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  • Repeat over files in a File > Open dialog with Applescript

    - by GotNoSugarBaby
    In the below script I use an Application other than Finder to launch an "Open" browser and perform a search in it. I've got the window into the state I want, but whatever I try can't access the list of files to repeat over. If anyone can help by adding the code to repeat over that file list and log out the file path of each file it'd be a huge help. Thanks a lot. tell application "Preview" -- start the app activate -- let it boot up delay 3 -- ensure it still has focus activate end tell tell application "System Events" tell process "Preview" -- spawn "Open" window keystroke "o" using {command down} delay 0.5 -- spawn "Go to" window keystroke "g" using {command down, shift down} delay 0.5 -- expand scope of search to all of this mac keystroke "/" keystroke return delay 0.5 -- spawn search field keystroke "f" using {command down} delay 0.5 -- perform search keystroke ".jpg OR .jpeg" keystroke return end tell end tell

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  • Android “open for embedded”? Must-read Ars Technica article

    - by terrencebarr
    A few days ago ars technica published an article “Google’s iron grip on Android: Controlling open source by any means necessary”. If you are considering Android for embedded this article is a must-read to understand the severe ramifications of Google’s tight (and tightening) control on the Android technology and ecosystem. Some quotes from the ars technica article: “Android is open – except for all the good parts“ “Android actually falls into two categories: the open parts from the Android Open Source Project (AOSP) … and the closed source parts, which are all the Google-branded apps” “Android open source apps … turn into abandonware by moving all continuing development to a closed source model.” “Joining the OHA requires a company to sign its life away and promise to not build a device that runs a competing Android fork.” “Google Play Services is a closed source app owned by Google … to turn the “Android App Ecosystem” into the “Google Play Ecosystem” “You’re allowed to contribute to Android and allowed to use it for little hobbies, but in nearly every area, the deck is stacked against anyone trying to use Android without Google’s blessing“ Compare this with a recent Wired article “Oracle Makes Java More Relevant Than Ever”: “Oracle has actually opened up Java even more — getting rid of some of the closed-door machinations that used to be part of the Java standards-making process. Java has been raked over the coals for security problems over the past few years, but Oracle has kept regular updates coming. And it’s working on a major upgrade to Java, due early next year.” Cheers, – Terrence Filed under: Embedded, Mobile & Embedded Tagged: Android, embedded, Java Embedded, Open Source

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  • What is the economic rationale behind programmers who work on a open source project (free) instead of a commercial project (not free)?

    - by Kim Jong Woo
    I can't understand why some people dedicate so much hour into a completely open source project without closing it and yielding greater profit from it. I don't think profiting from your code is evil, I think it's a great motivator. Why do some people feel that commercial software and generating money from it is bad? There seems to be this black and white thinking that open source = good, commercial = bad. I hardly find this convincing, and often commercial companies which are supported by sales produce very good results. An open source software in the same niche can't compete against the corporation. Of course, sometimes this is completely the other way around where private companies produce inferior product compared to open source counterparts. So help me understand, why do programmers open source their code when there is commercial prospects for it? Shouldn't the rational programmer or human being make every effort to capitalize on their opportunity cost? Working on a open source project for months when you could've spent the same number of hours at commidity wage or some other monetary compensation?

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  • When is the right time to join open source project for programmer?

    - by Mahesh
    Most of the newcomers in programming start with basic projects to start with programming. Most of the C++ progammers spend some time with puzzles and contests but this is not always helpful. Sometimes you've to spend some time on real projects. Starting your own open source project could be a problem in self-learning for newbie cause of lack of mentors and peers who can't look at your code and give suggestions. Open source projects can solve this problem, some projects could be best suited for new programmers. Besides everybody is newbie at some point. So i'll try and make this question a bit from beginners perspective. I tried few questions on stack overflow before asking this like How do i join & Bare minimum you need and how to get involved with open source and what level of programming etc. But this is not helping me when it comes to self-evaluating with skills. How to find that out ? How can i check what it takes to join open source project and am i really that comfortable with huge source code etc. My question is when to consider yourself comfortable joining open source programming ? I mean how will you test yourself that you're ready to take burden of big/small projects of open source ? how will you test yourself to see if you could work with version control/other programmers/tight schedule etc ?

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  • When to open source a project under development? [closed]

    - by QuasarDonkey
    Possible Duplicate: Is it OK to push my code to GitHub while it is still in early development? I've been working on a hobby project for a few months now; it's clocking in at over 15000 source lines of code. A number of people have expressed interest in joining development, and I have full intentions of going open source, since it would not be feasible for me to complete the project alone. I'm just not sure when to open-source it. For context, I've notice many successful open source projects, such as the Linux kernel, had considerable work done before they were open-sourced. In my case, I'd been planning on open-sourcing it after I complete all the underlying libraries and overall architecture. Is this a mistake; should I just release it right now? I'm worried that since certain critical underlying components haven't been finalized, if people build a large codebase around them, it will be very difficult to change or fix things later. On the other hand, it's a very large project that will require multiple developers to complete in a reasonable time. So when is the right time during development to go open source? Preferably, I'd like to hear from some folks who have started their own projects.

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  • jquery Ui Dialog box opacity / alpha filter broken in IE7/8 when using jquery.effects.fade.js

    - by Ideasman101
    Greetings! Goal: transparant ui dialog box in IE7/8 with fade in/out effect upon open/close. Opacity was set in css and works just fine (safari, chrome, ff ie7/8) using native effects blind / explode etc. But when using efects.fade.js on the dialog box the opacity does not work on ie7/8 We want fade in/out because that looks awesome. Anyway here is my code. Any help much appreciated. Maybe something to do with filter or cleartype. My css .ui-dialog { position: absolute; padding: .2em; width: 300px; overflow: hidden; opacity:0.85;filter:alpha(opacity=85);} My jQuery // Dialog1 $('#dialog1').dialog({ position: [250,120], autoOpen: false, closeOnEscape: true, modal: false, show: { effect: "fade", options: {}, speed: 1500 }, hide: { effect: "fade", options: {}, speed: 1500 }, resizable: false, width: 350, height: 200 }); // Dialog Link 1 $('#dialog_link1').click(function(){ $([1,2,3]).each(function(){ var num = this; $('#dialog'+num).dialog('close'); }); $('#dialog1').dialog('open'); $('body').css("background-image", "url(images/image1.jpg)"); $('body').css("background-repeat", "no-repeat"); $('body').css("background-position", "bottom center"); $('body').css("background-attachment", "fixed"); $('body').css("bottom", "0px"); return false; });

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  • jQuery Validation hiding or tearing down jquery Modal Dialog on submit

    - by Programmin Tool
    Basically when clicking the modal created submit button, and calling jQuery('#FormName').submit(), it will run the validation and then call the method assigned in the submitHandler. After that it is either creating a new modal div or hiding the form, and I don't get why. I have debugged it and noticed that after the method call in the submitHandler, the form .is(':hidden') = true and this is true for the modal div also. I'm positive I've done this before but can't seem to figure out what I've done wrong this time. The odd this is a modal div is showing up on the screen, but it's completely devoid of content. (Even after putting in random text outside of the form. It's like it's a whole new modal div) Here are the set up methods: function setUpdateTaskDiv() { jQuery("#UpdateTaskForm").validate({ errorLabelContainer: "#ErrorDiv", wrapper: "div", rules: { TaskSubject: { required: true } }, messages: { TaskSubject: { required: 'Subject is required.' } }, onfocusout: false, onkeyup: false, submitHandler: function(label) { updateTaskSubject(null); } } ); jQuery('#UpdateDiv').dialog({ autoOpen: false, bgiframe: true, height: 400, width: 500, modal: true, beforeclose: function() { }, buttons: { Submit: function() { jQuery('#UpdateTaskForm').submit(); }, Cancel: function() { ... } } }); where: function updateTaskSubject(task) { //does nothing, it's just a shell right now } Doesn't really do anything right now. Here's the html: <div id="UpdateDiv"> <div id="ErrorDiv"> </div> <form method="post" id="UpdateTaskForm" action="Calendar.html"> <div> <div class="floatLeft"> Date: </div> <div class="floatLeft"> </div> <div class="clear"> </div> </div> <div> <div class="floatLeft"> Start Time: </div> <div class="floatLeft"> <select id="TaskStartDate" name="TaskStartDate"> </select> </div> <div class="clear"> </div> </div> <div> <div class="floatLeft"> End Time: </div> <div class="floatLeft"> <select id="TaskEndDate" name="TaskEndDate"> </select> </div> <div class="clear"> </div> </div> <div> <div class="floatLeft"> Subject: </div> <div class="floatLeft"> <textarea id="TaskSubject" name="TaskSubject" cols="30" rows="10"></textarea> </div> <div class="clear"> </div> </div> <div> <input type="hidden" id="TaskId" value="" /> </div> <div class="clear"></div> </form> </div> Odd Discovery Turns out that the examples that I got this to work all had the focus being put back on the modal itself. For example, using the validator to add messages to the error div. (Success or not) Without doing this, the modal dialog apparently thinks that it's done with what it needs to do and just hides everything. Not sure exactly why, but to stop this behavior some kind of focus has to be assigned to something within the div itself.

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  • batch file command to run jar file

    - by Arivu2020
    I am created jar file.The jar file is an executable one.But how can i run the jar file from the out side,using created batch file.I want to know the batch file coding to run the jar file without mentioning class path. Or is there any way to do it?

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  • three out of five file streams wont open, i believe its a problem with my ifstreams.

    - by user320950
    #include<iostream> #include<fstream> #include<cstdlib> #include<iomanip> using namespace std; int main() { ifstream in_stream; // reads itemlist.txt ofstream out_stream1; // writes in items.txt ifstream in_stream2; // reads pricelist.txt ofstream out_stream3;// writes in plist.txt ifstream in_stream4;// read recipt.txt ofstream out_stream5;// write display.txt int wrong=0; in_stream.open("ITEMLIST.txt", ios::in); // list of avaliable items if( in_stream.fail() )// check to see if itemlist.txt is open { wrong++; cout << " the error occured here0, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n" << endl; exit(1); } else{ cout << " System ran correctly " << endl; out_stream1.open("ITEMLIST.txt", ios::out); // list of avaliable items if(out_stream1.fail() )// check to see if itemlist.txt is open { wrong++; cout << " the error occured here1, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n"; exit(1); } else{ cout << " System ran correctly " << endl; } in_stream2.open("PRICELIST.txt", ios::in); if( in_stream2.fail() ) { wrong++; cout << " the error occured here2, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n"; exit (1); } else{ cout << " System ran correctly " << endl; } out_stream3.open("PRICELIST.txt", ios::out); if(out_stream3.fail() ) { wrong++; cout << " the error occured here3, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n"; exit (1); } else{ cout << " System ran correctly " << endl; } in_stream4.open("display.txt", ios::in); if( in_stream4.fail() ) { wrong++; cout << " the error occured here4, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n"; exit (1); } else{ cout << " System ran correctly " << endl; } out_stream5.open("display.txt", ios::out); if( out_stream5.fail() ) { wrong++; cout << " the error occured here5, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n"; exit (1); } else{ cout << " System ran correctly " << endl; }

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  • Dialog created after first becomes unresponsive unless created first?

    - by Justin Sterling
    After creating the initial dialog box that works perfectly fine, I create another dialog box when the Join Game button is pressed. The dialog box is created and show successfully, however I am unable to type in the edit box or even press or exit the dialog. Does anyone understand how to fix this or why it happens? I made sure the dialog box itself was not the problem by creating and displaying it from the main loop in the application. It worked fine when I created it that way. So why does it error when being created from another dialog? My code is below. This code is for the DLGPROC function that each dialog uses. #define WIN32_LEAN_AND_MEAN #include "Windows.h" #include ".\Controllers\Menu\MenuSystem.h" #include ".\Controllers\Game Controller\GameManager.h" #include ".\Controllers\Network\Network.h" #include "resource.h" #include "main.h" using namespace std; extern GameManager g; extern bool men; NET_Socket server; extern HWND d; HWND joinDlg; char ip[64]; void JoinMenu(){ joinDlg = CreateDialog(g_hInstance, MAKEINTRESOURCE(IDD_GETADDRESSINFO), NULL, (DLGPROC)GameJoinDialogPrompt); SetFocus(joinDlg); // ShowWindow(joinDlg, SW_SHOW); ShowWindow(d, SW_HIDE); } LRESULT CALLBACK GameJoinDialogPrompt(HWND Dialogwindow, UINT Message, WPARAM wParam, LPARAM lParam){ switch(Message){ case WM_COMMAND:{ switch(LOWORD(wParam)){ case IDCONNECT:{ GetDlgItemText(joinDlg, IDC_IP, ip, 63); if(server.ConnectToServer(ip, 7890, NET_UDP) == NET_INVALID_SOCKET){ LogString("Failed to connect to server! IP: %s", ip); MessageBox(NULL, "Failed to connect!", "Error", MB_OK); ShowWindow(joinDlg, SW_SHOW); break; }   } LogString("Connected!"); break; case IDCANCEL: ShowWindow(d, SW_SHOW); ShowWindow(joinDlg, SW_HIDE); break; } break; } case WM_CLOSE: PostQuitMessage(0); break; } return 0; } LRESULT CALLBACK GameMainDialogPrompt(HWND Dialogwindow, UINT Message, WPARAM wParam, LPARAM lParam){ switch(Message){ case WM_PAINT:{ PAINTSTRUCT ps; RECT rect; HDC hdc = GetDC(Dialogwindow);    hdc = BeginPaint(Dialogwindow, &ps); GetClientRect (Dialogwindow, &rect); FillRect(hdc, &rect, CreateSolidBrush(RGB(0, 0, 0)));    EndPaint(Dialogwindow, &ps);    break;  } case WM_COMMAND:{ switch(LOWORD(wParam)){ case IDC_HOST: if(!NET_Initialize()){ break; } if(server.CreateServer(7890, NET_UDP) != 0){ MessageBox(NULL, "Failed to create server.", "Error!", MB_OK); PostQuitMessage(0); return -1; } ShowWindow(d, SW_HIDE); break; case IDC_JOIN:{ JoinMenu(); } break; case IDC_EXIT: PostQuitMessage(0); break; default: break; } break; } return 0; } } I call the first dialog using the below code void EnterMenu(){ // joinDlg = CreateDialog(g_hInstance, MAKEINTRESOURCE(IDD_GETADDRESSINFO), g_hWnd, (DLGPROC)GameJoinDialogPrompt);// d = CreateDialog(g_hInstance, MAKEINTRESOURCE(IDD_SELECTMENU), g_hWnd, (DLGPROC)GameMainDialogPrompt); } The dialog boxes are not DISABLED by default, and they are visible by default. Everything is set to be active on creation and no code deactivates the items on the dialog or the dialog itself.

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  • user buffer after doing 'write' to file opened with O_DIRECT

    - by user1868481
    I'm using the O_DIRECT flag to write to the disk directly from the user buffer. But as far as I understand, Linux doesn't guarantee that after this call, the data is written. It just writes directly from the user buffer to the physical device using DMA or anything else... Therefore, I don't understand if I can write to the user buffer after the call to 'write' function. I'm sure that example code will help to understand my question: char *user_buff = malloc(...); /* assume it is aligned as needed */ fd = open(..., O_DIRECT); write(fd, ...) memset(user_buff, 0, ...) Is the last line (memset) legal? Is writing to the user buffer valid that is maybe used by DMA to transfer data to the device?

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  • Exporting XNA class library as a DLL file

    - by Will Bagley
    I have downloaded an open source project that I intend to use with my current game. The download came with all the class files from the original project as well as a pre-compiled DLL file representing the project. I was able to easily link this DLL with my current project and get it working just fine, no problems there. The problem I now have is that I want to make a couple of changes to the original libraries (extend its functionality a bit to better suit my needs) and re-export the class library as a DLL again, but I have no clue how to do this. Is there some simple way in VS where I can just take the class library and export/compile it as a DLL file again or is there more to it than that? This seems like something that should be pretty simple but my efforts to find an answer have so far come up with nothing. Thanks in advance.

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  • Changing the title of jQuery-UI dialog-box with in another dialog-box's function...

    - by Brian Ojeda
    Why doesn't doesn't the second jQuery-UI dialog box title change when popped. The first dialog box I change the title of the box with using the following .attr("title", "Confirm") -- it change the title of the first box to 'Confirm', like it should have. Now when the second box pops up it should change the title to 'Message' since did the same thing for the second box -- .attr("title", "Message"). Right? But it doesnt. It keep the title from before. However, the message change like it should have. I have tested in IE8, Chrome, and FF3.6. <div id="dialog-confirm" title=""></div> <-- This is the html before jQuery functions. Javascript / jQuery $('#userDelete').click(function() { $(function() { var dialogIcon = "<span class=\"ui-icon ui-icon-alert\"></span>"; var dialogMessage = dialogIcon + "Are you sure you want to delete?"; $("#dialog-confirm").attr("title", "Confirm").html(dialogMessage).dialog({ resizable: false, height: 125, width: 300, modal: true, buttons: { 'Delete': function() { $(this).dialog('close'); $.post('user_ajax.php', {action: 'delete', aId: $('[name=aId]').val() }, function(data) { if(data.success){ var dialogIcon = "<span class=\"ui-icon ui-icon-info\"></span>"; var dialogMessage = dialogIcon + data.message; $('#dialog-confirm').attr("title", "Message"); $('#dialog-confirm').html(dialogMessage); $('#dialog-confirm').dialog({ resizable: false, height: 125, width: 300, modal: true, buttons: { 'Okay': function() { $(this).dialog('close'); var url = $_httpaddress + "admin/index.php" $(location).attr('href',url); } // End of Okay Button Function } //--- End of Dialog Button Script });//--- End of Dialog Function } else { $_messageConsole.slideDown(); $_messageConsole.html(data.message); } }, 'json'); }, //--- End of Delete Button Function 'Cancel': function() { $(this).dialog('close'); } //--- End of Cancel Button Function } //--- End of Dialog Button Script }); //--- End of Dialog Script }); //--- End of Dialog Function return false; }); Thank you for you assistant, if you choose to help.

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  • how to set listviewadapter in android custom dialog?

    - by UMMA
    hi, i am using following code to setlistview adapter but giving me error at last line public class MyCustomDialog extends Dialog { String[] items= {"lorem", "ipsum", "dolor", "sit", "amet", "consectetuer", "adipiscing", "elit", "morbi", "vel", "ligula", "vitae", "arcu", "aliquet", "mollis", "etiam", "vel", "erat", "placerat", "ante", "porttitor", "sodales", "pellentesque", "augue", "purus"}; TextView selection; public MyCustomDialog(Context context) { super(context); } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mylistviewdialog); ListView lst=(ListView)findViewById(R.id.mylist); lst.setAdapter(new ArrayAdapter<String>(this,android.R.layout.simple_list_item_1, items)); // error here The constructor ArrayAdapter<String>(MyCustomDialog, int, String[]) is undefined } } please guide what mistake am i doing? any help would be appreciated.

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  • safely lock a file then move? windows

    - by acidzombie24
    I have a file and need to ensure it exist before inserting a row into the db. After i insert i need to use the PK as part of the filename and move it into another location. How do i check if it exist then lock it so it cant be deleted until i can insert into the db then proceed to move the file without it being deleted upon releasing the lock? also the file may be in use. I am thinking of copying the file into a safe location then moving that file away. In this case i need to copy a file that is being used for reading. How can i do the above steps safely? Using .NET

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  • Allow user to download file and filename on client defaults to no extension

    - by Andrew
    I want the user to be able to download a file from a page and have the filename extension in the Save As dialog box to be defaulted to nothing. This is the code I'm using: Response.ContentType = "text/plain" Response.AppendHeader("content-disposition", "attachment; filename=FILE") Response.WriteFile("C:\Temp\FILE") Response.End() FILE is the actual file. It is saved on the server without any extension. Currently, the "Save As Type" drop down list in the dialog defaults to "Text Document". How can I make it so that it defaults to "All Files"?

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  • jquery tooltip over dialog

    - by alemjerus
    I have a simple html multiline tooltip implementation: this.tooltip = function(tag) { xOffset = 10; yOffset = 20; $(tag + ".tooltip").hover(function(e){ this.t = this.title; this.title = ""; $("body").append("<p id='tooltip'>"+ this.t +"</p>"); $("#tooltip") .css("top",(e.pageY - xOffset) + "px") .css("left",(e.pageX + yOffset) + "px") .fadeIn("fast"); }, function(){ this.title = this.t; $("#tooltip").remove(); }); $(tag + ".tooltip").mousemove(function(e){ $("#tooltip") .css("top",(e.pageY - xOffset) + "px") .css("left",(e.pageX + yOffset) + "px"); }); }; It works perfectly on a page, but does not display a thing over jquery.ui.dialog. Is there a way to fix that?

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  • CKEditor Modal Issues.

    - by RavenHursT
    So I'm using CKeditor inside of a jQueryUI dialog. The issue I'm having is when you click on a button like the "link" button, the modal that pops up, won't let me type anything into it's inputs. I can change the values of the pull downs, I can drag the modal around the screen, and I can click on the buttons. But when I attempt to type into the text inputs, nothing happens. Has anyone else come across this? If so, did they find a solution? Thanks! Maybe this has something to do with it? http://dev.jqueryui.com/ticket/4309 But I'm using 1.7.2...

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  • Qt - A login dialog

    - by Narek
    I want to create a login dialog by inheriting QDialog. I put in subclass named LoginDialog 2 QLineEdits: for login for password. I want to be able to warn the user with a message if the caps lock is ON while he will start to fill passwordLineEdit. Suppose I have a function that tells the current state of CapsLock button. So I want to do eventFiltering in LoginDialog class in order to understand that user starts to fill the password field (i.e. user just stepped into the password field) So for that purpose I wrote the following in the LoginDialog class constructor: m_passwordLineEdit->installEventFilter(this); So the only thing is to do is to implement a function which can understand that user is going to fill the password. Seems is should be done with the following function(??): bool LoginDialog::eventFilter(QObject *target, QEvent *event) { if (target == m_passwordLineEdit) { } return QDialog::eventFilter(target, event); } How to implement this function???

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  • Does a modeless dialog processes WM_DESTROY Message?

    - by Dave17
    I'm trying to create a modeless dialog as the main window of a program but it doesn't seem to respond WM_DESTROY or WM_NCDESTROY Message. HWND hwnd=CreateDialogParamA(hInst,MAKEINTRESOURCE(IDD_DIALOG1),0,DialogProc,LPARAM(this)); if (!hwnd) { MessageBox(0, "Failed to create wnd", 0, 0); return NULL; } ShowWindow(hwnd,nCmd); UpdateWindow(hwnd); while (GetMessage (&msg, NULL, 0, 0) > 0) { if (!IsWindow(hwnd) || !IsDialogMessage(hwnd,&msg)) { TranslateMessage (&msg) ; DispatchMessage (&msg) ; } } Modeless Style format from Resource file STYLE DS_SETFONT | DS_FIXEDSYS | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU

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  • How to open form action in Jquery Dialog

    - by user342391
    I have a form: <form style="display: inline;" action="/player.php" method="post"> <input type="hidden" name="recname" value="'.$row['name'].'"> <input type="hidden" name="recordingdesc" value="'.$row['description'].'"> <input type="hidden" name="reclink" value="$_SESSION['customerid'].'-'.$row['timestamp'].'.wav"> <button type="submit" class="tooltip table-button ui-state-default ui-corner-all" title=" rec"><span class="ui-icon ui-icon-volume-on"></span></button> </form> and i want player.php to open in a modal dialog and be able to display the post information how can this be done.

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