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  • File system layout for multiple build targets

    - by Yttrill
    I am seeking some ideas for how to build and install software with some parameters. These including target OS, target platform CPU details, debugging variant, etc. Some parts of the install are shared, such as documentation and many platform independent files, others are not, such as 64 and 32 bit libraries when these are separated and not together in a multi-arch library. On big networked platforms one often has multiple computers sharing some large server space, so there is actually cause to have even Windows and Unix binaries on the same disk. My product has already fixed an install philosophy of $INSTALL_ROOT/genericname/version/ so that multiple versions can coexist. The question is: how to manage the layout of all the other stuff?

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  • Changing the rendering resolution while maintaining the design layout

    - by Coyote
    I would like to increase the FPS of my project. Currently I would like to try reducing the resolution at which the scenes are rendered. Let's say I never want to draw more than 1280*720. What ever the real resolution is. How should I proceed? I tried pEGLView->setFrameSize(1280, 720); but only reduces the displayed size of the frame on screen (boxing). In my activity I tried setting the size of the "surface" but this seems to completely break the layout (as defined by setDesignResolutionSize). @Override public Cocos2dxGLSurfaceView onCreateView() { Cocos2dxGLSurfaceView surfaceView = new Cocos2dxGLSurfaceView(this); surfaceView.getHolder().setFixedSize(1280, 720); return surfaceView; } Is there a way to simply change the rendered

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  • confusion understanding the fluid 2 column navigation layout

    - by Jason Madux
    I'm trying to understand the following cross-browser layout: http://matthewjamestaylor.com/blog/perfect-2-column-left-menu.htm but I'm having some confusion with some of its parts and there isn't enough information on the page or in the css comments to help me. What is the purpose of the .colleft div? Why can't the 2 columns be directly under the .colmask container? Why does the .colleft div have a right 75%? I don't understand its purpose/benefit. Why don't the widths of .col1 and .col2 add up to 100%? How was left:102% calculated for .col1 and left:6% for .col2? The comments for this are not very clear to me. How is it any different from not even specifiying a left/right css property?

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  • Finding distance travelled by robot using Optical Flow

    - by user280454
    Hi, I'm working on a project right now in which we are developing an autonomous robot. I have to basically find out the distance travelled by the robot between any 2 intervals. I'm using OpenCV, and using the Optical Flow functions of OpenCV, I'm able to find out the velocity/distance of each pixel in 2 different images. Using this information, I want to be able to find out the distance travelled by the robot in the interval between those 2 images. I thought of a way in which we could develop an input output mapping between the distance travelled by pixels and the distance travelled by the bot (using some tests). In this way, using neural networks, we would be able to find the relationship. However, the optical flow would depend on the distance of the camera from the pixel, which would cause problems. Is there any way to solve this problem?

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  • spring faces without spring flow

    - by AgostinoX
    I'm starting a new JSF (2) project. I realize that pure JSF has some limitation and I'm planning to drop in spring. JSF is a relatively new approach in spring (there is not even a tag spring-faces in stackoverflow :-) ), jsp being the classic way. I need the best available adjustment of the technology stack. 1) do i need to use spring web flow too? 2) is it viable to use just spring faces (that seems to come as a part of web flow) + spring mvc+ JPA? 3) is there any good example of such a configuration?

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  • Optimally reducing maximum flow

    - by ArIck
    Given a parameter k, I'm trying to delete k edges from a directed graph such that the maximum flow is reduced by as much as possible. The graph has a source s and a sink t, and the capacity of each edge is one. The graph may or may not contain cycles. My proposed solution would be to first perform a topological sorting on the graph, using an algorithm that "forgives" cycles -- perhaps by ignoring edges that lead us back to the source. Then (assuming k = 1): i = 0 for each vertex u order by topological(u) for each edge (u, v) order by topological(v) descending if topological(v) > topological(u) then delete (u, v) if ++i = k then return else // edge doesn't contribute to max flow, ignore Would this work, or am I totally off-track here?

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  • dismissViewControllerAnimated completion block presenter view and modal view flow

    - by Patricia LaRue
    I did find an answer to this title and I did do a little research but I'm still not getting the flow. Here is what I want to happen: 1) click a button on the presenter view to open a modal view. 2) retrieve some value and click a button to close the modal view....sending the value to the presentor view and execute a method. I get that this works like a callback but I still can't figure out where to put the callback stuff. So, how exactly do I do this? A) In the presentViewController completion block, should I include the presenter view method to execute when modal view is completed? Or: B) In the modal view's dismissViewControllerAnimated completion block, should I include the presenter view method to execute when modal view is completed? Can somebody help me with some sample code? Or at least help me get the flow of which block to put the code in? Thank you, P

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  • Understanding flow of object creation

    - by Boris Mandovskes
    I'm new to java and I wonder if there is simple way to know flow like the following of object creation, I'm using eclipse and when I write new ObjectInputStream and press CTRL+SPACE. I don't see any option that I can enter new BufferedInputStream (I have copied the code from example) and than to create new object for FileInputStream etc. in = new ObjectInputStream(new BufferedInputStream(new FileInputStream("emp.dat"))); List temp = (List)in.readObject(); I give that example since this is the first time that I saw this kind of creation new object flow and I want to use some best practice for the next times.

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  • How to resize the RelativeLayout or any other Layout in Android ?

    - by sunil
    Hi, I have a RelativeLayout defined in xml and I call the setContentView(R.layout.relativeLAyout) for displaying in Activity. Now, if I want to resize this RelativeLayout then can it be done and if yes, then can someone let me know how? The inner components can be resized relatively to the parent. Is this actually possible? Regards Sunil

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  • Android: How to make current layout with scrollable text view?

    - by Solata
    I tried multiple solution but none seem to work. Layout: -------------------- |btn1| txt1 |btn2| -------------------- | | | | | | | txtview1 | | | | | | | -------------------- btn1 - top left aligned - decrease txt1 btn2 - top right aligned - increase txt1 txt1 - top center aligned - text/number entered with code textview1 - client aligned with vertical scrollbar, if needed - text entered with code

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  • Can I user a layout on the android to render just part of an image at a time?

    - by gamernb
    I have an image file that has all the character sprites that I will be using in a game, and I want to make a layout that will allow the user to cycle through each image to be able to pick which one they want. So, I have one large image, and I need to render just a small (32 x 32) section of it at a time. Is that possible with the layouts or will I have to use a canvas, and manually do most of this?

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  • Does Android XML Layout's 'include' Tag Really Work?

    - by Eric Burke
    I am unable to override attributes when using <include> in my Android layout files. When I searched for bugs, I found Declined Issue 2863: "include tag is broken (overriding layout params never works)" Since Romain indicates this works in the test suites and his examples, I must be doing something wrong. My project is organized like this: res/layout buttons.xml res/layout-land receipt.xml res/layout-port receipt.xml The buttons.xml contains something like this: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" android:orientation="horizontal"> <Button .../> <Button .../> </LinearLayout> And the portrait and landscape receipt.xml files look something like: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> ... <!-- Overridden attributes never work. Nor do attributes like the red background, which is specified here. --> <include android:id="@+id/buttons_override" android:background="#ff0000" android:layout_width="fill_parent" layout="@layout/buttons"/> </LinearLayout> What am I missing?

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  • Does Android XML Layout's 'include' Tag Really Work?

    - by Eric Burke
    I am unable to override attributes when using <include> in my Android layout files. When I searched for bugs, I found Declined Issue 2863: "include tag is broken (overriding layout params never works)" Since Romain indicates this works in the test suites and his examples, I must be doing something wrong. My project is organized like this: res/layout buttons.xml res/layout-land receipt.xml res/layout-port receipt.xml The buttons.xml contains something like this: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" android:orientation="horizontal"> <Button .../> <Button .../> </LinearLayout> And the portrait and landscape receipt.xml files look something like: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> ... <!-- Overridden attributes never work. Nor do attributes like the red background, which is specified here. --> <include android:id="@+id/buttons_override" android:background="#ff0000" android:layout_width="fill_parent" layout="@layout/buttons"/> </LinearLayout> What am I missing?

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  • Reserve space for initially hidden widget in QVBoxLayout

    - by Skinniest Man
    I am using a QVBoxLayout to arrange a vertical stack of widgets. I want some of them to be initially hidden and only show up when a check box is checked. Here is an example of the code I'm using. MyWidget::MyWidget(QWidget *parent) : QWidget(parent) { QVBoxLayout *layout = new QVBoxLayout(this); QLabel *labelLogTypes = new QLabel(tr("Log Types")); m_checkBoxCsv = new QCheckBox(tr("&Delimited File (CSV)")); m_labelDelimiter = new QLabel(tr("Delimiter:")); m_lineEditDelimiter = new QLineEdit(","); checkBoxCsv_Toggled(m_checkBoxCsv-isChecked()); connect(m_checkBoxCsv, SIGNAL(toggled(bool)), SLOT(checkBoxCsv_Toggled(bool))); QHBoxLayout *layoutDelimitedChar = new QHBoxLayout(); layoutDelimitedChar-addWidget(m_labelDelimiter); layoutDelimitedChar-addWidget(m_lineEditDelimiter); m_checkBoxXml = new QCheckBox(tr("&XML File")); m_checkBoxText = new QCheckBox(tr("Plain &Text File")); // Now that everything is constructed, put it all together // in the main layout. layout-addWidget(labelLogTypes); layout-addWidget(m_checkBoxCsv); layout-addLayout(layoutDelimitedChar); layout-addWidget(m_checkBoxXml); layout-addWidget(m_checkBoxText); layout-addStretch(); } MyWidget::checkBoxCsv_Toggled(bool checked) { m_labelDelimiter-setVisible(checked); m_lineEditDelimiter-setVisible(checked); } I want m_labelDelimiter and m_lineEditDelimiter both to be initially invisible and I want their visibility to toggle with the state of m_checkBoxCsv. This code acheives the functionality I desire, but it doesn't seem to reserve space for the two initially hidden widgets. When I check the checkbox, they become visible, but everything is kind of scrunched to accomodate them. If I leave them initially visible, everything is laid out just the way I would like it. Is there any way to make the QVBoxLayout reserve space for these widgets even if they're initially invisible?

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  • Dojo's nested BorderContainer disappear in IE

    - by h4b0
    I have this terrible problem with IE 7/8/9. I wrote an app using Dojo toolkit 1.8.0 and Play! framework. It works fine in all browser except for IE. Its 'developers tools' show no error, so does firebug. The problematic code section is here: <div data-dojo-type="dijit.layout.BorderContainer" data-dojo-props="design: 'headline'"> <div data-dojo-type="dijit.layout.ContentPane" id="head" region="top"> </div> <div data-dojo-type="dijit.layout.BorderContainer" data-dojo-props="region: 'center'"> <div data-dojo-type="dijit.layout.ContentPane" id="menu" region="left"> </div> <div data-dojo-type="dijit.layout.BorderContainer" data-dojo-props="region: 'center'"> <div data-dojo-type="dijit.layout.ContentPane" id="content_1" region="top"> </div> <div data-dojo-type="dijit.layout.ContentPane" id="content_2" region="bottom"> </div> </div> </div> <div data-dojo-type="dijit.layout.ContentPane" id="foot" region="bottom"> </div> </div> The result, in all browsers except for IE is like that: But in IE it is shown like that: Can anyone explain why there are such differences? At first I thought that in IE content is hidden, so I set overflow: auto, but no scrollbar appeared after page load.

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  • Algorithm to use for shop floor layout?

    - by jkohlhepp
    I ran into a classroom problem yesterday (business oriented class, not computer science) and I found it interesting from an algorithmic perspective. The problem goes something like this: Assume there is a shop floor with N different rooms, and you have N different departments that need to go in those rooms. The departments and the rooms are all the same size, so any department could go in any room. There is a known travel distance from each room to each other room. There is also a known amount of trips necessary from one department to another (trips are counted the same regardless which room they originate from, so a trip from A to B is equivalent to a trip from B to A). Given those inputs, determine a layout of departments into rooms which minimizes travel time. What is the best way to approach this problem algorithmically? Is there already a particular algorithm or class of algorithms designed to solve this type of problem? Does this type of problem have a name in computer science? I am not looking for you to design an algorithm to solve this, although feel free to do so if you would like. I'm wondering if this is a problem space that has already been well defined and studied algorithmically and if so get some links to research further. I can see a lot of different data structures and algorithms that might apply to this and I'm curious which approach would be "best". And don't worry, you are not doing my homework for me. This is not a homework problem per se, as this is a business course and we were simply discussing the concepts and not trying to solve the problem algorithmically.

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  • Nifty GUI Layout

    - by Jason Crosby
    I am new to JME3 game engine but I know Android XML GUI layouts pretty good. I have a simple layout here and I cant figure out what is wrong. Here is my XML code: <?xml version="1.0" encoding="UTF-8"?> <nifty xmlns="http://nifty-gui.sourceforge.net/nifty-1.3.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://nifty-gui.sourceforge.net/nifty-1.3.xsd http://nifty-gui.sourceforge.net/nifty-1.3.xsd"> <useControls filename="nifty-default-controls.xml" /> <useStyles filename="nifty-default-styles.xml" /> <screen id="start" controller="com.jasoncrosby.game.farkle.gui.MenuScreenGui"> <layer id="layer" backgroundColor="#66CD00" childLayout="center"> <panel id="panel" align="center" valign="center" childLayout="center" visibleToMouse="true"> <image filename="Textures/wood_floor.png" height="95%" width="95%"/> <panel id="panel" align="center" valign="center" childLayout="center" visibleToMouse="true"> <text text="test" font="Interface/Fonts/Eraser.fnt"></text> </panel> </panel> </layer> </screen> Everything works good until I get to displaying the text. I have tried different alignments and tried moving the text into different panels but no matter what I do the text is never in the center of the screen. Its always in the upper left corner so far I can only see the lower right part of the text. I'm sure it has to be something simple but since I'm new to this I'm not noticing anything. Thanks for the help in advance.

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  • Remapping keyboard to get extra cursor keys - but why stick to VIM standard hjkl

    - by Carlo V. Dango
    Inspired from VIM I recently remapped my keyboard layout to get extra keys for cursor movement. Being fluent in both QWERTY and DVORAK, it came quite natural to me to remap the DF and JK keys rather than the VIM standard hjkl keys. Here is my reasoning It enables me to quickly identify cursor keys since F and J are physically marked on my keyboard I'm using two hands for movement rather than one. I guess from DVORAK I learned to appreciate shifting between hands rather than using primarily one hand. It maps well with the Kinesis keyboard mapping http://www.kinesis-ergo.com/advantage.htm that I use occasionally. I feel I'm using my strongest fingers. I don't have to stretch my right index finger to read H as I would using the VIM layout. However, since I am still doing green field explorations on the cursor key remapping, I'd like others to share their experiences and/or criticize my suggested mapping. PS. If you want to toy around with my remapping using Autohotkey here is my script ; extra cursor keys. !d:: Send {Left} <^>!d:: Send {Left} !f:: Send {Right} <^>!f:: Send {Right} !j:: Send {Up} <^>!j:: Send {Up} !k:: Send {Down} <^>!k:: Send {Down} The question Is this mapping sane or is the VIM mapping superior?

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