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  • What's the simplest way to provide a portable, locally running webservice server application?

    - by derFunk
    We have a bigger website running that offers a JsonRpc web service. For offline demonstration purposes I want to realize a portable, locally running webserver with a minimalistic feature replication of the live webservice, and bundle this together with Html files which do Ajax requests to it. This local server executable should have as little dependencies as possible. It's gonna be run and presented by non-devs on non-dev Windows machines, so I would prefer having a simple executable plus the service code - whereas language doesn't matter as long as it is .NET, PHP or Java. I'll need a small database behind which probably will be Sqlite. It's important to say that for some reasons we cannot use the original web service code, but we have to rewrite it new for the local demo server, this is why I want to put minimal effort in the local server tech. An installer for distribution is not mandatory, it's okay to have a zip file with an executable in it which starts up the local webserver. What would you recommend realizing these requirements? I've done some research already, but would love to here your opinions and get some pointers!

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  • Getting Types in Win32 Dll

    - by Usman
    Hello, I want to know the types and details in a plain Win32DLL just like we can get in case of COM.In COM every thing embed inside idl and results in TLB, here we get every thing , MSFT exposes APIS by which we can extract types. In case of Win32 I strongly needed types defined in it and all details of that type(e.g what are members in it and their types as well). Parsing PE file and looking up export table only gives the exported functions. I want all custom types(Win32 interfaces,classes and members details with types) defined in it. How? Regards Usman

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  • python on usb stick

    - by oren
    is there any option free and opensource to run python from usb stick on windows system (i,e pyhon installed on usb stick ) and can run on every windows sytsem just by pluging the usb stick ?

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  • Is .NET support for Win32 Code Interop?

    - by Usman
    Hello, I need to InterOp Win32 code (unmanaged Win32 DLL's and Exe) completely with .NET. I need to call Win32 unmanaged code(DLL exported functions) at runtime i.e (knowing the types of data types in Win32 signatures and need to pass data according to that type at runtime). This is 100% possible in case of COM. You can convert COM unmanaged code to managed assemblies using tlbimp.exe and use now reflection API to work with those managed types(actual were unmanaged types now converted managed using tlbimp). But same functionality I need to get in terms of Win32(i.e) in .NET framework. How?? I know MS provided Export table reading API ..but I couldn't find exact API for InterOp of Win32 unmanaged code Regards

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  • Multiple sendto() using UDP socket

    - by ereOn
    Hi, I have a network software which uses UDP to communicate with other instances of the same program. For different reasons, I must use UDP here. I recently had problems sending huge ammounts of data over UDP and had to implement a fragmentation system to split my messages into small data chunks. So far, it worked well but I now encounter an issue when I have to send a lot of data chunks. I have the following algorithm: Split message into small data chunks (around 1500 bytes) Iterate over the data chunks list and for each, send it using sendto() However, when I send a lot of data chunks, the receiver only gets the first 6 messages. Sometimes it misses the sixth and receives the seventh. It depends. Anyway, sendto() always indicates success. This always happen when I test my software over a loopback interface (127.0.0.1) but never over my LAN network. If I add something like std::cout << "test" << std::endl; between the sendto() then every frame is received. I am aware that UDP allows packet loss and that my frames might be loss for a lot of reasons and I suppose it has to do with the rate I am sending the data chunks at. What would be the right approach here ? Implementing some acknowledgement mechanism (just like TCP) seems overkill. Adding some arbitrary waiting time between the sendto() is ugly and will probably decrease performance. Increasing (if possible) the receiver UDP internal buffer ? I don't even know if this is possible. Something else ? I really need your advices here. Thank very much.

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  • Question about PE/COFF file formats - ECOFF, ANON, and BIGOBJ

    - by Zain
    Hi, I've peen looking at the PE/COFF format and it seems to be missing a few things about extensions to the format. Specifically, I'm trying to learn about ECOFF and ANON objects. from what I can tell, those're just two names for the same thing, which is also known as a BIGOBJ. The BIGOBJ allows you to create, surprise surprise, larger object files than the format otherwise allows. Can anyone confirm or correct this? Thanks

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  • Parsing plain Win32 PE File (Exe/DLL) in C#.NET

    - by Usman
    Hello, I need to parse plain Win32 DLL/Exe and need to get all imports and exports from it and to show it on console or GUI(say Win Forms). Is it possible to parse Win32 DLL/Exe in C#.NET, read its export table,import table and get managed types from it. As its unmanaged PE(.NET doesn't allows you to convert unmanaged PE files to managed .NET assemblies, only it generates COM managed assemblies). So how to parse export and import tables of PE files and take all methods(signatures from it) in managed form.(e.g if char* as argument, it should display as IntPtr) Regards Usman

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  • Can my PowerMac G3 B&W really take a harddrive larger than 128GB?

    - by Josh Calvetti
    So it's a well known fact that the PowerMacs manufactured before 2002 cannot take a harddrive larger than 128GB. I have an old B&W that was running 10.4, and upon putting a 250GB drive inside, it told me that I had inserted a 128GB. That was expected. However, I recently decided to turn that machine into a Debian home file server. I shoved the 250GB drive inside, did some formatting, and now it tells me that it is a 250GB drive. Is this safe to use? Will all my data go corrupt after I've added more than 128GB of stuff? In case the specs are helpful to have, it's a 400MHz B&W, 1GB RAM, Rev. B.

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  • Parsing plain Win32 PE File (Exe/DLL) in .NET

    - by Usman
    I need to parse plain Win32 DLL/Exe and need to get all imports and exports from it and to show it on console or GUI(say Win Forms). Is it possible to parse Win32 DLL/Exe in C#.NET, read its export table,import table and get managed types from it. As its unmanaged PE(.NET doesn't allows you to convert unmanaged PE files to managed .NET assemblies, only it generates COM managed assemblies). So how to parse export and import tables of PE files and take all methods(signatures from it) in managed form.(e.g if char* as argument, it should display as IntPtr)

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  • Difference between and dll & EXE in PE format?

    - by Rajakumar
    Hi , I know exe and dlls are almost same in pe format ,i have a problem in insert a new section in a (user32)dll ,while run a application exe ,it produces Unable to locate component error .i.e ^*#%&@$<.dll(junk) was not found ,reinstatallation may fix the problem. whenever do the samething in exe ,it was work fine,but dll does not give desired output ,i cannot understand ,its behaviour.both exe &dll's are same structure ,then whats the problem ,is there may be a entry point problem ? or what is the problem ,pleasse help towards the error ? thanks...

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  • How can I deploy an Adobe Air application including the runtime in a single file executable?

    - by Lozzer
    I am using 7zsfx [Link] to package Java apps together with a JRE as a single file executable. Is it possible to do something similar with Adobe AIR apps if I get a license from Adobe to distribute the runtime? Also, does anybody have any alternative ideas for deploying Adobe Air apps with an embedded runtime? (Reason: Target computers may not have the Air runtime installed, and target users may not have permissions to download and install the runtime.)

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  • How to programatically read native DLL imports in C#?

    - by Eric
    The large hunk of C# code below is intended to print the imports of a native DLL. I copied it from from this link and modified it very slightly, just to use LoadLibraryEx as Mike Woodring does here. I find that when I call the Foo.Test method with the original example's target, MSCOREE.DLL, it prints all the imports fine. But when I use other dlls like GDI32.DLL or WSOCK32.DLL the imports do not get printed. What's missing from this code that would let it print all the imports as, for example, DUMPBIN.EXE does? (Is there a hint I'm not grokking in the original comment that says, "using mscoree.dll as an example as it doesnt export any thing"?) Here's the extract that just shows how it's being invoked: public static void Test() { // WORKS: var path = @"c:\windows\system32\mscoree.dll"; // NO ERRORS, BUT NO IMPORTS PRINTED EITHER: //var path = @"c:\windows\system32\gdi32.dll"; //var path = @"c:\windows\system32\wsock32.dll"; var hLib = LoadLibraryEx(path, 0, DONT_RESOLVE_DLL_REFERENCES | LOAD_IGNORE_CODE_AUTHZ_LEVEL); TestImports(hLib, true); } And here is the whole code example: namespace PETest2 { [StructLayout(LayoutKind.Explicit)] public unsafe struct IMAGE_IMPORT_BY_NAME { [FieldOffset(0)] public ushort Hint; [FieldOffset(2)] public fixed char Name[1]; } [StructLayout(LayoutKind.Explicit)] public struct IMAGE_IMPORT_DESCRIPTOR { #region union /// <summary> /// CSharp doesnt really support unions, but they can be emulated by a field offset 0 /// </summary> [FieldOffset(0)] public uint Characteristics; // 0 for terminating null import descriptor [FieldOffset(0)] public uint OriginalFirstThunk; // RVA to original unbound IAT (PIMAGE_THUNK_DATA) #endregion [FieldOffset(4)] public uint TimeDateStamp; [FieldOffset(8)] public uint ForwarderChain; [FieldOffset(12)] public uint Name; [FieldOffset(16)] public uint FirstThunk; } [StructLayout(LayoutKind.Explicit)] public struct THUNK_DATA { [FieldOffset(0)] public uint ForwarderString; // PBYTE [FieldOffset(4)] public uint Function; // PDWORD [FieldOffset(8)] public uint Ordinal; [FieldOffset(12)] public uint AddressOfData; // PIMAGE_IMPORT_BY_NAME } public unsafe class Interop { #region Public Constants public static readonly ushort IMAGE_DIRECTORY_ENTRY_IMPORT = 1; #endregion #region Private Constants #region CallingConvention CALLING_CONVENTION /// <summary> /// Specifies the calling convention. /// </summary> /// <remarks> /// Specifies <see cref="CallingConvention.Winapi" /> for Windows to /// indicate that the default should be used. /// </remarks> private const CallingConvention CALLING_CONVENTION = CallingConvention.Winapi; #endregion CallingConvention CALLING_CONVENTION #region IMPORT DLL FUNCTIONS private const string KERNEL_DLL = "kernel32"; private const string DBGHELP_DLL = "Dbghelp"; #endregion #endregion Private Constants [DllImport(KERNEL_DLL, CallingConvention = CALLING_CONVENTION, EntryPoint = "GetModuleHandleA"), SuppressUnmanagedCodeSecurity] public static extern void* GetModuleHandleA(/*IN*/ char* lpModuleName); [DllImport(KERNEL_DLL, CallingConvention = CALLING_CONVENTION, EntryPoint = "GetModuleHandleW"), SuppressUnmanagedCodeSecurity] public static extern void* GetModuleHandleW(/*IN*/ char* lpModuleName); [DllImport(KERNEL_DLL, CallingConvention = CALLING_CONVENTION, EntryPoint = "IsBadReadPtr"), SuppressUnmanagedCodeSecurity] public static extern bool IsBadReadPtr(void* lpBase, uint ucb); [DllImport(DBGHELP_DLL, CallingConvention = CALLING_CONVENTION, EntryPoint = "ImageDirectoryEntryToData"), SuppressUnmanagedCodeSecurity] public static extern void* ImageDirectoryEntryToData(void* Base, bool MappedAsImage, ushort DirectoryEntry, out uint Size); } static class Foo { // From winbase.h in the Win32 platform SDK. // const uint DONT_RESOLVE_DLL_REFERENCES = 0x00000001; const uint LOAD_IGNORE_CODE_AUTHZ_LEVEL = 0x00000010; [DllImport("kernel32.dll"), SuppressUnmanagedCodeSecurity] static extern uint LoadLibraryEx(string fileName, uint notUsedMustBeZero, uint flags); public static void Test() { //var path = @"c:\windows\system32\mscoree.dll"; //var path = @"c:\windows\system32\gdi32.dll"; var path = @"c:\windows\system32\wsock32.dll"; var hLib = LoadLibraryEx(path, 0, DONT_RESOLVE_DLL_REFERENCES | LOAD_IGNORE_CODE_AUTHZ_LEVEL); TestImports(hLib, true); } // using mscoree.dll as an example as it doesnt export any thing // so nothing shows up if you use your own module. // and the only none delayload in mscoree.dll is the Kernel32.dll private static void TestImports( uint hLib, bool mappedAsImage ) { unsafe { //fixed (char* pszModule = "mscoree.dll") { //void* hMod = Interop.GetModuleHandleW(pszModule); void* hMod = (void*)hLib; uint size = 0; uint BaseAddress = (uint)hMod; if (hMod != null) { Console.WriteLine("Got handle"); IMAGE_IMPORT_DESCRIPTOR* pIID = (IMAGE_IMPORT_DESCRIPTOR*)Interop.ImageDirectoryEntryToData((void*)hMod, mappedAsImage, Interop.IMAGE_DIRECTORY_ENTRY_IMPORT, out size); if (pIID != null) { Console.WriteLine("Got Image Import Descriptor"); while (!Interop.IsBadReadPtr((void*)pIID->OriginalFirstThunk, (uint)size)) { try { char* szName = (char*)(BaseAddress + pIID->Name); string name = Marshal.PtrToStringAnsi((IntPtr)szName); Console.WriteLine("pIID->Name = {0} BaseAddress - {1}", name, (uint)BaseAddress); THUNK_DATA* pThunkOrg = (THUNK_DATA*)(BaseAddress + pIID->OriginalFirstThunk); while (!Interop.IsBadReadPtr((void*)pThunkOrg->AddressOfData, 4U)) { char* szImportName; uint Ord; if ((pThunkOrg->Ordinal & 0x80000000) > 0) { Ord = pThunkOrg->Ordinal & 0xffff; Console.WriteLine("imports ({0}).Ordinal{1} - Address: {2}", name, Ord, pThunkOrg->Function); } else { IMAGE_IMPORT_BY_NAME* pIBN = (IMAGE_IMPORT_BY_NAME*)(BaseAddress + pThunkOrg->AddressOfData); if (!Interop.IsBadReadPtr((void*)pIBN, (uint)sizeof(IMAGE_IMPORT_BY_NAME))) { Ord = pIBN->Hint; szImportName = (char*)pIBN->Name; string sImportName = Marshal.PtrToStringAnsi((IntPtr)szImportName); // yes i know i am a lazy ass Console.WriteLine("imports ({0}).{1}@{2} - Address: {3}", name, sImportName, Ord, pThunkOrg->Function); } else { Console.WriteLine("Bad ReadPtr Detected or EOF on Imports"); break; } } pThunkOrg++; } } catch (AccessViolationException e) { Console.WriteLine("An Access violation occured\n" + "this seems to suggest the end of the imports section\n"); Console.WriteLine(e); } pIID++; } } } } } Console.WriteLine("Press Any Key To Continue......"); Console.ReadKey(); } }

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  • has anyone tried designing a webpage for psp?

    - by lock
    erm im trying to make a personal bible for my psp (i tried googling but the only bible version i've seen on my skimming is on KJV and im trying to make mine have 3 versions namely TNIV, NLT and Amplified Bible) so my only solution was to make on for myself and my approach was to save an html file on my mem-stick and open it up through the console's browser my concerns are: 1. how does the psp browser handle css and javascript? 2. is there a doctype declaration specifically designed for the psp browser? 3. can i use any local database to store my texts for easier query or do i have no choice but rely on static text files? 4. is there anyone in SO who have experienced developing a page for this console and can he/she give me some tips and advice? thanks much in advance for your responses.. :)

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  • For web development which is more important - CPU and Graphics card OR Ram and SSD Harddrive?

    - by adam
    Buying a laptop is always hard work and questions about specific models dont age well on forums. A popular dilema (especially with apple macbooks) is whether to spend more for a faster cpu and graphics card but settle for standard ram and hd OR drop down and spend the savings on more ram and a faster harddrive such as a ssd. Im wondering for web development i.e. ide, unit tests, photoshop work and some user testing screen capturing now and again what would provide better performance. ( No games, music production or spielberg standard video editing.) For examples sake the current apple lineup for their 15inch macbookpros. 2.66 cpu i7 4gb ram 5400rpm drive 4gig ram vs 2.4 cpu i5 8gb ram 124gb sdd roughly the same price.

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  • Is it common to have portable hard drive not recognize?

    - by lamwaiman1988
    I have a bad hard drive which could not be recognized by windows. If windows can recognize it, it could just be pure luck. There are better chance of it being recognize by plugging it at the usb back of the machine, rather than the front one. More interestingly, I have a usb cable which fork itself at one side ( i.e it has 2 heads at one side ). I can plug both heads to the machine and connect the portable hard drive on the other end of the usb cable? Can I get more voltage by doing this? I am guessing the front usb port doesn't have enough power. I am wondering if I buy a new portable usb hard drive, would it have easy read by plugging at the front usb port? I am not sure if I screw up the jumper connecting the front usb ports, but it is okay for other device such as usb stick and mouse.

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  • Is it possible to have a portable plotter that can print QR codes on burlap?

    - by Brian Ballsun-Stanton
    This is a hardware question. Is there a class of plotters that are portable and accept sharpies? The use case: I have a burlap sack. It will be taking very specific potsherds from an archaeological dig. It needs an indelible QR code (or bar code) printed on the burlap. (Stickers have far far too short a lifetime). It was my thought that a plotter that uses sharpies and that works in the field would be the optimal solution for this problem. Is a portable plotter the right solution? If so, who makes them? If not, what is a better solution?

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  • Is it possible to boot Windows 7 from when you're harddrive's partition with two OSes?

    - by Muhammad
    I have a PC with a hard drive that's partition into home directories for Windows 7 and Ubuntu. I primarily use Windows 7 and occasionally (once a week) use Ubuntu. When I boot up my computer, I usually get taken to a boot menu that includes about 5 different options: 3 are for Ubuntu's configurations, one's for swap, and the forth is for Windows 7. Then after I select Windows 7 or Ubuntu from this menu, I get taken to another menu that again asks me for Windows 7 or Ubuntu. This time, there's only 2 options, Windows 7 and Ubuntu. [Side note: out of experience I realized most boot menus are timed and so are these.] So if I ever turn my computer on without actually sitting in front of it for a few minutes, it boots into Ubuntu. I'm trying to figure out what I need to do so I can first get rid of the 2 boot menus. And if possible, I'm looking for help changing my boot options where I can load up Windows 7 (even with the boot menu wait of about 30 seconds). My harddrive's partition's laid out like this: Windows 7 (C partition) Multimedia (D partition, I just use this for backup/non-OS stuff) Ubuntu (home directory) Swap Is there any other information I need to provide?

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  • Why does Facebook Chat through XMPP protocol on Pidgin Portable not authorize?

    - by Sara Neff
    I heard you can use facebook chat on desktops now. Thats awsome! What i didn't hear is that it is a pain in the butt! Not awsome! I've followed six nearly identical sets of instructions from six different websides, including the one that facebook generates for you, to get facebook chat connected through Pidgin. Its the latest portable version, so from what i hear the plugin is out of the question. Whenever I go to try and connect i get a message saying "Not Authorized" and buttons to either modify the account info, or retry. NOTHING i have done has fixed this, and I can't find anything remotely usefull anywhere. I am running windows xp, and running pidgin (portable) off of a flash drive. Someone please tell me what i have to do. I read about authorizing the chat on my actual facebook page. I'd have tried that if i could find out how to do it, but if its there they hid it good. HELP?!

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  • Merge Two Folders To Act As One (Software Raid 0?)

    - by Dboy1612
    Using Windows 7, I'm trying to setup what I've come to call a "Software Raid of Folders", not completely sure it's the right term, but I'm sure anyone who knows the true term will understand what I'm getting at. I have two folders, on two seperate harddrive, I would like to "merge" these folders while keeping them on seperate harddrive so they act as one folder. Example: Music and Videos are to be merged together to a new folder called "Merged" Music runs off of Harddrive 1 Videos runs off of Harddrive 2 Anything new saved inside Merged is saved within Videos that runs off of Harddrive 2 Now you see how I came up with the term "Software Raid", it's like an average RAID 0 setup, but instead I want to do it with just two specific folders on two different drives within Windows. Any help on this is apprecieated!

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  • Portable C++ library for IPC (processes and shared memory), Boost vs ACE vs Poco?

    - by user363778
    Hi, I need a portable C++ library for doing IPC. I used fork() and SysV shared memory until now but this limits me to Linux/Unix. I found out that there are 3 major C++ libraries that offer a portable solution (including Windows and Mac OS X). I really like Boost, and would like to use it but I need processes and it seems like that this is only an experimental branch until now!? I have never heard of ACE or POCO before and thus I am stuck I do not know which one to choose. I need fork(), sleep() (usleep() would be great) and shared memory of course. Performance and documentation are also important criteria. Thanks, for your Help!

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