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  • Embeding a generic google search with autocomplete - not a custom site search

    - by picxelplay
    Most people's home page is google.com. My homepage is just a custom html page hosted on my computer. I do this because I am a web developer, and I have several projects that I work on a one time, so I like to have quick links to all of them. On that page I usually just have a Link to google.com for when I want to search. But below all of my quick links, I want to add a google search box (with Autocompletions). I first used a simple iframe to embed google.com into the page, but then my search results were confined to that iframe. I wanted to search for something, then my results would open in a new tab. I then came across this code snippet but it doesn't have Autocompletions: http://www.refactory.org/s/google_search/view/2 How can I add Autocompletions to this? Or is there a better way of doing it? Thanks in advance for any advice

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  • Embeding a generic google search with autocomplete - not a custom site search

    - by picxelplay
    Most people's home page is google.com. My homepage is just a custom html page hosted on my computer. I do this because I am a web developer, and I have several projects that I work on a one time, so I like to have quick links to all of them. On that page I usually just have a Link to google.com for when I want to search. But below all of my quick links, I want to add a google search box (with Autocompletions). I first used a simple iframe to embed google.com into the page, but then my search results were confined to that iframe. I wanted to search for something, then my results would open in a new tab. I then came across this code snippet but it doesn't have Autocompletions: http://www.refactory.org/s/google_search/view/2 How can I add Autocompletions to this? Or is there a better way of doing it? Thanks in advance for any advice

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  • Are C or C++ The Only Viable Languages for a GC

    - by user95312
    Background I have just finished writing a compiler for a functional language compiling to the JVM as a learning project. However, since I'm just doing this to learn, I thought it might be interesting to write a native backend and a RTS for it. As I've been planning out what this new backend will look like, the one point I'm stumbling on is the garbage collector. I've implemented the compiler in Haskell. But I have no desire to write the GC in Haskell since, while it may be possible, it'd suck. Question I've looked at several FOSS garbage collectors prior to posting and most of them were implemented in good old ANSI C. Is this still the most accepted choice for writing a GC nowadays? I've seen that this site tends to frown upon questions with multiple answers so I hope this will make it more specific: If some startup was writing a professional grade gc today, are the only viable choice for them C or C++? It's my first question here so please comment and let me know if this question is ill-suited for for programmers.

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  • Why did the team at LMAX use Java and design the architecture to avoid GC at all cost?

    - by kadaj
    Why did the team at LMAX design the LMAX Disruptor in Java but all their design points to minimizing GC use? If one does not want to have GC run then why use a garbage collected language? Their optimizations, the level of hardware knowledge and the thought they put are just awesome but why Java? I'm not against Java or anything, but why a GC language? Why not use something like D or any other language without GC but allows efficient code? Is it that the team is most familiar with Java or does Java possess some unique advantage that I am not seeing? Say they develop it using D with manual memory management, what would be the difference? They would have to think low level (which they already are), but they can squeeze the best performance out of the system as it's native.

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  • schema.org specification for generic pages or posts on a CMS

    - by NateWr
    I'm trying to determine the best possible schema.org type to declare for the content section in the template of a content management system, which will handle regular news posts for small, local hospitality businesses. The type should represent the content of that page, which is likely to be a wide range of things. The description for Article pretty strongly encourages its use to be limited to the articles of a publication. For purely semantic reasons, I'm not sure if Blog is appropriate in this case -- businesses won't be creating typical "blog" content but are more likely to be writing about upcoming events, special deals, awards, etc. Would Webpage be appropriate in this instance? Although I'm a fan of the schema.org concept, I frequently find myself unsure how broadly or narrowly I'm meant to infer the meaning of a type. In such cases, is it safe to use a high-level element, such as CreativeWork, or does this blunt the usefulness of the markup?

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  • Is it appropriate to try to control the order of finalization?

    - by Strilanc
    I'm writing a class which is roughly analogous to a CancellationToken, except it has a third state for "never going to be cancelled". At the moment I'm trying to decide what to do if the 'source' of the token is garbage collected without ever being set. It seems that, intuitively, the source should transition the associated token to the 'never cancelled' state when it is about to be collected. However, this could trigger callbacks who were only kept alive by their linkage from the token. That means what those callbacks reference might now in the process of finalization. Calling them would be bad. In order to "fix" this, I wrote this class: public sealed class GCRoot { private static readonly GCRoot MainRoot = new GCRoot(); private GCRoot _next; private GCRoot _prev; private object _value; private GCRoot() { this._next = this._prev = this; } private GCRoot(GCRoot prev, object value) { this._value = value; this._prev = prev; this._next = prev._next; _prev._next = this; _next._prev = this; } public static GCRoot Root(object value) { return new GCRoot(MainRoot, value); } public void Unroot() { lock (MainRoot) { _next._prev = _prev; _prev._next = _next; this._next = this._prev = this; } } } intending to use it like this: Source() { ... _root = GCRoot.Root(callbacks); } void TransitionToNeverCancelled() { _root.Unlink(); ... } ~Source() { TransitionToNeverCancelled(); } but now I'm troubled. This seems to open the possibility for memory leaks, without actually fixing all cases of sources in limbo. Like, if a source is closed over in one of its own callbacks, then it is rooted by the callback root and so can never be collected. Presumably I should just let my sources be collected without a peep. Or maybe not? Is it ever appropriate to try to control the order of finalization, or is it a giant warning sign?

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  • Desktop Fun: Forests Wallpaper Collection Series 2

    - by Asian Angel
    Forests are wonderful places where we can escape our hectic lives and enjoy the quiet, peaceful beauty waiting there for us. Bring the serenity of life among the trees to your desktop with the second in our series of Forests Wallpaper collections. How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • Generic Content Player?

    - by Jantire
    The general idea on the web appears to be that video/audio are to be separated with plain text. By separated, I mean you have a place that plays video/audio and a place that you read text. This is because it is widely understood that they are vastly different. However, audio and video are just another way of communication, just like text. So why do we separate the two even if they are nearly the same thing? Correct me if I'm wrong but, most tutorials are either plain text how-to's (wiki-style) or visual/auditory instructional videos (YouTube). Why aren't the two combined? Or, if it's already been done can someone reply with the link? This might be bordering off-topic and if it is off-topic then please point me to the right place so it won't be. This might also appear to be an obvious question, however I'm not sure if this subject has really been deeply thought-out by more than a few individuals.

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  • Great PHP Script Collection For Your Online Business

    Learn how you can easily build an online business empire by your hands. You needn't to pay too much for internet marketing stuff, or spending more time to learn hard coding of web development. If you can follow easy step by step instruction, then you are ready for your own powerful websites.

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  • WiFi data collection: An update

    <b>Google Blog:</b> "So how did this happen? Quite simply, it was a mistake. In 2006 an engineer working on an experimental WiFi project wrote a piece of code that sampled all categories of publicly broadcast WiFi data."

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  • C#/.NET Little Wonders: The Useful But Overlooked Sets

    - by James Michael Hare
    Once again we consider some of the lesser known classes and keywords of C#.  Today we will be looking at two set implementations in the System.Collections.Generic namespace: HashSet<T> and SortedSet<T>.  Even though most people think of sets as mathematical constructs, they are actually very useful classes that can be used to help make your application more performant if used appropriately. A Background From Math In mathematical terms, a set is an unordered collection of unique items.  In other words, the set {2,3,5} is identical to the set {3,5,2}.  In addition, the set {2, 2, 4, 1} would be invalid because it would have a duplicate item (2).  In addition, you can perform set arithmetic on sets such as: Intersections: The intersection of two sets is the collection of elements common to both.  Example: The intersection of {1,2,5} and {2,4,9} is the set {2}. Unions: The union of two sets is the collection of unique items present in either or both set.  Example: The union of {1,2,5} and {2,4,9} is {1,2,4,5,9}. Differences: The difference of two sets is the removal of all items from the first set that are common between the sets.  Example: The difference of {1,2,5} and {2,4,9} is {1,5}. Supersets: One set is a superset of a second set if it contains all elements that are in the second set. Example: The set {1,2,5} is a superset of {1,5}. Subsets: One set is a subset of a second set if all the elements of that set are contained in the first set. Example: The set {1,5} is a subset of {1,2,5}. If We’re Not Doing Math, Why Do We Care? Now, you may be thinking: why bother with the set classes in C# if you have no need for mathematical set manipulation?  The answer is simple: they are extremely efficient ways to determine ownership in a collection. For example, let’s say you are designing an order system that tracks the price of a particular equity, and once it reaches a certain point will trigger an order.  Now, since there’s tens of thousands of equities on the markets, you don’t want to track market data for every ticker as that would be a waste of time and processing power for symbols you don’t have orders for.  Thus, we just want to subscribe to the stock symbol for an equity order only if it is a symbol we are not already subscribed to. Every time a new order comes in, we will check the list of subscriptions to see if the new order’s stock symbol is in that list.  If it is, great, we already have that market data feed!  If not, then and only then should we subscribe to the feed for that symbol. So far so good, we have a collection of symbols and we want to see if a symbol is present in that collection and if not, add it.  This really is the essence of set processing, but for the sake of comparison, let’s say you do a list instead: 1: // class that handles are order processing service 2: public sealed class OrderProcessor 3: { 4: // contains list of all symbols we are currently subscribed to 5: private readonly List<string> _subscriptions = new List<string>(); 6:  7: ... 8: } Now whenever you are adding a new order, it would look something like: 1: public PlaceOrderResponse PlaceOrder(Order newOrder) 2: { 3: // do some validation, of course... 4:  5: // check to see if already subscribed, if not add a subscription 6: if (!_subscriptions.Contains(newOrder.Symbol)) 7: { 8: // add the symbol to the list 9: _subscriptions.Add(newOrder.Symbol); 10: 11: // do whatever magic is needed to start a subscription for the symbol 12: } 13:  14: // place the order logic! 15: } What’s wrong with this?  In short: performance!  Finding an item inside a List<T> is a linear - O(n) – operation, which is not a very performant way to find if an item exists in a collection. (I used to teach algorithms and data structures in my spare time at a local university, and when you began talking about big-O notation you could immediately begin to see eyes glossing over as if it was pure, useless theory that would not apply in the real world, but I did and still do believe it is something worth understanding well to make the best choices in computer science). Let’s think about this: a linear operation means that as the number of items increases, the time that it takes to perform the operation tends to increase in a linear fashion.  Put crudely, this means if you double the collection size, you might expect the operation to take something like the order of twice as long.  Linear operations tend to be bad for performance because they mean that to perform some operation on a collection, you must potentially “visit” every item in the collection.  Consider finding an item in a List<T>: if you want to see if the list has an item, you must potentially check every item in the list before you find it or determine it’s not found. Now, we could of course sort our list and then perform a binary search on it, but sorting is typically a linear-logarithmic complexity – O(n * log n) - and could involve temporary storage.  So performing a sort after each add would probably add more time.  As an alternative, we could use a SortedList<TKey, TValue> which sorts the list on every Add(), but this has a similar level of complexity to move the items and also requires a key and value, and in our case the key is the value. This is why sets tend to be the best choice for this type of processing: they don’t rely on separate keys and values for ordering – so they save space – and they typically don’t care about ordering – so they tend to be extremely performant.  The .NET BCL (Base Class Library) has had the HashSet<T> since .NET 3.5, but at that time it did not implement the ISet<T> interface.  As of .NET 4.0, HashSet<T> implements ISet<T> and a new set, the SortedSet<T> was added that gives you a set with ordering. HashSet<T> – For Unordered Storage of Sets When used right, HashSet<T> is a beautiful collection, you can think of it as a simplified Dictionary<T,T>.  That is, a Dictionary where the TKey and TValue refer to the same object.  This is really an oversimplification, but logically it makes sense.  I’ve actually seen people code a Dictionary<T,T> where they store the same thing in the key and the value, and that’s just inefficient because of the extra storage to hold both the key and the value. As it’s name implies, the HashSet<T> uses a hashing algorithm to find the items in the set, which means it does take up some additional space, but it has lightning fast lookups!  Compare the times below between HashSet<T> and List<T>: Operation HashSet<T> List<T> Add() O(1) O(1) at end O(n) in middle Remove() O(1) O(n) Contains() O(1) O(n)   Now, these times are amortized and represent the typical case.  In the very worst case, the operations could be linear if they involve a resizing of the collection – but this is true for both the List and HashSet so that’s a less of an issue when comparing the two. The key thing to note is that in the general case, HashSet is constant time for adds, removes, and contains!  This means that no matter how large the collection is, it takes roughly the exact same amount of time to find an item or determine if it’s not in the collection.  Compare this to the List where almost any add or remove must rearrange potentially all the elements!  And to find an item in the list (if unsorted) you must search every item in the List. So as you can see, if you want to create an unordered collection and have very fast lookup and manipulation, the HashSet is a great collection. And since HashSet<T> implements ICollection<T> and IEnumerable<T>, it supports nearly all the same basic operations as the List<T> and can use the System.Linq extension methods as well. All we have to do to switch from a List<T> to a HashSet<T>  is change our declaration.  Since List and HashSet support many of the same members, chances are we won’t need to change much else. 1: public sealed class OrderProcessor 2: { 3: private readonly HashSet<string> _subscriptions = new HashSet<string>(); 4:  5: // ... 6:  7: public PlaceOrderResponse PlaceOrder(Order newOrder) 8: { 9: // do some validation, of course... 10: 11: // check to see if already subscribed, if not add a subscription 12: if (!_subscriptions.Contains(newOrder.Symbol)) 13: { 14: // add the symbol to the list 15: _subscriptions.Add(newOrder.Symbol); 16: 17: // do whatever magic is needed to start a subscription for the symbol 18: } 19: 20: // place the order logic! 21: } 22:  23: // ... 24: } 25: Notice, we didn’t change any code other than the declaration for _subscriptions to be a HashSet<T>.  Thus, we can pick up the performance improvements in this case with minimal code changes. SortedSet<T> – Ordered Storage of Sets Just like HashSet<T> is logically similar to Dictionary<T,T>, the SortedSet<T> is logically similar to the SortedDictionary<T,T>. The SortedSet can be used when you want to do set operations on a collection, but you want to maintain that collection in sorted order.  Now, this is not necessarily mathematically relevant, but if your collection needs do include order, this is the set to use. So the SortedSet seems to be implemented as a binary tree (possibly a red-black tree) internally.  Since binary trees are dynamic structures and non-contiguous (unlike List and SortedList) this means that inserts and deletes do not involve rearranging elements, or changing the linking of the nodes.  There is some overhead in keeping the nodes in order, but it is much smaller than a contiguous storage collection like a List<T>.  Let’s compare the three: Operation HashSet<T> SortedSet<T> List<T> Add() O(1) O(log n) O(1) at end O(n) in middle Remove() O(1) O(log n) O(n) Contains() O(1) O(log n) O(n)   The MSDN documentation seems to indicate that operations on SortedSet are O(1), but this seems to be inconsistent with its implementation and seems to be a documentation error.  There’s actually a separate MSDN document (here) on SortedSet that indicates that it is, in fact, logarithmic in complexity.  Let’s put it in layman’s terms: logarithmic means you can double the collection size and typically you only add a single extra “visit” to an item in the collection.  Take that in contrast to List<T>’s linear operation where if you double the size of the collection you double the “visits” to items in the collection.  This is very good performance!  It’s still not as performant as HashSet<T> where it always just visits one item (amortized), but for the addition of sorting this is a good thing. Consider the following table, now this is just illustrative data of the relative complexities, but it’s enough to get the point: Collection Size O(1) Visits O(log n) Visits O(n) Visits 1 1 1 1 10 1 4 10 100 1 7 100 1000 1 10 1000   Notice that the logarithmic – O(log n) – visit count goes up very slowly compare to the linear – O(n) – visit count.  This is because since the list is sorted, it can do one check in the middle of the list, determine which half of the collection the data is in, and discard the other half (binary search).  So, if you need your set to be sorted, you can use the SortedSet<T> just like the HashSet<T> and gain sorting for a small performance hit, but it’s still faster than a List<T>. Unique Set Operations Now, if you do want to perform more set-like operations, both implementations of ISet<T> support the following, which play back towards the mathematical set operations described before: IntersectWith() – Performs the set intersection of two sets.  Modifies the current set so that it only contains elements also in the second set. UnionWith() – Performs a set union of two sets.  Modifies the current set so it contains all elements present both in the current set and the second set. ExceptWith() – Performs a set difference of two sets.  Modifies the current set so that it removes all elements present in the second set. IsSupersetOf() – Checks if the current set is a superset of the second set. IsSubsetOf() – Checks if the current set is a subset of the second set. For more information on the set operations themselves, see the MSDN description of ISet<T> (here). What Sets Don’t Do Don’t get me wrong, sets are not silver bullets.  You don’t really want to use a set when you want separate key to value lookups, that’s what the IDictionary implementations are best for. Also sets don’t store temporal add-order.  That is, if you are adding items to the end of a list all the time, your list is ordered in terms of when items were added to it.  This is something the sets don’t do naturally (though you could use a SortedSet with an IComparer with a DateTime but that’s overkill) but List<T> can. Also, List<T> allows indexing which is a blazingly fast way to iterate through items in the collection.  Iterating over all the items in a List<T> is generally much, much faster than iterating over a set. Summary Sets are an excellent tool for maintaining a lookup table where the item is both the key and the value.  In addition, if you have need for the mathematical set operations, the C# sets support those as well.  The HashSet<T> is the set of choice if you want the fastest possible lookups but don’t care about order.  In contrast the SortedSet<T> will give you a sorted collection at a slight reduction in performance.   Technorati Tags: C#,.Net,Little Wonders,BlackRabbitCoder,ISet,HashSet,SortedSet

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  • MultiView 2000 terminal emulator not printing correctly to Generic/Text Printer on Windows 7

    - by FantaFan
    Guys & gals, Hope someone can shed some light on this. I am downloading reports from an AIX-based system by directing them to a TT printer which the terminal emulator (MultiView 2000) intercepts and directs to the default printer on the local system. This local printer is configured as a vanilla Generic/Text printer attached to a FILE port. When I print from AIX, the output is spooled down and the local printer prompts for a file name into which to save the file...but not under Windows 7. This has worked fine for many years, on both Win2K and WinXP. However, on Windows 7 the output gets spooled as a file into spool\PRINTERS (and looks as expected) but the print job then hangs with a status of "Error - Printing" and never prompts for a file name. I have to cancel the job. The Generic/Text printer works as expected with other applications. I have tried setting the printer to print directly rather than spooling but this only serves to hang the terminal session too. I've also tried to run the emulator in Windows 2000 Compatibility Mode and as Administrator in case it was something like that but with no luck. As you might expect, it does work fine in XP Mode (as long as I print to a printer defined therein and not the host's printer) but operationally this isn't going to be an option. Obviously this emulation software is a decade old (at least) and I could just cross/upgrade all the users (at a cost) but, before I do so, has anyone seen this sort of behaviour before and found some sort of fix? Remote OS: AIX 5 Client OS: Windows 7 Pro (32-bit) Printer: Generic/Text on a FILE port TE Software: MultiView 2000 (320-bit) Thanks in advance.

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  • Generic/Text Printer on Windows 7 not prompting for file name

    - by FantaFan
    Guys & gals, Hope someone can shed some light on this. I am downloading reports from an AIX-based system by directing them to a TT printer which the terminal emulator (MultiView 2000) intercepts and directs to the default printer on the local system. This local printer is configured as a vanilla Generic/Text printer attached to a FILE port. When I print from AIX, the output is spooled down and the local printer prompts for a file name into which to save the file...but not under Windows 7. This has worked fine for many years, on both Win2K and WinXP. However, on Windows 7 the output gets spooled as a file into spool\PRINTERS (and looks as expected) but the print job then hangs with a status of "Error - Printing" and never prompts for a file name. I have to cancel the job. The Generic/Text printer works as expected with other applications. I have tried setting the printer to print directly rather than spooling but this only serves to hang the terminal session too. I've also tried to run the emulator in Windows 2000 Compatibility Mode and as Administrator in case it was something like that but with no luck. As you might expect, it does work fine in XP Mode (as long as I print to a printer defined therein and not the host's printer) but operationally this isn't going to be an option. Obviously this emulation software is a decade old (at least) and I could just cross/upgrade all the users (at a cost) but, before I do so, has anyone seen this sort of behaviour before and found some sort of fix? Remote OS: AIX 5 Client OS: Windows 7 Pro (32-bit) Printer: Generic/Text on a FILE port TE Software: MultiView 2000 (32-bit) Thanks in advance.

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  • Generic/Text Printer on Windows 7 not prompting for file name

    - by Trevor Tippins
    Hope someone can shed some light on this. I am downloading reports from an AIX-based system by directing them to a TT printer which the terminal emulator (MultiView 2000) intercepts and directs to the default printer on the local system. This local printer is configured as a vanilla Generic/Text printer attached to a FILE port. When I print from AIX, the output is spooled down and the local printer prompts for a file name into which to save the file...but not under Windows 7. This has worked fine for many years, on both Win2K and WinXP. However, on Windows 7 the output gets spooled as a file into spool\PRINTERS (and looks as expected) but the print job then hangs with a status of "Error - Printing" and never prompts for a file name. I have to cancel the job. The Generic/Text printer works as expected with other applications. I have tried setting the printer to print directly rather than spooling but this only serves to hang the terminal session too. I've also tried to run the emulator in Windows 2000 Compatibility Mode and as Administrator in case it was something like that but with no luck. As you might expect, it does work fine in XP Mode (as long as I print to a printer defined therein and not the host's printer) but operationally this isn't going to be an option. Obviously this emulation software is a decade old (at least) and I could just cross/upgrade all the users (at a cost) but, before I do so, has anyone seen this sort of behaviour before and found some sort of fix? Remote OS: AIX 5 Client OS: Windows 7 Pro (32-bit) Printer: Generic/Text on a FILE port TE Software: MultiView 2000 (32-bit) Thanks in advance.

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  • Organizing development teams

    - by Patrick
    A long time ago, when my company was much smaller, dividing the development work over teams was quite easy: the 'application' team developed the applications-specific logic, often requiring a deep insight of specific industry problems) the 'generic' team developed the parts that were common/generic for all applications (user interface related stuff, database access, low-level Windows stuff, ...) Over the years the boundaries between the teams have become fuzzy: the 'application' teams often write application-specific functionality with a 'generic' part, so instead of asking the 'generic' team to write that part for them, they write it themselves to speed up the developments; then donate it to the 'generic' team the 'generic' team's focus seems to be more 'maintenance oriented'. All of the 'very generic' code has already been written, so no new developments are needed in it, but instead they continuously have to support all the functionality donated by the application teams. All this seems to indicate that it's not a good idea anymore to have this split in teams. Maybe the 'generic' team should evolve into a 'software quality' team (defining and guarding the rules for writing good quality software), or into a 'software deployment' team (defining how software should be deployed, installed, ...). How do you split up the work in different teams if you have different applications? everybody can write generic code and donates it to a central 'generic' team? everybody can write generic code, but nobody 'manages' this generic code (everybody is the owner) generic code is written by a 'generic' team only and the applications have to wait until the 'generic' team delivers the generic part (via a library, via a DLL) there is no overlap in code between the different applications some other way? Notice that thee advantage of having the mix (allowing everybody to write everywhere in the code) is that: code is written in a more flexible way it's easier to debug the code since you can easily step into the 'generic' code in the debugger But the big (and maybe only) disadvantage is that this generic code may become nobody's responsibility if there is no clear team that manages it anymore. What is your vision?

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