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  • JQuery and the multiple date selector

    - by David Carter
    Overview I recently needed to build a web page that would allow a user to capture some information and most importantly select multiple dates. This functionality was core to the application and hence had to be easy and quick to do. This is a public facing website so it had to be intuitive and very responsive. On the face of it it didn't seem too hard, I know enough juery to know what it is capable of and I was pretty sure that there would be some plugins that would help speed things along the way. I'm using ASP.Net MVC for this project as I really like the control that it gives you over the generated html and javascript. After years of Web Forms development it makes me feel like a web developer again and puts a smile on my face, that can only be a good thing!   The Calendar The first item that I needed on this page was a calender and I wanted the ability to: have the calendar be always visible select/deselect multiple dates at the same time bind to the select/deselect event so that I could update a seperate listing of the selected dates allow the user to move to another month and still have the calender remember any dates in the previous month I was hoping that there was a jQuery plugin that would meet my requirements and luckily there was! The jQuery datepicker does everything I want and there is quite a bit of documentation on how to use it. It makes use of a javascript date library date.js which I had not come across before but has a number of very useful date utilities that I have used elsewhere in the project. As you can see from the image there still needs to be some styling done! But there will be plenty of time for that later. The calendar clearly shows which dates the user has selected in red and i also make use of an unordered list to show the the selected dates so the user can always clearly see what has been selected even if they move to another month on the calendar. The javascript code that is responsible for listening to events on the calendar and synchronising the list look as follows: <script type="text/javascript">     $(function () {         $('.datepicker').datePicker({ inline: true, selectMultiple: true })         .bind(             'dateSelected',             function (e, selectedDate, $td, state) {                                 var dateInMillisecs = selectedDate.valueOf();                 if (state) { //adding a date                     var newDate = new Date(selectedDate);                     //insert the new item into the correct place in the list                     var listitems = $('#dateList').children('li').get();                     var liToAdd = "<li id='" + dateInMillisecs + "' >" + newDate.toString('ddd dd MMM yyyy') + "</li>";                     var targetIndex = -1;                     for (var i = 0; i < listitems.length; i++) {                         if (dateInMillisecs <= listitems[i].id) {                             targetIndex = i;                             break;                         }                     }                     if (targetIndex < 0) {                         $('#dateList').append(liToAdd);                     }                     else {                         $($('#dateList').children("li")[targetIndex]).before(liToAdd);                     }                 }                 else {//removing a date                     $('ul #' + dateInMillisecs).remove();                 }             }         )     }); When a date is selected on the calendar a function is called with a number of parameters passed to it. The ones I am particularly interested in are selectedDate and state. State tells me whether the user has selected or deselected the date passed in the selectedDate parameter. The <ul> that I am using to show the date has an id of dateList and this is what I will be adding and removing <li> items from. To make things a little more logical for the user I decided that the date should be sorted in chronological order, this means that each time a new date is selected it need to be placed in the correct position in the list. One way to do this would be just to append a new <li> to the list and then sort the whole list. However the approach I took was to get an array of all the items in the list var listitems = ('#dateList').children('li').get(); and then check the value of each item in the array against my new date and as soon as I found the case where the new date was less than the current item remember that position in the list as this is where I would insert it later. To make this work easily I decided to store a numeric representation of each date in the list in the id attribute of each <li> element. Fortunately javascript natively stores dates as the number of milliseconds since 1 Jan 1970. var dateInMillisecs = selectedDate.valueOf(); Please note that this is the value of the date in UTC! I always like to store dates in UTC as I learnt a long time ago that it saves a lot of refactoring at a later date... When I convert the dates back to their original back on the server I will need the UTC offset that was used when calculating the dates, this and how to actually serialise the dates and get them posted back will be the subject of another post.

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  • Vacations on Rodrigues 2014

    And now something completely different compared to the usual technical or community related articles here on this blog. Yes, this time I'm writing some lines on my (and my family's) activities during our long weekend stay on Rodrigues. So, please bear with me, it's eventually a bit more personal... Grab a soda, some popcorn and a cosy place to continue to read. var googleAlbumLink = "https://plus.google.com/photos/117698191428446859536/albums/6047895311458281985"; //optional----------------------- var mySlideWidth = 580; var mySlideHeight = 340; var mySlideDelay = 7000; //delay in milliseconds Special promotions during school holidays Originally, our children started to ask more frequently about going on the plane again. Obviously, after their aunty from Germany was around during May, they were really eager to travel again. So, we decided that it might be a great opportunity to book some vacations during their school holidays. And just in time the local hotels and hotel groups started to advertise their special promotions for citizens and residents. After collecting multiple brochures over several days, we got attracted by various hotel packages on Rodrigues - most interestingly the expenses for the stay and flight ticket were less compared to other resorts here on the main island. As we have been to Rodrigues already back in 2008, we followed up on this idea and got in touch with a couple travel agencies. Well, I have to report that you should be really careful about the promotions from some of them. We had a very negative experience with Shamal Travel Agency in Quatre Bornes regarding their adverts and the actual price levels and age definition for children. Please, stay away from them if you are interested in transparent cost and services. Anyway, after some arrangements with two other close families we managed to confirm our stay at the Cotton Bay Hotel in Rodrigues. Given the fact that we already stayed there, and the hotel has been renovated recently, and it is under new management all looked very promising and relaxed for our vacation. Counting the days... As we already booked in July our children were counting down the days. And it got more interesting as soon as they were on school holidays finally. Well, the day arrived and waking them up at 2:30 hrs wasn't a problem after all. Quite the opposite it was fascinating for us parents to watch them waiting for the transport and later on during the airport transfer. Despite the early hours both didn't fall asleep and it was all so exciting. We are taking the plane! Well organised by the Cotton Bay Hotel Honestly, it was a breeze and a smooth ride during our stay at the hotel. From the airport transfer, the cleanliness of our bungalow, the organisation of our day trips, and the SPA - all very well and enjoyable. The children had great fun, and although it was a bit too windy to plunge into the pool they had a lot of fun with other activities on the beach and at the Kid's Club. Oh, and we had our private petting zoo with cows, sheep and goats just close to the terrace. Some of us went to check out the SPA facilities and I have to admit that the services regarding Hammam and Sauna are better than at some other hotels in Mauritius. I don't know after how many months or years I was once again enjoying a very hot sauna. Little draw-back but nothing to worry about... There is no cold water or at least ice cubes to cool down the body, but hey there was a nice breeze coming over the hills. Some day trips to mention Based on a friend's recommendation we walked to a "restaurant" called Chez Solange & Robert. Hahaha, restaurant is widely stretched in this case, as we enjoyed a great BBQ with fresh lobster, whole fish, and pieces of chicken breast in an open cottage. Just some wooden structure covered with dried palm leaves on the roof - island feeling pure! The other day we went to the Giant Tortoise & Cave Reserve Francois Leguat to observe the giant Aldabra turtles and to visit the Grande Caverne. The biggest limestone cave on the island. Compared to our last visit this was a novelty after checking out the Caverne Partate. The formations of stalactites and stalagmites are very impressive and imaginative. Our guide had lots of funny terms and despite the low light conditions the kids had a great time wandering around on the narrow wooden paths and stairs. And last but not least, we decided to check out the Tyrodrig zip lines... Everyone was allowed to join the trip through the air, and our little ones stayed close to our field guides. But finally went on their own on the very last traversal. Puuuh, it was astounishing to glide over the valley, and for sure something to repeat next time. Impressions of our vacation on Rodrigues 2014   Next stay has been discussed already Oh yes, Rodrigues baby! We are going to come again! Tentative dates have been discussed already and now it's up to us to earn enough our next holiday on that wonderful remote piece of paradise. Eventually, a little bit longer than this time. We'll see...

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  • Integrating Windows Form Click Once Application into SharePoint 2007 &ndash; Part 2 of 4

    - by Kelly Jones
    In my last post, I explained why we decided to use a Click Once application to solve our business problem. To quickly review, we needed a way for our business users to upload documents to a SharePoint 2007 document library in mass, set the meta data, set the permissions per document, and to do so easily. Let’s look at the pieces that make up our solution.  First, we have the Windows Form application.  This app is deployed using Click Once and calls SharePoint web services in order to upload files and then calls web services to set the meta data (SharePoint columns and permissions).  Second, we have a custom action.  The custom action is responsible for providing our users a link that will launch the Windows app, as well as passing values to it via the query string.  And lastly, we have the web services that the Windows Form application calls.  For our solution, we used both out of the box web services and a custom web service in order to set the column values in the document library as well as the permissions on the documents. Now, let’s look at the technical details of each of these pieces.  (All of the code is downloadable from here: )   Windows Form application deployed via Click Once The Windows Form application, called “Custom Upload”, has just a few classes in it: Custom Upload -- the form FileList.xsd -- the dataset used to track the names of the files and their meta data values SharePointUpload -- this class handles uploading the file SharePointUpload uses an HttpWebRequest to transfer the file to the web server. We had to change this code from a WebClient object to the HttpWebRequest object, because we needed to be able to set the time out value.  public bool UploadDocument(string localFilename, string remoteFilename) { bool result = true; //Need to use an HttpWebRequest object instead of a WebClient object // so we can set the timeout (WebClient doesn't allow you to set the timeout!) HttpWebRequest req = (HttpWebRequest)WebRequest.Create(remoteFilename); try { req.Method = "PUT"; req.Timeout = 60 * 1000; //convert seconds to milliseconds req.AllowWriteStreamBuffering = true; req.Credentials = System.Net.CredentialCache.DefaultCredentials; req.SendChunked = false; req.KeepAlive = true; Stream reqStream = req.GetRequestStream(); FileStream rdr = new FileStream(localFilename, FileMode.Open, FileAccess.Read); byte[] inData = new byte[4096]; int bytesRead = rdr.Read(inData, 0, inData.Length); while (bytesRead > 0) { reqStream.Write(inData, 0, bytesRead); bytesRead = rdr.Read(inData, 0, inData.Length); } reqStream.Close(); rdr.Close(); System.Net.HttpWebResponse response = (HttpWebResponse)req.GetResponse(); if (response.StatusCode != HttpStatusCode.OK && response.StatusCode != HttpStatusCode.Created) { String msg = String.Format("An error occurred while uploading this file: {0}\n\nError response code: {1}", System.IO.Path.GetFileName(localFilename), response.StatusCode.ToString()); LogWarning(msg, "2ACFFCCA-59BA-40c8-A9AB-05FA3331D223"); result = false; } } catch (Exception ex) { LogException(ex, "{E9D62A93-D298-470d-A6BA-19AAB237978A}"); result = false; } return result; } The class also contains the LogException() and LogWarning() methods. When the application is launched, it parses the query string for some initial values.  The query string looks like this: string queryString = "Srv=clickonce&Sec=N&Doc=DMI&SiteName=&Speed=128000&Max=50"; This Srv is the path to the server (my Virtual Machine is name “clickonce”), the Sec is short for security – meaning HTTPS or HTTP, the Doc is the shortcut for which document library to use, and SiteName is the name of the SharePoint site.  Speed is used to calculate an estimate for download speed for each file.  We added this so our users uploading documents would realize how long it might take for clients in remote locations (using slow WAN connections) to download the documents. The last value, Max, is the maximum size that the SharePoint site will allow documents to be.  This allowed us to give users a warning that a file is too large before we even attempt to upload it. Another critical piece is the meta data collection.  We organized our site using SharePoint content types, so when the app loads, it gets a list of the document library’s content types.  The user then select one of the content types from the drop down list, and then we query SharePoint to get a list of the fields that make up that content type.  We used both an out of the box web service, and one that we custom built, in order to get these values. Once we have the content type fields, we then add controls to the form.  Which type of control we add depends on the data type of the field.  (DateTime pickers for date/time fields, etc)  We didn’t write code to cover every data type, since we were working with a limited set of content types and field data types. Here’s a screen shot of the Form, before and after someone has selected the content types and our code has added the custom controls:     The other piece of meta data we collect is the in the upper right corner of the app, “Users with access”.  This box lists the different SharePoint Groups that we have set up and by checking the boxes, the user can set the permissions on the uploaded documents. All of this meta data is collected and submitted to our custom web service, which then sets the values on the documents on the list.  We’ll look at these web services in a future post. In the next post, we’ll walk through the Custom Action we built.

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  • Silverlight 4 Twitter Client &ndash; Part 7

    - by Max
    Download this article as a PDF Welcome back :) This week we are going to look at something more exciting and a much required feature for any twitter client – auto refresh so as to show new status updates. We are going to achieve this using Silverlight 4 Timers and a bit and refresh our datagrid every 2 minutes to show new updates. We will do this so that we do only minimal request to the twitter api, so that twitter does not block us – there is a limit of 150 request an hour. Let us get started now. Also we will get the profile user id hyperlinked, so that when ever the user click on it, we will take them to their twitter page. Also it was a pain to always run this application by pressing F5, then it would open in a browser you would have to right click uninstall and install it again to see any changes. All this and yet we were not able to debug it :( Now there is a solution for this to run a silverlight application directly out of browser and yet have the debug feature. Super cool, here is how. Right on the Silverlight project and go to debug and then select the Out-Of-Browser application option and choose the *.Web project. Then just right click on the SL project and set as Startup Project. There you go, now every time you press F5, it will automatically run out of browser and still have the debug options. I go to know about this after some binging. Now let us jump to the core straight away. 1) To get the user id hyperlinked, we need to have a DataGridTemplateColumn and within that have a HyperLinkButton. The code for this will  be <data:DataGridTemplateColumn> <data:DataGridTemplateColumn.CellTemplate> <DataTemplate> <HyperlinkButton Click="HyperlinkButton_Click" Content="{Binding UserName}" TargetName="_blank" ></HyperlinkButton> </DataTemplate> </data:DataGridTemplateColumn.CellTemplate> </data:DataGridTemplateColumn> 2) Now let us look at how we are getting this done by looking into HyperlinkButton_Click event handler. There we will dynamically set the NavigateUri to the twitter page. I tried to do this using some binding, eval like stuff as in ASP.NET, but no luck! private void HyperlinkButton_Click(object sender, RoutedEventArgs e) { HyperlinkButton hb = (HyperlinkButton)e.OriginalSource; hb.NavigateUri = new Uri("http://twitter.com/" + hb.Content.ToString(), UriKind.Absolute); } 3) Now we need to switch on our Timer right in the OnNavigated to event on our SL page. So we need to modify our OnNavigated event to some thing like below: protected override void OnNavigatedTo(NavigationEventArgs e) { image1.Source = new BitmapImage(new Uri(GlobalVariable.profileImage, UriKind.Absolute)); this.Title = GlobalVariable.getUserName() + " - Home"; if (!GlobalVariable.isLoggedin()) this.NavigationService.Navigate(new Uri("/Login", UriKind.Relative)); else { currentGrid = "Timeline-Grid"; TwitterCredentialsSubmit(); myDispatcherTimer.Interval = new TimeSpan(0, 0, 0, 60, 0); myDispatcherTimer.Tick += new EventHandler(Each_Tick); myDispatcherTimer.Start(); } } I use a global string – here it is currentGrid variable to indicate what is bound in the datagrid so that after every timer tick, I can rebind the latest data to it again. Like I will only rebind the friends timeline again if the data grid currently holds it and I’ll only rebind the respective list status again in the data grid, if already a list status is bound to the data grid. In the above timer code, its set to trigger the Each_Tick event handler every 1 minute (60 seconds). TimeSpan takes in (days, hours, minutes, seconds, milliseconds). 4) Now we need to set the list name in the currentGrid variable when a list button is clicked. So add the code line below to the list button event handler currentGrid = currentList = b.Content.ToString(); 5) Now let us see how Each_Tick event handler is implemented. public void Each_Tick(object o, EventArgs sender) { if (!currentGrid.Equals("Timeline-Grid")) getListStatuses(currentGrid); else { WebRequest.RegisterPrefix("https://", System.Net.Browser.WebRequestCreator.ClientHttp); WebClient myService = new WebClient(); myService.AllowReadStreamBuffering = true; myService.UseDefaultCredentials = false; myService.Credentials = new NetworkCredential(GlobalVariable.getUserName(), GlobalVariable.getPassword()); myService.DownloadStringCompleted += new DownloadStringCompletedEventHandler(TimelineRequestCompleted); myService.DownloadStringAsync(new Uri("https://twitter.com/statuses/friends_timeline.xml")); } } If the data grid hold friends timeline, I just use the same bit of code we had already to bind the friends timeline to the data grid. Copy Paste. But if it is some list timeline that is bound in the datagrid, I then call the getListStatus method with the currentGrid string which will actually be holding the list name. 6) I wanted to make the hyperlinks inside the status message as hyperlinks and when the user clicks on it, we can then open that link. I tried using a convertor and using a regex to recognize a url and wrap it up with a href, but that is not gonna work in silverlight textblock :( Anyways that convertor code is in the zip file. 7) You can get the complete project files from here. 8) Please comment below for your doubts, suggestions, improvements. I will try to reply as early as possible. Thanks for all your support. Technorati Tags: Silverlight 4,Datagrid,Twitter API,Silverlight Timer

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  • A Basic Thread

    - by Joe Mayo
    Most of the programs written are single-threaded, meaning that they run on the main execution thread. For various reasons such as performance, scalability, and/or responsiveness additional threads can be useful. .NET has extensive threading support, from the basic threads introduced in v1.0 to the Task Parallel Library (TPL) introduced in v4.0. To get started with threads, it's helpful to begin with the basics; starting a Thread. Why Do I Care? The scenario I'll use for needing to use a thread is writing to a file.  Sometimes, writing to a file takes a while and you don't want your user interface to lock up until the file write is done. In other words, you want the application to be responsive to the user. How Would I Go About It? The solution is to launch a new thread that performs the file write, allowing the main thread to return to the user right away.  Whenever the file writing thread completes, it will let the user know.  In the meantime, the user is free to interact with the program for other tasks. The following examples demonstrate how to do this. Show Me the Code? The code we'll use to work with threads is in the System.Threading namespace, so you'll need the following using directive at the top of the file: using System.Threading; When you run code on a thread, the code is specified via a method.  Here's the code that will execute on the thread: private static void WriteFile() { Thread.Sleep(1000); Console.WriteLine("File Written."); } The call to Thread.Sleep(1000) delays thread execution. The parameter is specified in milliseconds, and 1000 means that this will cause the program to sleep for approximately 1 second.  This method happens to be static, but that's just part of this example, which you'll see is launched from the static Main method.  A thread could be instance or static.  Notice that the method does not have parameters and does not have a return type. As you know, the way to refer to a method is via a delegate.  There is a delegate named ThreadStart in System.Threading that refers to a method without parameters or return type, shown below: ThreadStart fileWriterHandlerDelegate = new ThreadStart(WriteFile); I'll show you the whole program below, but the ThreadStart instance above goes in the Main method. The thread uses the ThreadStart instance, fileWriterHandlerDelegate, to specify the method to execute on the thread: Thread fileWriter = new Thread(fileWriterHandlerDelegate); As shown above, the argument type for the Thread constructor is the ThreadStart delegate type. The fileWriterHandlerDelegate argument is an instance of the ThreadStart delegate type. This creates an instance of a thread and what code will execute, but the new thread instance, fileWriter, isn't running yet. You have to explicitly start it, like this: fileWriter.Start(); Now, the code in the WriteFile method is executing on a separate thread. Meanwhile, the main thread that started the fileWriter thread continues on it's own.  You have two threads running at the same time. Okay, I'm Starting to Get Glassy Eyed. How Does it All Fit Together? The example below is the whole program, pulling all the previous bits together. It's followed by its output and an explanation. using System; using System.Threading; namespace BasicThread { class Program { static void Main() { ThreadStart fileWriterHandlerDelegate = new ThreadStart(WriteFile); Thread fileWriter = new Thread(fileWriterHandlerDelegate); Console.WriteLine("Starting FileWriter"); fileWriter.Start(); Console.WriteLine("Called FileWriter"); Console.ReadKey(); } private static void WriteFile() { Thread.Sleep(1000); Console.WriteLine("File Written"); } } } And here's the output: Starting FileWriter Called FileWriter File Written So, Why are the Printouts Backwards? The output above corresponds to Console.Writeline statements in the program, with the second and third seemingly reversed. In a single-threaded program, "File Written" would print before "Called FileWriter". However, this is a multi-threaded (2 or more threads) program.  In multi-threading, you can't make any assumptions about when a given thread will run.  In this case, I added the Sleep statement to the WriteFile method to greatly increase the chances that the message from the main thread will print first. Without the Thread.Sleep, you could run this on a system with multiple cores and/or multiple processors and potentially get different results each time. Interesting Tangent but What Should I Get Out of All This? Going back to the main point, launching the WriteFile method on a separate thread made the program more responsive.  The file writing logic ran for a while, but the main thread returned to the user, as demonstrated by the print out of "Called FileWriter".  When the file write finished, it let the user know via another print statement. This was a very efficient use of CPU resources that made for a more pleasant user experience. Joe

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  • LINQ and ArcObjects

    - by Marko Apfel
    Motivation LINQ (language integrated query) is a component of the Microsoft. NET Framework since version 3.5. It allows a SQL-like query to various data sources such as SQL, XML etc. Like SQL also LINQ to SQL provides a declarative notation of problem solving – i.e. you don’t need describe in detail how a task could be solved, you describe what to be solved at all. This frees the developer from error-prone iterator constructs. Ideally, of course, would be to access features with this way. Then this construct is conceivable: var largeFeatures = from feature in features where (feature.GetValue("SHAPE_Area").ToDouble() > 3000) select feature; or its equivalent as a lambda expression: var largeFeatures = features.Where(feature => (feature.GetValue("SHAPE_Area").ToDouble() > 3000)); This requires an appropriate provider, which manages the corresponding iterator logic. This is easier than you might think at first sight - you have to deliver only the desired entities as IEnumerable<IFeature>. LINQ automatically establishes a state machine in the background, whose execution is delayed (deferred execution) - when you are really request entities (foreach, Count (), ToList (), ..) an instantiation processing takes place, although it was already created at a completely different place. Especially in multiple iteration through entities in the first debuggings you are rubbing your eyes when the execution pointer jumps magically back in the iterator logic. Realization A very concise logic for constructing IEnumerable<IFeature> can be achieved by running through a IFeatureCursor. You return each feature via yield. For an easier usage I have put the logic in an extension method Getfeatures() for IFeatureClass: public static IEnumerable<IFeature> GetFeatures(this IFeatureClass featureClass, IQueryFilter queryFilter, RecyclingPolicy policy) { IFeatureCursor featureCursor = featureClass.Search(queryFilter, RecyclingPolicy.Recycle == policy); IFeature feature; while (null != (feature = featureCursor.NextFeature())) { yield return feature; } //this is skipped in unit tests with cursor-mock if (Marshal.IsComObject(featureCursor)) { Marshal.ReleaseComObject(featureCursor); } } So you can now easily generate the IEnumerable<IFeature>: IEnumerable<IFeature> features = _featureClass.GetFeatures(RecyclingPolicy.DoNotRecycle); You have to be careful with the recycling cursor. After a delayed execution in the same context it is not a good idea to re-iterated on the features. In this case only the content of the last (recycled) features is provided and all the features are the same in the second set. Therefore, this expression would be critical: largeFeatures.ToList(). ForEach(feature => Debug.WriteLine(feature.OID)); because ToList() iterates once through the list and so the the cursor was once moved through the features. So the extension method ForEach() always delivers the same feature. In such situations, you must not use a recycling cursor. Repeated executions of ForEach() is not a problem, because for every time the state machine is re-instantiated and thus the cursor runs again - that's the magic already mentioned above. Perspective Now you can also go one step further and realize your own implementation for the interface IEnumerable<IFeature>. This requires that only the method and property to access the enumerator have to be programmed. In the enumerator himself in the Reset() method you organize the re-executing of the search. This could be archived with an appropriate delegate in the constructor: new FeatureEnumerator<IFeatureclass>(_featureClass, featureClass => featureClass.Search(_filter, isRecyclingCursor)); which is called in Reset(): public void Reset() { _featureCursor = _resetCursor(_t); } In this manner, enumerators for completely different scenarios could be implemented, which are used on the client side completely identical like described above. Thus cursors, selection sets, etc. merge into a single matter and the reusability of code is increasing immensely. On top of that in automated unit tests an IEnumerable could be mocked very easily - a major step towards better software quality. Conclusion Nevertheless, caution should be exercised with these constructs in performance-relevant queries. Because of managing a state machine in the background, a lot of overhead is created. The processing costs additional time - about 20 to 100 percent. In addition, working without a recycling cursor is fast a performance gap. However declarative LINQ code is much more elegant, flawless and easy to maintain than manually iterating, compare and establish a list of results. The code size is reduced according to experience an average of 75 to 90 percent! So I like to wait a few milliseconds longer. As so often it has to be balanced between maintainability and performance - which for me is gaining in priority maintainability. In times of multi-core processors, the processing time of most business processes is anyway not dominated by code execution but by waiting for user input. Demo source code The source code for this prototype with several unit tests, you can download here: https://github.com/esride-apf/Linq2ArcObjects. .

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  • Concurrency Utilities for Java EE Early Draft (JSR 236)

    - by arungupta
    Concurrency Utilities for Java EE is being worked as JSR 236 and has released an Early Draft. It provides concurrency capabilities to Java EE application components without compromising container integrity. Simple (common) and advanced concurrency patterns are easily supported without sacrificing usability. Using Java SE concurrency utilities such as java.util.concurrent API, java.lang.Thread and java.util.Timer in a Java EE application component such as EJB or Servlet are problematic since the container and server have no knowledge of these resources. JSR 236 enables concurrency largely by extending the Concurrency Utilities API developed under JSR-166. This also allows a consistency between Java SE and Java EE concurrency programming model. There are four main programming interfaces available: ManagedExecutorService ManagedScheduledExecutorService ContextService ManagedThreadFactory ManagedExecutorService is a managed version of java.util.concurrent.ExecutorService. The implementations of this interface are provided by the container and accessible using JNDI reference: <resource-env-ref>  <resource-env-ref-name>    concurrent/BatchExecutor  </resource-env-ref-name>  <resource-env-ref-type>    javax.enterprise.concurrent.ManagedExecutorService  </resource-env-ref-type><resource-env-ref> and available as: @Resource(name="concurrent/BatchExecutor")ManagedExecutorService executor; Its recommended to bind the JNDI references in the java:comp/env/concurrent subcontext. The asynchronous tasks that need to be executed need to implement java.lang.Runnable or java.util.concurrent.Callable interface as: public class MyTask implements Runnable { public void run() { // business logic goes here }} OR public class MyTask2 implements Callable<Date> {  public Date call() { // business logic goes here   }} The task is then submitted to the executor using one of the submit method that return a Future instance. The Future represents the result of the task and can also be used to check if the task is complete or wait for its completion. Future<String> future = executor.submit(new MyTask(), String.class);. . .String result = future.get(); Another example to submit tasks is: class MyTask implements Callback<Long> { . . . }class MyTask2 implements Callback<Date> { . . . }ArrayList<Callable> tasks = new ArrayList<();tasks.add(new MyTask());tasks.add(new MyTask2());List<Future<Object>> result = executor.invokeAll(tasks); The ManagedExecutorService may be configured for different properties such as: Hung Task Threshold: Time in milliseconds that a task can execute before it is considered hung Pool Info Core Size: Number of threads to keep alive Maximum Size: Maximum number of threads allowed in the pool Keep Alive: Time to allow threads to remain idle when # of threads > Core Size Work Queue Capacity: # of tasks that can be stored in inbound buffer Thread Use: Application intend to run short vs long-running tasks, accordingly pooled or daemon threads are picked ManagedScheduledExecutorService adds delay and periodic task running capabilities to ManagedExecutorService. The implementations of this interface are provided by the container and accessible using JNDI reference: <resource-env-ref>  <resource-env-ref-name>    concurrent/BatchExecutor  </resource-env-ref-name>  <resource-env-ref-type>    javax.enterprise.concurrent.ManagedExecutorService  </resource-env-ref-type><resource-env-ref> and available as: @Resource(name="concurrent/timedExecutor")ManagedExecutorService executor; And then the tasks are submitted using submit, invokeXXX or scheduleXXX methods. ScheduledFuture<?> future = executor.schedule(new MyTask(), 5, TimeUnit.SECONDS); This will create and execute a one-shot action that becomes enabled after 5 seconds of delay. More control is possible using one of the newly added methods: MyTaskListener implements ManagedTaskListener {  public void taskStarting(...) { . . . }  public void taskSubmitted(...) { . . . }  public void taskDone(...) { . . . }  public void taskAborted(...) { . . . } }ScheduledFuture<?> future = executor.schedule(new MyTask(), 5, TimeUnit.SECONDS, new MyTaskListener()); Here, ManagedTaskListener is used to monitor the state of a task's future. ManagedThreadFactory provides a method for creating threads for execution in a managed environment. A simple usage is: @Resource(name="concurrent/myThreadFactory")ManagedThreadFactory factory;. . .Thread thread = factory.newThread(new Runnable() { . . . }); concurrent/myThreadFactory is a JNDI resource. There is lot of interesting content in the Early Draft, download it, and read yourself. The implementation will be made available soon and also be integrated in GlassFish 4 as well. Some references for further exploring ... Javadoc Early Draft Specification concurrency-ee-spec.java.net [email protected]

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  • Silverlight animation not smooth

    - by Andrej
    Hi, When trying to animate objects time/frame based in Silverlight (in contrast to using something like DoubleAnimation or Storyboard, which is not suitable e.g. for fast paced games), for example moving a spaceship in a particular direction every frame, the movement is jumpy and not really smooth. The screen even seems to tear. There seems to be no difference between CompositionTarget and DistpatcherTimer. I use the following approach (in pseudocode): Register Handler to Tick-Event of a DispatcherTimer In each Tick: Compute the elapsed time from the last frame in milliseconds Object.X += movementSpeed * ellapsedMilliseconds This should result in a smooth movement, right? But it doesn't. Here is an example (Controls: WASD and Mouse): Silverlight Game. Although the effect I described is not too prevalent in this sample, I can assure you that even moving a single rectangle over a canvas produces a jumpy animation. Does someone have an idea how to minimize this. Are there other approaches to to frame based animation exept using Storyboards/DoubleAnimations which could solve this? Edit: Here a quick and dirty approach, animating a rectangle with minimum code (Controls: A and D) Animation Sample Xaml: <Grid x:Name="LayoutRoot" Background="Black"> <Canvas Width="1000" Height="400" Background="Blue"> <Rectangle x:Name="rect" Width="48" Height="48" Fill="White" Canvas.Top="200" Canvas.Left="0"/> </Canvas> </Grid> C#: private bool isLeft = false; private bool isRight = false; private DispatcherTimer timer = new DispatcherTimer(); private double lastUpdate; public Page() { InitializeComponent(); timer.Interval = TimeSpan.FromMilliseconds(1); timer.Tick += OnTick; lastUpdate = Environment.TickCount; timer.Start(); } private void OnTick(object sender, EventArgs e) { double diff = Environment.TickCount - lastUpdate; double x = Canvas.GetLeft(rect); if (isRight) x += 1 * diff; else if (isLeft) x -= 1 * diff; Canvas.SetLeft(rect, x); lastUpdate = Environment.TickCount; } private void UserControl_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.D) isRight = true; if (e.Key == Key.A) isLeft = true; } private void UserControl_KeyUp(object sender, KeyEventArgs e) { if (e.Key == Key.D) isRight = false; if (e.Key == Key.A) isLeft = false; } Thanks! Andrej

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  • Tips / techniques for high-performance C# server sockets

    - by McKenzieG1
    I have a .NET 2.0 server that seems to be running into scaling problems, probably due to poor design of the socket-handling code, and I am looking for guidance on how I might redesign it to improve performance. Usage scenario: 50 - 150 clients, high rate (up to 100s / second) of small messages (10s of bytes each) to / from each client. Client connections are long-lived - typically hours. (The server is part of a trading system. The client messages are aggregated into groups to send to an exchange over a smaller number of 'outbound' socket connections, and acknowledgment messages are sent back to the clients as each group is processed by the exchange.) OS is Windows Server 2003, hardware is 2 x 4-core X5355. Current client socket design: A TcpListener spawns a thread to read each client socket as clients connect. The threads block on Socket.Receive, parsing incoming messages and inserting them into a set of queues for processing by the core server logic. Acknowledgment messages are sent back out over the client sockets using async Socket.BeginSend calls from the threads that talk to the exchange side. Observed problems: As the client count has grown (now 60-70), we have started to see intermittent delays of up to 100s of milliseconds while sending and receiving data to/from the clients. (We log timestamps for each acknowledgment message, and we can see occasional long gaps in the timestamp sequence for bunches of acks from the same group that normally go out in a few ms total.) Overall system CPU usage is low (< 10%), there is plenty of free RAM, and the core logic and the outbound (exchange-facing) side are performing fine, so the problem seems to be isolated to the client-facing socket code. There is ample network bandwidth between the server and clients (gigabit LAN), and we have ruled out network or hardware-layer problems. Any suggestions or pointers to useful resources would be greatly appreciated. If anyone has any diagnostic or debugging tips for figuring out exactly what is going wrong, those would be great as well. Note: I have the MSDN Magazine article Winsock: Get Closer to the Wire with High-Performance Sockets in .NET, and I have glanced at the Kodart "XF.Server" component - it looks sketchy at best.

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  • Clickable widgets in android

    - by Leif Andersen
    The developer documentation has seemed to have failed me here. I can create a static widget without thinking, I can even create a widget like the analogue clock widget that will update itself, however, I can not for the life of me figure out how to create a widget that reacts to when a user clicks on it. Here is the best code sample that the developer documentation gives to what a widget activity should contain (the only other hint being the API demos, which only creates a static widget): public class ExampleAppWidgetProvider extends AppWidgetProvider { public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) { final int N = appWidgetIds.length; // Perform this loop procedure for each App Widget that belongs to this provider for (int i=0; i<N; i++) { int appWidgetId = appWidgetIds[i]; // Create an Intent to launch ExampleActivity Intent intent = new Intent(context, ExampleActivity.class); PendingIntent pendingIntent = PendingIntent.getActivity(context, 0, intent, 0); // Get the layout for the App Widget and attach an on-click listener to the button RemoteViews views = new RemoteViews(context.getPackageName(), R.layout.appwidget_provider_layout); views.setOnClickPendingIntent(R.id.button, pendingIntent); // Tell the AppWidgetManager to perform an update on the current App Widget appWidgetManager.updateAppWidget(appWidgetId, views); } } } from: The Android Developer Documentation's Widget Page So, it looks like pending intent is called when the widget is clicked, which is based off of an intent (I'm not quite sure what the difference between an intent and a pending intent is), and the intent is for the ExampleActivity class. So I made my sample activity class a simple activity that when created, would create a mediaplayer object, and start it (it wouldn't ever release the object, so it would eventually crash, here is it's code: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); MediaPlayer mp = MediaPlayer.create(getApplicationContext(), R.raw.sound); mp.start(); } However, when I added the widget to the home screen, and clicked on it, nothing played, in fact, nothing played when I set the update timer to just a few hundred milliseconds (in the appwidget provider xml file). Furthermore, I set break points and found out that not only was it never reaching the activity, but no break points I set would ever get triggered. (I still haven't figured out why that is), however, logcat seemed to indicate that the activity class file was being run. So, is there anything I can do to get an appwidget to respond to a click? As the onClickPendingIntent() method is the closest I have found to a onClick type of method. Thank you very much.

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  • gwt-RPC problem! what is the best practice on using gwt-RPC?

    - by guaz
    Dear all, I want draw a chart based on the date retrieve from the database by using RPC. But everytime I fail to get the result. My rpc function is working. I think is the sequence of the process. below is my class: public class TrafficPattern_1 extends GChart { TrafficPattern_1() { final DBServiceAsync dbService = GWT .create(DBService.class); dbService.SendData(null, null, new AsyncCallback<Container_TrafficPattern>() { @Override public void onFailure(Throwable caught) { } @Override public void onSuccess(Container_TrafficPattern result) { // TODO Auto-generated method stub pContainer.SetaDate(result.aDate.get(1)); } }); pContainer.aDate.get(0); setChartSize(350, 200); setChartTitle("<h2>Temperature vs Time<h2>"); setPadding("8px"); //setPixelSize(380, 200); getXAxis().setAxisLabel("<small><b><i>Time</i></b></small>"); getXAxis().setHasGridlines(true); getXAxis().setTickCount(6); // Except for "=(Date)", a standard GWT DateTimeFormat string getXAxis().setTickLabelFormat("=(Date)h:mm a"); getYAxis().setAxisLabel("<small><b><i>&deg;C</i></b></small>"); getYAxis().setHasGridlines(true); getYAxis().setTickCount(11); getYAxis().setAxisMin(11); getYAxis().setAxisMax(16); addCurve(); getCurve().setLegendLabel("<i> </i>"); getCurve().getSymbol().setBorderColor("blue"); getCurve().getSymbol().setBackgroundColor("blue"); // getCurve().getSymbol().setFillSpacing(10); // getCurve().getSymbol().setFillThickness(3); getCurve().getSymbol().setSymbolType(SymbolType.LINE); getCurve().getSymbol().setFillThickness(2); getCurve().getSymbol().setFillSpacing(1); for (int i = 0; i < dateSequence.length; i++) // Note that getTime() returns milliseconds since // 1/1/70--required whenever "date cast" tick label // formats (those beginning with "=(Date)") are used. getCurve().addPoint(dateSequence[i].date.getTime(), dateSequence[i].value); }

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  • BounceEase and silverlight 4 BarSeries

    - by Pharabus
    Hi, I am trying to get a bar series to "bounce" when drawing, I assumed the BounceEase TransitionEasingFunction would do this but the lines just fade in, I have posted the xaml and code behind below, does anyone know where I have gone wrong or is it more complex than I though, I am fairly new to silverlight XAML <Grid x:Name="LayoutRoot" Background="White"> <chartingToolkit:Chart x:Name="MyChart"> <chartingToolkit:BarSeries Title="Sales" ItemsSource="{Binding}" IndependentValuePath="Name" DependentValuePath="Value" AnimationSequence="FirstToLast" TransitionDuration="00:00:3"> <chartingToolkit:BarSeries.TransitionEasingFunction> <BounceEase EasingMode="EaseInOut" Bounciness="5" /> </chartingToolkit:BarSeries.TransitionEasingFunction> <chartingToolkit:BarSeries.DataPointStyle> <Style TargetType="Control"> <Setter Property="Background" Value="Red"/> </Style> </chartingToolkit:BarSeries.DataPointStyle> </chartingToolkit:BarSeries> <chartingToolkit:Chart.Axes> <chartingToolkit:LinearAxis Title="Types owned" Orientation="X" Minimum="0" Maximum="300" Interval="10" ShowGridLines="True" FontStyle='Italic'/> </chartingToolkit:Chart.Axes> </chartingToolkit:Chart> </Grid> code behind public class MyClass : DependencyObject { public string Name { get; set; } public Double Value { get { return (Double)GetValue(myValueProperty); } set{SetValue(myValueProperty,value);} } public static readonly DependencyProperty myValueProperty = DependencyProperty.Register("Value", typeof(Double), typeof(MyClass), null); } public MainPage() { InitializeComponent(); //Get the data IList<MyClass> l = this.GetData(); //Get a reference to the SL Chart MyChart.DataContext = l.OrderBy(e => e.Value); //Find the highest number and round it up to the next digit DispatcherTimer myDispatcherTimer = new DispatcherTimer(); myDispatcherTimer.Interval = new TimeSpan(0, 0, 0, 5, 0); // 100 Milliseconds myDispatcherTimer.Tick += new EventHandler(Each_Tick); myDispatcherTimer.Start(); } public void Each_Tick(object o, EventArgs sender) { ((BarSeries)MyChart.Series[0]).DataContext = GetData(); } private IList<MyClass> GetData() { Random random = new Random(); return new List<MyClass>() { new MyClass() {Name="Bob Zero",Value=(random.NextDouble() * 100.0)}, new MyClass() {Name="Bob One",Value=(random.NextDouble() * 100.0)}, new MyClass() {Name="Bob Two",Value=(random.NextDouble() * 100.0)}, new MyClass() {Name="Bob Three",Value=(random.NextDouble() * 100.0)} }; }

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  • Jquery Cycle Plugin Question - turning off relative links to photos so it goes to a URL

    - by alpdog14
    I am using Jquery Cycle Plugin and it has a side panel that highlights as the photos change and currently when I click on the text the associated photo pulls up then I have to click on the photo to go to the URL but I would like the text itself to link to the URL. I have looked at the fn.cycle.defaults but not sure what to change and I tried a few things but nothing works. If anyone can help me figure this out it would be most helpful. Here are the fn.cycle.defaults: fx: 'fade', // one of: fade, shuffle, zoom, scrollLeft, etc timeout: 4000, // milliseconds between slide transitions (0 to disable auto advance) continuous: 0, // true to start next transition immediately after current one completes speed: 1000, // speed of the transition (any valid fx speed value) speedIn: null, // speed of the 'in' transition speedOut: null, // speed of the 'out' transition next: null, // id of element to use as click trigger for next slide prev: null, // id of element to use as click trigger for previous slide prevNextClick: null, // callback fn for prev/next clicks: function(isNext, zeroBasedSlideIndex, slideElement) pager: null, // id of element to use as pager container pagerClick: null, // callback fn for pager clicks: function(zeroBasedSlideIndex, slideElement) pagerEvent: null, // event which drives the pager navigation pagerAnchorBuilder: null, // callback fn for building anchor links before: null, // transition callback (scope set to element to be shown) after: null, // transition callback (scope set to element that was shown) end: null, // callback invoked when the slideshow terminates (use with autostop or nowrap options) easing: null, // easing method for both in and out transitions easeIn: null, // easing for "in" transition easeOut: null, // easing for "out" transition shuffle: null, // coords for shuffle animation, ex: { top:15, left: 200 } animIn: null, // properties that define how the slide animates in animOut: null, // properties that define how the slide animates out cssBefore: null, // properties that define the initial state of the slide before transitioning in cssAfter: null, // properties that defined the state of the slide after transitioning out fxFn: null, // function used to control the transition height: 'auto', // container height startingSlide: 0, // zero-based index of the first slide to be displayed sync: 1, // true if in/out transitions should occur simultaneously random: 0, // true for random, false for sequence (not applicable to shuffle fx) fit: 0, // force slides to fit container pause: true, // true to enable "pause on hover" autostop: 0, // true to end slideshow after X transitions (where X == slide count) autostopCount: 0, // number of transitions (optionally used with autostop to define X) delay: 0, // additional delay (in ms) for first transition (hint: can be negative) slideExpr: null, // expression for selecting slides (if something other than all children is required) cleartype: 0, // true if clearType corrections should be applied (for IE) nowrap: 0 // true to prevent slideshow from wrapping }; I have tried changing the pageClick and pagerEvent but nothing seems to be working. Please help!!!

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  • RMI-applets - Cannot understand error message

    - by aeter
    In a simple RMI game I'm writing (an assignment in uni), I reveice: java.rmi.MarshalException: error marshalling arguments; nested exception is: java.net.SocketException: Broken pipe at sun.rmi.server.UnicastRef.invoke(UnicastRef.java:138) at java.rmi.server.RemoteObjectInvocationHandler.invokeRemoteMethod(RemoteObjectInvocationHandler.java:178) at java.rmi.server.RemoteObjectInvocationHandler.invoke(RemoteObjectInvocationHandler.java:132) at $Proxy2.drawWorld(Unknown Source) at PlayerServerImpl$1.actionPerformed(PlayerServerImpl.java:180) at javax.swing.Timer.fireActionPerformed(Timer.java:271) at javax.swing.Timer$DoPostEvent.run(Timer.java:201) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209) at java.awt.EventQueue.dispatchEvent(EventQueue.java:597) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161) at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) The error message appears after the second Player is registered with the RMI Server and the server starts to send the image (the array of pixels) to the 2 applets. The PlayerImpl and the PlayerServerImpl both extend UnicastRemoteObject. I have been struggling with other error messages for some time now, but I cannot understand how to troubleshoot this one. Please help. The relevant parts of the code are: PlayerServerImpl.java: ... timer = new Timer(10, new ActionListener() { // every 10 milliseconds do: @Override public void actionPerformed(ActionEvent e) { ... BufferedImage buff_image = new BufferedImage(GAME_APPLET_WIDTH, GAME_APPLET_HEIGHT, BufferedImage.TYPE_INT_RGB); // create a graphics context on the buffered image Graphics buff_g = buff_image.createGraphics(); ... // draw the score somewhere on the screen buff_g.drawString(score, GAME_APPLET_WIDTH - 20, 10); ... int[] rgbs = new int[GAME_APPLET_WIDTH * GAME_APPLET_HEIGHT]; int imgPixelsGrabbed[] = buff_image.getRGB(0,0,GAME_APPLET_WIDTH,GAME_APPLET_HEIGHT,rgbs,0,GAME_APPLET_WIDTH); // send the new state to the applets for (Player player : players) { player.drawWorld(imgPixelsGrabbed); System.out.println("Sent image to player"); } PlayerImpl.java: private PlayerApplet applet; public PlayerImpl(PlayerApplet applet) throws RemoteException { super(); this.applet = applet; } ... @Override public void drawWorld(int[] imgPixelsGrabbed) throws RemoteException { applet.setWorld(imgPixelsGrabbed); applet.repaint(); } ... PlayerApplet.java: ... private int[] world; // an array of pixels for the new image to be drawn ... // register players player = new PlayerImpl(applet); String serverIPAddressPort = ipAddressField.getText(); if (validateIPAddressPort(serverIPAddressPort)) { server = (PlayerServer) Naming.lookup("rmi://" + serverIPAddressPort + "/PlayerServer"); server.register(player); idPlayer = server.sendPlayerID(); ... @Override public void update(Graphics g) { buff_img = createImage((ImageProducer) new MemoryImageSource(getWidth(), getHeight(), world, 0, getWidth())); Graphics gr = buff_img.getGraphics(); paint(gr); g.drawImage(buff_img, 0, 0, this); } public void setWorld(int[] world) { this.world = world; }

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  • Jquery Automatic Image Slider w/ CSS & jQuery

    - by Jacinto
    This is Automatic Image Slider w/ CSS & jQuery by Soh Tanaka I am trying to customize it to show .desc when the mouse hover overs the slider but it does not seem to work any help? //Set Default State of each portfolio piece $(".paging").show(); $(".paging a:first").addClass("active"); //Get size of images, how many there are, then determin the size of the image reel. var imageWidth = $(".window").width(); var imageSum = $(".image_reel ul.examples").size(); var imageReelWidth = imageWidth * imageSum; //Adjust the image reel to its new size $(".image_reel").css({'width' : imageReelWidth}); //Paging + Slider Function rotate = function(){ var triggerID = $active.attr("rel") - 1; //Get number of times to slide var image_reelPosition = triggerID * imageWidth; //Determines the distance the image reel needs to slide $(".paging a").removeClass('active'); //Remove all active class $active.addClass('active'); //Add active class (the $active is declared in the rotateSwitch function) //Slider Animation $(".image_reel").animate({ left: -image_reelPosition }, 500 ); }; //Rotation + Timing Event rotateSwitch = function(){ play = setInterval(function(){ //Set timer - this will repeat itself every 3 seconds $active = $('.paging a.active').next(); if ( $active.length === 0) { //If paging reaches the end... $active = $('.paging a:first'); //go back to first } rotate(); //Trigger the paging and slider function }, 7000); //Timer speed in milliseconds (3 seconds) }; rotateSwitch(); //Run function on launch //On Hover $(".image_reel").hover(function() { clearInterval(play); //Stop the rotation }, function() { rotateSwitch(); //Resume rotation }); //Hide the tooglebox when page load $(".desc").hide(); //slide up and down when hover over heading 2 $(".image_reel").hover(function(){ // slide toggle effect set to slow you can set it to fast too. $(this).next(".desc").slideToggle("slow"); return true; }); //On Click $(".paging a").click(function() { $active = $(this); //Activate the clicked paging //Reset Timer clearInterval(play); //Stop the rotation rotate(); //Trigger rotation immediately rotateSwitch(); // Resume rotation return false; //Prevent browser jump to link anchor });

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  • Why is numpy's einsum faster than numpy's built in functions?

    - by Ophion
    Lets start with three arrays of dtype=np.double. Timings are performed on a intel CPU using numpy 1.7.1 compiled with icc and linked to intel's mkl. A AMD cpu with numpy 1.6.1 compiled with gcc without mkl was also used to verify the timings. Please note the timings scale nearly linearly with system size and are not due to the small overhead incurred in the numpy functions if statements these difference will show up in microseconds not milliseconds: arr_1D=np.arange(500,dtype=np.double) large_arr_1D=np.arange(100000,dtype=np.double) arr_2D=np.arange(500**2,dtype=np.double).reshape(500,500) arr_3D=np.arange(500**3,dtype=np.double).reshape(500,500,500) First lets look at the np.sum function: np.all(np.sum(arr_3D)==np.einsum('ijk->',arr_3D)) True %timeit np.sum(arr_3D) 10 loops, best of 3: 142 ms per loop %timeit np.einsum('ijk->', arr_3D) 10 loops, best of 3: 70.2 ms per loop Powers: np.allclose(arr_3D*arr_3D*arr_3D,np.einsum('ijk,ijk,ijk->ijk',arr_3D,arr_3D,arr_3D)) True %timeit arr_3D*arr_3D*arr_3D 1 loops, best of 3: 1.32 s per loop %timeit np.einsum('ijk,ijk,ijk->ijk', arr_3D, arr_3D, arr_3D) 1 loops, best of 3: 694 ms per loop Outer product: np.all(np.outer(arr_1D,arr_1D)==np.einsum('i,k->ik',arr_1D,arr_1D)) True %timeit np.outer(arr_1D, arr_1D) 1000 loops, best of 3: 411 us per loop %timeit np.einsum('i,k->ik', arr_1D, arr_1D) 1000 loops, best of 3: 245 us per loop All of the above are twice as fast with np.einsum. These should be apples to apples comparisons as everything is specifically of dtype=np.double. I would expect the speed up in an operation like this: np.allclose(np.sum(arr_2D*arr_3D),np.einsum('ij,oij->',arr_2D,arr_3D)) True %timeit np.sum(arr_2D*arr_3D) 1 loops, best of 3: 813 ms per loop %timeit np.einsum('ij,oij->', arr_2D, arr_3D) 10 loops, best of 3: 85.1 ms per loop Einsum seems to be at least twice as fast for np.inner, np.outer, np.kron, and np.sum regardless of axes selection. The primary exception being np.dot as it calls DGEMM from a BLAS library. So why is np.einsum faster that other numpy functions that are equivalent? The DGEMM case for completeness: np.allclose(np.dot(arr_2D,arr_2D),np.einsum('ij,jk',arr_2D,arr_2D)) True %timeit np.einsum('ij,jk',arr_2D,arr_2D) 10 loops, best of 3: 56.1 ms per loop %timeit np.dot(arr_2D,arr_2D) 100 loops, best of 3: 5.17 ms per loop The leading theory is from @sebergs comment that np.einsum can make use of SSE2, but numpy's ufuncs will not until numpy 1.8 (see the change log). I believe this is the correct answer, but have not been able to confirm it. Some limited proof can be found by changing the dtype of input array and observing speed difference and the fact that not everyone observes the same trends in timings.

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  • Delay keyboard input help

    - by Stradigos
    I'm so close! I'm using the XNA Game State Management example found here and trying to modify how it handles input so I can delay the key/create an input buffer. In GameplayScreen.cs I've declared a double called elapsedTime and set it equal to 0. In the HandleInput method I've changed the Key.Right button press to: if (keyboardState.IsKeyDown(Keys.Left)) movement.X -= 50; if (keyboardState.IsKeyDown(Keys.Right)) { elapsedTime -= gameTime.ElapsedGameTime.TotalMilliseconds; if (elapsedTime <= 0) { movement.X += 50; elapsedTime = 10; } } else { elapsedTime = 0; } The pseudo code: If the right arrow key is not pressed set elapsedTime to 0. If it is pressed, the elapsedTime equals itself minus the milliseconds since the last frame. If the difference then equals 0 or less, move the object 50, and then set the elapsedTime to 10 (the delay). If the key is being held down elapsedTime should never be set to 0 via the else. Instead, after elapsedTime is set to 10 after a successful check, the elapsedTime should get lower and lower because it's being subtracted by the TotalMilliseconds. When that reaches 0, it successfully passes the check again and moves the object once more. The problem is, it moves the object once per press but doesn't work if you hold it down. Can anyone offer any sort of tip/example/bit of knowledge towards this? Thanks in advance, it's been driving me nuts. In theory I thought this would for sure work. CLARIFICATION Think of a grid when your thinking about how I want the block to move. Instead of just fluidly moving across the screen, it's moving by it's width (sorta jumping) to the next position. If I hold down the key, it races across the screen. I want to slow this whole process down so that holding the key creates an X millisecond delay between it 'jumping'/moving by it's width. EDIT: Turns out gameTime.ElapsedGameTime.TotalMilliseconds is returning 0... all of the time. I have no idea why.

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  • How can i use a duration setting on .animate if it is inside the callback from a .fadeOut effect?

    - by Jannis
    I am trying to just fade the content of section#secondary out and once the content has been faded out, the parent (section#secondary) should animate 'shut' in a slider animation. All this is working however the durations are not and I cannot figure out why. Here is my code: HTML <section id="secondary"> <a href="#" class="slide_button">&laquo;</a> <!-- slide in/back button --> <article> <h1>photos</h1> <div class="album_nav"><a href="#">photo 1 of 6</a> | <a href="#">create an album</a></div> <div class="bar"> <p class="section_title">current image title</p> </div> <section class="image"> <div class="links"> <a class="_back album_link" href="#">« from the album: james new toy</a> <nav> <a href="#" class="_back small_button">back</a> <a href="#" class="_next small_button">next</a> </nav> </div> <img src="http://localhost/~jannis/3781_doggie_wonderland/www/preview/static/images/sample-image-enlarged.jpg" width="418" height="280" alt="" /> </section> </article> <footer> <embed src="http://localhost/~jannis/3781_doggie_wonderland/www/preview/static/flash/secondary-footer.swf" wmode="transparent" width="495" height="115" type="application/x-shockwave-flash" /> </footer> </section> <!-- close secondary --> jQuery // ============================= // = Close button (slide away) = // ============================= $('a.slide_button').click(function() { $(this).closest('section#secondary').children('*').fadeOut('slow', function() { $('section#secondary').animate({'width':'0'}, 3000); }); }); Because the content of section#secondary is variable I use the * selector. What happens is that the fadeOut uses the appropriate slow speed but as soon as the callback fires (once the content is faded out) the section#secondary animates to width: 0 within a couple of milliseconds and not the 3000 ms ( 3 sec ) I set the animation duration to. Any ideas would be appreciated. PS: I cannot post an example at this point but since this is more a matter of theory of jQuery I don't think an example is necessary here. Correct me if I am wrong..

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  • file.createNewFile() creates files with last-modified time before actual creation time

    - by Kaleb Pederson
    I'm using JPoller to detect changes to files in a specific directory, but it's missing files because they end up with a timestamp earlier than their actual creation time. Here's how I test: public static void main(String [] files) { for (String file : files) { File f = new File(file); if (f.exists()) { System.err.println(file + " exists"); continue; } try { // find out the current time, I would hope to assume that the last-modified // time on the file will definitely be later than this System.out.println("-----------------------------------------"); long time = System.currentTimeMillis(); // create the file System.out.println("Creating " + file + " at " + time); f.createNewFile(); // let's see what the timestamp actually is (I've only seen it <time) System.out.println(file + " was last modified at: " + f.lastModified()); // well, ok, what if I explicitly set it to time? f.setLastModified(time); System.out.println("Updated modified time on " + file + " to " + time + " with actual " + f.lastModified()); } catch (IOException e) { System.err.println("Unable to create file"); } } } And here's what I get for output: ----------------------------------------- Creating test.7 at 1272324597956 test.7 was last modified at: 1272324597000 Updated modified time on test.7 to 1272324597956 with actual 1272324597000 ----------------------------------------- Creating test.8 at 1272324597957 test.8 was last modified at: 1272324597000 Updated modified time on test.8 to 1272324597957 with actual 1272324597000 ----------------------------------------- Creating test.9 at 1272324597957 test.9 was last modified at: 1272324597000 Updated modified time on test.9 to 1272324597957 with actual 1272324597000 The result is a race condition: JPoller records time of last check as xyz...123 File created at xyz...456 File last-modified timestamp actually reads xyz...000 JPoller looks for new/updated files with timestamp greater than xyz...123 JPoller ignores newly added file because xyz...000 is less than xyz...123 I pull my hair out for a while I tried digging into the code but both lastModified() and createNewFile() eventually resolve to native calls so I'm left with little information. For test.9, I lose 957 milliseconds. What kind of accuracy can I expect? Are my results going to vary by operating system or file system? Suggested workarounds? NOTE: I'm currently running Linux with an XFS filesystem. I wrote a quick program in C and the stat system call shows st_mtime as truncate(xyz...000/1000).

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  • Reporting Services as PDF through WebRequest in C# 3.5 "Not Supported File Type"

    - by Heath Allison
    I've inherited a legacy application that is supposed to grab an on the fly pdf from a reporting services server. Everything works fine up until the point where you try to open the pdf being returned and adobe acrobat tells you: Adobe Reader could not open 'thisStoopidReport'.pdf' because it is either not a supported file type or because the file has been damaged(for example, it was sent as an email attachment and wasn't correctly decoded). I've done some initial troubleshooting on this. If I replace the url in the WebRequest.Create() call with a valid pdf file on my local machine ie: @"C:temp/validpdf.pdf") then I get a valid PDF. The report itself seems to work fine. If I manually type the URL to the reporting services report that should generate the pdf file I am prompted for user authentication. But after supplying it I get a valid pdf file. I've replace the actual url,username,userpass and domain strings in the code below with bogus values for obvious reasons. WebRequest request = WebRequest.Create(@"http://x.x.x.x/reportServer?/reports/reportNam&rs:format=pdf&rs:command=render&rc:parameters=blahblahblah"); int totalSize = 0; request.Credentials = new NetworkCredential("validUser", "validPass", "validDomain"); request.Timeout = 360000; // 6 minutes in milliseconds. request.Method = WebRequestMethods.Http.Post; request.ContentLength = 0; WebResponse response = request.GetResponse(); Response.Clear(); BinaryReader reader = new BinaryReader(response.GetResponseStream()); Byte[] buffer = new byte[2048]; int count = reader.Read(buffer, 0, 2048); while (count > 0) { totalSize += count; Response.OutputStream.Write(buffer, 0, count); count = reader.Read(buffer, 0, 2048); } Response.ContentType = "application/pdf"; Response.Cache.SetCacheability(HttpCacheability.Private); Response.CacheControl = "private"; Response.Expires = 30; Response.AddHeader("Content-Disposition", "attachment; filename=thisStoopidReport.pdf"); Response.AddHeader("Content-Length", totalSize.ToString()); reader.Close(); Response.Flush(); Response.End();

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  • HttpSendRequest not getting latest file from server

    - by Doug Kavendek
    I am having an issue with my HTTP requests in my app, such that if the remote file is the same size as the local file (even though its modified time is different, as its contents have been changed), attempts to download it return quickly and the newer file is not downloaded. In short, the process I am following is: Setting up an HTTP connection with the INTERNET_FLAG_RESYNCHRONIZE flag and calling HttpSendRequest(); then checking the HTTP status code and finding it to be "200". If the remote file is updated, but remains the same size as the local copy: The local file is unchanged after running the app. If I call HttpQueryInfo() with HTTP_QUERY_LAST_MODIFIED after sending the request, it gives me the actual last modified time of the server's file, which I can see is different from the local file I am trying to have it overwrite. If the remote file is updated, and the file size becomes different from the local copy: It is downloaded and overwrites the local copy as expected. Here's a fairly abridged version of the code, to cut out helpers and error checking: // szAppName = our app name HINTERNET hInternetHandle = InternetOpen( szAppName, INTERNET_OPEN_TYPE_PRECONFIG, NULL, NULL, 0 ); // szServerName = our server name hInternetHandle = InternetConnect( hInternetHandle, szServerName, INTERNET_DEFAULT_HTTP_PORT, NULL, NULL, INTERNET_SERVICE_HTTP, NULL, 0 ); // szPath = the file to download LPCSTR aszDefault[2] = { "*/*", NULL }; DWORD dwFlags = 0 | INTERNET_FLAG_IGNORE_REDIRECT_TO_HTTP | INTERNET_FLAG_IGNORE_REDIRECT_TO_HTTPS | INTERNET_FLAG_KEEP_CONNECTION | INTERNET_FLAG_NO_AUTH | INTERNET_FLAG_NO_AUTO_REDIRECT | INTERNET_FLAG_NO_COOKIES | INTERNET_FLAG_NO_UI | INTERNET_FLAG_RESYNCHRONIZE; HINTERNET hHandle = HttpOpenRequest( hInternetHandle, "GET", szPath, NULL, NULL, aszDefault, dwFlags, 0 ); DWORD dwTimeOut = 10 * 1000; // In milliseconds InternetSetOption( hInternetHandle, INTERNET_OPTION_CONNECT_TIMEOUT, &dwTimeOut, sizeof( dwTimeOut ) ); InternetSetOption( hInternetHandle, INTERNET_OPTION_RECEIVE_TIMEOUT, &dwTimeOut, sizeof( dwTimeOut ) ); InternetSetOption( hInternetHandle, INTERNET_OPTION_SEND_TIMEOUT, &dwTimeOut, sizeof( dwTimeOut ) ); DWORD dwRetries = 5; InternetSetOption( hInternetHandle, INTERNET_OPTION_CONNECT_RETRIES, &dwRetries, sizeof( dwRetries ) ); HttpSendRequest( hInternetHandle, NULL, 0, NULL, 0 ); Since I have found I can query the remote file's last modified time, and find it to be accurate, I know it's actually getting to the server. I thought that specifying INTERNET_FLAG_RESYNCHRONIZE would force the file to resynch if it's out of date. Do I have it all wrong? Is this just how it's supposed to work?

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  • jqtransform and collapsed DIV

    - by Marco
    Hello, I am using a jQuery plugin called: jqtransform This plugin uses JavaScript to apply CSS styles to form elements. The problem that I have consists in the following scenario: I’m building a search page, with a advanced search option. When the page loads, the div called “advancedSearch” is hidden, and it will only show if the user clicks a element. Inside the div#advancedSearch I have several form elements. However, if I hide the div#advancedSearch with the CSS style: “diplay:none;”, the jqtransform plugin doesn’t work correctly with the elements that are hidden. So my solution was to hide the div#advancedsearch with JavaScript. This actually works, and it does not matter if it’s done after the document is ready or not. But… with the JavaScript solution, the div#advancedSearch stays visible for a couple of milliseconds… which is visually annoying. So I was wondering if the solution to this problem would be in the CSS, or in correcting the jqtransform plugin, or even in finding a way to immediately hide the div#advancedSearch with JS making it immediately hidden. UPDATE 1 After jeerose comment I decided to place here my function (please note that the <%= % are ASP.Net tags, that I use to get the images path) $('.toggleAdvancedSearch').click(function() { $('#advancedSearchWrap').slideToggle(250); $('form.jqtransform').jqTransform({ imgPath: '<%= ResolveClientUrl("~/masterpages/img/jqtransform/") %>' }); return false; }); UPDATE 2 To test the problem, I did the following: Added another element to the page, with the ID “applyStyle”, and onClick I call the $('form').jqTransform(); Disabled the the $('form').jqTransform(); from the load of the page. If I press the a#applyStyle, before expanding the div#advancedSearch I get the same problem that I had. But if I expand the the div#advancedSearch and press the the a#applyStyle after, the problem is solved. However, if I run the page with the $('form').jqTransform(); function on the load, I cannot reapply it after with the pressing of the a#applyStyle. I think that the solution could be: disabling the all the elements that are inside the div#advancedSearch, and on the same function that expands the div, make It also apply the styles to the elements that are inside the div#advancedSearch. However, I don’t know how to do this (nether if this will work). PS: This seems to be a known issue with the plugin, but I cannot wait indefinitely for a solution.

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  • Flip clock showing time issue (animations invovled)

    - by Hwang
    I'm creating a flip clock (clock where you always see in airport), but I can't seems to get the time to show at the correct timing. After the flip, then will see the number changing. But I want it to change before it flips. Currently I'm not sure whether is the animation problem, or isit I have to do something else on the script. I've uploaded the FLA so that you could have a look on how I set up the flipping animation. http://www.mediafire.com/?nzmymjgtntz Below is the AS3 code: package { import flash.display.MovieClip; import flash.events.TimerEvent; import flash.utils.Timer; public class flipClock extends MovieClip { private var clock:clockMC=new clockMC(); //seconds private var secTop1=clock.second.top1.digit; private var secTop2=clock.second.top2.digit; private var secBot1=clock.second.bot1.digit; private var secBot2=clock.second.bot2.digit; private var seconds:Number; private var minutes:Number; private var hours:Number; private var days:Number; public function flipClock():void { decrease(); addChild(clock); } private function decrease():void { var countdownTimer:Timer=new Timer(1000); //Adding an event listener to the timer object countdownTimer.addEventListener(TimerEvent.TIMER,updateTime); //Initializing timer object countdownTimer.start(); } private function updateTime(event:TimerEvent):void { decreasTimerFunction(); updateSecond(); //updateMinute(); } private function updateSecond():void { clock.second.play(); secTop1.text=num2; secTop2.text=num1; if (num1<10) { num1="0"+num1; } if (num2<10) { num2="0"+num2; } if (num1==60) { num1=0; } if (num2==60) { num2=0; } secTop1.text=num1; secTop2.text=num2; //secBot1.text=num1; //secBot2.text=num2; } private function decreasTimerFunction():void { //Create a date object for Christmas Morning var endTime:Date=new Date(2010,4,26,0,0,0,0); //Current date object var now:Date=new Date(); // Set the difference between the two date and times in milliseconds var timeDiff:Number=endTime.getTime()-now.getTime(); seconds=Math.floor(timeDiff/1000); minutes=Math.floor(seconds/60); hours=Math.floor(minutes/60); days=Math.floor(hours/24); // Set the remainder of the division vars above hours%=24; minutes%=60; seconds%=60; } } }

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  • DataContractSerializer sensitive to order of XML??

    - by e28Makaveli
    I have the following serialized XML: DataDescriptor <d5p1:TimePastToInitializeData > <d5p1:Hours>2</d5p1:Hours> <d5p1:Minutes>10</d5p1:Minutes> <d5p1:Seconds>5</d5p1:Seconds> </d5p1:TimePastToInitializeData> <d5p1:PollRate > <d5p1:Hours>2</d5p1:Hours> <d5p1:Minutes>10</d5p1:Minutes> <d5p1:Seconds>5</d5p1:Seconds> </d5p1:PollRate> </Value> </KeyValueOfstringanyType> With this order, the PollRate property is not constructed and the resulting deserialized object has a null value for this field. If, however, I change the order as follows: DataDescriptor <d5p1:PollRate > <d5p1:Hours>2</d5p1:Hours> <d5p1:Minutes>10</d5p1:Minutes> <d5p1:Seconds>5</d5p1:Seconds> </d5p1:PollRate> <d5p1:TimePastToInitializeData > <d5p1:Hours>2</d5p1:Hours> <d5p1:Minutes>10</d5p1:Minutes> <d5p1:Seconds>5</d5p1:Seconds> </d5p1:TimePastToInitializeData> </Value> </KeyValueOfstringanyType> both properties PollRate and TimePastToInitializeData are constructed and initialized properly. public class DataDescriptor { RefreshRate pastTime; [DataMember] public RefreshRate TimePastToInitializeData { get; set; } RefreshRate pollRate; [DataMember] public RefreshRate PollRate { get; set; } [OnDeserializing] void Initialize(StreamingContext c) { // should I do this?? } } And RefreshRate: [DataContract( Namespace = "http//www.emssatcom.com/occ600")] [Serializable] public class RefreshRate : Observable { public RefreshRate() { } int hours; [DataMember] public int Hours { get; set; } int mins; [DataMember] public int Minutes { get; set; } int secs; [DataMember] public int Seconds { get; set; } int ms; [DataMember] public int MilliSeconds { get; set; } }

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  • How to troubleshoot a Highcharts script that's not rendering data when date is added and hanging the JS engine with large datasets?

    - by ylluminate
    I have a Highchart JS graph that I'm building in Rails (although I don't think Ruby has real bearing on this problem unless it's the Date output format) to which I'm adding the timestamp of each datapoint. Presently the array of floats is rendering fine without timestamps, however when I add the timestamp to the series it fails to rend. What's worse is that when the series has hundreds of entries all sorts of problems arise, not the least of which is the browser entirely hanging and requiring a force quit / kill. I'm using the following to build the array of arrays data series: series1 = readings.map{|row| [(row.date.to_i * 1000), (row.data1.to_f if BigDecimal(row.data1) != BigDecimal("-1000.0"))] } This yields a result like this: series: [{"name":"Data 1","data":[[1326262980000,1.79e-09],[1326262920000,1.29e-09],[1326262860000,1.22e-09],[1326262800000,1.42e-09],[1326262740000,1.29e-09],[1326262680000,1.34e-09],[1326262620000,1.31e-09],[1326262560000,1.51e-09],[1326262500000,1.24e-09],[1326262440000,1.7e-09],[1326262380000,1.24e-09],[1326262320000,1.29e-09],[1326262260000,1.53e-09],[1326262200000,1.23e-09],[1326262140000,1.21e-09]],"color":"blue"}] Yet nothing appears on the graph as noted. Notwithstanding, when I compare the data series in one of their very similar examples here: http://www.highcharts.com/demo/spline-irregular-time It appears that really the data series are formatted identically (except in mine I use the timestamp vs date method). This leads me to think I've got a problem with the timestamp output, but I'm just not able to figure out where / how as I'm converting the date output to an integer multipled by 1000 to convert it to milliseconds as per explained in a similar Railscasts tutorial. I would very much appreciate it if someone could point me in the right direction here as to what I may be doing wrong. What could cause no data to appear on the graph in smaller sized sets (<100 points) and when into the hundreds causes an apparent hang in the javascript engine in this case? Perhaps ultimately the key lies here as this is the entire js that's being generated and not rendering: jQuery(function() { // 1. Define JSON options var options = { chart: {"defaultSeriesType":"spline","renderTo":"chart_name"}, title: {"text":"Title"}, legend: {"layout":"vertical","style":{}}, xAxis: {"title":{"text":"UTC Time"},"type":"datetime"}, yAxis: [{"title":{"text":"Left Title","margin":10}},{"title":{"text":"Right Groups Title"},"opposite":true}], tooltip: {"enabled":true}, credits: {"enabled":false}, plotOptions: {"areaspline":{}}, series: [{"name":"Data 1","data":[[1326262980000,1.79e-08],[1326262920000,1.69e-08],[1326262860000,1.62e-08],[1326262800000,1.42e-08],[1326262740000,1.29e-08],[1326262680000,1.34e-08],[1326262620000,1.31e-08],[1326262560000,1.51e-08],[1326262500000,1.64e-08],[1326262440000,1.7e-08],[1326262380000,1.64e-08],[1326262320000,1.69e-08],[1326262260000,1.53e-08],[1326262200000,1.23e-08],[1326262140000,1.21e-08]],"color":"blue"},{"name":"Data 2","data":[[1326262980000,9.79e-09],[1326262920000,9.78e-09],[1326262860000,9.8e-09],[1326262800000,9.82e-09],[1326262740000,9.88e-09],[1326262680000,9.89e-09],[1326262620000,1.3e-06],[1326262560000,1.32e-06],[1326262500000,1.33e-06],[1326262440000,1.33e-06],[1326262380000,1.34e-06],[1326262320000,1.33e-06],[1326262260000,1.32e-06],[1326262200000,1.32e-06],[1326262140000,1.32e-06]],"color":"red"}], subtitle: {} }; // 2. Add callbacks (non-JSON compliant) // 3. Build the chart var chart = new Highcharts.StockChart(options); });

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