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  • asp.net Dynamic Data Site with own MetaData

    - by loviji
    Hello, I'm searching info about configuring own MetaData in asp.NET Dynamic Site. For example. I have a table in MS Sql Server with structure shown below: CREATE TABLE [dbo].[someTable]( [id] [int] NOT NULL, [pname] [nvarchar](20) NULL, [FullName] [nvarchar](50) NULL, [age] [int] NULL) and I there are 2 Ms Sql tables (I've created), sysTables and sysColumns. sysTables: ID sysTableName TableName TableDescription 1 | someTable |Persons |All Data about Persons in system sysColumns: ID TableName sysColumnName ColumnName ColumnDesc ColumnType MUnit 1 |someTable | sometable_pname| Name | Persona Name(ex. John)| nvarchar(20) | null 2 |someTable | sometable_Fullname| Full Name | Persona Name(ex. John Black)| nvarchar(50) | null 3 |someTable | sometable_age| age | Person age| int | null I want that, in Details/Edit/Insert/List/ListDetails pages use as MetaData sysColumns and sysTableData. Because, for ex. in DetailsPage fullName, it is not beatiful as Full Name . someIdea, is it possible? thanks Updated:: In List Page to display data from sysTables (metaData table) I've modified <h2 class="DDSubHeader"><%= tableName%></h2>. public string tableName; protected void Page_Init(object sender, EventArgs e) { table = DynamicDataRouteHandler.GetRequestMetaTable(Context); //added by me uqsikDataContext sd=new uqsikDataContext(); tableName = sd.sysTables.Where(n => n.sysTableName == table.DisplayName).FirstOrDefault().TableName; //end GridView1.SetMetaTable(table, table.GetColumnValuesFromRoute(Context)); GridDataSource.EntityTypeName = table.EntityType.AssemblyQualifiedName; if (table.EntityType != table.RootEntityType) { GridQueryExtender.Expressions.Add(new OfTypeExpression(table.EntityType)); } } so, what about sysColums? How can I get Data from my sysColumns table?

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  • Can I do my own HTTP header attribute?

    - by wokena
    Hi, can I make my own headers in HTTP request? e.g. This is normal HTTP request GET / HTTP/1.1 Host: google.com User-Agent: Mozilla/5.0 (Windows; U; Windows NT x.x; xx; rv:x.x.x.x) xxx Firefox/3.0.10 (.NET CLR 3.5.30729) Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: xx,en-us;q=0.7,en;q=0.3 Accept-Encoding: gzip,deflate Accept-Charset: windows-1250,utf-8;q=0.7,*;q=0.7 Keep-Alive: 300 Connection: keep-alive and this is header with my "attribute" GET / HTTP/1.1 Host: google.com User-Agent: Mozilla/5.0 (Windows; U; Windows NT x.x; xx; rv:x.x.x.x) xxx Firefox/3.0.10 (.NET CLR 3.5.30729) Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: xx,en-us;q=0.7,en;q=0.3 Accept-Encoding: gzip,deflate Accept-Charset: windows-1250,utf-8;q=0.7,*;q=0.7 Keep-Alive: 300 Connection: keep-alive Name: John and I will have "attribute" in server response. I'll use "attrubutes" in HTTP headers instead of sessions attributes... BTW.Sorry for my english... ;)

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  • Entity Framework 4 overwrite Equals and GetHashCode of an own class property

    - by Zhok
    Hi, I’m using Visual Studio 2010 with .NET 4 and Entity Framework 4. I’m working with POCO Classes and not the EF4 Generator. I need to overwrite the Equals() and GetHashCode() Method but that doesn’t really work. Thought it’s something everybody does but I don’t find anything about the problem Online. When I write my own Classes and Equals Method, I use Equals() of property’s, witch need to be loaded by EF to be filled. Like this: public class Item { public virtual int Id { get; set; } public virtual String Name { get; set; } public virtual List<UserItem> UserItems { get; set; } public virtual ItemType ItemType { get; set; } public override bool Equals(object obj) { Item item = obj as Item; if (obj == null) { return false; } return item.Name.Equals(this.Name) && item.ItemType.Equals(this.ItemType); } public override int GetHashCode() { return this.Name.GetHashCode() ^ this.ItemType.GetHashCode(); } } That Code doesn’t work, the problems are in Equals and GetHashCode where I try to get HashCode or Equal from “ItemType” . Every time I get a NullRefernceException if I try to get data by Linq2Entites. A dirty way to fix it, is to capture the NullReferenceException and return false (by Equals) and return base.GetHashCode() (by GethashCode) but I hope there is a better way to fix this problem. I’ve wrote a little test project, with SQL Script for the DB and POCO Domain, EDMX File and Console Test Main Method. You can download it here: Download

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  • Java: Implement own message queue (threadsafe)

    - by derMax
    The task is to implement my own messagequeue that is thread safe. My approach: public class MessageQueue { /** * Number of strings (messages) that can be stored in the queue. */ private int capacity; /** * The queue itself, all incoming messages are stored in here. */ private Vector<String> queue = new Vector<String>(capacity); /** * Constructor, initializes the queue. * * @param capacity The number of messages allowed in the queue. */ public MessageQueue(int capacity) { this.capacity = capacity; } /** * Adds a new message to the queue. If the queue is full, it waits until a message is released. * * @param message */ public synchronized void send(String message) { //TODO check } /** * Receives a new message and removes it from the queue. * * @return */ public synchronized String receive() { //TODO check return "0"; } } If the queue is empty and I call remove(), I want to call wait() so that another thread can use the send() method. Respectively, I have to call notifyAll() after every iteration. Question: Is that possible? I mean does it work that when I say wait() in one method of an object, that I can then execute another method of the same object? And another question: Does that seem to be clever?

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  • how can a Win32 App plugin load its DLL in its own directory

    - by Jean-Denis Muys
    My code is a plugin for a specific Application, written in C++ using Visual Studio 8. It uses two DLL from an external provider. Unfortunately, my plugin fails to start because the DLLs are not found (I put them in the same directory as the plugin itself). When I manually move or copy the DLLs to the host application directory, then the plugin loads fine. This moving was deemed unacceptably cumbersome for the end user, and I am looking for a way for my plugin to load its DLLs transparently. What can I do? Relevant details: the host Application plugins are located in a directory mandated by the host application. That directory is not in the DLL search path and I don't control it. The plugin is itself packaged as a subdirectory of the plugin directory, holding the plugin code itself, but also any resource associated with the plugin (eg images, configuration files…). I control what's inside that subdirectory, called a "bundle", but not where it's located. the common plugin installation idiom for that App is for the end user to copy the plugin bundle to the plugin directory. This plugin is a port from the Macintosh version of the plugin. On the Mac there is no issue because each binary contains its own dynamic library search path, which I set as I needed to for my plugin binary. To set that on the Mac simply involves a project setting in the Xcode IDE. This is why I would hope for something similar in Visual Studio, but I could not find anything relevant. Moreover, Visual Studio's help was anything but, and neither was Google. A possible workaround would be for my code to explicitly tell Windows where to find the DLL, but I don't know how, and in any case, since my code is not even started, it hasn't got the opportunity to do so. As a Mac developer, I realize that I may be asking for something very elementary. If such is the case, I apologize, but I have run out of hair to pull out.

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  • using Jquery, replace html elements with own values

    - by loviji
    Hello, I have a table, has many rows. for example one of from rows(all rows are same): <tr> <td> <input type="text" /> </td> <td> <textarea cols="40" rows="3" ></textarea> </td> <td> <select> //options </select> </td> <td> <input type="text" /> </td> <td> <input type="checkbox" /> </td> </tr> Rows can be dynamically added by jquery after button click. I'm trying to do: after button click add new row(I do it) and replace previous row Html Elements(input type=text, textarea, select, input type=text, /[input type="checkbox" must be safe]) with its own values. And after if i click on row(anyrow), i want to rollback previous operation. i.e. replace texts with html element. and htmlElement.val()=text. Added after 30 minutes: I wrote for input type=text element and textarea element this. $("#btnAdd").click(function() { $input = $('#mainTable tbody>tr:last').closest("tr").find("td > input:text"); $input.replaceWith($input.val()); $textArea = $('#mainTable tbody>tr:last').closest("tr").find("td > textarea"); $textArea.replaceWith($textArea.val()); }); is this a good idea?

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  • Retrieving my own data via FaceBook API

    - by goggin13
    I am building a website for a comedy group which uses Facebook as one of their marketing platforms; one of the requirements for the new site is to display all of their Facebook events on a calendar. Currently, I am just trying to put together a Python script which can pull some data from my own Facebook account, like a list of all my friends. I presume once I can accomplish this I can move to pulling more complicated data out of my clients account (since they have given me access to their account). I have looked at many of the posts here, and also went through the Facebook API documentation, including Facebook Connect, but am really beating my head against the wall. Everything I have read seems like overkill, as it involves setting up a good deal of infrastructure to allow my app to set up connections to any arbitrary user's account (who authorizes me). Shouldn't it be much simpler, given I only ever need to access 1 account? I cannot find a way to retrieve data without having to display the Facebook login window. I have a script which will retrieve all my friends, but it includes a redirect where I have to physically log myself in to Facebook. Would appreciate any advice or links, I just feel like I must be missing something simple. Thank you!

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  • Accessing my own datalayer using RIA & Silverlight

    - by Norsten
    Is it possible for me to connect to my own data provide via WCF RIA services? I've created a small datalayer that connnects to DynamicAX datasource. I would like to use Silverlight 4 & RIA service to access that datalayer. At it's most basic -I've done the following... 1) I've added an empty domainclass to the webproject and in that class I created a simple method to return a string... [EnableClientAccess()] public class ProjectService : DomainService { public string TestViaRIA() { return "Hello!"; } } 2) I then added reference to the web project in my silvelight class and created a bit of code to try and invoke the method... using ProjectApp.Web; namespace ProjectApp.Views { public partial class ProjectControl : UserControl { public ProjectControl() { InitializeComponent(); ProjectContext ctx = new ProjectContext(); var x = ctx.TestViaRIA(); testTextBox.Text = x.ToString(); } } } the returned value is "{System.ServiceModel.DomainServices.Client.InvokeOperation}". I'm obviously doing something wrong here and I would appreciate some guidance on how I can achive this. Thanks in advance

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  • Writing own Unix shell in C - Problems with PATH and execv

    - by user1287523
    I'm writing my own shell in C. It needs to be able to display the users current directory, execute commands based on the full path (must use execv), and allow the user to change the directory with cd. This IS homework. The teacher only gave us a basic primer on C and a very brief skeleton on how the program should work. Since I'm not one to give up easily I've been researching how to do this for three days, but now I'm stumped. This is what I have so far: Displays the user's username, computername, and current directory (defaults to home directory). Prompts the user for input, and gets the input Splits the user's input by " " into an array of arguments Splits the environment variable PATH by ":" into an array of tokens I'm not sure how to proceed from here. I know I've got to use the execv command but in my research on google I haven't really found an example I understand. For instance, if the command is bin/ls, how does execv know the display all files/folders from the home directory? How do I tell the system I changed the directory? I've been using this site a lot which has been helpful: http://linuxgazette.net/111/ramankutty.html but again, I'm stumped. Thanks for your help. Let me know if I should post some of my existing code, I'm wasn't sure if it was necessary though.

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  • Need access to views on the OnSeekBarChangeListener (which is in an own class)

    - by sandkasten
    first of all I hope you understand my english because I'am not a native speaker. Okay, I'am new to android development and try following: For my app I need a SeekBar, so I create a Seekbar via XML and implement an OnSeekBarChangeListener. In the compay I work for its forbidden (because of the styleguid) to create something like this: seekbar.setOnSeekBarChangeListener(new OnSeekBarChangeListener() { @Override public void onProgressChanged(SeekBar arg0, int arg1, boolean arg2) { /// Do something } ... }); So I need to create a own class for the OnSeekBarChangeListener. So far no problem. public class SeekBarChangeListener extends SeekBar implements SeekBar.OnSeekBarChangeListener { public SeekBarChangeListener(Context context) { super(context); } public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) { } public void onStartTrackingTouch(SeekBar seekBar) { } public void onStopTrackingTouch(SeekBar seekBar) { /// Do something. Following Code wont work CheckBox RemeberUsername = (CheckBox)findViewById(R.id.RemeberUsername); /// Always gets NULL } } I need a way to get access to some controls. Normaly the findViewById works fine but not in this case (what I can totaly understand, because how should the listender know about the views?). Some good hints? Or is there no oter way like the first code snippet to get the controls? Hope someone can help me out.

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  • un able to phpbb session login through my own website

    - by pmms
    We are unable to login phpbb through my own site using session. please help us. <?php session_start(); include "conn.php"; include "PHPBB_Login.php"; echo $_SESSION['username']; $data=mysql_query("select * from people where username='".$_SESSION['username']."'"); $data_data=mysql_fetch_array($data); echo $_SESSION['username']; $_SESSION['username']=$data_data['username']; echo $_SESSION['username']; $phpbbq=mysql_query("select user_id from phpbb_users where username='".$data_data['username']."'"); $phpbbr=mysql_fetch_array($phpbbq); //echo $phpbbr['user_id']; $id=$phpbbr['user_id']; $phpbb-login($id ); class PHPBB_Login { function PHPBB_Login() { } function login($phpbb_user_id) { $id=$phpbb_user_id ; global $db, $board_config; global $HTTP_COOKIE_VARS, $HTTP_GET_VARS, $SID; // Setup the phpbb environment and then // run through the phpbb login process // You may need to change the following line to reflect // your phpBB installation. require_once('./phpBB-3.0.7-PL1/phpBB3/config.php'); define('IN_PHPBB',true); // You may need to change the following line to reflect // your phpBB installation. $phpbb_root_path = "./phpBB-3.0.7-PL1/phpBB3/"; require_once( $phpbb_root_path . "extension.inc" ); require_once( $phpbb_root_path . "common.php" ); // return session_begin($id,$user_ip, PAGE_INDEX, FALSE, TRUE ); return session_begin($id,$user_ip, PAGE_INDEX, FALSE, $autologin, '0'); } function logout( $session_id, $phpbb_user_id ) { global $db, $lang, $board_config; global $HTTP_COOKIE_VARS, $HTTP_GET_VARS, $SID; // Setup the phpbb environment and then // run through the phpbb login process // You may need to change the following line to reflect // your phpBB installation. require_once( './phpBB-3.0.7-PL1/phpBB3/config.php' ); define('IN_PHPBB',true); // You may need to change the following line to reflect // your phpBB installation. $phpbb_root_path = "./phpBB-3.0.7-PL1/phpBB3/"; require_once( $phpbb_root_path . "extension.inc" ); require_once( $phpbb_root_path . "common.php" ); session_end( $session_id, $phpbb_user_id ); // session_end doesn't seem to get rid of these cookies, // so we'll do it here just in to make certain. setcookie( $board_config[ "cookie_name" ] . "_sid", "", time() - 3600, " " ); setcookie( $board_config[ "cookie_name" ] . "_mysql", "", time() - 3600, " " ); } } ?

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  • bug in my jquery code while trying replace html elements with own values

    - by loviji
    I today ask a question, about using Jquery, replace html elements with own values. link text And I use answer, and get a problem. function replaceWithValues not works same in all cases.I call this function two times: 1. btnAddParam click 2. btnCancelEdit click $("#btnAddParam").click(function() { var lastRow = $('#mainTable tr:last'); var rowState = $("#mainTable tr:last>td:first"); replaceWithValues(lastRow, rowState); var htmlToAppend = "<tr bgcolor='#B0B0B0' ><td class='textField' er='editable'><input value='' type='text' /></td><td><textarea cols='40' rows='3' ></textarea></td><td>" + initSelectType(currentID) + "</td><td><input id='txt" + currentID + "3' type='text' class='measureUnit' /></td><td><input type='checkbox' /></td><td></td></tr>"; $("#mainTable").append(htmlToAppend); }); //buttonCancelEdit located in end of row $('#mainTable input:button').unbind().live('click', function() { var row = $(this).closest('tr'); var rowState = $(this).closest('tr').find("td:first"); replaceWithValues(row, rowState); $(this).remove(); }); //do row editable -- replaceWithElements $('#mainTable tr').unbind().live('click', function() { if ($(this).find("td:first").attr("er") == "readable") { var rowState = $(this).closest('tr').find("td:first"); replaceWithElements($(this), rowState); } }); function replaceWithValues(row, er) { if (er.attr("er") == "editable") { var inputElements = $('td > input:text', row); inputElements.each(function() { var value = $(this).val(); $(this).replaceWith(value); }); er.attr("er", "readable"); } } function replaceWithElements(row, er) { if (er.attr("er") == "readable") { var tdinit = $("<td>").attr("er", "editable").addClass("textField"); $('.textField', row).each(function() { var element = tdinit.append($("<input type='text' value="+$.trim($(this).text())+" />")); $(this).empty().replaceWith(element); }); row.find("td:last").append("<input type='button'/>"); //$('.selectField') ... //$('.textAreaField') ... } } $("#btnAddParam").click() function works well. it call function replaceWithValues. I call $('#mainTable tr').unbind().live('click', function() { } to do row editable, and it creates a button in the end of row. After user can click this button and call function $('#mainTable input:button').unbind().live('click', function() {}. and this function call function replaceWithValues. but in this case it doesn't work.

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  • msysgit git-am can't apply it's own git format-patch sequence

    - by Andrian Nord
    I'm using msysgit git on windows to operate on central svn repository. I'm using git as I want to have it's awesome little local branches for everything and rebasing on each other. I also need to update from central repo often, so using separate svn/git is not an option. Problem is - git svn --help (man page) says that it is not a good idea to use git merge into master branch (which is set to track from svn's trunk) from local branches, as this will ruin the party and git svn dcommit would not work anymore. I know that it's not exactly true and you may use git merge if you are merging from branch which was properly rebased on master prior merge, but I'm trying to make it safer and actually use git format-patch and git am. We are using code review, so I'm making patches anyway. I also knew about git cherry-pick, but I want to just git am /reviewed/patches/dir/* without actually recalling what commits was corresponding to this patches (without reading patches, that is). So, what's wrong with git svn and git am? It's simple - git am for a few very hard points is doing CRLF into LF conversion for patches supplied (git-mailsplit is doing this, to be precise), if not rebasing. git format-patch is also producing proper (LF-ended) patches. As my repo is mostly CRLF (and it should remain so), patches are, obviously, failing due to wrong EOL. Converting diffs to CRLF and somehow hacking git am to prevent it from conversion is not working, too. It will fail if any file was removed or deleted - git apply will complain about expected /dev/null (but he got /dev/null^M). And if I'm applying it with git am --ignore-space-change --ignore-whitespace that it will commit LF endings straight to the index, which is also weird. I don't know if it will preserve over commiting into svn (via git svn dcommit) and checking it out and I don't want to try out. Of course, it's still possible to try hacking around patches to convert only actual diffs, but this is too much hacks for simple task. So, I wonder, is there really no established way to produce patches and apply them to the same repo on the same system? It just feels weird that msysgit can't apply it's own patches.

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  • Creating my own Stack

    - by Malaken
    I am creating my own stack for my data structures class. For our assignment we are using the assignment to convert a real-time infix equation into a postfix equation. I thought my program: took input determines if it was digit or number(operand) prints it out determines if input is operator (+,-,/,*) adds to stack or prints out, depending on stack precedence Instead it prints out the operands as expect, but I get this error when I enter an operator .../dorun.sh line 33: 4136 Segmentation fault sh "$" [code] #include using namespace std; class DishWell{ public: char ReturnEnd(){ return Well.back(); } void Push(char x){ Well.push_back(x); } void Pop(){ Well.pop_back(); } bool IsEmpty(){ return Well.empty(); } private: vector<char> Well; }; #include <iostream> bool Precidence(char Input, char Stack){ int InputPrecidence,StackPrecidence; switch (Input){ case '*': InputPrecidence = 4; break; case '/': InputPrecidence = 4; break; case '+': InputPrecidence = 3; break; case '-': InputPrecidence = 3; break; case '(': InputPrecidence = 2; break; default: InputPrecidence = 0; } switch (Stack){ case '*': StackPrecidence = 4; break; case '/': StackPrecidence = 4; break; case '+': StackPrecidence = 3; break; case '-': StackPrecidence = 3; break; case '(': StackPrecidence = 2; break; default: StackPrecidence = 0; } if(InputPrecidence>StackPrecidence) return true; else return false; } int main(int argc, char** argv) { DishWell DishTray; char Input; bool InputFlag; InputFlag = true; while(InputFlag){ cin>>Input; if((((Input>='a'&&Input<='z')||(Input>='A'&&Input<='Z'))|| (Input>='0'&&Input<='9')))//If Digit or Number cout<<Input; if((Input=='*'||Input=='/'||Input=='+'||Input=='-')){//if operand if(Precidence(Input,DishTray.ReturnEnd())) DishTray.Push(Input); else if(!Precidence(Input,DishTray.ReturnEnd())) cout<<Input; } else if(!((((Input>='a'&&Input<='z')||(Input>='A'&&Input<='Z'))|| (Input>='0'&&Input<='9')))||((Input=='*'||Input=='/'||Input=='+'||Input=='-')))//if not digit/numer or operand InputFlag = false; } while(!DishTray.IsEmpty()){ cout<<DishTray.ReturnEnd(); DishTray.Pop(); } return 0; [code] My code is very length, I know, but I appreciate help. Especially any times for efficency or future coding. Thanks again P.S. Dr. Zemoudeh, this is your student Macaire

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  • GoogleTv video using VideoView is clipped, even though its in a separate layout of its own

    - by MYR
    Wrote an application for GoogleTV box to play a video. The video is a separate activity to the main activity. Wired up a button on my main layout/activity to to start the video activity up (using its own video.xml layout), the video activity loads and starts playing, but the video is clipped, only showing a few centimetres of the bottom. The clipped region looks like the views that occupied the previous layout (main.xml) . The intriguing thing is that if I push the back button, before returning to the main activity the full video frame is shown. Not sure what I am doing wrong here. Any suggestions welcome. Code: main.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <TextView android:id="@+id/hello_message" android:layout_width="fill_parent" android:layout_height="200dp" android:gravity="center" android:text="@string/hello_message" android:textSize="78sp" /> <LinearLayout android:layout_width="match_parent" android:layout_height="wrap_content" > <EditText android:id="@+id/edit_message" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:ems="10" android:hint="@string/edit_message" > <requestFocus /> </EditText> <Button android:id="@+id/button_send" android:layout_width="wrap_content" android:layout_height="wrap_content" android:onClick="displayMessage" android:text="@string/button_send" /> <Button android:id="@+id/button_send_a" android:layout_width="wrap_content" android:layout_height="wrap_content" android:onClick="sendMesssage" android:text="@string/button_send_a" /> </LinearLayout> <Button android:id="@+id/videobutton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:onClick="startAVideo" android:text="Video Player" /> </LinearLayout> GoogleTVExActivity.java (excerpt): ... public class GoogleTVExActivity extends Activity { public final static String EXTRA_MESSAGE = "uk.co.bbc.googletvex.MESSAGE"; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } public void displayMessage(View view) { TextView t = (TextView)findViewById(R.id.hello_message); EditText e =(EditText) findViewById(R.id.edit_message); t.setText(e.getText().toString()); e.setText(""); } public void sendMesssage(View view) { Intent intent = new Intent(this, DisplayMessageActivity.class); EditText editText = (EditText) findViewById(R.id.edit_message); String message = editText.getText().toString(); intent.putExtra(EXTRA_MESSAGE, message); startActivity(intent); } public void startAVideo(View view) { Intent intent = new Intent(this, VideoViewActivity.class); startActivity(intent); } } video.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <VideoView android:id="@+id/myvideoview" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </LinearLayout> VideoViewActivity.java (excerpt) ... import android.app.Activity; import android.net.Uri; import android.os.Bundle; import android.widget.MediaController; import android.widget.VideoView; public class VideoViewActivity extends Activity { String SrcPath = "rtsp://v5.cache1.c.youtube.com/CjYLENy73wIaLQnhycnrJQ8qmRMYESARFEIJbXYtZ29vZ2xlSARSBXdhdGNoYPj_hYjnq6uUTQw=/0/0/0/video.3gp"; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.video); VideoView myVideoView = (VideoView)findViewById(R.id.myvideoview); myVideoView.setVideoURI(Uri.parse(SrcPath)); myVideoView.setMediaController(new MediaController(this)); myVideoView.requestFocus(); myVideoView.start(); } }

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  • OpenGL render vs. own Phong Illumination Implementation

    - by Myx
    Hello: I have implemented a Phong Illumination Scheme using a camera that's centered at (0,0,0) and looking directly at the sphere primitive. The following are the relevant contents of the scene file that is used to view the scene using OpenGL as well as to render the scene using my own implementation: ambient 0 1 0 dir_light 1 1 1 -3 -4 -5 # A red sphere with 0.5 green ambiance, centered at (0,0,0) with radius 1 material 0 0.5 0 1 0 0 1 0 0 0 0 0 0 0 0 10 1 0 sphere 0 0 0 0 1 The resulting image produced by OpenGL. The image that my rendering application produces. As you can see, there are various differences between the two: The specular highlight on my image is smaller than the one in OpenGL. The diffuse surface seems to not diffuse in the correct way, resulting in the yellow region to be unneccessarily large in my image, whereas in OpenGL there's a nice dark green region closer to the bottom of the sphere The color produced by OpenGL is much darker than the one in my image. Those are the most prominent three differences that I see. The following is my implementation of the Phong illumination: R3Rgb Phong(R3Scene *scene, R3Ray *ray, R3Intersection *intersection) { R3Rgb radiance; if(intersection->hit == 0) { radiance = scene->background; return radiance; } R3Vector normal = intersection->normal; R3Rgb Kd = intersection->node->material->kd; R3Rgb Ks = intersection->node->material->ks; // obtain ambient term R3Rgb intensity_ambient = intersection->node->material->ka*scene->ambient; // obtain emissive term R3Rgb intensity_emission = intersection->node->material->emission; // for each light in the scene, obtain calculate the diffuse and specular terms R3Rgb intensity_diffuse(0,0,0,1); R3Rgb intensity_specular(0,0,0,1); for(unsigned int i = 0; i < scene->lights.size(); i++) { R3Light *light = scene->Light(i); R3Rgb light_color = LightIntensity(scene->Light(i), intersection->position); R3Vector light_vector = -LightDirection(scene->Light(i), intersection->position); // calculate diffuse reflection intensity_diffuse += Kd*normal.Dot(light_vector)*light_color; // calculate specular reflection R3Vector reflection_vector = 2.*normal.Dot(light_vector)*normal-light_vector; reflection_vector.Normalize(); R3Vector viewing_vector = ray->Start() - intersection->position; viewing_vector.Normalize(); double n = intersection->node->material->shininess; intensity_specular += Ks*pow(max(0.,viewing_vector.Dot(reflection_vector)),n)*light_color; } radiance = intensity_emission+intensity_ambient+intensity_diffuse+intensity_specular; return radiance; } Here are the related LightIntensity(...) and LightDirection(...) functions: R3Vector LightDirection(R3Light *light, R3Point position) { R3Vector light_direction; switch(light->type) { case R3_DIRECTIONAL_LIGHT: light_direction = light->direction; break; case R3_POINT_LIGHT: light_direction = position-light->position; break; case R3_SPOT_LIGHT: light_direction = position-light->position; break; } light_direction.Normalize(); return light_direction; } R3Rgb LightIntensity(R3Light *light, R3Point position) { R3Rgb light_intensity; double distance; double denominator; if(light->type != R3_DIRECTIONAL_LIGHT) { distance = (position-light->position).Length(); denominator = light->constant_attenuation + light->linear_attenuation*distance + light->quadratic_attenuation*distance*distance; } switch(light->type) { case R3_DIRECTIONAL_LIGHT: light_intensity = light->color; break; case R3_POINT_LIGHT: light_intensity = light->color/denominator; break; case R3_SPOT_LIGHT: R3Vector from_light_to_point = position - light->position; light_intensity = light->color*( pow(light->direction.Dot(from_light_to_point), light->angle_attenuation)); break; } return light_intensity; } I would greatly appreciate any suggestions as to any implementation errors that are apparent. I am wondering if the differences could be occurring simply because of the gamma values used for display by OpenGL and the default gamma value for my display. I also know that OpenGL (or at least tha parts that I was provided) can't cast shadows on objects. Not that this is relevant for the point in question, but it just leads me to wonder if it's simply display and capability differences between OpenGL and what I am trying to do. Thank you for your help.

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  • Web hosting deciding to pay for hosting or host your own?

    - by pllee
    Is there a guide out there on how to choose when to pay for web hosting vs. hosting your own? Assuming that root access is a must I would like to compare things like cost, scalability and personal stress. Here is what I could come up with. Paying for web hosting: Benefits: Much cheaper for a small scale. I assume anything under $50 a month would be cheaper than paying for the bandwidth of hosting. No stress in dealing with power outages, server restarts or internet going down. For the most part less busy work involved with setting up. Negatives: Cost goes way up when higher specs are needed (for example monthly cost triples with ability to use 8gb of ram that you can buy for $90 ). This means you have to target a particular ram usage and monitor so your instance stays within the threshold. root access for the most part is a premium. You may get tied into a vendor specific deployment process. Hosting on own : Positives: 100% control of specs and software. When you get past paying for the bandwidth you get much more bang for your buck by building your own machine. Negatives: Doesn't make financial sense if bandwidth costs are more than web hosting costs. Having to deal with power outages, server restarts or internet going down. I think the best of both worlds would be if there was a place that dealt with bandwidth, power outages and server restarts but you provided your own server. Kind of like a 24 hour day care for a server. Does anything like that exist?

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  • problem with piping in my own implementation of shell

    - by codemax
    Hey guys, i am implementing my own shell. I want to involve piping. i searched here and i got a code. But it is not working.Can any one help me? this is my code #include <sys/types.h> #include <sys/wait.h> #include <sys/ipc.h> #include <fcntl.h> #include <unistd.h> #include <string.h> #include <iostream> #include <cstdlib> using namespace std; char temp1[81][81],temp2[81][81] ,*cmdptr1[40], *cmdptr2[40]; void process(char**,int); int arg_count, count; int arg_cnt[2]; int pip,tok; char input[81]; int fds[2]; void process( char* cmd[])//, int arg_count ) { pid_t pid; pid = fork(); //char path[81]; //getcwd(path,81); //strcat(path,"/"); //strcat(path,cmd[0]); if(pid < 0) { cout << "Fork Failed" << endl; exit(-1); } else if( pid == 0 ) { execvp( cmd[0] , cmd ); } else { wait(NULL); } } void pipe(char **cmd1, char**cmd2) { cout<<endl<<endl<<"in pipe"<<endl; for(int i=0 ; i<arg_cnt[0] ; i++) { cout<<cmdptr1[i]<<" "; } cout<<endl; for(int i=0 ; i<arg_cnt[1] ; i++) { cout<<cmdptr2[i]<<" "; } pipe(fds); if (fork() == 0 ) { dup2(fds[1], 1); close(fds[0]); close(fds[1]); process(cmd1); } if (fork() == 0) { dup2(fds[0], 0); close(fds[0]); close(fds[1]); process(cmd2); } close(fds[0]); close(fds[1]); wait(NULL); } void pipecommand(char** cmd1, char** cmd2) { cout<<endl<<endl; for(int i=0 ; i<arg_cnt[0] ; i++) { cout<<cmd1[i]<<" "; } cout<<endl; for(int i=0 ; i<arg_cnt[1] ; i++) { cout<<cmd2[i]<<" "; } int fds[2]; // file descriptors pipe(fds); // child process #1 if (fork() == 0) { // Reassign stdin to fds[0] end of pipe. dup2(fds[0], STDIN_FILENO); close(fds[1]); close(fds[0]); process(cmd2); // child process #2 if (fork() == 0) { // Reassign stdout to fds[1] end of pipe. dup2(fds[1], STDOUT_FILENO); close(fds[0]); close(fds[1]); // Execute the first command. process(cmd1); } wait(NULL); } close(fds[1]); close(fds[0]); wait(NULL); } void splitcommand1() { tok++; int k,done=0,no=0; arg_count = 0; for(int i=count ; input[i] != '\0' ; i++) { k=0; while(1) { count++; if(input[i] == ' ') { break; } if((input[i] == '\0')) { done = 1; break; } if(input[i] == '|') { pip = 1; done = 1; break; } temp1[arg_count][k++] = input[i++]; } temp1[arg_count][k++] = '\0'; arg_count++; if(done == 1) { break; } } for(int i=0 ; i<arg_count ; i++) { cmdptr1[i] = temp1[i]; } arg_cnt[tok] = arg_count; } void splitcommand2() { tok++; cout<<"count is :"<<count<<endl; int k,done=0,no=0; arg_count = 0; for(int i=count ; input[i] != '\0' ; i++) { k=0; while(1) { count++; if(input[i] == ' ') { break; } if((input[i] == '\0')) { done = 1; break; } if(input[i] == '|') { pip = 1; done = 1; cout<<"PIP"; break; } temp2[arg_count][k++] = input[i++]; } temp2[arg_count][k++] = '\0'; arg_count++; if(done == 1) { break; } } for(int i=0 ; i<arg_count ; i++) { cmdptr2[i] = temp2[i]; } arg_cnt[tok] = arg_count; } int main() { cout<<endl<<endl<<"Welcome to unique shell !!!!!!!!!!!"<<endl; tok=-1; while(1) { cout<<endl<<"***********UNIQUE**********"<<endl; cin.getline(input,81); count = 0,pip=0; splitcommand1(); if(pip == 1) { count++; splitcommand2(); } cout<<endl<<endl; if(strcmp(cmdptr1[0], "exit") == 0 ) { cout<<endl<<"EXITING UNIQUE SHELL"<<endl; exit(0); } //cout<<endl<<"Arg count is :"<<arg_count<<endl; if(pip == 1) { cout<<endl<<endl<<"in main :"; for(int i=0 ; i<arg_cnt[0] ; i++) { cout<<cmdptr1[i]<<" "; } cout<<endl; for(int i=0 ; i<arg_cnt[1] ; i++) { cout<<cmdptr2[i]<<" "; } pipe(cmdptr1, cmdptr2); } else { process (cmdptr1);//,arg_count); } } } I know it is not well coded. But try to help me :(

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  • Where can I learn to write my own database?

    - by Buttons840
    I'm interested in writing my own database - a triple-store. Are there any good resources to help with the challenges of such a project? Or more generally: How can I learn to write my own database? Some specific issues I'm unsure of: How is the data actually stored on the file-system? A flat-file seems easy enough, but a database is a lot more then a flat-file. What kinds of things are typically stored (or cached) in memory? How are indexes created and stored? How is ACID compliance achieved? Etc. This is a big topic, but knowing how to store large amounts of data in a reliable way is good to know. (My investigation into existing triple-stores was summarized back in 2008; not much has changed in 4 years it seems. This is why I want write my own.)

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  • How Do I make my own keyboard for an app in android

    - by Ephraim
    I am currently working on an app, that requires a keyboard in a different language (Specifically Hebrew), the problem is, that I don't know where to begin. I don't want the user to have to go onto an app store, and install a separate app that has more languages in it just to use my app, and, I only want the keyboard to be available in my app, ie, it shouldn't effect anything outside my specific app. the way I am doing it right now, is to create it as part of the main layout, and just make it visible whenever the user clicks on the Edit Text. the problem with this, is I can't get the size of it to readjust. I had originally tried using 2 different layouts (one in the res/layout folder, and one in the res/layout-lnd folder), but this caused different problems in my app, making it slower. so I am wondering 2 things, either of which should work. one: how would I create the layout for the keyboard to readjust. or Two: how would I make a keyboard correctly. here is the xml code that I am useing specifically partaining to the keyboard: <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:visibility="gone" android:background="@color/puzzle_dark" android:id="@+id/hebrwKeyboardView" android:layout_width="fill_parent" android:layout_height="146dip" android:layout_gravity="right|center_vertical|center_horizontal|bottom" android:fitsSystemWindows="true" android:clipChildren="false" android:orientation="vertical" > <TableLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="145dip" android:clipChildren="false" android:layout_gravity="center_vertical|center_horizontal|bottom" android:fitsSystemWindows="true" android:orientation="horizontal" > <TableLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="145dip" android:clipChildren="false" android:layout_gravity="center_vertical|center_horizontal|bottom" android:fitsSystemWindows="true" android:orientation="vertical" > <TableRow android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_gravity="center_horizontal|center_vertical|center" android:fitsSystemWindows="true" android:clipChildren="false" android:orientation="horizontal" android:stretchColumns="true"> <LinearLayout android:baselineAligned="true" android:layout_width="fill_parent" android:layout_gravity="center" android:layout_height="fill_parent" android:fitsSystemWindows="true" android:clipChildren="false" android:orientation="horizontal"> <Button android:id="@+id/KoofButton" android:layout_width="wrap_content" android:layout_height="35dip" android:text="@string/Koof" android:layout_gravity="center" android:fitsSystemWindows="true" android:ellipsize="marquee"/> <Button android:soundEffectsEnabled="true" android:id="@+id/raishButton" android:layout_width="wrap_content" android:layout_height="35dip" android:text="@string/Raish" android:layout_gravity="center_horizontal" android:fitsSystemWindows="true" android:ellipsize="marquee"/> <Button android:soundEffectsEnabled="true" android:id="@+id/alephButton" android:layout_gravity="center_horizontal" android:layout_width="wrap_content" android:layout_height="35dip" android:text="@string/Alef" android:fitsSystemWindows="true" android:ellipsize="marquee"/> <Button android:soundEffectsEnabled="true" android:id="@+id/tetButton" android:layout_width="wrap_content" android:layout_gravity="center_horizontal" android:layout_height="35dip" android:text="@string/Tet" android:fitsSystemWindows="true" android:ellipsize="marquee"/> <Button android:soundEffectsEnabled="true" android:id="@+id/vuvButton" android:layout_width="wrap_content" android:layout_height="35dip" android:layout_gravity="center_horizontal" android:text="@string/Vuv" android:fitsSystemWindows="true" android:ellipsize="marquee"/> <Button android:soundEffectsEnabled="true" android:id="@+id/nunSophitButton" android:layout_width="wrap_content" android:layout_height="35dip" android:layout_gravity="center_horizontal" android:text="@string/NunSofit" android:fitsSystemWindows="true" android:gravity="fill" android:ellipsize="marquee"/> <Button android:soundEffectsEnabled="true" android:id="@+id/memSofitButton" android:layout_width="wrap_content" android:layout_gravity="center_horizontal" android:layout_height="35dip" android:text="@string/MemSofit" android:fitsSystemWindows="true" android:ellipsize="marquee"/> <Button android:soundEffectsEnabled="true" android:id="@+id/payButton" android:layout_width="wrap_content" android:layout_height="35dip" android:text="@string/Pay" android:fitsSystemWindows="true" android:layout_gravity="center_horizontal" android:ellipsize="marquee"/> </LinearLayout> </TableRow> <TableRow android:layout_width="fill_parent" android:layout_height="fill_parent" android:clipChildren="true" android:layout_gravity="center_horizontal|center_vertical|center" android:fitsSystemWindows="true" android:orientation="horizontal"> <RelativeLayout android:layout_width="fill_parent" android:clipChildren="true" android:layout_height="fill_parent" android:layout_gravity="center_horizontal|center" android:gravity="bottom" android:orientation="horizontal"> <Button android:layout_alignWithParentIfMissing="true" android:soundEffectsEnabled="true" android:id="@+id/shinButton" android:layout_width="wrap_content" android:layout_centerHorizontal="true" android:layout_gravity="center_horizontal|center_vertical|center" android:layout_height="35dip" android:text="@string/Shin" android:layout_alignParentLeft="true" android:fitsSystemWindows="true" /> <Button android:layout_centerHorizontal="true" android:soundEffectsEnabled="true" android:layout_toRightOf="@id/shinButton" android:id="@+id/dalidButton" android:layout_width="wrap_content" android:layout_gravity="center_horizontal|center_vertical|center" android:layout_height="35dip" android:text="@string/Dalid" android:layout_alignWithParentIfMissing="true" android:fitsSystemWindows="true" /> <Button android:layout_alignWithParentIfMissing="true" android:layout_centerHorizontal="true" android:soundEffectsEnabled="true" android:id="@+id/gimleButton" android:layout_toRightOf="@id/dalidButton" android:layout_width="wrap_content" android:layout_gravity="center_horizontal|center_vertical|center" android:layout_height="35dip" android:text="@string/Gimle" android:fitsSystemWindows="true" /> <Button android:layout_alignWithParentIfMissing="true" android:layout_centerHorizontal="true" android:soundEffectsEnabled="true" android:id="@+id/chufButton" android:layout_toRightOf="@id/gimleButton" android:layout_width="wrap_content" android:layout_gravity="center_horizontal|center_vertical|center" android:layout_height="35dip" android:text="@string/Chuf" android:fitsSystemWindows="true" /> <Button android:layout_alignWithParentIfMissing="true" android:layout_centerHorizontal="true" android:soundEffectsEnabled="true" android:id="@+id/ieyinButton" android:layout_toRightOf="@id/chufButton" android:layout_width="wrap_content" android:layout_height="35dip" android:layout_gravity="center_horizontal|center_vertical|center" android:text="@string/Ieyin" android:fitsSystemWindows="true" /> <Button android:layout_alignWithParentIfMissing="true" android:layout_centerHorizontal="true" android:soundEffectsEnabled="true" android:id="@+id/yudButton" android:layout_toRightOf="@id/ieyinButton" android:layout_width="wrap_content" android:layout_height="35dip" android:layout_gravity="center_horizontal|center_vertical|center" android:text="@string/Yud" android:fitsSystemWindows="true" /> <Button android:layout_alignWithParentIfMissing="true" android:layout_centerHorizontal="true" android:soundEffectsEnabled="true" android:id="@+id/chetButton" android:layout_toRightOf="@id/yudButton" android:layout_width="wrap_content" android:layout_height="35dip" android:layout_gravity="center_horizontal|center_vertical|center" android:text="@string/Chet" android:fitsSystemWindows="true" /> <Button android:layout_alignWithParentIfMissing="true" android:layout_centerHorizontal="true" android:soundEffectsEnabled="true" android:id="@+id/lamidButton" android:layout_toRightOf="@id/chetButton" android:layout_width="wrap_content" android:layout_height="35dip" android:layout_gravity="center_horizontal|center_vertical|center" android:text="@string/Lamid" android:fitsSystemWindows="true" /> <Button android:layout_alignWithParentIfMissing="true" android:layout_centerHorizontal="true" android:soundEffectsEnabled="true" android:id="@+id/chufSofitButton" android:layout_toRightOf="@id/lamidButton" android:layout_width="wrap_content" android:layout_height="35dip" android:layout_gravity="center_horizontal|center_vertical|center" android:text="@string/ChufSofit" android:fitsSystemWindows="true" /> <Button android:layout_alignWithParentIfMissing="true" android:layout_centerHorizontal="true" android:soundEffectsEnabled="true" android:id="@+id/paySofitButton" android:layout_toRightOf="@id/chufSofitButton" android:layout_width="wrap_content" android:layout_height="35dip" android:layout_gravity="center_horizontal|center_vertical|center" android:text="@string/PaySofit" android:fitsSystemWindows="true" /> </RelativeLayout> </TableRow> <TableRow android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_gravity="center_horizontal|center_vertical|center" android:fitsSystemWindows="true" android:orientation="horizontal"> <LinearLayout android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_gravity="center_horizontal|center" android:gravity="bottom" android:orientation="horizontal"> <Button android:soundEffectsEnabled="true" android:id="@+id/zionButton" android:layout_width="wrap_content" android:layout_gravity="center_horizontal|center_vertical|center" android:layout_height="35dip" android:text="@string/Zion" android:fitsSystemWindows="true" /> <Button android:soundEffectsEnabled="true" android:id="@+id/samichButton" android:layout_width="wrap_content" android:layout_gravity="center_horizontal|center_vertical|center" android:layout_height="35dip" android:text="@string/Samich" android:fitsSystemWindows="true" /> <Button android:soundEffectsEnabled="true" android:id="@+id/betButton" android:layout_width="wrap_content" android:layout_gravity="center_horizontal|center_vertical|center" android:layout_height="35dip" android:text="@string/Bet" android:fitsSystemWindows="true" /> <Button android:soundEffectsEnabled="true" android:id="@+id/heyButton" android:layout_width="wrap_content" android:layout_gravity="center_horizontal|center_vertical|center" android:layout_height="35dip" android:text="@string/Hey" android:fitsSystemWindows="true" /> <Button android:soundEffectsEnabled="true" android:id="@+id/nunButton" android:layout_width="wrap_content" android:layout_height="35dip" android:layout_gravity="center_horizontal|center_vertical|center" android:text="@string/Nun" android:fitsSystemWindows="true" /> <Button android:soundEffectsEnabled="true" android:id="@+id/memButton" android:layout_width="wrap_content" android:layout_height="35dip" android:layout_gravity="center_horizontal|center_vertical|center" android:text="@string/Mem" android:fitsSystemWindows="true" /> <Button android:soundEffectsEnabled="true" android:id="@+id/tzadiButton" android:layout_width="wrap_content" android:layout_height="35dip" android:layout_gravity="center_horizontal|center_vertical|center" android:text="@string/Tzadi" android:fitsSystemWindows="true" /> <Button android:soundEffectsEnabled="true" android:id="@+id/tuffButton" android:layout_width="wrap_content" android:layout_height="35dip" android:layout_gravity="center_horizontal|center_vertical|center" android:text="@string/Tuff" android:fitsSystemWindows="true" /> <Button android:soundEffectsEnabled="true" android:id="@+id/tzadiSofitButton" android:layout_width="wrap_content" android:layout_height="35dip" android:layout_gravity="center_horizontal|center_vertical|center" android:text="@string/TzadiSofit" android:fitsSystemWindows="true" /> </LinearLayout> </TableRow> <TableRow android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_gravity="center_horizontal|center_vertical|center" android:fitsSystemWindows="true" android:orientation="horizontal"> <LinearLayout android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_gravity="center_horizontal|center" android:gravity="bottom" android:orientation="horizontal"> <Button android:soundEffectsEnabled="true" android:id="@+id/hebrewBackButton" android:layout_width="wrap_content" android:layout_height="35dip" android:layout_gravity="right" android:fitsSystemWindows="true" android:text="&lt;--"/> <Button android:soundEffectsEnabled="true" android:id="@+id/hebrewSpaceButton" android:layout_width="150dip" android:layout_height="35dip" android:layout_gravity="center_horizontal|center_vertical|center" android:text="" android:fitsSystemWindows="true" /> <Button android:soundEffectsEnabled="true" android:id="@+id/hebrewDoneButton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="right" android:text="Done" android:fitsSystemWindows="true" /> </LinearLayout> </TableRow> </TableLayout> </TableLayout> </FrameLayout> Here is a picture of what it looks like right now in portrait: and here is what it looks like in landscape:

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  • Printing an external file in its own printing routine

    - by Yawn.
    I basically have an application that generates reports in a .html file, I use a .html file for the ease of making tables and formatting text. Now I would like to introduce a way of printing the reports from my program. Because I use a .html file, the formatting would not the correct if I was to print it directly from my application (as far as I know). For this reason, I would like to print it just like my web browser would have in order to keep the tabular data intact and the text formatting. Does anyone know a way to do this? Thank you.

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  • Django-Registration & Django-Profile, using your own custom form

    - by Issy
    Hey All, I am making use of django-registration and django-profile to handle registration and profiles. I would like to create a profile for the user at the time of registration. I have created a custom registration form, and added that to the urls.py using the tutorial on: http://dewful.com/?p=70 The basic idea in the tutorial is to override the default registration form to create the profile at the same time. forms.py - In my profiles app from django import forms from registration.forms import RegistrationForm from django.utils.translation import ugettext_lazy as _ from profiles.models import UserProfile from registration.models import RegistrationProfile attrs_dict = { 'class': 'required' } class UserRegistrationForm(RegistrationForm): city = forms.CharField(widget=forms.TextInput(attrs=attrs_dict)) def save(self, profile_callback=None): new_user = RegistrationProfile.objects.create_inactive_user(username=self.cleaned_data['username'], password=self.cleaned_data['password1'], email=self.cleaned_data['email']) new_profile = UserProfile(user=new_user, city=self.cleaned_data['city']) new_profile.save() return new_user In urls.py from profiles.forms import UserRegistrationForm and url(r'^register/$', register, {'backend': 'registration.backends.default.DefaultBackend', 'form_class' : UserRegistrationForm}, name='registration_register'), The form is displayed, and i can enter in City, however it does not save or create the entry in the DB.

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  • Castle Windsor and its own configuration file

    - by Coppermill
    I am using Castle Windsor for IoC, and have the configuration held in the web.config/app.config, using the following factory: public static TYPE Factory(string component) { var windsorContainer = new WindsorContainer(new XmlInterpreter()); var service = windsorContainer.Resolve<TYPE>(component); if (service == null) throw new ArgumentNullException(string.Format("Unable to find container {0}", component)); return service; } and my web.config looking like this: <configuration> <configSections> <section name="castle" type="Castle.Windsor.Configuration.AppDomain.CastleSectionHandler, Castle.Windsor"/> </configSections> <castle> <components> <component id="Data" service="Data.IData, Data" type="Data.DataService, Data"/> </components> </castle> <appSettings>....... Which works fine, but I'd like to place the configuration for Castle Windsor in a file called castle.config. How do I do this?

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