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  • Best tools to build an auction website

    - by Daniel Loureiro
    Can I get your feedback on the best tools to build an auction website with the following features: The site takes a commission (like 5%) on each transaction Each user can assign a rating (like 4.5 stars) to his completed transaction, and comment on the seller's profile. Accept payments in paypal and credit card I've been looking into Joomla! and JomSocial but they haven't convinced me much so far. I have some programming experience in C, Python and Java. If no CMS tools are of use I'd appreaciate if you could tell the best route to take in programming to get the auction site done.

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  • E.T. Phone "Home" - Hey I've discovered a leak..!

    - by Martin Deh
    Being a member of the WebCenter ATEAM, we are often asked to performance tune a WebCenter custom portal application or a WebCenter Spaces deployment.  Most of the time, the process is pretty much the same.  For example, we often use tools like httpWatch and FireBug to monitor the application, and then perform load tests using JMeter or Selenium.  In addition, there are the fine tuning of the different performance based tuning parameters that are outlined in the documentation and by blogs that have been written by my fellow ATEAMers (click on the "performance" tag in this ATEAM blog).  While performing the load test where the outcome produces a significant reduction in the systems resources (memory), one of the causes that plays a role in memory "leakage" is due to the implementation of the navigation menu UI.  OOTB in both JDeveloper and WebCenter Spaces, there are sample (page) templates that include a "default" navigation menu.  In WebCenter Spaces, this is through the SpacesNavigationModel taskflow region, and in a custom portal (i.e. pageTemplate_globe.jspx) the menu UI is contructed using standard ADF components.  These sample menu UI's basically enable the underlying navigation model to visualize itself to some extent.  However, due to certain limitations of these sample menu implementations (i.e. deeper sub-level of navigations items, look-n-feel, .etc), many customers have developed their own custom navigation menus using a combination of HTML, CSS and JQuery.  While this is supported somewhat by the framework, it is important to know what are some of the best practices in ensuring that the navigation menu does not leak.  In addition, in this blog I will point out a leak (BUG) that is in the sample templates.  OK, E.T. the suspence is killing me, what is this leak? Note: for those who don't know, info on E.T. can be found here In both of the included templates, the example given for handling the navigation back to the "Home" page, will essentially provide a nice little memory leak every time the link is clicked. Let's take a look a simple example, which uses the default template in Spaces. The outlined section below is the "link", which is used to enable a user to navigation back quickly to the Group Space Home page. When you (mouse) hover over the link, the browser displays the target URL. From looking initially at the proposed URL, this is the intended destination.  Note: "home" in this case is the navigation model reference (id), that enables the display of the "pretty URL". Next, notice the current URL, which is displayed in the browser.  Remember, that PortalSiteHome = home.  The other highlighted item adf.ctrl-state, is very important to the framework.  This item is basically a persistent query parameter, which is used by the (ADF) framework to managing the current session and page instance.  Without this parameter present, among other things, the browser back-button navigation will fail.  In this example, the value for this parameter is currently 95K25i7dd_4.  Next, through the navigation menu item, I will click on the Page2 link. Inspecting the URL again, I can see that it reports that indeed the navigation is successful and the adf.ctrl-state is also in the URL.  For those that are wondering why the URL displays Page3.jspx, instead of Page2.jspx. Basically the (file) naming convention for pages created ar runtime in Spaces start at Page1, and then increment as you create additional pages.  The name of the actual link (i.e. Page2) is the page "title" attribute.  So the moral of the story is, unlike design time created pages, run time created pages the name of the file will 99% never match the name that appears in the link. Next, is to click on the quick link for navigating back to the Home page. Quick investigation yields that the navigation was indeed successful.  In the browser's URL there is a home (pretty URL) reference, and there is also a reference to the adf.ctrl-state parameter.  So what's the issue?  Can you remember what the value was for the adf.ctrl-state?  The current value is 3D95k25i7dd_149.  However, the previous value was 95k25i7dd_4.  Here is what happened.  Remember when (mouse) hovering over the link produced the following target URL: http://localhost:8888/webcenter/spaces/NavigationTest/home This is great for the browser as this URL will navigate to the intended targer.  However, what is missing is the adf.ctrl-state parameter.  Since this parameter was not present upon navigation "within" the framework, the ADF framework produced another adf.ctrl-state (object).  The previous adf.ctrl-state basically is orphaned while continuing to be alive in memory.  Note: the auto-creation of the adf.ctrl state does happen initially when you invoke the Spaces application  for the first time.  The following is the line of code which produced the issue: <af:goLink destination="#{boilerBean.globalLogoURIInSpace} ... Here the boilerBean is responsible for returning the "string" url, which in this case is /spaces/NavigationTest/home. Unfortunately, again what is missing is adf.ctrl-state. Note: there are more than one instance of the goLinks in the sample templates. So E.T. how can I correct this? There are 2 simple fixes.  For the goLink's destination, use the navigation model to return the actually "node" value, then use the goLinkPrettyUrl method to add the current adf.ctrl-state: <af:goLink destination="#{navigationContext.defaultNavigationModel.node['home'].goLinkPrettyUrl}"} ... />  Note: the node value is the [navigation model id]  Using a goLink does solve the main issue.  However, since the link basically does a redirect, some browsers like IE will produce a somewhat significant "flash".  In a Spaces application, this may be an annoyance to the users.  Another way to solve the leakage problem, and also remove the flash between navigations is to use a af:commandLink.  For example, here is the code example for this scenario: <af:commandLink id="pt_cl2asf" actionListener="#{navigationContext.processAction}" action="pprnav">    <f:attribute name="node" value="#{navigationContext.defaultNavigationModel.node['home']}"/> </af:commandLink> Here, the navigation node to where home is located is delivered by way of the attribute to the commandLink.  The actual navigation is performed by the processAction, which is needing the "node" value. E.T. OK, you solved the OOTB sample BUG, what about my custom navigation code? I have seen many implementations of creating a navigation menu through custom code.  In addition, there are some blog sites that also give detailed examples.  The majority of these implementations are very similar.  The code usually involves using standard HTML tags (i.e. DIVS, UL, LI, .,etc) and either CSS or JavaScript (JQuery) to produce the flyout/drop-down effect.  The navigation links in these cases are standard <a href... > tags.  Although, this type of approach is not fully accepted by the ADF community, it does work.  The important thing to note here is that the <a> tag value must use the goLinkPrettyURL method of contructing the target URL.  For example: <a href="${contextRoot}${menu.goLinkPrettyUrl}"> The main reason why this type of approach is popular is that links that are created this way (also with using af:goLinks), the pages become crawlable by search engines.  CommandLinks are currently not search friendly.  However, in the case of a Spaces instance this may be acceptable.  So in this use-case, af:commandLinks, which would replace the <a>  (or goLink) tags. The example code given of the af:commandLink above is still valid. One last important item.  If you choose to use af:commandLinks, special attention must be given to the scenario in which java script has been used to produce the flyout effect in the custom menu UI.  In many cases that I have seen, the commandLink can only be invoked once, since there is a conflict between the custom java script with the ADF frameworks own scripting to control the view.  The recommendation here, would be to use a pure CSS approach to acheive the dropdown effects. One very important thing to note.  Due to another BUG, the WebCenter environement must be patched to BP3 (patch  p14076906).  Otherwise the leak is still present using the goLinkPrettyUrl method.  Thanks E.T.!  Now I can phone home and not worry about my application running out of resources due to my custom navigation! 

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  • Webpage loading with wrong content-type after setting up CloudFlare

    - by Daniel Little
    I recently migrated my blog to the Ghost service, I've also setup an alias DNS record with CloudFlare. While showing the blog to a colleague I discovered one of the posts wasn't loading properly and would instead prompt to be downloaded with an application/octet-stream content-type. I can view all the pages without any issues and I believe we're both on the same network as well. Has anyone received a wrong content type like application/octet-stream using CloudFlare, or know what I can do to correct this?

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  • Triple boot problem with Windows 7, Ubuntu 12.04 & Fedora 17

    - by daniel
    I just installed Fedora 17 after Ubuntu 12.04, But now I can't boot into any of 2 linux, I also have windows 7 installed and I can boot to it, I edited boot with EasyBCD. During installation of Fedora 17 I used standard creating partition and used Separate "/boot" , "/", "Swap" , "Home" for Fedora 17, Is this fixable? or I have to reinstall 2 OS? Also Is possible to share one "Swap" partition? And I am on Ubuntu live cd. Thanks for any guides.

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  • Enabling Multi-touch features of the Apple Magic Mouse on Ubuntu 12.04

    - by Martin
    I want to write a simple app that uses Apple's Magic Trackpad, nothing special, just so that it recognizes atleast one gesture. The thing is, Ubuntu itself doesnt really recognize this device. I'm using Ubuntu 12.04 and by default the device works with 1 finger, but without tap-click or doubletap, 3 fingers move the window and 3 finger spread makes it fullscreen. I managed to enable 2 finger scrolling with "xinput set-prop 8 'Two-Finger Scrolling' 1 1", but thats about it. No other gestures work, ginn doesnt start, giesview detects the device but doesnt respond to any of the gestures, and touchegg doesnt start either. I tried example apps from qt that come with ubuntu but they dont work. So... what do i do? i tried using qt but all i get from the app is "Got touch without getting TouchBegin for id XX" what else can i use to get my app to work with multitouch devices?

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  • MEF, IServiceProvider and Testing Visual Studio Extensions

    - by Daniel Cazzulino
    In the latest and greatest version of Visual Studio, MEF plays a critical role, one that makes extending VS much more fun than it ever was. So typically, you just [Export] something, and then someone [Import]s it and that's it. MEF in all its glory kicks in and gets all your dependencies satisfied. Cool, you say, so let's now import ITextTemplating and have some T4-based codegen going! Ah, if only it was that easy. Turns out by default, none of the VS built-in services are exposed to MEF, apparently because there wasn't enough time to analyze the lifetime, initialization, dependencies, etc. for each one before launch, which makes perfect sense. You don't want to blindly export everything now just in case. There's also the whole VS package initialization thing which in this version of VS is not so transparently integrated with the MEF publishing side (i.e. a MEF export from a package can get instantiated before its owning package, and in fact, the package can remain unloaded forever and the export will continue to be visible to anyone)....Read full article

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  • When clientTransferProhibited is off to transfer a domain name, couldn't the name be stolen?

    - by Cedric Martin
    I'd like to transfer a domain from one registrar (Key-systems) to another registrar (OVH). I don't really understand the procedure and I'm a bit confused... I read everywhere that clientTransferProhibited prevents people from stealing your domain name. Now apparently during the course of transferring my domain from Key-systems to OVH, I'll to change clientTransferProhibited so that the transfer is allowed. Wouldn't my domain then become "stealable" during some amount of time? (a few hours / days / week)

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  • OpenGL flickerinng near the edges

    - by Daniel
    I am trying to simulate particles moving around the scene with OpenCL for computation and OpenGL for rendering with GLUT. There is no OpenCL-OpenGL interop yet, so the drawing is done in the older fixed pipeline way. Whenever circles get close to the edges, they start to flicker. The drawing should draw a part of the circle on the top of the scene and a part on the bottom. The effect is the following: The balls you see on the bottom should be one part on the bottom and one part on the top. Wrapping around the scene, so to say, but they constantly flicker. The code for drawing them is: void Scene::drawCircle(GLuint index){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef(pos.at(2*index),pos.at(2*index+1), 0.0f); glBegin(GL_TRIANGLE_FAN); GLfloat incr = (2.0 * M_PI) / (GLfloat) slices; glColor3f(0.8f, 0.255f, 0.26f); glVertex2f(0.0f, 0.0f); glColor3f(1.0f, 0.0f, 0.0f); for(GLint i = 0; i <=slices; ++i){ GLfloat x = radius * sin((GLfloat) i * incr); GLfloat y = radius * cos((GLfloat) i * incr); glVertex2f(x, y); } glEnd(); } If it helps, this is the reshape method: void Scene::reshape(GLint width, GLint height){ if(0 == height) height = 1; //Prevent division by zero glViewport(0, 0, width, height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluOrtho2D(xmin, xmax, ymin, ymax); std::cout << xmin << " " << xmax << " " << ymin << " " << ymax << std::endl; }

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  • Critical Patch Update for Oracle Fusion Middleware - CPU October 2013

    - by Daniel Mortimer
    The latest Critical Patch Update (CPU) has been released for Oracle products. Start your reading here Critical Patch Updates, Security Alerts and Third Party Bulletin  This is the home page containing links to all "Critical Patch Updates" released to date, along with sections detailing  Security Alerts  Third Party Bulletin Public Vulnerabilities Fixed Policies Reporting Security Vulnerabilities On this page you will find the link to the Oracle Critical Patch Update Advisory - October 2013 The advisory lists the support documents that cover the patch availability for all Oracle products. For Oracle Fusion Middleware, go to: Patch Set Update and Critical Patch Update October 2013 Availability Document [ID 1571391.1] If you are hit any unexpected errors when applying the CPU patches, check out the known issues documented in these two support documents. Critical Patch Update October 2013 Oracle Fusion Middleware Known Issues  [ID 1571369.1] Critical Patch Update October 2013 Database Known Issues [ID 1571653.1] And lastly, for an informal summary of what the Critical Patch Update fixes, check out the blog posts by "Oracle Software Security Assurance" team October 2013 Critical Patch Update Released

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  • Positioning a sprite in XNA: Use ClientBounds or BackBuffer?

    - by Martin Andersson
    I'm reading a book called "Learning XNA 4.0" written by Aaron Reed. Throughout most of the chapters, whenever he calculates the position of a sprite to use in his call to SpriteBatch.Draw, he uses Window.ClientBounds.Width and Window.ClientBounds.Height. But then all of a sudden, on page 108, he uses PresentationParameters.BackBufferWidth and PresentationParameters.BackBufferHeight instead. I think I understand what the Back Buffer and the Client Bounds are and the difference between those two (or perhaps not?). But I'm mighty confused about when I should use one or the other when it comes to positioning sprites. The author uses for the most part Client Bounds both for checking whenever a moving sprite is of the screen and to find a spawn point for new sprites. However, he seems to make two exceptions from this pattern in his book. The first time is when he wants some animated sprites to "move in" and cross the screen from one side to another (page 108 as mentioned). The second and last time is when he positions a texture to work as a button in the lower right corner of a Windows Phone 7 screen (page 379). Anyone got an idea? I shall provide some context if it is of any help. Here's how he usually calls SpriteBatch.Draw (code example from where he positions a sprite in the middle of the screen [page 35]): spriteBatch.Draw(texture, new Vector2( (Window.ClientBounds.Width / 2) - (texture.Width / 2), (Window.ClientBounds.Height / 2) - (texture.Height / 2)), null, Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, 0); And here is the first case of four possible in a switch statement that will set the position of soon to be spawned moving sprites, this position will later be used in the SpriteBatch.Draw call (page 108): // Randomly choose which side of the screen to place enemy, // then randomly create a position along that side of the screen // and randomly choose a speed for the enemy switch (((Game1)Game).rnd.Next(4)) { case 0: // LEFT to RIGHT position = new Vector2( -frameSize.X, ((Game1)Game).rnd.Next(0, Game.GraphicsDevice.PresentationParameters.BackBufferHeight - frameSize.Y)); speed = new Vector2(((Game1)Game).rnd.Next( enemyMinSpeed, enemyMaxSpeed), 0); break;

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  • Oracle Remarketer Level expansion in China

    - by martin.morganti(at)oracle.com
    Remarketer Level continues to expand and develop in Oracle's Asia Pacific region. Following the launch of Remarketer level in Korea and Taiwan earlier in FY11, it is great news to see the number of Remarketer VAD partners in China continue to increase. Recent weeks have seen Beijing Futong Dongfang Technology Co.,Ltd. and Digital China (China) Limited both execute the Remarketer VAD addendum. We are delighted that this takes the total of our Remarketer VADs in China to four. This means that we now have even broader coverage to address the opportunity that Remarketer level presents Oracle and our VAD remarketer partners. So welcome to our two latest additions. To find out who are the Remarketer VAD partners in your country, the latest list is posted at here.

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  • Do you know when to send a done email in Scrum?

    - by Martin Hinshelwood
    At SSW we have always sent done emails to the owner/requestor to let them know that it is done. Others who are dependent on that tasks are CC’ed so they know they can proceed. But how does that fit into Scrum?   Update 14th April 2010 Rule added to Rules to better Scrum with TFS If you are working on a task: When you complete a Task that is part of a User Story you need to send a done email to the Owner of that Story. You only need to add the Task #, Summary and link to the item in WIWA. Remember that all your tasks should be under 4 hours, do spending lots of time on a Done Email for a Task would be counter productive. Add more information if required, for example you may have completed the task a different way than previously discussed.  Make sure that every User Story has an Owner as per the rules. If you are the owner of a story: When you complete a story you should send a comprehensive done email as per the rules when the story had been completed. Make sure you add a list of all of the Tasks that were completed as part of the story and the Done criteria that you completed. If your done criteria says: Built Successfully 30% Code Coverage All tests passed Then add an illustration to show this. Figure: Show that you have met your Done criteria where possible.   This is all designed to help you Scrum Team members (Product Owner, ScrumMaster and Team) validate the quality of the work that has been completed. Remember that you are not DONE until your team says you are done.   Technorati Tags: SSW,Scrum,SSW Rules

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  • How to hire support people?

    - by Martin
    I manage a tech support team at a mid-sized software company. We are the last line of support, so issues that we can't fix need to be escalated to the development team. When I joined the company, our team wasn't capable of much beyond using a specific set of troubleshooting steps to solve known issues and escalating anything else to the developers. It's always been a goal of mine for our team to shoulder as much of the support burden as possible without ever bothering a developer. Over the past few years, I, along with several new hires I've made, have made pretty good progress in that direction. We've coded our own troubleshooting tools which now ship with several of our products. When users have never-before-seen issues, we analyze stack traces and troubleshoot down to the code level, and if we need to submit a bug, half the time we've already identified in the code where in the code the bug is and offered a patch to fix it. Here's the problem I've always had: finding support people capable of the work I've described above is really difficult. I've hired 3 people in the past 3 years, and I've probably looked at several thousand resumes and conducted several hundred phone screens to do so. I know it's pretty well accepted that hiring good people is tough in the tech industry, but it seems that support is especially difficult -- there are clearly thousands of people walking around calling themselves support analysts, but 99%+ of them seemingly aren't capable of anything beyond reading a script. I'm curious if anyone has experience recruiting the sort of folks I'm talking about, and if you have any suggestions to share. We've tried all sorts of things -- different job titles/descriptions, using headhunters, etc. And while we've managed to hire a few good folks, it's basically taken us a year to find an appropriate candidate for each opening we've had, and I can't help but wonder if there's something we could be doing differently.

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  • Recover files from NTFS drive with bad sectors

    - by Martin
    A few nights ago I have created a backup of my data on an external 500 GB NTFS USB hard drive. I have then formatted my computer, reinstalled Ubuntu and started transferring back the data from the external HDD. Unfortunately some files have became corrupted and Ubuntu is unable to copy them over. The same issue happens if I login using Windows 7. Disk Utility detects with SMART that there are "a few bad sectors". Some of files are perfectly intact, but other files cannot be accessed (nor read, copied...) although they are displayed within nautilus and show the correct file size. Is there anything I can do to recover this data? I have thought of using TestDisk but this utility seems more useful for repairing lost partitions or deleted files. I have also thought of using ddrescue so I could at least have a low level copy of the disk but I am not sure what use to make of it in order to recover the data!!!

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  • Ubuntu One and iPad

    - by Martin G Miller
    I have installed the Ubuntu One app for my iPad 3 running iOS 6. It runs and asked to access my pictures folder on the iPad, which I granted. Now it just displays a splash screen for the Ubuntu One but does not seem to be doing anything else. I can't figure out how to get it to see my regular Ubuntu One account that I have had for the last few years and use regularly between various Ubuntu computers I have.

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  • Tessellation Texture Coordinates

    - by Stuart Martin
    Firstly some info - I'm using DirectX 11 , C++ and I'm a fairly good programmer but new to tessellation and not a master graphics programmer. I'm currently implementing a tessellation system for a terrain model, but i have reached a snag. My current system produces a terrain model from a height map complete with multiple texture coordinates, normals, binormals and tangents for rendering. Now when i was using a simple vertex and pixel shader combination everything worked perfectly but since moving to include a hull and domain shader I'm slightly confused and getting strange results. My terrain is a high detail model but the textured results are very large patches of solid colour. My current setup passes the model data into the vertex shader then through the hull into the domain and then finally into the pixel shader for use in rendering. My only thought is that in my hull shader i pass the information into the domain shader per patch and this is producing the large areas of solid colour because each patch has identical information. Lighting and normal data are also slightly off but not as visibly as texturing. Below is a copy of my hull shader that does not work correctly because i think the way that i am passing the data through is incorrect. If anyone can help me out but suggesting an alternative way to get the required data into the pixel shader? or by showing me the correct way to handle the data in the hull shader id be very thankful! cbuffer TessellationBuffer { float tessellationAmount; float3 padding; }; struct HullInputType { float3 position : POSITION; float2 tex : TEXCOORD0; float3 normal : NORMAL; float3 tangent : TANGENT; float3 binormal : BINORMAL; float2 tex2 : TEXCOORD1; }; struct ConstantOutputType { float edges[3] : SV_TessFactor; float inside : SV_InsideTessFactor; }; struct HullOutputType { float3 position : POSITION; float2 tex : TEXCOORD0; float3 normal : NORMAL; float3 tangent : TANGENT; float3 binormal : BINORMAL; float2 tex2 : TEXCOORD1; float4 depthPosition : TEXCOORD2; }; ConstantOutputType ColorPatchConstantFunction(InputPatch<HullInputType, 3> inputPatch, uint patchId : SV_PrimitiveID) { ConstantOutputType output; output.edges[0] = tessellationAmount; output.edges[1] = tessellationAmount; output.edges[2] = tessellationAmount; output.inside = tessellationAmount; return output; } [domain("tri")] [partitioning("integer")] [outputtopology("triangle_cw")] [outputcontrolpoints(3)] [patchconstantfunc("ColorPatchConstantFunction")] HullOutputType ColorHullShader(InputPatch<HullInputType, 3> patch, uint pointId : SV_OutputControlPointID, uint patchId : SV_PrimitiveID) { HullOutputType output; output.position = patch[pointId].position; output.tex = patch[pointId].tex; output.tex2 = patch[pointId].tex2; output.normal = patch[pointId].normal; output.tangent = patch[pointId].tangent; output.binormal = patch[pointId].binormal; return output; } Edited to include the domain shader:- [domain("tri")] PixelInputType ColorDomainShader(ConstantOutputType input, float3 uvwCoord : SV_DomainLocation, const OutputPatch<HullOutputType, 3> patch) { float3 vertexPosition; PixelInputType output; // Determine the position of the new vertex. vertexPosition = uvwCoord.x * patch[0].position + uvwCoord.y * patch[1].position + uvwCoord.z * patch[2].position; output.position = mul(float4(vertexPosition, 1.0f), worldMatrix); output.position = mul(output.position, viewMatrix); output.position = mul(output.position, projectionMatrix); output.depthPosition = output.position; output.tex = patch[0].tex; output.tex2 = patch[0].tex2; output.normal = patch[0].normal; output.tangent = patch[0].tangent; output.binormal = patch[0].binormal; return output; }

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  • Anonymous exposes sensitive bank emails

    - by martin.abrahams
    As expected for quite a while, emails purporting to reveal alleged naughtiness at a major bank have been released today. A bank spokesman says "We are confident that his extravagant assertions are untrue". The BBC report concludes…  “Firms are increasingly concerned about the prospect of disgruntled staff taking caches of sensitive e-mails with them when they leave, said Rami Habal, of security firm Proofpoint. "You can't do anything about people copying the content," he said. But firms can put measures in place, such as revoking encryption keys, which means stolen e-mails become unreadable, he added.” Actually, there is something you can do to guard against copying. While traditional encryption lets authorised recipients make unprotected copies long before you revoke the keys, Oracle IRM provides encryption AND guards against unprotected copies being made. Recipients can be authorised to save protected copies, and cut-and-paste within the scope of a protected workflow or email thread – but can be prevented from saving unprotected copies or pasting to unprotected files and emails.  The IRM audit trail would also help track down attempts to open the protected emails and documents by unauthorised individuals within or beyond your perimeter.

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  • Brightness problem after upgrade Ubuntu 13.10

    - by Daniel Yunus
    I have upgrade to 13.10 recently. But, the brightness is working after I add this in version 13.04 before. After I upgrade to 13.10, this code is not working on ASUS Slimbook X401U #!/bin/sh -e # # rc.local # # This script is executed at the end of each multiuser runlevel. # Make sure that the script will "exit 0" on success or any other # value on error. # # In order to enable or disable this script just change the execution # bits. # # By default this script does nothing. echo 0 > /sys/class/backlight/acpi_video0/brightness exit 0

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  • Add Reference with Search

    - by Daniel Cazzulino
    If you have been using VS2010 for any significant amount of time, you surely came across the awkward, slow and hard to use Add Reference dialog. Despite some (apparent) improvements over the VS2008 behavior, in its current form it's even LESS usable than before. A brief non-exhaustive summary of the typical grief with this dialog is: Scrolling a list of *hundreds* of entries? (300+ typically) No partial matching when typing: yes, you can type in the list to get to the desired entry, but the matching is performed in an exact manner, from the beginning of the assembly name. So, to get to the (say) "Microsoft.VisualStudio.Settings" assembly, you actually have to type the first two segments in their entirety before starting to type "Settings"....Read full article

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  • Can't get Wireless to work! (Fujitsu siemens ESPRIMO Mobile u9200) Ubuntu 12.4

    - by Martin Oscarsson
    I can't get wireless to work on my computer. I have recently installed 12.04. Computer name: (Fujitsu siemens ESPRIMO Mobile u9200) Hardware button starts bluetooth - so can't start that way. Have searched the Internet for help but can't find any on my specific problem! State: connected (global) - Device: wlan0 ---------------------------------------------------------------- Type: 802.11 WiFi Driver: ath5k State: disconnected Default: no *-network beskrivning: Trådlöst gränssnitt produkt: AR242x / AR542x Wireless Network Adapter (PCI-Express) tillverkare: Atheros Communications Inc. *-network beskrivning: Ethernet interface produkt: 88E8055 PCI-E Gigabit Ethernet Controller tillverkare: Marvell Technology Group Ltd. HERE IS ALL THE NETWORK INFO: ellika@ellikas:~$ ifconfig eth0 Link encap:Ethernet HWaddr 00:1e:33:00:96:9a inet addr:192.168.1.26 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::21e:33ff:fe00:969a/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:13778 errors:0 dropped:0 overruns:0 frame:0 TX packets:9510 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:14022669 (14.0 MB) TX bytes:1001621 (1.0 MB) Interrupt:17 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:1542 errors:0 dropped:0 overruns:0 frame:0 TX packets:1542 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:125040 (125.0 KB) TX bytes:125040 (125.0 KB) ellika@ellikas:~$ sudo ifconfig [sudo] password for ellika: eth0 Link encap:Ethernet HWaddr 00:1e:33:00:96:9a inet addr:192.168.1.26 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::21e:33ff:fe00:969a/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:13801 errors:0 dropped:0 overruns:0 frame:0 TX packets:9528 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:14024965 (14.0 MB) TX bytes:1002836 (1.0 MB) Interrupt:17 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:1542 errors:0 dropped:0 overruns:0 frame:0 TX packets:1542 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:125040 (125.0 KB) TX bytes:125040 (125.0 KB) ellika@ellikas:~$ sudo ifconfig wlan0 up SIOCSIFFLAGS: Operationen inte möjlig p.g.a. RF-kill ellika@ellikas:~$ phy0 Wireless LAN phy0: command not found ellika@ellikas:~$ rfkill Usage: rfkill [options] command Options: --version show version (0.4-1ubuntu2 (Ubuntu)) Commands: help event list [IDENTIFIER] block IDENTIFIER unblock IDENTIFIER where IDENTIFIER is the index no. of an rfkill switch or one of: <idx> all wifi wlan bluetooth uwb ultrawideband wimax wwan gps fm ellika@ellikas:~$ sudo rf-kill unblock all sudo: rf-kill: kommandot hittades inte ellika@ellikas:~$ sudo rfkill unblock all ellika@ellikas:~$ sedan sudo ifconfig wlan0 sedan: command not found ellika@ellikas:~$ sudo ifconfig wlan0 wlan0 Link encap:Ethernet HWaddr 00:22:5f:3f:63:76 BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) ellika@ellikas:~$ ^C ellika@ellikas:~$ ^C ellika@ellikas:~$ sudo rfkill unblock all ellika@ellikas:~$ sudo ifconfig wlan0 up SIOCSIFFLAGS: Operationen inte möjlig p.g.a. RF-kill ellika@ellikas:~$ sudo rfkill unblock all ellika@ellikas:~$ sudo rfkill list 0: phy0: Wireless LAN Soft blocked: no Hard blocked: yes ellika@ellikas:~$ sudo rfkill unblock all ellika@ellikas:~$ echo -e "sudo lshw --class network:\n\n$(sudo lshw -c network)\n\nlspci -nnn | grep Ethernet:\n\n$(lspci -nnn | grep Ethernet)\n\nlsusb:\n\n$(lsusb)\n\niwlist wlan0 scanning:\n\n$(iwlist wlan0 scanning)\n\nrfkill list:\n\n$(rfkill list)\n\nping -c 5 google.com:\n\n$(ping -c 5 google.com)\n\nhost google.com 8.8.8.8:\n\n$(host google.com 8.8.8.8)\n\nlsb_release -a:\n\n$(lsb_release -a)\n\nuname -a:\n\n$(uname -a)" ^[[C^[[C^[[C^[[C^[[C^[[B wlan0 Failed to read scan data : Network is down No LSB modules are available. sudo lshw --class network: *-network beskrivning: Ethernet interface produkt: 88E8055 PCI-E Gigabit Ethernet Controller tillverkare: Marvell Technology Group Ltd. physical id: 0 bus info: pci@0000:04:00.0 logiskt namn: eth0 version: 14 serienummer: 00:1e:33:00:96:9a storlek: 100Mbit/s kapacitet: 1Gbit/s bredd: 64 bits klocka: 33MHz förmågor: pm vpd msi pciexpress bus_master cap_list rom ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation konfiguration: autonegotiation=on broadcast=yes driver=sky2 driverversion=1.30 duplex=full firmware=N/A ip=192.168.1.26 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s resurser: irq:44 memory:f8000000-f8003fff ioport:3000(storlek=256) memory:f2000000-f201ffff *-network INAKTIVERAD beskrivning: Trådlöst gränssnitt produkt: AR242x / AR542x Wireless Network Adapter (PCI-Express) tillverkare: Atheros Communications Inc. physical id: 0 bus info: pci@0000:06:00.0 logiskt namn: wlan0 version: 04 serienummer: 00:22:5f:3f:63:76 bredd: 64 bits klocka: 33MHz förmågor: pm msi pciexpress msix bus_master cap_list ethernet physical wireless konfiguration: broadcast=yes driver=ath5k driverversion=3.2.0-30-generic-pae firmware=N/A latency=0 link=no multicast=yes wireless=IEEE 802.11bg resurser: irq:18 memory:fa000000-fa00ffff lspci -nnn | grep Ethernet: 04:00.0 Ethernet controller [0200]: Marvell Technology Group Ltd. 88E8055 PCI-E Gigabit Ethernet Controller [11ab:4363] (rev 14) 06:00.0 Ethernet controller [0200]: Atheros Communications Inc. AR242x / AR542x Wireless Network Adapter (PCI-Express) [168c:001c] (rev 04) lsusb: Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 002: ID 05e3:0715 Genesys Logic, Inc. USB 2.0 microSD Reader Bus 001 Device 003: ID 05c8:0103 Cheng Uei Precision Industry Co., Ltd (Foxlink) FO13FF-65 PC-CAM iwlist wlan0 scanning: rfkill list: 0: phy0: Wireless LAN Soft blocked: no Hard blocked: yes ping -c 5 google.com: PING google.com (173.194.32.34) 56(84) bytes of data. 64 bytes from arn06s02-in-f2.1e100.net (173.194.32.34): icmp_req=1 ttl=55 time=10.6 ms 64 bytes from arn06s02-in-f2.1e100.net (173.194.32.34): icmp_req=2 ttl=55 time=10.5 ms 64 bytes from arn06s02-in-f2.1e100.net (173.194.32.34): icmp_req=3 ttl=55 time=10.4 ms 64 bytes from arn06s02-in-f2.1e100.net (173.194.32.34): icmp_req=4 ttl=55 time=10.4 ms 64 bytes from arn06s02-in-f2.1e100.net (173.194.32.34): icmp_req=5 ttl=55 time=10.4 ms --- google.com ping statistics --- 5 packets transmitted, 5 received, 0% packet loss, time 4004ms rtt min/avg/max/mdev = 10.451/10.517/10.631/0.062 ms host google.com 8.8.8.8: Using domain server: Name: 8.8.8.8 Address: 8.8.8.8#53 Aliases: google.com has address 173.194.32.36 google.com has address 173.194.32.38 google.com has address 173.194.32.41 google.com has address 173.194.32.37 google.com has address 173.194.32.35 google.com has address 173.194.32.39 google.com has address 173.194.32.33 google.com has address 173.194.32.34 google.com has address 173.194.32.46 google.com has address 173.194.32.32 google.com has address 173.194.32.40 google.com has IPv6 address 2a00:1450:400f:801::100e google.com mail is handled by 40 alt3.aspmx.l.google.com. google.com mail is handled by 20 alt1.aspmx.l.google.com. google.com mail is handled by 30 alt2.aspmx.l.google.com. google.com mail is handled by 50 alt4.aspmx.l.google.com. google.com mail is handled by 10 aspmx.l.google.com. lsb_release -a: Distributor ID: Ubuntu Description: Ubuntu 12.04.1 LTS Release: 12.04 Codename: precise uname -a: Linux ellikas 3.2.0-30-generic-pae #48-Ubuntu SMP Fri Aug 24 17:14:09 UTC 2012 i686 i686 i386 GNU/Linux ellika@ellikas:~$ ellika@ellikas:~$ clear ellika@ellikas:~$ echo -e "sudo lshw --class network:\n\n$(sudo lshw -c network)\n\nlspci -nnn | grep Ethernet:\n\n$(lspci -nnn | grep Ethernet)\n\nlsusb:\n\n$(lsusb)\n\niwlist wlan0 scanning:\n\n$(iwlist wlan0 scanning)\n\nrfkill list:\n\n$(rfkill list)\n\nping -c 5 google.com:\n\n$(ping -c 5 google.com)\n\nhost google.com 8.8.8.8:\n\n$(host google.com 8.8.8.8)\n\nlsb_release -a:\n\n$(lsb_release -a)\n\nuname -a:\n\n$(uname -a)" wlan0 Failed to read scan data : Network is down No LSB modules are available. sudo lshw --class network: *-network beskrivning: Ethernet interface produkt: 88E8055 PCI-E Gigabit Ethernet Controller tillverkare: Marvell Technology Group Ltd. physical id: 0 bus info: pci@0000:04:00.0 logiskt namn: eth0 version: 14 serienummer: 00:1e:33:00:96:9a storlek: 100Mbit/s kapacitet: 1Gbit/s bredd: 64 bits klocka: 33MHz förmågor: pm vpd msi pciexpress bus_master cap_list rom ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation konfiguration: autonegotiation=on broadcast=yes driver=sky2 driverversion=1.30 duplex=full firmware=N/A ip=192.168.1.26 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s resurser: irq:44 memory:f8000000-f8003fff ioport:3000(storlek=256) memory:f2000000-f201ffff *-network INAKTIVERAD beskrivning: Trådlöst gränssnitt produkt: AR242x / AR542x Wireless Network Adapter (PCI-Express) tillverkare: Atheros Communications Inc. physical id: 0 bus info: pci@0000:06:00.0 logiskt namn: wlan0 version: 04 serienummer: 00:22:5f:3f:63:76 bredd: 64 bits klocka: 33MHz förmågor: pm msi pciexpress msix bus_master cap_list ethernet physical wireless konfiguration: broadcast=yes driver=ath5k driverversion=3.2.0-30-generic-pae firmware=N/A latency=0 link=no multicast=yes wireless=IEEE 802.11bg resurser: irq:18 memory:fa000000-fa00ffff lspci -nnn | grep Ethernet: 04:00.0 Ethernet controller [0200]: Marvell Technology Group Ltd. 88E8055 PCI-E Gigabit Ethernet Controller [11ab:4363] (rev 14) 06:00.0 Ethernet controller [0200]: Atheros Communications Inc. AR242x / AR542x Wireless Network Adapter (PCI-Express) [168c:001c] (rev 04) lsusb: Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 002: ID 05e3:0715 Genesys Logic, Inc. USB 2.0 microSD Reader Bus 001 Device 003: ID 05c8:0103 Cheng Uei Precision Industry Co., Ltd (Foxlink) FO13FF-65 PC-CAM iwlist wlan0 scanning: rfkill list: 0: phy0: Wireless LAN Soft blocked: no Hard blocked: yes ping -c 5 google.com: PING google.com (173.194.32.34) 56(84) bytes of data. 64 bytes from arn06s02-in-f2.1e100.net (173.194.32.34): icmp_req=1 ttl=55 time=10.6 ms 64 bytes from arn06s02-in-f2.1e100.net (173.194.32.34): icmp_req=2 ttl=55 time=10.5 ms 64 bytes from arn06s02-in-f2.1e100.net (173.194.32.34): icmp_req=3 ttl=55 time=10.4 ms 64 bytes from arn06s02-in-f2.1e100.net (173.194.32.34): icmp_req=4 ttl=55 time=10.4 ms 64 bytes from arn06s02-in-f2.1e100.net (173.194.32.34): icmp_req=5 ttl=55 time=10.5 ms --- google.com ping statistics --- 5 packets transmitted, 5 received, 0% packet loss, time 4004ms rtt min/avg/max/mdev = 10.476/10.522/10.602/0.045 ms host google.com 8.8.8.8: Using domain server: Name: 8.8.8.8 Address: 8.8.8.8#53 Aliases: google.com has address 173.194.32.36 google.com has address 173.194.32.38 google.com has address 173.194.32.41 google.com has address 173.194.32.37 google.com has address 173.194.32.35 google.com has address 173.194.32.39 google.com has address 173.194.32.33 google.com has address 173.194.32.34 google.com has address 173.194.32.46 google.com has address 173.194.32.32 google.com has address 173.194.32.40 google.com has IPv6 address 2a00:1450:400f:801::100e google.com mail is handled by 40 alt3.aspmx.l.google.com. google.com mail is handled by 20 alt1.aspmx.l.google.com. google.com mail is handled by 30 alt2.aspmx.l.google.com. google.com mail is handled by 50 alt4.aspmx.l.google.com. google.com mail is handled by 10 aspmx.l.google.com. lsb_release -a: Distributor ID: Ubuntu Description: Ubuntu 12.04.1 LTS Release: 12.04 Codename: precise uname -a: Linux ellikas 3.2.0-30-generic-pae #48-Ubuntu SMP Fri Aug 24 17:14:09 UTC 2012 i686 i686 i386 GNU/Linux

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  • Computer science curriculum for non-CS major?

    - by Daniel
    Hi all, I would like to have some ideas for building up my foundation CS skills. I have started programming computers 10 years ago and have made a pretty good career out of it. However, I cannot stop thinking that the path that brought me here was very particular, and if something goes wrong (e.g. I get laid off) it would be harder to find a job here in the US on the same salary level, OR in a top company. The reason I say that is that I am a self-learner; my degree is not in Computer Science so although I master C/C++/Java, I do not have the formal CS and mathematical background that many other software developers (esp. here in the US) have. When I look at job interview questions from Apple, Google, Amazon, I have the impression that I'd flunk those technical interviews at some point. Don't get me wrong, I know my algorithms and data structures, but when things dive too deeply into the CS realm I am in trouble. What can I do to close the gap? I was thinking about a MSc in CS, but will I even UNDERSTAND what's going on there if I'm not a CS undergrad? Should I go back to basics and get a BSc in CS instead? I always tend to go into self-study mode when I want to learn new stuff, but I have the impression that I will need more formal education in CS if I want to have a shot at working at those kinds of companies. Thank you!

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  • Correcting color-shifted mirrored i915 driver in 12.04?

    - by Will Martin
    I was called in to fix a friend's malfunctioning HP Pavilion. She's not sure exactly which model, but the sticker on the bottom says "G60". The problem was a failed upgrade to 12.04. I was able to mostly repair it with sudo apt-get -f install, which ran setup and configuration for several hundred packages. The biggest problem at the moment is Xorg. The login screen (lightdm) loads normally but at a reduced resolution (1024x768 instead of 1366x768). But once you log in, it looks like this: Observe that the colors of the dock on the left and the bar at the top are normal. But the background is filled with bizarro color-skewed ghost images of the desktop. In all cases, the actual contents of any programs you run is a totally illegible mess, except that the bar at the top of any program windows looks and acts normally. And the ghost images are interactive! For example, if you click the icon in the top right corner to get the "shut down" menu, the same menu will appear in the ghost images below. Starting a terminal will start a terminal window in both the real desktop and the ghost images, and moving it around updates both the real and ghost desktops. I suspect Xorg is using some kind of wrong driver and/or parameter for the graphics hardware. Here is the graphics-relevant portion of the lspci -v output: 00:00.0 Host bridge: Intel Corporation Mobile 4 Series Chipset Memory Controller Hub (rev 09) Subsystem: Hewlett-Packard Company Device 360b Flags: bus master, fast devsel, latency 0 Capabilities: [e0] Vendor Specific Information: Len=0a <?> Kernel driver in use: agpgart-intel 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 09) (prog-if 00 [VGA controller]) Subsystem: Hewlett-Packard Company Device 360b Flags: bus master, fast devsel, latency 0, IRQ 44 Memory at d0000000 (64-bit, non-prefetchable) [size=4M] Memory at c0000000 (64-bit, prefetchable) [size=256M] I/O ports at 5110 [size=8] Expansion ROM at <unassigned> [disabled] Capabilities: [90] MSI: Enable+ Count=1/1 Maskable- 64bit- Capabilities: [d0] Power Management version 3 Kernel driver in use: i915 Kernel modules: i915 00:02.1 Display controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 09) Subsystem: Hewlett-Packard Company Device 360b Flags: bus master, fast devsel, latency 0 Memory at d2500000 (64-bit, non-prefetchable) [size=1M] Capabilities: [d0] Power Management version 3 I'm not sure what to check next. I would ordinarily check xorg.conf to see what it says, but that apparently doesn't exist any more, and my googling has not yielded any useful techniques for getting Xorg to tell me what settings it decided to use. The weird part is that it works fine on the login screen. It's only when you actually log in as a user that the display gets screwed up. Suggestions?

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  • Question on the implementation of my Entity System

    - by miguel.martin
    I am currently creating an Entity System, in C++, it is almost completed (I have all the code there, I just have to add a few things and test it). The only thing is, I can't figure out how to implement some features. This Entity System is based off a bit from the Artemis framework, however it is different. I'm not sure if I'll be able to type this out the way my head processing it. I'm going to basically ask whether I should do something over something else. Okay, now I'll give a little detail on my Entity System itself. Here are the basic classes that my Entity System uses to actually work: Entity - An Id (and some methods to add/remove/get/etc Components) Component - An empty abstract class ComponentManager - Manages ALL components for ALL entities within a Scene EntitySystem - Processes entities with specific components Aspect - The class that is used to help determine what Components an Entity must contain so a specific EntitySystem can process it EntitySystemManager - Manages all EntitySystems within a Scene EntityManager - Manages entities (i.e. holds all Entities, used to determine whether an Entity has been changed, enables/disables them, etc.) EntityFactory - Creates (and destroys) entities and assigns an ID to them Scene - Contains an EntityManager, EntityFactory, EntitySystemManager and ComponentManager. Has functions to update and initialise the scene. Now in order for an EntitySystem to efficiently know when to check if an Entity is valid for processing (so I can add it to a specific EntitySystem), it must recieve a message from the EntityManager (after a call of activate(Entity& e)). Similarly the EntityManager must know when an Entity is destroyed from the EntityFactory in the Scene, and also the ComponentManager must know when an Entity is created AND destroyed. I do have a Listener/Observer pattern implemented at the moment, but with this pattern I may remove a Listener (which is this case is dependent on the method being called). I mainly have this implemented for specific things related to a game, i.e. Teams, Tagging of entities, etc. So... I was thinking maybe I should call a private method (using friend classes) to send out when an Entity has been activated, deleted, etc. i.e. taken from my EntityFactory void EntityFactory::killEntity(Entity& e) { // if the entity doesn't exsist in the entity manager within the scene if(!getScene()->getEntityManager().doesExsist(e)) { return; // go back to the caller! (should throw an exception or something..) } // tell the ComponentManager and the EntityManager that we killed an Entity getScene()->getComponentManager().doOnEntityWillDie(e); getScene()->getEntityManager().doOnEntityWillDie(e); // notify the listners for(Mouth::iterator i = getMouth().begin(); i != getMouth().end(); ++i) { (*i)->onEntityWillDie(*this, e); } _idPool.addId(e.getId()); // add the ID to the pool delete &e; // delete the entity } As you can see on the lines where I am telling the ComponentManager and the EntityManager that an Entity will die, I am calling a method to make sure it handles it appropriately. Now I realise I could do this without calling it explicitly, with the help of that for loop notifying all listener objects connected to the EntityFactory's Mouth (an object used to tell listeners that there's an event), however is this a good idea (good design, or what)? I've gone over the PROS and CONS, I just can't decide what I want to do. Calling Explicitly: PROS Faster? Since these functions are explicitly called, they can't be "removed" CONS Not flexible Bad design? (friend functions) Calling through Listener objects (i.e. ComponentManager/EntityManager inherits from a EntityFactoryListener) PROS More Flexible? Better Design? CONS Slower? (virtual functions) Listeners can be removed, i.e. may be removed and not get called again during the program, which could cause in a crash. P.S. If you wish to view my current source code, I am hosting it on BitBucket.

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  • Dealing with state problems in functional programming

    - by Andrew Martin
    I've learned how to program primarily from an OOP standpoint (like most of us, I'm sure), but I've spent a lot of time trying to learn how to solve problems the functional way. I have a good grasp on how to solve calculational problems with FP, but when it comes to more complicated problems I always find myself reverting to needing mutable objects. For example, if I'm writing a particle simulator, I will want particle "objects" with a mutable position to update. How are inherently "stateful" problems typically solved using functional programming techniques?

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  • Origins of code indentation

    - by Daniel Mahler
    I am interested in finding out who introduced code indentation, as well as when and where it was introduced. It seems so critical to code comprehension, but it was not universal. Most Fortran and Basic code was (is?) unindented, and the same goes for Cobol. I am pretty sure I have even seen old Lisp code written as continuous, line-wrapped text. You had to count brackets in your head just to parse it, never mind understanding it. So where did such a huge improvement come from? I have never seen any mention of its origin. Apart from original examples of its use, I am also looking for original discussions of indentation.

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