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Search found 1591 results on 64 pages for 'oop criticism'.

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  • Define data members within constructor

    - by bertsisterwanda
    I have got this little snippet of code, I want to be able to define each array element as a new data member. class Core_User { protected $data_memebers = array( 'id' = '%d', 'email' = '"%s"', 'password' = '"%s"', 'title' = '"%s"', 'first_name' = '"%s"', 'last_name' = '"%s"', 'time_added' = '%d' , 'time_modified' = '%d' , ); function __construct($id = 0, $data = NULL) { foreach($data_memebers as $member){ //protected new data member } }

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  • Can't declare even the most simple class in PHP - Am I going insane?

    - by Phil
    I'm getting this error whenever I attempt to declare a class: Parse error: syntax error, unexpected T_VARIABLE, expecting T_OLD_FUNCTION or T_FUNCTION or T_VAR or '}' in /home3/foundloc/public_html/booka/page2.php on line 7 (line 7 is the class declaration by the way). Here's the incredibly simple class I am attempting to declare: Class abc { $a = “Hello!”; } Is there some setting on PHP that i need to turn on? I feel like this is one of those 'did you check if the TV is plugged in' type of issues....

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  • Lightweight PHP library alternative to common frameworks

    - by artarad
    Hi hi, I'm looking for a easy to learn php library to use for my coming web app project. I've recently finished a web app with fully handwritten raw php code and it's absolutely hard to be done again for another project. even though I have the recent project code snippets to be used again, but due to their non-structural arrangement (not object oriented), i have no passion to use 'em again. I have no experience with common frameworks like ZF, CakePhp, CodeIgniter, so I think to get my hands on a multipurpose OO library for my web app and the framework learning will be the next step! any suggestion? UPDATE: Many thanks guys, I have not enough time to get through the depth of every lib or framework you have kindly introduced. Since I'm going one step further I'm going to use ZF as famous framework which could provide me more job opportunities perhaps. thankssss :)

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  • Can't get custom error rendering to work in symfony 1.4

    - by hongkildong
    I'm tring to customize error rendering in my form according to this example. Here is my code: if ($this['message']->hasError()) { $error_msg = '<ul>'; foreach ($this['message']->getError() as $error) $error_msg .= "<li>$error</li>"; $error_msg .= '</ul>'; } return $error_msg; but when $this['message'] has error this code returns '<ul></ul>' so it seems foreach ($this['message']->getError() as $error) causes no iterations $this['message']->getError() returns sfValidatorError object - maybe something changed in symfony 1.4 and it isn't iterable anymore... At first I thought that all magic in that example happened because of object being placed in $error by iteration implements __toString() but it seems no iterations happens at all...

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  • Compilation Error: "The modifier 'public' is not valid for this item" while creating public method o

    - by Lalit
    I am getting this error while creating public method on a class for explicitly implementing the interface. I have the workaround: by removing the explicit implementation of PrintName Method, But surprised why i am getting this error. Can anyone explain the error. Code for Library: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Test.Lib1 { public class Customer : i1 { public string i1.PrintName() //Error Here... { return this.GetType().Name + " called from interface i1"; } } public interface i1 { string PrintName(); } interface i2 { string PrintName(); } } Code for Console Test Application: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Test.Lib1; namespace ca1.Test { class Program { static void Main(string[] args) { Customer customer = new Customer(); Console.WriteLine(customer.PrintName()); //i1 i1o = new Customer(); //Console.WriteLine(i1o.printname()); //i2 i2o = new Customer(); //Console.WriteLine(i2o.printname()); } } }

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  • Java method overloading + double dispatch

    - by Max
    Can anybody explain in detail the reason the overloaded method print(Parent parent) is invoked when working with Child instance in my test piece of code? Any pecularities of virtual methods or methods overloading/resolution in Java involved here? Any direct reference to Java Lang Spec? Which term describes this behaviour? Thanks a lot. public class InheritancePlay { public static class Parent { public void doJob(Worker worker) { System.out.println("this is " + this.getClass().getName()); worker.print(this); } } public static class Child extends Parent { } public static class Worker { public void print(Parent parent) { System.out.println("Why this method resolution happens?"); } public void print(Child child) { System.out.println("This is not called"); } } public static void main(String[] args) { Child child = new Child(); Worker worker = new Worker(); child.doJob(worker); } }

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  • PHP script loading took over 10 seconds

    - by Misiur
    My again. I've promised to not come back today, but I've got another trouble. http://www.misiur.com/me/ - it took over 10 seconds to load. Whole site code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="pl" lang="pl"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>{site('title')}</title> <link rel="stylesheet" type="text/css" href="{site('themeDir')}/global.css" /> </head> <body> <div id="site"> <div id="footer"> <p>Site Managment System {site('version')} by <a href="http://www.misiur.com">Misiur</a>. Copyright &copy; 2010-{$currYear}.</p> </div> </div> </body> I think the trouble is in this piece of code: private function replaceFunc($subject) { foreach($this->func as $t) { preg_match_all('/\{'.$t.'\([a-zA-Z,\']+\)\}/i', $subject, $res); for($j = 0; $j < sizeof($res[0]); $j++) { preg_match('/\([a-zA-Z,\']+\)/i', $res[0][$j], $match); if($match > 0) { $prep = explode(", ", substr($match[0], 1, -1)); $args = array(); for($i = 0; $i < sizeof($prep); $i++) { $args[] = substr($prep[$i], 1, -1); } } else { $args = array(); } $subject = preg_replace('/\{'.$t.preg_quote($match[0]).'\}/i', call_user_func_array($t, $args), $subject); } } return $subject; } It has to find functions from array ($this-func), cut out arguments, and call function with them. I think that I've messed up. Help.

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  • Python: Recursively access dict via attributes as well as index access?

    - by Luke Stanley
    I'd like to be able to do something like this: from dotDict import dotdictify life = {'bigBang': {'stars': {'planets': [] } } } dotdictify(life) #this would be the regular way: life['bigBang']['stars']['planets'] = {'earth': {'singleCellLife': {} }} #But how can we make this work? life.bigBang.stars.planets.earth = {'singleCellLife': {} } #Also creating new child objects if none exist, using the following syntax life.bigBang.stars.planets.earth.multiCellLife = {'reptiles':{},'mammals':{}} My motivations are to improve the succinctness of the code, and if possible use similar syntax to Javascript for accessing JSON objects for efficient cross platform development.(I also use Py2JS and similar.)

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  • android mobile development performance vs extensibility

    - by mixm
    im developing a game in android, and i've been thinking about subdividing many of the elements of the game (e.g. game objects) into separate classes and sub-classes. but i know that method calls to these objects will cause some overhead. would it be better to improve performance or to improve extensibility?

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  • Shortening code

    - by Misiur
    Nah, looks like it was hosting fault. Who can make this code shorter? private function replaceFunc($subject) { foreach($this->func as $t) { preg_match_all('/\{'.$t.'\([a-zA-Z,\']+\)\}/i', $subject, $res); for($j = 0; $j < sizeof($res[0]); $j++) { preg_match('/\([a-zA-Z,\']+\)/i', $res[0][$j], $match); if($match > 0) { $prep = explode(", ", substr($match[0], 1, -1)); $args = array(); for($i = 0; $i < sizeof($prep); $i++) { $args[] = substr($prep[$i], 1, -1); } } else { $args = array(); } $subject = preg_replace('/\{'.$t.preg_quote($match[0]).'\}/i', call_user_func_array($t, $args), $subject); } } return $subject; }

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  • Is there a simple way to emulate friendship in php 5.3

    - by Itay Moav
    I need some classes to befriend other classes in my system. Lack of this feature made me publicize some methods which shouldn't be public. The consequences of that are that members of my team implement code in a bad and ugly way which causes a mess. Is there a way to define a friendship in php 5.3? (I am aware of http://bugs.php.net/bug.php?id=34044 You might want to vote there if there is no simple solution).

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  • Make is more OOPey - good structure?

    - by Tom
    Hi, I just want advice on whether I could improve structure around a particular class which handles all disk access functions The structure of my program is that I have a class called Disk which gets data from flatfiles and databases on a, you guessed it, hard disk drive. I have functions like LoadTextFileToStringList, WriteStringToTextFile, DeleteLineInTextFile etc which are kind of "generic methods" In the same class I also have some more specific methods such as GetXFromDisk where X might be a particular field in a database table/query. Should I separate out the generic methods from the specialised. Should I make another class which inherits the generic methods. At the moment my class is static as there is no need to have an internal state of the class. I'm not really OOPing am I? Thanks Thomas

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  • NSArray multiply each argument

    - by seaworthy
    Is the there a way to multiply each NSNumber contained in the array by 10? Here is what I have so far: NSMutableArray *vertex = [NSMutableArray arrayWithCapacity:3]; [vertex addObject:[NSNumber numberWithFloat:1.0]]; [vertex addObject:[NSNumber numberWithFloat:2.0]]; [vertex addObject:[NSNumber numberWithFloat:3.0]]; [vertex makeObjectsPerformSelector:@selector(doSomethingToObject:)]; I am not sure what selector to use to do this, please help!

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  • JAVA Casting error

    - by user1612725
    Im creating a program that uses Dijksrtras algorithm, im using nodes that represent cities on an imported map, and you can create edges between two cities on the map. My problem is every edge has a "weight" where it will represent distance in minutes and i have a function where i want to see the distance between the two edges. But i keep getting the error "Cannot cast from Stad to Edge" at the line Edge<Stad> selectedEdge = (Edge) fvf.visaFörbLista.getSelectedValue(); where "Stad" represents the city and "Edge" an edge. FormVisaförbindelse fvf = new FormVisaförbindelse(); for(;;){ try{ int svar = showConfirmDialog(null, fvf, "Ändra Förbindelser", JOptionPane.OK_CANCEL_OPTION); if (svar != YES_OPTION) return; if (fvf.visaFörbLista.isSelectionEmpty() == true){ showMessageDialog(mainMethod.this, "En Förbindelse måste valjas.","Fel!", ERROR_MESSAGE); return; } Edge<Stad> selectedEdge = (Edge) fvf.visaFörbLista.getSelectedValue(); FormÄndraförbindelse faf = new FormÄndraförbindelse(); faf.setförbNamn(selectedEdge.getNamn()); for(;;){ try{ int svar2 = showConfirmDialog(mainMethod.this, faf, "Ändra Förbindelse", OK_CANCEL_OPTION); if (svar2 != YES_OPTION) return; selectedEdge.setVikt(faf.getförbTid()); List<Edge<Stad>> edges = lg.getEdgesBetween(sB, sA); for (Edge<Stad> edge : edges){ if (edge.getNamn()==selectedEdge.getNamn()){ edge.setVikt(faf.getförbTid()); } } return; } catch(NumberFormatException e){ showMessageDialog(mainMethod.this, "Ogiltig inmatning.","Fel!", ERROR_MESSAGE); }

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  • Is it bad practice to make a setter return "this"?

    - by Ken Liu
    Is it a good or bad idea to make setters in java return "this"? public Employee setName(String name){ this.name = name; return this; } This pattern can be useful because then you can chain setters like this: list.add(new Employee().setName("Jack Sparrow").setId(1).setFoo("bacon!")); instead of this: Employee e = new Employee(); e.setName("Jack Sparrow"); ...and so on... list.add(e); ...but it sort of goes against standard convention. I suppose it might be worthwhile just because it can make that setter do something else useful. I've seen this pattern used some places (e.g. JMock, JPA), but it seems uncommon, and only generally used for very well defined APIs where this pattern is used everywhere. Update: What I've described is obviously valid, but what I am really looking for is some thoughts on whether this is generally acceptable, and if there are any pitfalls or related best practices. I know about the Builder pattern but it is a little more involved then what I am describing - as Josh Bloch describes it there is an associated static Builder class for object creation.

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  • What is Object Decomposition?

    - by Mustafa
    Hi everyone, I was trying to understand what object decomposition means and read a lot of stuff on internet but every resource talks in terms of lots of keywords that i couldn't understand. So these resources expect you to know a few terms. I need something that lists the basics of decomposition from scratch. Is it anything more than breaking the design into objects? If no, any description will be appreciated. Thanks in advance

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  • Object Oriented Programming in AS3

    - by Jordan
    I'm building a game in as3 that has balls moving and bouncing off the walls. When the user clicks an explosion appears and any ball that hits that explosion explodes too. Any ball that then hits that explosion explodes and so on. My question is what would be the best class structure for the balls. I have a level system to control levels and such and I've already come up with working ways to code the balls. Here's what I've done. My first attempt was to create a class for Movement, Bounce, Explosion and finally Orb. These all extended each other in the order I just named them. I got it working but having Bounce extend Movement and Explosion extend Bounce, it just doesn't seem very object oriented because what if I wanted to add a box class that didn't move, but did explode? I would need a separate class for that explosion. My second attempt was to create Movement, Bounce and Explosion without extending anything. Instead I passed in a reference to the Orb class to each. Then the class stores that reference and does what it needs to do based on events that are dispatched by the Orb such as update, which was broadcast from Orb every enter frame. This would drive the movement and bounce and also the explosion when the time came. This attempt worked as well but it just doesn't seem right. I've also thought about using Interfaces but because they are more of an outline for classes, I feel like code reuse goes out the window as each class would need its own code for a specific task even if that task is exactly the same. I feel as if I'm searching for some form of multiple inheritance for classes that as3 does not support. Can someone explain to me a better way of doing what I'm attempting to do? Am I being to "Object Oriented" by having classed for Movement, Bounce, Explosion and Orb? Are Interfaces the way to go? Any feedback is appreciated!

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  • "string" != "string"

    - by Misiur
    Hi. I'm doing some kind of own templates system. I want to change <title>{site('title')}</title> Into function "site" execution with parameter "title". Here's private function replaceFunc($subject) { foreach($this->func as $t) { $args = explode(", ", preg_replace('/\{'.$t.'\(\'([a-zA-Z,]+)\'\)\}/', '$1', $subject)); $subject = preg_replace('/\{'.$t.'\([a-zA-Z,\']+\)\}/', call_user_func_array($t, $args), $subject); } return $subject; } Here's site: function site($what) { global $db; $s = $db->askSingle("SELECT * FROM ".DB_PREFIX."config"); switch($what) { case 'title': return 'Title of page'; break; case 'version': return $s->version; break; case 'themeDir': return 'lolmao'; break; default: return false; } } I've tried to compare $what (which is for this case "title") with "title". MD5 are different. strcmp gives -1, "==", and "===" return false. What is wrong? ($what type is string. You can't change call_user_func_array into call_user_func, because later I'll be using multiple arguments)

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  • Javascript static method intheritance

    - by Matteo Pagliazzi
    I want to create a javascript class/object that allow me to have various method: Model class Model.all() » static method Model.find() » static method Model delete() » instance method Model save() » instance method Model.create() » static that returns a new Model instance For static method I can define them using: Model.staticMethod(){ method } while for instance method is better to use: function Model(){ this.instanceMethod = function(){} } and then create a new instance or using prototype? var m = function Model(){ } m.prototype.method() = function(){ } Now let's say that I want to create a new class based on Model, how to inherit not only its prototypes but also its static methods?

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  • about python scripting

    - by kmitnick
    I have this code class HNCS (ThreadingTCPServer): def verify_request(self, request, client_address): for key in connections: if connections[key].client_address[0] == client_address[0]: if client_address[0] != '127.0.0.1': return False return True def welcome(self): return '''______________________________________________________ ------------------------------------------------------ %s ______________________________________________________ ------------------------------------------------------ * Server started %s * Waiting for connections on port %i ''' % (gpl, ctime(), PORT) I only can't figure out the line where it says if connections[key].client_address[0] == client_address[0] how come we used client_address as an attribute after dictionary???

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  • creating a wrapper around a 3rd party assembly - swap out and decouple

    - by mrblah
    I have an email component that I am integrating into my application, looking for some tips on how should build a wrapper around it so I can swap it out with another 3rd party component if needed. My approach right now is it: build an interface will the functionality I need. create a class that implements the interface, using my 3rd party component inside this class. any usage of this component will be via the interface so like: IPop3 pop3 = new AcmeIncePop3Wrapper(); pop3.connect(); and inside AcmeIncePop3Wrapper will be: public void connect() { AcmeIncePop3 pop = new AcmeIncePop3(); pop.connect(); } Is that a good approach? I could probably add another abstraction by using ninject so I could swap out implementations, but really this seems to be all I need as i don't expect to be changing 3rd party assemblies every day, just don't want to make things so tightly coupled.

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