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  • Truly declarative language?

    - by gjvdkamp
    Hi all, Does anyone know of a truly declarative language? The behaviour I'm looking for is kind of what Excel does, where I can define variables and formulas, and have the formula's result change when the input changes (without having set the answer again myself) The behaviour I'm looking for is best shown with this pseudo code: X = 10 // define and assign two variables Y = 20; Z = X + Y // declare a formula that uses these two variables X = 50 // change one of the input variables ?Z // asking for Z should now give 70 (50 + 20) I've tried this in a lot of languages like F#, python, matlab etc, but every time i try this they come up with 30 instead of 70. Wich is correct from an imperative point of view, but i'm looking for a more declerative behaviour if you know what i mean. And this is just a very simple calculation. When things get more difficult it should handle stuff like recursion and memoization automagically. The code below would obviously work in C# but it's just so much code for the job, i'm looking for something a bit more to the point without all that 'technical noise' class BlaBla{ public int X {get;set;} // this used to be even worse before 3.0 public int Y {get;set;} public int Z {get{return X + Y;}} } static void main(){ BlaBla bla = new BlaBla(); bla.X = 10; bla.Y = 20; // can't define anything here bla.X = 50; // bit pointless here but I'll do it anyway. Console.Writeline(bla.Z);// 70, hurray! } This just seems like so much code, curly braces and semicolons that add nothing. Is there a language/ application (apart from Exel) that does this? Maybe I'm no doing it right in the mentioned langauges, or I've completely missed an app that does just this. I prototyped a language/ application that does this (along with some other stuff) and am thinking of productizing it. I just can't believe it's not there yet. Don't want to waste my time. Thanks in advance, Gert-Jan

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  • cons operator (::) in F#

    - by Max
    The :: operator in F# always prepends elements to the list. Is there an operator that appends to the list? I'm guessing that using @ operator [1; 2; 3] @ [4] would be less efficient, than appending one element.

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  • (Rails) Assert_Select's Annoying Warnings

    - by CalebHC
    Does anyone know how to make assert_select not output all those nasty html warnings during a rake test? You know, like this stuff: .ignoring attempt to close body with div opened at byte 1036, line 5 closed at byte 5342, line 42 attributes at open: {"class"=>"inner02"} text around open: "</script>\r\t</head>\r\t<body class=\"inner02" text around close: "\t</div>\r\t\t\t</div>\r\t\t</div>\r\t</body>\r</ht" Thanks

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  • Coolest C# LINQ/Lambdas trick you've ever pulled?

    - by chakrit
    Saw a post about hidden features in C# but not a lot of people have written linq/lambdas example so... I wonder... What's the coolest (as in the most elegant) use of the C# LINQ and/or Lambdas/anonymous delegates you have ever saw/written? Bonus if it has went into production too!

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  • Explain ML type inference to a C++ programmer

    - by Tsubasa Gomamoto
    How does ML perform the type inference in the following function definition: let add a b = a + b Is it like C++ templates where no type-checking is performed until the point of template instantiation after which if the type supports the necessary operations, the function works or else a compilation error is thrown ? i.e. for example, the following function template template <typename NumType> NumType add(NumType a, NumType b) { return a + b; } will work for add<int>(23, 11); but won't work for add<ostream>(cout, fout); Is what I am guessing is correct or ML type inference works differently? PS: Sorry for my poor English; it's not my native language.

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  • Function testing on Netbeans 6.8

    - by ron
    While not a torrent, but some articles can be found on the net about function testing (particularly http://blogs.sun.com/geertjan/entry/gui_testing_on_the_netbeans). However the tools mentioned by them do not seem to be maintained, or don't have a plugin working with the most recent version of Netbeans (6.8). Do you have any function test setup for GUI? What is your level of integration into the development process (IDE integration, ant, etc). Additional candy is that Netbeans is not only the IDE, but the GUI app is also developed for Netbeans 6.8 Platform (so I'm mainly interested in GUI testing NB-platform apps, but tips for any Swing apps in general would be a help too).

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  • How well does Scala Perform Comapred to Java?

    - by Teja Kantamneni
    The Question actually says it all. The reason behind this question is I am about to start a small side project and want to do it in Scala. I am learning scala for the past one month and now I am comfortable working with it. The scala compiler itself is pretty slow (unless you use fsc). So how well does it perform on JVM? I previously worked on groovy and I had seen sometimes over performed than java. My Question is how well scala perform on JVM compared to Java. I know scala has some very good features(FP, dynamic lang, statically typed...) but end of the day we need the performance...

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  • Some good websites to learn about JavaScript and programming architecture?

    - by Jack Roscoe
    I'm not sure if 'architecture' is the correct term, but I've been looking for some articles online which talk about programming design and more about how best to use languages such as JavaScript in a code design sense rather than the actual syntax itself. I have found many websites but a lot seem to be very out dated, and I'm not sure what developments have taken place with JavaScript over the years so do not know how old is too old. If anybody could suggest some great websites, or maybe specific articles you think would be useful, that would be highly appreciated. I am a beginner programmer currently using JavaScript with XML and of course HTML & CSS, and I'm currently trying to get further into and learn more about web development.

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  • What are these lines doing?

    - by Montecristo
    I'm starting learning javascript for a project, I've found a script that does a part of what I need to do, I'd like to know how it works, both for me and in case it needs to be modified. Originally it was used inside the page, now I've put it in a file on its own and does not work anymore, so I'm dividing it in parts, because I fail to get the whole thing. Here is what bother me most for now: 1) Is this a declaration a function? What is its name? How can it be invoked? (function() { //some code })(); 2) No clue of what is going on here var VARIABLE = VARIABLE || {}; 3) Am I defining a the implementation of methodCall here? Something like overriding a method in Java? VARIABLE.methodCall = function(parameter) { console.log("parameter was: " + parameter); }; Thank you in advance for your help.

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  • How can I pass methods in javascript?

    - by peterjwest
    I often need to pass methods from objects into other objects. However I usually want the method to be attached to the original object (by attached I mean 'this' should refer to the original object). I know a few ways to do this: a) In the object constructor: ObjectA = function() { var that = this; var method = function(a,b,c) { that.abc = a+b+c }} b) In objectA which has been passed objectB: objectB.assign(function(a,b,c) { that.method(a,b,c) }) c) Outside both objects: objectB.assign(function(a,b,c) { objectA.method(a,b,c) }) I want to know if there is a simpler way to pass methods attached to their original objects.

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  • Any merit to a lazy-ish juxt function?

    - by NielsK
    In answering a question about a function that maps over multiple functions with the same arguments (A: juxt), I came up with a function that basically took the same form as juxt, but used map: (defn could-be-lazy-juxt [& funs] (fn [& args] (map #(apply %1 %2) funs (repeat args)))) => ((juxt inc dec str) 1) [2 0 "1"] => ((could-be-lazy-juxt inc dec str) 1) (2 0 "1") => ((juxt * / -) 6 2) [12 3 4] => ((could-be-lazy-juxt * / -) 6 2) (12 3 4) As posted in the original question, I have little clue about the laziness or performance of it, but timing in the REPL does suggest something lazy-ish is going on. => (time (apply (juxt + -) (range 1 100))) "Elapsed time: 0.097198 msecs" [4950 -4948] => (time (apply (could-be-lazy-juxt + -) (range 1 100))) "Elapsed time: 0.074558 msecs" (4950 -4948) => (time (apply (juxt + -) (range 10000000))) "Elapsed time: 1019.317913 msecs" [49999995000000 -49999995000000] => (time (apply (could-be-lazy-juxt + -) (range 10000000))) "Elapsed time: 0.070332 msecs" (49999995000000 -49999995000000) I'm sure this function is not really that quick (the print of the outcome 'feels' about as long in both). Doing a 'take x' on the function only limits the amount of functions evaluated, which probably is limited in it's applicability, and limiting the other parameters by 'take' should be just as lazy in normal juxt. Is this juxt really lazy ? Would a lazy juxt bring anything useful to the table, for instance as a compositing step between other lazy functions ? What are the performance (mem / cpu / object count / compilation) implications ? Is that why the Clojure juxt implementation is done with a reduce and returns a vector ? Edit: Somehow things can always be done simpler in Clojure. (defn could-be-lazy-juxt [& funs] (fn [& args] (map #(apply % args) funs)))

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  • Explicit method tables in C# instead of OO - good? bad?

    - by FunctorSalad
    Hi! I hope the title doesn't sound too subjective; I absolutely do not mean to start a debate on OO in general. I'd merely like to discuss the basic pros and cons for different ways of solving the following sort of problem. Let's take this minimal example: you want to express an abstract datatype T with functions that may take T as input, output, or both: f1 : Takes a T, returns an int f2 : Takes a string, returns a T f3 : Takes a T and a double, returns another T I'd like to avoid downcasting and any other dynamic typing. I'd also like to avoid mutation whenever possible. 1: Abstract-class-based attempt abstract class T { abstract int f1(); // We can't have abstract constructors, so the best we can do, as I see it, is: abstract void f2(string s); // The convention would be that you'd replace calls to the original f2 by invocation of the nullary constructor of the implementing type, followed by invocation of f2. f2 would need to have side-effects to be of any use. // f3 is a problem too: abstract T f3(double d); // This doesn't express that the return value is of the *same* type as the object whose method is invoked; it just expresses that the return value is *some* T. } 2: Parametric polymorphism and an auxilliary class (all implementing classes of TImpl will be singleton classes): abstract class TImpl<T> { abstract int f1(T t); abstract T f2(string s); abstract T f3(T t, double d); } We no longer express that some concrete type actually implements our original spec -- an implementation is simply a type Foo for which we happen to have an instance of TImpl. This doesn't seem to be a problem: If you want a function that works on arbitrary implementations, you just do something like: // Say we want to return a Bar given an arbitrary implementation of our abstract type Bar bar<T>(TImpl<T> ti, T t); At this point, one might as well skip inheritance and singletons altogether and use a 3 First-class function table class /* or struct, even */ TDictT<T> { readonly Func<T,int> f1; readonly Func<string,T> f2; readonly Func<T,double,T> f3; TDict( ... ) { this.f1 = f1; this.f2 = f2; this.f3 = f3; } } Bar bar<T>(TDict<T> td; T t); Though I don't see much practical difference between #2 and #3. Example Implementation class MyT { /* raw data structure goes here; this class needn't have any methods */ } // It doesn't matter where we put the following; could be a static method of MyT, or some static class collecting dictionaries static readonly TDict<MyT> MyTDict = new TDict<MyT>( (t) => /* body of f1 goes here */ , // f2 (s) => /* body of f2 goes here */, // f3 (t,d) => /* body of f3 goes here */ ); Thoughts? #3 is unidiomatic, but it seems rather safe and clean. One question is whether there are any performance concerns with it. I don't usually need dynamic dispatch, and I'd prefer if these function bodies get statically inlined in places where the concrete implementing type is known statically. Is #2 better in that regard?

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  • Translate imperative control flow with break-s/continue-s to haskell

    - by dorserg
    Consider the following imperative code which finds the largest palindrome among products of 3-digit numbers (yes, it's the one of the first tasks from "Project of [outstanding mathematician of 18th century]" site): curmax = 0 for i in range(999,100): for j in range(999,100): if ((i*j) < curmax): break if (pal(i*j)): curmax = i*j break print curmax As I'm learning Haskell currently, my question is, how do you translate this (and basically any imperative construct that contains something more complex than just plain iteration, e.g. breaks, continues, temporary variables and all this) to Haskell? My version is maxpal i curmax | i < 100 = curmax | otherwise = maxpal (i-1) (innerloop 999) where innerloop j | (j < 100) || (p < curmax) = curmax | pal p = p | otherwise = innerloop (j-1) where p = i*j main = print $ maxpal 999 0 but this looks like we're still in imperative uglytown. So what could you advise, what are the approaches of dealing with such cases FP-style?

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  • How to initialize F# list when size is unknown, using while..do loop

    - by James Black
    I have a function that will parse the results of a DataReader, and I don't know how many items are returned, so I want to use a while..do loop to iterate over the reader, and the outcome should be a list of a certain type. (fun(reader) -> [ while reader.Read() do new CityType(Id=(reader.GetInt32 0), Name=(reader.GetString 1), StateName=(reader.GetString 2)) ]) This is what I tried, but the warning I get is: This expression should have type 'unit', but has type 'CityType'. Use 'ignore' to discard the result of the expression, or 'let' to bind the result to a name. So what is the best way to iterate over a DataReader and create a list?

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  • Using MonadPlus in FRP.Reactive.FieldTrip

    - by ony
    I'm studying FRP at this moment through FieldTrip adaptor. And hit the problem with strange way of frames scheduling and integration. So now I'm trying to build own marker Event for aligning Behaviour stepping. So... flipflop :: Behavior String flipflop = stepper "none" (xflip 2) where xflip t0 = do t <- withTimeE_ (atTime t0) return "flip" `mplus` xflop (t+3) xflop t0 = do t <- withTimeE_ (atTime t0) return "flop" `mplus` xflip (t+2) txtGeom = ((uscale2 (0.5::Float) *%) . utext . show <$>) main = anim2 (txtGeom . pure flipflop) Questions is: Why this example leads to memory leak? Is there safe way to build sequence of events where each next one is scheduled depending on previous?

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  • By-name repeated parameters

    - by Green Hyena
    How to pass by-name repeated parameters in Scala? The following code fails to work: scala> def foo(s: (=> String)*) = { <console>:1: error: no by-name parameter type allowed here def foo(s: (=> String)*) = { ^ Is there any other way I could pass a variable number of by name parameters to the method?

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  • scheme2lisp::define function and pass it as parameter

    - by Stas
    Hi! Im need translate some code from scheme to common lisp. Now I have something like this (defun sum (term a next b) (if (> a b) 0 (+ (term a) (sum term (next a) b)))) (defun sum-int (a b) (defun (ident x) x ) (sum ident a 1+ b)) But it doesn't interprete with out errors. * - DEFUN: the name of a function must be a symbol, not (IDENT X) Help me plese. Thanks

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  • C++ Program Flow: Sockets in an Object and the Main Function

    - by jfm429
    I have a rather tricky problem regarding C++ program flow using sockets. Basically what I have is this: a simple command-line socket server program that listens on a socket and accepts one connection at a time. When that connection is lost it opens up for further connections. That socket communication system is contained in a class. The class is fully capable of receiving the connections and mirroring the data received to the client. However, the class uses UNIX sockets, which are not object-oriented. My problem is that in my main() function, I have one line - the one that creates an instance of that object. The object then initializes and waits. But as soon as a connection is gained, the object's initialization function returns, and when that happens, the program quits. How do I somehow wait until this object is deleted before the program quits? Summary: main() creates instance of object Object listens Connection received Object's initialization function returns main() exits (!) What I want is for main() to somehow delay until that object is finished with what it's doing (aka it will delete itself) before it quits. Any thoughts?

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