for being redundant): B::B(void) : var1(-1), var2(numeric_limits<double>::infinity()) { } B::B(const char *filename) { B *def = new B(); def->ParseLSFile(filename); } B::~B(void) { // Free memory for var3 and var 4 } int B::ParseLSFile(const char *filename) { // assign var1, var2, var3, and var4 values } void B::Print(void) { // print contents of var1, var2, var3, and var4 to stdout } So when I call Print() from within B::ParseLSFile(...), then the contents of my structures print correctly to stdout. However, when I call definition.Print() from A.cpp, my structures are empty or contain garbage. Can anyone recommend the correct way to initialize/pass my structures so that I can access them outside of the scope of my function definition? Thanks.

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  • C++ Multiple inheritance with interfaces?

    - by umanga
    Greetings all, I come from Java background and I am having difficulty with multiple inheritance. I have an interface called IView which has init() method.I want to derive a new class called PlaneViewer implementing above interface and extend another class. (QWidget). My implementation is as: IViwer.h (only Header file , no CPP file) : #ifndef IVIEWER_H_ #define IVIEWER_H_ class IViewer { public: //IViewer(); ///virtual //~IViewer(); virtual void init()=0; }; #endif /* IVIEWER_H_ */ My derived class. PlaneViewer.h #ifndef PLANEVIEWER_H #define PLANEVIEWER_H #include <QtGui/QWidget> #include "ui_planeviewer.h" #include "IViewer.h" class PlaneViewer : public QWidget , public IViewer { Q_OBJECT public: PlaneViewer(QWidget *parent = 0); ~PlaneViewer(); void init(); //do I have to define here also ? private: Ui::PlaneViewerClass ui; }; #endif // PLANEVIEWER_H PlaneViewer.cpp #include "planeviewer.h" PlaneViewer::PlaneViewer(QWidget *parent) : QWidget(parent) { ui.setupUi(this); } PlaneViewer::~PlaneViewer() { } void PlaneViewer::init(){ } My questions are: Is it necessary to declare method init() in PlaneViewer interface also , because it is already defined in IView? 2.I cannot complie above code ,give error : PlaneViewer]+0x28): undefined reference to `typeinfo for IViewer' collect2: ld returned 1 exit status Do I have to have implementation for IView in CPP file?

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  • Qt 101: Why can't I use this class?

    - by Airjoe
    I have experience with C++ but I've never really used Qt before. I'm trying to connect to a SQLite database, so I found a tutorial here and am going with that. In the QtCreator IDE, I went to Add New -- C++ Class and in the header file pasted in the header the header from that link and in the .cpp file I pasted the source. My main.cpp looks like this: #include <QtGui/QApplication> #include "mainwindow.h" #include "databasemanager.h" #include <qlabel.h> int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; w.show(); DatabaseManager db(); QLabel hello("nothing..."); if(db.openDB()){ hello.setText("Win!"); } else{ hello.setText("Lame!"); } hello.resize(100, 30); hello.show(); return a.exec(); } And I'm getting this error: main.cpp:13: error: request for member 'openDB' in 'db', which is of non-class type 'DatabaseManager()' Can anyone point me in the right direction? I know "copypaste" code isn't good, I just wanted to see if I could get DB connectivity working and I figured something like this would be simple... thanks for the help.

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  • Xerces C++ SAX Parsing Problem: expected class-name before '{' token

    - by aduric
    I'm trying to run through an example given for the C++ Xerces XML library implementation. I've copied the code exactly, but I'm having trouble compiling it. error: expected class-name before '{' token I've looked around for a solution, and I know that this error can be caused by circular includes or not defining a class before it is used, but as you can see from the code, I only have 2 files: MySAXHandler.hpp and MySAXHandler.cpp. However, the MySAXHandler class is derived from HandlerBase, which is included. MyHandler.hpp #include <xercesc/sax/HandlerBase.hpp> class MySAXHandler : public HandlerBase { public: void startElement(const XMLCh* const, AttributeList&); void fatalError(const SAXParseException&); }; MySAXHandler.cpp #include "MySAXHandler.hpp" #include <iostream> using namespace std; MySAXHandler::MySAXHandler() { } void MySAXHandler::startElement(const XMLCh* const name, AttributeList& attributes) { char* message = XMLString::transcode(name); cout << "I saw element: "<< message << endl; XMLString::release(&message); } void MySAXHandler::fatalError(const SAXParseException& exception) { char* message = XMLString::transcode(exception.getMessage()); cout << "Fatal Error: " << message << " at line: " << exception.getLineNumber() << endl; XMLString::release(&message); } I'm compiling like so: g++ -L/usr/local/lib -lxerces-c -I/usr/local/include -c MySAXHandler.cpp I've looked through the HandlerBase and it is defined, so I don't know why I can't derive a class from it? Do I have to override all the virtual functions in HandlerBase? I'm kinda new to C++. Thanks in advance.

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  • Inheritance and choose constructor from base class

    - by myle
    My question is rather simple, but I am stuck. How can I choose the desired constructor from base class? // node.h #ifndef NODE_H #define NODE_H #include <vector> // definition of an exception-class class WrongBoundsException { }; class Node { public: ... Node(double, double, std::vector<double>&) throw (WrongBoundsException); ... }; #endif // InternalNode.h #ifndef INTERNALNODE_H #define INTERNALNODE_H #include <vector> #include "Node.h" class InternalNode : public Node { public: // the position of the leftmost child (child left) int left_child; // the position of the parent int parent; InternalNode(double, double, std::vector<double>&, int parent, int left_child) throw (WrongBoundsException); private: int abcd; }; #endif // InternalNode.cpp #include "InternalNode.h" #define UNDEFINED_CHILD -1 #define ROOT -1 // Here is the problem InternalNode::InternalNode(double a, double b, std::vector<double> &v, int par, int lc) throw (WrongBoundsException) : Node(a, b, v), parent(par), left_child(lc) { std::cout << par << std::endl; } I get: $ g++ InternalNode.cpp InternalNode.cpp:16: error: declaration of ‘InternalNode::InternalNode(double, double, std::vector &, int, int) throw (WrongBoundsException)’ throws different exceptions InternalNode.h:17: error: from previous declaration ‘InternalNode::InternalNode(double, double, std::vector &, int, int)’ UPDATE 0: Fixed missing : UPDATE 1: Fixed throw exception

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  • git-diff to ignore ^M

    - by neoneye
    In a project where some of the files contains ^M as newline separators. Diffing these files are apparently impossible, since git-diff sees it as the entire file is just a single line. How does one diff with the previous version? Is there an option like "treat ^M as newline when diffing" ? prompt> git-diff "HEAD^" -- MyFile.as diff --git a/myproject/MyFile.as b/myproject/MyFile.as index be78321..a393ba3 100644 --- a/myproject/MyFile.cpp +++ b/myproject/MyFile.cpp @@ -1 +1 @@ -<U+FEFF>import flash.events.MouseEvent;^Mimport mx.controls.*;^Mimport mx.utils.Delegate \ No newline at end of file +<U+FEFF>import flash.events.MouseEvent;^Mimport mx.controls.*;^Mimport mx.utils.Delegate \ No newline at end of file prompt> UPDATE: now I have written a script that checks out the latest 10 revisions and converts CR to LF. require 'fileutils' if ARGV.size != 3 puts "a git-path must be provided" puts "a filename must be provided" puts "a result-dir must be provided" puts "example:" puts "ruby gitcrdiff.rb project/dir1/dir2/dir3/ SomeFile.cpp tmp_somefile" exit(1) end gitpath = ARGV[0] filename = ARGV[1] resultdir = ARGV[2] unless FileTest.exist?(".git") puts "this command must be run in the same dir as where .git resides" exit(1) end if FileTest.exist?(resultdir) puts "the result dir must not exist" exit(1) end FileUtils.mkdir(resultdir) 10.times do |i| revision = "^" * i cmd = "git show HEAD#{revision}:#{gitpath}#{filename} | tr '\\r' '\\n' > #{resultdir}/#{filename}_rev#{i}" puts cmd system cmd end

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  • building a gl3 app under cygwin

    - by user445264
    i've got a small opengl 3.2 app that i've been developing on linux using the standard gnu tools (gmake/gcc). the code seems pretty portable--i had no problems running it on osx until i started using gl3 features that the mac mini gl drivers don't seem to support. i've got a bootcamp partition with windows xp on the same mini, and i'd like to run my app there if possible. the windows drivers definitely support gl 3.2, but i'm having trouble linking. this seems like a really common issue, but i haven't found any answers online that address using opengl 1.2 under cygwin. i'm using glew-1.5.5 and linking like so: g++ -o glToy *.o -L/cygdrive/c/Program\ Files/glew-1.5.5/lib -lglew32 -lglut32 -lglu32 -lopengl32 but i get a whole lot of this sort of output: Program.o:/home/Jacob/glToy/Program.cpp:134: undefined reference to `__imp____glewUseProgram' Program.o:/home/Jacob/glToy/Program.cpp:235: undefined reference to `__imp____glewActiveTexture' Program.o:/home/Jacob/glToy/Program.cpp:73: undefined reference to `__imp____glewGetShaderiv' ... any ideas what i'm doing wrong? or perhaps this isn't a workable setup? other ideas for getting this going on the mac mini (2009 version)? thanks!

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